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Medal Log 20241125
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Medal Log 20241125
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papolo00200
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© All Rights Reserved
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[Info | 10:45:45 PM | 1] [Medal Log Init] 3.907.0.
0 - 11/25/2024 10:45:45 PM
[Info | 10:45:45 PM | 1] Remote config saved
[Debug | 10:45:45 PM | 1] Initialising Sentry with environment production and URL
sentry.medal.tv
[Info | 10:45:45 PM | 1] 1 old log files were deleted
[Info | 10:45:45 PM | 1] SDK folder does not exist
[Info | 10:45:45 PM | 1] Honeycomb init successfully with environment production
and sample rate 30
[Info | 10:45:45 PM | 1] Available electron port not found, set port to default
10603
[Info | 10:45:45 PM | 1] Listening on http://localhost:10604/
[Debug | 10:45:45 PM | 1] [Scope] [22:45:45.704146] [000001] trying to load Scope
native library with default paths
[Debug | 10:45:45 PM | 1] [Scope] [22:45:45.812240] [000001] Scope native library
loaded (runtime 10.2, ScopeSharp 10.2)
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.824133] [002EE0] Scope context
initialising (API 10.2)
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.824552] [002EE0] machine GUID:
c527e88d-b417-4d6d-9c29-9fef0f0bdb01
[Info | 10:45:45 PM | 32] [Scope] [22:45:45.876540] [002EE0] sentry initialized
successfully
[Info | 10:45:45 PM | 32] [Scope] [22:45:45.876978] [002EE0] running on OS version:
10.0.18362.0
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.877802] [002EE0] initialising DXGI
factory (iteration 1)
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.883468] [002EE0] initialising D2D
factory
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.883508] [002EE0] created D2D factory
at feature level 7
[Debug | 10:45:45 PM | 32] [Scope] [22:45:45.883508] [002EE0] initialising D3D9Ex
factory
[Debug | 10:45:46 PM | 32] [Scope] [22:45:46.055707] [002EE0] DXDeviceManager got
default adapter LUID: 57467
[Info | 10:45:46 PM | 1] Current DPI awareness: 0
[Info | 10:45:46 PM | 1] Change DPI awareness to PROCESS_PER_MONITOR_DPI_AWARE.
result=0
[Info | 10:45:46 PM | 1] User saved as 235392760 - vycsteam
[Info | 10:45:46 PM | 1] Clip folder: C:\Medal\
[Info | 10:45:46 PM | 1] Backup clips folder is C:\Medal
[Info | 10:45:46 PM | 1] Initial app settings - Hotkeys are: [clip;length=30:
short_press of keyboard F8, callback;event=dismiss: short_press of keyboard ALT +
SHIFT + d, callback;event=answerVoice: short_press of keyboard ALT + SHIFT + z,
callback;event=declineVoice: short_press of keyboard ALT + SHIFT + x,
callback;event=acceptMessageRequest: short_press of keyboard ALT + SHIFT + c,
callback;event=viewScreenshot: short_press of keyboard ALT + SHIFT + v] - Push to
talk enabled setting is False - FPS setting is 60 - Resolution setting is 1280x720
- Clip length is 15 - Detect all games setting is False - Encoding setting is GPU -
Overlay setting is True - Sound setting is True - Full Session Sound Alerts setting
is True - Mic input setting is False - Mic gain is 0.5 - Game sound gain is 0.5 -
