Iot 1
Iot 1
Iot 1
IoT Overview
▪ The term “Internet of Things” was first coined by Kevin Ashton in a presentation at Procter &
Gamble in 1999.
Linking the new idea of RFID (Radio Frequency Identification) in Procter & Gamble's
supply chain to the then-red-hot topic of the Internet was more than just a good way to
get executive attention.
He has mentioned, “The Internet of Things has the potential to change the world, just as
the Internet did. Maybe even more so”.
▪ Afterwards, the MIT Auto-ID center presented their IoT vision in 2001. Later, IoT was
formally introduced by the International Telecommunication Union (ITU) Internet Report in
2005.
IoT Overview
▪ IoT is gaining significant momentum in academia and the industry with interest in capabilities that IoT
promises to offer.
All things around us are connected to the Internet and seamlessly communicate with each other to
operate intelligently.
Goal: enable objects in our environment to sense our surroundings, inexpensively communicate,
and ultimately create a better environment where everyday objects act based on what we need and
like without explicit instructions.
IoT’s promise for business is more ambitious: leveraging automatic sensing and fast analysis of
thousands of service related parameters and then automatically take action before a service
experience is impacted.
It also includes collecting and analyzing massive amounts of structured and unstructured data from
various sources for the purpose of gaining competitive advantage by offering better services and
improving business processes.
What is IoT?
▪ IoT may be considered as a network of physical elements
empowered by:
Sensors: to collect information.
Identifiers: to identify the source of data (e.g. sensors, devices).
Software: to analyze data.
Internet connectivity: to communicate and notify.
What is IoT?
▪ IoT connects anything / everything (e.g. sensors, devices, machines, people,
animals, trees) and processes, over the Internet for monitoring and/or control
functionality.
▪ Connections are not limited to information sites, they’re actual and physical
connections allowing users to reach “things” and take control when needed.