American Mission

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INTRO1
INTRO2
SWEET1
SWEET1B
SWEET2
SWEET3

SWEET4
SWEET5
SWEET6
SWEET7
SMOKE1
SMOKE2
SMOKE3
SMOKE4
RYDER1
RYDER2
RYDER3
STRAP1
STRAP2
STRAP3

STRAP4
CRASH1
CRASH2
CRASH3
CESAR1
CESAR2
LAFIN1
LAFIN2

BCRASH1

CAT

BCESAR2
BCESAR4
TRU1
TRU2

GARAGE1
GARAGE2
SYN1
SYN2
SYN3
SYN4
SYN5
SYN6
SYN7
DS
FARLIE2
FARLIE3
FARLIE4
FARLIE5
WUZI1
WUZI2
WUZI4
ZERO1
ZERO2
ZERO3
ZERO4
STEAL1
STEAL2
STEAL4
STEAL5
SCRASH2
TORENO1
TORENO2
DSERT3
DSERT4
DSERT5
DSERT6
DSERT7
DSERT8
DSERT9
DSERT10
DSERT12

CASINO1
CASINO2
CASINO3
CASINO4
CASINO5
CASINO6
CASINO7
CASINO9
CASIN10
VCR1
VCR2
DOC2
HEIST1
HEIST2
HEIST3
HEIST4
HEIST5
HEIST9

MAN_1
MAN_2
MAN_3
MAN_5
GROVE1
GROVE2
RIOT1
RIOT2
RIOT3
RIOT4

DUAL
RACETOR
AMBULAE
BURGLAR
COPCAR
FIRETRK
KICKSTT
TAXI1
GYM
TRUCK
QUARRY
SHTR
GRAV
VALET1
POOL
OTB
STUNT
RUN_2P

PIMP
BCOU
BLOOD
BOAT
DOCKCR
FTRAIN
MENU2P
LOWR

BS
end

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[CAS9_H4:CASINO9]
Move left and right to take cover.

[LAPMTB:RACETOR]
New Best Time ~1~:0~1~

[LAPMTB2:RACETOR]
New Best Time ~1~:~1~

[HM9_1H:HEIST9]
~s~Parachute off and escape in the ~b~helicopter~s~.

[HM9_1J:HEIST9]
~s~Escape to the ~y~safe house~s~.

[RYD_HID:RYDER1]
Press ~m~~widget_explicit_crouch~ to crouch and sneak around the house quietly.

[RYD_TCH:RYDER1]
Double tap the lower left corner of the screen to crouch and sneak around the house
quietly.

[STP2_11:STRAP2]
Tap ~m~~widget_attack~ to perform the stealth kill.
[STPHID2:STRAP2]
Press ~m~~widget_attack~ to perform the stealth kill.

[POOL_A]
Tap ~m~~widget_minigame_start~ to play pool.

[POOLHID]
Press ~m~~widget_minigame_start~ to play pool.

[TWAR801:SWEET7]
Get your gang to follow you by tapping ~m~~widget_gang_follow~.

[LOADCAR]
LOADING VEHICLE...

[HYDHLP1:MAN_2]
Use the steering controls to tilt the plane forward and back.

[HYDHLP2:MAN_2]
You can achieve target locks by pointing the plane at the enemy ships. The reticule
will turn from green to red when you are locked.

[HYDHLP3:MAN_2]
Lock onto the ships and tap ~m~~widget_rocket~ to fire. Each ship will need a few
hits to destroy it.

[HYDHID3:MAN_2]
Lock onto the ships and press ~m~~widget_rocket~ to fire. Each ship will need a few
hits to destroy it.

[CHATBAK]
People on the streets will talk to Carl. Tap ~m~~widget_reply_no~ for a negative
reply or tap ~m~~widget_reply_yes~ for a positive reply.

[CHATHID]
People on the streets will talk to Carl. Press ~m~~widget_reply_no~ for a negative
reply or press ~m~~widget_reply_yes~ for a positive reply.

[PL_H8:POOL]
Tap ~m~~widget_gambling_continue~ to continue.

[PL_HID8:POOL]
Press ~m~~widget_gambling_continue~ to continue.

[TRAINS]
Tap ~m~~widget_train_next_station~ to skip to the next station.

[TRANHID]
Press ~m~~widget_train_next_station~ to skip to the next station.

[S6_41:SWEET6]
Tap ~m~~widget_horn~ to raise and lower the vehicle's hydraulics.

[S641HID:SWEET6]
Press ~m~~widget_horn~ to raise and lower the vehicle's hydraulics.

[BCR1_23:BCRASH1]
You can view your Gallery photos in your GTA San Andreas User Files directory.
[CAM_001]
Tap ~m~~widget_phone~ to have your picture taken.

[CAMHID1]
Press ~m~~widget_phone~ to have your picture taken.

[CAM_002]
Tap ~m~~widget_vc_shoot~ to take the picture.

[CAMHID2]
Press ~m~~widget_vc_shoot~ to take the picture.

[BCR1_22:BCRASH1]
Tap ~m~~widget_enter_targeting~ to look through the camera viewfinder.

[BCR1HID:BCRASH1]
Press ~m~~widget_enter_targeting~ to look through the camera viewfinder.

[CSH3_52:CRASH3]
To roll you must be crouched and have a gun equipped then press and hold
~m~~widget_attack~ and move left or right to roll.

[CALLRYD]
When on foot tap ~m~~widget_gang_follow~ to call Ryder back to your side if he gets
too involved in a fight.

[CALLHID]
When on foot press ~m~~widget_gang_follow~ to call Ryder back to your side if he
gets too involved in a fight.

[CONS_1B]
Press and hold ~m~~widget_ped_move_left~ and ~m~~widget_ped_move_right~ to rotate
the crane.

[CONS_2B]
Press and hold ~m~~widget_ped_move_up~ and ~m~~widget_ped_move_down~ to move the
magnet closer or farther away.

[CONS_3B]
Press and hold ~m~~widget_crane_up~ to raise the magnet.

[CONS_4B]
Press and hold ~m~~widget_crane_down~ to lower the magnet.

[DSREVE:DS]
Press and hold ~m~~widget_brake~ to begin.

[GYM1_84:GYM]
Run and tap ~m~~widget_attack~!

[GYMHID1:GYM]
Run and press ~m~~widget_attack~!

[AMMUTCH]
Tap a weapon type to select it. Tap ~m~~widget_store_accept~ to proceed. Tap
~m~~widget_store_cancel~ to quit.

[AMMUHID]
Use movement controls to select a weapon type. Press ~m~~widget_store_accept~ to
proceed. Press ~m~~widget_store_cancel~ to quit.

[AMMTCH1]
Tap a weapon to select it. Tap ~m~~widget_store_accept~ to preview. Tap
~m~~widget_store_back~ to go back.

[AMMHID1]
Use movement controls to select a weapon. Press ~m~~widget_store_accept~ to
preview. Press ~m~~widget_store_back~ to go back.

[AMMU_H3]
Tap ~m~~widget_store_buy~ to buy. Tap ~m~~widget_store_back~ to go back.

[AMMHID3]
Press ~m~~widget_store_buy~ to buy. Press ~m~~widget_store_back~ to go back.

[QUAR_H2:QUARRY]
You are competing against your own best time. Tap ~m~~widget_mission_cancel~ to
skip this mission.

[QUARHID:QUARRY]
You are competing against your own best time. Press ~m~~widget_mission_cancel~ to
skip this mission.

[DST8_37:DSERT8]
When goggles are selected, tap ~m~~widget_attack~ to toggle thermal vision on and
off.

[DST8HID:DSERT8]
When goggles are selected, press ~m~~widget_attack~ to toggle thermal vision on and
off.

[NITROH1]
Tap ~m~~widget_nitro~ to activate the car's nitrous.

[NITRHID]
Press ~m~~widget_nitro~ to activate the car's nitrous.

[JCK_HLP]
To stop Carl from entering a car once he has opened the door or dragged out a
driver or passenger, use the movement controls.

[ST4_H10:STEAL4]
Press and hold ~m~~widget_crane_down~ to lower the magnet. Press and hold
~m~~widget_crane_up~ to raise the magnet.

[STR_02]
Tap ~m~~widget_camera~ to change view. Tap ~m~~widget_minigame_cancel~ to quit the
private dance.

[STR_HID]
Press ~m~~widget_camera~ to change view. Press ~m~~widget_minigame_cancel~ to quit
the private dance.

[PLA_11]
Tap ~m~~widget_skip_cutscene~ to skip to the end of the flight.

[PLHID11]
Press ~m~~widget_skip_cutscene~ to skip to the end of the flight.

[PLA_12]
Tap ~m~~widget_skip_cutscene~ to skip to the end of the flight. Tap
~m~~widget_mission_cancel~ to jump from the plane.

[PLHID12]
Press ~m~~widget_skip_cutscene~ to skip to the end of the flight. Press
~m~~widget_mission_cancel~ to jump from the plane.

[Z4_H17:ZERO4]
Press and hold ~m~~widget_accelerate~ to increase the rotor speed of the
helicopter. This will propel it upwards.

[Z4_APD:ZERO4]
Press and hold the lower right corner of the screen to increase the rotor speed of
the helicopter. This will propel it upwards.

[Z4_H18:ZERO4]
Use the steering controls to tilt the helicopter in the direction you wish to
maneuver it.

[Z4_H19:ZERO4]
Tap ~m~~widget_vehicle_turret_left~ to rotate the helicopter counter-clockwise.

[Z4HID1:ZERO4]
Press ~m~~widget_vehicle_turret_left~ to rotate the helicopter counter-clockwise.

[Z4_H20:ZERO4]
Tap ~m~~widget_vehicle_turret_right~ to rotate the helicopter clockwise.

[Z4HID2:ZERO4]
Press ~m~~widget_vehicle_turret_right~ to rotate the helicopter clockwise.

[Z4_H21:ZERO4]
Press and hold ~m~~widget_brake~ to decrease the rotor speed of the helicopter this
will bring it down towards the ground.

[Z4_H22:ZERO4]
Use the camera movement controls to look around the helicopter.

[DNC_H2]
Are you sure? Tap ~m~~widget_store_accept~ to quit. Tap ~m~~widget_store_cancel~ to
go back to dancing.

[DNC_HID]
Are you sure? Press ~m~~widget_store_accept~ to quit. Press
~m~~widget_store_cancel~ to go back to dancing.

[DGS1_64:SMOKE4]
To look around on the bike drag your finger across the screen. To fire tap
~m~~widget_attack~.

[DGS1_HD:SMOKE4]
To look around on the bike use the camera controls. To fire press
~m~~widget_attack~.

[SNIPER1]
To use the sniper rifle's scope tap ~m~~widget_enter_targeting~. Pinching your
fingers on the screen away from each other zooms in and pinching them towards each
other zooms out.

[SNIPERH]
To use the sniper rifle's scope press ~m~~widget_enter_targeting~. Hold
~m~~widget_zoom_in~ and ~m~~widget_zoom_out~ to zoom.

[SNIPER2]
Tap ~m~~widget_vc_shoot~ to fire.

[SNIPEH2]
Press ~m~~widget_vc_shoot~ to fire.

[LAF1_50:LAFIN1]
To look around the car use the camera movement controls. To fire tap
~m~~widget_attack~.

[LAF1HID:LAFIN1]
To look around the car use the camera movement controls. To fire press
~m~~widget_attack~.

[DSTART:DS]
Press and hold ~m~~widget_accelerate~ to begin.

[DSTART2:DS]
Press and hold the bottom right side of the screen to begin.

[BCR1_21:BCRASH1]
When using the camera, use ~m~~widget_zoom_in~ to zoom in, or use
~m~~widget_zoom_out~ to zoom out.

[SYN1_44:SYN1]
~m~~widget_zoom_in~ Zoom in. ~m~~widget_zoom_out~ Zoom out.

[MAN2_70:MAN_2]
Use the steering controls to tilt the plane forward and back.

[MAN2_71:MAN_2]
When the target changes to red it is locked on. Tap ~m~~widget_rocket~ to fire
homing missiles.

[MAN2HID:MAN_2]
When the target changes to red it is locked on. Press ~m~~widget_rocket~ to fire
homing missiles.

[MAN2_98:MAN_2]
Countermeasures are launched automatically to deter enemy rockets.

[MAN2_XB:MAN_2]
Press ~m~~widget_explicit_flight_primary_attack~ to launch countermeasures to deter
enemy rockets.

[MAN2_72:MAN_2]
As you approach the ground, your landing gear will automatically lower itself.

[CELSKIP]
Tap ~m~~widget_phone~ to skip a cellphone call.

[CELHID]
Press ~m~~widget_phone~ to skip a cellphone call.

[BARB_H1]
To select a haircut, tap it. Tap ~m~~widget_store_accept~ to preview. Tap
~m~~widget_store_cancel~ to exit.

[BARB_H2]
Use the movement controls to select a haircut. Press ~m~~widget_store_accept~ to
preview. Press ~m~~widget_store_cancel~ to exit.

[TATTOO1]
To select a body part, tap it. Tap ~m~~widget_store_accept~ to proceed. Tap
~m~~widget_store_cancel~ to quit.

[TATHID1]
Use the movement controls to select a body part. Press ~m~~widget_store_accept~ to
proceed. Press ~m~~widget_store_cancel~ to quit.

[TATTOO2]
To select a tattoo, tap it. Tap ~m~~widget_store_buy~ to buy. Tap
~m~~widget_store_back~ to go back.

[TATHID2]
Use the movement controls to select a tattoo. Press ~m~~widget_store_buy~ to buy.
Press ~m~~widget_store_back~ to go back.

[TATTREM]
To select a body part, tap it. Tap ~m~~widget_store_buy~ to remove. Tap
~m~~widget_store_back~ to go back.

[TATHID3]
Use the movement controls to select a body part. Press ~m~~widget_store_buy~ to
remove. Press ~m~~widget_store_back~ to go back.

[DES5_8C:DSERT5]
~s~Slow down and hover over the ~y~target zone~s~.

[ZER2_4:ZERO2]
Tap ~m~~widget_mission_cancel~ to self-destruct.

[ZER2HID:ZERO2]
Press ~m~~widget_mission_cancel~ to self-destruct.

[DST8_27:DSERT8]
Press and hold ~m~~widget_accelerate~ to increase thrust - this will make you
ascend.

[DST8_2K:DSERT8]
Press and hold ~m~~widget_explicit_flight_ascend~ to increase thrust - this will
make you ascend.

[DST8_2A:DSERT8]
Press and hold the lower right corner of your screen to increase thrust - this will
make you ascend.

[DST8_28:DSERT8]
To move in a direction with the jet pack use the movement controls while in the
air.
[DST8_29:DSERT8]
To descend quickly press and hold ~m~~widget_brake~.

[DST8_2X:DSERT8]
To descend quickly press and hold ~m~~widget_explicit_flight_descend~.

[DST8_30:DSERT8]
Press and hold ~m~~widget_ped_move_left~ and ~m~~widget_ped_move_right~ to strafe
while in the jetpack.

[DST8TCH:DSERT8]
Use the movement controls to strafe while in the jetpack.

[CM10_99:CASIN10]
Tap ~m~~widget_camera~ to change camera modes.

[CM10HID:CASIN10]
Press ~m~~widget_camera~ to change camera modes.

[CM10K99:CASIN10]
Scroll ~m~~widget_explicit_camera_zoom_in~ to change camera modes.

[RAD_TCH]
Swipe the bottom left corner of the screen to change radio stations.

[RAD_HID]
Press ~m~~widget_swipe_radio_up~ and ~m~~widget_swipe_radio_down~ to change radio
stations.

[STP3_34:STRAP3]
Tap ~m~~widget_enter_car~ to bail out now!

[STP3HID:STRAP3]
Press ~m~~widget_enter_car~ to bail out now!

[STP3_35:STRAP3]
Keep your speed up to the end of the pier then tap ~m~~widget_enter_car~ to bail
out.

[STPHID3:STRAP3]
Keep your speed up to the end of the pier then press ~m~~widget_enter_car~ to bail
out.

[SPAC_10:DUAL]
Use (arcade joystick) to navigate. Use ~m~~widget_arcade_button~ to select.

[GYM1_94:GYM]
While running, tap ~m~~widget_attack~.

[GYMHID3:GYM]
While running, press ~m~~widget_attack~.

[GYM1_95:GYM]
Attack a downed opponent by pressing ~m~~widget_enter_targeting~ and
~m~~widget_explicit_alt_attack~.

[GYM195T:GYM]
Attack a downed opponent by pressing ~m~~widget_attack~.
[GYM1_96:GYM]
Tap ~m~~widget_attack~ repeatedly.

[GYMHID4:GYM]
Press ~m~~widget_enter_targeting~ and ~m~~widget_explicit_alt_attack~.

[QUAR_H1:QUARRY]
Press ~m~~widget_auto_hydraulics~ to raise and lower the Dumper's loader.

[BCOU_84:BCOU]
Tap ~m~~widget_vehicle_shoot_left~ or ~m~~widget_vehicle_shoot_right~ to launch an
item to the left or right. Drive over the last unsuccessfully thrown item to
reclaim it.

[BCOUHID:BCOU]
Press ~m~~widget_vehicle_shoot_left~ or ~m~~widget_vehicle_shoot_right~ to launch
an item to the left or right. Drive over the last unsuccessfully thrown item to
reclaim it.

[BOATHID:BOAT]
Hold ~m~~widget_accelerate~ to throttle forward and bring the boat to rest within
the parallel ~y~buoys~s~ region.

[BOATAPD:BOAT]
Press and hold the bottom right corner of the screen to throttle forward and bring
the boat to rest within the parallel ~y~buoys~s~ region.

[BOAT_A5:BOAT]
Hold ~m~~widget_brake~ to apply reverse throttle.

[BTHID1:BOAT]
Navigate through each pair of ~y~buoys~s~. Throttle with ~m~~widget_accelerate~,
and press and hold ~m~~widget_ped_move_left~ and ~m~~widget_ped_move_right~ to
steer.

[BTAPD1:BOAT]
Navigate through each pair of ~y~buoys~s~. Throttle by pressing the bottom right
corner of the screen and steering left and right with the movement controls.

[BTAPD2:BOAT]
Navigate through each pair of ~y~buoys~s~. Throttle with ~m~~widget_accelerate~ and
steer left or right with the movement controls.

[BOAT_B5:BOAT]
~s~Hold ~m~~widget_handbrake~ while accelerating to perform a sharper turn.

[HEIH9:HEIST1]
Move close to the receptionist to restart the conversation.

[HM5_20:HEIST5]
Tap ~m~~widget_mission_start~ to use the gun.

[HM5HID1:HEIST5]
Press ~m~~widget_mission_start~ to use the gun.

[HM5_JET:HEIST5]
You have to drop the jetpack to use the gun.

[HM5_21:HEIST5]
Use the camera movement controls to move the crosshair. Tap ~m~~widget_attack~ to
fire. Tap ~m~~widget_mission_cancel~ to quit.

[HM5HID2:HEIST5]
Use the camera movement controls to move the crosshair. Press ~m~~widget_attack~ to
fire. Press ~m~~widget_mission_cancel~ to quit.

[SMK2_H1:SMOKE2]
Press and hold ~m~~widget_sprint~ to sprint.

[SMK2_HA:SMOKE2]
Press and hold the lower right corner of the screen to sprint.

[FOODTCH]
Tap a meal to select it. Tap ~m~~widget_store_buy~ to buy. Tap
~m~~widget_store_cancel~ to quit.

[FOODHID]
Use movement controls to select a meal. Press ~m~~widget_store_buy~ to buy. Press
~m~~widget_store_cancel~ to quit.

[WARDTCH]
Tap a clothing shop to select it. Tap ~m~~widget_store_accept~ to advance. Tap
~m~~widget_store_cancel~ to quit.

[WARDHID]
Use movement controls to select a clothing shop. Press ~m~~widget_store_accept~ to
advance. Press ~m~~widget_store_cancel~ to quit.

[WARDH4]
Tap ~m~~widget_store_accept~ to wear. Tap ~m~~widget_store_back~ to go back.

[WARHID1]
Press ~m~~widget_store_accept~ to wear. Press ~m~~widget_store_back~ to go back.

[CLOTTCH]
To select an article of clothing, tap it. Tap ~m~~widget_store_accept~ to view. Tap
~m~~widget_store_cancel~ to go back.

[CLOTHID]
Use movement controls to select clothing. Press ~m~~widget_store_accept~ to view.
Press ~m~~widget_store_cancel~ to leave.

[REMOTCH]
Tap to select a body part. Tap ~m~~widget_store_accept~ to remove. Tap
~m~~widget_store_cancel~ to go back.

[REMOHID]
Use movement controls to select a body part. Tap ~m~~widget_store_accept~ to
remove. Tap ~m~~widget_store_cancel~ to go back.

[REMOH2]
Tap ~m~~widget_store_accept~ to keep. Tap ~m~~widget_store_back~ to go back.

[REMHID1]
Press ~m~~widget_store_accept~ to keep. Press ~m~~widget_store_back~ to go back.

[CLOTHC]
Tap ~m~~widget_store_buy~ to buy. Tap ~m~~widget_store_back~ to go back.
[CLOHID]
Press ~m~~widget_store_buy~ to buy. Press ~m~~widget_store_back~ to go back.

[BARBBUY]
Tap ~m~~widget_store_buy~ to buy. Tap ~m~~widget_store_cancel~ to exit.

[BARHID]
Press ~m~~widget_store_buy~ to buy. Press ~m~~widget_store_cancel~ to exit.

[MODTCH]
Tap to select an upgrade. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_cancel~ to quit.

[MODHID]
Use the movement controls to select an upgrade. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_cancel~ to quit.

[MODHID1]
Press ~m~~widget_store_buy~ to buy. Press ~m~~widget_store_back~ to go back.

[MODTCH1]
Tap ~m~~widget_store_buy~ to buy. Tap ~m~~widget_store_back~ to go back.

[MODHID2]
Use the movement controls to select an area. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_back~ to go back.

[MODTCH2]
Tap to select an area. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_back~ to go back.

[MODHID3]
Use the movement controls to select a color. Press ~m~~widget_store_buy~ to buy.
Press ~m~~widget_store_back~ to go back.

[MODTCH3]
Tap to select a color. Tap ~m~~widget_store_buy~ to buy. Tap ~m~~widget_store_back~
to go back.

[GF_H013]
Tap ~m~~widget_gift~ to give the gift.

[GF_HID]
Press ~m~~widget_gift~ to give the gift.

[PROP_L]
Tap ~m~~widget_purchase~ to purchase the property.

[KPAD1]
Tap ~m~~widget_mission_start~ to use keypad.

[IE18]
Tap ~m~~widget_mission_start~ to view the vehicles available to buy.

[IEHID]
Press ~m~~widget_mission_start~ to view the vehicles available to buy.

[IE20TCH]
Tap to to select a day. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_cancel~ to exit.

[IE20HID]
Use the movement controls to select a day. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_cancel~ to exit.

[IE21TCH]
Tap to to select a vehicle. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_back~ to exit.

[IE21HID]
Use the movement controls to select a vehicle. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_back~ to exit.

[S6_36:SWEET6]
Press and hold ~m~~widget_hydraulics~ while steering to control the vehicle's
hydraulics. Tap ~m~~widget_hydraulics~ to lock hydraulics into place.

[S6_39:SWEET6]
Use the suspension controls to bounce in time with the music.

[T661:SWEET7]
Tap ~m~~widget_gang_follow~ to instruct your gang to follow you or
~m~~widget_gang_hold~ to instruct them to stay in position.

[T661HID:SWEET7]
Press ~m~~widget_gang_follow~ to instruct your gang to follow you or
~m~~widget_gang_hold~ to instruct them to stay in position.

[T662:SWEET7]
Holding ~m~~widget_gang_hold~ for a few seconds while nobody is targeted, or moving
too far away from them will disband your group.

[PL_H1:POOL]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Tap ~m~~widget_minigame_cancel~ to quit.

[PLHID1:POOL]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Press ~m~~widget_minigame_cancel~ to
quit.

[PL_H3:POOL]
Use movement controls to aim the cue. Tap ~m~~widget_camera~ to change view. Tap
~m~~widget_gambling_continue~ to proceed to shooting. Tap
~m~~widget_minigame_cancel~ To quit.

[PLHID2:POOL]
Use movement controls to aim the cue. Press ~m~~widget_camera~ to change view.
Press ~m~~widget_gambling_continue~ to proceed to shooting. Press
~m~~widget_minigame_cancel~ To quit.

[PL_H4:POOL]
Use movement controls to aim the cue. Scroll ~m~~widget_camera~ to change view.
Press ~m~~widget_gambling_continue~ to proceed to shooting. Press
~m~~widget_minigame_cancel~ To quit.

[PLH4TCH:POOL]
Slide your finger down on the screen and release to shoot. Tap
~m~~widget_minigame_cancel~ to go back to aiming.

[PLH4HID:POOL]
Press ~m~~widget_attack~ to shoot. Press ~m~~widget_minigame_cancel~ to go back to
aiming.

[PL_H5:POOL]
Tap ~m~~widget_gambling_continue~ to continue.

[PLHID3:POOL]
Press ~m~~widget_gambling_continue~ to continue.

[PL_H6:POOL]
Drag the cue ball to position it. Tap ~m~~widget_gambling_continue~ to continue.
Tap ~m~~widget_minigame_cancel~ to quit.

[PL_HID:POOL]
Use the movement controls to position the cue ball. Press
~m~~widget_gambling_continue~ to continue. Press ~m~~widget_minigame_cancel~ to
quit.

[MUS1_H2:STRAP1]
When the arrows are on the green marker, press the corresponding movement key to
dance.

[STP2_10:STRAP2]
Perform the stealth kill by moving slowly towards the guard while targeting him
(tap on guard to target). Then tap ~m~~widget_attack~ when you're next to him.

[STP2HID:STRAP2]
Perform the stealth kill by moving slowly towards the guard while targeting him
(press ~m~~widget_enter_targeting~ to target). Then press ~m~~widget_attack~ when
your arm is raised.

[STP2_32:STRAP2]
Using the camera movement controls you can rotate the camera, this is for looking
around corners and spotting enemies.

[CAT4_43:CAT]
Tap ~m~~widget_explicit_throw~ to throw the ~h~satchel~w~. Press and hold
~m~~widget_explicit_throw~ for longer to increase the distance of the throw.

[CAT4HID:CAT]
Press ~m~~widget_explicit_throw~ to throw the ~h~satchel~w~. Press and hold
~m~~widget_explicit_throw~ for longer to increase the distance of the throw.

[CAT4_45:CAT]
When the ~h~satchel~w~ is attached, select the ~h~detonator~w~ weapon and tap
~m~~widget_explicit_detonator~ to detonate.

[CATHID2:CAT]
When the ~h~satchel~w~ is attached, select the ~h~detonator~w~ weapon and press
~m~~widget_explicit_detonator~ to detonate.

[SYN3_24:TRU2]
Use the camera movement controls to move the target position.

[DS1_28:DS]
~s~Use the front wheel drive car to reverse then quickly spin around 180 degrees.
Press and hold ~m~~widget_look_left~ and ~m~~widget_look_right~ together to look
behind.

[DS1_TO:DS]
~s~Use the front wheel drive car to reverse then quickly spin around 180 degrees.
Press and hold on an empty section of the screen to look behind.

[DS1_30:DS]
~s~Drive to the end of the track, a tire will blow out half way there.~n~For extra
control, release the accelerator.

[DS1_33:DS]
Do a barrel roll in mid air and land it perfectly. While in the air, release the
accelerate button and press and hold ~m~~widget_ped_move_left~ and
~m~~widget_ped_move_right~ to adjust the car's pitch.

[DS1TCH:DS]
Do a barrel roll in mid air and land it perfectly. While in the air, release the
accelerate button and press and hold the left side of the screen to one side to
adjust the car's pitch.

[DS2TCH:DS]
Do a barrel roll in mid air and land it perfectly. While in the air, release the
accelerate button and press and hold ~m~~widget_vehicle_steer_left~ and
~m~~widget_vehicle_steer_right~ to adjust the car's pitch.

[DS1_88:DS]
Press and hold ~m~~widget_handbrake~ to begin.

[DS1_88X:DS]
Press and hold ~m~~widget_brake~ and ~m~~widget_accelerate~ and steer left or
right.

[DS1_89:DS]
Steer left or right to begin the burnout.

[DS1_TCH:DS]
Press and hold the right side of the screen and ~m~~widget_brake~ to begin.

[DS1_45:DS]
~s~To do a 180, accelerate to top speed, press and hold ~m~~widget_handbrake~ to
handbrake around the cone and then return.

[dri2_21:FARLIE3]
Press the Esc button to pause the game and look at your map.

[ZER1_24:ZERO1]
Press and hold ~m~~widget_vc_shoot~ to fire the Minigun.

[ZER2_1:ZERO2]
Press and hold ~m~~widget_accelerate~ to increase throttle. Press and hold
~m~~widget_brake~ to decrease throttle.

[ZER2_3:ZERO2]
Use the movement controls to change the plane's altitude and to turn using the
rudder.

[ZER2_30:ZERO2]
Tap ~m~~widget_air_gun~ to fire Machine Guns.

[ZERHID1:ZERO2]
Press ~m~~widget_air_gun~ to fire Machine Guns.

[WZI2_30:WUZI2]
Tap ~m~~widget_mission_start~ to plant the bug.

[WZI2HID:WUZI2]
Press ~m~~widget_mission_start~ to plant the bug.

[WZI2_C0:WUZI2]
Press ~m~~widget_explicit_jump~ to jump and climb out of the water.

[WZI2_CA:WUZI2]
Double tap the lower right corner of the screen to jump and climb out of the water.

[DES5_1I:DSERT5]
~s~Press ~m~~widget_explicit_toggle_landing_gear~ to retract the landing gear.

[DES5HID:DSERT5]
Press and hold ~m~~widget_accelerate~ to accelerate along the runway.

[DES5TCH:DSERT5]
Press and hold the right side of the screen to accelerate along the runway.

[DES5_2B:DSERT5]
Press and hold ~m~~widget_brake~ to slow your descent.

[DES5_2I:DSERT5]
Hold ~m~~widget_brake~ to lower your speed until the plane slowly descends.

[DES5_3E:DSERT5]
Move the mouse down and to the right to bank round and head for the next ~y~corona.

[DES5_AE:DSERT5]
Press and hold the movement controls to the left to bank round and head for the
next ~y~corona.

[DES5_BE:DSERT5]
~s~Hold the movement controls down and to the left to bank round and head for the
next ~y~corona.

[DES5_3F:DSERT5]
Move the mouse down and to the left to bank round and head for the next ~y~corona.

[DES5_EE:DSERT5]
Press and hold the movement controls to the right to bank round and head for the
next ~y~corona.

[DES5_DE:DSERT5]
~s~Hold the movement controls down and to the right to bank round and head for the
next ~y~corona.

[DESHID1:DSERT5]
Press and hold ~m~~widget_accelerate~ to maintain your height. Keep the plane level
and head for the first ~y~corona.

[DESHIDK:DSERT5]
Move the mouse down to maintain your height. Keep the plane level and head for the
first ~y~corona.

[DESAPD1:DSERT5]
Press and hold the lower right corner of the screen to maintain your height. Keep
the plane level and head for the first ~y~corona.

[DES5_AB:DSERT5]
~s~As soon as you hit the corona, press and hold ~m~~widget_ped_move_down~ to pull
up quickly, and hold to do a loop-the-loop.

[DES5_AK:DSERT5]
As soon as you hit the corona, move the mouse down to pull up quickly, and hold to
do a loop-the-loop.

[DES5_BT:DSERT5]
~s~As soon as you hit the corona, push the movement controls downward to pull up
quickly. Hold to do a loop-the-loop.

[DES5_BB:DSERT5]
As soon as you hit the corona, move the mouse to the left to do a barrel roll.

[DES5_DT:DSERT5]
~s~As soon as you hit the corona, push and hold ~m~~widget_ped_move~ leftward to do
a barrel roll.

[DES5_CT:DSERT5]
~s~As soon as you hit the corona, push and hold the movement controls leftward to
do a barrel roll.

[DES5_BC:DSERT5]
Move the mouse to the left or right now.

[DES5_BM:DSERT5]
~s~Push and hold ~m~~widget_ped_move~ leftward now.

[DES5_BN:DSERT5]
~s~Push and hold the movement controls leftward now.

[DES5_CG:DSERT5]
Use the movement controls to lift your legs up and move forward.

[DES5_CI:DSERT5]
Use the movement controls to slow your descent and to rotate.

[HEI2_88:HEIST2]
When you reach the corona tap ~m~~widget_enter_car~ to jump from the plane.

[HEI2HID:HEIST2]
When you reach the corona press ~m~~widget_enter_car~ to jump from the plane.

[HM9_53:HEIST9]
Push ~m~~widget_auto_hydraulics~ to lift the door.

[RM4_32:RIOT4]
To use the night vision goggles select them from your inventory and tap
~m~~widget_attack~.

[RM4HID:RIOT4]
To use the night vision goggles select them from your inventory and press
~m~~widget_attack~.

[RM4_54:RIOT4]
To look around swipe across the center of the screen. To fire tap
~m~~widget_vc_shoot~.

[RM4HID1:RIOT4]
To look around use ~m~~widget_explicit_move_x~. To fire press ~m~~widget_vc_shoot~.

[RM4HID2:RIOT4]
To fire press ~m~~widget_vc_shoot~.

[GF_0020]
Push ~m~~widget_ped_move_up~ and ~m~~widget_ped_move_down~ in rhythm.

[GF_0021]
Tap ~m~~widget_kiss~ to kiss.

[GFHID21]
Press ~m~~widget_kiss~ to kiss.

[GF_0043]
Tap ~m~~widget_sprint~ when the power bar is full. Tap ~m~~widget_camera~ to change
view. Tap ~m~~widget_enter_car~ to quit.

[GFHID1]
Press ~m~~widget_sprint~ when the power bar is full. Press ~m~~widget_camera~ to
change view. Press ~m~~widget_enter_car~ to quit.

[CONS_1]
Push the movement controls left or right to rotate the wrecker ball crane.

[CONS_2]
Push the movement controls up or down to move the wrecker ball closer or further
away.

[CONS_3]
Press and hold ~m~~widget_crane_up~ to raise the wrecker ball.

[CONS_4]
Press and hold ~m~~widget_crane_down~ to lower the wrecker ball.

[CONS_5]
Use ~m~~widget_camera~ to change camera view.

[QUAR_1]
The movement controls rotate the crane. Press and hold ~m~~widget_crane_up~ to
raise the winch. Press and hold ~m~~widget_crane_down~ to lower the winch. Tap
~m~~widget_drop_crane~ to release objects.

[QUAHID1]
The movement controls rotate the crane. Press and hold ~m~~widget_crane_up~ to
raise the winch. Press and hold ~m~~widget_crane_down~ to lower the winch. Press
~m~~widget_drop_crane~ to release objects.

[XSELECT:OTB]
Pick a horse to bet on by tapping a button on the left. Set your bet by tapping the
buttons on the right. Tap the exit button to quit.
[XSELEC2:OTB]
Use the movement controls to select a horse on the left. Set your bet by pressing
the buttons on the right. Press ~m~~widget_itb_exit~ to quit.

[TRIEXIT:OTB]
Tap ~m~~widget_mission_cancel~ to exit.

[DPADNAV:OTB]
Movement Controls Navigate

[ROUHELP]
Tap ~m~~widget_roulette_up~ ~m~~widget_roulette_left~ ~m~~widget_roulette_down~
~m~~widget_roulette_right~ to select spot. Press and hold ~m~~widget_place_bet~ to
increase wager. Press and hold ~m~~widget_remove_bet~ to decrease wager. Tap
~m~~widget_minigame_cancel~ to quit.

[ROUHID]
Press ~m~~widget_roulette_up~ ~m~~widget_roulette_left~ ~m~~widget_roulette_down~
~m~~widget_roulette_right~ to select spot. Press and hold ~m~~widget_place_bet~ to
increase wager. Press and hold ~m~~widget_remove_bet~ to decrease wager. Press
~m~~widget_minigame_cancel~ to quit.

[ST1_4]
Movement Controls: Rotate

[WOFHD01]
Use the movement controls to select spot. Press and hold ~m~~widget_place_bet~ to
increase wager. Press and hold ~m~~widget_remove_bet~ to decrease wager. Press
~m~~widget_minigame_cancel~ to quit.

[WOFTCH]
Tap the screen to select a spot. Press and hold ~m~~widget_place_bet~ to increase
wager. Press and hold ~m~~widget_remove_bet~ to decrease wager. Tap
~m~~widget_minigame_cancel~ to quit.

[WOF_09]
Tap ~m~~widget_gambling_continue~ to continue.

[WOFHID]
Press ~m~~widget_gambling_continue~ to continue.

[BB_02]
Press and hold ~m~~widget_basketball_shoot~ to shoot the ball. Release at the peak
of the jump for maximum accuracy.

[BB_03]
You must return to the court to continue playing basketball or tap
~m~~widget_mission_cancel~ to quit out.

[BBHID1]
You must return to the court to continue playing basketball or press
~m~~widget_mission_cancel~ to quit out.

[BB_07]
Stand near the ball, and CJ will automatically pick it up. Tap
~m~~widget_mission_cancel~ to quit out of basketball.

[BBHID2]
Stand near the ball, and CJ will automatically pick it up. Press
~m~~widget_mission_cancel~ to quit out of basketball.

[BB_09]
Tap ~m~~widget_mission_start~ to start the challenge mode.

[BBHID3]
Press ~m~~widget_mission_start~ to start the challenge mode.

[BJH1HID]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Tap ~m~~widget_minigame_cancel~ to quit.

[BJHID]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Press ~m~~widget_minigame_cancel~ to
quit.

[WAGRHLP]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Tap ~m~~widget_gambling_continue~ to
continue.

[WAGRHID]
Press and hold ~m~~widget_place_bet~ to increase wager. Press and hold
~m~~widget_remove_bet~ to decrease wager. Press ~m~~widget_gambling_continue~ to
continue.

[BJ_H2]
Tap ~m~~widget_black_jack_hit~ to hit. Tap ~m~~widget_black_jack_stand~ to stand.
Tap ~m~~widget_black_jack_double~ to double down. Tap ~m~~widget_minigame_cancel~
to quit.

[BJ_HID2]
Press ~m~~widget_black_jack_hit~ to hit. Press ~m~~widget_black_jack_stand~ to
stand. Press ~m~~widget_black_jack_double~ to double down. Press
~m~~widget_minigame_cancel~ to quit.

[BJ_H3]
Tap ~m~~widget_black_jack_hit~ to hit. Tap ~m~~widget_black_jack_stand~ to stand.
Tap ~m~~widget_black_jack_double~ to double down. Tap ~m~~widget_black_jack_split~
to split. Tap ~m~~widget_minigame_cancel~ to quit.

[BJ_HID3]
Press ~m~~widget_black_jack_hit~ to hit. Press ~m~~widget_black_jack_stand~ to
stand. Press ~m~~widget_black_jack_double~ to double down. Press
~m~~widget_black_jack_split~ to split. Press ~m~~widget_minigame_cancel~ to quit.

[BJ_H4]
Tap ~m~~widget_gambling_continue~ to continue.

[BJ_HID4]
Press ~m~~widget_gambling_continue~ to continue.

[BJ_H5]
Tap ~m~~widget_black_jack_hit~ to hit. Tap ~m~~widget_black_jack_stand~ to stand.
Tap ~m~~widget_minigame_cancel~ to quit.

[BJ_HID5]
Press ~m~~widget_black_jack_hit~ to hit. Press ~m~~widget_black_jack_stand~ to
stand. Press ~m~~widget_minigame_cancel~ to quit.

[BS_A_1:BS]
Use the bike to do a burnout donut. Press and hold ~m~~widget_handbrake~ to begin
the burnout.

[BS_AXX:BS]
Use the bike to do a burnout donut. Press and hold ~m~~widget_brake~ and
~m~~widget_accelerate~, and steer left or right.

[BS_A_2:BS]
As you hold down ~m~~widget_handbrake~, steer left or right.

[BS_B_1:BS]
~s~To do a 180, accelerate to top speed, press and hold ~m~~widget_handbrake~ to
slide around the cone and then return.

[BS_C_D:BS]
Do a Wheelie along the coned section. Accelerate to top speed, then double tap and
hold the accelerator.

[BS_C_E:BS]
Do a Wheelie along the coned section. Accelerate to top speed, then push
~m~~widget_ped_move_down~.

[BSCTCH:BS]
Do a Wheelie along the coned section. Accelerate to top speed, then press and hold
downward on the bottom left corner of the screen.

[BS_D_1:BS]
~s~Do a Stoppie along the coned section. Accelerate to top speed, press and hold
~m~~widget_ped_move_up~ up, then press and hold ~m~~widget_brake~.

[BS_D_T:BS]
~s~Do a Stoppie along the coned section. Accelerate to top speed, press the
movement controls up, then press and hold ~m~~widget_brake~.

[RACES33:RACETOR]
Press ~m~~widget_race_left~ or ~m~~widget_race_right~ to select race. Press
~m~~widget_store_accept~ To Start Race. Press ~m~~widget_store_cancel~ to quit.

[GYM1_36]
To lift the dumbbells, tap ~m~~widget_tap_meter_button~ or tap the energy bar when
it's inside the highlighted zone. This will increase your muscle. Tap
~m~~widget_minigame_cancel~ to exit.

[GYM136X]
To lift the dumbbells, Press ~m~~widget_tap_meter_button~ repeatedly. This will
increase your muscle. Press ~m~~widget_minigame_cancel~ to exit.

[GYM1_37]
To lift the weight, tap ~m~~widget_tap_meter_button~ or tap the energy bar when
it's inside the highlighted zone. This will increase your muscle. Tap
~m~~widget_minigame_cancel~ to exit.

[GYM1X37]
To lift the weight, press ~m~~widget_tap_meter_button~ repeatedly. This will
increase your muscle. Press ~m~~widget_minigame_cancel~ to exit.
[GYM1_40]
Press ~m~~widget_thumb_circle~ rapidly to begin to pedal. Press
~m~~widget_gym_easier~ and ~m~~widget_gym_harder~ to change levels. To quit, Press
~m~~widget_store_cancel~.

[GYM1_T0]
Press and hold the bottom left corner of the screen and move your finger in a
circular pattern to pedal. Tap ~m~~widget_gym_easier~ and ~m~~widget_gym_harder~ to
change levels. To quit, press ~m~~widget_store_cancel~.

[GYM1_42]
To begin running, press ~m~~widget_thumb_circle~ rapidly.

[GYM1_4T]
To begin running, rotate the movement controls quickly in a clockwise or counter-
clockwise direction.

[GYM1_43]
Tap ~m~~widget_gym_easier~ and ~m~~widget_gym_harder~ to change levels. To quit,
tap ~m~~widget_minigame_cancel~.

[GYM143X]
Press ~m~~widget_gym_easier~ and ~m~~widget_gym_harder~ to change levels. To quit,
press ~m~~widget_minigame_cancel~.

[GYMHID]
Use the movement controls to select a weight. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_cancel~ to exit.

[GYMTCH]
Tap to select a weight. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_cancel~ to exit.

[GYMHID2]
Use the movement controls to select a level. Press ~m~~widget_store_accept~ to
continue. Press ~m~~widget_store_cancel~ to exit.

[GYMTCH2]
Tap to select a level. Tap ~m~~widget_store_accept~ to continue. Tap
~m~~widget_store_cancel~ to exit.

[GYM1_73]
Tap ~m~~widget_reply_no~ to answer 'NO' or tap ~m~~widget_reply_yes~ to answer
'YES'.

[GYM173X]
Press ~m~~widget_reply_no~ to answer 'NO' or press ~m~~widget_reply_yes~ to answer
'YES'.

[HELP31]
To do a drive-by, first look left or right using ~m~~widget_look_left~ or
~m~~widget_look_right~. Then fire using ~m~~widget_attack~.

[HELP31B]
To do a drive-by, press ~m~~widget_vehicle_shoot_left~ or
~m~~widget_vehicle_shoot_right~.

[HELP6_C]
Press and hold ~m~~widget_handbrake~ to apply the vehicle's handbrake.

[HELP5_A]
Press ~m~~widget_brake~ to brake. Press and hold to reverse if the bike has
stopped.

[HELP_41]
Select Touch Layout.

[HELP_42]
Select Steering Method.

[HELP_44]
The Steering Method can be changed at any time in Redefine Controls section of the
Options Menu.

[HELP32]
Then fire using ~m~~widget_attack~.

[TTUTOR]
Tap ~m~~widget_mission_start_vigilante~ to toggle taxi missions on.

[TUTHID1]
Press ~m~~widget_mission_start_vigilante~ to toggle taxi missions on.

[FTUTORA]
Tap ~m~~widget_mission_start_vigilante~ to toggle freight train missions on.

[TUTHID2]
Press ~m~~widget_mission_start_vigilante~ to toggle freight train missions on.

[FTUTOR]
Tap ~m~~widget_mission_start_vigilante~ to toggle fire truck missions on.

[TUTHID3]
Press ~m~~widget_mission_start_vigilante~ to toggle fire truck missions on.

[CTUTOR]
Tap ~m~~widget_mission_start_vigilante~ to toggle Vigilante missions on.

[TUTHID4]
Press ~m~~widget_mission_start_vigilante~ to toggle Vigilante missions on.

[BTUTOR2]
Tap ~m~~widget_mission_start_vigilante~ to toggle Burglary missions on.

[TUTHID5]
Press ~m~~widget_mission_start_vigilante~ to toggle Burglary missions on.

[PTUTORA]
Tap ~m~~widget_mission_start_vigilante~ to toggle pimping missions on.

[TUTHID6]
Press ~m~~widget_mission_start_vigilante~ to toggle pimping missions on.

[HP27TCH]
Touch forward and back on the left side of the screen to shift your weight on the
bike.
[HP27HIJ]
Press and hold ~m~~widget_ped_move_up~ and ~m~~widget_ped_move_down~ to shift your
weight on the bike.

[HP27HIK]
Push ~m~~widget_ped_move_left~ and ~m~~widget_ped_move_right~, to shift your weight
on the bike.

[HELP42]
Follow the ~h~'CJ'~w~ icon on the radar to get back to the hood.

[HELP53]
Press ~m~~widget_explicit_prev_weapon~ or ~m~~widget_explicit_next_weapon~ to cycle
through your available weapons.

[HELP53T]
Press the weapon icon in the upper right corner of the screen to cycle through your
available weapons.

[HELP21]
Tap ~m~~widget_explicit_bicycle~ to get on the bike.

[HELP21X]
Press ~m~~widget_explicit_bicycle~ to get on the bike.

[HELP22]
The ANALOG BIKE STEERING option lets you use analog controls for bikes and
motorcycles.

[HELP21B]
Tap ~m~~widget_enter_car~ to leave your current vehicle.

[HLP21BX]
Press ~m~~widget_enter_car~ to leave your current vehicle.

[WINCH_V]
Press and hold ~m~~widget_helicopter_magnet_up~ and
~m~~widget_helicopter_magnet_down~ to move the winch close to a vehicle. Tap
~m~~widget_drop_crane~ to release.

[WINCHVX]
Press and hold ~m~~widget_helicopter_magnet_up~ and
~m~~widget_helicopter_magnet_down~ to move the winch close to a vehicle. Press
~m~~widget_drop_crane~ to release.

[MOLOTOV:CRASH1]
Press and hold ~m~~widget_explicit_throw~ to throw a molotov. The longer you hold
~m~~widget_explicit_throw~, the farther you throw it. Be careful! If you don't
throw it far enough you'll get caught in the blast.

[FIRE_EX:CRASH1]
Press and hold ~m~~widget_explicit_extinguisher~ to use the fire extinguisher. Aim
at the base of a fire to put it out.

[LOW_15:LOWR]
Use the Special Ctrls to activate the car hydraulics.

[LOW_26:LOWR]
Push the suspension controls in the direction shown.
[LOW_27:LOWR]
Try to move the suspension in time with the music.

[SWE2_N:SWEET2]
~s~Use manual aim to shoot the tires of the car.

[HLP_KEY]
Press and hold ~m~~widget_ped_move_up~, ~m~~widget_ped_move_left~,
~m~~widget_ped_move_down~ and ~m~~widget_ped_move_right~ to move Carl.

[HLP_JOY]
Press and hold ~m~~widget_ped_move~ to move Carl.

[HLP_TCH]
Touch the lower left corner of the screen to move Carl.

[RY2_64:RYDER2]
Press and hold ~m~~widget_attack~ when in the forklift truck to pick up and drop
boxes.

[RY2_71:RYDER2]
Press and hold ~m~~widget_look_left~ and ~m~~widget_look_right~ to look left and
right.

[RY2_72:RYDER2]
Tap ~m~~widget_horn~ to make Ryder throw a box.

[RY2_72X:RYDER2]
Press ~m~~widget_horn~ to make Ryder throw a box.

[TALK_1]
To reply positively tap ~m~~widget_reply_yes~. To reply negatively tap
~m~~widget_reply_no~.

[TALK_1X]
To reply positively press ~m~~widget_reply_yes~. To reply negatively press
~m~~widget_reply_no~.

[HOOD2E:SWEET2]
Getting a high gun skill will increase your ability with weapons. Hold
~m~~widget_player_info~ on foot to view your weapon skill.