Auto upload setting is False - Auto upload state setting is 1 - environment setting
is production - WindowsGameMode setting is False - Clip Folder is C:\Medal\ -
Bitrate setting is 10 - Selected audio device is Auto - Selected mic device is Auto
- Full Session Mode Enabled setting is False - DevelopmentModeEnabled setting is
False - SdkModeEnabled setting is False - Mono audio setting is False - Selected
webcam device is <None> - WebcamEnabled setting is False - Show Cursor setting is
False - Game Audio Only setting is False - Discord Audio setting is False - In
Memory Buffer setting is True - Mic noise gate enabled setting is False - Mic noise
gate open threshold is -100 - Mic noise suppression enabled setting is False -
Audio Notifications setting is False - IncreaseMaxFrameLatencySetting is True -
Aspect Ratio is Custom - Advanced Window Capture setting is False - Force Window
Capture setting is False - Experimental Capture setting is False - JWT setting is
present - Codec setting is H264 - HDR Compatibility setting is False - Recording
Enabled setting is True - Voice Clipping Enabled setting is False - Voice Clipping
Phrases setting is - ICYMI setting is False - ICYMI setting: { enabled: [Rocket
League, League of Legends, Team Fortress 2, Fortnite, War Thunder, Apex Legends,
Splitgate: Arena Warfare, Valorant, Yu-Gi-Oh! Master Duel, Counter-Strike 2],
disabled: [] } - ICYMI Clip length is 15 - ICYMI Sound setting is True - ICYMI use
Overwolf setting is False - Output Format setting is matroska, Extension .mkv -
Multiple Audio Streams setting is False - BFrames Enabled setting is False -
UseStringID is False - External File Sources setting is {"nativeOptions":
[{"label":"NVIDIAShadowPlay","value":"shadowplay","enabled":false,"freeUpSpace":fal
se},{"label":"AMDReLive","value":"relive","enabled":false,"freeUpSpace":false},
{"label":"OBS","value":"obs","enabled":false,"freeUpSpace":false}],"folders":[]} -
Quality Preset setting is Performance - Selected GPU device is Auto - Monitor
Device Name setting is \\.\DISPLAY1 - Broadcast Target is hidden - Broadcast
setting is Disabled - Progressive uploads setting is False - Overlay Injected Mode
setting is False - SwitchFromScreenCaptureOnGameStart setting is True
[Info | 10:45:46 PM | 1] request user
[Info | 10:45:46 PM | 1] request environment
[Info | 10:45:46 PM | 1] Checking hardware encoders
[Debug | 10:45:46 PM | 32] [Scope] [22:45:46.517655] [002EE0] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Info | 10:45:46 PM | 1] Found 1 adapters:
[Info | 10:45:46 PM | 1] 57467: NVIDIA GeForce GTX 1660 (10DE:2184), VRAM: 5966
MiB, codecs: H.264 (BGRA32), H.265 (BGRA32)
[Info | 10:45:46 PM | 1] Supported video encoder options: n264
[Info | 10:45:46 PM | 1] Completed hardware encoder detection, found 1 hardware
encoder options
[Info | 10:45:46 PM | 1] Video codec set: n264 - hardware encoding
[Info | 10:45:46 PM | 1] C:\Medal\ - folder verified
[Info | 10:45:46 PM | 1] Set process priority to High
[Debug | 10:45:46 PM | 12] Executing Request: set.sdkmode - {
"enabled": false
}
[Info | 10:45:47 PM | 12] Saving SdkModeEnabled False
[Info | 10:45:47 PM | 1] Output Mode: Clip
[Info | 10:45:47 PM | 12] job.respond ab30dfbe-2767-47d1-8f04-56ff7bfa7642