[HELP56]
Tap ~m~~widget_camera~ to change camera views.

[HELP56X]
Press ~m~~widget_camera~ to change camera views.

[PD_17:CASINO2]
Press ~m~~widget_auto_hydraulics~ to lower the crate.

[HM9_24:HEIST9]
~s~Double tap the center of the screen when falling to open the parachute.

[HM9_HD:HEIST9]
~s~Press ~m~~widget_attack~ when falling to open the parachute.

[HM9_49:HEIST9]
Select the night-vision goggles and tap ~m~~widget_explicit_NVG~ to activate.

[HM9_49X:HEIST9]
Select the night-vision goggles and press ~m~~widget_explicit_NVG~ to activate.

[RYD3_D:RYDER3]
Press and hold ~m~~widget_attack~ to power up your throw, then release
~m~~widget_attack~ to throw.

[SWE1_I:SWEET1]
Press and hold ~m~~widget_attack~ to spray the gang member in the face.

[FUDHLP3]
Press and hold ~m~~widget_player_info~ to view stats. Whenever a stat changes it
will appear at the top left of the screen.

[CAT3_12:CAT]
Look behind by pressing ~m~~widget_look_left~ and ~m~~widget_look_right~ together,
or use the camera movement controls to maneuver the camera for a better view.

[CAT3_KB:CAT]
Look behind by pressing ~m~~widget_explicit_look_back_keyboard~, or use the camera
movement controls to maneuver the camera for a better view.

[CAT3_1T:CAT]
Look behind by pressing and holding the bottom center of the screen or use the
camera movement controls to maneuver the camera for a better view.

[TWAR660:SWEET7]
Tap on a gang member to target him and tap ~m~~widget_gang_recruit~ to recruit him
to your group.

[TWARHID:SWEET7]
Target a gang member and press ~m~~widget_gang_recruit~ to recruit him to your
group.

[HEIH:HEIST1]
Tap ~m~~widget_reply_no~ to answer NO or ~m~~widget_reply_yes~ for YES.

[HEIH2:HEIST1]
Move close to the receptionist and target her to restart conversation.

[BOAT_H2:BOAT]
Tap ~m~~widget_enter_car~ to quit test.

[BOATH2X:BOAT]
Press ~m~~widget_enter_car~ to quit test.

[HEI2_50:HEIST2]
~s~Tap ~m~~widget_enter_car~ to jump from the plane.

[HEI250X:HEIST2]
~s~Press ~m~~widget_enter_car~ to jump from the plane.

[CLSC_2F]
To pedal hold down ~m~~widget_accelerate~.

[ADPD_2F]
Press and hold the lower right corner of the screen to pedal.
[INTRO2C]
To pedal the bike faster repeatedly press ~m~~widget_accelerate~.

[INTRHID:INTRO1]
Press and hold ~m~~widget_ped_move_up~ and ~m~~widget_ped_move_down~ to lean.

[INTRTCH:INTRO1]
Press and hold the bottom left corner of the screen to lean.

[INTRO2D:INTRO1]
You can do a bunny hop by double tapping ~m~~widget_accelerate~.

[INTROXXX:INTRO1]
You can do a bunny hop by holding down ~m~~widget_explicit_bunny_hop~.

[IN2DAPD:INTRO1]
You can do a bunny hop by double tapping the lower right corner of the screen.

[SWE1_D:SWEET1]
Look at the tag and hold ~m~~widget_attack~ to spray it.

[SWE1_F:SWEET1]
Keep ~m~~widget_attack~ pressed until the tag is completely sprayed over.

[JUMPH1:SWEET1]
Stand in front of the fence and double tap ~m~~widget_sprint~ to climb the fence.

[JMPADPT:SWEET1]
Stand in front of the fence and double tap the lower right corner of the screen to
climb the fence.

[JMPHID:SWEET1]
Stand in front of the fence and press and hold ~m~~widget_sprint~ to climb the
fence.

[JUMPH2:SWEET1]
Double tap ~m~~widget_sprint~ to climb onto the wall.

[JMPADP2:SWEET1]
Stand in front of the wall and double tap the lower right corner of the screen to
climb.

[JMPHID2:SWEET1]
Stand in front of the wall and press and hold ~m~~widget_sprint~ to climb.

[MEL_HLP]
Tap ~m~~widget_explicit_punch~ to perform a melee attack.

[MELHLPX]
Press ~m~~widget_explicit_punch~ to perform a melee attack.

[HODHID:SWEET2]
Aim with ~m~~widget_enter_targeting~, then press ~m~~widget_attack~ to fire.

[HODTCH:SWEET2]
Tap the screen to lock on to a target. Tap ~m~~widget_attack~ to fire.

[HOODHID:SWEET2]
While locked on you can cycle through targets by using ~m~~widget_look_left~ or
~m~~widget_look_right~.

[HOODTCH:SWEET2]
While locked on you can cycle through targets by swiping the middle of the screen.

[HOOD2C:SWEET2]
To manually aim, touch the middle of the screen and move to the left and right
whilst shooting.

[HO2FCLS:SWEET2]
You can increase your accuracy by crouching. Press ~m~~widget_explicit_crouch~ to
crouch.

[HO2FAPD:SWEET2]
You can increase your accuracy by crouching. Double tap the lower left corner of
the screen to crouch.

[SWE4_13:SWEET4]
Press and hold ~m~~widget_look_left~ or ~m~~widget_look_right~ to look left or
right when in a car.

[SW5HID:SWEET5]
Use low walls and objects for cover. Press ~m~~widget_explicit_crouch~ to crouch.

[SW5APT:SWEET5]
Use low walls and objects for cover. Double tap the lower left corner of the screen
to crouch.

[S6_26:SWEET6]
Use the suspension controls in the direction shown.

[S6_27:SWEET6]
Try to move the car in time with the music.

[ST4_H01:STEAL4]
Press and hold ~m~~widget_crane_up~ to lower the rope.

[ST4_H02:STEAL4]
Press and hold ~m~~widget_crane_down~ to raise the rope.

[ST4_H03:STEAL4]
Tap ~m~~widget_drop_crane~ to release the container when in the correct position.

[ST4H03X:STEAL4]
Press ~m~~widget_drop_crane~ to release the container when in the correct position.

[ST4_H04:STEAL4]
Push the movement controls left or right to rotate the crane.

[ST4_H05:STEAL4]
Push the movement controls in the direction you want the crane to travel. Use
~m~~widget_camera~ to switch camera views.

[ST4_H09:STEAL4]
Tap ~m~~widget_mission_cancel~ to exit the crane.

[ST4H09X:STEAL4]
Press ~m~~widget_mission_cancel~ to exit the crane.
[Z4_H13:ZERO4]
Tap ~m~~widget_magnet~ to pick up object.

[Z4_H13X:ZERO4]
Press ~m~~widget_magnet~ to pick up object.

[Z4_H14:ZERO4]
Tap ~m~~widget_magnet~ to drop object.

[Z4_H14X:ZERO4]
Press ~m~~widget_magnet~ to drop object.

[CSH3_10:CRASH3]
If you press and hold ~m~~widget_attack~ while armed with a gun you can strafe.

[CSH3_11:CRASH3]
When strafing you can manually aim and shoot by using the camera movement controls.

[DGS1_2:SMOKE4]
If enemies are using cover it may be better to use manual aiming whilst shooting.

[WZI2_A0]
Use the movement controls to move around in the water.

[WZI2_A1]
Hold ~m~~widget_button_swim~ to swim faster.

[WZI2AP]
Hold down the right side of the screen to swim faster.

[WZI2_AQ]
Press and hold the lower right corner of the screen to swim faster.

[WZI2_A5]
Tap ~m~~widget_button_dive~ to dive underwater.

[WZI2A5X]
Press ~m~~widget_button_dive~ to dive underwater.

[WZI2_AP]
Double tap the bottom left corner of the screen to dive underwater.

[WZI2_A6]
Hold down ~m~~widget_button_swim~ to swim around underwater.

[WZI2APD]
Hold down the right side of the screen to swim around underwater.

[WZI2_AR]
Press and hold the lower right corner of the screen to swim around underwater.

[RYD1_30:RYDER1]
Walk over to the truck to drop the item.

[CAS6_H0:CASINO6]
Tap ~m~~widget_mission_start~ when standing in front of switches to operate them.

[CAS6H0X:CASINO6]
Press ~m~~widget_mission_start~ when standing in front of switches to operate them.

[CAS6_H1:CASINO6]
Tap ~m~~widget_mission_start~ when standing in front of the freezer switch to
operate the door.

[CAS6H1X:CASINO6]
Press ~m~~widget_mission_start~ when standing in front of the freezer switch to
operate the door.

[ATUTOR]
Tap ~m~~widget_mission_start_vigilante~ to toggle Paramedic missions on.

[TUTHID7]
Press ~m~~widget_mission_start_vigilante~ to toggle Paramedic missions on.

[SIREN_1:FIRETRK]
To turn on this vehicle's sirens tap ~m~~widget_horn~.

[SIREN1X:FIRETRK]
To turn on this vehicle's sirens press ~m~~widget_horn~.

[SPRAY_1:FIRETRK]
Press and hold ~m~~widget_vc_shoot~ to fire the water cannon and the camera
movement controls to aim the water cannon.

[DRV3_H:FARLIE2]
When you're close to a ~r~package~w~, tap ~m~~widget_grab~ to snatch it.

[DRV3_HX:FARLIE2]
When you're close to a ~r~package~w~, press ~m~~widget_grab~ to snatch it.

[DRV3_3:FARLIE2]
~s~Tap ~m~~widget_grab~ to snatch the ~r~package.

[DRV3_3X:FARLIE2]
~s~Press ~m~~widget_grab~ to snatch the ~r~package.

[SYN3_22:TRU2]
Tap ~m~~widget_enter_targeting~ to target using the rocket launcher.

[SYN322X:TRU2]
Press ~m~~widget_enter_targeting~ to target using the rocket launcher.

[SYN3_23:TRU2]
When you're targeting, tap ~m~~widget_attack~ to fire a rocket.

[SYN323X:TRU2]
When you're targeting, press ~m~~widget_attack~ to fire a rocket.

[DES5_FA:DSERT5]
Movement Controls Navigate

[DES5_FB:DSERT5]
~m~~widget_enter_car~ Exit

[DES5_1B:DSERT5]
When the plane's tail rises, move the mouse down to lift the nose and take off.
[DES5_1P:DSERT5]
~s~When the plane's tail rises, pull back on ~m~~widget_ped_move~ to lift the nose
and take off.

[DES5_1Q:DSERT5]
~s~When the plane's tail rises, pull the movement controls downward to lift the
nose and take off.

[DES5_1C:DSERT5]
Move the mouse down now.

[DES5_1R:DSERT5]
~s~Pull back on ~m~~widget_ped_move~ now.

[DES5_1S:DSERT5]
~s~Pull the movement controls downward now.

[DES5_1G:DSERT5]
Move the mouse up to descend to the next ~y~corona.

[DES5_1K:DSERT5]
~s~Push up on ~m~~widget_ped_move~ to descend to the next ~y~corona.

[DES5_1L:DSERT5]
~s~Push up on the movement controls to descend to the next ~y~corona.

[DES5_1H:DSERT5]
Steer upward and press and hold ~m~~widget_accelerate~ to climb back up to the
final ~y~corona.

[DES5K1H:DSERT5]
Steer upward and by moving the mouse down, and climb back up to the final
~y~corona.

[DES5A1H:DSERT5]
Steer upward and press and hold the bottom right corner of the screen to climb back
up to the final ~y~corona.

[DES5_2D:DSERT5]
Point the nose of the plane upward to reduce the rate of descent.

[DES5_2E:DSERT5]
Move the mouse up to keep the plane's nose down.

[DES5_2M:DSERT5]
~s~Press and hold ~m~~widget_ped_move~ upward to keep the plane's nose down.

[DES5_2N:DSERT5]
~s~Press and hold the movement controls upward to keep the plane's nose down.

[DES5_7A:DSERT5]
Press and hold ~m~~widget_accelerate~ to accelerate upward.

[DES5_7K:DSERT5]
Press and hold ~m~~widget_explicit_flight_ascend~ to accelerate upward.

[DES5APD:DSERT5]
Press and hold the right side of the screen to accelerate upward.
[DES5_7C:DSERT5]
Release ~m~~widget_accelerate~ to stop rising and level off.

[DES5_7X:DSERT5]
Release ~m~~widget_explicit_flight_ascend~ to stop rising and level off.

[DESAPD3:DSERT5]
Release the right side of the screen to stop rising and level off.

[DES5_7D:DSERT5]
Rotate the helicopter 180 degrees by using ~m~~widget_vehicle_turret_left~ and
~m~~widget_vehicle_turret_right~ to turn left and right. Head toward the red
marker.

[DES5_7W:DSERT5]
Rotate the helicopter 180 degrees by moving the mouse to the sides to turn left and
right. Head toward the red marker.

[DES5_7F:DSERT5]
~s~Press and hold ~m~~widget_ped_move_down~ to tilt the helicopter up.

[DES5_7M:DSERT5]
~s~Press and hold ~m~~widget_ped_move_down~ upward to tilt the helicopter up.

[DES5_7N:DSERT5]
~s~Press and hold the movement controls down to tilt the helicopter up.

[DES5_7G:DSERT5]
Press and hold ~m~~widget_accelerate~ to go forward and head for the ~y~corona.

[DESAPD2:DSERT5]
Press and hold the right side of the screen to go forward and head for the
~y~corona.

[DES5_7I:DSERT5]
If you need to descend, hold ~m~~widget_brake~.

[DES5_7J:DSERT5]
If you need to descend, hold ~m~~widget_explicit_flight_descend~.

[DES5_8A:DSERT5]
Press and hold ~m~~widget_accelerate~ to maintain your forward speed.

[DESAPD8:DSERT5]
Press and hold the lower right corner of the screen to maintain your forward speed.

[DES5_8D:DSERT5]
Hold ~m~~widget_brake~ to descend slowly and land. Land in the ~y~target area
~s~for extra points.

[DES5_8Z:DSERT5]
Hold ~m~~widget_explicit_flight_descend~ to descend slowly and land. Land in the
~y~target area ~s~for extra points.

[DES5_8E:DSERT5]
If you start to descend too quickly, release ~m~~widget_brake~ and hold
~m~~widget_accelerate~ to slow your descent.

[DES5_8K:DSERT5]
If you start to descend too quickly, release ~m~~widget_explicit_flight_descend~
and hold ~m~~widget_explicit_flight_ascend~ to slow your descent.

[DESAPD4:DSERT5]
If you start to descend too quickly, release ~m~~widget_brake~ and hold the right
side of the screen to slow your descent.

[DES5_8F:DSERT5]
Press and hold ~m~~widget_brake~ to descend and ~m~~widget_accelerate~ to ascend.

[DES5_8G:DSERT5]
Press and hold ~m~~widget_explicit_flight_descend~ to descend and
~m~~widget_explicit_flight_ascend~ to ascend.

[DESAPD5:DSERT5]
Press and hold ~m~~widget_brake~ to descend. Press the right side of the screen to
ascend.

[DES5_9B:DSERT5]
Tap ~m~~widget_rocket~ to fire rockets. Press and hold ~m~~widget_air_gun~ to fire
the guns.

[DES59BX:DSERT5]
Press ~m~~widget_rocket~ to fire rockets. Press and hold ~m~~widget_air_gun~ to
fire the guns.

[DES5_9C:DSERT5]
Press ~m~~widget_explicit_flight_secondary_attack~ to fire rockets. Press and hold
~m~~widget_explicit_flight_primary_attack~ to fire the guns.

[DES5_AC:DSERT5]
Move the mouse down now.

[DES5_AG:DSERT5]
~s~Pull back on ~m~~widget_ped_move~ now.

[DES5_AH:DSERT5]
~s~Push the movement controls down now.

[DES5_CA:DSERT5]
While freefalling, push ~m~~widget_ped_move_up~ to dive forward.

[DES5_CB:DSERT5]
While freefalling, press and hold the bottom left side of the screen upward to dive
forward.

[DES5_CC:DSERT5]
~s~Press ~m~~widget_attack~ to open the parachute now.

[DES5_TO:DSERT5]
~s~Double tap the center of the screen to open the parachute now.

[DES5_CE:DSERT5]
Use the movement controls to guide the parachute left and right.

[DES5_CF:DSERT5]
Use the movement controls lift your legs up and move forward.

[STE2_03:STEAL2]
Tap ~m~~widget_nitro~ to trigger a nitro.

[STE203X:STEAL2]
Press ~m~~widget_nitro~ to trigger a nitro.

[STE5_03:STEAL5]
Tap ~m~~widget_stinger~ to drop a Stinger.

[STE503X:STEAL5]
Press ~m~~widget_stinger~ to drop a Stinger.

[DNC_H1]
Tap ~m~~widget_rhythm_exit~ to quit.

[DNC_H1X]
Press ~m~~widget_rhythm_exit~ to quit.

[GYM1_81]
Tap ~m~~widget_minigame_start~ to use this machine.

[GYM181X]
Press ~m~~widget_minigame_start~ to use this machine.

[GYM1_85]
Tap ~m~~widget_minigame_start~ to begin exercising.

[GYM185X]
Press ~m~~widget_minigame_start~ to begin exercising.

[RUN_06:RUN_2P]
~s~You can kiss the other player by standing near them and pressing
~m~~widget_phone~.

[GYM1_25]
Tap ~m~~widget_store_cancel~ to exit.

[GYM125X]
Press ~m~~widget_store_cancel~ to exit.

[BURG23:BURGLAR]
Get close to the item to pick it up.

[BURG24:BURGLAR]
Walk over to the back of the truck and tap ~m~~widget_drop_item~ to drop off the
item.

[BURG24X:BURGLAR]
Walk over to the back of the truck and press ~m~~widget_drop_item~ to drop off the
item.

[HEI2_2:HEIST2]
~s~When close to a ~y~generator~s~ tap ~m~~widget_vehicle_bomb~ to plant the
charges. You need one on each ~y~generator~s~.

[HEI2_2X:HEIST2]
~s~When close to a ~y~generator~s~ press ~m~~widget_vehicle_bomb~ to plant the
charges. You need one on each ~y~generator~s~.

[DES5_7H:DSERT5]
If you need to bank, press and hold ~m~~widget_ped_move_left~ or
~m~~widget_ped_move_right~.

[DES5_7Y:DSERT5]
If you need to bank, press and hold the movement controls, and steer either left or
right.

[CUT_D1]
DATE 1A PIZZA

[CUT_D2]
DATE 1B PIZZA

[CUT_D3]
DATE 1A BURGER

[CUT_D4]
DATE 1B BURGER

[CUT_D5]
DATE 2A CHICKEN

[CUT_D6]
DATE 2B CHICKEN

[CUT_D7]
DATE 3A DINER BIG

[CUT_D8]
DATE 3B DINER BIG

[CUT_D9]
DATE 4A DINER SMAL

[CUT_D10]
DATE 4B DINER SMAL

[CUT_D11]
DATE 5A REST BOOTH

[CUT_D12]
DATE 5B REST BOOTH

[CUT_D13]
DATE 5A REST TABLE

[CUT_D14]
DATE 5B REST TABLE

[CUT_D15]
DATE 6A BAR1

[CUT_D16]
DATE 6A BAR1

[CUT_D17]
DATE 6A BAR2

[CUT_D18]
DATE 6A BAR2

[TPLAY1]
2player Ram

[TPLAY2]
2player bike

[TPLAY3]
2player cars

[TPLAY4]
2player heli

[TPLAY5]
2player peds

[TPLAY6]
Run-around LS

[TPLAY7]
Run-around LV

[TPLAY8]
Run-around SF

[TPLAY9]
Run-around DE

[TPLAY10]
Run-around CO

[MPAGE1]
MISSIONS PAGE 1

[MPAGE2]
MISSIONS PAGE 2

[MPAGE3]
LOCATIONS/ODDJOBS PAGE 1

[MPAGE4]
CUT SCENES PAGE 1

[MPAGE5]
CUT SCENES PAGE 2

[CONS1]
Console game1 (shtr-CM)

[CONS2]
Console game2 (grav-CM)

[CONS3]
Console game3 (space-CR)

[ROUL]
Roulette
[SLOTM]
Slot Machine

[OTB]
Inside Track Betting

[POOL]
Pool

[VID_POK]
Video Poker

[BBALL]
Shooting Hoops

[LOWR]
Lowrider

[WHEELO]
Wheel of fortune

[BJACK]
Black Jack

[PIZZA1]
Pizzaboy

[BLOOD]
Blood Ring

[BIKES]
Bike School

[VALET]
Valet Parking

[HHIKE]
Hitch hiker

[CUT01]
PROLOG1

[CUT02]
INTRO1A

[CUT03]
INTRO1B

[CUT04]
INTRO2A

[CUT05]
SWEET1A

[CUT06]
SWEET1B

[CUT07]
SWEET3A
[CUT08]
SWEET3B

[CUT09]
SWEET2A

[CUT10]
SWEET2B

[CUT11]
SWEET4A

[CUT12]
SWEET5A

[CUT13]
SWEET6A

[CUT14]
SWEET6B

[CUT15]
SWEET7A

[CUT16]
SMOKE1A

[CUT17]
SMOKE1B

[CUT18]
SMOKE2A

[CUT19]
SMOKE2B

[CUT20]
SMOKE3A

[CUT21]
SMOKE4A

[CUT22]
RYDER1A

[CUT23]
RYDER2A

[CUT24]
RYDER3A

[CUT25]
STRAP1A

[CUT26]
STRAP2A

[CUT27]
STRAP3A

[CUT28]
STRAP4A

[CUT29]
STRP4B1

[CUT135]
STRP4B2

[CUT30]
CRASH1A

[CUT31]
CRASH2A

[CUT32]
CRASH3A

[CUT33]
CESAR1A

[CUT34]
CESAR2A

[CUT35]
FINAL1A

[CUT36]
FINAL2A

[CUT37]
FINAL2B

[CUT38]
BCRAS1

[CUT39]
BCESAR2

[CUT40]
BCESAR4

[CUT41]
BCESA4W

[CUT42]
BCESA5W

[CUT43]
CAT_1

[CUT44]
CAT_2

[CUT45]
CAT_3
[CUT46]
CAT_4

[CUT47]
DESERT1

[CUT48]
DESERT2

[CUT49]
DESERT3

[CUT50]
DESERT4

[CUT51]
DESERT5

[CUT52]
DESERT6

[CUT53]
DESERT7

[CUT54]
DESERT8

[CUT55]
DESERT9

[CUT56]
DES_10A

[CUT57]
DES_10B

[CUT58]
DES_11

[CUT59]
DES_12

[CUT60]
FARL_2A

[CUT61]
FARL_3A

[CUT62]
FARL_3B

[CUT63]
FARL_4A

[CUT64]
FARL_5A

[CUT65]
GARAG1B
[CUT66]
GARAG1C

[CUT67]
GARAG3A

[CUT68]
GARAG3B

[CUT69]
SCRASH1

[CUT70]
SCRASH2

[CUT71]
STEAL_1

[CUT72]
STEAL_2

[CUT73]
STEAL_3

[CUT74]
STEAL_4

[CUT75]
STEAL_5

[CUT76]
SYND_2A

[CUT77]
SYND_2B

[CUT78]
SYND_3A

[CUT79]
SYND_4A

[CUT80]
SYND_7

[CUT81]
TRUTH_1

[CUT82]
TRUTH_2

[CUT83]
WOOZIE1

[CUT84]
WOOZIE2

[CUT85]
WOOZIE3

[CUT86]
WOOZIE4

[CUT87]
ZERO_1

[CUT88]
ZERO_2

[CUT89]
ZERO_3

[CUT90]
ZERO_4

[CUT91]
W2_ALT

[CUT92]
BCESAR5

[CUT93]
SYND_4C

[CUT94]
D8_ALT

[CUT95]
D10_ALT

[CUT96]
SYND_3B

[CUT97]
SYND_4B

[CUT98]
CAS_1a

[CUT99]
CAS_1b

[CUT100]
CAS_2

[CUT101]
CAS_3

[CUT102]
CAS_4a

[CUT103]
CAS_4b

[CUT104]
CAS_4c
[CUT105]
CAS_5a

[CUT106]
CAS_6a

[CUT107]
CAS_6b

[CUT108]
CAS_7a

[CUT109]
CAS_7b

[CUT110]
CAS_9a

[CUT111]
CAS_11a

[CUT112]
HEIST1a

[CUT113]
HEIST2a

[CUT114]
HEIST3a

[CUT115]
HEIST4a

[CUT116]
HEIST5a

[CUT117]
HEIST6a

[CUT118]
HEIST8a

[CUT119]
CRASHV1

[CUT120]
CRASHV2

[CUT121]
DOC_2

[CUT122]
BHILL1

[CUT123]
BHILL2

[CUT124]
BHILL3a
[CUT125]
BHILL3b

[CUT126]
BHILL3c

[CUT127]
BHILL5a

[CUT128]
BHILL5b

[CUT129]
GROVE1a

[CUT130]
GROVE1b

[CUT131]
GROVE1c

[CUT132]
GROVE2

[CUT133]
RIOT_1

[CUT134]
RIOT_2

[CUT136]
RIOT_3b

[CUT137]
RIOT_4a

[CUT138]
RIOT_4b

[CUT139]
RIOT_4c

[CUT140]
RIOT_4d

[CUT141]
RIOT_4e

[CUT142]
EPILOG

[CUT143]
SWEET1C

[CUT144]
DATE1A

[CUT145]
DATE1B

[CUT146]
DATE2A

[CUT147]
DATE2B

[CUT148]
DATE3A

[CUT149]
DATE3B

[CUT150]
PROLOG2

[CUT151]
PROLOG3

[CUTTEST]
(CUTTEST)

[COUR2]
Courier

[COUR3]
Courier

[COLOURS]
color one ~1~ color two ~1~

[WEATH0]
WEATHER NORMAL

[WEATH1]
WEATHER SUNNY LA

[WEATH2]
WEATHER CLOUDY LA

[WEATH3]
WEATHER EXTRASUNNY LA

[WEATH4]
WEATHER SUNNY SMOG LA

[WEATH5]
WEATHER EXTRASUNNY SMOG LA

[WEATH6]
WEATHER RAINY COUNTRYSIDE

[WEATH7]
WEATHER CLOUDY COUNTRYSIDE

[WEATH8]
WEATHER SUNNY COUNTRYSIDE
[WEATH9]
WEATHER EXTRASUNNY COUNTRYSIDE

[WEATH10]
WEATHER FOGGY SF

[WEATH11]
WEATHER SUNNY SF

[WEATH12]
WEATHER EXTRASUNNY SF

[WEATH13]
WEATHER CLOUDY SF

[WEATH14]
WEATHER RAINY SF

[WEATH15]
WEATHER SANDSTORM DESERT

[WEATH16]
WEATHER SUNNY DESERT

[WEATH17]
WEATHER EXTRASUNNY DESERT

[WEATH18]
WEATHER SUNNY VEGAS

[WEATH19]
WEATHER EXTRASUNNY VEGAS

[WEATH20]
WEATHER CLOUDY VEGAS

[WEATH21]
EXTRAcolorS 1

[WEATH22]
EXTRAcolorS 2

[CARSOFF]
Cars and peds turned off.

[CARS_ON]
Cars and peds turned on.

[TEXXYZ1]
Writing PLAYERS coordinates to file D:\SA_PS2\TEMP_DEBUG.TXT

[TEXXYZ2]
Writing CAMERA coordinates to file D:\SA_PS2\TEMP_DEBUG.TXT

[TEXXYZ3]
Writing 3D LOCATE coordinates to file D:\SA_PS2\TEMP_DEBUG.TXT

[TEXXYZ4]
Writing RACE coordinates to file D:\SA_PS2\TEMP_DEBUG.TXT
[CHEATON]
Script debug mode ON

[CHEATOF]
Script debug mode OFF

[CARREC1]
Car record ON

[CARREC2]
Car record OFF

[REC]
~r~recording~w~

[OP1]
You must be in debug camera mode to active the object placer

[OP2]
Object Placer Mode~N~Press ~r~H ~w~for Help

[OP3]
~r~< > ~w~- swaps between objects / creates new object~N~ ~r~SPACE ~w~-
snaps/releases object to camera~N~ ~r~'G'~W~ - Switch on gravity for object~N~
~r~PgUp ~W~- Load next model~N~ ~r~PgDn ~W~- Load previous model~N~ ~r~Pad 1 right
stick ~W~- move object x & y (must not be snapped to camera)~N~ ~r~Pad 1 left stick
~W~- move object z and rotate~N~ ~r~Return ~W~- output current object's data~N~
~r~Enter ~W~- output all objects' data~N~ ~r~Esc ~w~- quit

[SCREEN]
TEXT-~1~

[DES1_45:TORENO1]
BEDDOES

[DES1_46:TORENO1]
MCMAHON

[DES1_47:TORENO1]
BOLT

[DES1_48:TORENO1]
TAYLOR

[DES1_49:TORENO1]
WONG

[DES1_50:TORENO1]
CJ

[DES1_51:TORENO1]
~1~.

[DES1_63:TORENO1]
~1~

[DES1_64:TORENO1]
/~1~
[DES1_65:TORENO1]
~1~:~1~

[DES1_66:TORENO1]
~1~:0~1~

[DES1_67:TORENO1]
~1~/~1~

[GIMPGOT]
The gimp suit has been delivered to your wardrobe!

[VAL_GOT]
The valet uniform has been delivered to your wardrobe!

[CRO_GOT]
The croupier uniform has been delivered to your wardrobe!

[QUAR_H4:QUARRY]
Don't let the Dumper Truck follow the bike and the body into the water.

[WANG_C]
The cars you steal for the garage business can be found in Wang Cars' showroom.

[IE30]
Earnings~N~~w~$~1~

[MENU_65:MENU2P]
Kill ~1~ peds in ~1~ minute and ~1~ seconds.

[GAR2_42:GARAGE2]
Be careful to avoid explosive barrels!

[NOCOCK]
The Cluckin' Cock isn't ready yet!

[FREI_16:FTRAIN]
The freight oddjob has been passed. You can replay it to make extra cash.

[WUZ_HLP]
Go inside the Four Dragons Casino to see Woozie!

[JAP_MOD]
You can now modify street racing cars at this mod shop in Ocean Flats.

[CAT4_37:CAT]
~S~Park vehicle inside ~h~Pay 'n' Spray.

[DES5_FQ:DSERT5]
Record: ~1~%

[DES5_FR:DSERT5]
Get 70% or above to pass

[DES5_FS:DSERT5]
No award

[GYM1_1A]
You have worked out enough for today, come back tomorrow!

[GYM1_1B]
You have reached your limit for today, come back tomorrow!

[TAG_100]
You tagged the city! Your gang has had an upgrade! Weapons delivered to CJ's house
in Los Santos!

[FOTO100]
All photos taken! Weapons delivered to the San Fierro garage!

[LUCK100]
All horseshoes collected! Weapons delivered to Four Dragons Casino!

[OYST100]
All oysters collected! Katie, Helena, Barbara and Michelle will always want you
back, no matter how undesirable you are!

[GAME100]
100% achieved! Stats and cash have been boosted! Rhino and Hydra delivered to CJ's
house on Grove Street.

[STR_03]
You need at least $100 for a private dance.

[STR_04]
Scroll ~m~~widget_camera~ to change view. Press ~m~~widget_minigame_cancel~ to quit
the private dance.

[HELWARD]
Any item of clothing you buy will be delivered to your safe house wardrobe.

[BLDFF1]
Chromer Bumper

[BLDFF2]
Slamin Bumper

[BLDRF1]
Chromer Bumper

[BLDRF2]
Slamin Bumper

[BLDE1]
Chromer Exhaust

[BLDE2]
Slamin Exhaust

[SAVFF1]
Chromer Bumper

[SAVFF2]
Slamin Bumper

[SAVRF1]
Chromer Bumper
[SAVRF2]
Slamin Bumper

[SAVEX1]
Chromer Exhaust

[SAVEX2]
Slamin Exhaust

[REME1]
Chromer Exhaust

[REME2]
Slamin Exhaust

[REMFF1]
Chromer Bumper

[REMFF2]
Slamin Bumper

[REMRF1]
Chromer Bumper

[REMRF2]
Slamin Bumper

[SLAE1]
Chromer Exhaust

[SLAE2]
Slamin Exhaust

[SLAFF]
Chromer Bumper

[SLAFB1]
Chromer Bullbar

[SLAFB2]
Slamin Bullbar

[SLARB1]
Chromer Bullbar

[SLARB2]
Slamin Bullbar

[SLABD1]
Chromer Hood

[SLABD2]
Slamin Hood

[BRDEXH1]
Chromer Exhaust

[BRDEXH2]
Slamin Exhaust

[BRDFBM1]
Chromer Bumper

[BRDFBM2]
Slamin Bumper

[BRDRBM1]
Chromer Bumper

[BRDRBM2]
Slamin Bumper

[BRDROF1]
Chromer Roof

[BRDROF2]
Slamin Roof

[TOREX1]
Chromer Exhaust

[TOREX2]
Slamin Exhaust

[TORFB1]
Chromer Bumper

[TORFB2]
Slamin Bumper

[TORRB1]
Chromer Bumper

[TORRB2]
Slamin Bumper

[REMCA]
Chrome Flames

[TORWNG]
Chrome Strip

[BMWNG1]
Side Skirt

[BMWNG2]
Side Skirt

[BMBLBS]
Fury Scoop

[BMBMBS]
Champ Scoop

[BMBLCS]
Worx Scoop
[BMBMCS]
Race Scoop

[SRW1]
Cutter

[SRW2]
Rimshine

[SRW3]
Mega

[SRW4]
Grove

[SRW5]
Switch

[SRW6]
Shadow

[LRDW1]
Classic

[LRDW2]
Dollar

[LRDW3]
Twist

[LRDW4]
Wires

[LRDW5]
Trance

[GENWH1]
Import

[GENWH2]
Atomic

[GENWH3]
Ahab

[GENWH4]
Virtual

[GENWH5]
Access

[ANR_54]
Fast reload ability gained. You will now reload your weapons at a faster rate.

[ZER2_45:ZERO2]
~s~Destroy as many of Berkley's delivery vans within the time limit as possible!

[ANR_55]
Check back later for new weapon challenges.
[ANR_56]
A new weapon challenge is available.

[ANR_57]
A new weapon challenge is available in the shooting range.

[PIMPSUT]
Pimp Suit

[RDRIVER]
Racing Suit

[PAMEDIC]
Medic Uniform

[TX_NTRO:TAXI1]
All taxis have Nitro.

[HM9_1A:HEIST9]
TIME

[HM9_1B:HEIST9]
~r~You ran out of time.

[HM9_1C:HEIST9]
~s~You have ~1~ minutes to get the money and back!

[HM9_1D:HEIST9]
~s~You have ~1~ minutes to get the team inside!

[HM9_1E:HEIST9]
~s~Follow the ~b~team ~s~down to the vault.

[HM9_1F:HEIST9]
~s~Go back and kill any remaining ~r~security~s~.

[BEEFY]
Beefy Baron

[BMMABBS]
Win

[BMLARBS]
Champ

[BMMARBS]
Drag

[BMMBS]
Fury

[BMLRS]
Race

[BMMRS]
Worx

[BMMABS]
Alpha

[BMMARS]
Pro

[SEXGOD]
Pimping complete! Prostitutes will now pay YOU to have relations with them!

[HM9_1G:HEIST9]
~s~Remember to stay close to the team

[GF_0077]
Oh no, she is not enjoying herself! Quick, get her something to eat, or maybe a
drink...

[GF_0078]
She is getting bored. Try harder to find an area she likes!

[GF_0079]
She is losing her patience. Hardly a surprise, all she wants to do is go dancing!

[TX_TIP:TAXI1]
The tip bar decreases with time and damage.

[TX_ILL]
~r~This taxi is trashed. You need a healthy car to start taxi missions.

[BURG4:BURGLAR]
~s~Go and offload the goods at the ~y~lockup~s~, or find a house to break into.

[CAT4_3:CAT]
(SOUND OF ALARM GOING OFF)

[GF_0049]
Go and get a nice car for your girlfriend!

[SOLDOUT]
Sold Out

[MORTURF]
~s~You need to take over more gang territories around Los Santos!

[SECRET]
Use your camera to check out San Fierro - who knows what you might discover!

[CAS6_10:CASINO6]
~s~Take ~b~Rosenberg~s~ to the ~y~abattoir~s~.

[CAS6_11:CASINO6]
~s~Don't leave ~b~Rosenberg~s~ behind you need to take him to the ~y~abattoir~s~.

[CAS6_12:CASINO6]
~s~You need to take ~b~Rosenberg~s~ to the ~y~abattoir~s~.

[MENU_49:MENU2P]
~r~Both players are dead!

[MAN3_69:MAN_3]
The vehicle is too full, there's no room for Sweet!
[A_COMP3:AMBULAE]
~s~Your maximum health has been increased!

[GR_LVL:GRAV]
LEVEL ~1~

[BOTTY]
Beat the Cock!

[MTBSKI2]
~s~You need more cycling skill before you can start the BMX challenge! Practice on
a bicycle to build up your cycling skill.

[DNC_P1]
Great Dancing!

[DNC_P2]
~s~You can now dance to a different, more challenging track.

[DNC_P3]
~s~All the tracks are available now, and you can dance to beat your highest score.

[TRUCK]
Trucking

[QUARRY]
Quarry

[BOATS]
Boat School

[PIMP]
Pimping

[MOUNTN]
The Chiliad Challenge

[KICK]
Dirt Ring

[MAN1_30:MAN_1]
You have taken back Madd Dogg's mansion.

[RYD1_2:RYDER1]
Find a ~g~crate~s~, or get in the ~b~truck~s~ and go offload what you've already
stashed.

[SLOT1D]
Tap ~m~~widget_minigame_start~ to use the slot machine $1.

[SLOT1DX]
Press ~m~~widget_minigame_start~ to use the slot machine $1.

[SLOT5D]
Tap ~m~~widget_minigame_start~ to use the slot machine $5.

[SLOT5DX]
Press ~m~~widget_minigame_start~ to use the slot machine $5.
[SLOT10D]
Tap ~m~~widget_minigame_start~ to use the slot machine $10.

[SLO10DX]
Press ~m~~widget_minigame_start~ to use the slot machine $10.

[SLOT20D]
Tap ~m~~widget_minigame_start~ to use the slot machine $20.

[SLO20DX]
Press ~m~~widget_minigame_start~ to use the slot machine $20.

[SLOT50D]
Tap ~m~~widget_minigame_start~ to use the slot machine $50.

[SLO50DX]
Press ~m~~widget_minigame_start~ to use the slot machine $50.

[SLOT_03]
You don't have enough cash!

[VP19]
HOLD

[VP20]
ADD COIN

[VP21]
DEAL

[VP22]
Use the movement controls to select a button, then press
~m~~widget_explicit_accept~.

[GENWH6]
Off Road Wheel

[GF_0074]
You've got to eat more to impress this lady, skinny boy!

[GF_0075]
You have put on too much muscle! What did you have for breakfast, steroids?

[GF_0076]
You are driving too slowly!

[SMK3_25:SMOKE3]
~s~Keep up with the front carriage of the train so Big Smoke can shoot the ~r~Vagos
gang members~s~.

[S6_40:SWEET6]
You need $50 to compete in the lowrider event.

[VAL_B6:VALET1]
~r~The customer's car was destroyed.

[WZI2_60]
You need more practice underwater before you can start this mission.
[SPRSTAM]
The more you sprint, the higher your ~h~stamina~w~ will become, allowing you to
exert yourself for longer.

[R1_01:RIOT1]
Drive back to ~y~Grove Street~s~.

[R1_02:RIOT1]
~r~Sweet has been killed!

[R1_03:RIOT1]
Get back in ~b~Sweet's car~s~.

[R1_04:RIOT1]
~r~Sweet's car has been destroyed!

[CSH3_51:CRASH3]
Rolling is useful in gun fights as it allows you to dodge gunfire and surprise
enemies. You can roll left or right.

[MUS1_8:STRAP1]
~r~You need more practice!

[INTROB]
~s~Get on the bike.

[CSH3_53:CRASH3]
~s~Take out the ~r~Russian arms dealer~s~ inside the office!

[CSH3_54:CRASH3]
~s~He has got in a ~r~car~s~! Chase him down and take him out!

[CSH3_55:CRASH3]
~r~He got away!

[DES6_12:DSERT6]
~s~Keep an eye on your 'visibility bar' to stay under the radar.

[MAN2_45:MAN_2]
~s~You have been detected by a mechanic. He is running to trigger the alarm.

[MAN2_46:MAN_2]
~s~You've made too much noise entering the Aircraft Carrier.

[MAN2_47:MAN_2]
~s~The ~r~guards~s~ are now on alert.

[MAN2_48:MAN_2]
~s~A mechanic has found a dead body. He is running to trigger the alarm.

[MAN2_49:MAN_2]
~s~A mechanic has triggered the alarm. The aircraft carrier is now on alert.

[QUAR_H3:QUARRY]
The dumper truck and bulldozer will now always be available in the quarry.

[SKIPPED:QUARRY]
SKIPPED!
[QUAR_38:QUARRY]
~s~The ~b~dumper~s~ is loaded with explosives and needs to be driven gently.
Deliver the explosives to the ~y~desert airstrip~s~.

[STATCAR]
~s~Your ~h~driving skill ~s~is not high enough to enter this race.

[STATBIK]
~s~Your ~h~bike skill ~s~is not high enough to enter this race.

[STELF]
Stealth can also be used outside of missions. You can sneak up behind people and
perform stealth kills or use stealth to evade the police and enemy gang members.

[VAL_B3:VALET1]
~s~The cops are on to you. Clear the heat before following the valet in to the car
park.

[VAL_B4:VALET1]
~r~The cops saw you entering the car park.

[VAL_B5:VALET1]
~r~You're wanted by the cops. Now your cover's blown.

[IE29]
All Cars Collected!

[NONE_01:DUAL]
SCORE

[NONE_02:DUAL]
LIVES

[NONE_03:DUAL]
x ~1~

[NONE_04:DUAL]
HEALTH

[NONE_05:DUAL]
~1~%

[NONE_06:DUAL]
WARPING

[NONE_07:DUAL]
LEVEL

[NONEHID:DUAL]
Press ~m~~widget_arcade_button~ to shoot. Press ~m~~widget_arcade_power_off~ to
exit.

[DST8_18:DSERT8]
~s~The easiest way into the Area 69 bunker complex is through the blast doors. To
open these go to the ~y~control tower~s~.

[DST8_19:DSERT8]
~s~There are searchlights sweeping the area. Observe their routine and plan your
route around them.

[DST8_20:DSERT8]
~s~If you stay in a searchlight's beam for too long or shoot too many out you will
be spotted and the control tower will lock down the facility. This will force you
to find an alternative route in.

[DST8_21:DSERT8]
~s~There are also several military personnel patrolling the area. Use the thermal
goggles that The Truth gave you to help you see them in the dark.

[DST8_22:DSERT8]
You can use stealth to avoid patrols or climb to the top of a control tower and use
your sniper rifle to take them out.

[BURGHEL]
~s~You can only trigger the burglary missions between 20:00 and 6:00.

[HM9_99:HEIST9]
~s~Holster your weapon until you are past the staff door!

[BRIDGE:WUZI4]
~s~Leave no one alive on the bridge!

[QUAR_37:QUARRY]
~s~Return to the site office to start the next mission.

[QUAR_P5:QUARRY]
~s~You equaled your best time!

[QUAR_P6:QUARRY]
~s~You set a new best time - ~1~m ~1~s. The quarry missions have now been completed
in ~1~m ~1~s.

[QUAR_P7:QUARRY]
~s~Quarry missions complete in ~1~m ~1~s. In future missions you will be competing
against your own best times.

[DES9_A5:DSERT9]
~S~You're trapped on the plane.

[DES9_A6:DSERT9]
~s~You'll need a parachute to get off the plane. One of the crew members will have
one.

[DES9_A7:DSERT9]
~s~Once planted, trigger the satchel charge with the detonator or by jumping out
the back of the plane.

[DES9_A8:DSERT9]
~s~Clear the plane before being engulfed in the explosion!

[DES9_A9:DSERT9]
~s~The plane is packed with explosives! Be careful firing weapons onboard.

[LG_65]
Nearest air strip

[SWE1_B:SWEET1]
~s~Go back to ~y~Sweet's house~s~.

[DST8_38:DSERT8]
~s~You must gain entry to the research labs before sunrise at 0530 hours.

[DST8_39:DSERT8]
~s~You are venturing too far away from Area 69. If you go any further the mission
will be failed!

[DST8_40:DSERT8]
~r~You are too far away from Area 69!

[DST8_41:DSERT8]
~r~You had to break into the Area 69 research lab while undercover of night. Next
time be quicker!

[BLOD_10:BLOOD]
~s~The overall time starts at 30 seconds and counts down.

[BLOD_11:BLOOD]
~s~The current Target Time to win the Blood Ring is 1 min.

[BLOD_12:BLOOD]
~s~The current Target Time to win the Blood Ring is ~1~ mins.

[RYD3101:RYDER3]
~s~Take the crates back to ~y~Grove street.

[DST8_42:DSERT8]
~s~Make your way through Area 69 to the research lab which will give you access to
the black project.

[DST8_43:DSERT8]
~s~There are several military personnel on patrol throughout the installation.

[DST8_44:DSERT8]
~s~The control room will allow you to deactivate some of Area 69's exterior
defenses, which will aid your escape.

[AREA51]
~r~DANGER!~s~ Restricted air space!

[WZ1_B4:WUZI1]
~s~Stick close to ~b~Woozie~s~.

[SLOT_04]
Tap ~m~~widget_mission_start~ to buy snack: $1.

[SLOT04X]
Press ~m~~widget_mission_start~ to buy snack: $1.

[WUZ4_11:WUZI4]
Go back and meet the ~b~refugees~s~. They will lower some dinghies into the water.

[GF_H018]
You've abused your girlfriend. Your date is over!

[SYN5_12:SYN5]
~s~Kill ~r~Ryder~s~. You can do a drive-by on his boat.
[DST8_45:DSERT8]
~s~Go and find the ~g~'black project'~s~.

[DST8_46:DSERT8]
~s~The ~y~door~s~ to the launch bay where the black project is being stored is
locked. Find a keycard to access it.

[DST8_47:DSERT8]
~s~If you stay in a searchlight for too long or shoot more than 2 out you will be
spotted.

[DST8_48:DSERT8]
~s~The blast doors will go on lockdown, and an alternative route inside will then
have to be found.

[DST8_49:DSERT8]
~s~Go back and get the jetpack!

[GUN1]
Pistols

[GUN2]
Shotguns

[GUN3]
Micro SMGs

[GUN4]
SMG

[GUN5]
Assault

[GUN6]
Rifles

[GUN7]
Thrown

[GUN8]
Armor

[C_BREIS:COPCAR]
~r~Suspects ~s~last seen in the vicinity of ~a~.

[STEREO]
Bass Boost

[HYDRAU]
Hydraulics

[SPRAY_C]
A spray can is now available from CJ's mom's house on Grove Street.

[EMMET_G]
You can visit Emmet's at any time to get a gun!

[WZI2_50:WUZI2]
You need more practice in the water before you can start this mission.

[CORNRO2]
Blonde Cornrow

[COLOUR2]
color three ~1~ color four ~1~

[BURG1:BURGLAR]
~s~Get in the ~b~truck~s~ then go and offload the goods at the garage.

[BURG2:BURGLAR]
~s~It's daylight! Not the time for home invasions! Go and offload what you've
already stolen within the time limit!

[BURG3:BURGLAR]
TIME

[TRAILER]
King in Exile

[BUST_1]
When you have a wanted level, the local police force will try to arrest you.

[BUST_2]
As your wanted level gets higher, different enforcement agencies will become
involved and the likelihood of them trying to kill you will increase.

[BUST_3]
If you are arrested by law enforcement you will be processed at a local police
precinct.

[BUST_4]
The officers will strip you of your weapons and take some of your cash as a bribe.

[HOSP_1]
If your health reaches zero, you will pass out and you will be treated at the local
medical center.

[HOSP_2]
To replenish your health you can eat food, use health pick-ups or save at a
safehouse.

[HOSP_3]
Before you are discharged, hospital staff will confiscate your weapons and bill you
for the healthcare you received.

[PARA_01]
~s~Open your parachute!

[IMP_1]
~s~ALARM BELLS

[VAL_C1]
~s~You can't work here with a wanted level!

[VAL_B1:VALET1]
~r~You no longer have the valet uniform.
[TSRTHS1]
Striped T-Shirt

[LOVETS1]
L.S. T-Shirt

[TSHIRTA]
Sharps T-Shirt

[SHIRTBA]

[CHEKSH1]
Checkered Shirt

[ERSTSH1]
Eris T-Shirt

[ERISTS2]
Eris T-Shirt2

[WORKA]
Woodland Camo

[WORKD]
Olive Pants

[TRABOTA]
Sweat Pants

[JEANSBL]
Blue Jeans

[BOXWHT]
Boxer Shorts

[SANDIL2]
Sandal & Socks

[SANDIL3]
Flip-Flops

[BASKBO1]
Hi-Top Kicks

[BASKBO2]
Hi-Top Sneaks

[SNKBGAN]
Green Low-Tops

[SNKBBLU]
Blue Low-Tops

[SNKBBLK]
Black Low-Tops

[NECKLS]
L.S. Chain
[GROUCH1]
Joke Glasses

[ZORRO]
Joke Mask

[GLASS1]
Black Shades

[GLASS4]
Brown Shades

[BANDA15]
Red Rag

[BANDA16]
Blue Rag

[BANDA17]
Green Rag

[BANDA18]
Black Rag

[BANDAN7]
Red Rag Back

[BANDAN8]
Blue Rag Back

[BANDAN9]
Green Rag Back

[BANDA10]
Black Rag Back

[BANDA11]
Red Rag Front

[BANDA12]
Blue Rag Front

[BANDA13]
Black Rag Front

[BANDA14]
Green Rag Front

[CAP25]
Watch Cap

[CAP26]
Trucker Hat

[BASJCT2]
Rimmers Jacket

[BASJCT3]
R-Star Jacket

[BASKA]
Dribblers Vest

[BASKC]
Saint's Shirt

[TSHRT69]
69ers T-Shirt

[PROSHRD]
ProLaps T-Shirt

[PROTSH1]
ProLaps Black T

[BBJERY1]
Baseball T

[BOXSRT1]
Ball Shorts

[BOXSRT3]
Dribbler Shorts

[HITOP]
Mid-Top Sneaker

[CHUBLK]
Black Hi-Tops

[CONBLUE]
Blue Hi-Tops

[CONGREN]
Green Hi-Tops

[PROWHT1]
White Mid-Tops

[PROBLK1]
Black Mid-Tops

[BOXSHO1]
Boxing Shoes

[WATCH3]
Pro-Laps White

[WATCH4]
Pro-Laps Black

[WCOATA]
Vest & T-Shirt

[COACHA]
Grn Windbreaker
[COACHB]
Blk Windbreaker

[SHORT2]
Olive Shorts

[CHONG1]
Gray Chonglers

[COHEAT1]
Black Hi-Tops

[COHEAT2]
Red Hi-Tops

[COHEAT3]
Orange Hi-Tops

[SNHEAT1]
White Low-Tops

[SNHEAT2]
Gray Low-Tops

[SNHEAT3]
Black Low-Tops

[BSHEAT1]
White Hi-Tops

[BSHEAT2]
Strap Sneakers

[CAP57]
Black Skully

[CAP58]
Green Skully

[HOODB]
Blue Hoody

[HOODBL]
Black Hoody

[HOODG]
Green Hoody

[SUTR1GN]
Tweed Pants

[TSHZIP1]
Cream Logo T

[TSHZIP2]
Gray Logo T

[DENJCK1]
Jean Jacket
[CHINBIE]
Beige Khakis

[CHINO3]
Black Khakis

[CHINO4]
Blue Khakis

[CHINOK]
Olive Khakis

[CUTCHI]
Beige Shorts

[CUTCHBU]
Blue Shorts

[TIMBER3]
Brown Boots

[MANCBLK]
Black Sun Hat

[MANCPLD]
Plaid Sun Hat

[HODJCK1]
Hooded Jacket

[BASKB]
Loc-Down Vest

[NECKCR]
Cross Chain

[PAINT1]
Chore Coat

[TSHIRTB]
Loc-Down T

[TSHRTMG]
Madd Tagg T

[TSRTMGN]
Green Tagg T

[CUTDENM]
Jean Shorts

[WATCH5]
Silver Gnocchi

[WATCH2]
Gold Gnocchi

[GLASS7]
Black Shades

[SUT2GRN]
Tweed Jacket

[SUTR2BL]
Tuxedo Pants

[SUTRGNG]
Green Pants

[WATCH1]
Gold Crowex

[WATCH6]
Silver Crowex

[BOWLER1]
Black Derby

[BOWLER2]
Red Derby

[BOWLER3]
Blue Derby

[BOWLER4]
Yellow Derby

[BOWLER5]
Green Derby

[CLOTCHO]
Apparel

[BOATHA2]
Black Boater

[BOATHA1]
Gray Boater

[NECKDL]
Dollar Chain

[HCKYTOP]
Slappers Top

[CAP56]
Helmut

[WORKB]
Urban Camo

[WORKC]
Gray Pants

[SUTR1GR]
Gray Pants
[SUTR1BL]
Black Pants

[ERISTS1]
Track Top

[SHIRTBB]
Plaid Shirt

[TRAKPR1]
Track Top

[MERCGRY]
Gray T

[MERCWHT]
White T

[HEATSH1]
White Heat T

[TSHRBO1]
Bobo Ape T

[TSHRBO2]
Red Bobo T

[TSRTBA1]
Base 5 T

[TSRTSB1]
Suburban T

[HODMRC1]
Mercury Hood

[HODBSE1]
Base 5 Hood

[HODRST1]
Rockstar Hood

[SLEVB1]
Brown Shirt

[BSHIRT]
Sky Blue Shirt

[GSHIRT]
Gray Shirt

[YSHIRT]
Yellow Shirt

[SHTBB1]
Blue Shirt

[SHORT1]
Gray Shorts
[LEATHA]
Leather Pants

[SANDIL1]
Sandals

[PROTRA1]
Red Sneakers

[PROTRA2]
Blue Sneakers

[PROTRA3]
White Sneakers

[TIMBER1]
Gray Boots

[TIMBER2]
Red Boots

[TIMBER4]
Hiking Boots

[COWBOY]
Cowboy Boots

[BIKEBOT]
Biker Boots

[SHOEDR3]
Spats

[TRIBY1]
Dark Trilby

[TRIBY2]
Light Trilby

[CAP24]
Black Cap

[CAP27]
Fullface Helmet

[CAP28]
Cowboy Hat

[CAP29]
Leopard Cowboy

[NECKHA]
Leaf Chain

[RSTRSWE]
Rockstar Sweat

[SHOEDR1]
Black Shoes

[SHOEDR2]
Brown Shoes

[GIMP]
Gimp Suit

[VALETU]
Valet Uniform

[COUNTRY]
Rural Clothes

[CROUP]
Croupier

[POLICE]
Cop

[TRAKER1]
Track Top

[HAWAI1]
Hawaiian Shirt

[TRAKERI]
Track Pants

[TRACKT1]
Track Pants

[TRACKT2]
Blk Track Pants

[TRACKT3]
Blu Track Pants

[TRACKT4]
Grn Track Pants

[BOXSRT2]
Boxing Shorts

[SHORT3]
Green Shorts

[COWBOT2]
Cowboy Boots

[SNAKESN]
Snake Skin

[EYEPCH]
Eyepatch

[CAP30]
MotoX Helmet
[GLASS3]
Green Tint

[WATCH7]
Pink Watch

[WATCH8]
Yellow Watch

[BANDITS]
Bandits Top

[GLASS5]
Aviators

[GLASS6]
Sun Glasses

[CAP31]
Green Cap

[CAP32]
Grn Cap (Back)

[CAP33]
Grn Cap (Side)

[CAP34]
Grn Cap (Tilt)

[CAP35]
Grn Cap (Up)

[CAP36]
Red Cap

[CAP37]
Red Cap (Back)

[CAP38]
Red Cap (Side)

[CAP39]
Red Cap (Tilt)

[CAP40]
Red Cap (Up)

[CAP41]
Blue Cap

[CAP42]
Blue Cap (Back)

[CAP43]
Blue Cap (Side)

[CAP44]
Blue Cap (Tilt)
[CAP45]
Blue Cap (Up)

[CAP46]
Cap

[CAP47]
Cap (Back)

[CAP48]
Cap (Side)

[CAP49]
Cap Tilted

[CAP50]
Cap Rim Up

[CAP51]
Black Cap

[CAP52]
Black Cap (Back)

[CAP53]
Black Cap (Side)

[CAP54]
Black Cap (Tilt)

[CAP55]
Black Cap (Up)

[DENIM1]
Green Jeans

[DENIM2]
Red Jeans

[HAWAI2]
Blue Hawaiian

[SUIT1]
Red Jacket

[SUIT2]
Blue Jacket

[SUIT3]
Yellow Jacket

[SUITTR1]
Red Pants

[SUITTR2]
Blue Pants

[SUITTR3]
Yellow Pants

[CAP17]
Red Beret

[CAP18]
Black Beret

[CAP15]
Boxing Helmet

[CAP16]
Hockey Mask

[VESTWH]
White Tank

[FIELDA]
Combat Jacket

[TSHIRTC]
White T-Shirt

[VESTA]
Black Tank

[SUT1GRY]
Gray Jacket

[SUT1BLK]
Black Jacket

[BIKERJ]
Biker Jacket

[LEATHB]
Leather Chaps

[BALACLA]
Ski Mask

[SPRJCT]
Sports Jacket

[TUXEDO]
Tuxedo

[SUITGNG]
Green Jacket

[BOXBLK]
Black Boxers

[BOXHRT]
Heart Boxers

[BEITROS]
Beige Pants
[DOGTAG]
Dogtags

[NECKAFR]
Africa Pendant

[SHELSUT]
Leisure Top

[SHELBOT]
Leisure Pants

[STOPWAT]
Stop Watch

[NECKSNT]
Saints Chain

[CHONG2]
Green Chonglers

[CHONG3]
Red Chonglers

[CHONG4]
Blue Chonglers

[NECKCU1]
Silver Cuban

[NECKCU2]
Gold Cuban

[WATCH9]
Face Watch

[WATCH10]
Face Black

[GLASS8]
Red Tint

[GLASS9]
Blue Tint

[SHTBG1]
Green Shirt

[NECKRP1]
Silver Chain

[NECKRP2]
Gold Chain

[WATCH11]
Zip Blue

[WATCH12]
Zip Gold
[LETTER]
Letterman Top

[GLASS10]
Black Shades

[GLASS11]
Black Rim

[ST4_45:STEAL4]
~s~Car exports and imports have been unlocked.

[ST4_46:STEAL4]
~s~Check the wanted board at the Easter Basin Docks for vehicles wanted for
exporting.

[ST4_47:STEAL4]
~s~Deliver wanted vehicles to the ship.

[ST4_48:STEAL4]
~s~Vehicles are also imported on certain days.

[MAN2_ZZ:MAN_2]
~r~You failed to steal the Hydra!

[TRAI2:RACETOR]
Run into the Water and swim

[TRAI3:RACETOR]
Get on the bicycle to continue the race

[TRAI4:RACETOR]
Get off the bicycle and run to checkpoint to continue the race

[VP01]
Tap ~m~~widget_mission_start~ to play Video Poker.

[VP01X]
Press ~m~~widget_mission_start~ to play Video Poker.

[VP02]
COIN: $~1~

[VP03]
WAGER: $~1~

[VP04]
PAYOUT:

[VP05]
COINS WAGERED

[VP06]
ROYAL FLUSH

[VP07]
STRAIGHT FLUSH
[VP08]
FOUR OF A KIND

[VP09]
FULL HOUSE

[VP10]
FLUSH

[VP11]
STRAIGHT

[VP12]
THREE OF A KIND

[VP13]
TWO PAIRS

[VP14]
JACKS OR BETTER

[VP15]
~1~

[VP16]
CASH $~1~

[VP18]
NO CREDIT!!

[PLA_1]
TICKET MACHINE

[PLA_2]
DEPARTURE

[PLA_3]
MONDAY

[PLA_4]
TUESDAY

[PLA_5]
WEDNESDAY

[PLA_6]
THURSDAY

[PLA_7]
FRIDAY

[PLA_8]
SATURDAY

[PLA_9]
SUNDAY

[PLA_10]
~1~:~1~
[PLA_13]
DESTINATION

[PLA_14]
LAS VENTURAS

[PLA_15]
SAN FIERRO

[PLA_16]
LOS SANTOS

[PLA_17]
PRICE

[PLA_18]
$~1~

[PLA_19]
SELECT

[PLA_20]
BUY

[PLA_21]
EXIT

[PLA_22]
~<~~>~

[PLA_MSG]
Tap ~m~~widget_gambling_continue~ to buy flight. Tap ~m~~widget_gambling_quit~ to
leave.

[PLAMSGX]
Press ~m~~widget_gambling_continue~ to buy flight. Press ~m~~widget_gambling_quit~
to leave.

[PLAMSG1]
Tap ~m~~widget_gambling_quit~ to leave.

[PLAMS1X]
Press ~m~~widget_gambling_quit~ to leave.

[PLA_25]
OUT OF ORDER

[FOUL6:POOL]
Foul! No balls hit the rail!

[SYN3_9:SYN3]
The ~b~van~s~ is almost at the current ~r~roadblock~s~!~N~Clear the ~r~roadblock~s~
quickly.

[TRK_H17:TRUCK]
The next trucking mission will be available when you have access to Las Venturas.

[TRK_H18:TRUCK]
The next trucking mission will be available when you have access to San Fierro.

[HM9_A:HEIST9]
~s~Wait for the ~b~team ~s~to arrive.

[HM9_PK:HEIST9]
~s~Pick up the ~g~satchel charge~s~!

[CRIM]
People will not converse with a wanted man!

[QUAR_32:QUARRY]
~s~The bombers are escaping in a ~r~dumper~s~. Use this ~b~dumper~s~ to destroy it
before they reach safety.

[QUAR_33:QUARRY]
~s~The ~r~bombers~s~ are getting too far away.

[QUAR_Fd:QUARRY]
~r~Bombers reached safety.

[QUAR_34:QUARRY]
The last ~g~bomb~s~ is between the crushers. Move it to ~y~safety~s~.

[COLORS]
Get over to ~y~Binco~s~ and get yourself some Grove Street colors!

[QUAR_35:QUARRY]
~s~Get back in the ~b~bulldozer~s~.

[QUAR_36:QUARRY]
~s~Get back in the ~b~dumper truck~s~.

[MAN1_20:MAN_1]
~r~Big Poppa~s~ is downstairs, take him out.

[MAN1_21:MAN_1]
~r~Big Poppa~s~ is making a run for it, chase after him!

[MAN1_22:MAN_1]
~r~Big Poppa~s~ has left the ~y~mansion~s~, follow him.

[MAN1_23:MAN_1]
~s~Chase down ~r~Big Poppa~s~ and run him off the road!

[MAN1_24:MAN_1]
~r~You lost Big Poppa.

[K_BALLA:SWEET3]
~s~Kill the ~r~Ballas~s~ gang members.

[MENU_67:MENU2P]
Level passed

[SMK3_14:SMOKE3]
~s~Pull alongside the front carriage of the train where the ~r~Vagos gang members
~s~are standing and try and maintain that position. Big Smoke will automatically
fire once he is within range.
[CARM18]
Hydraulics

[ANR_A1]
~s~Shooting range challenge cancelled.

[BJ_1A]
Tap ~m~~widget_minigame_start~ to play Blackjack. Max Wager $100

[BJ_1AX]
Press ~m~~widget_minigame_start~ to play Blackjack. Max Wager $100

[BJ_1B]
Tap ~m~~widget_minigame_start~ to play Blackjack. Max Wager $1,000

[BJ_1BX]
Press ~m~~widget_minigame_start~ to play Blackjack. Max Wager $1,000

[BJ_1C]
Tap ~m~~widget_minigame_start~ to play Blackjack. Max Wager $10,000

[BJ_1CX]
Press ~m~~widget_minigame_start~ to play Blackjack. Max Wager $10,000

[BJ_1D]
Tap ~m~~widget_minigame_start~ to play Blackjack. Max Wager $100,000

[BJ_1DX]
Press ~m~~widget_minigame_start~ to play Blackjack. Max Wager $100,000

[BJ_1E]
Tap ~m~~widget_minigame_start~ to play Blackjack. Max Wager $1,000,000

[BJ_1EX]
Press ~m~~widget_minigame_start~ to play Blackjack. Max Wager $1,000,000

[WOF_06A]
Tap ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $100

[WOF06AX]
Press ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $100

[WOF_06B]
Tap ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $1,000

[WOF06BX]
Press ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $1,000

[WOF_06C]
Tap ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $10,000

[WOF06CX]
Press ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $10,000

[WOF_06D]
Tap ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $100,000

[WOF06DX]
Press ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $100,000
[WOF_06E]
Tap ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $1,000,000

[WOF06EX]
Press ~m~~widget_minigame_start~ to play Wheel of Fortune. Max Wager $1,000,000

[STAD_04]
Blood Ring

[DOC2_X:DOC2]
~s~Find a way to save Madd Dogg before he jumps!

[CRA1_35:CRASH1]
Aim fire extinguisher at the base of a fire to put it out.

[MENU_63:MENU2P]
Destroy ~1~ vehicles in ~1~ minute

[MENU_64:MENU2P]
Destroy ~1~ vehicles in ~1~ minutes

[DES5_FK:DSERT5]
~<~~>~

[DES5_FN:DSERT5]
Navigate

[DES5_FO:DSERT5]
Exit

[DES5_FP:DSERT5]
Start

[STR_01]
Tap ~m~~widget_minigame_start~ to get a private dance. Price: $100

[STR_01X]
Press ~m~~widget_minigame_start~ to get a private dance. Price: $100

[BARBNO]
~s~You have already bought this!

[AMMUD]
~s~You cannot buy any more armor.

[AMMUA]
~s~Buying this item will replace the weapon in this slot.

[SHOPNO]
~s~You don't have enough money to buy this item.

[AMMUC]
~s~You cannot buy any more ammunition for this weapon.

[AMUHLP2]
~s~Stand in the red marker to purchase weapons.

[AMUHLP]
~s~This is Ammu-Nation, you can buy weapons and ammunition here.

[COUR1]
Courier

[BURG]
Burglary

[FREIGH]
Freight Train

[MENU_60:MENU2P]
Kill ~1~ pedestrians in ~1~ minute.

[MENU_61:MENU2P]
Destroy ~1~ bikes in ~1~ minute.

[MENU_62:MENU2P]
Shoot ~1~ pedestrians in ~1~ minute.

[DS_PASS:DS]
MISSION PASSED!~n~~w~DRIVING SKILL +

[CAT2_A1:CAT]
~r~You killed Catalina.

[HOLD_1:TORENO2]
Hold this position!

[PD_34:CASINO2]
~s~Find another ~b~bike ~s~and escape!

[DES5_PS:DSERT5]
MISSION PASSED!~n~~w~FLYING SKILL +

[LOW_38:LOWR]
~s~You need $~1~ to compete.

[ZER2_5:ZERO2]
TIME

[MAN2_20:MAN_2]
~s~There's a silenced pistol and a knife in the ~b~speedboat~s~.

[MAN2_21:MAN_2]
~s~Head for the ~y~ship~s~.

[MAN2_22:MAN_2]
~s~Find the ~y~control room~s~ to switch off the SAM sites.

[MAN2_23:MAN_2]
~s~Try not to alert the ~r~guards~s~.

[MAN2_24:MAN_2]
~s~The SAM sites are still active.

[MAN2_25:MAN_2]
~s~Steal one of the military jets.
[MAN2_26:MAN_2]
~s~Take the jet to the desert airfield and land anywhere on the ~y~landing
strip~s~.

[MAN2_27:MAN_2]
~s~Enemy jet destroyed. ~1~ still active.

[MAN2_28:MAN_2]
~s~All enemy jets destroyed. Now destroy the ~y~spy ships~s~.

[MAN2_29:MAN_2]
~s~Spy ship destroyed. ~1~ ships remain.

[MAN2_30:MAN_2]
~s~Spy ship destroyed. ~1~ ship remains.

[MAN2_31:MAN_2]
~s~The Carrier's rear door is closing.

[MAN2_32:MAN_2]
~s~Get inside the ~y~ship~s~ before the rear door closes. Swimming will help avoid
detection by the guards.

[MAN2_33:MAN_2]
~s~Guide the plane into the Hangar.

[MAN2_34:MAN_2]
~s~The Hydra will now always be available in this hangar.

[MAN2_35:MAN_2]
~s~There are ~r~military jets~s~ on your tail. Take them out!

[MAN2_36:MAN_2]
~s~There is a ~r~military jet~s~ after you. Take it out!

[MAN2_37:MAN_2]
~s~Get back in your ~b~jet~s~.

[MAN2_38:MAN_2]
~s~You've made too much noise entering the Aircraft Carrier. The ~r~guards~s~ are
now on alert.

[MAN2_39:MAN_2]
~s~You've been detected by a mechanic. The Aircraft Carrier is now on alert.

[MAN2_40:MAN_2]
~s~You've been detected by the ~r~guards~s~. The Aircraft Carrier is now on alert.

[MAN2_41:MAN_2]
~s~A mechanic found a dead body. The Aircraft Carrier is now on alert.

[MAN2_42:MAN_2]
~s~The ~r~guards~s~ have found a dead body. The Aircraft Carrier is now on alert.

[MAN2_43:MAN_2]
~s~There has been an explosion. The Aircraft Carrier is now on alert.

[MAN2_44:MAN_2]
~s~All spy ships destroyed. Now take out the remaining ~r~jets~s~.
[MAN2_80:MAN_2]
~r~Toreno's car destroyed.

[MAN2_81:MAN_2]
~r~Toreno dead.

[MAN2_82:MAN_2]
~r~No jets remain on Carrier.

[MAN2_83:MAN_2]
~r~Jet destroyed.

[MAN2_84:MAN_2]
~r~You failed to gain entry to the aircraft carrier!

[MAN2_97:MAN_2]
Press ~m~~widget_explicit_flight_descend~ to toggle between jet mode and hover
mode.

[RADAR1]
The radar in the bottom left of the screen displays an overhead map of the current
environment you are in.

[RADAR2]
The white blip on the radar represents your position on the map and points in the
direction you are facing.

[DUMBELL]
Go to the dumbbell icon (displayed on the radar) and check out the gym.

[RADAR3]
Objectives will be represented on the radar. The color of a 'blip' will match the
color of the object in any help text.

[RADAR4]
A round 'blip' represents an objective at the same altitude.

[RADAR5]
An upward pointing triangular 'blip' indicates that the objective is above your
current position, and a downward pointing triangle, that an objective is below you.

[MID_AIR]
Release the throttle to enable mid-air control of your vehicle's attitude.

[STP2_39:STRAP2]
~r~Madd Dogg's personal security ~s~are patrolling the mansion. Do not use any guns
on your way to the rhyme book - you will alert them. Use stealth to steal the rhyme
book.

[STP2_40:STRAP2]
~y~Exit ~s~the mansion and get the rhyme book back to OG loc. It's safe to use your
weapons now, although it may be less risky if you use stealth to get past any
~r~guards ~s~on patrol.

[STP2_41:STRAP2]
If the white blip on the radar that represents your position turns blue it
indicates that you are in the shadows and are hidden from patrolling guards.
[GYMHELP]
If you want to increase your stamina or muscle, OR if you want to learn new moves,
check out the gyms around San Andreas.

[RUN_03:RUN_2P]
~r~Player one was killed

[RUN_04:RUN_2P]
~r~Player two was killed

[RUN_05:RUN_2P]
~r~Both players were killed

[SPANNER]
Drive over pickups to repair your car!

[MAN3_34:MAN_3]
The car is too full, there's no room for Sweet!

[MENU_47:MENU2P]
~r~Player one was killed

[MENU_48:MENU2P]
~r~Player two was killed

[MENU_50:MENU2P]
~r~You didn't get enough kills in time!

[NEWWEAP]
A new weapon is available to buy.

[SW5_A2:SWEET5]
~S~Get over to ~r~Sweet~s~ before the Seville Boulevard set finish him off.

[SW5_A3:SWEET5]
SWEET

[RYD3_I:RYDER3]
~s~You need to lose the cops! Use the nearby pay 'n' spray.

[HSUITE]
Hotel suite purchased!

[CARM17]
Vents

[MTIME6]
~s~Come back between 12:00 and 20:00.

[BURHEAL]
Salad Meal

[CLUHEAL]
Salad Meal

[PIZHEAL]
Salad Meal

[GF_0073]
You are driving too fast!

[DST8_23:DSERT8]
~s~The ~y~door~s~ to the launch bay where the black project is being stored is
closed. You will need to find a keycard to access it. Try threatening any
scientists nearby.

[DST8_24:DSERT8]
~s~You need to get a keycard to open this door.

[DST8_25:DSERT8]
~s~Collect the ~g~keycard ~S~and open the ~y~door ~s~to the Black Project.

[DST8_26:DSERT8]
~s~You've found what The Truth wanted. You must escape by using the Jet pack to fly
out of the ~y~launch bay ~s~directly above you.

[DST8_33:DSERT8]
You can fire a single-handed weapon as normal while piloting the jetpack.

[DST8_34:DSERT8]
~s~The ~g~Black Project ~s~is located at the bottom of the launch bay.

[DST8_35:DSERT8]
~s~Deliver the jetpack to a ~y~drop off point ~s~deep in the canyons.

[HM9_X:HEIST9]
~s~Parachute off and escape to the ~y~safe house~s~.

[PD_X:CASINO2]
~s~Get back on the ~b~bike~s~!

[FREI_X:FTRAIN]
Freight Mission

[BOWLSH1]
Bowling shirt

[12BNDIT]
Masks

[8SA3]
San Fierro

[8SANTOS]
Los Santos

[8SA]
Grove St.

[5CROSS3]
Clown

[5CROSS2]
Rose

[4RIP]
Grave
[6CROWN]
Web

[ALEV:AMBULAE]
LEVEL

[FLEV:FIRETRK]
LEVEL

[RECOIL:SWEET2]
If you fire your weapon continuously the recoil of the gun will affect your
accuracy. To be as accurate as possible use short bursts of fire.

[GYM1106:GYM]
Defeat your opponent to learn new moves. If you leave the ring you lose!

[STAD_01]
Dirt Track

[STAD_02]
Kickstart

[STAD_03]
8-Track

[ZER2_42:ZERO2]
~r~You ran out of fuel!

[ZER2_28:ZERO2]
FUEL

[SYN7_53:SYN7]
~s~Find another ~b~car ~s~so you can stunt jump out of the yard!

[DES9_39:DSERT9]
~r~You were supposed to destroy the plane!

[SYN_D06:SYN2]
You're coming with me, bitch!

[SYN_D07:SYN2]
You're not worth the trouble, bitch!

[STR_00]
Tap ~m~~widget_store_buy~ to make it rain: $20

[STR_00X]
Press ~m~~widget_store_buy~ to make it rain: $20

[CAS1_11:CASINO1]
~s~Scare him, but remember head-on collisions will kill him.

[CAS1_12:CASINO1]
~s~And stay off the highway, you don't need any police attention.

[GRAV_0:GRAV]
0

[GRAV_1:GRAV]
1

[GRAV_2:GRAV]
2

[GRAV_3:GRAV]
3

[GRAV_4:GRAV]
4

[GRAV_5:GRAV]
5

[GRAV_6:GRAV]
6

[GRAV_7:GRAV]
7

[GRAV_8:GRAV]
8

[GRAV_9:GRAV]
9

[GRAV_A:GRAV]
A

[GRAV_B:GRAV]
B

[GRAV_C:GRAV]
C

[GRAV_D:GRAV]
D

[GRAV_E:GRAV]
E

[GRAV_F:GRAV]
F

[GRAV_G:GRAV]
G

[GRAV_H:GRAV]
H

[GRAV_I:GRAV]
I

[GRAV_J:GRAV]
J

[GRAV_K:GRAV]
K
[GRAV_L:GRAV]
L

[GRAV_M:GRAV]
M

[GRAV_N:GRAV]
N

[GRAV_O:GRAV]
O

[GRAV_P:GRAV]
P

[GRAV_Q:GRAV]
Q

[GRAV_R:GRAV]
R

[GRAV_S:GRAV]
S

[GRAV_T:GRAV]
T

[GRAV_U:GRAV]
U

[GRAV_V:GRAV]
V

[GRAV_W:GRAV]
W

[GRAV_X:GRAV]
X

[GRAV_Y:GRAV]
Y

[GRAV_Z:GRAV]
Z

[GRAV_PE:GRAV]
.

[GRAVHID:GRAV]
Press ~m~~widget_arcade_button~ to fly. Press ~m~~widget_arcade_power_off~ to exit.

[RACES50:RACETOR]
~s~You have ~1~ seconds to get on your ~b~bicycle ~s~before you are disqualified.

[RACE_51:RACETOR]
~s~You have ~1~ second to get on your ~b~bicycle ~s~before you are disqualified.

[STUNT_8:STUNT]
~s~You have ~1~ second to return to your ~b~vehicle~s~.
[DST8_1:DSERT8]
~s~The Truth wants you to gain entry to the Area 69 research lab and bring back to
him the Black Project that is being developed inside.

[DST8_2:DSERT8]
~s~The main way into the Area 69 interior is to go through the blast doors open
these go to the ~y~control tower~s~.

[DST8_3:DSERT8]
~s~Try not to get spotted by the searchlights, observe their pattern and set
movements and plan your route around.

[DST8_4:DSERT8]
~s~Searchlights can be disabled by shooting them out. Shooting out more than two
will cause the control tower to be shut down and an alternative route in will have
to be found.

[DST8_5:DSERT8]
~s~There are also several military personnel patrolling the area, use stealth to
avoid them.

[DST8_6:DSERT8]
~s~You must gain entry to the research lab before sunrise.

[DST8_7:DSERT8]
~s~Open the blast doors by activating the switch in the ~y~control tower~s~.

[DST8_8:DSERT8]
~s~The ~y~blast doors ~s~have been opened, you have limited amount of time to get
through them before they shut again!

[DST8_9:DSERT8]
~s~The blast doors have shut make your way back to the ~y~control tower ~s~to open
them again.

[DST8_10:DSERT8]
Damage the ~y~vent grate ~w~and drop into it to gain entry.

[DST8_11:DSERT8]
Use stealth to gain entry and where possible avoid the searchlights and patrolling
soldiers.

[DST8_12:DSERT8]
You have been spotted! Stay out the searchlights!

[DST8_13:DSERT8]
(PLACEHOLDER)Your sighting has been confirmed! Military personnel will be aware of
your presence and searchlights will constantly home in on your position.

[DST8_14:DSERT8]
~s~The control tower has been disabled you must now find another way in. There is
a ~y~vent~s~ that goes into the Area 69 interior.

[DST8_15:DSERT8]
(PLACEHOLDER)What was that possible intruder sighted. Set searchlights to tracking
mode.

[DST8_16:DSERT8]
(PLACEHOLDER)False sighting resume normal searchlights.

[DST8_17:DSERT8]
(PLACEHOLDER)Code Red! Sighting confirmed send the soldiers in! Set the blast doors
and control tower onto lock down!

[PD_32:CASINO2]
Visit the quarry to access the Quarry sub-missions.

[PD_33:CASINO2]
~r~The dumper truck has been destroyed - it was the only way to break the crates!

[RYD3_Z:RYDER3]
~s~Drive Ryder's Truck ~s~to the ~y~ammo train~s~.

[RYD3_Q:RYDER3]
Get back into ~b~Ryder's truck~s~!

[VAL_B2:VALET1]
~r~The car's visibly damaged. It's too late to get it fixed.

[BC4_7]
~s~You can't enter the race with this vehicle!

[ASS_ACQ]
Asset acquired!

[ASS_LUV]
This property will now generate revenue up to a maximum of $~1~. Make sure you
collect it regularly!

[VAL_A30:VALET1]
~s~A valet is coming to return the D.A.'s car. Get ~y~outside~s~ the valet car park
and call the cops.

[FIRTIME:FIRETRK]
TIME LEFT

[AMBTIME:AMBULAE]
TIME LEFT

[MODNO2]
~s~You cannot mod this vehicle.

[VAL_A34:VALET1]
~r~You were too slow. The D.A. picked up his car.

[WZ1_B3:WUZI1]
~s~If you leave now Woozie will lose face. Go back and take out the remaining
~r~enemies!

[MAN5_F3:MAN_5]
~r~You killed OG Loc.

[VAL_A35:VALET1]
~r~You've resprayed the car. The D.A. may notice the difference!

[RYD1_37:RYDER1]
~r~You no longer have the ski mask.
[BURG62:BURGLAR]
~r~You no longer have the ski mask.

[HEI3_34:HEIST3]
~r~You no longer have the gimp suit.

[STE5_13:STEAL5]
~s~Get in the ~b~car~s~.

[STE5_14:STEAL5]
~r~You missed the car!

[WUZ4_10:WUZI4]
~s~Make your way down into the ~y~hull~s~ of the ship.~N~Be quiet for as long as
possible!

[SYN5_11:SYN5]
~s~Get in the ~b~boat~s~.

[LOAD_01:INTRO1]
Francis INTL. Airport,

[LOAD_03:INTRO1]
Liberty City,

[LOAD_04:INTRO1]
1992.

[LOAD_02:INTRO1]
Los Santos International Airport.

[MUS1_2:STRAP1]
~s~When you get to the beach party, go and talk to the ~y~DJ~s~.

[MUS1_3:STRAP1]
~s~If you talk for a while, the DJ will ask you to dance for her.

[MUS1_4:STRAP1]
~s~Get a score of 2500 or greater to gain access to the sound van.

[MUS1_5:STRAP1]
~s~Go to the ~y~beach party~s~.

[MUS1_6:STRAP1]
~s~Get back into the ~b~sound van~s~.

[STASKIL]
~s~You need more stamina before you can enter the race.

[PIMP200:PIMP]
~s~Go to ~y~Calton Heights~s~ to find a trick for your girl.

[PIMP201:PIMP]
~s~Head up to the park in ~y~Juniper Hill~s~ now.

[PIMP202:PIMP]
~s~Drive to ~y~Juniper Hill~s~ quickly.
[PIMP203:PIMP]
~s~Get to ~y~Esplanade North~s~ for another trick.

[PIMP204:PIMP]
~y~Bayside Marina~s~ next.

[PIMP205:PIMP]
~s~Drive to ~y~Bayside~s~ to find another customer.

[PIMP206:PIMP]
~s~Drop your girl off at ~y~Battery Point~s~ now.

[PIMP207:PIMP]
~y~Palisades~s~ is your next destination.

[PIMP208:PIMP]
~s~Go to ~y~Chinatown~s~ to find a trick for your girl.

[PIMP209:PIMP]
~s~Head ~y~Downtown~s~ now.

[PIMP210:PIMP]
~s~Drive to the ~y~Financial District~s~ quickly.

[PIMP211:PIMP]
~s~Get to ~y~Esplanade East~s~ for another trick.

[PIMP212:PIMP]
~y~Queens~s~ next.

[PIMP213:PIMP]
~s~Drive to ~y~Hashbury~s~ to find another customer.

[PIMP214:PIMP]
~s~Drop your girl off at ~y~Ocean Flats~s~ now.

[PIMP215:PIMP]
~y~Avispa Country Club~s~ is your next destination.

[PIMP216:PIMP]
~s~Drop your girl off at ~y~King's~s~ now.

[PIMP217:PIMP]
~y~Garcia~s~ is your next destination.

[PIMP218:PIMP]
~s~Go to ~y~Doherty~s~ to find a trick for your girl.

[PIMP219:PIMP]
~s~Head to ~y~Easter Basin~s~ now.

[PIMP220:PIMP]
~s~Drive to ~y~Missionary Hill~s~ quickly.

[PIMP221:PIMP]
~s~Get to ~y~Foster Valley~s~ for another trick.

[PIMP222:PIMP]
~y~Easter Bay Airport~s~ next.
[PIMP223:PIMP]
~s~Drive to ~y~Palisades~s~ to find another customer.

[PIMP224:PIMP]
~s~Drop your girl off at ~y~Paradiso~s~ now.

[PIMP225:PIMP]
~y~Santa Flora~s~ is your next destination.

[PIMP226:PIMP]
~y~City Hall~s~ is your next destination.

[PIMP300:PIMP]
~s~Go to the ~y~Pink Swan~s~ to find a trick for your girl.

[PIMP301:PIMP]
~s~Head to the ~y~Four Dragons~s~ now.

[PIMP302:PIMP]
~s~Drive to the ~y~Camel's Toe~s~ quickly.

[PIMP303:PIMP]
~s~Get to ~y~Come-A-Lot~s~ for another trick.

[PIMP304:PIMP]
~y~Pirates in Men's Pants~s~ next.

[PIMP305:PIMP]
~s~Drive to the ~y~Royal Casino~s~ to find another customer.

[PIMP306:PIMP]
~s~Drop your girl off at ~y~Caligula's Palace~s~ now.

[PIMP307:PIMP]
~y~The High Roller~s~ is your next destination.

[PIMP308:PIMP]
~s~Go to ~y~Pilgrim~s~ to find a trick for your girl.

[PIMP309:PIMP]
~s~Head to the ~y~Starfish Casino~s~ now.

[PIMP310:PIMP]
~s~Drive to the ~y~Strip~s~ quickly.

[PIMP311:PIMP]
~s~Get to the ~y~Visage~s~ for another trick.

[PIMP312:PIMP]
~y~Emerald Isle~s~ next.

[PIMP313:PIMP]
~s~Drive to ~y~Roca Escalante~s~ to find another customer.

[PIMP314:PIMP]
~s~Drop your girl off by the ~y~Old Venturas Strip~s~ now.

[PIMP315:PIMP]
~y~The Clown's Pocket~s~ is your next destination.

[PIMP316:PIMP]
~s~Go to the ~y~Blackfield Chapel~s~ to find a trick for your girl.

[PIMP317:PIMP]
~s~Head to ~y~Greenglass College~s~ now.

[PIMP318:PIMP]
~s~Drive to ~y~Las Venturas Airport~s~ quickly.

[PIMP319:PIMP]
~s~Get to the ~y~Last Dime Motel~s~ for another trick.

[SAVE_G3]
Walk into the marker to enter Carl's house.

[SYN1_15:SYN1]
~s~Get in ~b~Cesars~s~ car.

[SYN2_70:SYN2]
~s~Take out the ~r~preacher~s~ and his ~r~protection~s~.

[SYN2_71:SYN2]
~r~You lost the preacher.

[LAPTIM0:RACETOR]
New Best Lap Time ~1~:0~1~

[LAPTIME:RACETOR]
New Best Lap Time ~1~:~1~

[ALLRACE:RACETOR]
ALL RACES WON!~n~~w~$~1~

[FREI_15:FTRAIN]
Level ~1~ Complete

[GYM1_92:GYM]
~r~You left the ring and forfeited.

[GYM1_93:GYM]
New moves learned!

[GYM1_97:GYM]
Running Attack

[GYM1_98:GYM]
Ground Attack

[GYM1_99:GYM]
Combo Attack

[GYM1101:GYM]
Defeat your opponent to learn new moves!

[SYN4_99:SYN4]
~s~Sneak up to ~y~Jizzy~s~, you need to get that number.
[QUAR_P1:QUARRY]
~s~You have completed your first quarry mission. Return to the site office for
more.

[QUAR_P2:QUARRY]
Quarry Complete!

[QUAR_P3:QUARRY]
~s~You have completed all the quarry missions.

[QUAR_P4:QUARRY]
~s~~1~ quarry missions complete.

[QUAR_F0:QUARRY]
~r~Missed deadline.

[QUAR_F1:QUARRY]
~r~Dozer destroyed.

[QUAR_F2:QUARRY]
~r~Dumper destroyed.

[QUAR_F3:QUARRY]
~r~You dropped your load!

[QUAR_F4:QUARRY]
~r~The cops have arrived.

[QUAR_F5:QUARRY]
~r~The delivery trucks have arrived.

[QUAR_F6:QUARRY]
~r~The bomb exploded.

[QUAR_F7:QUARRY]
~r~Too close.

[QUAR_F8:QUARRY]
~r~You've dropped the bodies.

[QUAR_F9:QUARRY]
~r~The barrels have exploded.

[QUAR_Fa:QUARRY]
~r~Explosives on track.

[QUAR_Fb:QUARRY]
~r~Train destroyed.

[QUAR_Fc:QUARRY]
~r~Too far away.

[QUAR_D1:QUARRY]
Cops

[QUAR_D2:QUARRY]
Delivery

[QUAR_D3:QUARRY]
Explode

[QUAR_D4:QUARRY]
Deadline

[QUAR_D5:QUARRY]
Train

[QUAR_D6:QUARRY]
Damage

[QUAR_00:QUARRY]
~s~A cop has been killed. Use the ~b~bulldozer~s~ in the quarry to get rid of the
body before more cops come snooping.

[QUAR_01:QUARRY]
~s~Get into the ~b~bulldozer~s~.

[QUAR_02:QUARRY]
~s~Push the ~g~body~s~ and the ~g~bike~s~ towards the crane ~y~pick up area~s~.

[QUAR_03:QUARRY]
~s~Now get the ~g~body~s~.

[QUAR_04:QUARRY]
~s~Now get the ~g~cop's bike~s~.

[QUAR_05:QUARRY]
~s~Get into the ~y~crane.

[QUAR_06:QUARRY]
~s~Use the crane to load the body and the bike into the back of the ~b~dumper
truck~s~.

[QUAR_07:QUARRY]
~s~Get into the ~b~dumper~s~.

[QUAR_08:QUARRY]
~s~Drive carefully up to the ~y~quarry entrance~s~.

[QUAR_09:QUARRY]
~s~Dump the body and the bike in the ~y~water~s~.

[QUAR_11:QUARRY]
~s~Use the ~b~bulldozer~s~ to clear the paths before the next delivery arrives.

[QUAR_12:QUARRY]
~s~Clear a path by pushing the ~g~rocks~s~ over the edge into the markers.

[QUAR_13:QUARRY]
~s~~1~ rocks cleared. ~1~ to go.

[QUAR_14:QUARRY]
~s~~1~ rock cleared. ~1~ to go.

[QUAR_15:QUARRY]
~s~Bombs have been planted by a rival organization. Use the ~b~bulldozer~s~ to push
the bombs to safe area markers.
[QUAR_16:QUARRY]
~s~The first ~g~bomb~s~ is behind the site office. Push it to ~y~safety~s~.

[QUAR_17:QUARRY]
~s~There's a ~g~bomb~s~ beside the crane. Make it ~y~safe~s~.

[QUAR_18:QUARRY]
~s~The next ~g~bomb~s~ is at the grinder. Push it to the ~y~safe area~s~.

[QUAR_19:QUARRY]
~s~The last ~g~bomb~s~ is between the crushers. Move out of the blast radius when
you've made it ~y~safe~s~.

[QUAR_20:QUARRY]
~s~Move out of the bomb's blast radius.

[QUAR_21:QUARRY]
~s~Move the ~g~bomb~s~ to the alternative ~y~safe area~s~.

[QUAR_22:QUARRY]
~s~The bombers have been caught. Their bodies are loaded on a ~b~dumper~s~ at the
quarry's ~y~other entrance~s~. Dump them before the cops come snooping.

[QUAR_23:QUARRY]
~s~Take the bodies to the quarry ~y~main entrance~s~.

[QUAR_24:QUARRY]
~s~Follow the tracks down to the quarry floor and burn the bodies in the
~y~fire~s~.

[QUAR_25:QUARRY]
~s~The ~b~dumper~s~ is loaded with explosives and needs to be driven gently.
Deliver the explosives to the ~y~desert airstrip~s~ then return to the Quarry.

[QUAR_26:QUARRY]
~s~Drop the barrels. The soft sand will prevent an explosion.

[QUAR_27:QUARRY]
~s~Return to the ~y~Quarry~s~.

[QUAR_28:QUARRY]
~s~A dumper has spilled it's load of explosives all along the train tracks. Use
the ~b~bulldozer~s~ to clear them before the next train passes.

[QUAR_29:QUARRY]
~s~The ~b~train~s~ is approaching.

[QUAR_30:QUARRY]
~s~Thieves have stolen equipment and are escaping in a ~r~dumper~s~. Use this
~b~dumper~s~ to destroy it.

[QUAR_31:QUARRY]
~s~The ~r~thieves~s~ are getting too far away.

[LAF1_5:LAFIN1]
~s~Protect ~b~Sweet ~s~and destroy the ~r~SWAT helicopter~s~.

[LAF1_6:LAFIN1]
~s~Make your way through the motel and find ~b~Sweet~s~.
[LAF1_7:LAFIN1]
You can purchase drinks at ~h~vending machines ~w~this will replenish your health.

[CAS9_50:CASINO9]
~s~The hitmen's flight is due to land soon, intercept the ~y~plane~s~ before it
gets to Las Venturas.

[CAS9_51:CASINO9]
~s~Get behind the ~y~plane~s~ and fly into the ~r~corona~s~.

[CAS9_52:CASINO9]
~r~The hitmen's plane reached Las Venturas.

[CAS5_30:CASINO5]
~s~The Mafia have been alerted by a distress call from the ambulance you just hit.

[CAS5_31:CASINO5]
~s~Find the actual ~r~ambulance~s~ that the Mafia have taken before they escape!

[CAS5_32:CASINO5]
~r~The Mafia have escaped with Johnny.

[HEI3_33:HEIST3]
~s~Get to ~y~Caligula's Palace casino~s~.

[DES5_SF:DSERT5]
Flying skill upgraded.

[DES5_SG:DSERT5]
Pilot's license now obtained!

[DES5_BD:DSERT5]
~s~Lift the plane's nose slightly just before starting the barrel roll to stop the
plane from losing height.

[GF_H014]
You've been spotted by another girlfriend. Quick, shake her off your tail!

[GF_H015]
You have been discovered two-timing. Your date is over.

[GF_H016]
You've managed to lose the jealous girlfriend. Well done.

[GF_H017]
You've abandoned your girlfriend. Your date is over.