[Debug | 10:45:47 PM | 20] job.respond "ok"
[Debug | 10:45:47 PM | 12] Executing Request: get.hardwareId -
[Info | 10:45:47 PM | 28] Attempting to start process watcher
[Info | 10:45:47 PM | 1] [System.RuntimeMethodHandle] Set security permissions for
C:\Users\ANGEL\AppData\Local\Medal\recorder-3.907.0\Host\medal-hook64.dll
[Info | 10:45:47 PM | 1] [System.RuntimeMethodHandle] Set security permissions for
C:\Users\ANGEL\AppData\Local\Medal\recorder-3.907.0\Host\medal-hook32.dll
[Info | 10:45:47 PM | 1] Output Mode: Clip
[Info | 10:45:47 PM | 1] 1 logs of- Output Mode: Clip
[Info | 10:45:47 PM | 1] Monitor: 65537 Current DPI: 96, 96
[Info | 10:45:47 PM | 1] Active game initialized Screen Recording
[Info | 10:45:47 PM | 28] Process watcher started
[Info | 10:45:47 PM | 1] Contains args: True
[Info | 10:45:47 PM | 1] No other MedalEncoder instances running
[Info | 10:45:47 PM | 1] Video codec set: n264 - hardware encoding
[Info | 10:45:47 PM | 1] Sending available web cam devices {"availableDevices":
[],"selectedDevice":{"id":"<None>","label":"<None>","value":"<None>"}}
[Info | 10:45:47 PM | 1] Sending available GPU devices NVIDIA GeForce GTX 1660
[Info | 10:45:47 PM | 1] Sending available GPU Codecs NVIDIA GeForce GTX 1660:
H264, H265
[Info | 10:45:47 PM | 1] NVAPIManager: Medal.exe - profile not found
[Info | 10:45:47 PM | 1] NVAPIManager: C:\Users\ANGEL\AppData\Local\Medal\recorder-
3.907.0\MedalEncoder.exe - profile not found
[Info | 10:45:47 PM | 1] GPUPreference: no existing preference found
[Info | 10:45:47 PM | 1] GPUPreference: current preference 0 is OK, continuing
[Info | 10:45:47 PM | 1] ----[ESM State]: Initializing----
[Info | 10:45:47 PM | 1] Initializing DirectX overlay
[Info | 10:45:47 PM | 1] Initializing Electron overlay
[Info | 10:45:47 PM | 1] Removed existing vulkan registry info [C:\Users\ANGEL\
AppData\Local\Medal\recorder-3.907.0\Host\medal-vulkan64.json]
[Info | 10:45:47 PM | 1] Removed existing vulkan registry info [C:\Users\ANGEL\
AppData\Local\Medal\recorder-3.907.0\Host\medal-vulkan32.json]
[Info | 10:45:47 PM | 1] Updated vulkan registry info [C:\Users\ANGEL\AppData\
Local\Medal\recorder-3.907.0]
[Info | 10:45:47 PM | 1] [ESM Event] - Initialized
[Info | 10:45:47 PM | 1] Running as admin False
[Info | 10:45:47 PM | 1] DetectAllGames False
[Info | 10:45:47 PM | 1] Recorder Initilization Complete
[Warning | 10:45:47 PM | 1] System does not support GAO / Discord Audio
[Warning | 10:45:47 PM | 1] CPU does not support ICYMI.
[Info | 10:45:47 PM | 1] Saving Output Format mkv
[Info | 10:45:47 PM | 7] Memory-mapped file does not exist.
[Info | 10:45:47 PM | 7] Config file not found at C:\Users\ANGEL\AppData\Local\
NVIDIA Corporation\NvNode\nodejs.json
[Info | 10:45:47 PM | 7] Config file does not exist
[Info | 10:45:48 PM | 1] TPGame API started at http://localhost:12665
[Info | 10:45:48 PM | 1] ----[ESM State]: UpdatingGameDatabase----
[Info | 10:45:48 PM | 1] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 10:45:48 PM | 1] Remote Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 10:45:48 PM | 1] Local Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 10:45:48 PM | 1] No update is available.