[BCOU_80:BCOU]
San Fierro

[BCOU_81:BCOU]
Los Santos

[BCOU_82:BCOU]
Las Venturas

[BCOU_83:BCOU]
Items Held
[HORS__1:OTB]
Rocinante

[HORS__2:OTB]
Little Bishop

[HORS__3:OTB]
Schlong Odds

[HORS__4:OTB]
Money Shot

[HORS__5:OTB]
Crack Horse

[HORS__6:OTB]
Buckmelad

[HORS__7:OTB]
Skittery Trots

[HORS__8:OTB]
Pebbledash

[HORS__9:OTB]
Neigh Bother

[HORS_10:OTB]
Pillow Biter

[HORS_11:OTB]
Hot Pants

[HORS_12:OTB]
Dong Johnson

[HORS_13:OTB]
Reef's Folly

[HORS_14:OTB]
Falkirk Boy

[HORS_15:OTB]
No Wasps

[HORS_16:OTB]
Jackson's Lad

[HORS_17:OTB]
Ring of Fire

[HORS_18:OTB]
Kelly's Boy

[HORS_19:OTB]
Peking Twister

[HORS_20:OTB]
Spam Javelin

[HORS_21:OTB]
Love Torpedo

[HORS_22:OTB]
Mary Hinge

[HORS_23:OTB]
Billy Sastard

[HORS_24:OTB]
Clown's Pocket

[HORS_25:OTB]
Wizard's Sleeve

[HORS_26:OTB]
Bolt Shooter

[HORS_27:OTB]
Panhandle

[HORS_28:OTB]
Dundee Ned

[HORS_29:OTB]
Collar & Cuffs

[HORS_30:OTB]
Mouse's Ear

[HORS_31:OTB]
Biffin's Bridge

[HORS_32:OTB]
Pebble Dasher

[HORS_33:OTB]
Love Truncheon

[HORS_34:OTB]
Silvery Tear

[HORS_35:OTB]
Beanflicker

[HORS_36:OTB]
Backdoor Bandit

[HORS_37:OTB]
Ginger Witch

[HORS_38:OTB]
Knob Polisher

[HORS_39:OTB]
Stool Pigeon
[HORS_40:OTB]
Vinegar Stroke

[HORS_41:OTB]
Knuckle Shuffle

[HORS_42:OTB]
Flaps Ahoy

[HORS_43:OTB]
Henrik's Jaw

[HORS_44:OTB]
One-eyed Warrior

[HORS_45:OTB]
Brown Eyed Girl

[HORS_46:OTB]
Handy Shandy

[HORS_47:OTB]
Pearl's Necklace

[HORS_48:OTB]
Wee Crunchie

[HORS_49:OTB]
Mackem Delight

[HORS_50:OTB]
Gypsy's Cat

[HORS_51:OTB]
Fairy Hammok

[HORS_52:OTB]
Yoghurt Cannon

[HORS_53:OTB]
Chocolate Starfish

[HORS_54:OTB]
Dr Boogie

[HORS_55:OTB]
Split Kipper

[HORS_56:OTB]
Camel's Toe

[HORS_57:OTB]
Monkeys Thumb

[HORS_58:OTB]
Slap & Tickle

[HORS_59:OTB]
Ochayethenoo
[HORS_60:OTB]
Love Lips

[HORS_61:OTB]
Sausage Sandwich

[HORS_62:OTB]
Wet Cabbage

[HORS_63:OTB]
Bronx Cheer

[HORS_64:OTB]
The Angry Captain

[HORS_65:OTB]
Beef Bandito

[HORS_66:OTB]
Fingers and Tops

[HORS_67:OTB]
Shatner's Bassoon

[HORS_68:OTB]
Chocolate Channel

[HORS_69:OTB]
Tunnel Tester

[HORS_70:OTB]
Jocks Away

[HORS_71:OTB]
New Jock City

[HORS_72:OTB]
Salt 'n' Sauce

[HORS_73:OTB]
Haway the Lads

[HORS_74:OTB]
Five Finger Splay

[HORS_75:OTB]
Bishop Basher

[HORS_76:OTB]
Scotland Nil

[HORS_77:OTB]
Tummy Squeaker

[HORS_78:OTB]
Tagnut

[HORS_79:OTB]
Dead Lemon

[HORS_80:OTB]
Arthur or Martha

[HORS_81:OTB]
Bankrupt Rage

[HORS_82:OTB]
Jockstar

[HORS_83:OTB]
Smellyama

[HORS_84:OTB]
Fish Supper

[HORS_85:OTB]
Spicy Mushroom

[HORS_86:OTB]
Bronson

[HORS_87:OTB]
Uphill Gardener

[HORS_88:OTB]
Scotland's Shite

[HORS_89:OTB]
Accept the Length

[HORS_90:OTB]
Cock Soup

[HORS_91:OTB]
Flange Spanner

[HORS_92:OTB]
Chunder Munchkin

[HORS_93:OTB]
Stained Rigid

[HORS_94:OTB]
Hardly Flanged

[HORS_95:OTB]
Melancholy Thatch

[HORS_96:OTB]
Holy Colon

[HORS_97:OTB]
Chutney Bunker

[HORS_98:OTB]
Biffen's Bridge
[HORS_99:OTB]
Tunky Packer

[HORS100:OTB]
Pearly Droplets

[HORS101:OTB]
Facial Lancer

[HORS102:OTB]
Cunning Lingus

[HORS103:OTB]
Juice Trigger

[HORS104:OTB]
Syphilitic Meat

[HORS105:OTB]
Venereal Dodger

[HORS106:OTB]
Horse Feathers

[HORS107:OTB]
Rump Rider

[HORS108:OTB]
McTagnut & Fries

[HORS109:OTB]
Dildonut & Burdock

[HORS110:OTB]
Barkers Eggs

[HORS111:OTB]
Cheesy Hornblower

[HORS112:OTB]
Turbot Tornado

[HORS113:OTB]
Cauliflower Arse

[HORS114:OTB]
Air Biscuit

[HORS115:OTB]
Gentlemans Relish

[HORS116:OTB]
Diddy Ride

[HORS117:OTB]
Purple Love

[HORS118:OTB]
Shoot Me
[HORS119:OTB]
Reeves' Revenge

[HORS120:OTB]
Kinnears' Demise

[HORS121:OTB]
Cocoa Shunter

[HORS122:OTB]
Reverse Cowgirl

[HORS123:OTB]
Lord Lucan

[HORS124:OTB]
Pygmies Cocque

[HORS125:OTB]
Jauques Yerlot

[HORS126:OTB]
Saddam's Madam

[HORS127:OTB]
Kohl Bunker

[HORS128:OTB]
Tight Brown

[HORS129:OTB]
Loose Pink

[HORS130:OTB]
Wet Circle

[HORS131:OTB]
Axe Wound

[HORS132:OTB]
Donner's Kebab

[HORS133:OTB]
Funbags

[HORS134:OTB]
That's Bollocks

[HORS135:OTB]
Cryptorchid

[HORS136:OTB]
Neutered Nik

[HORS137:OTB]
Duthie's Boy

[HORS138:OTB]
Run Away Jay

[HORS139:OTB]
Chunky Colt

[HORS140:OTB]
Sarwar's Spray

[HORS141:OTB]
Filshie's Filly

[HORS142:OTB]
Mr Winky

[HORS143:OTB]
Lush Gush

[HORS144:OTB]
Gary's Gelding

[HORS145:OTB]
White Hinny

[HORS146:OTB]
Bush Bandit

[HORS147:OTB]
Monkey Puss

[HORS148:OTB]
Tester Turd

[HORS149:OTB]
Perverted Preacher

[HORS150:OTB]
Hairy Dyke

[HORS151:OTB]
Wong's Wang

[HORS152:OTB]
2nd Hand Sock

[HORS153:OTB]
Weasel Burglar

[HORS154:OTB]
Les Long

[HORS155:OTB]
Priapism Willie

[HORS156:OTB]
Dead Wipe

[HORS157:OTB]
Up The Dumper
[HORS158:OTB]
Sterilized Steed

[HORS159:OTB]
Bloated Bag

[HORS160:OTB]
Duck My Sick

[HORS161:OTB]
Watery Passage

[HORS162:OTB]
Piddle in Perspex

[HORS163:OTB]
Embryo Enticed

[HORS164:OTB]
Barnton Bellbanger

[HORS165:OTB]
Cheesy Chode

[HORS166:OTB]
Love Burglar

[HORS167:OTB]
Lolly's Fern

[RACE00]
Lowrider Race

[RACE01]
Little Loop

[RACE02]
Backroad Wanderer

[RACE03]
City Circuit

[RACE04]
Vinewood

[RACE05]
Freeway

[RACE06]
Into the Country

[RACE07]
Badlands A

[RACE08]
Badlands B

[RACE09]
Dirtbike Danger
[RACE10]
Bandito County

[RACE11]
Go-Go Karting

[RACE12]
San Fierro Fastlane

[RACE13]
San Fierro Hills

[RACE14]
Country Endurance

[RACE15]
SF to LV

[RACE16]
Dam Rider

[RACE17]
Desert Tricks

[RACE18]
LV Ringroad

[RACE19]
World War Ace

[RACE20]
Barnstorming

[RACE21]
Military Service

[RACE22]
Chopper Checkpoint

[RACE23]
Whirly Bird Waypoint

[RACE24]
Heli Hell

[CAS1_10:CASINO1]
~s~Keep off the freeway!

[F_FAIL3:FIRETRK]
~r~There has been a fatality.

[F_FAIL4:FIRETRK]
~r~A vehicle has been destroyed.

[DRV3_6:FARLIE2]
~s~The final bike is heading to the rendezvous point. Collect the ~r~package~s~
before he reaches his destination!
[SMK2_H2:SMOKE2]
You can only use the Super Sprint for a short time before becoming tired.

[TATTO]
Tattoo

[LARMTP]
Upper Left Arm

[LARMLW]
Lower Left Arm

[RARMTP]
Upper Right Arm

[RARMLW]
Lower Right Arm

[LCHEST]
Left Chest

[RCHEST]
Right Chest

[BELLY]
Stomach

[BACK]
Back

[LBACK]
Lower Back

[COST]
Cost

[4WEED]
Weed

[4NATION]
Nation

[4SPIDER]
Spider

[5CROSS]
Cross

[5GUN]
Gun

[6AZTEC]
Aztec

[6CLOWN]
Clown

[6AFRICA]
Africa
[7CROSS]
Cross

[7CROSS2]
Cross

[7CROSS3]
Cross

[7MARY]
Mary

[8SA2]
San Andreas

[8WESTSD]
Westside

[8POKER]
Card

[8GUN]
Gun

[9CROWN]
Crown

[9GUN]
Gun

[9GUN2]
Gun

[9HOMBY]
Homeboy

[9BULLT]
Bullet

[9RASTA]
Rasta

[10LS]
Los Santos

[10LS2]
Los Santos

[10LS3]
Los Santos

[10LS4]
Los Santos

[10LS5]
Los Santos

[10OG]
O.G.

[10WEED]
Weed

[11GROVE]
Grove

[11GROV2]
Grove

[11GROV3]
Grove

[11DICE]
Dice

[11DICE2]
Dice

[11JAIL]
Jail

[11GGIFT]
God's Gift

[12ANGEL]
Angel

[12MAYBR]
Mayan Bird

[12DAGER]
Dagger

[12CROSS]
Cross

[12MYFAC]
Mayan Face

[TATREM]
Remove Tattoo

[PIZLOW]
Buster

[PIZMED]
Double D-Luxe

[PIZHIG]
Full Rack

[CLULOW]
Cluckin' Little Meal

[CLUMED]
Cluckin' Big Meal
[CLUHIG]
Cluckin' Huge Meal

[BURLOW]
Moo Kids Meal

[BURMED]
Beef Tower

[BURHIG]
Meat Stack

[FOODCHO]
Food

[DONUT]
Donut shop

[MEAL]
Meal

[FOOD_M]
~s~Each time you eat your fat stat increases, eat too much and you will become
obese.

[FOOD1]
~s~You cannot buy any more food at the moment, you will be unwell!

[BURGERS]
Burger Shop(junkfud-WM)

[PIZZAS]
Pizza Shop(junkfud-WM)

[CHICN]
Chicken Shop(junkfud-WM)

[AMUBYE]
Come back again.

[AMUWELL]
Choose a weapon or other item to buy.

[ARMOUR]
Body Armor

[PISTSL]
Silenced 9mm

[PISTOL]
9mm

[DEAGLE]
Desert Eagle

[UZI]
Micro SMG

[TEC9]
Tec9

[M4]
M4

[MP5]
SMG

[AK]
AK47

[RIFLE]
Rifle

[SNIPE]
Sniper rifle

[GRENADE]
Grenades

[SHOTGN1]
Shotgun

[SHOTGN2]
Combat Shotgun

[SHOTGN3]
Sawnoff Shotgun

[BASEBAT]
Baseball bat

[KNIFE]
Knife

[KATANA]
Katana

[CHAINSA]
Chainsaw

[ROCKET]
Rocket Launcher

[ROCKHS]
Heat Seeking Rocket Launcher

[FLAMET]
Flame Thrower

[MINIGU]
Minigun

[DETONA]
Remote Explosives

[G_COST]
Cost: $~1~
[WEAPON]
Weapon

[AMMUN]
Ammu-Nation

[AMMULA]
Ammu-Nation(ammu-WM)

[BARBER]
Barber Shop(barber-WM)

[HAIRCHO]
Barbers

[HAIRSTY]
Hairstyle

[AFRO]
Afro

[AFROT]
Afro & 'stash

[AFROB]
Afro & Beard

[AFROBL]
Blonde Afro

[AFROFL]
FlatTop

[MOHAWK]
Mohawk

[MOHAWKB]
Blonde Mohawk

[MOHAWKP]
Pink Mohawk

[HEAD]
Cesar

[HIGHFAD]
High Fade

[BLHAIR]
Blonde Hair

[REDHAIR]
Red Hair

[BLUHAIR]
Blue Hair

[GRNHAIR]
Green Hair
[PNKHAIR]
Pink Hair

[BALD]
Bald Head

[BLADBEA]
Bald & Beard

[BALDTSH]
Bald & 'stash

[BALDGOT]
Bald & Goatee

[AFROHI]
High Afro

[WEDGE]
Wedge

[SLOPE]
Slope

[JHERI]
Jheri Curl

[CORNROW]
Cornrow

[TRAMLIN]
Detail Cut

[GROOVE]
Groove Cut

[MOHAKBE]
Mohawk & Beard

[ELVISHA]
Elvis Hair

[BEARD]
Cesar & Beard

[TASH]
Cesar & 'stash

[GOATEE]
Cesar & Goatee

[AFROGOT]
Afro & Goatee

[SHOP1]
Binco

[SHOP2]
Pro-Laps

[SHOP3]
Sub Urban

[SHOP4]
Zip

[SHOP5]
Victim

[SHOP6]
Didier Sachs

[SHOP7]
Special

[CHANGED]
Clothes Changed

[WARDNO]
You are already wearing this item!

[REMCLT]
Remove Items

[WARDNO2]
~s~You are not wearing anything to remove!

[CLOTHES]
Clothes Shop(clothes-WM)

[BOUGHT]
Purchased

[TORSO]
Torso

[LEGS]
Legs

[FEET]
Shoes

[CHAINS]
Chains

[WATCHES]
Watches

[SHADES]
Shades

[HATS]
Hats

[CLTHNO1]
You already own this item!
[CLTHNO2]
You have already bought this item!

[CARDB1]
Car mods (LA)

[CARDB2]
Car mods (lowriderLA)

[COLORNO]
~s~Your vehicle is already this color.

[CARCOL1]
Exterior Color

[CARCOL2]
Interior Color

[CARM1]
Colors

[CARM2]
Spoilers

[CARM3]
Hood

[CARM4]
Side Skirts

[CARM5]
Exhausts

[CARM6]
Nitro

[CARM7]
Front Bumper

[CARM8]
Rear Bumper

[CARM9]
Lights

[CARM10]
Roof

[CARM11]
Paint Jobs

[CARM12]
Wheels

[CARM13]
Front bullbars

[CARM14]
Rear bullbars
[CARM15]
Misc

[CARM16]
Car Stereo

[MODNULL]
STANDARD

[UPGRADE]
Upgrades

[MODNO]
~s~You cannot mod this vehicle here.

[PJOB1]
Paintjob 1

[PJOB2]
Paintjob 2

[PJOB3]
Paintjob 3

[BMBOBV]
Oval Hood Vent

[BMBSBV]
Square Hood Vent

[BMBLE]
Large Exhaust

[BMBME]
Medium Exhaust

[BMBSE]
Small Exhaust

[BMBTE]
Twin Exhaust

[BMBUE]
Upswept Exhaust

[BMBRSL]
Round Fog Lamp

[BMBSSL]
Square Fog Lamp

[BMBLN]
5x Nitrous

[BMBSM]
2x Nitrous

[BMBTN]
10x Nitrous

[BMBRS]
Roof Scoop

[FLSAE]
Alien Exhaust

[FLSCE]
X-Flow Exhaust

[FLSAFF]
Alien Front Bumper

[FLSCFF]
X-Flow Front Bumper

[FLSARF]
Alien Rear Bumper

[FLSCRF]
X-Flow Rear Bumper

[FLSARV]
Alien Roof Vent

[FLSCRV]
X-Flow Roof Vent

[FLSAS]
Alien Spoiler

[FLSCS]
X-Flow Spoiler

[FLSASI]
Alien Side Skirts

[FLSCSI]
X-Flow Skirts

[JSTAE]
Alien Exhaust

[JSTCE]
X-Flow Exhaust

[JSTAFF]
Alien Front Bumper

[JSTCFF]
X-Flow Front Bumper

[JSTARF]
Alien Rear Bumper

[JSTCRF]
X-Flow Rear Bumper
[JSTARV]
Alien Roof Vent

[JSTCRV]
X-Flow Roof Vent

[JSTAS]
Alien Spoiler

[JSTCS]
X-Flow Spoiler

[JSTASI]
Alien Side Skirts

[JSTCSI]
X-Flow Skirts

[LGDAE]
Alien Exhaust

[LGDCE]
X-Flow Exhaust

[LGDAFF]
Alien Front Bumper

[LGDCFF]
X-Flow Front Bumper

[LGDARF]
Alien Rear Bumper

[LGDCRF]
X-Flow Rear Bumper

[LGDARV]
Alien Roof Vent

[LGDCRV]
X-Flow Roof Vent

[LGDAS]
Alien Spoiler

[LGDCS]
X-Flow Spoiler

[LGDASI]
Alien Side Skirts

[LGDCSI]
X-Flow Side Skirts

[STRAE]
Alien Exhaust

[STRCE]
X-Flow Exhaust
[STRAFF]
Alien Front Bumper

[STRCFF]
X-Flow Front Bumper

[STRARF]
Alien Rear Bumper

[STRCRF]
X-Flow Rear Bumper

[STRARV]
Alien Roof Vent

[STRCRV]
X-Flow Roof Vent

[STRAS]
Alien Spoiler

[STRCS]
X-Flow Spoiler

[STRASI]
Alien Side Skirts

[SRTCSI]
X-Flow Side Skirts

[SULAE]
Alien Exhaust

[SULCE]
X-Flow Exhaust

[SULAFF]
Alien Front Bumper

[SULCFF]
X-Flow Front Bumper

[SULARF]
Alien Rear Bumper

[SULCRF]
X-Flow Rear Bumper

[SULARV]
Alien Roof Vent

[SULCRV]
X-Flow Roof Vent

[SULAS]
Alien Spoiler

[SULCS]
X-Flow Spoiler

[SULASI]
Alien Side Skirts

[SULCSI]
X-Flow Side Skirts

[URAAE]
Alien Exhaust

[URACE]
X-Flow Exhaust

[URAAFF]
Alien Front Bumper

[URACFF]
X-Flow Front Bumper

[URAARF]
Alien Rear Bumper

[URACRF]
X-Flow Rear Bumper

[URAARV]
Alien Roof Vent

[URACRV]
X-Flow Roof Vent

[URAAUB]
Alien Spoiler

[URACUB]
X-Flow Spoiler

[URAASI]
Alien Side Skirts

[URACSI]
X-Flow Side Skirts

[BLDVH]
Vinyl Hardtop

[BLDCR]
Convertible Roof

[BLDCS]
Chrome Strips

[BLDST]
Twin Seats

[BLDSD]
Double Seats
[BLDSS]
Speaker System

[REMSS]
Speaker System

[REMWC]
Wheelcovers

[REMCG]
Chrome Grill

[REMCB]
Chrome Bars

[REMCL]
Chrome Lights

[SAVHA]
Hardtop

[SAVST]
Softtop

[SAVCS]
Chrome Strips

[SAVSET]
Twin Seats

[SAVSD]
Double Seats

[SAVSS]
Speaker System

[SLACT]
Chrome Trim

[SLAWC]
Wheelcovers

[BRDWNG1]
Chrome Strips

[REMCA2]
Chrome Arches

[C_BREIF:COPCAR]
~r~Suspect ~s~last seen in the vicinity of ~a~.

[STUNTPT:STUNT]
MISSION PASSED!~n~~w~TIME ~1~:~1~

[STUNTPN:STUNT]
MISSION PASSED!~n~~w~NEW BEST TIME ~1~:~1~

[STUNTT0:STUNT]
MISSION PASSED!~n~~w~TIME ~1~:0~1~
[STUNTN0:STUNT]
MISSION PASSED!~n~~w~NEW BEST TIME ~1~:0~1~

[TIMER:RACETOR]
TIME

[FREI_10:FTRAIN]
Distance

[FREI_11:FTRAIN]
Speed

[FREI_12:FTRAIN]
~s~If you go too fast you will derail!

[FREI_13:FTRAIN]
~s~Brake early or you will overshoot the station!

[FREI_14:FTRAIN]
Time

[BCR3_08]
~s~You can try again every Wednesday and Saturday.

[GYM1_90]
~s~You look a bit busy, why don't you come back later.

[GF_H006]
Your girlfriend has bought you a gift! Go home and check your wardrobe.

[GF_H007]
Denise really likes you now... She has left you her car keys!

[GF_H008]
Michelle really likes you now... She has left you her car keys!

[GF_H009]
Helena really likes you now... She has left you her car keys!

[GF_H010]
Barbara really likes you now... She has left you her car keys!

[GF_H011]
Katie really likes you now... She has left you her car keys!

[GF_H012]
Millie really likes you now... She has left you her car keys!

[BUYPRO]
Property bought!

[BURG61:BURGLAR]
COPS

[SWE1SPF:SWEET1]
~r~You need a spraycan!

[INTRO_1]
Big Smoke

[FUNERAL]
Sweet & Kendl

[INTRO_2]
Ryder

[SWEET_1]
Tagging up Turf

[SWEET1B]
Cleaning the Hood

[SWEET_2]
Nines and AK's

[SWEET_3]
Drive-thru

[SWEET_4]
Drive-By

[SWEET_5]
Sweet's Girl

[SWEET_6]
Cesar Vialpando

[SWEET_7]
Los Sepulcros

[SMOKE_1]
OG Loc

[SMOKE_2]
Running Dog

[SMOKE_3]
Wrong Side of the Tracks

[SMOKE_4]
Just Business

[RYDER_1]
Home Invasion

[RYDER_2]
Robbing Uncle Sam

[RYDER_3]
Catalyst

[STRAP_1]
Life's a Beach

[STRAP_2]
Madd Dogg's Rhymes
[STRAP_3]
Management Issues

[STRAP_4]
House Party

[CRASH_1]
Burning Desire

[CRASH_2]
Doberman

[CRASH_3]
Gray Imports

[CESAR_1]
High Stakes, Low-rider

[CESAR_2]
Impounded

[LA1FIN1]
Reuniting the Families

[LA1FIN2]
The Green Sabre

[CATCUT1]
First Date

[CATCUT2]
First Base

[CATCUT3]
Gone Courting

[CATCUT4]
Made In Heaven

[CESARC1]
Holed Up

[BCRASH1]
Badlands

[CAT_1]
Local Liquor Store

[CAT_2]
Small Town Bank

[CAT_3]
Tanker Commander

[CAT_4]
Against All Odds

[BCESAR2]
Big Smoke's Cash
[BCESAR3]
Yay Courier

[BCESAR4]
Wu Zi Mu

[BCES4_2]
Farewell, my love...

[TRUTH_1]
Body Harvest

[TRUTH_2]
Are you going to San Fierro?

[GAR_1]
Wear Flowers in your Hair

[GAR_2]
Deconstruction

[SYND_1]
Photo Opportunity

[SYND_2]
Jizzy

[SYND_3]
Outrider

[SYND_4]
Ice Cold Killa

[SYND_5]
Pier 69

[SYND_6]
Toreno's Last Flight

[SYND_7]
Yay Ka-Boom-Boom

[WUZI_1]
Mountain Cloud Boys

[WUZI_2]
Amphibious Assault

[WUZI_4]
The Da Nang Thang

[FAR_1]
Back to School

[FAR_2]
T-Bone Mendez

[FAR_3]
Mike Toreno

[FAR_4]
Ran Fa Li

[FAR_5]
Lure

[ZERO_1]
Air Raid

[ZERO_2]
Supply Lines...

[ZERO_3]
Tanked Up

[ZERO_4]
New Model Army

[STEAL_1]
Zeroing In

[STEAL_2]
Test Drive

[STEAL_3]
Roadside Assistance

[STEAL_4]
Customs Fast Track

[STEAL_5]
Puncture Wounds

[TRACE_1]
Race Tournament

[SCRA_1]
555 WE TIP

[SCRA_2]
Snail Trail

[DESERT1]
Monster

[DESERT2]
Highjack

[DESERT3]
Interdiction

[DESERT4]
Verdant Meadows

[DESERT5]
Learning to Fly
[DESERT6]
N.O.E.

[DESERT7]
Parachute

[DESERT8]
Black Project

[DESERT9]
Stowaway

[DESER10]
Green Goo

[DESER12]
The Truth is Out There

[CASINO1]
Fender Ketchup

[CASEEN2]
Explosive Situation

[CASINO3]
You've had your Chips

[CASINO4]
Don Peyote

[CASINO5]
Intensive Care

[CASINO6]
The Meat Business

[CASINO7]
Fish in a Barrel

[CASINO9]
Freefall

[CASIN10]
Saint Mark's Bistro

[DOC_2]
Madd Dogg

[VCRASH1]
Misappropriation

[VCRASH2]
High Noon

[HEIST_1]
Architectural Espionage

[HEIST_2]
Dam and Blast
[HEIST_3]
Key to her Heart

[HEIST_4]
Cop Wheels

[HEIST_5]
Up, Up and Away!

[HEIST_9]
Breaking the Bank at Caligula's

[MAN_1]
A Home In The Hills

[MAN_2]
Vertical Bird

[MAN_3]
Home Coming

[MAN_5]
Cut Throat Business

[GROVE_1]
Beat Down on B Dup

[GROVE_2]
Grove 4 Life

[RIOT_1]
Riot

[RIOT_2]
Los Desperados

[RIOT_3]
All-Terrain Take Down

[RIOT_4]
End Of The Line

[IN_VEH]
~s~Hey! Get back in the ~b~vehicle~s~!

[WRECKED]
~r~The vehicle is wrecked!

[NOMONEY]
~s~You need more cash!

[REWARD]
REWARD $~1~

[M_FAIL]
~r~MISSION FAILED!

[M_PASS]
MISSION PASSED!~n~~w~$~1~

[M_PASSR]
MISSION PASSED!~n~~w~RESPECT +

[M_PASSD]
MISSION PASSED!

[M_PASSS]
MISSION PASSED!~n~~w~$~1~~n~~w~RESPECT +

[TSCORE]
EARNINGS: $~1~

[DOLLAR]
$~1~

[NOLOWR]
~s~You need a lowrider!

[BLANK]
~s~ ~s~

[WAGER1]
Wager

[WAGER2]
Minimum

[WAGER3]
Maximum

[BJ_2]
~s~You cannot afford to play at this table.

[BJ_3]
~s~You don't have enough cash.

[IE09]
Imports

[IE10]
Monday

[IE11]
Tuesday

[IE12]
Wednesday

[IE13]
Thursday

[IE14]
Friday

[IE15]
Saturday
[IE16]
Sunday

[IE17]
The car you are in is on the wanted list down at the docks.

[IE19]
~r~You can only buy a car on~n~the day it is available.

[IE22]
You can export this vehicle over at Easter Basin Docks.

[IE23]
~s~This vehicle is not required for export.

[IE24]
~s~You have successfully delivered this vehicle for export.

[IE25]
One more car is now available for importing.

[IE26]
Two more cars are now available for importing.

[IE27]
To import a car go up to the 'Wanted' blackboard.

[IE28]
~r~There are no cars available to import on this day.

[HM5_16:HEIST5]
~r~The Triad gang member died!

[SW5_A1:SWEET5]
~S~Wait for Sweet and his Ho' to get into the vehicle.

[SW5_P:SWEET5]
~S~Phone ringing.

[GAR2_36:GARAGE2]
~s~Get in a ~b~cement truck~s~.

[GAR2_37:GARAGE2]
~s~Back into position in front of the ~y~hole~s~.

[GAR2_38:GARAGE2]
~s~Keep ramming it!

[GAR2_39:GARAGE2]
~s~Other heavy vehicles can destroy the ~g~portables~s~.

[GAR2_40:GARAGE2]
~r~You took too long. The cops are on to you!

[GAR2_41:GARAGE2]
~s~Destroy all the ~g~portables~s~ before the cops arrive!

[S6_38:SWEET6]
~s~Back up the lowrider into the ~y~mod garage~s~.
[TWAR650:SWEET7]
~s~Drive to the nearby Grove Street ~y~hangout~s~ to find some help.

[TWAR654:SWEET7]
~s~Get in the ~b~car~s~ with your gang and take them to the funeral.

[TWAR620:SWEET7]
Time

[TWAR800:SWEET7]
You command enough respect to recruit gang members to your group.

[Z4_M26:ZERO4]
~s~Pick up a ~g~Bomb~s~ from the base.

[Z4_M27:ZERO4]
~s~Now drop the bomb on ~r~Berkley's Tigers~s~

[Z4_M28:ZERO4]
~s~Pick up a ~g~plank~s~ from the base.

[Z4_M29:ZERO4]
~s~Drop the plank at the river to bridge the gap.

[POOL01:POOL]
You want to shoot some pool, choose your wager.

[PL_01:POOL]
CJ

[PL_02:POOL]
Player 2

[PL_03:POOL]
Opponent

[PL_04:POOL]
Foul!

[PL_05:POOL]
Pocketed Ball!

[PL_06:POOL]
Pocketed Balls!

[PL_07:POOL]
You Win!~n~~w~$~1~

[PL_08:POOL]
Player 1 Wins!

[PL_09:POOL]
Player 2 Wins!

[PL_10:POOL]
~r~You Lost!~n~~w~-$~1~

[PL_11:POOL]
Game Over

[PL_12:POOL]
Solids

[PL_13:POOL]
Stripes

[PL_14:POOL]
Black

[PL_15:POOL]
Open Table

[PL_16:POOL]
Scratch

[PL_17:POOL]
Ball in hand

[BUSY]
You look a bit busy, why don't you come back later.

[NOCASH]
You don't have enough cash to play here.

[FOUL1:POOL]
Foul! Missed all balls

[FOUL2:POOL]
Foul! Hit wrong ball first!

[FOUL3:POOL]
Foul! Pocketed white!

[FOUL4:POOL]
Foul! Pocketed wrong color!

[FOUL5:POOL]
Foul! Pocketed black out of turn!

[COMMA:POOL]
~1~,

[NUM:POOL]
~1~

[SCORE:POOL]
Info

[SWE4_00:SWEET4]
~s~Get in the ~b~car~s~.

[SMK2_8:SMOKE2]
~s~The ~r~gang member ~s~is escaping in a car!~N~Get a vehicle and chase him down.

[SMK2_9:SMOKE2]
~s~The ~r~gang member ~s~is escaping in a car!~N~Catch him before he gets away.
[SMK2_10:SMOKE2]
~s~Catch the ~r~gang member ~s~before he reaches his destination!

[SMK2_16:SMOKE2]
~s~Get a weapon, then get back into Big Smoke's ~b~car~s~.

[SMK2_17:SMOKE2]
~s~Chase down the ~r~gang member~s~.

[SMK3_1:SMOKE3]
~s~Drive to ~y~Unity Station~s~.

[SMK3_2:SMOKE3]
~s~Get on the ~b~motorbike ~s~with Big Smoke, chase down the ~r~Vagos gang members
~s~and take them out!

[SMK3_3:SMOKE3]
~s~Chase down the ~r~Vagos gang members ~s~and take them out!

[SMK3_18:SMOKE3]
~s~You left ~b~Big Smoke ~s~behind go get him!

[SMK3_19:SMOKE3]
~s~Get back in the ~b~car~w~!

[SMK3_20:SMOKE3]
~r~They got away!

[SMK3_21:SMOKE3]
~r~Big Smoke died!

[SMK3_22:SMOKE3]
~s~Take Big Smoke back to his ~y~house~s~.

[SMK3_13:SMOKE3]
~r~You lost them! Next time keep up with the train!

[RYD1_36:RYDER1]
Morning already.. wait a minute something doesn't feel right here!

[GUNS135:RYDER1]
As I was saying....

[MUS1_C:STRAP1]
Moves correct (%)

[MUS1_7:STRAP1]
~s~Steal the ~b~sound van.

[MUS1_19:STRAP1]
~s~Get the van back to the ~y~garage.

[MUS1_20:STRAP1]
~r~The van was destroyed!

[MUS1_21:STRAP1]
~r~You wrecked the party!

[STP2_1:STRAP2]
~s~Go to ~y~Madd Dogg's mansion~s~.

[STP2_2:STRAP2]
~s~The ~y~main door ~s~is around the back of the mansion.

[STP2_3:STRAP2]
~s~The ~g~rhyme book ~s~is in Madd Dogg's recording studio.

[STP2_4:STRAP2]
~r~Madd Dogg's personal security ~s~are patrolling the mansion. You do not have
any powerful weapons, stealth is your best option here.

[STP2_5:STRAP2]
~s~The first ~r~guard ~s~cannot see you. This means you can sneak up behind him
with a melee weapon and perform a ~h~stealth kill~s~.

[STP2_7:STRAP2]
~s~The patrolling ~r~guards ~s~are shown on the radar by the red blips which point
in the direction the security guards are facing.

[STP2_9:STRAP2]
If you crouch while you move you will make less noise. Crouch and then target the
~r~guard.

[STP2_13:STRAP2]
~s~A ~r~guard ~s~is patrolling the swimming pool area. Observing his route will
allow you to work out how to get past him undetected.

[STP2_14:STRAP2]
~s~There are lots of shadows in this area to hide in. Hiding in shadows makes it
difficult for a ~r~guard ~s~to spot you.

[STP2_15:STRAP2]
~s~A ~r~guard ~s~is coming.

[STP2_16:STRAP2]
~s~Find a suitable place to hide before he spots you. Look for an area with
shadows.

[STP2_19:STRAP2]
~s~If you walk straight past the ~r~guard ~s~here he will see you. Try crouching
and walking past the bar to remain out of his line of sight.

[STP2_29:STRAP2]
~s~Use the skills you have learned to get past any ~r~guards ~s~on patrol and
~y~exit ~s~the mansion so you can get the rhyme book back to OG Loc.

[STP2_30:STRAP2]
~s~You need to take the rhyme book back to OG Loc. He is at ~y~Burger Shot~s~.

[STP2_33:STRAP2]
The ~r~guards ~w~are using silenced guns. If you manage to obtain one it will allow
you to fire a gun without being heard by nearby guards.

[STP2_36:STRAP2]
To stay hidden you have to stay crouched and walk past the bar.

[STP3_33:STRAP3]
~s~Go and meet up with the other ~y~drivers~s~ before 10:30pm. Don't damage your
car!

[CRA1_00:CRASH1]
~s~Tenpenny has hidden some ~g~molotovs~s~ in an alleyway in Downtown Los Santos.
Pick them up.

[CRA1_08:CRASH1]
~s~There's a ~g~fire extinguisher~s~ in the kitchen downstairs.

[CRA1_11:CRASH1]
~s~Drive the ~b~girl~s~ ~y~home~s~.

[RUMBLE:CRASH1]
Rumble... Rumble... (sounds of building collapsing)

[NEWSHAG:CRASH1]
Denise is now a potential girlfriend. Return here at any time to ask her for a
date.

[CSH3_13:CRASH3]
~s~The meeting is taking place in the ~r~office ~s~at the back.

[CSH3_14:CRASH3]
~s~The ~r~Russian Mafia Boss ~s~is getting away chase him down!

[CSH3_15:CRASH3]
~r~He got away!

[CSH3_16:CRASH3]
~s~Take out the ~r~gang members~s~ involved in the meeting!

[CS2_A1:CESAR2]
~s~The cops are on to you. Lose the heat!

[CS2_A2:CESAR2]
~s~Get to the ~h~Pay 'n' Spray~S~.

[CS2_A3:CESAR2]
~s~Enter the ~h~Pay 'n' Spray~S~.

[CS2_A4:CESAR2]
~s~You can use the ~h~Pay 'n' Spray~S~ in Willowfield.

[CAT_HI]
Where shall we rob today?

[CATDEAD:CAT]
~r~Catalina is dead!

[CATLEFT:CAT]
~s~You left ~b~Catalina~s~ behind. Go back and pick her up.

[CATLOS1]
I have managed to lose you. I'll meet you back at the cabin.

[CATLOS2]
I have managed to lose you. I'll meet you back at the truck stop.

[CAT4_01:CAT]
~s~ Get inside the Inside Track Betting Shop.

[CAT4_2:CAT]
~r~You ran out of Satchel Charges!

[CAT4_13:CAT]
~s~Get to the hideout!

[CAT4_14:CAT]
~r~You abandoned Catalina!

[CAT4_15:CAT]
~r~Catalina is dead!

[CAT4_16:CAT]
~s~Get back to ~b~Catalina

[CAT4_27:CAT]
~s~Get to the ~h~Pay 'n' Spray.

[CAT4_32:CAT]
~s~You got a wanted level. Get to the ~w~Pay 'n' Spray to lose it.

[CAT4_38:CAT]
~S~Park car inside ~h~Pay 'n' Spray.

[CAT4_42:CAT]
~s~Use Satchel charges to blow the door open.

[CAT4_44:CAT]
~s~Get a safe distance away from the planted satchel charge.

[CAT4_46:CAT]
Use ~h~satchel~w~ to open the safe.

[BCE2_04]
You stole $~1~ from the courier.

[BCE2_05]
~s~You can try again every Monday and Friday.

[CAT3_14:CAT]
~s~You're hooked up!

[BCR1_19:BCRASH1]
~s~Watch out for the feds!

[BCR1_20:BCRASH1]
~s~Remember, you need a photo of him in one piece!

[SYN1_09:SYN1]
~r~You didn't get the photo!

[SYN1_10:SYN1]
~s~Get a photo of ~r~his ~s~face!

[SYN1_11:SYN1]
~s~Got him! Look out for the next target!
[SYN1_12:SYN1]
~s~Photograph the face of each target, but be quick about it and be sure to zoom
in!

[SYN1_13:SYN1]
~s~Head out to ~y~Angel Pine~s~.

[SYN1_14:SYN1]
~s~Get up on the ~y~roof~s~.

[SYN3_1:SYN3]
~s~Drive to the van's ~g~location~s~.

[SYN3_18:SYN3]
~s~Go to the ~b~car~s~.

[SYN3_19:SYN3]
~r~The car was destroyed!

[SYN3_20:SYN3]
~s~Get to the ~b~van.

[SYN3_21:SYN3]
~s~Pick up the ~g~rocket launcher ~s~when you get there.

[SYN3_25:SYN3]
~s~Pick up the ~b~escort bike~s~.

[SYN3_26:SYN3]
~s~Get back into the ~b~car~s~.

[SYN3_27:SYN3]
~r~Toreno died!

[SYN3_28:SYN3]
~r~T-Bone died!

[SYN6_20:SYN6]
~s~Get on to the freeway and shoot that ~r~helicopter~s~ down.

[DS_A:DS]
The '90'

[DS_C:DS]
Spin and Go

[DS_E:DS]
Burn and Lap

[DS_F:DS]
Pop and Control

[DS_G:DS]
City Slicking

[DS_I:DS]
Whip and Terminate

[DS_J:DS]
Alley Oop

[DS_K:DS]
Wheelie Weave

[DS_L:DS]
P. I. T. Maneuver

[DS_N:DS]
Cone Coil

[DS_O:DS]
The 180

[DS_P:DS]
The 360

[DS1_1:DS]
~s~To do a 90, slide the car sideways into the parking space within five seconds.

[DS1_5:DS]
Final Heading

[DS1_6:DS]
Final Position

[DS1_7:DS]
Damage Penalty

[DS1_10:DS]
Overall Score

[DS1_21:DS]
~1~.~1~s

[DS1_22:DS]
~1~.0~1~s

[DS1_23:DS]
Final Time

[DS1_29:DS]
~s~Do 3 laps in as quick a time as possible.~n~Target time is under 40 seconds.

[DS1_31:DS]
~s~Drive to the other side of the city and back without damaging the car.~n~The
target time is UNDER 120 seconds (2 minutes).

[DS1_32:DS]
~s~Powerslide around a tight corner and stop in the allocated area.

[DS1_34:DS]
~s~Keep the car on two wheels until the end of the track.

[DS1_35:DS]
~s~Perform a P.I.T. Maneuver to spin the other car around with minimum
damage.~n~Finish as close to the other car as possible.

[DS1_36:DS]
~s~Weave through the cones quickly and then return to the start position.

[DS1_43:DS]
~s~Walk to the television to start the lesson.

[DS1_44:DS]
~s~Use the rear wheel drive car to do a burnout donut.

[DS1_46:DS]
NEW RECORD

[DS1_47:DS]
NEW CERTIFICATE AWARDED

[DS1_52:DS]
Navigate

[DS1_53:DS]
Exit

[DS1_54:DS]
Start

[DS1_55:DS]
GOLD

[DS1_56:DS]
SILVER

[DS1_57:DS]
BRONZE

[DS1_58:DS]
Record Score ~1~%

[DS1_59:DS]
Which course?

[DS1_60:DS]
Tap ~m~~widget_school_left~ to go clockwise. Tap ~m~~widget_school_right~ to go
counterclockwise.

[DS1_60X:DS]
Press ~m~~widget_school_left~ to go clockwise. Press ~m~~widget_school_right~ to go
counterclockwise.

[DS1_62:DS]
~<~~>~

[DS1_65:DS]
Results

[DS1_66:DS]
Continue

[DS1_67:DS]
Get 70% or higher to pass

[DS1_68:DS]
NO AWARD

[DS1_69:DS]
~1~%

[DS1_70:DS]
-~1~%

[DS1_71:DS]
NEW TEST AVAILABLE

[DS1_72:DS]
Overall Time

[DS1_73:DS]
Lap ~1~ of 3

[DS1_74:DS]
Final Lap

[DRV3_5:FARLIE2]
~s~The bikes are heading to their rendezvous. Collect the ~r~packages~s~ before
they reach their destination.

[dri2_1:FARLIE3]
~s~ Get inside the ~b~car~s~.

[dri2_3:FARLIE3]
~s~ You left ~b~Toreno~s~ behind. Go back and get him.

[dri2_4:FARLIE3]
~s~ Get the hell outta here before the cops come!

[dri2_5:FARLIE3]
~r~ Toreno's dead

[dri2_9:FARLIE3]
BATTERY

[dri2_12:FARLIE3]
~s~ Kill those ~r~goons.

[DRI2_17:FARLIE3]
SIGNAL

[dri2_18:FARLIE3]
~s~Use the reading from the ~b~SIGNAL~s~ bar to find the van.

[dri2_22:FARLIE3]
~r~Toreno is dead!

[dri2_24:FARLIE3]
~s~Take Toreno away from the burning van before the police arrive.

[dri2_25:FARLIE3]
Get back to ~y~The Pleasure Domes~s~.

[dri2_26:FARLIE3]
~r~You fled leaving Toreno behind!
[dri2_31:FARLIE3]
~r~T-Bone's dead!

[dri2_32:FARLIE3]
~s~ You left ~b~T-Bone~s~ behind. Go back and get him.

[dri2_33:FARLIE3]
~s~ Destroy the ~r~Van.

[dri2_34:FARLIE3]
~s~ Get out of the Airport.

[dri2_46:FARLIE3]
~s~Lose the heat! Get to the Pay 'n' Spray.

[dri2_47:FARLIE3]
~s~Get back to Toreno and the ~r~van!

[DRV6_2:FARLIE5]
~s~Follow the ~r~checkpoints~s~ through the countryside.

[DRV6_3:FARLIE5]
~s~Take out the chasing bikes.

[DRV6_8:FARLIE5]
~s~Get into the ~b~decoy car.

[DRV6_9:FARLIE5]
~s~Don't leave the car, you'll blow your cover.

[DRV6_18:FARLIE5]
Damage

[DRV6_19:FARLIE5]
~s~Drive out to the ~y~countryside.

[ZER1_6:ZERO1]
You have defeated Berkley's forces!

[ZER1_13:ZERO1]
ENEMY VISIBLE AT 9 AND 12 O'CLOCK!!

[ZER1_14:ZERO1]
~s~You must protect the 4 Transmitters from attacking planes. Damage will decrease
the Transmitter's Signal.

[ZER1_15:ZERO1]
~s~Take out the enemy aircraft before they destroy our Transmitters and immobilize
our signal.

[ZER1_19:ZERO1]
~r~All the transmitters were destroyed.

[ZER1_20:ZERO1]
SIGNAL:

[ZER1_22:ZERO1]
~s~Use the minigun to eliminate the enemy threat.
[ZER1_23:ZERO1]
~s~Zero will try and maintain the Transmitters during the attack.

[ZER1_25:ZERO1]
~r~Zero's dead!

[ZER1_26:ZERO1]
TIME:

[ZER2_7:ZERO2]
~s~Line up RC Baron behind the ~r~courier~s~.

[ZER2_8:ZERO2]
~r~The plane was destroyed!

[ZER2_14:ZERO2]
~s~Destroy the~r~ couriers ~s~before they complete their deliveries.

[ZER2_41:ZERO2]
~s~Fly back to ~y~Zero's roof.

[ZER2_43:ZERO2]
Score ~1~

[ZER2_44:ZERO2]
~s~Destroy as many of Berkley's delivery vans as possible.

[WZI2_8:WUZI2]
~s~Swim to the ~y~tanker~s~ and get aboard.

[WZI2_31:WUZI2]
~s~Lose the attention of the ~r~guards~s~ before you plant the bug.

[WZI2_32:WUZI2]
~s~You have planted the bug! Get off the tanker and back to the ~y~docks~s~.

[WZI2_35:WUZI2]
~s~Sneak to the back of the tanker and plant the ~y~bug~s~, be as quiet as possible
to avoid the attention of the ~r~guards~s~ onboard.

[WZI2_36:WUZI2]
You have been spotted by one of the ~r~guards~w~ dive underwater to lose their
attention.

[WZI2_37:WUZI2]
If the ~r~guards~w~ spot you swimming fast or you don't dive quick enough they will
start shooting.

[WZI2_38:WUZI2]
Once you have lost the attention of the ~r~guards~w~ return to the surface to get
your breath back.

[WZI2_39:WUZI2]
When you return to the surface the ~r~guards~w~ will not spot you until you move.

[WZI2_42:WUZI2]
If one of the searchlights spot you on the surface of the water the ~r~guards~w~
will shoot at you.
[WZI2_40:WUZI2]
The main route across the water is guarded by two patrol boats. If they spot you,
dive underwater to lose their attention.

[WZI2_41:WUZI2]
Don't swim on the surface of the water or you will be spotted.

[BUY_AIR]
~s~Go to the abandoned airstrip and buy it.

[SCR2_21:SCRASH2]
~s~Tenpenny has hidden a ~g~sniper rifle~s~ in the construction site nearby. Go get
it.

[SCR2_22:SCRASH2]
~s~You can attempt to follow the ~r~train~s~ along the train tracks, or use the map
to plan a route to Market Station.

[SCR2_52:SCRASH2]
SPOOK-O-METER

[STE2_11:STEAL2]
~s~Get back in the ~b~car~s~.

[DES5_H1:DSERT5]
You need 70% or above to pass each mission.

[DES5_MC:DSERT5]
Circle airstrip

[DES5_MD:DSERT5]
Circle and land

[DES5_FI:DSERT5]
Tap ~m~~widget_school_left~ to go clockwise or ~m~~widget_school_right~ to go
counterclockwise.

[DES5FIX:DSERT5]
Press ~m~~widget_school_left~ to go clockwise or ~m~~widget_school_right~ to go
counterclockwise.

[DES5HLP:DSERT5]
Tap ~m~~widget_school_continue~ to continue. Tap ~m~~widget_minigame_cancel~ to
quit.

[DES5HLX:DSERT5]
Press ~m~~widget_school_continue~ to continue. Press ~m~~widget_minigame_cancel~ to
quit.

[DES5_1E:DSERT5]
~s~Keep climbing steadily and gaining height.

[DES5_1J:DSERT5]
~s~As the plane climbs and falls, the altitude meter to the right of the radar will
rise and fall respectively.

[DES5_3D:DSERT5]
~s~You can use the rudder to turn more quickly while banking.
[DES5_3L:DSERT5]
~s~The artificial horizon on the radar displays the plane's attitude.

[DES5_3M:DSERT5]
~s~As the plane banks and pitches, the artificial horizon changes appropriately.

[DES5_S3:DSERT5]
Time

[DES5_T4:DSERT5]
Time

[DES6_00:DSERT6]
~s~The ~b~plane~s~ is all loaded up and ready to go.

[DES6_03:DSERT6]
~s~You have ~1~ seconds to get back in the ~b~plane~s~.

[DES6_04:DSERT6]
~s~You have ~1~ second to get back in the ~b~plane~s~.

[DES6_06:DSERT6]
~s~Remain under the radar for a short time and they will lose you and give up the
chase.

[DES6_07:DSERT6]
~s~Above radar limit!

[DES6_09:DSERT6]
~s~Fly into the ~y~corona~s~ to trigger the drop.

[DES6_10:DSERT6]
~s~Return to the ~y~airfield~s~ and land.

[DES6_11:DSERT6]
~s~Bring the plane to a stop anywhere on the ~y~landing strip~s~.

[DES6_50:DSERT6]
Visibility

[DES6_51:DSERT6]
Timer

[DES6_97:DSERT6]
~r~Out of time.

[DES6_98:DSERT6]
~r~Not in aircraft.

[DES6_99:DSERT6]
~r~The aircraft has been destroyed.

[DES8_1:DSERT8]
Avoid the spotlights and gain entry to the Area51 research lab.

[DES8_2:DSERT8]
To open the blast door go to the control tower.
[DES8_3:DSERT8]
There are military personnel patrolling the area.

[DES8_12:DSERT8]
You can shoot out the spotlights, shoot too many though and the guards may become
suspicious.

[DES8_14:DSERT8]
You have a limited amount of time to get through the ~y~door ~w~hurry!

[DES8_15:DSERT8]
You have now made it into area51. This is a large military/research facility
manned by scientist and soldiers.

[DES8_16:DSERT8]
Use stealth and quick thinking to get past the guards whenever possible. If you get
spotted look for dark areas to hide in.

[DES8_17:DSERT8]
The jet pack is located in the research lab at the rear of the installation.

[DES8_18:DSERT8]
Possible intruder DEFCON RED ALERT soldiers take up patrol positions. Everyone on
high alert.

[DES8_19:DSERT8]
Level 1 Keycard Acquired

[DES8_20:DSERT8]
Level 2 Keycard Acquired

[DES8_21:DSERT8]
SAM site disabled

[DES8_22:DSERT8]
The door to the jetpack will not open you will need to get a level 2 keycard. A
scientist nearby may have it.

[DES8_23:DSERT8]
You have the keycard now open the door!

[DES8_24:DSERT8]
Intruder is over here!

[DES8_25:DSERT8]
You now have the jetpack! Deliver it back to the airstrip.

[DES8_28:DSERT8]
The doors have now closed! Get back to the ~y~control tower ~w~to switch them on
again.

[DES8_29:DSERT8]
Try shooting the keypad to shut the door and trap the soldiers!

[DES8_30:DSERT8]
The blast doors directly above you will slowly open as soon as there is space fly
out and take it back to the ~y~airstrip~w~.

[DES8_31:DSERT8]
There is an apache chasing you!

[DES8_36:DSERT8]
Intruder spotted send in troops to Research Lab A.

[DES8_37:DSERT8]
The blast doors have opened get out of there back to the airstrip.

[DES8_39:DSERT8]
You may have been spotted keep out the spotlight for a short while!

[DES8_40:DSERT8]
They have seen you, and are sending the troops in! Stay out the tracking
searchlight for as long as possible!

[DES9_A1:DSERT9]
~s~You have the parachute.

[DES9_A2:DSERT9]
~s~Place a satchel charge on the plane then get out the back.

[DES9_A3:DSERT9]
~s~Make sure you get clear of the explosion.

[DES9_A4:DSERT9]
~s~Go! Get up the plane's ~y~ramp~s~ now!

[DE10_01:DSERT10]
~s~Fly the jet pack to the ~g~train~s~, and steal whatever they least want you to
get.

[DE10_02:DSERT10]
~s~That's the right one! Grab the ~g~jar of green goo.

[DE10_03:DSERT10]
~s~The ~g~crate~s~ is empty, try another.

[DE10_04:DSERT10]
~s~You have the jar of green goo. Take it to ~y~The Truth.

[DE10_05:DSERT10]
~r~You failed to get the green goo in time.

[DE10_06:DSERT10]
~s~Shoot the ~g~crates~s~ on the train to find the jar of green goo.

[DES12_1:DSERT12]
Federal agents are chasing The Truth for wandering around Area 51!

[DES12_2:DSERT12]
Escort The Truth taking out anyone trying to kill him.

[DES12_3:DSERT12]
Heli Health

[DES12_4:DSERT12]
Truth Health

[DES12_5:DSERT12]
Escort The Truth's car to safety

[DES12_6:DSERT12]
The Truth died!

[DES12_7:DSERT12]
The Truth's car was destroyed how is he gonna get away now?

[CA3_8:CASINO3]
~s~They're expecting visitors now! Get into the ~y~factory~s~ quickly!

[CAS4_17:CASINO4]
That ain't right man, I'll never look at a rasher of back bacon the same way again

[CAS4_18:CASINO4]
I think I remember... hold on a mo, weren't you the one holding the video camera!

[CAS4_26:CASINO4]
I think I broke a nail

[CAS4_27:CASINO4]
I'm too pretty to fight

[CAS4_29:CASINO4]
What's that smell?

[CAS4_30:CASINO4]
Oh wait a minute it's me.

[CAS4_45:CASINO4]
I ain't getting in no damn bus, go find us a proper ride!

[CAS5_00:CASINO5]
~s~Find a ride and go pick up Johnny Sindacco from the ~y~hospital~s~.

[CAS5_01:CASINO5]
~s~You need a vehicle to pick up Johnny.

[CAS5_03:CASINO5]
~s~It must have been the Mafia that took Johnny, find the ~r~ambulance~s~ that
contains Johnny.

[CAS5_04:CASINO5]
~s~Ram the ~r~ambulance~s~ and see how the driver reacts.

[CAS5_05:CASINO5]
~s~Johnny must be in one of the other ~r~ambulances,~s~ this one's the real deal.

[CAS5_06:CASINO5]
~s~Johnny must be in the other ~r~ambulance~s~, this one's the real deal.

[CAS5_07:CASINO5]
~s~You have just killed an innocent medic, Johnny must be in one of the other
~r~ambulances~s~.

[CAS5_08:CASINO5]
~s~You have just killed an innocent medic, Johnny must be in the other
~r~ambulance~s~.
[CAS5_09:CASINO5]
~s~Looks like this is the ~r~ambulance~s~ that took Johnny, smash it up a bit and
show the Mafia you mean business.

[CAS5_10:CASINO5]
~s~You have alerted the Mafia to your presence, smash up the ~r~ambulance~s~ a bit
and show them you mean business.

[CAS5_11:CASINO5]
~s~Quick get in the ~b~ambulance~s~ before any backup arrives.

[CAS5_12:CASINO5]
~s~Quick get in the ~b~ambulance~s~ the driver might have called for backup before
he was killed.

[CAS5_13:CASINO5]
~s~Drive Johnny back to the ~y~meat factory~s~.

[CAS5_14:CASINO5]
~s~Take Johnny back to the ~y~meat factory~s~.

[CAS5_15:CASINO5]
~s~Get back in the ~b~ambulance~s~.

[CAS5_16:CASINO5]
~s~Looks like some backup has arrived, get Johnny back to the ~y~meat factory~s~.

[CAS5_17:CASINO5]
~r~Johnny Sindacco was killed.

[CAS6_F0:CASINO6]
~r~Rosenberg was killed.

[CAS6_F1:CASINO6]
~r~Rosenberg froze to death.

[CAS6_F2:CASINO6]
~r~You and Rosenberg got trapped in the freezer.

[MAF1_0:CASINO7]
Limo Health

[MAF1_1:CASINO7]
Shit its the Mafia! step on it follow the front car!

[MAF1_2:CASINO7]
Watch it Driver!

[MAF1_3:CASINO7]
Follow the lead car down the alley!

[MAF1_4:CASINO7]
How is the rear car doing?

[MAF1_5:CASINO7]
It's doing ok!

[MAF1_6:CASINO7]
Oh shit its an ambush!
[MAF1_7:CASINO7]
Get out of here!

[MAF1_8:CASINO7]
I can't they have blocked both exits with line runners

[MAF1_9:CASINO7]
Shit! Do something!

[MAF1_10:CASINO7]
Carl you get up top and keep the VIP safe protect the limo, Me and the rest of the
bodyguards will protect you from the side.

[MAF1_19:CASINO7]
Take the VIP back to the Triad Casino.

[CAS9_08:CASINO9]
~s~Get to the ~y~airport~s~.

[CAS9_09:CASINO9]
~s~Steal the ~b~plane~s~ in the hangar.

[CAS9_40:CASINO9]
~s~Fly the plane into the ~r~corona~s~.

[CAS9_41:CASINO9]
~s~Fly the plane back to the ~y~airport~s~.

[CAS9_42:CASINO9]
~r~You lost the hitmen's plane.

[CAS9XXX:CASINO9]
To aim, use ~m~~widget_ped_move~. To take cover, press
~m~~widget_explicit_take_cover_left~ or ~m~~widget_explicit_take_cover_right~. To
fire press ~m~~widget_attack~.

[RUN_01:RUN_2P]
2p Run Around

[RUN_02:RUN_2P]
~s~Free roam around the city.

[FREI_02:FTRAIN]
~r~Freight mission cancelled!

[FREI_03:FTRAIN]
~s~Deliver the cargo to the stations within the time limit!

[FREI_04:FTRAIN]
Freight Mission Level ~1~

[FREI_05:FTRAIN]
+~1~ Seconds

[FREI_06:FTRAIN]
~r~You missed your delivery!

[FREI_07:FTRAIN]
CARGO DELIVERED! $~1~

[VCR1__1:VCR1]
~s~Kill the ~r~target ~s~and grab the evidence dossier.

[VCR1__2:VCR1]
~s~You were too slow. One of the guards has grabbed the stuff.

[VCR1__3:VCR1]
~s~The target is dead and has dropped the ~g~evidence dossier~s~, grab it before
anyone else does.

[VCR1__4:VCR1]
~r~The evidence dossier is at the bottom of the sea!

[VCR1__5:VCR1]
~r~You destroyed the evidence dossier in the explosion!

[VCR1__6:VCR1]
~s~Congratulations, you have the evidence dossier.

[VCR1__7:VCR1]
~s~The ~r~target ~s~is escaping in a helicopter.

[VCR1__8:VCR1]
~s~The ~r~target ~s~has abandoned the helicopter.

[VCR1__9:VCR1]
~s~Follow the target using the remaining ~b~helicopter.

[VCR1_10:VCR1]
~s~Don't let the ~r~target ~s~get away!

[VCR1_11:VCR1]
~s~They have spotted you! The ~r~target ~s~will try to escape, don't let him get
away.

[VCR2__1:VCR2]
~s~Kill ~r~Pulaski!

[VCR2__2:VCR2]
~r~Pulaski is getting away!

[VCR2__3:VCR2]
~r~Pulaski got away!

[HEI1_29:HEIST1]
~s~Take the camera film to the back entrance of the ~y~Four Dragons Casino~s~.

[HEI1_40:HEIST1]
~s~You've got a camera, now head to the ~y~planning department~s~ building.

[HEI2_90:HEIST2]
~s~Go to the ~y~airport~s~. You're going to need a plane to parachute onto the dam
quay.

[HEI2_89:HEIST2]
Remember to crouch to make less noise.
[HEI3_24:HEIST3]
~r~You failed to excite her.

[HEI3_26:HEIST3]
Spankometer

[HEI3_27:HEIST3]
~s~You need to get her to give you the keycard.

[HEI3_28:HEIST3]
~s~You need to get her to give you the code.

[HEI3_95:HEIST3]
You have another girlfriend. You will have to wine and dine her before she will
give you the keycard.

[HEI3_96:HEIST3]
~s~Park up outside the ~y~Croupier's house.

[HEI3_94:HEIST3]
SPOOK-O-METER

[HEI3_08:HEIST3]
~s~The gimp will be arriving shortly, wait around and make sure he doesn't make it
to the Croupier's house.

[HEI3_92:HEIST3]
~r~The gimp has reached the house!

[HEI3_93:HEIST3]
~s~The gimp has nearly reached the house!

[HEI4_12:HEIST4]
time

[HEI4_02:HEIST4]
~s~Drive the bike onto the ~b~Packer~s~ truck.

[HEI4_13:HEIST4]
~s~There's the ~b~Packer~s~ up ahead. Drive up the ramp at a steady speed so it can
be attached.

[HEI4_11:HEIST4]
~s~The Packer's circling the outskirts of town but you'll have to be quick, it
leaves soon.

[HEI4_01:HEIST4]
~s~We need to steal four ~g~police bikes~s~ and get them safely onto the back of a
Packer truck.

[HEI4_03:HEIST4]
~s~Get back on the ~g~bike~s~.

[HEI4_04:HEIST4]
~r~We needed all those bikes in good working order!

[HEI4_05:HEIST4]
~r~The Packer is destroyed! How are we going to deliver the bikes now?
[HEI4_06:HEIST4]
~s~Get another ~g~police bike~s~ for the job.

[HEI4_07:HEIST4]
~s~All four bikes have been safely delivered!

[HEI4_08:HEIST4]
~s~Two more ~g~bikes~s~ to go.

[HEI4_09:HEIST4]
~s~One more ~g~bike~s~ to go.

[HEI4_10:HEIST4]
~r~Out of time! The Packer truck has left!

[HM9_44:HEIST9]
The team is under attack, you're supposed to be protecting them!

[HM9_22:HEIST9]
~s~Destroy the back up ~g~generators~s~!

[HM9_54:HEIST9]
Avoid attracting attention in the casino or you'll blow your cover

[HM9_55:HEIST9]
You know the rules no guns allowed in the casino

[HM9_56:HEIST9]
~s~The team needs you at the ~y~Safe~s~.

[HM9_57:HEIST9]
~s~Kill the ~r~Mafia ~s~whilst the team gets the cash.

[HM9_8:HEIST9]
~s~Lead the ~b~team ~s~safely back to the van.

[HM9_58:HEIST9]
~s~Enter the ~y~Safe~s~.

[HM9_10:HEIST9]
~s~Get to the ~y~service elevator~s~ - remember, you are the decoy!

[HM9_60:HEIST9]
~r~You destroyed the police bike!

[HM9_61:HEIST9]
~s~Go to the ~y~van~s~.

[HM9_62:HEIST9]
~r~Woozie has been killed

[HM9_63:HEIST9]
~r~Zero has been killed

[MAN5_G4:MAN_5]
~r~OG Loc's~s~ making a run for it, don't let him get away.

[MAN5_G5:MAN_5]
~s~Chase after ~r~OG Loc~s~ don't lose him.
[MAN5_F2:MAN_5]
~r~You lost OG Loc.

[GR2_10:GROVE2]
~s~Take over another Idlewood hood.

[GR2_11:GROVE2]
~s~Take Sweet back to ~y~Grove Street~s~.

[RIOT1:RIOT1]
~s~Go back to Sweet's house.

[RM4_1:RIOT4]
~s~Get in the car with ~b~Sweet~s~.

[RM4_2:RIOT4]
~s~Drive to ~y~Big Smoke's Crack Fortress~s~.

[RM4_3:RIOT4]
Yo! Quit foolin' around and find a way in there!

[RM4_4:RIOT4]
~s~Security is tight in the Crack Fortress. There is only one way in but the door
is locked down because of the riots.

[RM4_5:RIOT4]
~s~A heavy vehicle like the SWAT Tank will be able to smash down the entrance
easily.

[RM4_6:RIOT4]
~s~Go get the ~b~SWAT Tank~s~.

[RM4_7:RIOT4]
~s~Get back in the ~b~car~s~!

[RM4_8:RIOT4]
~s~Use the SWAT Tank to ram right through the entrance of ~y~Big Smoke's Crack
Fortress~s~.

[RM4_9:RIOT4]
You need to ram that wall right through, get back in the ~b~SWAT Tank~s~!

[RM4_10:RIOT4]
~r~The SWAT Tank has been destroyed! How are you going to get into Big Smoke's
Crack Fortress now?

[RM4_11:RIOT4]
~r~Sweet died!

[RM4_12:RIOT4]
~r~You wrecked the car!

[RM4_13:RIOT4]
~s~There is an entrance into the ~y~first floor ~s~towards the back of this area.

[RM4_14:RIOT4]
~s~The only way past that reinforced entrance is to knock it down.
[RM4_15:RIOT4]
~s~Smash through the ~y~wall ~s~to gain entry!

[RM4_16:RIOT4]
~s~Smoke is on the Fourth floor in his ~y~Penthouse Suite~s~. You will have to
work your way through three floors to get there.

[RM4_17:RIOT4]
Floor 1: Security Area

[RM4_18:RIOT4]
Floor 2: Drug Lab

[RM4_19:RIOT4]
Floor 3: Ballas Lounge

[RM4_20:RIOT4]
Floor 4: Smoke's Suite

[RM4_21:RIOT4]
~s~Make your way to ~y~Floor 4~s~.

[RM4_22:RIOT4]
~s~Make your way to ~y~Floor 2~s~.

[RM4_23:RIOT4]
~s~Make your way to ~y~Floor 3~s~.

[RM4_24:RIOT4]
~s~Go get ~y~Big Smoke~s~.

[RM4_25:RIOT4]
Eat Grenade, CJ!

[RM4_26:RIOT4]
Studio lights off!

[RM4_27:RIOT4]
Ahh, I'm blinded!

[RM4_28:RIOT4]
Smoke is wearing a bulletproof vest. To maximize the damage you inflict on him aim
at other parts of his body.

[RM4_29:RIOT4]
Don't just stand there Get him boys!

[RM4_30:RIOT4]
Good shot but let's see if you're that good in the dark!

[RM4_31:RIOT4]
~s~Smoke has switched the lights off go get the ~g~thermal goggles ~s~by the lower
window.

[RM4_33:RIOT4]
~s~Use the night vision goggles you have just picked up from Big Smoke to help you
see in the dark and ~y~escape ~s~the building as quick as possible.

[RM4_34:RIOT4]
Time

[RM4_35:RIOT4]
~s~This floor is on fire use a ~g~fire extinguisher ~s~to help you get out!

[RM4_36:RIOT4]
~s~Use the thermal vision to spot ~r~Smoke ~s~and his goons more easily.

[RM4_37:RIOT4]
Burn, CJ!

[RM4_38:RIOT4]
~s~Tenpenny has caused an explosion, the lighting in the building is off and the
whole place is beginning to burn down. You need to get out of here quick!

[RM4_39:RIOT4]
Smoke's Health

[RM4_40:RIOT4]
Night vision can brighten up fires, so you may have to switch between night vision
and normal vision to help you see fires more clearly.

[RM4_41:RIOT4]
~s~Follow Tenpenny and make sure ~b~Sweet ~s~is safe, stay close to the firetruck
and do not lose Tenpenny.

[RM4_42:RIOT4]
~s~Do not attempt to damage the firetruck or you may injure ~b~Sweet~s~.

[RM4_43:RIOT4]
~s~The cop is stamping on ~s~Sweet's fingers get your car close to him in case he
loses his grip.

[RM4_44:RIOT4]
~b~Sweet ~s~is about to lose his grip get your car directly underneath the end of
the ladder and catch ~s~Sweet ~s~before he loses his grip!

[RM4_45:RIOT4]
~r~Sweet died! You are supposed to catch him, next time get your car underneath
Sweet when he begins to lose grip!

[RM4_46:RIOT4]
~r~You wrecked your car!

[RM4_47:RIOT4]
Sweet's Grip

[RM4_48:RIOT4]
~s~Get back in the ~b~car~s~!

[RM4_49:RIOT4]
~s~Chase the firetruck!

[RM4_50:RIOT4]
~r~You lost Sweet! Next time stay closer!

[RM4_52:RIOT4]
Car
[RM4_53:RIOT4]
~r~You wrecked your car

[DNC_001]
Score:

[DNC_002]
~y~PERFECT

[DNC_003]
~r~BAD

[DNC_004]
~b~GOOD

[DNC_005]
~w~Great

[DNC_006]
~w~Nice

[DNC_007]
~w~Alright

[DNC_008]
~w~Late

[DNC_009]
~w~Early

[DNC_010]
~w~Wrong

[DNC_011]
~w~Bad

[DNC_012]
~w~Synchronized!

[DNC_013]
~w~That's it!

[DNC_014]
~w~Keep going!

[DNC_015]
~w~Missed it!

[DNC_016]
~w~You're fast!

[DNC_017]
~w~Wrong move!

[DNC_018]
~w~Try again!

[DNC_019]
~w~The master!
[DNC_020]
~w~Got it!

[DNC_021]
~w~Acceptable!

[DNC_022]
~w~You're late!

[DNC_023]
~w~Slow down!

[DNC_024]
~w~Random!

[DNC_025]
~w~Not on time!

[DNC_026]
~w~Combo: ~1~X

[GF_0017]
Excitement:

[GF_0040]
Power:

[GF_0029]
Fun:

[GF_0039]
Your girlfriend is dead.

[GF_0048]
Your girlfriend is not at home right now. Try again later.

[GF_0036]
Pick a place that your girl might like and take her there. Choose between fast-
food, restaurant, bar or diner, as indicated on the map.

[GF_0037]
Take your girl through areas she might like and watch your speed.

[GF_0038]
Take your girl to a club and impress her with your dancing. Check the map to see
where the closest club is located.

[GF_H000]
Denise is your girlfriend now. Keep her happy and she'll love you. To take her on a
date just stop by her house.

[GF_H001]
Michelle is your girlfriend now. Michelle can fix your car at her place Downtown
for free.

[GF_H002]
Helena is your girlfriend now. Helena has a hidden stock of 'tools' you might like
back at her place up at Flint Range.
[GF_H003]
Barbara is your girlfriend now. Barbara will get you out of jail for free. You can
pick her up from the cop station in El Quebradas.

[GF_H004]
Katie is your girlfriend now. Katie will get you out of hospital for free. You can
pick her up for dates from her place in Paradiso.

[GF_APP0]
You missed your date with Denise. She won't be happy.

[GF_APP1]
You missed your date with Michelle. She won't be happy.

[GF_APP2]
You missed your date with Helena. She won't be happy.

[GF_APP3]
You missed your date with Barbara. She won't be happy.

[GF_APP4]
You missed your date with Katie. She won't be happy.

[GF_APP5]
You missed your date with Millie. She won't be happy.

[GF_0004]
Hi Carl!

[GF_0007]
She seemed to have a good time, but she looks tired. You better take her home.

[GF_0008]
The date went well! Now she wants a lift back to her place...

[GF_0009]
She seems happy enough. Now give her a run home!

[GF_0010]
She likes you! Next time she might go a little further...

[GF_0011]
Way to go, Casanova, she's dumped you! Oh well, there are plenty more fish in the
sea.

[GF_0012]
Amateur! RULE No. 1 - NEVER drop a girl mid-date!

[GF_0014]
This is it, she's inviting you in for coffee! Gird your loins for love...

[GF_0019]
That's the spot! Remember; nice guys finish last!

[GF_0022]
She wants you to drive her home! This could be it...

[GF_0024]
She wants to do a drive-by? This is one dangerous lady!

[GF_0025]
You got a bit of a hair trigger there...

[GF_0026]
She wants to go stuff her face!

[GF_0027]
She wants to cruise. Maybe she'll want to park up someplace...

[GF_0028]
She wants to check your dance moves! The ladies like a real mover!

[GF_0031]
Uh-oh. She sounds bored. Quick, do something fun!

[GF_0032]
Ah. There you go, you see. You bored her legs shut!

[GF_0033]
Yes, she wants another date! Soon she will be powerless to resist...

[GF_0034]
You have no idea how to treat a lady!

[GF_0035]
Make a bit more of an effort next time!

[GF_0041]
You blew it! What is wrong with you?

[GF_0042]
You the man! Oh yeah! You the man!

[GF_0044]
Here we go with the kinky shit...

[GF_0045]
You better let her drive or she'll sulk all through the date...

[GF_0047]
She stole your car! You two have so much in common...

[GF_0050]
This area seems to suit her...

[GF_0051]
Sounds like she doesn't like this area...

[GF_0052]
You need to show style to impress, dude!

[GF_0053]
What does she mean by, 'not fit'? What ever happened to 'a good sense of humor'?

[GF_0054]
You danced her socks off! Take her home and see what unfolds...
[GF_0055]
Oh dear. She didn't like that place much...

[GF_0056]
Your attempts at dancing embarrassed her. She was completely unimpressed!

[GF_0057]
She doesn't look very impressed...

[GF_0058]
You're starting to impress the lady!

[GF_0059]
She's hooked on your moves, Mr. Groove!

[GF_0060]
You're an embarrassment on the dance floor.

[GF_0061]
She wants to get naked with you!

[GF_0062]
She's desperate for satisfaction!

[GF_0063]
You picked her kind of place!

[GF_0064]
Step up, holmes, she wants to dance!

[GF_0065]
She REALLY liked that place!

[GF_0066]
Oh dear, it doesn't sound like she had a good time...

[GF_0067]
Failure to satisfy a woman is a CRIME!

[GF_0068]
She doesn't sound too pissed - she must have such low self esteem!

[GF_0069]
Time to park up and get to first base!

[GF_0070]
What were you thinking? this place is a dump!

[GF_0071]
Fastest way to a woman's heart - gifts and flattery!

[GF_0072]
Oh man. RULE No.2: Try not to make your girl bleed on a date!

[HJSTAT]
Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~|

[HJSTATW]
Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~| And what a great
landing!

[HJSTATF]
Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~|

[HJSTAWF]
Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~| And what a great
landing!

[HJ_IS]
INSANE STUNT BONUS: $~1~

[HJ_DIS]
DOUBLE INSANE STUNT BONUS: $~1~

[HJ_TIS]
TRIPLE INSANE STUNT BONUS: $~1~

[HJ_QIS]
QUADRUPLE INSANE STUNT BONUS: $~1~

[WHEEL01]
TWO WHEELS DOUBLE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds

[WHEEL02]
TWO WHEELS DOUBLE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds

[WHEEL06]
WHEELIE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds

[WHEEL07]
WHEELIE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds

[WHEEL11]
STOPPIE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds

[WHEEL12]
STOPPIE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds

[CR_2]
Tap ~m~~widget_mission_start~ to enter the crane.

[CR_2X]
Press ~m~~widget_mission_start~ to enter the crane.

[CR_3]
Tap ~m~~widget_mission_cancel~ to exit the crane.

[CR_3X]
Press ~m~~widget_mission_cancel~ to exit the crane.

[CR_4]
Use ~m~~widget_crane_down~ to lower the magnet. Use ~m~~widget_crane_up~ to raise
the magnet.

[CR_5]
Push the movement controls in the direction you want the crane to travel. Use
~m~~widget_camera~ to switch camera views.
[CR_6]
Once you have picked up the car, lift it off of the ship and tap
~m~~widget_drop_crane~ to set it on the ground. Tap ~m~~widget_mission_cancel~ to
exit.

[CR_6X]
Once you have picked up the car, lift it off of the ship and press
~m~~widget_drop_crane~ to set it on the ground. Press ~m~~widget_mission_cancel~ to
exit.

[SLOT_05]
Tap ~m~~widget_mission_start~ to buy drink: $1

[SLOT05X]
Press ~m~~widget_mission_start~ to buy drink: $1

[SLOT_06]
Tap ~m~~widget_mission_start~ to play Roulette. Max Wager $100

[SLOT06X]
Press ~m~~widget_mission_start~ to play Roulette. Max Wager $100

[SLOT_07]
Tap ~m~~widget_mission_start~ to play Roulette. Max Wager $1,000

[SLOT07X]
Press ~m~~widget_mission_start~ to play Roulette. Max Wager $1,000

[SLOT_08]
Tap ~m~~widget_mission_start~ to play Roulette. Max Wager $10,000

[SLOT08X]
Press ~m~~widget_mission_start~ to play Roulette. Max Wager $10,000

[SLOT_09]
Tap ~m~~widget_mission_start~ to play Roulette. Max Wager $100,000

[SLOT09X]
Press ~m~~widget_mission_start~ to play Roulette. Max Wager $100,000

[SLOT_10]
Tap ~m~~widget_mission_start~ to play Roulette. Max Wager $1,000,000

[SLOT10X]
Press ~m~~widget_mission_start~ to play Roulette. Max Wager $1,000,000

[PLACBET:OTB]
PLACE BET

[ODDS:OTB]
~1~/1

[YOURHSE:OTB]
Your Horse:

[YOURSTK:OTB]
STAKE:

[YOUWIN:OTB]
WON:

[DPADNUD:OTB]
Movement Controls Navigate

[HRACE01:OTB]
LARGE ACRES

[YOURCSH:OTB]
YOUR CASH: $~1~

[OTB_A]
Tap ~m~~widget_minigame_start~ to use ITB machine.

[OTB_AX]
Press ~m~~widget_minigame_start~ to use ITB machine.

[FIRST:OTB]
1st

[SECOND:OTB]
2nd

[THIRD:OTB]
3rd

[NTH:OTB]
~1~th

[ROU_MAX]
Max Wager

[ROUYOUR]
Total Wager

[ROUTHIS]
This Wager

[ROU_WON]
Payout

[ROUWAGE]
Wager

[WINNER]
WINNER!~n~~w~$~1~

[LOSER]
~r~LOSER!~n~~w~-$~1~

[NOWIN]
~w~NO WIN!

[X_CONT]
Tap ~m~~widget_gambling_continue~ to continue.

[X_CONTX]
Press ~m~~widget_gambling_continue~ to continue.
[GAMBSTA]
~s~Your ~h~Gambling Skill~s~ is not high enough to play on this table.

[STUNT_1:STUNT]
~s~You have ~1~ seconds to return to your ~b~vehicle~s~.

[STUNT_2:STUNT]
TIME LEFT

[STUNT_3:STUNT]
~s~+~1~ seconds

[STUNT_4:STUNT]
~r~You left your vehicle.

[STUNT_5:STUNT]
~r~You destroyed your vehicle!

[STUNT_6:STUNT]
~s~Collect all of the ~r~checkpoints~s~ before the time runs out.

[STUNT_7:STUNT]
~r~You ran out of time!

[ST1_2]
WRONG NUMBER!

[ST1_7]
1st Number: ~1~

[ST1_8]
2nd Number: ~1~

[ST1_9]
3rd Number: ~1~

[ST1_10]
4th Number: ~1~

[ST1_12]
Carefully rotate tumbler, listen closely for any clicking and pay attention to any
irregular vibrating

[ST1_13]
!

[ST1_14]
Instructions

[ST1_15]
Safe

[WOFHD05]
Total

[WOF_01]
No more bets please.

[WOF_02]
Winnings $~1~

[WOF_03]
Wager

[WOF_04]
This Wager

[WOF_05]
Total Wager

[WOF_06]
Tap ~m~~widget_mission_start~ to play Wheel of Fortune.

[WOF_06X]
Press ~m~~widget_mission_start~ to play Wheel of Fortune.

[WOF_07]
Result

[WOF_08]
You Won

[WOF_10]
Winner!

[WOF_11]
Loser!

[WOF_12]
No Win

[WOF_13]
Payout

[BB_01]
Tap ~m~~widget_mission_start~ to play basketball.

[BB_01X]
Press ~m~~widget_mission_start~ to play basketball.

[BB_04]
~b~2 Pointer!!~s~ Distance ~1~.~1~m

[BB_05]
~b~1 Pointer!~s~ Distance ~1~.~1~m

[BB_06]
~r~Missed Shot

[BB_10]
Shoot hoops from the ~y~marker~w~ on the court.

[BB_11]
Shoot as many hoops as possible before the time expires.

[BB_12]
Extra time will be awarded for each shot made.
[BB_13]
~s~Challenge mode started!

[BB_14]
High Score

[BB_15]
NEW HIGH SCORE!!~n~~w~~1~

[BB_16]
~s~Shoot from the ~y~marker~s~.

[BB_17]
~r~Time Expired!

[BB_18]
Score

[BB_19]
Time

[BB_20]
~s~Collect the ball and return to the ~y~marker~s~.

[BJ_TITL]
Wager

[BJ_0]
~1~

[BJ_OR]
~1~ or

[BJ_OR2]
~1~ or ~1~

[BJ_LOSE]
Loser!

[BJ_WIN]
Winner!

[BJ_PUSH]
Push

[BJ_PAYO]
Payout

[BJ_STAT]
Regulars only at this table.

[BJ_01]
Total Wager

[BJ_02]
Min Wager

[BJ_03]
Max Wager
[BJ_04]
Dealer's Score

[BJ_05]
Your Score

[BJ_06]
Blackjack!!

[BJ_07]
Winnings

[BJ_WW]
Player Wins, Player Wins

[BJ_WL]
Player Wins, Player Loses

[BJ_WD]
Player Wins, Draw

[BJ_LW]
Player Loses, Player Wins

[BJ_LL]
Player Loses, Player Loses

[BJ_LD]
Player Loses, Draw

[BJ_DW]
Draw, Player Wins

[BJ_DD]
Draw, Draw

[BJ_TOT]
Total

[BJ_ARR]
>

[BJ_BUST]
Bust!

[BJ_HIDE]
???

[PS_1]
'PILOT SCHOOL'

[BS_A:BS]
The 360

[BS_B:BS]
The 180

[BS_C:BS]
The Wheelie

[BS_D:BS]
The Stoppie

[BS_E:BS]
Jump & Stop

[BS_E_1:BS]
~s~Jump the ramp and stop in the designated area.

[BS_F:BS]
Jump & Stoppie

[BS_F_1:BS]
~s~Jump the ramp, land in a stoppie and glide into the designated area.

[BS_X_1:BS]
~s~Walk to the ~y~television ~s~to start the lesson.

[BS_X_3:BS]
Navigate

[BS_X_4:BS]
Exit

[BS_X_5:BS]
Start

[BS_X03:BS]
~<~~>~

[BS_Y_1:BS]
Final Heading

[BS_Y_2:BS]
Final Position

[BS_Y_3:BS]
Penalty Damage

[BS_Y_5:BS]
Overall Score

[BS_Y_6:BS]
~1~%

[BS_Y_7:BS]
------------------------------

[BS_Y_8:BS]
NEW HIGH SCORE!

[BS_Y_9:BS]
NEW CERTIFICATE AWARDED!

[BS_Y_10:BS]
GOLD
[BS_Y_11:BS]
SILVER

[BS_Y_12:BS]
BRONZE

[BS_Y_13:BS]
Lap 1 Time: ~1~.~1~ seconds

[BS_Y_14:BS]
Lap 1 Time: ~1~.0~1~ seconds

[BS_Y_15:BS]
Lap 2 Time: ~1~.~1~ seconds

[BS_Y_16:BS]
Lap 2 Time: ~1~.0~1~ seconds

[BS_Y_17:BS]
Lap 3 Time: ~1~.~1~ seconds

[BS_Y_18:BS]
Lap 3 Time: ~1~.0~1~ seconds

[BS_Y_19:BS]
Lap 4 Time: ~1~.~1~ seconds

[BS_Y_20:BS]
Lap 4 Time: ~1~.0~1~ seconds

[BS_Y_21:BS]
Lap 5 Time: ~1~.~1~ seconds

[BS_Y_22:BS]
Lap 5 Time: ~1~.0~1~ seconds

[BS_Z_3:BS]
Get 70% or higher to pass.

[BS_Z_4:BS]
NO AWARD

[BS_Z_5:BS]
Continue

[BS_Z_6:BS]
Exit

[BS_Z_7:BS]
You have completed the Bike School.~n~~w~Motorbike Skill +

[BS_Z_8:BS]
Results

[BS_Z_9:BS]
NEW TEST AVAILABLE!

[BURG20:BURGLAR]
I'll give you $~1~ for it.
[BURG21:BURGLAR]
I'll give you $~1~ for the lot.

[BURG50:BURGLAR]
~s~You have to lose the heat before you can offload the goods.

[BURG51:BURGLAR]
CASH

[BURG52:BURGLAR]
DAYLIGHT

[BURG53:BURGLAR]
~r~You are out of time, come back another night and finish the job

[BURG54:BURGLAR]
Burglary missions complete: $~1~

[BURG55:BURGLAR]
~s~You have been detected!

[B_FAIL1:BURGLAR]
Burglary mission ended.

[BURG56:BURGLAR]
~s~The ~y~exit~s~ is displayed on the radar.

[BURG57:BURGLAR]
~s~Take the item back to the truck.

[BURG58:BURGLAR]
~s~You have ~1~ seconds to get out of the house!

[BURG59:BURGLAR]
~s~You have ~1~ second to get out of the house!

[BURG60:BURGLAR]
~s~The cops are on the way!

[COP_M]
~y~VIGILANTE

[KILLS:COPCAR]
KILLS

[COPCART:COPCAR]
~s~You have ~1~ seconds to return to a police vehicle before the mission ends.

[COPCA_T:COPCAR]
~s~You have ~1~ second to return to a police vehicle before the mission ends.

[C_CANC:COPCAR]
~r~Vigilante mission cancelled!

[C_TIME:COPCAR]
~r~Your time as a law enforcer is over!

[C_COMP1:COPCAR]
Vigilante mission level 12 complete: Your max Body Armor increased to 150%

[CLEVEL:COPCAR]
Vigilante Mission Level ~1~

[C_PASS:COPCAR]
THREAT~n~ELIMINATED:~n~~w~$~1~

[COP_M2]
'VICE SQUAD'

[COP_M3]
BROWN THUNDER

[COPTIME:COPCAR]
TIME LEFT

[COPLEVL:COPCAR]
LEVEL

[TAXI_M]
~y~'TAXI DRIVER'

[TX_TOTL:TAXI1]
FARES

[TX_TIME:TAXI1]
TIME

[TX_ADDS:TAXI1]
TIP

[TX_FULL]
~r~You need an empty car to start taxi missions.

[TX_PKUP:TAXI1]
~s~Look for a ~b~fare~s~.

[TX_NONE:TAXI1]
~s~There are no fares nearby. Keep looking.

[TX_OOPS:TAXI1]
~s~Oops! You better find another ~b~passenger~s~.

[TX_CABP:TAXI1]
~s~You have ~1~ seconds to get back in the ~r~taxi~s~.

[TX_CABS:TAXI1]
~s~You have ~1~ second to get back in the ~r~taxi~s~.

[TX_ANYP:TAXI1]
~s~You have ~1~ seconds to get into any ~r~taxi~s~.

[TX_ANYS:TAXI1]
~s~You have ~1~ second to get into any ~r~taxi~s~.

[TX_PAY:TAXI1]
$~1~
[TX_SEQ:TAXI1]
~1~ IN A ROW bonus! $~1~

[TX_ZERO:TAXI1]
~r~You're out of time!

[TX_FLED:TAXI1]
~r~Your passenger wants to escape!

[TX_JUNK:TAXI1]
~r~Your car is trashed. Get it repaired.

[TX_REP:TAXI1]
~r~Your car is trashed. It needs to be repaired.

[TX_WIN:TAXI1]
Fare complete!

[TX_FAST:TAXI1]
SPEED BONUS!

[TX_DONE:TAXI1]
Taxi Missions Complete!

[TX_END:TAXI1]
Taxi mission over

[TX_F1:TAXI1]
~r~Not in taxi!

[TX_F2:TAXI1]
~r~Out of time!

[TX_F3:TAXI1]
~r~Taxi destroyed!

[TX_H1:TAXI1]
Stop near a highlighted pedestrian to pick them up then drive them to their
destination before the time runs out.

[TX_LS1:TAXI1]
~s~DESTINATION ~y~Liquor Mart.

[TX_LS2:TAXI1]
~s~DESTINATION ~y~The Stadium.

[TX_LS3:TAXI1]
~s~DESTINATION ~y~Glen Park.

[TX_LS4:TAXI1]
~s~DESTINATION ~y~Sculpture Park.

[TX_LS5:TAXI1]
~s~DESTINATION ~y~Church.

[TX_LS6:TAXI1]
~s~DESTINATION ~y~Jefferson Motel.

[TX_LS7:TAXI1]
~s~DESTINATION ~y~The Pik 'n' Go market.

[TX_LS8:TAXI1]
~s~DESTINATION ~y~Leon Diamonds.

[TX_LS9:TAXI1]
~s~DESTINATION ~y~Ten Green Bottles.

[TX_LS10:TAXI1]
~s~DESTINATION ~y~Mama's Cinema.

[TX_LS11:TAXI1]
~s~DESTINATION ~y~A 24 hour motel.

[TX_LS12:TAXI1]
~s~DESTINATION ~y~The Well Stacked Pizza Co.

[TX_LS13:TAXI1]
~s~DESTINATION ~y~Reece's Barber Shop.

[TX_LS14:TAXI1]
~s~DESTINATION ~y~The tattoo shop.

[TX_LS15:TAXI1]
~s~DESTINATION ~y~The truck park.

[TX_LS16:TAXI1]
~s~DESTINATION ~y~Unity Station.

[TX_LS17:TAXI1]
~s~DESTINATION ~y~The Airport.

[TX_LS18:TAXI1]
~s~DESTINATION ~y~The Airport.

[TX_LS19:TAXI1]
~s~DESTINATION ~y~The Observatory.

[TX_LS20:TAXI1]
~s~DESTINATION ~y~The police station.

[TX_LS21:TAXI1]
~s~DESTINATION ~y~Pershing Square.

[TX_LS22:TAXI1]
~s~DESTINATION ~y~Skate Park.

[TX_LS23:TAXI1]
~s~DESTINATION ~y~County General Hospital.

[TX_LS24:TAXI1]
~s~DESTINATION ~y~Ammu-Nation.

[TX_LS25:TAXI1]
~s~DESTINATION ~y~All Saints General Hospital.

[TX_LS26:TAXI1]
~s~DESTINATION ~y~The Donut Shop.
[TX_LS27:TAXI1]
~s~DESTINATION ~y~Market Station.

[TX_LS28:TAXI1]
~s~DESTINATION ~y~The Country Club.

[TX_LS29:TAXI1]
~s~DESTINATION ~y~Brown Starfish bar and grill.

[TX_LS30:TAXI1]
~s~DESTINATION ~y~Santa Maria Beach.

[TX_LS31:TAXI1]
~s~DESTINATION ~y~Pro Laps store.

[TX_LS32:TAXI1]
~s~DESTINATION ~y~Burger Shot.

[TX_LS33:TAXI1]
~s~DESTINATION ~y~Burger Shot.

[TX_LS34:TAXI1]
~s~DESTINATION ~y~The Legal Cinema.

[TX_VE1:TAXI1]
~s~DESTINATION ~y~The oil refinery.

[TX_VE2:TAXI1]
~s~DESTINATION ~y~The shopping mall.

[TX_VE3:TAXI1]
~s~DESTINATION ~y~Clown's Pocket Casino.

[TX_VE4:TAXI1]
~s~DESTINATION ~y~The Starfish Casino.

[TX_VE5:TAXI1]
~s~DESTINATION ~y~The Emerald Isle.

[TX_VE6:TAXI1]
~s~DESTINATION ~y~Police station.

[TX_VE7:TAXI1]
~s~DESTINATION ~y~VRock Casino.

[TX_VE8:TAXI1]
~s~DESTINATION ~y~Blackfield Chapel.

[TX_VE9:TAXI1]
~s~DESTINATION ~y~Blackfield Stadium.

[TX_VE10:TAXI1]
~s~DESTINATION ~y~Greenglass College.

[TX_VE11:TAXI1]
~s~DESTINATION ~y~Las Venturas Airport.

[TX_VE12:TAXI1]
~s~DESTINATION ~y~Military fuel depot.
[TX_VE13:TAXI1]
~s~DESTINATION ~y~Golf clubhouse.

[TX_VE14:TAXI1]
~s~DESTINATION ~y~Yellow Bell train station.

[TX_VE15:TAXI1]
~s~DESTINATION ~y~Baseball stadium.

[TX_VE16:TAXI1]
~s~DESTINATION ~y~The Steakhouse.

[TX_VE17:TAXI1]
~s~DESTINATION ~y~Redsands West fire station.

[TX_VE18:TAXI1]
~s~DESTINATION ~y~Hotel.

[TX_VE19:TAXI1]
~s~DESTINATION ~y~Souvenir Shop.

[TX_VE20:TAXI1]
~s~DESTINATION ~y~Art Gallery.

[TX_VE21:TAXI1]
~s~DESTINATION ~y~Bank.

[TX_VE22:TAXI1]
~s~DESTINATION ~y~The courthouse.

[TX_VE23:TAXI1]
~s~DESTINATION ~y~Estate agents.

[TX_VE24:TAXI1]
~s~DESTINATION ~y~Freemont St. Casino.

[TX_VE25:TAXI1]
~s~DESTINATION ~y~Topless Girls of Bush County.

[TX_VE26:TAXI1]
~s~DESTINATION ~y~Ammu-Nation.

[TX_VE27:TAXI1]
~s~DESTINATION ~y~24/7.

[TX_VE28:TAXI1]
~s~DESTINATION ~y~Chinese Mall.

[TX_VE29:TAXI1]
~s~DESTINATION ~y~Burger Shot.

[TX_VE30:TAXI1]
~s~DESTINATION ~y~Visage Casino.

[TX_VE31:TAXI1]
~s~DESTINATION ~y~Tourist Information.

[TX_VE32:TAXI1]
~s~DESTINATION ~y~Caligula's Casino.

[TX_VE33:TAXI1]
~s~DESTINATION ~y~Pirates in Men's Pants Casino.

[TX_VE34:TAXI1]
~s~DESTINATION ~y~Royal Casino.

[TX_VE35:TAXI1]
~s~DESTINATION ~y~High Roller Casino.

[TX_VE36:TAXI1]
~s~DESTINATION ~y~Camel's Toe Casino.

[TX_VE37:TAXI1]
~s~DESTINATION ~y~Come-a-lot Casino.

[TX_VE38:TAXI1]
~s~DESTINATION ~y~Pink Swan Casino.

[TX_VE39:TAXI1]
~s~DESTINATION ~y~The Four Dragons Casino.

[TX_VE40:TAXI1]
~s~DESTINATION ~y~Hospital.

[TX_VE41:TAXI1]
~s~DESTINATION ~y~Church.

[TX_VE42:TAXI1]
~s~DESTINATION ~y~24Hrs Men's club.

[TX_VE43:TAXI1]
~s~DESTINATION ~y~Tiki Hotel.

[TX_VE44:TAXI1]
~s~DESTINATION ~y~Linden Station.

[TX_VE45:TAXI1]
~s~DESTINATION ~y~Sex shop.

[TX_SF1:TAXI1]
~s~DESTINATION ~y~Downtown skyscraper.

[TX_SF2:TAXI1]
~s~DESTINATION ~y~Skyscraper in King's.

[TX_SF3:TAXI1]
~s~DESTINATION ~y~Mall.

[TX_SF4:TAXI1]
~s~DESTINATION ~y~Cranberry Station.

[TX_SF5:TAXI1]
~s~DESTINATION ~y~Stadium.

[TX_SF6:TAXI1]
~s~DESTINATION ~y~Country Club.
[TX_SF7:TAXI1]
~s~DESTINATION ~y~Cathedral.

[TX_SF8:TAXI1]
~s~DESTINATION ~y~Library.

[TX_SF9:TAXI1]
~s~DESTINATION ~y~City Hall.

[TX_SF10:TAXI1]
~s~DESTINATION ~y~Vank Hoff in the Park Hotel.

[TX_SF11:TAXI1]
~s~DESTINATION ~y~Biffin Bridge Hotel.

[TX_SF12:TAXI1]
~s~DESTINATION ~y~Central Hashbury.

[TX_SF13:TAXI1]
~s~DESTINATION ~y~Missionary Hill viewpoint.

[TX_SF14:TAXI1]
~s~DESTINATION ~y~Downtown skyscraper.

[TX_SF15:TAXI1]
~s~DESTINATION ~y~Easter Basin Naval Station.

[TX_SF16:TAXI1]
~s~DESTINATION ~y~Easter Basin Docks.

[TX_SF17:TAXI1]
~s~DESTINATION ~y~Airport.

[TX_SF18:TAXI1]
~s~DESTINATION ~y~Under Gant Bridge.

[TX_SF19:TAXI1]
~s~DESTINATION ~y~Downtown Square.

[TX_SF20:TAXI1]
~s~DESTINATION ~y~Top of the twisty path.

[TX_SF21:TAXI1]
~s~DESTINATION ~y~Burger Shot.

[TX_SF22:TAXI1]
~s~DESTINATION ~y~Tuff Nut Donuts.

[TX_SF23:TAXI1]
~s~DESTINATION ~y~Pier 69.

[TX_SF24:TAXI1]
~s~DESTINATION ~y~Chinatown Gates.

[TX_SF25:TAXI1]
~s~DESTINATION ~y~The Well Stacked Pizza Co.

[TX_SF26:TAXI1]
~s~DESTINATION ~y~Church.
[TX_SF27:TAXI1]
~s~DESTINATION ~y~The bridge.

[TX_TR1:TAXI1]
~s~DESTINATION ~y~Art-Deco Cafe.

[TX_TR2:TAXI1]
~s~DESTINATION ~y~The Smokin' Beef Grill.

[TX_BC1:TAXI1]
~s~DESTINATION ~y~The Big Spread Ranch.

[TX_BC2:TAXI1]
~s~DESTINATION ~y~The Sherman Dam.

[TX_BC3:TAXI1]
~s~DESTINATION ~y~Desert Airfield.

[TX_BC4:TAXI1]
~s~DESTINATION ~y~Shooting Range.

[TX_BC5:TAXI1]
~s~DESTINATION ~y~Lil' Probe Inn.

[HMLS_01]
Hey buddy, spare a dollar?

[HMLS_02]
C'mon you must have something you can give me?

[HMLS_04]
Hey man, got anything to drink?

[BURG_03]
Please don't kill me!

[BURG_04]
Somebody help there's a strange man in my house!

[BURG_05]
I'm not letting you just walk in here and take my stuff without a fight.

[BURG_07]
Is that the police?... I'm being robbed send someone over here quick!

[BURG_08]
Hey! Don't you know it's wrong to steal?

[BURG_09]
Put that back right now!

[BURG_10]
Get the hell out of my house!

[BURG_11]
What do you want, why are you here?

[BURG_12]
Please, just leave us alone

[BURG_13]
Hey where are you going with that?

[BURG_15]
Why does this keep happening to me?

[BURG_17]
I'm not taking this!

[BURG_18]
Take it easy!

[BURG_20]
I'm too young to die!

[BURG_21]
Who the fuck are you?

[PROS_01]
We need to find somewhere more secluded.

[PROS_02]
This seems an ok place.

[PROS_03]
Nice car

[PROS_04]
You want a good time, honey?

[PROS_05]
Money first, then we'll party.

[PROS_06]
You've got money right ?

[PROS_07]
It's going to cost you $~1~, interested?

[PROS_09]
Stop wasting my time!

[KICK_10:KICKSTT]
Use the Sanchez to collect Coronas. The ~g~Green Corona~s~ is worth 1 point. The
~y~Amber Corona~s~ is worth 2 points. The ~r~Red Corona~s~ is worth 3 points.

[KICK_11:KICKSTT]
Score 26 points to complete the mission. To leave the stadium stand in the ~r~red
highlighted~s~ area on foot.

[KICK_12:KICKSTT]
~r~You bottled it!

[KICK_13:KICKSTT]
~r~You have taken too long!

[KICK_14:KICKSTT]
~s~You have collected a ~g~Green Corona~s~ +1

[KICK_15:KICKSTT]
~s~You have collected an ~y~Amber Corona~s~ +2

[KICK_16:KICKSTT]
~s~You have collected a ~r~Red Corona~s~ +3

[KICK_17:KICKSTT]
3

[KICK_18:KICKSTT]
2

[KICK_19:KICKSTT]
1

[KICK_20:KICKSTT]
GO!

[KICK_21:KICKSTT]
The Highest Score ~1~

[KICK_22:KICKSTT]
New Highest Score ~1~

[KICK_23:KICKSTT]
~s~You broke the record!

[KICK_24:KICKSTT]
~r~You failed to break the record!

[KICK_25:KICKSTT]
Your score ~1~

[KICK_26:KICKSTT]
~s~Collect as many points as possible.

[KICK_27:KICKSTT]
~s~You have ~1~ seconds to return to your ~b~bike ~s~before you are disqualified.

[KICK_28:KICKSTT]
~s~You have ~1~ second to return to your ~b~bike ~s~before you are disqualified.

[RACES_0:RACETOR]
Races

[RACES00:RACETOR]
Race ~1~

[RACES_4:RACETOR]
3

[RACES_5:RACETOR]
2

[RACES_6:RACETOR]
1
[RACES_7:RACETOR]
GO!

[RACES_8:RACETOR]
Loser!