[Info | 10:45:48 PM | 1] [ESM Event] - GameDBUpdateComplete
[Info | 10:45:48 PM | 1] GameDB: C:\Users\ANGEL\AppData\Local\Medal\recorder-
3.907.0\MedalGameInfo.db
[Info | 10:45:48 PM | 1] Custom database location is C:\Users\ANGEL\AppData\
Roaming\Medal\CustomGameDatabase.db
[Info | 10:45:48 PM | 1] ----[ESM State]: ScanningForGame----
[Debug | 10:45:48 PM | 12] hardwareId :
gg276T6ViyeDQ4bFe0ogPEYR7RpBDimx29vgd5qOVHM=
[Info | 10:45:48 PM | 12] job.respond 610e26da-956c-4cdf-9bef-277214a57396
[Debug | 10:45:48 PM | 20] ShareHardwareId reply {"success":true}
[Debug | 10:45:48 PM | 20] job.respond "ok"
[Info | 10:45:48 PM | 12] Username is base64 translated to vycsteam
[Info | 10:45:48 PM | 12] User updated 235392760 - vycsteam
[Info | 10:45:48 PM | 12] job.respond 3f3f1ea9-20ee-4111-9dc1-10465c7cac39
[Debug | 10:45:48 PM | 20] job.respond "ok"
[Info | 10:45:48 PM | 12] Saving ICYMI Events
[Info | 10:45:48 PM | 12] job.respond 9833596c-a5e0-4062-9cb5-3c033b92b36a
[Debug | 10:45:48 PM | 12] Executing Request: get.hardwareId -
[Debug | 10:45:48 PM | 12] hardwareId :
gg276T6ViyeDQ4bFe0ogPEYR7RpBDimx29vgd5qOVHM=
[Debug | 10:45:48 PM | 20] job.respond "ok"
[Info | 10:45:48 PM | 12] job.respond 2dd58a8a-6659-4c4e-9db7-d49b53730390
[Debug | 10:45:48 PM | 12] Executing Request: get.hardwareId -
[Debug | 10:45:48 PM | 12] hardwareId :
gg276T6ViyeDQ4bFe0ogPEYR7RpBDimx29vgd5qOVHM=
[Info | 10:45:48 PM | 12] job.respond e137cce1-f486-4eb0-8201-b762492e3c41
[Debug | 10:45:48 PM | 20] ShareHardwareId reply {"success":true}
[Debug | 10:45:48 PM | 12] Executing Request: set.useStringId - {
"enabled": true
}
[Debug | 10:45:48 PM | 16] job.respond "ok"
[Debug | 10:45:48 PM | 16] ShareHardwareId reply {"success":true}
[Debug | 10:45:48 PM | 16] job.respond "ok"
[Info | 10:45:48 PM | 12] Saving UseStringID True
[Info | 10:45:48 PM | 12] job.respond 081d4303-e220-422c-9a6a-f25181093e8e
[Debug | 10:45:48 PM | 16] job.respond "ok"
[Debug | 10:45:48 PM | 12] PollDesktopJobQueue reply [{"uuid":"ab30dfbe-2767-47d1-
8f04-56ff7bfa7642","body":{"enabled":false},"action":"set.sdkmode"},
{"uuid":"610e26da-956c-4cdf-9bef-
277214a57396","body":null,"action":"get.hardwareId"},{"uuid":"3f3f1ea9-20ee-4111-
9dc1-10465c7cac39","body":{"userName.base64":"dnljc3RlYW0=","key":"05ff63fe-ace8-
4b26-b78c-10cee615058f","userId":"235392760","userName":"vycsteam","roles":
[],"thumbnail":"https://cdn.medal.tv/assets/img/avatars/default-money-
pink.png","premiumType":"NONE","state":
{"state":"online","timestamp":1732483491007}},"action":"user"},{"uuid":"2dd58a8a-
6659-4c4e-9db7-d49b53730390","body":null,"action":"get.hardwareId"},
{"uuid":"e137cce1-f486-4eb0-8201-
b762492e3c41","body":null,"action":"get.hardwareId"},{"uuid":"081d4303-e220-422c-
9a6a-f25181093e8e","body":{"enabled":true},"action":"set.useStringId"}]
[Info | 10:45:48 PM | 1] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 10:45:48 PM | 1] Found available electron port 10603
[Info | 10:45:48 PM | 1] Username is base64 translated to vycsteam
[Info | 10:45:48 PM | 12] Saving ICYMI Events
[Info | 10:45:48 PM | 12] job.respond 913a85b4-45de-49d0-817d-0b34adb6f8da
[Debug | 10:45:48 PM | 12] Executing Request: set.jwt - {
"jwt":