[RACES08:RACETOR]
Best Time: ~1~:~1~

[RACES09:RACETOR]
Best Result: 1st

[RACES10:RACETOR]
Best Result: 2nd

[RACES11:RACETOR]
Best Result: 3rd

[RACES12:RACETOR]
Best Result: ~1~th

[RACES13:RACETOR]
Track Length: ~1~.~1~ km

[RACES14:RACETOR]
Track Length: ~1~.0~1~ km

[RACES15:RACETOR]
Best Time: NA

[RACES16:RACETOR]
Best Result: NA

[RACES17:RACETOR]
Track Length: ~1~.0~1~ miles

[RACES18:RACETOR]
Winner!

[RACES20:RACETOR]
~r~You have been disqualified for leaving your vehicle.

[RACES21:RACETOR]
~s~You have ~1~ seconds to return to your ~b~vehicle ~s~before you are
disqualified.

[RACE_21:RACETOR]
~s~You have ~1~ second to return to your ~b~vehicle ~s~before you are disqualified.

[RACES22:RACETOR]
Best Time: ~1~:0~1~

[RACES23:RACETOR]
Track Length: ~1~.~1~ miles

[RACES24:RACETOR]
~r~You have been disqualified for destroying your vehicle.

[RACES25:RACETOR]
~r~You have been disqualified from the race.

[RACES26:RACETOR]
1ST

[RACES27:RACETOR]
2ND

[RACES28:RACETOR]
3RD

[RACES29:RACETOR]
~1~TH

[RACES30:RACETOR]
Position:

[RACES31:RACETOR]
Time:

[RACES32:RACETOR]
LAP ~1~/~1~

[TOP_POS:RACETOR]
NEW Best Position:

[TOPTIME:RACETOR]
NEW Best Time:

[TIME]
~1~:~1~

[TIME_0]
~1~:0~1~

[MTROUT1:RACETOR]
Scotch Bonnet Yellow Route

[MTROUT2:RACETOR]
Birdseye Winder

[MTROUT3:RACETOR]
Cobra Run

[MTWIN1:RACETOR]
You won! The 'Birdseye Winder' race is now available

[MTWIN2:RACETOR]
You won! The 'Cobra Run' race is now available

[MTWIN3:RACETOR]
You have completed all routes for 'The Chiliad Challange'

[TRAI1:RACETOR]
You have been awarded with $~1~

[RACES34:RACETOR]
~1~.~1~ km
[RACES35:RACETOR]
~1~.0~1~ km

[RACES36:RACETOR]
Track Distance

[RACES37:RACETOR]
Best Result

[RACES38:RACETOR]
Best Time

[RACES39:RACETOR]
~1~:~1~

[RACES40:RACETOR]
~1~:0~1~

[RACES41:RACETOR]
1ST

[RACES42:RACETOR]
2ND

[RACES43:RACETOR]
3RD

[RACES44:RACETOR]
~1~TH

[RACES45:RACETOR]
NA

[RACES46:RACETOR]
~1~.~1~ miles

[RACES47:RACETOR]
~1~.0~1~ miles

[RACES48:RACETOR]
~s~You have ~1~ seconds to get off your ~b~bike ~s~ and start running before you
are disqualified.

[RACE_49:RACETOR]
~s~You have ~1~ second to get off your ~b~bike ~s~ and start running before you are
disqualified.

[NUMBER]
~1~

[RACE2]
~s~3

[RACE3]
~s~2

[RACE4]
~s~1
[RACE5]
~s~GO!

[RACEFA]
~r~You failed to win the race!

[BCOU_34:BCOU]
Time

[BOAT_59:BOAT]
finish under ~1~.~1~s to pass

[BOAT_61:BOAT]
jump over ~1~ meters to pass

[BOAT_62:BOAT]
finish under ~1~ seconds to pass

[BOAT_63:BOAT]
finish under ~1~ minutes to pass

[BOAT_P1:BOAT]
~s~Congratulations! You have passed all of the boat school tests!

[BOAT_P2:BOAT]
BOAT SCHOOL PASSED!

[GYM1_A]
LS GYM(GYMLS-PD)

[GYM1_B]
LV GYM(GYMSF-PD)

[GYM1_C]
San Fierro GYM(GYMLV-PD)

[GYM1_D]
Bike

[GYM1_E]
Bench

[GYM1_F]
Treadmill

[GYM1_G]
Dumbbells

[GYM1_1]
power

[GYM1_2]
reps

[GYM1_3]
distance

[GYM1_4]
level
[GYM1_6]
incline

[GYM1_8]
40 lbs

[GYM1_9]
60 lbs

[GYM1_10]
80 lbs

[GYM1_11]
100 lbs

[GYM1_12]
120 lbs

[GYM1_13]
160 lbs

[GYM1_14]
200 lbs

[GYM1_15]
240 lbs

[GYM1_16]
280 lbs

[GYM1_17]
320 lbs

[GYM1_26]
20 lbs

[GYM1_27]
30 lbs

[GYM1_28]
40 lbs

[GYM1_29]
50 lbs

[GYM1_30]
60 lbs

[GYM1_31]
70 lbs

[GYM1_32]
80 lbs

[GYM1_33]
90 lbs

[GYM1_34]
100 lbs

[GYM1_35]
110 lbs

[GYM1_45]
Do not allow your power bar to empty or you will fall off the treadmill.

[GYM1_46]
If you don't walk fast enough, you will fall off the treadmill.

[GYM1_61]
Level 1

[GYM1_62]
Level 2

[GYM1_63]
Level 3

[GYM1_64]
Level 4

[GYM1_65]
Level 5

[GYM1_66]
Level 6

[GYM1_67]
Level 7

[GYM1_68]
Level 8

[GYM1_69]
Level 9

[GYM1_70]
Level 10

[GYM1_72]
Weight

[GYM1_83:GYM]
Defeat your opponent to learn a new move!

[GYM1_89]
Level

[TRK_H1a:TRUCK]
~s~Transport goods to different destinations all across San Andreas.

[TRK_H4:TRUCK]
~s~You have ~1~ seconds to reattach the ~b~trailer~s~ to the cab.

[TRK_H4b:TRUCK]
~s~You have ~1~ second to reattach the ~b~trailer~s~ to the cab.
[TRK_H5:TRUCK]
~s~You have ~1~ seconds to get back in the ~b~cab~s~.

[TRK_H5b:TRUCK]
~s~You have ~1~ second to get back in the ~b~cab~s~.

[TRK_H6:TRUCK]
This is a fragile load. Deliver the goods intact or lose cash for damages.

[TRK_H7:TRUCK]
Deliver the goods as quickly as possible. If you are late you'll lose cash.

[TRK_H8:TRUCK]
These goods are hot and will attract police interest.

[TRK_H9:TRUCK]
These goods are hot and will attract police interest.

[TRK_H10:TRUCK]
These goods are very hot and will attract a lot of police interest.

[TRK_H11:TRUCK]
You must deliver these fragile goods quickly and safely.

[TRK_H12:TRUCK]
These goods are extremely fragile.

[TRK_H14:TRUCK]
The goods are late. Your cash has been halved.

[TRK_H15:TRUCK]
The goods are very late. Your cash has been halved again.

[TRK_H16:TRUCK]
You are running out of time. Deliver the goods by the deadline to pass this
mission.

[TRK_F1:TRUCK]
~r~Out of cash

[TRK_F2:TRUCK]
~r~Out of time

[TRK_F3:TRUCK]
~r~Truck destroyed!

[TRK_F4:TRUCK]
~r~Not in cab

[TRK_F5:TRUCK]
~r~Trailer not attached

[TRK_P1:TRUCK]
~s~You've completed your first trucking mission. Return to the depot at any time
for more.

[TRK_P2:TRUCK]
~s~All future missions will be of variable distance, difficulty, and reward.
[TRK_P3:TRUCK]
~s~~1~ trucking missions complete.

[TRK_P4:TRUCK]
Trucking Complete!

[TRK_DMG:TRUCK]
Damage

[TRK_TIM:TRUCK]
Deliver by

[TRK_DLN:TRUCK]
Deadline

[TRK_CSH:TRUCK]
Cash

[TRK_MND:TRUCK]
~s~Goods must be delivered without damage to ~a~

[TRK_MNT:TRUCK]
~s~Goods must be delivered quickly to ~a~

[TRK_MSI:TRUCK]
~s~Slightly illegal goods to ~a~

[TRK_MFD:TRUCK]
~s~Extremely fragile goods to ~a~

[TRK_MI:TRUCK]
~s~Illegal goods to ~a~

[TRK_MTD:TRUCK]
~s~Goods must be delivered quickly without damage to ~a~

[TRK_MHI:TRUCK]
~s~Highly illegal goods to ~a~

[TRK_CE0:TRUCK]
~s~Red County, East San Andreas

[TRK_CE1:TRUCK]
~s~Blueberry, Central San Andreas

[TRK_CE2:TRUCK]
~s~Blueberry Acres, Central San Andreas

[TRK_CE3:TRUCK]
~s~Dillimore, East San Andreas

[TRK_CE4:TRUCK]
~s~Montgomery, East San Andreas

[TRK_CE5:TRUCK]
~s~Montgomery, East San Andreas

[TRK_V0:TRUCK]
~s~Redsands West, Las Venturas
[TRK_V1:TRUCK]
~s~Whitewood Estates, Las Venturas

[TRK_V2:TRUCK]
~s~Whitewood Estates, Las Venturas

[TRK_V3:TRUCK]
~s~Las Venturas Airport Depot, Las Venturas

[TRK_V4:TRUCK]
~s~Starfish Casino, Las Venturas

[TRK_V5:TRUCK]
~s~Creek, Las Venturas

[TRK_V6:TRUCK]
~s~Spinybed, Las Venturas

[TRK_V7:TRUCK]
~s~Pilgrim, Las Venturas

[TRK_V8:TRUCK]
~s~Rockshore East, Las Venturas

[TRK_V9:TRUCK]
~s~Rockshore East, Las Venturas

[TRK_V10:TRUCK]
~s~Randolph Ind. Est., Las Venturas

[TRK_V11:TRUCK]
~s~LVA Freight depot, Las Venturas

[TRK_V12:TRUCK]
~s~Las Venturas Airport, Las Venturas

[TRK_V13:TRUCK]
~s~Redsands West, Las Venturas

[TRK_LS0:TRUCK]
~s~Ocean Docks, Los Santos

[TRK_LS1:TRUCK]
~s~Ocean Docks, Los Santos

[TRK_LS2:TRUCK]
~s~Willowfield, Los Santos

[TRK_LS3:TRUCK]
~s~El Corona, Los Santos

[TRK_CS0:TRUCK]
~s~Whetstone, South San Andreas

[TRK_CS1:TRUCK]
~s~Angel Pine, South San Andreas

[TRK_CS2:TRUCK]
~s~Whetstone, South San Andreas

[TRK_CN0:TRUCK]
~s~El Quebrados, North West San Andreas

[TRK_CN1:TRUCK]
~s~Bayside Marina, North West San Andreas

[TRK_CN2:TRUCK]
~s~Tierra Robada, North West San Andreas

[TRK_NC0:TRUCK]
~s~Green Palms, North San Andreas

[TRK_NC1:TRUCK]
~s~Bone County, North San Andreas

[TRK_NC2:TRUCK]
~s~Bone County, North San Andreas

[TRK_NC3:TRUCK]
~s~The Sherman Dam, North San Andreas

[TRK_NC4:TRUCK]
~s~Verdant Meadows, North San Andreas

[TRK_SF0:TRUCK]
~s~Easter Bay Airport, San Fierro

[TRK_SF1:TRUCK]
~s~Battery Point, San Fierro

[TRK_SF2:TRUCK]
~s~Easter Basin, San Fierro

[TRK_SF3:TRUCK]
~s~Easter Basin, San Fierro

[SPAC_01:DUAL]
GAME OVER!

[SPAC_02:DUAL]
SCORE ~1~

[SPAC_03:DUAL]
TIME TO END THIS GAME OF

[SPAC_04:DUAL]
PLAY

[SPAC_05:DUAL]
QUIT

[SPAC_06:DUAL]
HI-SCORES

[SPAC_07:DUAL]
THIS GAME OF
[SPAC_08:DUAL]
MUST END SOON

[SPAC_09:DUAL]
GAME IS ABOUT TO BE FINISHED

[DUAL_0:DUAL]
0

[DUAL_1:DUAL]
1

[DUAL_2:DUAL]
2

[DUAL_3:DUAL]
3

[DUAL_4:DUAL]
4

[DUAL_5:DUAL]
5

[DUAL_6:DUAL]
6

[DUAL_7:DUAL]
7

[DUAL_8:DUAL]
8

[DUAL_9:DUAL]
9

[DUAL_AA:DUAL]
A

[DUAL_B:DUAL]
B

[DUAL_C:DUAL]
C

[DUAL_D:DUAL]
D

[DUAL_E:DUAL]
E

[DUAL_F:DUAL]
F

[DUAL_G:DUAL]
G

[DUAL_H:DUAL]
H
[DUAL_I:DUAL]
I

[DUAL_J:DUAL]
J

[DUAL_K:DUAL]
K

[DUAL_L:DUAL]
L

[DUAL_M:DUAL]
M

[DUAL_N:DUAL]
N

[DUAL_O:DUAL]
O

[DUAL_P:DUAL]
P

[DUAL_Q:DUAL]
Q

[DUAL_R:DUAL]
R

[DUAL_S:DUAL]
S

[DUAL_T:DUAL]
T

[DUAL_U:DUAL]
U

[DUAL_V:DUAL]
V

[DUAL_W:DUAL]
W

[DUAL_X:DUAL]
X

[DUAL_Y:DUAL]
Y

[DUAL_Z:DUAL]
Z

[DUAL_FS:DUAL]
.

[DUALHID:DUAL]
Press ~m~~widget_arcade_button~ to shoot. Press ~m~~widget_arcade_power_off~ to
exit.

[SHTR_2B:SHTR]
LIVES ~1~

[SHTR_2c:SHTR]
HI-SCORE ~1~

[SHTR_2d:SHTR]
1UP ~1~

[SHTR_2F:SHTR]
HI-SCORES

[SHTR_3B:SHTR]
GAME OVER!

[SHTR_0:SHTR]
0

[SHTR_1:SHTR]
1

[SHTR_2:SHTR]
2

[SHTR_3:SHTR]
3

[SHTR_4:SHTR]
4

[SHTR_5:SHTR]
5

[SHTR_6:SHTR]
6

[SHTR_7:SHTR]
7

[SHTR_8:SHTR]
8

[SHTR_9:SHTR]
9

[SHTR_A:SHTR]
A

[SHTR_B:SHTR]
B

[SHTR_C:SHTR]
C

[SHTR_D:SHTR]
D
[SHTR_E:SHTR]
E

[SHTR_F:SHTR]
F

[SHTR_G:SHTR]
G

[SHTR_H:SHTR]
H

[SHTR_I:SHTR]
I

[SHTR_J:SHTR]
J

[SHTR_K:SHTR]
K

[SHTR_L:SHTR]
L

[SHTR_M:SHTR]
M

[SHTR_N:SHTR]
N

[SHTR_O:SHTR]
O

[SHTR_P:SHTR]
P

[SHTR_Q:SHTR]
Q

[SHTR_R:SHTR]
R

[SHTR_S:SHTR]
S

[SHTR_T:SHTR]
T

[SHTR_U:SHTR]
U

[SHTR_V:SHTR]
V

[SHTR_W:SHTR]
W

[SHTR_X:SHTR]
X

[SHTR_Y:SHTR]
Y

[SHTR_Z:SHTR]
Z

[SHTR_PE:SHTR]
.

[SHTR_LV:SHTR]
~1~

[SHTRHID:SHTR]
Press ~m~~widget_arcade_button~ to shoot. Press ~m~~widget_arcade_power_off~ to
exit.

[GR_A_1:GRAV]
1UP ~1~

[GR_A_2:GRAV]
HI-SCORE ~1~

[GR_A_3:GRAV]
LIVES ~1~

[GR_A_4:GRAV]
BEGIN!

[GR_A_5:GRAV]
GAME OVER!

[GRAV_LV:GRAV]
~1~

[GRAV_2F:GRAV]
HI-SCORES

[VAL_A1:VALET1]
~r~You've given yourself away.

[VAL_A3:VALET1]
Cars to park

[VAL_A4:VALET1]
~s~Your car's been stolen! Get back to the service area.

[VAL_A5:VALET1]
~r~You destroyed a guest's car.

[VAL_A6:VALET1]
~r~You're fired!

[VAL_A7:VALET1]
~s~Valet Parking

[VAL_A8:VALET1]
~s~Time left
[VAL_A9]
~r~You strayed too far.

[VAL_A10:VALET1]
~s~Parking Bonus +~1~ seconds~n~Damage Bonus +~1~ seconds

[VAL_A11:VALET1]
~s~Parking Bonus +~1~ seconds~n~Damage Bonus +~1~ second

[VAL_A12:VALET1]
~s~Parking Bonus +~1~ second~n~Damage Bonus +~1~ seconds

[VAL_A13:VALET1]
~s~Parking Bonus +~1~ second~n~Damage Bonus +~1~ second

[VAL_A14:VALET1]
~s~Total Bonus +~1~ seconds

[VAL_A15:VALET1]
~s~Total Bonus +~1~ second

[VAL_A16:VALET1]
~s~Get back to the car port.

[VAL_A17:VALET1]
Damage Bonus

[VAL_A18:VALET1]
~s~This car doesn't need servicing.

[VAL_A19:VALET1]
~s~You killed a valet.~n~-20 second penalty.

[VAL_A22:VALET1]
The valet is in the car park. Take ~r~him~s~ out while he's down there!

[VAL_A23:VALET1]
The ~r~valet's~s~ leaving the car park.

[VAL_A24:VALET1]
Kill ~r~him~s~ when he gets back down with another car.

[VAL_A25:VALET1]
~s~Follow the ~r~valet~s~ to the underground car park and waste him. Make sure no
one is around.

[VAL_A27:VALET1]
~s~Identify and enter the D.A.'s car when it arrives.

[VAL_A28:VALET1]
~s~A valet has taken the D.A.'s car. Steal the ~r~car~s~ off him before he parks
it.

[VAL_A29:VALET1]
~r~You were supposed to get to the D.A.'s car.

[VAL_A31:VALET1]
~s~Keep the car spotless or the D.A. will notice.
[VAL_A32:VALET1]
~s~Get to the valet ~y~car port~s~ and wait with the other valets.

[VAL_A33:VALET1]
~S~Valet Parking Complete

[PIMP_3:PIMP]
~w~Nice wheels! Keep me safe and you'll get a percentage!

[PIMP_6:PIMP]
~w~Ok! Here's my customer! Let me out and I'll call you when I'm done!

[PIMP_7:PIMP]
~w~Here's your cut!

[PIMP_31:PIMP]
~w~Treat me right!

[PIMP_32:PIMP]
~w~There's your share big boy!

[PIMP_33:PIMP]
~w~Here's my man. Stop nearby. I'll call you when I'm ready for my next
appointment.

[PIMP_35:PIMP]
~w~Help me! This punk is getting rough! He thinks I've given him crabs!

[PIMP_39:PIMP]
~w~I got a cheapskate who won't pay! I need your persuasive technique!

[PIMP_56:PIMP]
~w~Hey, I'm finished. Come by and pick me up!

[PIMP_90:PIMP]
TIME

[PIMP_91:PIMP]
~r~You've run out of time! A pimp has to be quick to look after his girls!

[PIMP_92:PIMP]
~r~Customers won't wait forever! Deliver your girl quicker next time!

[MENU_10:MENU2P]
Peds

[MENU_11:MENU2P]
~1~

[MENU_18:MENU2P]
Yes

[MENU_19:MENU2P]
No

[MENU_26:MENU2P]
Ped limit
[MENU_27:MENU2P]
Bike limit

[MENU_28:MENU2P]
Car limit

[MENU_29:MENU2P]
Time limit

[MENU_30:MENU2P]
~1~ mins

[MENU_31:MENU2P]
~1~ min

[MENU_33:MENU2P]
Peds ~1~

[MENU_34:MENU2P]
~1~

[MENU_36:MENU2P]
Kill ~1~ pedestrians in ~1~ minutes.

[MENU_38:MENU2P]
Destroy ~1~ bikes in ~1~ minutes.

[MENU_41:MENU2P]
Cars ~1~

[MENU_42:MENU2P]
Bikes ~1~

[MENU_45:MENU2P]
LEVEL ~1~

[MENU_46:MENU2P]
Shoot ~1~ pedestrians in ~1~ minutes.

[BLOD_01:BLOOD]
~s~Drive through the checkpoints to increase your overall time.

[BLOD_02:BLOOD]
~s~You will lose if your overall time reaches zero.

[BLOD_03:BLOOD]
~s~Get your overall time above the Target Time to win!

[BLOD_04:BLOOD]
~s~Pick up car upgrades to increase your chances of winning.

[BLOD_05:BLOOD]
~r~You ran out of time!

[BLOD_06:BLOOD]
Results

[BLOD_07:BLOOD]
New Best Time (mins)
[BLOD_08:BLOOD]
Cars Destroyed

[BLOD_09:BLOOD]
~1~

[DCKCR01:DOCKCR]
~s~Stop the boats carrying drugs from entering the docks.

[DCKCR02:DOCKCR]
~s~Use the crane to fling shit at them.

[DCKCR03:DOCKCR]
Boats Stopped: ~1~

[DCKCR04:DOCKCR]
Earnings $~1~

[IE06]
Vehicle Price: $~1~

[IE07]
~r~You don't have enough cash!

[IE08]
Your new vehicle is on the container ship.

[SAVE_G]
You can save your progress by entering CJ's house.

[HELP34]
You must have a sub machine gun to perform a drive-by.

[HELP44]
Walk into the red marker to continue. Hold ~m~~widget_sprint~ to sprint.

[HELPAPD]
Walk into the red marker to continue. Press and hold the lower right corner of your
screen to sprint.

[HELP44B]
Drive your vehicle onto the red marker.

[WANT_L]
Your wanted level has been suspended, if you commit a crime whilst the stars are
flashing your full wanted level will be reinstated.

[HELP3B]
You can only cycle fast or sprint for a limited amount of time.

[HELP3B2]
The more exercise you get the higher your ~h~stamina~w~ will become, allowing you
to exert yourself for longer.

[HLPMAPT]
Tap the Radar to access the Options.

[HLPMAPH]
Press ~m~~widget_radar~ to access the Options.

[HLPMAPK]
Press ~m~~widget_school_exit~ to access the Options.

[TRUCK_H]
Come back here to take the trucker missions.

[DEAL1]
You want some stuff?

[DEAL1Y]
No. Please leave now.

[DEAL1N]
Fuck off and die!

[DEAL2]
Take it easy man.

[DEAL3]
Fuck you man!

[AP_0001]
This is a restricted area - skilled pilots only!

[AP_0002]
They'll give pilot licenses to anybody these days!

[AP_0003]
You need a higher Flying Skill stat to access the airport. The Pilot School can
help you get better.

[LOWR1]
Player

[LOWR2]
Opposition

[LOWR3]
~s~There's a lowrider meeting in ~y~El Corona~s~. If you hurry you might make it
there.

[LOW_06:LOWR]
You again!

[LOW_07:LOWR]
Choose your wager

[LOW_08:LOWR]
I'm not losing this time

[LOW_24:LOWR]
Nice wheels! Can I join you for this?

[LOW_25:LOWR]
You need to move the hydraulics in time to the music

[LOW_28:LOWR]
Take my money then bitch.

[LOW_29:LOWR]
If you want to go at it again there's a contact a the taco stand, he'll tell you
where and when.

[LOW_30:LOWR]
Your bouncing was pure pish.

[LOW_31:LOWR]
Come back when you're ready to lose some more cash.

[LOW_03:LOWR]
~s~Get to the ~y~lowrider meeting~s~.

[LOW_04:LOWR]
~r~The meeting is dispersing because you attacked a group member.

[LOW_05:LOWR]
~s~You need a car with hydraulic suspension to compete.

[LOW_23:LOWR]
~s~Get back in the ~b~lowrider~s~.

[LOW_32:LOWR]
~r~The meeting is dispersing because you messed with one of their cars.

[LOW_33:LOWR]
~r~You lost the lowrider challenge.

[LOW_34:LOWR]
~r~Your lowrider is history.

[LOW_35:LOWR]
~r~The lowrider meeting has dispersed.

[LOW_36:LOWR]
~s~You need a lowrider with hydraulics.

[SWE2_J:SWEET2]
~s~Go back to ~y~Emmet's Yard~s~.

[TWAR2_A:SWEET3]
~s~Get in the ~b~car~s~.

[TWAR2_C:SWEET3]
~s~Drive to the ~Y~Cluckin' Bell~s~ drive-thru.

[NEEDKEY]
~s~You need the keycard from Millie to continue.

[GOODKEY]
~s~You can now pick up the keycard from Millie's place.

[BADKEY]
~s~You will need to steal the keycard from Millie's place.

[GOTKEY]
~s~You have acquired the keycard for the casino heist.
[HELP100]
You have earned some respect! If you earn enough respect you will gain the ability
to recruit gang members.

[HELP101]
Respect can be earned be passing certain missions, killing rival gangs members,
gaining territory and tagging.

[SAVE_G2]
You can save a vehicle by parking it in the garage.

[AIR1_13:DSERT3]
~s~Go to ~y~El Castillo del Diablo~s~ in the desert.

[AIR1_14:DSERT3]
~s~Set off the ~r~smoke flare~s~.

[AIR1_15:DSERT3]
~s~Pick up the ~g~rockets~s~.

[AIR1_16:DSERT3]
~s~Take a suitable vehicle and go to the top of the ~y~mountain~s~.

[AIR1_17:DSERT3]
Heli

[RY2_59:RYDER2]
~s~Open the front gate by shooting the ~r~switch~s~ on the other side of the wall.

[RY2_60:RYDER2]
~s~Open the warehouse door by shooting the ~r~switch~s~ on the wall.

[RY2_61:RYDER2]
~s~Shoot the ~r~switch~s~ to open the front gate.

[RY2_62:RYDER2]
~s~Shoot ~r~switch~s~ to open warehouse door.

[RY2_63:RYDER2]
~s~Lift boxes with the forklift and drop them ~y~behind the van~s~.

[RY2_65:RYDER2]
~s~Drop the box.

[RY2_66:RYDER2]
~s~Head to the lock up in ~y~Willowfield~s~.

[RY2_67:RYDER2]
~s~Get in the ~b~van~s~.

[RY2_68:RYDER2]
Tap ~m~~widget_auto_hydraulics~ to control the truck's forks.

[RY2_68X:RYDER2]
Press ~m~~widget_auto_hydraulics~ to control the truck's forks.

[RY2_69:RYDER2]
Position the forks below the box then raise the forks to lift the box.
[RY2_70:RYDER2]
~s~Use the forklift truck to load boxes onto the ~b~van~s~.

[RY2_73:RYDER2]
~s~You can only ditch 3 boxes, you need to keep the rest!

[SYN2_60:SYN2]
~s~Go to Jizzy's club.

[SYN2_61:SYN2]
~s~Ram the ~r~diplomat's car~s~ to prevent him from calling backup.

[SYN2_62:SYN2]
~r~You lost the diplomat.

[SYN2_63:SYN2]
Ho

[S2HELP1:SWEET2]
~s~Go inside the ~y~Binco clothes shop~s~.

[S2HELP2:SWEET2]
~s~Walk into the marker to try on some new threads.

[SWE2_F:SWEET2]
~s~Use manual aim to shoot the car's gas tank.

[CES_CK1]
~s~You need to be in a lowrider car.

[CES_CK2]
~s~This vehicle isn't suitable find another.

[CES_CK3]
~s~You need to be in a car.

[MAN2_09:MAN_2]
~s~Get in the boat

[MAN2_10:MAN_2]
~s~Find a way to switch off the SAM sites

[GM1_1:GROVE1]
~s~Go to ~y~Glen Park~s~.

[GM1_3:GROVE1]
~s~Attack the Ballas and take over their territory.

[GM1_9:GROVE1]
~s~Kill B Dup's ~r~Guards~s~!

[GM1_7:GROVE1]
SWEET

[MOREREP]
~s~You need to gain more respect.

[RYBLIP]
Follow the 'R' blip on the radar to find Ryder's place.

[MAN2_11:MAN_2]
~s~Destroy the flotilla of ~r~spy ships

[TW2_Y:SWEET3]
~r~You failed to protect your homies.

[IMPEXP]
Import/Export(impexp-NF)

[BMXODD]
BMX stunts(stunt-CR)

[DANCEOD]
Dancing(dance-CC)

[TW2_Z:SWEET3]
~s~Drive Smoke to his ~y~house~s~.

[PD_01:CASINO2]
Enter the Quarry and steal the dynamite.

[PD_02:CASINO2]
You'll need something heavy to smash this dynamite crate.

[PD_05:CASINO2]
1 stick of 4

[PD_06:CASINO2]
2 sticks of 4

[PD_07:CASINO2]
3 sticks of 4

[PD_08:CASINO2]
4 sticks of 4

[PD_09:CASINO2]
~r~You blew up the dynamite.

[PD_10:CASINO2]
Security is blocking the exit.

[PD_11:CASINO2]
~s~Use the ~b~dirt bike ~s~and find another way out!

[PD_12:CASINO2]
~s~Now collect the ~r~Dynamite~s~!

[PD_16:CASINO2]
~s~Go to the ~y~Quarry~s~.

[PD_18:CASINO2]
~r~The bike was destroyed!

[PD_19:CASINO2]
~r~The dynamite has been destroyed!
[PD_20:CASINO2]
The dynamite is rigged to blow!

[PD_21:CASINO2]
Get it before the workers destroy it.

[PD_22:CASINO2]
~s~Get back home with the dynamite.

[PD_23:CASINO2]
~s~Follow the ~y~arrows ~s~to escape.

[PD_25:CASINO2]
Detonation

[PD_26:CASINO2]
~s~Get the ~g~Dynamite ~s~before the timer runs out and it's detonated.

[PD_27:CASINO2]
You'll need something heavy to smash those crates.

[PD_28:CASINO2]
~s~Now deliver the dynamite to the ~y~drop point~s~.

[PD_29:CASINO2]
~s~Pick up the ~r~Dynamite~s~.

[PD_30:CASINO2]
~r~You idiot you blew up the couriers car!

[PD_31:CASINO2]
~r~You idiot you killed the courier!

[DOC2_01:DOC2]
~s~Use the ~b~pickup truck~s~ around the corner to rescue Madd Dogg!

[DOC2_05:DOC2]
~s~Catch ~b~Madd Dogg ~s~when he jumps.

[DOC2_06:DOC2]
~s~Drive Madd Dogg to ~y~hospital ~s~CAREFULLY. Each bump reduces his chance of
survival.

[DOC2_07:DOC2]
Madd Dogg

[DOC2_09:DOC2]
~r~You won't be able to catch Madd Dogg now.

[DOC2_10:DOC2]
~r~You let Madd Dogg die.

[DOC2_11:DOC2]
~s~Go back and rescue ~b~Madd Dogg~s~!

[DOC2_15:DOC2]
~s~Go and save ~y~Madd Dogg ~s~before he jumps!

[DOC2_19:DOC2]
~s~Get back in the ~b~truck~s~!

[DOC2_20:DOC2]
~s~Drive Madd Dogg to the ~y~Hospital~s~!

[MAN3_01:MAN_3]
~s~Pick up Sweet from the ~y~Precinct~s~.

[MAN3_02:MAN_3]
~r~You missed the bus.

[MAN3_03:MAN_3]
~s~You lost ~b~Sweet~s~, go back and get him.

[MAN3_05:MAN_3]
~s~Drive Sweet to ~y~Grove Street~s~.

[MAN3_08:MAN_3]
You need a vehicle to pick up Sweet.

[MAN3_11:MAN_3]
~r~Sweet has been killed.

[MAN3_18:MAN_3]
Sweet's out of jail, he's going to need a ride.

[MAN3_19:MAN_3]
~s~Get a bigger vehicle!

[MAN3_20:MAN_3]
Kill any crack dealers in your hood to keep your gang healthy.

[MAN3_21:MAN_3]
If a gang member is high on crack you won't be able to use him.

[MAN3_22:MAN_3]
~s~Take back the hood from the Ballas and clean out the ~r~Dealers~s~!

[MAN3_27:MAN_3]
Time Left

[MAN3_28:MAN_3]
~s~Now take back the hood!

[MAN3_29:MAN_3]
~s~Now kill the ~r~Dealers~s~!

[MAN3_30:MAN_3]
~s~Shoot some Ballas to start a gang war!

[MAN3_31:MAN_3]
~s~Go back and take the hood at ~y~Grove Street~s~.

[MAN3_32:MAN_3]
Sweet

[MAN3_33:MAN_3]
The Hood is yours!
[F4_T0:FARLIE4]
~s~Pick up the car from the airport ~y~car park~s~.

[F4_T2:FARLIE4]
~s~Get the car back in one piece!

[F4_D:FARLIE4]
Damage

[F4_F:FARLIE4]
~r~The car has been destroyed!

[F4_T4:FARLIE4]
~s~Get back in the ~b~car~s~!

[F4_T5:FARLIE4]
It's an ambush, the Da Nang Boys are covering the exits!

[F4_T7:FARLIE4]
~s~Get the ~b~car~s~!

[F4_T8:FARLIE4]
~s~Take the car back to the ~y~garage~s~.

[F4_T9:FARLIE4]
~s~Dodge the enemy ~r~bikes~s~!

[SYN4_02:SYN4]
~r~Jizzy's ~s~escaping with the phone, hunt him down!

[SYN4_04:SYN4]
~s~Sneak down to ~y~Jizzy~s~ silently, you need to get that number.

[SYN4_05:SYN4]
~r~Jizzy's ~s~escaping, Hunt him down!

[SYN4_06:SYN4]
~r~You killed Jizzy before he made the call.

[SYN4_08:SYN4]
~r~You scared Jizzy before he made the call.

[SYN4_11:SYN4]
Phone collected!

[SYN4_12:SYN4]
~s~Use the ~y~Skylight ~s~to get into the club!

[SYN4_17:SYN4]
~r~You were spotted.

[SYN4_18:SYN4]
The guard has raised the alarm, be extra careful!

[SYN4_20:SYN4]
~s~Go pay Jizzy a visit at the ~y~Pleasure Domes club~s~!

[SYN4_29:SYN4]
~r~You let Jizzy escape with the phone.
[SYN4_32:SYN4]
~r~You blew up the phone.

[SYN4_33:SYN4]
~s~Now collect the ~g~phone~s~.

[SYN7_01:SYN7]
~s~Go and pick up the wired car from the ~y~Bomb Shop~s~.

[SYN7_03:SYN7]
~s~ Park the car inside the ~y~Crack lab~s~.

[SYN7_05:SYN7]
~s~ Bomb activated.

[SYN7_8:SYN7]
~s~Get as far away from the crack lab as possible!

[SYN7_9:SYN7]
~r~The blast did not destroy the crack lab!

[SYN7_13:SYN7]
~s~They've shut the gate!

[SYN7_18:SYN7]
Bomb ~1~

[SYN7_20:SYN7]
~m~~widget_vehicle_bomb~ Activate bomb.

[SYN7_23:SYN7]
~s~Escape out the ~y~Main gates~s~.

[SYN7_24:SYN7]
~r~You got caught in the blast!

[SYN7_29:SYN7]
~s~Get back in the ~b~car ~s~and set the bomb!

[SYN7_32:SYN7]
~s~Get back in the ~b~car~s~!

[SYN7_34:SYN7]
~s~Park the car near the ~y~Chemical containers~s~.

[SYN7_35:SYN7]
~s~Use the ~y~Ramp ~s~to get into the crack lab.

[SYN7_36:SYN7]
~r~The car has been destroyed!

[SYN7_37:SYN7]
~s~Get out of the warehouse before the timer runs out.

[SYN7_38:SYN7]
~s~Use the ~b~Car ~s~to ramp over the wall.

[SYN7_39:SYN7]
~s~Get back to the ~y~Garage~s~.

[SYN7_52:SYN7]
~s~Kill the ~r~Guards~s~, that will get their attention.

[HM9_2:HEIST9]
~s~Find and open the ~y~swipecard door~s~!

[HM9_5:HEIST9]
~s~Use the forklift to open the ~y~roller door~s~.

[HM9_9:HEIST9]
~r~You failed to protect the guys!

[HM9_12:HEIST9]
~s~Find the ~y~swipecard door ~s~and open it.

[HM9_13:HEIST9]
~r~You idiot you have destroyed the forklift, the only way to open the roller door!

[HM9_14:HEIST9]
~s~Open the ~y~roller door~s~.

[HM9_15:HEIST9]
~r~The van is gone, there is no way to transport the money.

[HM9_21:HEIST9]
~s~Clear the corridors of ~r~security ~s~so the team can reach the vault.

[HM9_23:HEIST9]
~s~Get back in the ~b~Forklift~s~!

[HM9_25:HEIST9]
~s~Follow the rooftops and collect the ~g~parachute~s~.

[HM9_26:HEIST9]
~s~Go up the elevator and get to the roof!

[HM9_28:HEIST9]
~s~Enter the ~y~Mafia Casino~s~!

[HM9_29:HEIST9]
Tap ~m~~widget_mission_start~ to use swipecard.

[HM9_29X:HEIST9]
Press ~m~~widget_mission_start~ to use swipecard.

[HM9_34:HEIST9]
~s~Find the ~y~vent ~s~to gas the guards.

[HM9_35:HEIST9]
~s~Chuck the gas canister into the ~y~Vent~s~.

[HM9_36:HEIST9]
Gas the guards first!

[HM9_37:HEIST9]
~r~The guards saw you and raised the alarm.
[HM9_40:HEIST9]
~s~Head downstairs and check on the ~b~team~s~!

[HM9_45:HEIST9]
~s~Get onto the ~y~roof~s~!

[HM9_48:HEIST9]
~r~You idiot you wasted all the grenades!

[HM9_51:HEIST9]
~s~You'll need something big to lift this door up.

[HM9_52:HEIST9]
~r~You blew your disguise, scrub the mission!

[GR2_01:GROVE2]
SWEET

[GR2_02:GROVE2]
~s~You have left Sweet behind go get him.

[GR2_03:GROVE2]
~r~Sweet's dead!

[GR2_05:GROVE2]
~s~Shoot some Ballas to start a war!

[GR2_09:GROVE2]
~s~Go and take back ~y~Idlewood~s~!

[RYD3_B:RYDER3]
~r~Ryder is dead!

[RYD3_E:RYDER3]
Power

[RYD3_F:RYDER3]
Crates

[RYD3_H:RYDER3]
~s~Drive the van to the ~y~ammo train~s~.

[RYD3_M:RYDER3]
~s~Shoot the ~r~Vagos ~s~robbing the train!

[RYD3_R:RYDER3]
~r~One of your gang members died. You need to keep them alive!

[RYD3_T:RYDER3]
~r~You did not get enough boxes.

[RYD3_1:RYDER3]
~s~Climb onto the back of the ~y~train~s~.

[RYD3_2:RYDER3]
~s~Protect the train from the ~r~Ballas~s~!

[RYD3_3:RYDER3]
Time
[RYD3_13:RYDER3]
~s~Use the nearby ~y~pay 'n' spray~s~ to lose the cops.

[RYD3_14:RYDER3]
~r~Ryder's truck has been destroyed!

[CM10_19:CASIN10]
~s~Fly back to ~y~Las Venturas Airport~s~.

[CM2_15:CRASH2]
~s~When an attack takes place the territory will flash red and an icon will be
placed on the radar.

[CM2_19:CRASH2]
The radar icon indicates the territory to attack, it will stay on the radar until
you own the territory.

[CM2_3:CRASH2]
~s~Go to ~y~Glen Park, Ballas territory~s~ and take it over, if you need a gun go
into ~b~Ammu-Nation~s~.

[VAL_56:VALET1]
~s~Go ~y~outside~s~ the valet car port to call the cops.

[VAL_57:VALET1]
~s~Get the D.A.'s car back in the ~y~parking space~s~.

[VAL_60:VALET1]
~s~Valet Mission Level ~1~

[VAL_61:VALET1]
~s~Make $~1~ in ~1~ minutes.

[VAL_62:VALET1]
~s~Valet Mission Level ~1~ Passed.

[VAL_63:VALET1]
~s~Valet Mission cancelled.

[VAL_64:VALET1]
~s~You returned this car damaged. $~1~ deducted.

[VAL_65:VALET1]
~s~You received $~1~ tip.

[VAL_66:VALET1]
~s~That's a ~1~ seconds time bonus.

[VAL_67:VALET1]
~s~Cars parked:

[VAL_68:VALET1]
~s~~1~ cars parked.

[VAL_69:VALET1]
~s~You need to park ~1~ cars before the time runs out.

[VAL_70:VALET1]
~s~You need to park ~1~ car before the time runs out.

[VAL_71:VALET1]
~s~Valet mission failed.

[VAL_72:VALET1]
~r~You failed to make enough tips.

[VAL_73:VALET1]
~s~Valet mission ended.

[VAL_74:VALET1]
~s~~1~ Time Bonus!

[VAL_75:VALET1]
~s~$~1~ Tip Bonus!

[VAL_76:VALET1]
~s~Park ~1~ cars in ~1~ minutes.

[VAL_77:VALET1]
~s~You'll receive a ~1~ second time bonus each time you park a car.

[VAL_78:VALET1]
~s~The driver got tired of waiting.

[VAL_79:VALET1]
~s~Another valet picked up the waiting car.

[VAL_80:VALET1]
~s~You've damaged the car too much. Go back and wait for another.

[VAL_81:VALET1]
Car Damage

[VAL_82:VALET1]
~S~Other valets will attempt to service waiting cars before you.

[VAL_83:VALET1]
~r~You killed one of the valets.

[VAL_84:VALET1]
~s~There's a car waiting to be serviced.

[VAL_85:VALET1]
~s~Service cars within the time limit.

[VAL_86:VALET1]
~s~Each car you park will give a time bonus.

[VAL_87:VALET1]
~s~Damaging a car will reduce your time bonus.

[VAL_90]
~S~Get a valet uniform to work as a valet.

[VAL_91:VALET1]
~S~Valet Mission.
[ANR_44]
~s~Congratulations, you've mastered that weapon. Now let's see you try with
another.

[ANR_45]
~s~You've completed the Ammu-Nation challenge.

[ANR_46]
~s~The first to score 20 points will win.

[ANR_47]
Micro SMG ~n~Round 1

[ANR_48]
Micro SMG ~n~Round 2

[ANR_49]
Micro SMG ~n~Round 3

[ANR_50]
AK47 ~n~Round 1

[ANR_51]
AK47 ~n~Round 2

[ANR_52]
AK47 ~n~Round 3

[ANR_53]
Micro SMG Challenge Passed

[LA1_36:LAFIN2]
~S~The Ballas are bringing in backup.

[LA1_37:LAFIN2]
~S~More Ballas are closing in.

[LA1_38:LAFIN2]
~S~Ballas wheels joining the action!

[DES9_44:DSERT9]
~s~Drive the bike up the plane's ramp before it takes off.

[DES9_45:DSERT9]
~s~Use a satchel charge to destroy the plane.

[DES9_46:DSERT9]
~s~Jump out the plane with this guard's parachute after detonating the bomb.

[DES9_47:DSERT9]
~s~You have the parachute. Now detonate a satchel charge and get clear of the
plane.

[DES9_50:DSERT9]
~s~Avoid weapon fire whilst on the aircraft.

[SWE1_G:SWEET1]
Spraying over a rival tag will gain you respect from your gang. There are many
tags scattered around Los Santos to find.
[SWE1_H:SWEET1]
These are Ballas gang members, dressed in purple. They are your sworn enemy.

[SWE1_Z1:SWEET1]
Enemy gang territories can be dangerous. Hang around for too long and you will
attract attention.

[SAVE]
To save the game, pick up the diskette icon. Saving the game will advance time by 6
hours.

[INT_CJ1]
Go inside CJ's house to continue.

[CUT152]
BCRAS2

[FUDHLP1]
If you do not eat you will lose weight and eventually energy. The red bar shows how
much energy you have.

[FUDHLP2]
When you eat, you gain energy but eat too much and you will become fat.

[INT2_8:INTRO2]
Walk into the yellow marker to enter the barber shop.

[INT2_1]
~s~Go and see Ryder, he lives down the street.

[BCR1_14:BCRASH1]
~s~Get a vehicle!

[BCR1_18:BCRASH1]
~s~Make your way up the ~y~mountain~s~ to find that snitch!

[CAT3_13:CAT]
To attach to a trailer, slowly back the cab into the front of the trailer.

[SYN1_07:SYN1]
~s~Get in the ~b~car~s~.

[SYN1_08:SYN1]
~r~You destroyed the car!

[TWAR610:SWEET7]
~s~Join Sweet in that ~b~car~s~. You need to pick up some help for the hit.

[TWAR611:SWEET7]
~s~You need help on this hit but before you can recruit gang members you need to be
respected.

[TWAR612:SWEET7]
~s~Get to Ballas territory and take out some tough ~r~gang members~s~ to earn
respect.

[TWAR615:SWEET7]
~s~Good. Your respect is increasing, keep taking out enemy gang members.
[TWAR617:SWEET7]
~s~You've earned enough respect. Join Sweet back at his ~b~car~s~ now.

[TWAR618:SWEET7]
~r~Getting rough with Sweet won't earn you any respect!

[TWAR619:SWEET7]
~r~The funeral will be over! Kane's going to survive another day!

[TWAR625:SWEET7]
~r~You've started trouble too early! Kane won't arrive now!

[TWAR626:SWEET7]
~r~Kane's~s~ making a dash for that vehicle! Get him!

[TWAR627:SWEET7]
~r~Too late! Kane's in his own neighborhood! It's not safe to continue the pursuit!

[TWAR628:SWEET7]
~s~Kane's dead! Take out the rest of his ~r~men~s~ now!

[TWAR629:SWEET7]
~s~Kane is getting away! Follow ~b~Sweet~s~, he's going to hijack that car!

[TWAR630:SWEET7]
~s~Get in Sweet's ~b~car~s~. You need to get to the cemetery before the funeral's
over.

[TWAR631:SWEET7]
~s~Everybody's in. Drive to the back of the ~y~cemetery~s~ before Kane arrives.

[TWAR632:SWEET7]
~s~Get yourself and those gang members back in the ~b~car~s~ quickly.

[TWAR633:SWEET7]
~r~You've wrecked Sweet's car and the job hasn't been done!

[TWAR635:SWEET7]
~s~Climb over the wall and approach ~b~Sweet~s~ and his men.

[TWAR636:SWEET7]
~s~Kill ~r~Kane~s~, don't let him get away!

[TWAR638:SWEET7]
~r~Sweet's been killed! That wasn't part of the plan!

[TWAR640:SWEET7]
~s~Sweet's hot-wired that ~b~car~s~! Get in!

[TWAR641:SWEET7]
~s~Follow ~r~Kane~s~ and kill him!

[TWAR643:SWEET7]
~s~It will be harder to catch Kane on foot! Get back in the ~b~vehicle~s~ now!

[TWAR644:SWEET7]
~s~Get in the ~b~car~s~ and drive Sweet back home!
[TWAR645:SWEET7]
~s~Get in the ~b~car~s~ and drive!

[TWAR646:SWEET7]
~s~Kane's dead, get Sweet back ~y~home~s~ safely!

[TWAR647:SWEET7]
~s~Get Sweet safely back ~y~home~s~ now!

[TWAR648:SWEET7]
~r~That car could have been useful! There was no need to destroy it!

[TWAR649:SWEET7]
~s~Drive the car near ~r~Kane~s~ so Sweet has a clear shot!

[TWAR652:SWEET7]
~s~Get those ~b~gang members~s~ to join you. They respect you enough to provide
help.

[TWAR656:SWEET7]
The higher the respect you have with a gang the more members you can recruit to
your group.

[TWAR658:SWEET7]
~r~The job isn't going to be any easier short-handed!

[TWAR659:SWEET7]
~s~You've got two gang members in your group now but not the men wanted for the
job! Pick the right two this time!

[TWAR664:SWEET7]
~r~Sweet's car is ablaze and he's too smart to get back in!

[HEI1_1:HEIST1]
~s~Security's strict in the ~y~planning department~s~. Don't start trouble!

[HEI1_6:HEIST1]
~s~You can't photo the casino blueprints with the guard around! You need to divert
his attention.

[HEI1_7:HEIST1]
~s~There's a ~y~document depository~s~ downstairs. Head down to see if you can
cause a distraction

[HEI1_9:HEIST1]
~s~This is a civic building. No visible guns or you'll be ejected from the premises

[HEI1_10:HEIST1]
~s~Those old ~g~air con units~s~ are decrepit. Destroy them anyway you can.

[HEI1_11:HEIST1]
~s~If you need another ~r~camera~s~ or film, head back to the casino area and
persuade a tourist to part with theirs!

[HEI1_20:HEIST1]
~s~That's it! That fire alarm ought to occupy those guards.

[HEI1_22:HEIST1]
~s~Okay! They're busy with the evacuation just now. Get upstairs and photograph
those ~y~blueprints~s~ pinned to the wall.

[HEI1_25:HEIST1]
~s~Great! You've photographed the casino blueprints! Get out of the ~y~building~s~
before you're caught.

[HEI1_33:HEIST1]
~s~The ~y~stairwell~s~ is now accessible. Climb up to get to the location of the
blueprints.

[HEI1_34:HEIST1]
~s~The ~y~blueprints~s~ you need to photograph are in the far room on the top
floor.

[HEI1_35:HEIST1]
~s~There are ~r~tourists~s~ on that ship. Identify one with a camera and take it by
force.

[HEI1_39:HEIST1]
~s~Good! Get that ~g~camera~s~ picked up.

[HEI1_41:HEIST1]
~s~You need a camera to get a copy of those casino blueprints. Grab one from some
~r~tourists~s~ at the strip.

[HEI1_46:HEIST1]
~s~The cops can't shut the bottom doors due to the fire! Use your weapons if you
need to.

[HEI1_50:HEIST1]
~r~You were told that this is a low-profile job and you were showing off your
weaponry!

[HEI1_52:HEIST1]
~r~That's just great! We should have distracted the guard before taking any
photographs!

[BOAT_T1:BOAT]
time

[BOAT_A:BOAT]
basic seamanship

[BOAT_B:BOAT]
plot a course

[BOAT_C:BOAT]
fresh slalom

[BOAT_C1:BOAT]
~s~Navigate through the center of each pair of ~y~buoys~s~ in as quick a time as
possible.

[BOAT_D:BOAT]
flying fish

[BOAT_D1:BOAT]
~s~ Power towards the jump ramp and land within the parallel ~y~buoys~s~ to
register a valid jump.
[BOAT_E:BOAT]
land, sea and air

[BOAT_7:BOAT]
Finish Time

[BOAT_9:BOAT]
Damage Penalty

[BOAT_10:BOAT]
Overall Time

[BOAT_11:BOAT]
Jump Distance

[BOAT_12:BOAT]
Jump Invalid!

[BOAT_31:BOAT]
~y~Checkpoint

[BOAT_32:BOAT]
~s~In stopping region

[BOAT_33:BOAT]
~s~Finished!

[BOAT_34:BOAT]
~r~Time over!

[BOAT_46:BOAT]
new record

[BOAT_47:BOAT]
new certificate awarded

[BOAT_52:BOAT]
Navigate

[BOAT_53:BOAT]
Exit

[BOAT_54:BOAT]
Start

[BOAT_55:BOAT]
GOLD

[BOAT_56:BOAT]
SILVER

[BOAT_57:BOAT]
BRONZE

[BOAT_58:BOAT]
record time ~1~:~1~s

[BOAT_60:BOAT]
longest jump ~1~ meters

[BOAT_64:BOAT]
NO AWARD

[BOAT_72:BOAT]
~<~~>~

[BOAT_75:BOAT]
Results

[BOAT_76:BOAT]
Continue

[BOAT_77:BOAT]
~1~:~1~s

[BOAT_78:BOAT]
~1~:~1~s

[BOAT_79:BOAT]
~1~m ~1~s

[BOAT_80:BOAT]
~1~:~1~m

[BCOU_3:BCOU]
~s~Get those items thrown through the ~y~dropoff coronas~s~ quickly!

[BCOU_4:BCOU]
~s~Drive the bike around town and launch items through the ~y~dropoff coronas~s~
before time runs out.

[BCOU_5:BCOU]
~s~Item Delivered! Get to another ~y~dropoff corona~s~ and deliver another item.

[BCOU_6:BCOU]
~s~All items delivered! Head back to your ~y~pick up point~s~ to collect your
payment.

[BCOU_7:BCOU]
~s~Payment $~1~

[BCOU_8:BCOU]
items onboard

[BCOU_10:BCOU]
~s~Launch a package and get it through the ~y~dropoff marker~s~ to register a
successful delivery.

[BCOU_11:BCOU]
~r~You don't have enough items available to fulfill the delivery quota of this run!

[BCOU_12:BCOU]
Good job! Let's work out your cut of the profits!

[BCOU_18:BCOU]
LA Biker
[BCOU_19:BCOU]
LV Biker

[BCOU_20:BCOU]
SF Biker

[BCOU_21:BCOU]
Payment:

[BCOU_22:BCOU]
Time Left

[BCOU_23:BCOU]
Items Spare

[BCOU_24:BCOU]
Total Cash

[BCOU_31:BCOU]
Get on bike:

[BCOU_33:BCOU]
~r~Out of time!

[BCOU_35:BCOU]
~r~Delivery run over.

[BCOU_37:BCOU]
~s~You've got ~1~ seconds to get back on the ~b~bike~s~ or this run's over!

[BCOU_40:BCOU]
0 out of 4 runs completed

[BCOU_41:BCOU]
1 out of 4 runs completed

[BCOU_42:BCOU]
2 out of 4 runs completed

[BCOU_43:BCOU]
3 out of 4 runs completed

[BCOU_44:BCOU]
4 out of 4 runs completed

[BCOU_45:BCOU]
5 out of 4 runs completed

[BCOU_46:BCOU]
6 out of 4 runs completed

[BCOU_47:BCOU]
7 out of 4 runs completed

[BCOU_48:BCOU]
~y~San Fierro Courier complete!

[BCOU_49:BCOU]
~y~Los Santos Courier complete!
[BCOU_50:BCOU]
~y~Las Venturas Courier complete!

[PIMP_1:PIMP]
~s~You've got ~1~ seconds to get back in the ~b~car~s~ or this pimping session is
over!

[PIMP_2:PIMP]
~s~There's a ~b~girl~s~ nearby - go pick her up.

[PIMP_10:PIMP]
~s~Head to the ~y~Docks~s~ to find a potential trick for your girl.

[PIMP_11:PIMP]
~s~Get to ~y~Los Santos Airport~s~ to find a customer.

[PIMP_12:PIMP]
~s~Go to ~y~Willowfield~s~ now.

[PIMP_13:PIMP]
~s~Head up to the ~y~Bluffs~s~ region.

[PIMP_14:PIMP]
~s~Drive into the ~y~Commerce~s~ district.

[PIMP_15:PIMP]
~s~Take your girl ~y~Downtown~s~ now.

[PIMP_16:PIMP]
~y~Glen Park~s~ is your next destination.

[PIMP_17:PIMP]
~s~Get to ~y~Little Mexico~s~ for another trick.

[PIMP_18:PIMP]
~s~Make for the church in ~y~Jefferson~s~ now.

[PIMP_19:PIMP]
~y~East Los Santos~s~ next.

[PIMP_20:PIMP]
~s~Drive to ~y~Los Flores~s~ to find another customer.

[PIMP_21:PIMP]
~s~Drop your girl off at ~y~East Beach~s~ this time.

[PIMP_22:PIMP]
~s~Head for the ~y~Conference Center~s~ at the centre of town.

[PIMP_23:PIMP]
~s~Make for ~y~Verona Beach~s~ this time.

[PIMP_24:PIMP]
~y~Santa Maria Beach~s~ is your next destination.

[PIMP_25:PIMP]
~s~Drive to the ~y~Marina~s~ to find another customer for your girl.
[PIMP_26:PIMP]
~s~Head in to the ~y~Market~s~ region now.

[PIMP_27:PIMP]
~s~Central ~y~Rodeo~s~ is your next destination.

[PIMP_28:PIMP]
~s~Make for the ~y~Rodeo~s~ steps this time.

[PIMP_29:PIMP]
~s~Head on up to ~y~Richman~s~ to find another customer for your girl

[PIMP_30:PIMP]
~s~Good! Go and pick up another ~b~girl~s~.

[PIMP_36:PIMP]
~s~A ~r~customer~s~ is being too rough with your girl! Get him!

[PIMP_37:PIMP]
~s~Chase down that ~r~punk~s~ quickly

[PIMP_38:PIMP]
~s~Good work! Drive back and pick up your ~b~girl~s~ to continue.

[PIMP_40:PIMP]
0 out of 10 pimps successful!

[PIMP_41:PIMP]
1 out of 10 pimps successful!

[PIMP_42:PIMP]
2 out of 10 pimps successful!

[PIMP_43:PIMP]
3 out of 10 pimps successful!

[PIMP_44:PIMP]
4 out of 10 pimps successful!

[PIMP_45:PIMP]
5 out of 10 pimps successful!

[PIMP_46:PIMP]
6 out of 10 pimps successful!

[PIMP_47:PIMP]
7 out of 10 pimps successful!

[PIMP_48:PIMP]
8 out of 10 pimps successful!

[PIMP_49:PIMP]
9 out of 10 pimps successful!

[PIMP_50:PIMP]
Pimping Complete!

[PIMP_51:PIMP]
~r~Your girl can't service customers in hospital! You're no playa!
[PIMP_52:PIMP]
~r~Respect your customers! They won't use your girls again if you get tough with
them!

[PIMP_53:PIMP]
~s~Get to the customer's ~y~area~s~ now!

[PIMP_54:PIMP]
~s~Pick up your ~b~girl~s~ now!

[PIMP_55:PIMP]
~s~That ~r~customer~s~ is taking advantage of your services. Destroy him!

[PIMP_57:PIMP]
~s~Your ~b~girl~s~ has finished with a customer. Go and pick her up.

[PIMP_59:PIMP]
~r~Pimping session over.

[PIMP_60:PIMP]
~s~Excellent pimping! You've kept your girls safe.

[PIMP_70:PIMP]
Pimping

[PIMP_71:PIMP]
Payment:

[PIMP_72:PIMP]
Trick Cut

[PIMP_73:PIMP]
Multiplier

[PIMP_74:PIMP]
Total Cash

[PIMP_75:PIMP]
X ~1~

[PIMP_80:PIMP]
~s~Drive to ~y~Mulholland~s~ to find another customer.

[PIMP_81:PIMP]
~s~Head to the car wash in ~y~Mulholland~s~ next.

[PIMP_82:PIMP]
~s~Get your girl to ~y~Vinewood~s~ this time.

[PIMP_83:PIMP]
~s~Take your girl near the ~y~Temple~s~ cemetery.

[PIMP_84:PIMP]
~s~Head back to ~y~Idlewood~s~ for another trick for your girl.

[PIMP_85:PIMP]
~s~Drive to ~y~Ganton~s~ this time.
[PIMP_86:PIMP]
~s~Make for ~y~El Corona~s~ to find another customer.

[PIMP_87:PIMP]
~s~Head towards ~y~Little Mexico~s~ to find another customer.

[RYD1_96:RYDER1]
~r~You did not manage to steal enough crates.

[RYD1_97:RYDER1]
~s~You need to steal at least ~1~ crates of guns.

[DES1_34:TORENO1]
Monster

[DES1_68:TORENO1]
~r~You did not make it into the top five.

[DES1_69:TORENO1]
~s~You need to get a time better than ~1~:~1~.

[DES1_70:TORENO1]
~s~You need to get a time better than ~1~:0~1~.

[HEI2_15:HEIST2]
~s~GO!

[BURGLAR]
'Burglar'

[BURG36:BURGLAR]
~s~This load: ~1~ items $~1~

[BURG37:BURGLAR]
TOTAL: ~1~ items worth $~1~

[BURG39:BURGLAR]
~s~This load: ~1~ item $~1~

[WUZ4_01:WUZI4]
~s~Make your way down into the ~y~hull~s~ of the ship.

[WUZ4_02:WUZI4]
~s~Swim over to the ~y~freighter~s~.

[WUZ4_03:WUZI4]
~r~One of the refugees died!

[WUZ4_04:WUZI4]
~s~Perform a silent kill on the ~r~target~s~.

[WUZ4_05:WUZI4]
~s~Take out the refugees' ~r~guard~s~.

[WUZ4_06:WUZI4]
~S~Make your way to the cabin and kill the ~r~Snakehead~s~ and his ~r~bodyguard~s~.

[WUZ4_07:WUZI4]
~r~The helicopter pilot has been killed!
[WUZ4_08:WUZI4]
~r~The helicopter has been destroyed!

[WUZ4_09:WUZI4]
~s~Shoot the ~g~padlock~s~ on the front of the refugees' container.

[R2_12:RIOT2]
~s~You have left ~b~Cesar~s~ behind.

[R2_13:RIOT2]
~s~Go and meet up with the veteranos at ~y~Unity Station~s~.

[SYN5_01:SYN5]
~s~Go upstairs and meet ~b~Cesar~s~.

[SYN5_02:SYN5]
~s~Clear the roof so that the Triads can proceed.

[SYN5_03:SYN5]
~s~Walk into the ~y~doorway~s~ to access the roof.

[SYN5_04:SYN5]
~r~Cesar has been killed!

[SYN5_05:SYN5]
~r~The Triad Leader has been killed!

[SYN5_06:SYN5]
~s~Find and kill ~r~T-Bone~s~!

[SYN5_07:SYN5]
~s~Jump into the water and swim after ~r~Ryder~s~.

[SYN5_08:SYN5]
~s~Kill ~r~Ryder~s~.

[SYN5_09:SYN5]
~r~Ryder has escaped!

[SYN5_10:SYN5]
~s~You have left ~b~Cesar~s~ behind.

[INTRO2A:INTRO1]
~s~Drive to the cemetary with Big Smoke.

[INTRO2E]
~s~Get on the ~b~bike~s~.

[INTRO2G:INTRO1]
~s~You're too far away. Stay with ~b~Sweet~s~.

[INTRO2I:INTRO1]
~s~Follow ~b~Sweet~s~ back to the hood.

[INTRO2J:INTRO1]
~s~You're too far away. Stay with ~b~Ryder~s~.

[INTRO2K:INTRO1]
~s~Follow ~b~Ryder~s~.

[INT2_F1:INTRO1]
~r~Smoke is dead!

[INT2_F2:INTRO1]
~r~Sweet is dead!

[INT2_F3:INTRO1]
~r~Ryder is dead!

[INT2_F4:INTRO1]
~r~Your BMX is trashed!

[HOOD2_A:INTRO2]
~s~Go with Ryder to the ~y~barbers~s~.

[HOOD2_B:INTRO2]
~s~Enter the ~y~Pizza shop~s~ and buy some food.

[INT2_O:INTRO2]
~s~Drive Ryder ~y~home~s~.

[INT2_5:INTRO2]
~s~You've left ~b~Ryder~s~ behind!

[INT2_6:INTRO2]
~s~Get in ~b~Ryder's car~s~!

[INT2_9:INTRO2]
~s~Walk into the marker to get a haircut.

[INT2_10:INTRO2]
~r~You're not meant to kill the shop keeper!

[INT2_11:INTRO2]
~r~Ryder's car is wrecked!

[INT2_12:INTRO2]
~r~Ryder is dead!

[INT2_13:INTRO2]
~s~Walk into the marker to buy a pizza.

[INT2_14:INTRO2]
~r~You've freaked out the shop keeper!

[HOOD3_A:SWEET1]
~s~Drive with Sweet to ~y~Idlewood~s~.

[HOOD3_B:SWEET1]
~s~Drive to ~y~East Los Santos~s~.

[SWE1_A:SWEET1]
~s~Get in ~b~Sweet's car~s~.

[SWE1_M:SWEET1]
~s~Find and spray over the ~g~tags~s~.
[SWE1_P:SWEET1]
~r~Sweet is dead!

[SWE1_Q:SWEET1]
~r~You destroyed Sweet's ride!

[SWE1_S:SWEET1]
~s~Get back in ~b~Sweet's car!

[SWE1_X:SWEET1]
~s~Spray over the remaining ~g~tags~s~ in this area.

[SWE1_Z:SWEET1]
~s~Go to the ~y~blip~s~ to find the next tag.

[SW1B_A:SWEET1B]
~s~Go to ~y~B Dup's crib~s~.

[SW1B_B:SWEET1B]
~s~Go beat up the ~r~crack dealer~s~.

[SW1B_F:SWEET1B]
~s~Go back to ~y~Sweet's house~s~.

[SW1B_G:SWEET1B]
~r~Ryder is dead!

[SW1B_H:SWEET1B]
~s~You're too far away from ~b~Ryder~s~, go back and get him.

[SW1B_1:SWEET1B]
~s~Go to the ~y~dealer's place~s~.

[HOOD2D:SWEET2]
Your ~h~gun skill~w~ will increase with every accurate shot you land with your
weapon.

[SWE2_A:SWEET2]
~s~Go with Smoke to ~y~Emmet's house~s~.

[SWE2_B:SWEET2]
~r~Smoke is dead!

[SWE2_C:SWEET2]
~r~You've trashed Smoke's ride!

[SWE2_D:SWEET2]
~s~Drive Smoke ~y~home~s~.

[SWE2_E:SWEET2]
~s~Wait for ~b~Smoke~s~!

[SWE2_G:SWEET2]
~s~Shoot the bottle.

[SWE2_H:SWEET2]
~s~Shoot the bottles.

[SWE2_I:SWEET2]
~s~Try shooting the bottles while crouching.

[SWE2_K:SWEET2]
~r~You killed Emmet!

[SWE2_L:SWEET2]
~s~Get back in ~b~Smoke's car~s~.

[SWE2_M:SWEET2]
~s~You need to be on foot!

[SWE3_B:SWEET3]
~s~Chase down the ~r~gang car~s~ before they cap your homies!

[SWE3_D:SWEET3]
~r~The car is trashed!

[SWE3_E:SWEET3]
~r~Sweet is dead!

[SWE3_F:SWEET3]
~r~Ryder is dead!

[SWE3_G:SWEET3]
~r~Smoke is dead!

[SWE3_H:SWEET3]
~s~Gang members in your car will open fire on threats if you're close enough.

[SWE3_I:SWEET3]
~r~The Ballas crew capped your homies!

[TW2_W:SWEET3]
~s~Go back to ~y~Sweet's house~s~.

[TW2_X:SWEET3]
~s~Get back in the ~b~car~s~.

[MAN2_00:MAN_2]
~s~Make your way to the ~y~aircraft carrier~s~ in San Fierro.

[MAN2_01:MAN_2]
~s~Find a Hydra Jet.

[MAN2_02:MAN_2]
~s~Be careful not to be spotted by the ~r~guards~s~!

[MAN2_03:MAN_2]
~s~Take the Hydra to the ~y~airstrip~s~.

[MAN2_04:MAN_2]
~s~The ~r~Hydras~s~ are on your tail. Take them out!

[MAN2_05:MAN_2]
~r~You destroyed all the Hydras!

[MAN2_07:MAN_2]
~s~Get back in the Hydra!
[MAN2_08:MAN_2]
~r~Your Hydra is toast!

[SWE4_01:SWEET4]
~s~Drive your homies into ~y~Balla territory~s~.

[SWE4_02:SWEET4]
~s~Shoot up the neighborhood.

[SWE4_03:SWEET4]
~s~Get to the ~y~spray shop~s~, you can lose the police there!

[SWE4_04:SWEET4]
~r~Your homies didn't make it.

[SWE4_05:SWEET4]
~r~You sure you're down for the 'hood?

[SWE4_06:SWEET4]
Drive your vehicle into the spray shop to lose your ~h~wanted level~w~, ~h~repair
~w~and ~h~respray ~w~your vehicle. Cost - ~h~$100~w~. This time it's free.

[SWE4_07:SWEET4]
The spray shop icon is marked on the radar as a spray can.

[SWE4_08:SWEET4]
CAR HEALTH

[SWE4_09:SWEET4]
~s~You've left ~b~Smoke ~s~behind!

[SWE4_10:SWEET4]
~s~You've left ~b~Ryder ~s~behind!

[SWE4_11:SWEET4]
~s~You've left ~b~Sweet ~s~behind!

[SWE4_12:SWEET4]
~s~You have a two star wanted level, the cops will chase you down.

[SWE4_14:SWEET4]
~s~Take your homies back to ~y~the hood~s~.

[SWE4_15:SWEET4]
This will allow you to see where your enemies are located.

[SW5_C:SWEET5]
~s~Take out the ~r~Seville boys~s~ pinning Sweet down.

[SW5_E:SWEET5]
~s~Get a car ~y~outside~s~ the apartment.

[SW5_G:SWEET5]
~s~Get a four door car.

[SW5_I:SWEET5]
~s~Get back to your ~y~hood~s~.

[SW5_J:SWEET5]
~s~The Seville Boulevard Families have Sweet surrounded in his girl's flat. Take
those ~r~Seville boys~s~ out!

[SW5_L:SWEET5]
~r~Sweet died!

[SW5_M:SWEET5]
~r~Sweet's girlfriend died!

[SW5_T:SWEET5]
~s~You left ~b~Sweet~s~ behind! Go back and get him.

[SW5_U:SWEET5]
~s~You left ~b~Sweet's girlfriend~s~ behind! Go back and get her.

[SW5_14:SWEET5]
~s~Fetch a four door car to ~y~pick up~s~ Sweet and his girl.

[SW5_16:SWEET5]
Sweet needs a getaway car, not one of these!

[SW5_17:SWEET5]
~s~Get over to ~g~Emmet's~s~ if you need a piece.

[S6_01:SWEET6]
~s~Go to the garage in ~y~Willowfield~s~.

[S6_03:SWEET6]
~s~Get to the ~y~lowrider meeting~s~.

[S6_04:SWEET6]
~r~The meeting is dispersing because you attacked a group member.

[S6_05:SWEET6]
~s~You need a car with hydraulic suspension to compete.

[S6_15:SWEET6]
Use the Special Ctrls to activate the car hydraulics.

[S6_16:SWEET6]
~s~Go to the ~y~garage~s~ for a paint job.

[S6_17:SWEET6]
~s~You don't have enough cash, you need $500.

[S6_18:SWEET6]
~r~You've destroyed the lowrider.

[S6_22:SWEET6]
You can return to the garage at any time. It is marked on the radar with a wrench
icon.

[S6_23:SWEET6]
~s~Get back in the ~b~lowrider~s~.

[S6_32:SWEET6]
~r~The meeting is dispersing because you messed with one of their cars.

[S6_33:SWEET6]
~r~You lost the lowrider challenge.

[S6_34:SWEET6]
~r~Your lowrider is history.

[S6_35:SWEET6]
~s~You need to take the ~b~lowrider ~s~with you.

[SWHUD1:SWEET6]
Wager

[SWHUD2:SWEET6]
$~1~

[RY2_02:RYDER2]
Drive down to the compound at ~y~Ocean Docks.

[RY2_03:RYDER2]
~s~Get in the ~b~van~s~ with Ryder.

[RY2_19:RYDER2]
Ryder

[RY2_21:RYDER2]
Boxes

[RY2_22:RYDER2]
~r~Ryder is history.

[RY2_23:RYDER2]
~s~Open the front ~r~gate~s~.

[RY2_24:RYDER2]
~s~Shoot the ~r~switch~s~ on the wall beside the front gate.

[RY2_25:RYDER2]
~r~The van has been destroyed.

[RY2_40:RYDER2]
~r~Forklift truck is history.

[RY2_42:RYDER2]
Shoot the ~r~switch~w~ on the wall beside the front gate to open it.

[RY2_43:RYDER2]
Shoot the ~r~switch~w~ on the warehouse wall to open door.

[RY2_53:RYDER2]
~s~You need to let Ryder in, shoot the ~r~switch~s~ at the front gate.

[RY2_55:RYDER2]
~s~Get in the ~b~forklift~s~ truck.

[RY2_56:RYDER2]
~s~Pick up a box with the forklift truck.

[RY2_57:RYDER2]
~s~Drop the box behind the van, beside Ryder.
[RY2_58:RYDER2]
~r~Too many boxes were destroyed!

[CES1_01:CESAR1]
~s~Go and pick up your ~b~car ~s~for the race.

[CES1_02:CESAR1]
~s~Get to ~y~Cesar's place~s~.

[CES1_03:CESAR1]
~s~Get back in the ~b~car~s~.

[CES1_04:CESAR1]
~s~Follow ~b~Cesar ~s~to the race start.

[CES1_05:CESAR1]
~s~Drive onto the ~y~starting grid~s~.

[CES1_06:CESAR1]
~s~Get back in ~b~the car~s~.

[CES1_07:CESAR1]
~r~Not fast enough, try again.

[CES1_08:CESAR1]
~r~You destroyed the car!

[CES1_09:CESAR1]
~r~You destroyed Cesar's car!

[CS2_4:CESAR2]
~s~This is the Los Santos police precinct. Also home to the city's impounded
vehicles.

[CS2_5:CESAR2]
~s~An entrance at the side of the precinct leads to its secure underground car
park.

[CS2_6:CESAR2]
~s~Impounded vehicles are found down here, but it's a hive of cop activity.

[CS2_7:CESAR2]
~s~The garage at the rear is where yours and other impounded vehicles are held.

[CS2_11]
~s~ALARM BELLS RINGING

[CS2_15:CESAR2]
~s~You need a car for Cesar to work on.

[CS2_16:CESAR2]
~r~You're meant to get the car back safely.

[CS2_23:CESAR2]
~s~Get to the impound and retrieve your ~b~car~s~.

[CS2_24:CESAR2]
~s~Get a car and take it to ~y~Cesar's place~s~.
[CS2_25:CESAR2]
~s~Get back in the ~b~car~s~.

[CS2_26:CESAR2]
~s~Get back to ~y~Cesar's place~s~.

[CS2_27:CESAR2]
~S~Cesar won't work on this vehicle! Try something else.

[CAT137:CAT]
Money Retrieved

[LEFTC:CAT]
~s~You've left Catalina behind, go and get her!

[LOSE:CAT]
~r~You lost the robbers.

[LOSE2:CAT]
~r~Catalina is history.

[CAT108:CAT]
~s~Pick up the ~g~briefcase~s~.

[CAT111:CAT]
Catalina has gone back to the hide out.

[CAT112:CAT]
~s~Take Catalina back to the ~y~hideout~s~.

[CAT2_05:CAT]
~s~Point your gun at the staff to keep them scared and under control.

[CAT2_06:CAT]
~s~Don't let them put their hands down or they may set off an alarm.

[CAT2_14:CAT]
~s~You have left ~b~catalina~s~ behind, go back and get her.

[CAT2_16:CAT]
~s~Catalina's surrounded by cops. Rescue ~b~her~s~ and get back to the
~y~hideout~s~.

[CAT2_18:CAT]
~s~Take Catalina back to her ~Y~hideout~s~.

[CAT2_19:CAT]
~s~Follow ~b~Catalina~s~.

[CAT3_01:CAT]
~s~Go and pick up ~b~Catalina~s~.

[CAT3_02:CAT]
~s~Get into the ~b~cab~s~!

[CAT3_03:CAT]
Position the cab in front of the trailer.

[CAT3_05:CAT]
~s~Drive the rig out to Catalina's ~y~buyer~s~. Be careful not to disconnect the
trailer.

[CAT3_06:CAT]
~r~Catalina didn't make it.

[CAT3_07:CAT]
~r~The tanker was destroyed!

[CAT3_08:CAT]
~r~The tanker disconnected!

[CAT3_09:CAT]
~r~The cab was destroyed!

[CAT3_10:CAT]
~s~Get back in the ~b~cab~s~!

[CAT3_11:CAT]
HEALTH

[BCE2_01]
You stole $~1~

[BCE2_02]
~s~Ram the ~r~courier ~s~to get the cash.

[BCE2_03]
~s~Pick up the ~g~cash~s~.

[BCR3_01]
~s~A ~r~courier~s~ was spotted in Angel Pine, try and track him down and steal his
stuff.

[BCR3_02]
~s~You've lost the ~r~courier~s~.

[BCR3_03]
~s~Earnings $~1~

[BCR3_04]
~s~The ~r~courier~s~ is losing stuff, kill him before it's all lost.

[BCR3_05]
~s~Pick up the ~g~stuff~s~.

[BCR3_06]
~s~All the stuff was lost during the chase!

[BCR3_07]
~s~The courier has made his delivery.

[GARAGE2]
Demolition (garage2.sc)

[GAR2_01:GARAGE2]
~s~Scare off the construction firm.

[GAR2_02:GARAGE2]
~s~Destroy all the ~g~portables~s~ and kill the foreman.

[GAR2_05:GARAGE2]
~s~Construction machinery will help destroy ~g~portables~s~.

[GAR2_06:GARAGE2]
Flush.....

[GAR2_10:GARAGE2]
~s~Bury the ~r~foreman~s~ and his toilet.

[GAR2_11:GARAGE2]
~s~Push the ~r~mobile toilet~s~ into the ditch.

[GAR2_12:GARAGE2]
~s~Then bury him under concrete.

[GAR2_13:GARAGE2]
~s~Back a cement mixer into position in front of the hole.

[GAR2_14:GARAGE2]
~s~Straighten up and back the cement truck towards the hole.

[GAR2_19:GARAGE2]
~s~Destroy all the ~g~portables~s~. You will need a bulldozer.

[GAR2_20:GARAGE2]
~s~You need a cement truck!

[GAR2_29:GARAGE2]
~s~There are 5 ~g~portables~s~ left to destroy.

[GAR2_30:GARAGE2]
~s~There are 4 ~g~portables~s~ left to destroy.

[GAR2_31:GARAGE2]
~s~There are 3 ~g~portables~s~ left to destroy.

[GAR2_32:GARAGE2]
~s~There are 2 ~g~portables~s~ left to destroy.

[GAR2_33:GARAGE2]
~s~There is 1 ~g~portable~s~ left to destroy.

[GAR2_34:GARAGE2]
~s~Hurry up! The cops will be here soon!

[GAR2_35:GARAGE2]
~r~You took too long to bury the foreman.

[SYN1_01:SYN1]
~s~Go and steal a car.

[SYN1_02:SYN1]
~s~Go and pick up ~b~Cesar~s~.

[SYN1_03:SYN1]
~s~Track down that ~r~Balla car~s~.
[SYN1_04:SYN1]
~s~Photograph ~r~his ~s~face!

[SYN1_05:SYN1]
~s~Zoom in further.

[SYN1_06:SYN1]
~r~Cesar didn't make it.

[SYN6_01:SYN6]
~s~Toreno's boarding a helicopter at a ~y~helipad~s~ nearby. Get there and stop
him.

[SYN6_02:SYN6]
~s~Toreno's men have ~g~heavy duty weaponry~s~ at their disposal. Claim it for
yourself!

[SYN6_03:SYN6]
~s~The helicopter's airborne! Get that ~g~rocket launcher~s~ to bring it down!

[SYN6_04:SYN6]
~s~ Follow that ~r~helicopter~s~ and bring it down! Use any means necessary!

[SYN6_05:SYN6]
Heli Health

[SYN6_06:SYN6]
~r~You failed to destroy the helicopter!

[SYN6_07:SYN6]
~s~It's an ambush! Stop that ~r~helicopter~s~ from getting away!

[SYN6_08:SYN6]
~r~Too late! Toreno's helicopter is well out of range now!

[SYN6_09:SYN6]
~s~Excellent. Toreno can't have survived that fireball.

[SYN6_10:SYN6]
~r~Toreno's tricked you! He's left and you've got trouble!

[SYN6_11:SYN6]
~s~Chase the ~r~helicopter~s~ and use the rocket launcher to destroy it!

[SYN6_12:SYN6]
~s~Toreno's ~r~helicopter~s~ is getting out of range! Keep up!

[SYN6_13:SYN6]
~s~Good. Get close to the ~r~helicopter~s~ and shoot it down.

[STL1_01:STEAL1]
~s~Go and get the ~r~car~s~.

[STL1_02:STEAL1]
~s~Clip ~r~her ~s~back end to spin ~r~her ~s~out of control.

[STL1_03:STEAL1]
~s~Don't let her ~r~trail ~s~go cold.
[STL1_04:STEAL1]
Use the P.I.T. technique learned in the Driving School to spin the target car
around with minimal damage.

[STL1_05:STEAL1]
~s~Steal the ~b~car~s~.

[STL1_06:STEAL1]
~s~Drive back to the ~y~garage ~s~in San Fierro.

[STL1_07:STEAL1]
~r~You destroyed the car!

[STL1_08:STEAL1]
~s~Well done!

[STL1_09:STEAL1]
~r~You lost her trail!

[STL1_10:STEAL1]
~s~Keep up! Her ~r~trail~s~ is going cold!

[STL1_11:STEAL1]
~s~Get back in the ~b~car~s~!

[STL1_12:STEAL1]
~s~The car should be nearby.

[STL1_13:STEAL1]
~s~Drive the car into the ~y~garage~s~.

[ST4_02:STEAL4]
~r~Cesar is history.

[ST4_03:STEAL4]
~r~The car you were supposed to steal is history.

[ST4_05:STEAL4]
~s~Get in the car with ~b~Cesar~s~.

[ST4_13:STEAL4]
~s~Get in the ~y~crane~s~.

[ST4_26:STEAL4]
~s~Take Cesar and the car back to your ~y~garage~s~.

[ST4_27:STEAL4]
~s~You've left Cesar behind!!

[ST4_28:STEAL4]
~s~Get in the car with Cesar.

[ST4_29:STEAL4]
~s~Wait for Cesar!

[ST4_30:STEAL4]
Cesar

[ST4_32:STEAL4]
~s~Make sure the train doesn't destroy the car you came here to steal.

[ST4_36:STEAL4]
~s~Rotate the crane back over the ship.

[ST4_40:STEAL4]
~r~You've lost the container with the car in it!

[ST4_42:STEAL4]
~s~You've left ~b~Cesar~s~ behind.

[ST4_43:STEAL4]
~s~Drive to the ~y~docks~w~.

[ST4_44:STEAL4]
~r~The car inside the container has been destroyed!!

[ST4_H07:STEAL4]
Use the magnet shadow to judge where objects will drop.

[ST4_T01:STEAL4]
~s~Pick up a ~g~container~s~ with the crane.

[ST4_T02:STEAL4]
~s~Move the container into ~y~position~s~ by rotating the crane.

[ST4_T03:STEAL4]
~S~Drop the ~g~container~s~.

[ST4_T04:STEAL4]
~s~Pick up the other ~g~container~s~ with the crane.

[ST4_T05:STEAL4]
~s~Move the ~g~container~s~ off the ship by rotating the crane.

[ST4_T06:STEAL4]
~s~Place the ~g~container~s~ in ~y~position~s~.

[SYN2_01:SYN2]
~s~Drop the ho off ~y~Downtown~s~.

[SYN2_06:SYN2]
~s~Waste the pimp in ~y~Hashbury~s~.

[SYN2_14:SYN2]
~s~Save ~y~Jizzy's girl~s~.

[SYN2_15:SYN2]
~s~Take out both ~r~punters~s~.

[SYN2_19:SYN2]
~s~Get to the hotel ~y~Downtown~s~.

[SYN2_20:SYN2]
~s~Take out the ~r~diplomat~s~.

[SYN2_30:SYN2]
Ram the ~r~diplomat's car~w~ to prevent him from calling backup.
[SYN2_37:SYN2]
~s~Get in the ~b~pimpmobile~s~.

[SYN2_38:SYN2]
~s~Take out the ~r~rival pimp~s~.

[SYN2_44:SYN2]
~s~Number Dialed - ~1~

[SYN2_47:SYN2]
~s~The ~r~diplomat~s~ is fleeing on foot, kill him!

[SYN_T_1:SYN2]
Timer :

[SYN_T_2:SYN2]
Ho's Health

[SYN_T_3:SYN2]
Call for backup

[SYN_F_2:SYN2]
~r~You destroyed Jizzy's car.

[SYN_F_5:SYN2]
~r~Jizzy's girl is history.

[SYN_F_6:SYN2]
~r~You took too long.

[SYN_M_1:SYN2]
~s~Get back in the ~b~pimpmobile~s~.

[SYN_M_2:SYN2]
~s~---- PHONE RINGS ----

[Z4_M01:ZERO4]
~s~This is the RC battlefield.

[Z4_M02:ZERO4]
~s~To win you must safely escort the RC Bandit to Berkley's base.

[Z4_M03:ZERO4]
~s~There are a few challenges along the way. You must use a RC Goblin to help clear
a path for your Bandit.

[Z4_M06:ZERO4]
Bandit

[Z4_M11:ZERO4]
Timer

[Z4_M12:ZERO4]
~r~You ran out of time.

[Z4_M13:ZERO4]
~r~All your Goblins are destroyed.

[Z4_M14:ZERO4]
~s~You have 2 Goblins remaining.

[Z4_M15:ZERO4]
~r~All your Bandits have been destroyed.

[Z4_M16:ZERO4]
~s~You have 2 Bandits remaining.

[Z4_M18:ZERO4]
~s~Your ~b~Bandit~s~ is obstructed by a barrel. Lift the barrel to allow the
~b~Bandit~s~ to continue.

[Z4_M19:ZERO4]
~s~Your ~b~Bandit~s~ is taking damage from a ~r~tank~s~! Use the bombs at your base
to attack!

[Z4_M20:ZERO4]
~s~Get a plank from your base.

[z4_M21:ZERO4]
~s~Drop the plank at the river crossing.

[Z4_M22:ZERO4]
~s~This is your last Bandit.

[Z4_M23:ZERO4]
~s~This is your last Goblin.

[Z4_M25:ZERO4]
~s~Your Bandit is obstructed by a ~r~RC TIGER~s~. Destroy or lift the tank to allow
the Bandit to continue.

[Z4_H1:ZERO4]
Your Goblin helicopter is fitted with a magnet which can pick up objects.

[Z4_H4:ZERO4]
Berkley's ~r~Goblin~w~ will constantly try and block the path of your ~b~Bandit~w~.

[Z4_H5:ZERO4]
You must remove any obstructions before your ~b~Bandit ~w~can continue.

[Z4_H8:ZERO4]
When the ~b~Bandit ~w~gets to a river you must lift a plank from your base using
the ~b~Goblin ~w~and place it over the river.

[Z4_H9:ZERO4]
If your ~b~Bandit ~w~takes damage from Berkley's ~r~Tigers ~w~ it will reverse
until it is safe.

[Z4_H10:ZERO4]
Pick up a ~b~Bomb ~w~from your base and drop it on Berkley's ~r~Tigers ~w~to
destroy them.

[Z4_H11:ZERO4]
Other objects can also be dropped on ~r~Tigers ~w~which will cause them damage.

[Z4_H12:ZERO4]
If the ~b~Bandit ~w~gets destroyed another will start from your base, be careful as
you only have 3 ~b~Bandits~w~.
[AIR1_01:DSERT3]
~s~Go to the ~y~small town~s~ in the desert.

[AIR1_02:DSERT3]
~s~Go to the top of the ~y~mountain~s~ and set off a smoke flare.

[AIR1_03:DSERT3]
~s~Exit your vehicle and fire the ~y~smoke flare~s~.

[AIR1_04:DSERT3]
~s~Fire the ~y~smoke flare~s~.

[AIR1_06:DSERT3]
~s~Protect the ~b~contraband helicopter~s~ from the ~r~spooks~s~.

[AIR1_07:DSERT3]
Heli

[AIR1_08:DSERT3]
~r~The contraband helicopter is history.

[AIR1_09:DSERT3]
~s~Get the ~g~contraband~s~.

[AIR1_10:DSERT3]
~s~Deliver the contraband to the ~y~hideout~s~.

[AIR1_11:DSERT3]
~s~Lose the ~r~feds~s~.

[AIR1_12:DSERT3]
Heat

[DES9_3:DSERT9]
~s~Toreno needs you to plant a bomb in the plane. Stealth is out of the question so
you'll need to move fast.

[DES9_4:DSERT9]
~s~Use this bike to get up the plane's ramp and plant the bomb inside.

[DES9_5:DSERT9]
~s~The plane is leaving. Use the bike to chase the plane and get up the ramp before
it takes off.

[DES9_6:DSERT9]
~s~You'll need to plant the bomb and get out. A guard at the back of the plane has
a parachute.

[DES9_13:DSERT9]
DETONATION :

[DES9_24:DSERT9]
~s~You have the parachute. Now plant the bomb at the back of the plane.

[DES9_25:DSERT9]
~s~Kill the guard with the parachute.

[DES9_26:DSERT9]
~s~You have the parachute, now get the hell out of there!

[DESTCH:DSERT9]
~s~Double tap the center of the screen when falling to open the parachute.

[DESHID2:DSERT9]
~s~Press ~m~~widget_attack~ when falling to open the parachute.

[DES9_27:DSERT9]
~s~Pick up the parachute.

[DES9_28:DSERT9]
~s~Use the parachute to land safely.

[DES9_29:DSERT9]
~r~The guard with the parachute fell out the plane!

[DES9_30:DSERT9]
~r~You fell out the plane!

[DES9_31:DSERT9]
~r~You killed Toreno!

[DES9_32:DSERT9]
~r~You failed to get on the plane.

[DES9_33:DSERT9]
~r~You didn't get clear of the bomb.

[DES9_37:DSERT9]
~S~Then plant the bomb at the end of the plane and jump out to safety.

[DES9_40:DSERT9]
~s~Get on the ~b~bike~s~.

[DES9_41:DSERT9]
~s~You've been spotted! Quick, drive the ~b~bike~s~ up the plane's ~y~ramp~s~.

[DES9_42:DSERT9]
~r~You were blown up in the plane.

[DES9_43:DSERT9]
~s~The bomb is planted. You got 20 seconds to get out of there.

[TRU1_1:TRU1]
Get to the ~y~farm ~s~where the combine harvester is located.

[TRU1_2:TRU1]
~s~The ~b~combine harvester ~s~is located at the field towards the back of the
farm.

[TRU1_3:TRU1]
~s~There are several groups of survivalists working, they will not take kindly to
any strangers.

[TRU1_4:TRU1]
~s~Get into the farm and steal the ~b~combine harvester~s~.

[TRU1_5:TRU1]
~s~Take the combine harvester back to ~y~The Truth's farm~s~.

[TRU1_7:TRU1]
~s~Get back in ~b~the combine harvester ~s~and get it back to The Truth!

[TRU1_16:TRU1]
~r~The combine harvester is wrecked!

[CSH3_1:CRASH3]
~s~Go to the ~y~docks ~w~where the Ballas and the Russians are making a deal.

[CSH3_2:CRASH3]
~s~The Russians and the Ballas are having a meeting inside the warehouse.

[CSH3_3:CRASH3]
~s~You will have to find some way inside.

[CSH3_6:CRASH3]
~s~The meeting is taking place in the ~y~office ~s~at the back.

[CSH3_7:CRASH3]
The door is locked. Damaging the keypad might get it open.

[CSH3_12:CRASH3]
Strafing allows you to look around corners and position yourself more effectively
in gun fights.

[DGS1_1:SMOKE4]
~s~Take Big Smoke ~s~to ~y~Downtown~s~.

[DGS1_3:SMOKE4]
~r~You left Smoke alone and he died! Next time stick a bit closer!

[DGS1_56:SMOKE4]
~s~Get inside and protect ~b~Big Smoke~s~!

[DGS1_57:SMOKE4]
~s~Get back in the ~b~car!

[DGS1_58:SMOKE4]
Smoke

[DGS1_59:SMOKE4]
Bike

[DGS1_60:SMOKE4]
~r~Smoke died!

[DGS1_63:SMOKE4]
Shooting whilst you are crouching improves your accuracy.

[LAF1_1:LAFIN1]
~s~Get in the ~b~car ~s~and drive the crew to the meet at the motel.

[LAF1_2:LAFIN1]
~s~Get back in the ~b~car~s~!

[LAF1_3:LAFIN1]
~s~Drive the crew to the meet at the ~y~motel~s~.
[LAF1_4:LAFIN1]
~r~You wrecked the car!

[LAF1_17:LAFIN1]
~s~Go inside the ~y~motel ~w~and get Sweet out of there safely!

[LAF1_20:LAFIN1]
Sweet

[LAF1_21:LAFIN1]
Take all the nearby SWAT out. Then it will be safe to escape with ~b~Sweet~s~.

[LAF1_38:LAFIN1]
Car

[LAF1_69:LAFIN1]
~s~Follow ~b~Sweet~s~.

[LAF1_70:LAFIN1]
~r~Sweet died!

[LAF1_71:LAFIN1]
~r~Your homies died!

[LAF1_72:LAFIN1]
~r~The car is wrecked

[LAF1_95:LAFIN1]
~s~Take out the swat shooters and the helicopter!

[LA1_4:LAFIN2]
SWEET

[LA1_8:LAFIN2]
~s~Get to the ~y~ambush ~s~before your brother is killed.

[LA1_9:LAFIN2]
~s~Get to where ~b~Cesar~s~ is waiting for you.

[LA1_15:LAFIN2]
~r~You killed Cesar!

[LA1_16:LAFIN2]
~r~Sweet died

[LA1_31:LAFIN2]
~s~Hold off the ~r~Ballas~s~ until the police arrive.

[LA1_33:LAFIN2]
~s~Get to where Cesar is waiting ~y~under the freeway~s~.

[LA1_35:LAFIN2]
~s~Get in the ~b~car~s~ down the alleyway.

[BCR1_01:BCRASH1]
~s~You'll need the ~g~camera~s~.

[BCR1_02:BCRASH1]
~s~Make your way up the mountain, find that ~r~snitch~s~.

[BCR1_03:BCRASH1]
~s~Kill the ~y~witness~s~! ~s~Bring back proof.

[BCR1_04:BCRASH1]
~s~He's inside, smoke him out!

[BCR1_05:BCRASH1]
~s~Be wary of the U.S. Marshals.

[BCR1_06:BCRASH1]
~s~And don't let him escape!

[BCR1_07:BCRASH1]
~s~The ~r~snitch ~s~is getting away!

[BCR1_08:BCRASH1]
~s~The ~r~snitch ~s~is getting away on foot!

[BCR1_09:BCRASH1]
~r~He can't be identified!

[BCR1_10:BCRASH1]
~s~Photograph the ~r~body~s~.

[BCR1_11:BCRASH1]
~s~You need a ~g~camera, ~s~go and pick one up.

[BCR1_12:BCRASH1]
~r~You let him get away!

[BCR1_13:BCRASH1]
~s~Chase ~r~him ~s~down and kill him!

[BCR1_15:BCRASH1]
~s~Take ~r~him ~s~out!

[BCR1_16:BCRASH1]
~r~The buzzards got him!

[BCR1_17:BCRASH1]
~s~Take the camera to the ~y~drop~s~.

[GARAGE1]
Wear Flowers in your Hair

[GAR1_07:GARAGE1]
~r~The car's destroyed!

[GAR1_10:GARAGE1]
Hey! Get back in the ~b~car.

[GAR1_14:GARAGE1]
~r~Jethro's dead!

[GAR1_15:GARAGE1]
~r~Dwayne's dead!
[GAR1_16:GARAGE1]
~r~Zero's dead!

[GAR1_17:GARAGE1]
~r~Truth's dead!

[GAR1_18:GARAGE1]
~r~You abandoned the car!

[GAR1_19:GARAGE1]
~r~You abandoned The Truth!

[GAR1_20:GARAGE1]
~r~You abandoned Jethro!

[GAR1_21:GARAGE1]
~r~You abandoned Dwayne!

[GAR1_22:GARAGE1]
~s~Get inside the ~b~car~s~.

[GAR1_23:GARAGE1]
Tap ~m~~widget_horn~ to sound car horn.

[GAR123X:GARAGE1]
Press ~m~~widget_horn~ to sound car horn.

[GAR1_26:GARAGE1]
~s~Get to The Hospital.

[WZ1_1:WUZI1]
~s~Take Woozie to the Tong ~y~meeting~s~.

[WZ1_2:WUZI1]
~s~Wait for Woozie.

[WZ1_3:WUZI1]
~s~Follow ~b~Woozie~S~

[WZ1_17:WUZI1]
~s~Follow ~b~Woozie~s~ and protect him from the ~r~ambush~s~.

[WZ1_19:WUZI1]
Woozie

[WZ1_37:WUZI1]
~s~Let Woozie destroy the attacking ~r~cars~s~.

[WZ1_39:WUZI1]
~s~Drive Woozie back to ~y~his place~s~.

[WZ1_40:WUZI1]
~r~Woozie Died!

[WZ1_41:WUZI1]
~s~You left ~b~Woozie~s~ behind! Go back and get him.

[WZ1_B1:WUZI1]
~s~Get out of the alleyway and protect Woozie from the attacking gang!
[WZ1_B2:WUZI1]
~s~Get Woozie back to his ~y~place

[WZI2_1:WUZI2]
~s~Get to the ~y~docks~s~.

[WZI2_2:WUZI2]
~s~The boat that you have to plant the bug on is anchored out at sea.

[WZI2_3:WUZI2]
~s~You will have to swim to it, however there are Da Nang Boys patrolling the
route.

[WZI2_5:WUZI2]
~s~The route ahead is blocked but there is an underwater tunnel! You will have to
dive and swim through it to proceed.

[WZI2_6:WUZI2]
~s~You can now resurface.

[WZI2_7:WUZI2]
~s~Pick up the ~g~knife ~s~at the bottom of the cave.

[WZI2_A2]
The blue bar at the top right of the screen is your ~h~breath meter ~h~this
represents how long you can stay underwater.

[WZI2_A3]
Your breath will decrease while you're underwater. Once your breath reaches zero,
your health will start to decrease.

[WZI2_A4]
Keep an eye on the blue bar if you are diving under water.

[WZI2_A7]
Swim back up to the surface to get your breath back. The breath meter will slowly
increase back to its maximum.

[CRA1_01:CRASH1]
~s~You've got molotovs. Go to the ~y~gang house~s~ and torch it.

[CRA1_02:CRASH1]
~s~Torch the house. Throw molotovs into the ~r~5 downstairs windows~s~ - that'll
make it burn.