"eyJhbGciOiJFUzI1NiJ9.eyJhdWQiOlsibWVkYWwtcmVjb3JkZXIiXSwiY25mIjp7ImNydCI6Ii0tLS0tQ
kVHSU4gQ0VSVElGSUNBVEUtLS0tLVxuTUlJQk9EQ0IzNkFEQWdFQ0FnaDdIdWpUUEV3c09EQUtCZ2dxaGtq
T1BRUURBakFiTVJrd0Z3WURWUVFEREJCb1xuZEhSd2N6b3ZMMjFsWkdGc0xuUjJNQjRYRFRJME1URXlOVEU
wTVRFeE9Gb1hEVEkwTVRJd09URTBNVEV4T0Zvd1xuS2pFb01DWUdBMVVFQXd3ZlNsZFVJSE5wWjI1bGNpQm
1iM0lnYUhSMGNITTZMeTl0WldSaGJDNTBkakJaTUJNR1xuQnlxR1NNNDlBZ0VHQ0NxR1NNNDlBd0VIQTBJQ
UJCL2crQnVYcU9pNU9qSzB5S1lRdmdyTG43Y1dSWmNxL1BiSlxub3BxTnNIUVZ2dGFXTWI4QUlvd2JnMjZn
NmNPRlJ4MTJPdWdoeXhlTEd0UFdIckx5ZC9Jd0NnWUlLb1pJemowRVxuQXdJRFNBQXdSUUloQUxOSk5QTTh
WbWVRZ0d6NW1WS0ZzTlFKVnBLdjBMVFV2ZzBZSTVIVWtBbW5BaUE5NTdoU1xudlB3RlBPVHlHYjJiTWJ1Ni
9Nb2ZmZkFHZi9Laks4T1k2aGdpWWc9PVxuLS0tLS1FTkQgQ0VSVElGSUNBVEUtLS0tLSJ9LCJjYXBhYmlsa
XRpZXMiOnsidXBsb2FkZWRDb250ZW50TWF4RHVyYXRpb25TZWNvbmRzIjoxMjAsInVwbG9hZGVkQ29udGVu
dE1heFJlc29sdXRpb24iOjE5MjAsInVwbG9hZGVkQ29udGVudE1heEZyYW1lUmF0ZSI6NjAsInByZW1pdW1
DbGlwQ291bnRRdW90YUJvbnVzIjowLCJhbmltYXRlZFVzZXJUaHVtYm5haWwiOmZhbHNlLCJoYXNUaWVyMV
N1YnNjcmliZXJSb2xlIjpmYWxzZSwiaGFzVGllcjJTdWJzY3JpYmVyUm9sZSI6ZmFsc2UsImhhc1RpZXIxR
m91bmRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMkZvdW5kZXJSb2xlIjpmYWxzZSwiaGFzVmVyaWZpZWRSb2xl
IjpmYWxzZSwiaGFzQ3JlYXRvclN1cHBvcnRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMURpc2NvcmRTdWJzY3J
pYmVyUm9sZSI6ZmFsc2UsImhhc1RpZXIyRGlzY29yZFN1YnNjcmliZXJSb2xlIjpmYWxzZSwiaGFzVGllcj
FEaXNjb3JkRm91bmRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMkRpc2NvcmRGb3VuZGVyUm9sZSI6ZmFsc2UsI
ndhdGVybWFya0Rpc2FibGVhYmxlIjpmYWxzZSwiZG93bmxvYWRXaXRob3V0V2F0ZXJtYXJrIjpmYWxzZSwi
cHJpb3JpdHlDaGF0U3VwcG9ydCI6ZmFsc2UsImF1dG9VcGxvYWRzIjpmYWxzZSwidmlld0NvbnRlbnRWaWV
3ZXJzIjp0cnVlLCJzY3JlZW5SZWNvcmRpbmciOnRydWUsInVwbG9hZFNjcmVlblJlY29yZGluZ3MiOmZhbH
NlLCJjYW5SZWNvcmQiOnRydWUsInNraXBBZHMiOmZhbHNlLCJ1cGxvYWRJbXBvcnRlZENsaXBzIjpmYWxzZ
X0sImNsaWVudF9pZCI6ImdnMjc2VDZWaXllRFE0YkZlMG9nUEVZUjdScEJEaW14Mjl2Z2Q1cU9WSE09Iiwi
aXNzIjoiaHR0cHM6Ly9tZWRhbC50diIsInN1YiI6InVzZXI6MjM1MzkyNzYwIiwiaWF0IjoxNzMyNTQ1OTQ
4LCJleHAiOjE3MzMxNTA3NDh9.Ci7Ju80Xtl8nKHppBL-_aQ99XDjk5H29B9LZIWInHER-
azjF5as77ECxdkTrzfyr8SmEXr-EWLfR6wxtTxDhSg"
}
[Debug | 10:45:48 PM | 16] job.respond "ok"
[Info | 10:45:48 PM | 12] Saving JWT
[Info | 10:45:48 PM | 1] User updated 235392760 - vycsteam
[Info | 10:45:48 PM | 1] request environment reply "production"
[Info | 10:45:48 PM | 12] JWT validation is successful
[Info | 10:45:48 PM | 12] job.respond 19d220fc-2dd9-4453-a85c-713e733ab862
[Debug | 10:45:48 PM | 16] job.respond "ok"
[Debug | 10:45:48 PM | 12] Executing Request: set.allSettings-{"settings":
{"set.gameSoundAudioDevice":{"audioDevices":["Auto"]},"set.micAudioDevice":
{"audioDevice":"Auto"},"set.devmode":{"enabled":false},"set.bookmarkModeEnabled":
{"enabled":false},"set.fullSessionModeEnabled":
{"enabled":false},"set.webcam.overlay":{"enabled":false,"position":
{"index":1,"value":"TopRight"}},"set.webcam.device":{"selected":
{"id":"<None>","label":"<None>","value":"<None>"}},"set.gpu.device":
{"selected":"Auto"},"set.setPushToTalkEnabled":
{"enabled":false},"set.mouseTrigger":{},"set.mouseTriggerEnabled":
{"enabled":false},"set.controllerTriggerEnabled":{"enabled":true},"set.cliplength":
{"cliplength":"15"},"set.icymicliplength":{"cliplength":"0"},"set.inMemoryBuffer":
{"enabled":true},"set.resolution":{"resolution":"High"},"set.fps":
{"fps":"60"},"set.bitrate":{"bitrate":"10"},"set.sdkmode":
{"enabled":false},"set.micinput":{"micinput":0},"set.monoAudio":
{"monoaudio":false},"set.overlayalerts":{"overlayalerts":1},"set.soundalerts":
{"soundalerts":1},"set.bookmarksoundalerts":
{"bookmarksoundalerts":1},"set.aspectRatio":{"aspectRatio":2},"set.detectallgames":
{"detectallgames":0},"set.encoder":{"type":"GPU"},"set.clipFolder":
{"clipFolder":"C:%path.sep%Medal%path.sep
%","clipFolder.base64":"QzpcTWVkYWxc"},"set.autoUploadState":{},"set.autoUpload":
{"autoUpload":false},"set.gameAudioOnly":{"enabled":0},"set.discordAudio":
{"enabled":0},"set.setVoiceClipping":{"enabled":0},"set.multipleAudioTracks":
{"enabled":0},"set.showCursor":{"enabled":0},"set.holdToRecordEnabled":
{"enabled":0},"ICYMIEnabled":{"enabled":0},"set.icymisoundalerts":
{"soundalerts":1},"set.windowsGraphicsCapture":
{"enabled":0},"set.experimentalCapture":{"enabled":0},"set.hdrCompatibility":
{"enabled":0},"set.forceWindowCapture":
{"enabled":0},"set.overlayCurrentInjectedMode":
{"enabled":0},"set.recordingEnabled":{"enabled":1},"set.micNoiseGate":
{"enabled":0},"set.micNoiseSuppress":{"enabled":0},"set.micNoiseGateThreshold":
{"open_threshold":-100},"set.externalFileSources":{"nativeOptions":
[{"label":"NVIDIAShadowPlay","value":"shadowplay","enabled":false,"freeUpSpace":fal
se},{"label":"AMDReLive","value":"relive","enabled":false,"freeUpSpace":false},
{"label":"OBS","value":"obs","enabled":false,"freeUpSpace":false}],"folders":
[]},"set.advancedOverlayEnabled":{"enabled":true},"set.monitorDeviceName":
{"monitorDeviceName":"","monitorDeviceName.base64":""},"set.gameSoundGain":
{"gain":50},"set.micGain":{"gain":50},"set.hotkeys":{"hotkeys":
[{"action":"clip;length=30","device":"keyboard","type":"short_press","inputs":"F8"}
,
{"action":"callback;event=dismiss","inputs":"ALT+SHIFT+d","device":"keyboard","type
":"short_press"},
{"action":"callback;event=answerVoice","inputs":"ALT+SHIFT+z","device":"keyboard","
type":"short_press"},
{"action":"callback;event=declineVoice","inputs":"ALT+SHIFT+x","device":"keyboard",
"type":"short_press"},
{"action":"callback;event=acceptMessageRequest","inputs":"ALT+SHIFT+c","device":"ke
yboard","type":"short_press"},
{"action":"callback;event=viewScreenshot","inputs":"ALT+SHIFT+v","device":"keyboard
","type":"short_press"}]},"set.toggleScreenCapture":{"enabled":false},"set.codec":
{},"set.switchToGameRecordingOnGameLaunch":{"enabled":true},"set.windowsgamemode":
{"windowsgamemode":false}}}
[Debug | 10:45:48 PM | 12] Disabling saving of recorder settings file
[Info | 10:45:48 PM | 12] Received settings
[Info | 10:45:48 PM | 1] Saving environment production
[Debug | 10:45:48 PM | 1] encoder options reply "ok"
[Debug | 10:45:48 PM | 1] SendAvailableWebCamDevices reply {"device":{"options":
[],"selected":{"id":"<None>","label":"<None>","value":"<None>"}}}
[Debug | 10:45:48 PM | 1] SendAvailableGPUDevices reply {"success":true}
[Debug | 10:45:48 PM | 1] SendAvailableGPUCodecs reply {"success":true}
[Info | 10:45:48 PM | 1] Initilization complete reply "ok"
[Debug | 10:45:48 PM | 1] game/stopped reply "ok"