[CRA1_03:CRASH1]
~s~There are some more ~g~molotovs~s~ nearby.

[CRA1_04:CRASH1]
~s~Well done. The house is going to burn to the ground.

[CRA1_05:CRASH1]
~s~You've trapped a girl inside the burning building. You'll have to save her.

[CRA1_06:CRASH1]
~s~Go in through the ~y~front door~s~.

[CRA1_07:CRASH1]
The girl is upstairs. You don't have much time before she burns.

[CRA1_09:CRASH1]
~s~Take the fire extinguisher upstairs and rescue the ~b~girl~s~.

[CRA1_10:CRASH1]
~s~You have left the ~b~girl~s~ behind. Go back and get her.

[CRA1_12:CRASH1]
~s~You've left the ~b~girl~s~ behind. Go back for her and take her home.

[CRA1_30:CRASH1]
~s~Up in flames! Torch the next.

[CRA1_31:CRASH1]
~s~Fire in the hole! Keep going.

[CRA1_32:CRASH1]
~s~Good shot! A few more like that should do it.

[CRA1_33:CRASH1]
~s~That'll burn nicely. Torch another.

[CRA1_34:CRASH1]
~s~Burn, baby, burn. Now hit the next room.

[CRA1_50:CRASH1]
~r~The girl is toast!

[CRA1_51:CRASH1]
~r~The girl is dead!

[CRA1_70:CRASH1]
Girl

[WINDOWS:CRASH1]
To smash the windows, hit them with a weapon or throw a molotov at them.

[SCR2_00:SCRASH2]
~s~The reporter is at ~y~Cranberry Station~s~. Follow him to his meeting place with
the Target, then kill them both.

[SCR2_01:SCRASH2]
~s~The train is arriving at the ~y~station~s~. You don't have much time before it
leaves with the reporter.

[SCR2_02:SCRASH2]
~s~The reporter has boarded the train and is heading for Market Station in Los
Santos. Follow that ~r~train~s~!

[SCR2_03:SCRASH2]
~s~The ~r~train~s~ is approaching Market Station. The reporter will be preparing to
exit.

[SCR2_04:SCRASH2]
~s~The ~r~reporter~s~ has left the train. Pick up his trail and follow him to the
Target.

[SCR2_05:SCRASH2]
~s~The meeting is over. The ~r~reporter~s~ and ~r~Target~s~ are walking away.

[SCR2_06:SCRASH2]
~s~The ~r~reporter~s~ is on the sidewalk looking for a cab. To follow him you're
gonna need some wheels.

[SCR2_07:SCRASH2]
~s~The ~r~reporter~s~ has climbed into a cab. Follow him to the Target.

[SCR2_08:SCRASH2]
~s~Too close! You're spooking the ~r~reporter~s~. Back off before he abandons the
interview.

[SCR2_09:SCRASH2]
~s~If the ~r~reporter~s~ suspects he is being tailed he will abandon the interview,
so don't get close enough to spook him.

[SCR2_10:SCRASH2]
~s~You've killed the reporter. Kill the ~r~Target~s~ to complete the mission.

[SCR2_11:SCRASH2]
~s~The Target is dead. Don't let the ~r~reporter~s~ get away. Kill him too.

[SCR2_12:SCRASH2]
~s~The ~r~reporter~s~ and ~r~Target~s~ have heard your gunfire. Kill them both
before they escape.

[SCR2_13:SCRASH2]
~s~You've been spotted. Assassinate them ~r~both~s~.

[SCR2_14:SCRASH2]
~s~You've hit the ~r~reporter~s~. Finish him off and kill the ~r~Target~s~.

[SCR2_15:SCRASH2]
~s~The Target is wounded. The ~r~reporter~s~ and ~r~Target~s~ both have to die.

[SCR2_16:SCRASH2]
~s~You're too far away! Get closer before you lose the ~r~reporter~s~.

[SCR2_17:SCRASH2]
~s~Be wary! The ~r~reporter~s~ may check for a tail by stopping suddenly or
performing a burst of speed.

[SCR2_18:SCRASH2]
~s~The ~r~reporter~s~ is approaching his destination. Keep your distance until he
meets the Target.

[SCR2_19:SCRASH2]
~s~The ~r~reporter~s~ is ready to meet the ~r~Target~s~. You have a sniper rifle.
Assassinate them both.

[SCR2_20:SCRASH2]
~s~The ~r~reporter~s~ is at the sidewalk looking for a cab. Get ready to follow
him.

[SCR2_23:SCRASH2]
~s~You're spooking the ~r~reporter~s~. Get back behind him before he abandons the
interview.
[SCR2_50:SCRASH2]
Train Progress

[SCR2_80:SCRASH2]
~r~You're too late. The train has gone.

[SCR2_81:SCRASH2]
~r~The reporter is dead.

[SCR2_82:SCRASH2]
~r~You lost the reporter.

[SCR2_83:SCRASH2]
~r~The reporter and Target have gone.

[SCR2_84:SCRASH2]
~r~The reporter has escaped.

[SCR2_85:SCRASH2]
~r~The Target has escaped.

[SCR2_86:SCRASH2]
~r~You spooked the reporter.

[GUNS1_5:RYDER1]
Noise

[GUNS1_6:RYDER1]
ZZZZZZzzzzZZ

[GUNS1_7:RYDER1]
Hhhhrrummphh

[GUNS111:RYDER1]
I heard you for sure that time, I'm phoning the cops!

[GUNS122:RYDER1]
~r~The truck has been destroyed!

[GUNS123:RYDER1]
~s~You got too much heat on you. Lose the cops.

[GUNS124:RYDER1]
~s~Get safely back to the ~y~lockup~s~.

[GUNS125:RYDER1]
~r~Ryder's dead!

[GUNS128:RYDER1]
~s~You left the ~b~truck~s~! Get back to it!

[GUNS130:RYDER1]
~s~Park the truck near the ~y~house~s~ and get the guns before daylight.

[GUNS134:RYDER1]
~s~You're making too much noise, you have to sneak!

[GUNS143:RYDER1]
~s~You've left ~b~Ryder~s~ behind go and get him.
[GUNS146:RYDER1]
~s~Take the guns back to the truck.

[GUNS147:RYDER1]
~s~Go and fetch another crate.

[RYD1_1:RYDER1]
~s~Do not run or you will be caught.

[RYD1_32:RYDER1]
~r~There aren't enough guns left to fill the truck!

[RYD1_34:RYDER1]
~s~Park the truck inside the ~y~lockup~s~.

[RYD1_35:RYDER1]
~r~You've waited too long to get to the house, it's no longer night time!

[RYD1_39:RYDER1]
Enter the ~y~house~s~.

[RYD1_40:RYDER1]
Find a ~g~crate~s~.

[RYD1_41:RYDER1]
DAYLIGHT

[RYD1_42:RYDER1]
~r~You took too long to get the guns, it's no longer night time!

[RYD1_43:RYDER1]
~r~You're not going to be able to get the guns now that he's awake!

[RYD1_44:RYDER1]
~s~You're not going to be able to steal any more crates, get back to the
~b~truck~s~.

[RYD1_88:RYDER1]
You can perform burglaries at night when not on a mission.

[RYD1_89:RYDER1]
You need to get in this type of van to start the burglary.

[RYD1_90:RYDER1]
Many houses can be broken into, and goods stolen from the owners.

[RYD1_91:RYDER1]
Load up the truck and then take it back to the lockup.

[RYD1_92:RYDER1]
You must remain silent at all times.

[RYD1_94:RYDER1]
If you make too much noise you will wake the inhabitants of the house.

[RYD1_95:RYDER1]
Make sure the noise bar does not reach maximum.
[DES1_10:TORENO1]
~s~Get in the ~b~monster truck~s~.

[DES1_11:TORENO1]
~r~How are you going to race without a truck!

[DES1_25:TORENO1]
~s~You have ~1~ seconds ~n~ to get back in the ~b~truck~s~.

[DES1_26:TORENO1]
~s~You have ~1~ second ~n~ to get back in the ~b~truck~s~.

[DES1_27:TORENO1]
~r~You've been out of the truck for too long!

[DES1_28:TORENO1]
~r~You're out of time!

[DES1_32:TORENO1]
~1~:0~1~ - Let's see how your time compares...

[DES1_33:TORENO1]
~1~:~1~ - Let's see how your time compares...

[DES1_43:TORENO1]
~r~You wrecked the truck!

[DES1_44:TORENO1]
~s~Get to the next ~r~check-point~s~.

[DES1_52:TORENO1]
RANK

[DES1_53:TORENO1]
NAME

[DES1_54:TORENO1]
TIME

[DES1_58:TORENO1]
~s~Get to the first ~r~check-point~s~.

[DES1_62:TORENO1]
~s~You need to get a place in the top five.

[CAS1_01:CASINO1]
~s~Get back in the ~b~car~s~.

[CAS1_02:CASINO1]
~s~Scare him into talking.

[CAS1_03:CASINO1]
~s~Take him back to the ~y~casino~s~.

[CAS1_04:CASINO1]
~r~You killed him!

[CAS1_05:CASINO1]
Scare-O-Meter
[CAS1_06:CASINO1]
High speeds are sure to scare him.

[CAS1_07:CASINO1]
Try some hand-brake turns.

[CAS1_08:CASINO1]
Insane stunts will get him shook up.

[CAS1_09:CASINO1]
Driving on the wrong side of the road will unsettle him.

[CA3_1:CASINO3]
~s~Head towards the ~y~factory unit~s~ on the outskirts of town. You're going to
disturb their operation.

[CA3_2:CASINO3]
~s~Those mobsters have some guards watching the main goods entrance. Try and get
into the ~y~factory~s~ unnoticed.

[CA3_7:CASINO3]
~s~Destroy every one of those injection molding ~g~machines~s~ now!

[CA3_12:CASINO3]
~s~Excellent! Those machines are outta commission!

[CA3_13:CASINO3]
~s~I don't know who that guy thinks he is but his card is gonna get marked if he
sees too much!

[CA3_17:CASINO3]
~w~Stay away! I'll make ya eat your fucking shoes!

[CA3_20:CASINO3]
~r~What the fuck? I said no rough stuff! The mafia are gonna be on red alert now!
Dumbass!

[CA3_22:CASINO3]
~s~Heads up! It's the minimum wage crew! Get safely away from the factory to
complete the job!

[CA3_23:CASINO3]
~s~Great work, the job's done! Get back to ~y~Woozie's casino~s~ in one piece!

[CAS4_01:CASINO4]
~s~Go find ~b~Paul ~s~and ~b~Maccer~s~.

[CAS4_02:CASINO4]
~s~Go back and get ~b~Paul~s~!

[CAS4_03:CASINO4]
~s~Go back and pick up ~b~Maccer~s~!

[CAS4_04:CASINO4]
~r~Paul's literally wasted!

[CAS4_05:CASINO4]
~r~Maccer's snuffed it, the music scene will never be same!
[CAS4_06:CASINO4]
~s~Get them back to ~y~Rosie's casino~s~ in Las Venturas!

[CAS4_16:CASINO4]
Take Paul and Maccer to the ~y~snake farm.

[CAS4_19:CASINO4]
~s~You need to find a vehicle with at least two passenger seats.

[CAS4_34:CASINO4]
~s~Protect ~b~Paul ~s~and ~b~Maccer~s~!

[CAS4_37:CASINO4]
~s~Go and pick up ~b~Paul ~s~and ~b~Maccer~s~.

[CAS4_44:CASINO4]
~s~They're going to keep on fighting until you find a car with enough seats for the
both of them.

[CAS4_46:CASINO4]
~s~They're not going to be happy with a bus! find something else.

[CAS4_47:CASINO4]
~r~Paul and Maccer have been killed!

[CAS6_G0:CASINO6]
~s~Protect ~b~Rosenberg~s~ and kill all the ~r~witnesses~s~.

[CAS6_G1:CASINO6]
~s~All the witnesses are dead head for the ~y~exit~s~.

[CAS6_G2:CASINO6]
~s~All the witnesses are dead but ~b~Rosenberg~s~ is locked in the freezer you will
have to let him out before you can leave.

[CAS6_G3:CASINO6]
~s~All the witnesses are dead but you will have to wait until ~b~Rosenberg~s~ lets
you out before you can leave.

[CAS6_G4:CASINO6]
~s~Head for the ~y~exit~s~.

[CAS6_G5:CASINO6]
~s~Drive ~b~Rosenberg~s~ back to the ~y~Casino~s~.

[CAS6_G6:CASINO6]
~s~Don't leave ~b~Rosenberg~s~ behind you need to take him to the ~y~casino~s~.

[CAS6_G7:CASINO6]
~s~You need to bring ~b~Rosenberg~s~ to the ~y~casino~s~.

[CAS6_C0:CASINO6]
Rosie

[CAS6_H2:CASINO6]
While Rosenberg is trapped his health will slowly decrease.

[CAS6_H3:CASINO6]
You are trapped in the freezer, your health will slowly decrease until Rosenberg
gets you out.

[CAS9_01:CASINO9]
You're going to need a fast plane to catch up with the hitmen, there is one at the
airport.

[CAS9_02:CASINO9]
~s~Get to the airport and steal the ~b~plane~s~ in the hangar.

[CAS9_03:CASINO9]
~s~Get the plane up in the air and catch up with the ~y~hitmen~s~.

[CAS9_04:CASINO9]
~s~Get back in the ~b~plane~s~ you need to catch the hitmen.

[CAS9_10:CASINO9]
~s~You have 20 seconds to manually eject from the plane before your fuel runs out.

[CAS9_12:CASINO9]
~s~Head into the ~r~corona~s~ at the back of the ~b~jet~s~.

[CAS9_16:CASINO9]
~s~Kill all the hitmen.

[CAS9_21:CASINO9]
~s~Kill the pilot.

[CAS9_23:CASINO9]
~s~Fly the plane back to ~y~Las Venturas~s~.

[CAS9_F1:CASINO9]
~r~You destroyed the plane.

[CAS9_F2:CASINO9]
~r~You opened your parachute and lost the plane.

[CAS9_F3:CASINO9]
~r~You fell below the hitmen's plane.

[HEI2_1:HEIST2]
~s~Find the ~y~entrance ~s~to the generator room.

[HEI2_5:HEIST2]
~s~All the generators have been rigged, get to the ~y~exit~s~.

[HEI2_6:HEIST2]
Tap ~m~~widget_vehicle_bomb~ to plant explosives.

[HEI2_6X:HEIST2]
Press ~m~~widget_vehicle_bomb~ to plant explosives.

[HEI2_10:HEIST2]
~s~ Go to the ~y~airport~s~ you're going to need a plane to parachute onto the dam
quay.

[HEI2_20:HEIST2]
~s~This is all about stealth, if you get spotted or make too much noise the whole
building will be alerted.
[HEI2_25:HEIST2]
~r~The plane has been destroyed!

[HEI2_26:HEIST2]
~s~Fly the aircraft to the ~y~jump point~s~ over the dam.

[HEI2_28:HEIST2]
~s~Get back in the ~b~plane~s~!

[HEI2_31:HEIST2]
~s~The guards have been alerted!

[HEI2_24:HEIST2]
Stealth

[HEI2_34:HEIST2]
~s~Get past the ~r~guards~s~ and find the ~y~entrance~s~ to the generator room

[HEI2_40:HEIST2]
~s~Get back on the ~y~dam quay~s~.

[HEI2_43:HEIST2]
~s~You're too low, you need to gain some height to make the jump.

[HEI2_44:HEIST2]
~s~You're too high, you need to lose some height to make the jump.

[HEI2_46:HEIST2]
~s~There's a ~g~knife ~s~stashed near one of the containers which you may find
useful.

[HEI2_52:HEIST2]
~s~Make your way to the end of the dam quay.

[HEI2_53:HEIST2]
~s~Avoid getting spotted by the guards patrolling in the area

[HEI2_56:HEIST2]
~s~Try and keep her level, this is a good height to jump from.

[HEI2_57:HEIST2]
~s~Get in the ~b~plane~s~ on the end of the runway.

[HEI2_58:HEIST2]
~s~Charge placed.

[HEI2_60:HEIST2]
~s~Go and pick up the ~g~knife~s~.

[HEI2_61:HEIST2]
~s~Get clear of the ~y~area~s~.

[HEI3_01:HEIST3]
~s~The ~r~Croupier ~s~has a keycard and knows the code, follow her.

[HEI3_02:HEIST3]
~s~If you get too close you'll spook her, but if she gets too far ahead you'll lose
her.
[HEI3_03:HEIST3]
~s~She's gone into the ~y~sex shop~s~, follow her inside.

[HEI3_04:HEIST3]
~s~Go and get a ~g~gimp suit~s~.

[HEI3_05:HEIST3]
~s~Wait for the gimp to arrive, then take him out and take his place.

[HEI3_06:HEIST3]
~s~Enter the ~y~house~s~.

[HEI3_07:HEIST3]
~s~The gimp's making a run for it, don't let him get away!

[HEI3_09:HEIST3]
~s~The ~r~Croupier~s~ has left the shop. Follow her but remember not to get too
close.

[HEI3_10:HEIST3]
~s~The ~r~Croupier~s~ is almost out of sight, you need to get closer!

[HEI3_11:HEIST3]
~s~You're too close, back off before you spook her!

[HEI3_12:HEIST3]
~s~The gimp is about to get away, stop him!

[HEI3_13:HEIST3]
~s~Get the keycard from her ~r~car~s~.

[HEI3_14:HEIST3]
~r~You killed the croupier!

[HEI3_15:HEIST3]
~r~The gimp got away!

[HEI3_16:HEIST3]
~r~You lost her!

[HEI3_17:HEIST3]
~r~You got too close!

[HEI3_18:HEIST3]
~r~You destroyed her car, she's not going to help you now!

[HEI3_19:HEIST3]
~r~You destroyed her car and the keycard!

[HEI3_20:HEIST3]
SPOOK-O-METER

[HEI3_21:HEIST3]
~s~The gimp is on his way.

[HEI3_22:HEIST3]
~s~Now that the gimp's out of the way go and ring the ~y~doorbell~s~.
[HEI3_23:HEIST3]
~s~Get rid of the gimp.

[HEI3_29:HEIST3]
~s~The Croupier is in here somewhere, find her.

[HEI3_30:HEIST3]
~s~Leave the shop and go after the Croupier.

[HEI3_31:HEIST3]
~r~Something's spooked the Croupier!

[HEI3_32:HEIST3]
~s~Get to the ~y~casino~s~.

[MAN1_03:MAN_1]
~s~Try to land on the ~y~mansion roof~s~ with the Triads.

[MAN1_04:MAN_1]
~s~Get to the ~y~mansion roof~s~ and help the Triads.

[MAN1_05:MAN_1]
~s~Help keep the roof clear until the ~b~Triads~s~ arrive.

[MAN1_06:MAN_1]
~s~You will have to keep the roof clear until the ~b~Triads~s~ arrive.

[MAN1_07:MAN_1]
~s~The ~b~Triads~s~ have nearly arrived, don't let any of them die once they land.

[MAN1_08:MAN_1]
~s~Get back to the roof the ~b~Triads~s~ have nearly arrived, don't let any of them
die once they land.

[MAN1_09:MAN_1]
~s~Take the ~b~Triads~s~ inside the ~y~mansion~s~.

[MAN1_10:MAN_1]
~s~The ~b~Triads~s~ have arrived, go to the roof and collect them.

[MAN1_11:MAN_1]
~r~You failed to protect the Triads.

[MAN1_13:MAN_1]
~s~Search the mansion for Big Poppa and kill anyone who gets in your way.

[MAN1_14:MAN_1]
~s~The ~r~owner~s~ of the mansion is downstairs, take him out.

[MAN5_G0:MAN_5]
~s~Take ~b~Madd Dogg~s~ to the ~y~video shoot~s~.

[MAN5_G1:MAN_5]
~s~Don't leave ~b~Madd Dogg~s~ behind you need to take him to the ~y~video
shoot~s~.

[MAN5_G2:MAN_5]
~s~You need to bring ~b~Madd Dogg~s~ to the ~y~video shoot~s~.
[MAN5_G3:MAN_5]
~s~Follow ~b~Madd Dogg~s~ and help him chase ~r~OG Loc~s~.

[MAN5_F0:MAN_5]
~r~Madd Dogg was killed.

[MAN5_F1:MAN_5]
~r~You lost Madd Dogg and OG Loc.

[BC4_1]
~s~Find a car to race and meet up with ~b~Cesar~s~ at the race start.

[BC4_2]
~s~You need a car to race with.

[BC4_3]
~s~This is a car only race.

[BC4_4]
~s~Get over to ~b~Cesar~s~ at the race start.

[BC4_5]
~s~Get a race car and get to the ~y~start line~s~.

[BC4_6]
~s~Get to the race ~y~location~s~.

[AMBUL_M]
PARAMEDIC

[ATUTOR2:AMBULAE]
~s~Drive the ~b~patients~s~ to ~y~Hospital~s~ CAREFULLY. Each bump reduces their
chances of survival.

[A_TIME]
+~1~ seconds

[A_FULL:AMBULAE]
~s~Ambulance full!!

[A_FAIL2:AMBULAE]
~r~Your lack of urgency has been fatal to the patient!

[A_FAIL3:AMBULAE]
~r~The patient is dead!!

[A_PASS:AMBULAE]
Rescued!

[A_COMP2:AMBULAE]
You will never get tired!

[A_CANC:AMBULAE]
~r~Paramedic mission cancelled!

[ALEVEL:AMBULAE]
Paramedic Mission Level ~1~

[A_FAIL1:AMBULAE]
Paramedic mission ended

[A_SAVES:AMBULAE]
PEOPLE SAVED: ~1~

[A_COMP1:AMBULAE]
Paramedic missions complete: $~1~

[AMBSEAT:AMBULAE]
SEATS FREE

[FIRE_M]
~y~FIREFIGHTER

[F_PASS1:FIRETRK]
Fire extinguished!

[F_FAIL2:FIRETRK]
~r~You're too late!

[F_CANC:FIRETRK]
~r~Fire Fighter mission cancelled!

[F_EXTIN:FIRETRK]
Fires

[F_START:FIRETRK]
~s~~b~Burning vehicle~s~ reported in the ~a~ area. Go and extinguish the fire.

[FIRELVL]
~s~Fire Truck Mission level ~1~

[FIREPRO:FIRETRK]
~s~Fire Truck Mission level 12 complete. You are now completely fireproof!

[F_FAIL1:FIRETRK]
~s~Fire Fighter~n~mission ended.

[F_STAR1:FIRETRK]
~s~~b~Burning vehicles~s~ reported in the ~a~ area. Go and extinguish the fire.

[F_COMP1:FIRETRK]
Fire Fighter missions complete: $~1~

[BURG25:BURGLAR]
Noise

[BURG26:BURGLAR]
~s~Go and offload the goods at the ~y~lockup~s~.

[BURG27:BURGLAR]
~s~Put the goods in the ~b~truck~s~.

[BURG29:BURGLAR]
~s~Go and find a house to break into.

[BURG30:BURGLAR]
~s~Find something worth stealing.
[BURG31:BURGLAR]
~s~Go and find a house to break into, or get in the ~b~truck~s~ and go offload what
you've already stashed.

[BURG40:BURGLAR]
~s~Park the truck in the ~y~lockup~s~.

[BURG41:BURGLAR]
~r~Burglary mission cancelled!

[RM3_1:RIOT3]
~s~Go to the ~y~Market~s~ area of town and take over all of the ~y~Los Santos Vagos
territory~s~.

[RM3_2:RIOT3]
~s~Attack the Los Santos Vagos gang members and take over the territory.

[RM3_3:RIOT3]
~s~The enemy gang have retaken the territory, go and take it over.

[HM5_1:HEIST5]
~s~Steal the helicopter from the ~y~military fuel dump,~s~ the gates will open for
a military vehicle.

[HM5_2:HEIST5]
~s~Take the bank van to the ~y~Aircraft Graveyard~s~ in the desert.

[HM5_3:HEIST5]
~r~You destroyed the 'copter!

[HM5_6:HEIST5]
~s~They have sent two ~r~gunships~s~ to intercept you, use the ~y~gun
emplacement~s~ to destroy them.

[HM5_7:HEIST5]
~s~The gunships have been destroyed, get to the ~b~chopper~s~ and get out of there.

[HM5_8:HEIST5]
~s~Go to the depot and pick up the ~b~bank van~s~ using the helicopters winch.

[HM5_9:HEIST5]
~r~You destroyed the van.

[HM5_10:HEIST5]
~s~Pick up the ~b~bank van~s~.

[HM5_11:HEIST5]
VAN HEALTH

[HM5_12:HEIST5]
~s~The van has to be on its wheels!

[HM5_13:HEIST5]
~s~Land the helicopter in the ~y~indicated zone~s~.

[HM5_14:HEIST5]
~r~The van is stuck in an area the winch cannot get to!

[HM5_19:HEIST5]
~s~Steal the ~b~helicopter~s~.

[CM10_1:CASIN10]
~s~Get to the ~y~airport~s~.

[CM10_2:CASIN10]
~s~Kill ~r~Forelli~s~ and all his bodyguards.

[CM10_10:CASIN10]
~s~The ~b~jet ~s~is at the end of the runway, get into it and fly to Liberty City.

[CM10_11:CASIN10]
~r~Maccer is dead!

[CM10_12:CASIN10]
~r~Paul is dead!

[CM10_13:CASIN10]
~r~Rosenberg is dead!

[CM10_14:CASIN10]
~r~The car has been destroyed!

[CM10_17:CASIN10]
~r~You have destroyed the jet!

[CM10_18:CASIN10]
~s~Fly to ~y~Liberty City~s~.

[GM1_2:GROVE1]
~s~You have left ~b~Sweet~s~ behind go get him.

[GM1_4:GROVE1]
~r~Sweet's dead!

[GM1_12:GROVE1]
~r~Big Bear is dead!

[GM1_15:GROVE1]
~s~Go and confront ~y~B Dup~s~.

[GM1_16:GROVE1]
~s~Get back to ~y~Glen Park~s~ and take over the ~y~territory~s~!

[GM1_17:GROVE1]
~s~The enemy have retaken the territory!

[GM1_18:GROVE1]
~s~Get to ~y~B Dup's~s~ house.

[CM2_5:CRASH2]
~s~Attack enemy gang members while on foot.

[CM2_6:CRASH2]
~s~Get back to ~y~Glen Park~s~!

[CM2_8:CRASH2]
~s~You have flushed the ~r~grass~w~ out, kill him!
[CM2_10:CRASH2]
~s~This is Glen Park, which is Ballas territory.

[CM2_11:CRASH2]
~s~You must take out the enemy gang to gain this territory as your own.

[CM2_12:CRASH2]
~s~The territory is now owned by the Grove street families and is marked green on
the radar.

[CM2_13:CRASH2]
~s~Your gang members can now be found in this territory.

[CM2_14:CRASH2]
~s~Your territory will come under constant attack from enemy gangs and you must
defend it.

[CM2_16:CRASH2]
~s~Attack enemy gang members to start the territory take over!

[CM2_17:CRASH2]
~s~The enemy have retaken the territory!

[CM2_18:CRASH2]
Ballas territory is marked in purple on the radar.

[CM2_20:CRASH2]
You will gain respect and money for taking over territory, the money will appear on
Grove Street.

[CM2_21:CRASH2]
~s~Go to ~b~Ammu-Nation~s~ and buy a gun.

[CM2_22:CRASH2]
~s~Enter the ~b~shop~s~ and buy a gun.

[VAL_2:VALET1]
You've got the Valet uniform.

[VAL_3:VALET1]
Valet Challenge

[VAL_5:VALET1]
~s~The D.A. is on his way to the ~y~Vank Hoff Hotel~s~ in downtown San Fierro. Get
over there now.

[VAL_6:VALET1]
This hotel operates a valet service. The D.A. will be dropping his car off here
shortly.

[VAL_7:VALET1]
~s~Follow one of the ~r~valets~s~ to the underground car park and waste him. Make
sure no one is around.

[VAL_8:VALET1]
Pick up the ~g~valet's uniform.

[VAL_9:VALET1]
~r~You were spotted wasting the valet.
[VAL_11:VALET1]
~s~Get back up top to the valet ~y~carport~s~.

[VAL_12:VALET1]
~s~The D.A. is driving a blue Merit. Remember it, you'll need to identify it
correctly when it arrives.

[VAL_13:VALET1]
~s~Make sure none of the other valets service his car first.

[VAL_14:VALET1]
~s~Identify and enter the ~g~D.A.'s car~s~ when it arrives.

[VAL_15:VALET1]
~s~You're in the D.A.'s car. Get over to ~y~the Garage~s~ where the drugs will be
planted.

[VAL_20:VALET1]
~s~The drugs are planted. Take the car to the valet's ~y~car park~s~.

[VAL_21:VALET1]
~s~Time

[VAL_23:VALET1]
Make $10 tips in 3 minutes.

[VAL_24:VALET1]
Each car you park gives a 20 second bonus. Each car you return gives a $3 tip.
Damaging a car will reduce the bonus.

[VAL_25:VALET1]
~s~Take this car to the marked parking space.

[VAL_26:VALET1]
~s~Take the marked car to its owner up top.

[VAL_27:VALET1]
Time left:

[VAL_28:VALET1]
Tips $

[VAL_29:VALET1]
~s~Get back in the ~b~car.

[VAL_30:VALET1]
~s~Leave the car to let the owner in.

[VAL_31:VALET1]
~s~The car's noticeably damaged. Take it back to ~y~the Garage~s~ to get it fixed
up.

[VAL_32:VALET1]
~s~Park the car in the marked ~y~parking space~s~.

[VAL_33:VALET1]
~s~Good as new. Now get back to the ~y~car park~s~.
[VAL_34:VALET1]
~r~You killed the D.A.!

[VAL_38:VALET1]
Time bonus

[VAL_39:VALET1]
Tip bonus $

[VAL_HLP]
~s~Enter the marker at the valet carport to trigger Valet missions.

[VAL_40:VALET1]
~r~You destroyed the D.A.'s car!

[VAL_47:VALET1]
~r~You ran out of time!

[VAL_48:VALET1]
~r~A Valet picked up The D.A.'s Car!

[VAL_49:VALET1]
~s~Stay near the valet ~y~carport~s~.

[VAL_50:VALET1]
~s~Park the car in the garage.

[VAL_51:VALET1]
~s~Get back to the garage.

[ANR_1]
Test your skills in the Ammu-Nation shooting range challenge.

[ANR_2]
Compete against two other competitors firing a range of weapons.

[ANR_3]
You must finish first in each round to progress to the next.

[ANR_6]
Pistol ~n~Round 1

[ANR_7]
Destroy the targets in your lane as they appear. Aim for the red markers on each
target.

[ANR_8]
Round 2

[ANR_9]
In this round the targets will advance towards the player.

[ANR_10]
Be the first to destroy three targets.

[ANR_16]
~r~You were beaten.

[ANR_17]
~s~You kicked arse. Move on to stage 2.

[ANR_18]
Pistol ~n~Round 2

[ANR_19]
Pistol ~n~Round 3

[ANR_20]
Micro SMG ~n~Round 1

[ANR_21]
Micro SMG ~n~Round 2

[ANR_22]
Micro SMG ~n~Round 3

[ANR_23]
Shotgun ~n~Round 1

[ANR_24]
Shotgun ~n~Round 2

[ANR_25]
Shotgun ~n~Round 3

[ANR_26]
AK47 ~n~Round 1

[ANR_27]
AK47 ~n~Round 2

[ANR_28]
AK47 ~n~Round 3

[ANR_29]
Pistol Challenge Passed

[ANR_30]
Micro SMG Challenge Passed

[ANR_31]
Shotgun Challenge Passed

[ANR_32]
AK47 Challenge Passed

[ANR_33]
~s~In this round there will only be one target.

[ANR_34]
~s~Competitors will shoot the target simultaneously.

[ANR_35]
~s~Each element hit will score a point.

[ANR_36]
~s~The highest score after three targets will win.
[ANR_37]
~s~Booth1

[ANR_38]
~s~Booth2

[ANR_39]
~s~Carl

[ANR_40]
Targets Destroyed

[ANR_41]
Round 1 Passed!

[ANR_42]
Round 2 Passed!

[ANR_43]
Round 3 Passed!

[MTIME1]
~s~Come back between 20:00 and 6:00.

[MTIME2]
~s~Come back between 12:00 and 5:00.

[MTIME3]
~s~Come back between 9:00 and 17:00.

[MTIME4]
~s~Come back between 7:00 and 18:00.

[MTIME5]
~s~Come back between 22:00 and 6:00.

[MTBSKIL]
~s~You need more cycling skill before you can enter the race. Practice on a bicycle
to build up your cycling skill.

[CMISS1]
~s~You must complete the Catalina missions.

[CMISS2]
~s~You must complete the Cesar missions.

[SMK2_1:SMOKE2]
~s~Get into Big Smoke's ~b~car.

[SMK2_2:SMOKE2]
~s~Drive Big Smoke to the ~y~meet.~N~~s~If you need a weapon, go to Emmet's house.

[SMK2_3:SMOKE2]
~s~Get back into Big Smoke's ~b~car.

[SMK2_4:SMOKE2]
~s~Chase down the Los Santos Vagos ~r~gang member.

[SMK2_7:SMOKE2]
~r~Big Smoke died!

[SMK2_11:SMOKE2]
~r~He got away!

[SMK2_12:SMOKE2]
~r~Big Smoke's car was destroyed!

[SMK2_15:SMOKE2]
~s~Drive Big Smoke to the ~y~meet.

[MUS1_1:STRAP1]
~s~Go to the beach party and talk to the ~y~DJ.

[MUS1_18:STRAP1]
~r~The DJ died!

[DRV3_2:FARLIE2]
~s~Chase down the bikers and collect all the ~r~packages.

[DRV3_4:FARLIE2]
~s~Package collected.

[DRV3_7:FARLIE2]
~r~You didn't collect the packages in time!

[DRV3_8:FARLIE2]
~r~One of the packages is at the bottom of the sea...

[DRV3_9:FARLIE2]
~r~One of the packages was destroyed!

[DRV3_10:FARLIE2]
~s~Get the packages back to the ~y~Pleasure Domes.

[DRV3_11:FARLIE2]
~s~Get to the ~b~ambushed van.

[DRV6_1:FARLIE5]
~s~Go and pick up the ~b~decoy car.

[DRV6_4:FARLIE5]
~s~If the doors get too damaged, the bikers will be able to see into the car.

[DRV6_5:FARLIE5]
Door damage :

[DRV6_6:FARLIE5]
~s~The car is almost damaged enough to see into!

[DRV6_7:FARLIE5]
~r~You blew your cover!

[DRV6_11:FARLIE5]
~r~The decoy car was destroyed!

[DRV6_15:FARLIE5]
~s~Don't let the bikers see into the damaged car for too long or your cover will be
blown.
[DRV6_16:FARLIE5]
~s~The bikers can see into the car! Keep them away from the doors.

[DRV6_17:FARLIE5]
~s~Do not leave the decoy car.

[SYN3_2:SYN3]
~s~Take out the first ~r~roadblock ~s~before the ~b~van ~s~gets there.

[SYN3_3:SYN3]
~s~Use the ~g~rocket launcher ~s~to destroy the ~r~roadblocks.

[SYN3_4:SYN3]
~s~Use the rocket launcher to destroy the ~r~roadblocks.

[SYN3_5:SYN3]
~s~Clear the next ~r~roadblock.

[SYN3_6:SYN3]
~s~Clear the third ~r~roadblock.

[SYN3_7:SYN3]
~s~Destroy the final ~r~roadblock.

[SYN3_8:SYN3]
~s~Make sure the ~b~van ~s~gets to its destination safely.

[SYN3_14:SYN3]
~r~Your escort bike was destroyed!

[SYN3_15:SYN3]
~r~The van was destroyed!

[SYN3_16:SYN3]
~r~The van driver died!

[DES5_T1:DSERT5]
~s~Walk to the television to start the lesson.

[DES5_MA:DSERT5]
Takeoff

[DES5_MB:DSERT5]
Land plane

[DES5_ME:DSERT5]
Helicopter takeoff

[DES5_MF:DSERT5]
Land helicopter

[DES5_MG:DSERT5]
Destroy targets

[DES5_MH:DSERT5]
Loop-the-loop

[DES5_MI:DSERT5]
Barrel roll

[DES5_MJ:DSERT5]
Land on target

[DES5_FD:DSERT5]
GOLD

[DES5_FE:DSERT5]
SILVER

[DES5_FF:DSERT5]
BRONZE

[DES5_FG:DSERT5]
~1~%

[DES5_FH:DSERT5]
Which course?

[DES5POO:DSERT5]
Press and hold the bottom left corner of the screen to go clockwise.

[DES5_T3:DSERT5]
Time taken: ~1~

[DES5_1F:DSERT5]
~s~Head for the first ~y~corona.

[DES5_2C:DSERT5]
~s~Head for the first ~y~corona.

[DES5_2F:DSERT5]
~s~Taxi along the runway and stop in the ~y~target zone ~s~for extra points.

[DES5_3B:DSERT5]
~s~Take off and climb steadily until you reach the first ~y~corona.

[DES5_3G:DSERT5]
~s~Bank left and fly through the next ~y~corona.

[DES5_3H:DSERT5]
~s~Bank right and fly through the next ~y~corona.

[DES5_3K:DSERT5]
~s~Keep banking round and follow the ~y~coronas.

[DES5_5H:DSERT5]
~s~Bank left and land on the runway.

[DES5_5I:DSERT5]
~s~Bank right and land on the runway.

[DES5_5J:DSERT5]
~s~Stop in the ~y~target zone ~s~for extra points.

[DES5_7B:DSERT5]
~s~Keep gaining height.
[DES5_8B:DSERT5]
~s~Head for the far end of the runway and maintain your height.

[DES5_9A:DSERT5]
~s~Destroy the three ~r~trucks ~s~at the end of the runway.

[DES5_9D:DSERT5]
~s~Now destroy the two moving ~r~cars ~s~to the south-west of the runway.

[DES5_9E:DSERT5]
~s~Land on the runway.

[DES5_AD:DSERT5]
~s~Fly through the final ~y~corona.

[DES5_CD:DSERT5]
~s~Land on the ~y~target.~s~~N~Land closer to the centre for extra points.

[DES5_CH:DSERT5]
When you move forward, this will also slow your rate of descent.

[DES5_S4:DSERT5]
Time taken:

[DES5_S5:DSERT5]
Position score:

[DES5_S6:DSERT5]
Damage penalty:

[DES5_S7:DSERT5]
Overall score:

[DES5_S8:DSERT5]
Continue

[DES5_S9:DSERT5]
Exit

[DES5_SA:DSERT5]
new certificate awarded

[DES5_SB:DSERT5]
new record

[DES5_SC:DSERT5]
~1~s

[DES5_SD:DSERT5]
~1~%

[DES5_SE:DSERT5]
Retry

[KICK1_9]
SCORE

[KICK1_2:KICKSTT]
~r~You did not get back to the bike quickly enough!
[KICK1_7:KICKSTT]
~r~You have wrecked the bike!

[KICK1_8:KICKSTT]
~s~Get on the ~b~bike~s~!

[KICK1_T:KICKSTT]
TIME

[KICK1_1:KICKSTT]
~s~Complete the course as quickly as possible.

[KICK1_6:KICKSTT]
~s~Well done!

[SMK1_01:SMOKE1]
~s~Get back in ~b~Smoke's car~s~.

[SMK1_02:SMOKE1]
~s~Go and pick up OG Loc from the ~y~Police Station~s~.

[SMK1_03:SMOKE1]
~s~Go and ring the ~y~doorbell~s~.

[SMK1_04:SMOKE1]
~s~Catch and kill ~r~Freddy~s~!

[SMK1_05:SMOKE1]
~r~OG Loc has been killed!

[SMK1_06:SMOKE1]
~r~Big Smoke has been killed!

[SMK1_07:SMOKE1]
~r~Sweet has been killed!

[SMK1_08:SMOKE1]
~r~Smoke's car has been destroyed.

[SMK1_09:SMOKE1]
~s~You have left ~b~OG Loc~s~ behind.

[SMK1_10:SMOKE1]
~s~Drive to ~y~Freddy's house~s~.

[SMK1_11:SMOKE1]
~s~Get back on the ~b~bike~s~.

[SMK1_12:SMOKE1]
~r~Freddy got away!

[SMK1_13:SMOKE1]
~s~Take OG Loc to the employees' door at the back of the ~y~Burger Shot~s~.

[SMK1_14:SMOKE1]
~r~The bike you needed was destroyed!

[STP3_01:STRAP3]
~s~One of Madd Dogg's Manager's ~r~drivers~s~ is eating at the Burger Shot across
town.

[STP3_02:STRAP3]
~s~Go and steal his ~r~car~s~ and meet the other drivers before 10:30pm.

[STP3_03:STRAP3]
~r~You were too slow!

[STP3_04:STRAP3]
~s~Go and meet up with the other ~y~drivers~s~. Don't damage your car!

[STP3_05:STRAP3]
THE MOOTV AWARDS CEREMONY

[STP3_06:STRAP3]
~s~Keep in the middle of the two cars until you reach the awards ceremony.

[STP3_07:STRAP3]
~r~You strayed too far and alerted the other drivers!

[STP3_08:STRAP3]
~s~There is a ~y~pier~s~ to the South that you can dump the car off.

[STP3_09:STRAP3]
~s~Dump the car in the water but make sure no-one sees you!

[STP3_10:STRAP3]
~r~The convoy vehicle has been destroyed!

[STP3_11:STRAP3]
~S~Get in the ~r~car~s~.

[STP3_12:STRAP3]
~r~You left the car and alerted the other drivers!

[STP3_13:STRAP3]
~s~Get back in the ~b~car~s~ and get on with the mission.

[STP3_14:STRAP3]
~s~You have ~1~ seconds to rejoin the convoy.

[STP3_15:STRAP3]
~s~You have ~1~ second to rejoin the convoy.

[STP3_16:STRAP3]
~r~You killed a cop and alerted the other drivers!

[STP3_17:STRAP3]
~r~You killed one of the other drivers!

[STP3_18:STRAP3]
~r~You let Madd Dogg's Manager escape!

[STP3_19:STRAP3]
~s~Damage the ~r~car~s~ to force the driver out.

[STP3_20:STRAP3]
~r~You were too slow! Madd Dogg's other cars have left without you.
[STP3_21:STRAP3]
~r~You were too slow! Madd Dogg's cars have left!

[STP3_22:STRAP3]
~s~The car is damaged, go and get it repaired.

[STP3_23:STRAP3]
~r~You alerted the other drivers with your bad driving.

[STP3_24:STRAP3]
~r~Madd Dogg's Manager has been spooked and refuses to come out!

[STP3_25:STRAP3]
~s~Park the car facing the same way as the other cars.

[STP3_26:STRAP3]
~s~One of the other ~r~drivers~s~ saw you dispose of Madd Dogg's Manager. Kill
them!

[STP3_28:STRAP3]
~s~Hurry up, you have to meet the other drivers before 10:30pm!

[STP3_30:STRAP3]
~s~Don't damage the car!

[STP3_31:STRAP3]
~r~You didn't dump the car in the water!

[STP3_32:STRAP3]
~s~Stop the car here.

[STP4_01:STRAP4]
~s~Find some cover and wait for the enemies.

[STP4_02:STRAP4]
~s~Defend your hood from the ~r~attackers~s~.

[STP4_03:STRAP4]
~s~There are ~r~enemies~s~ on the bridge above.

[STP4_04:STRAP4]
~s~Help Sweet defend against the last of the ~r~enemies~s~.

[STP4_05:STRAP4]
~r~Sweet has been killed!

[STP4_06:STRAP4]
~r~Too many of your gang have been killed.

[STP4_07:STRAP4]
~S~Get some new threads and a haircut, then drop by OG Loc's house party between
8pm and 6am.

[TRU2_01:TRU2]
~s~Go and help The Truth destroy the ~r~weed~s~.

[TRU2_02:TRU2]
~s~To burn a weed field, cover it in flames.
[TRU2_03:TRU2]
~s~Get a vehicle and follow the Mothership back to San Fierro.

[TRU2_04:TRU2]
~S~Follow the ~b~Mothership~s~ back to San Fierro.

[TRU2_06:TRU2]
Cops arrival

[TRU2_07:TRU2]
Truth Heat

[TRU2_08:TRU2]
~r~The Truth has been killed!

[TRU2_09:TRU2]
~r~The Mothership has been destroyed!

[TRU2_10:TRU2]
~r~The Truth has been arrested!

[TRU2_12:TRU2]
~s~Drive the Mothership to the ~y~garage~s~ in San Fierro.

[TRU2_13:TRU2]
~s~There is more ~g~ammo~s~ near the barn.

[TRU2_14:TRU2]
~s~Go and speak to the ~b~Truth~s~.

[TRU2_15:TRU2]
~s~Take out the ~r~chopper~s~.

[TRU2_16:TRU2]
~s~Keep the ~r~cop car~s~ away from the ~b~Mothership~s~! The Truth will be
arrested if the Heat Bar is full!

[TRU2_17:TRU2]
~s~Get inside the ~b~Mothership~s~.

[TRU2_18:TRU2]
~s~Get a ~b~vehicle~s~ and follow the Mothership back to San Fierro.

[TRU2_19:TRU2]
~s~Don't stray too far from the Truth!

[STE2_01:STEAL2]
~s~Go and get the cars from the ~y~car showroom~s~.

[STE2_02:STEAL2]
~s~Stay close to ~b~Cesar~s~ as you return to the garage.

[STE2_04:STEAL2]
~s~Follow ~b~Cesar~s~ into the alleyway.

[STE2_05:STEAL2]
~s~Drive back to the ~y~garage~s~.
[STE2_06:STEAL2]
~r~You lost Cesar!

[STE2_07:STEAL2]
~r~Cesar was killed.

[STE2_08:STEAL2]
~r~The target car was destroyed.

[STE2_09:STEAL2]
~r~The police recovered one of the cars!

[STE2_10:STEAL2]
~s~You have left ~b~Cesar~s~ behind.

[STE5_01:STEAL5]
~s~Burst the tires of the ~r~target car~s~ using stingers.

[STE5_02:STEAL5]
~s~You only have ~1~ stingers available.

[STE5_04:STEAL5]
Stingers

[STE5_05:STEAL5]
~r~You ran out of stingers.

[STE5_06:STEAL5]
~s~You need to be in the ~b~car~s~ modded to use stingers.

[STE5_07:STEAL5]
~s~Burst the tires of the ~r~target car~s~.

[STE5_08:STEAL5]
~s~Get back in the ~b~car~s~.

[STE5_09:STEAL5]
~r~The target car has been destroyed!

[STE5_10:STEAL5]
~r~The stinger car has been destroyed!

[STE5_11:STEAL5]
~s~Get the car back to the ~y~garage~s~.

[STE5_12:STEAL5]
~s~Get in the ~b~car~s~. This ~b~car~s~ has been modded to use stingers.

[TOR1_01:TORENO2]
~s~You need to use that ~b~bike~s~ in order to get Cesar close enough to the truck.

[TOR1_02:TORENO2]
~r~The bike has been destroyed.

[TOR1_03:TORENO2]
~r~Cesar has been killed.

[TOR1_04:TORENO2]
~s~The ~r~truck~s~ is coming from Las Venturas and going to Foster Valley along the
Garver Bridge.

[TOR1_05:TORENO2]
~s~Catch up to the ~r~truck~s~.

[TOR1_06:TORENO2]
~s~Drive the truck back to the ~y~garage~s~.

[TOR1_10:TORENO2]
~s~Pull up to the left hand side of the ~r~truck~s~ and hold the bike in position
until Cesar is ready to jump.

[TOR1_11:TORENO2]
~s~Get into the ~b~truck~s~ and drive it back to the garage.

[TOR1_12:TORENO2]
~r~You failed to steal the truck!

[TOR1_13:TORENO2]
~s~You have left ~b~Cesar~s~ behind.

[TOR1_14:TORENO2]
~r~The transport has been destroyed.

[TOR1_16:TORENO2]
~s~Pick up Cesar then catch up to the ~r~truck~s~.

[TOR1_20:TORENO2]
~s~Get on the ~b~bike~s~.

[TOR1_21:TORENO2]
~s~Reconnect to the ~b~tanker~s~.

[R2_01:RIOT2]
~s~Recruit a couple of Grove street Families gang members.

[R2_02:RIOT2]
~s~Go and meet up with the ~b~veteranos~s~.

[R2_03:RIOT2]
~s~Help ~b~Cesar~s~ and the OG's clear out the neighborhood.

[R2_04:RIOT2]
~s~Head to the ~y~alleyway~s~!

[R2_05:RIOT2]
~S~Stay close to ~b~Cesar~s~ and clear out the alleyway.

[R2_06:RIOT2]
~S~Defend ~b~Cesar~s~.

[R2_07:RIOT2]
~S~Finish off the last ~r~Vagos~s~.

[R2_08:RIOT2]
~r~Cesar has been killed!

[R2_09:RIOT2]
~r~Sunny has been killed!
[R2_10:RIOT2]
~r~Gal has been killed!

[R2_11:RIOT2]
~r~Hazer has been killed!

[DUMMY3]
THIS LABEL NEEDS TO BE HERE !!!

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