[Info | 10:45:48 PM | 12] Saving unplugged audio devices -
[Info | 10:45:48 PM | 12] Selected audio output devices Auto
[Info | 10:45:48 PM | 12] Selected mic device Auto
[Info | 10:45:48 PM | 12] Saving DevelopmentModeEnabled False
[Info | 10:45:48 PM | 12] Saving Full Session Mode Enabled False
[Info | 10:45:48 PM | 12] 1 logs of- Saving Full Session Mode Enabled False
[Info | 10:45:48 PM | 12] Saving WebcamEnabled False
[Info | 10:45:48 PM | 12] Saving WebcamPositionIndex: 1
[Info | 10:45:48 PM | 12] Selected Webcam device <None>
[Info | 10:45:48 PM | 12] Selected GPU device Auto
[Info | 10:45:48 PM | 12] Video codec set: n264 - hardware encoding
[Info | 10:45:48 PM | 12] Saving Push to talk enabled False
[Info | 10:45:48 PM | 12] [ESM Event] - PushToTalkEnable
[Warning | 10:45:48 PM | 12] No command for set.mouseTrigger
[Warning | 10:45:48 PM | 12] No command for set.mouseTriggerEnabled
[Warning | 10:45:48 PM | 12] No command for set.controllerTriggerEnabled
[Info | 10:45:48 PM | 12] Saving clip length 15
[Info | 10:45:48 PM | 12] Saving ICYMI clip length 15
[Info | 10:45:48 PM | 12] Saving In Memory Buffer True
[Info | 10:45:48 PM | 12] Saving resolution High
[Info | 10:45:48 PM | 12] Saving bitrate 10
[Info | 10:45:48 PM | 12] Sending Bitrate Setting
[Info | 10:45:48 PM | 16] SendBitrateSetting reply "ok"
[Info | 10:45:48 PM | 12] Saving FPS 60
[Info | 10:45:48 PM | 12] Hook data extracted
[Info | 10:45:48 PM | 12] Saving bitrate 10
[Info | 10:45:48 PM | 12] Saving SdkModeEnabled False
[Info | 10:45:48 PM | 12] Saving Mic Input False
[Info | 10:45:48 PM | 12] Saving Mono Audio False
[Info | 10:45:49 PM | 12] Saving Overlay Alerts True
[Info | 10:45:49 PM | 12] Saving Sound Alerts True
[Info | 10:45:49 PM | 12] Saving Full Session Sound Alerts True
[Info | 10:45:49 PM | 12] Saving Aspect Ratio Custom
[Info | 10:45:49 PM | 12] Saving Detect All Games False
[Info | 10:45:49 PM | 12] Video codec set: n264 - hardware encoding
[Info | 10:45:49 PM | 12] Saving Clip folder: QzpcTWVkYWxc
[Info | 10:45:49 PM | 12] Clip folder setting is base64 translated to C:\Medal\
[Info | 10:45:49 PM | 12] C:\Medal\ - folder verified
[Info | 10:45:49 PM | 12] Saving Auto Upload State
[Warning | 10:45:49 PM | 12] Auto upload state settings invalid -- resetting to 1
[Info | 10:45:49 PM | 12] Saving Auto Upload False
[Info | 10:45:49 PM | 12] Saving Game Audio Only 0
[Info | 10:45:49 PM | 12] Saving Discord Audio 0
[Info | 10:45:49 PM | 12] Saving Voice Clipping Enabled 0
[Info | 10:45:49 PM | 12] Saving Multiple Audio Streams 0
[Info | 10:45:49 PM | 12] Saving Show Cursor False
[Warning | 10:45:49 PM | 12] No command for set.holdToRecordEnabled
[Info | 10:45:49 PM | 12] Saving ICYMI False
[Info | 10:45:49 PM | 12] Saving ICYMI Sound Alerts True
[Info | 10:45:49 PM | 12] Saving Advanced Window Capture 0
[Info | 10:45:49 PM | 12] Saving Experimental Capture 0
[Info | 10:45:49 PM | 12] Saving HDR Compatibility 0
[Info | 10:45:49 PM | 12] Saving Force Window Capture 0
[Info | 10:45:49 PM | 12] Saving OverlayCurrentInjectedMode 0
[Info | 10:45:49 PM | 12] Saving Recording Enabled 1
[Info | 10:45:49 PM | 12] [ESM Event] - EnableRecordingSet
[Warning | 10:45:49 PM | 12] No games to enable recording!
[Info | 10:45:49 PM | 12] Saving mic noise gate enabled 0
[Info | 10:45:49 PM | 12] Saving mic noise suppression enabled 0
[Info | 10:45:49 PM | 12] Saving mic noise gate threshold -100
[Info | 10:45:49 PM | 12] Setting up external recorders
[Info | 10:45:49 PM | 12] External recorder shadowplay is disabled
[Info | 10:45:49 PM | 12] External recorder relive is disabled
[Info | 10:45:49 PM | 12] External recorder obs is disabled
[Info | 10:45:49 PM | 12] External recorder setup complete
[Info | 10:45:49 PM | 12] Saving External File Sources {
"nativeOptions": [
{
"label": "NVIDIA ShadowPlay",
"value": "shadowplay",
"enabled": false,
"freeUpSpace": false
},
{
"label": "AMD ReLive",
"value": "relive",
"enabled": false,
"freeUpSpace": false
},
{
"label": "OBS",
"value": "obs",
"enabled": false,
"freeUpSpace": false
}
],
"folders": []
}
[Warning | 10:45:49 PM | 12] No command for set.advancedOverlayEnabled
[Info | 10:45:49 PM | 12] Empty monitor device name, using primary monitor \\.\
DISPLAY1
[Info | 10:45:49 PM | 12] Monitor Device Name: \\.\DISPLAY1
[Info | 10:45:49 PM | 12] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:45:49 PM | 12] Saving game sound gain 50
[Info | 10:45:49 PM | 12] Saving mic gain 50
[Info | 10:45:49 PM | 12] Saving hotkey settings [
{
"action": "clip;length=30",
"device": "keyboard",
"type": "short_press",
"inputs": "F8"
},
{
"action": "callback;event=dismiss",
"inputs": "ALT + SHIFT + d",
"device": "keyboard",
"type": "short_press"
},
{
"action": "callback;event=answerVoice",
"inputs": "ALT + SHIFT + z",
"device": "keyboard",
"type": "short_press"
},
{
"action": "callback;event=declineVoice",
"inputs": "ALT + SHIFT + x",
"device": "keyboard",
"type": "short_press"
},
{
"action": "callback;event=acceptMessageRequest",
"inputs": "ALT + SHIFT + c",
"device": "keyboard",
"type": "short_press"
},
{
"action": "callback;event=viewScreenshot",
"inputs": "ALT + SHIFT + v",
"device": "keyboard",
"type": "short_press"
}
]
[Info | 10:45:49 PM | 12] Updated hotkeys for (none), now have 6 hotkeys configured
[Info | 10:45:49 PM | 12] Saving Push to talk enabled False
[Info | 10:45:49 PM | 12] [ESM Event] - PushToTalkEnable
[Info | 10:45:49 PM | 12] [ESM Event] - ClipLengthChanged
[Info | 10:45:49 PM | 12] [ESM Event] - StopScreenCapture
[Info | 10:45:49 PM | 12] Toggle Screen Capture False
[Warning | 10:45:49 PM | 12] Invalid value "" for codec, defaulting to H264
[Info | 10:45:49 PM | 12] Saving Codec H264
[Info | 10:45:49 PM | 12] Saving SwitchFromScreenCaptureOnGameStart True
[Info | 10:45:49 PM | 12] Windows Game Mode disabled.
[Info | 10:45:49 PM | 12] Saving WindowsGameMode False
[Info | 10:45:49 PM | 12] [ESM Event] - Queued - ConfigChangedRestart
[Debug | 10:45:49 PM | 12] Enabling saving of recorder settings file
[Debug | 10:45:49 PM | 12] Saved recorder settings file after re-enable
[Info | 10:45:49 PM | 12] job.respond 0400fc8f-f651-4ef0-be6b-219f89f65dcb
[Debug | 10:45:49 PM | 12] Executing Request: get.availableMicDevices -
[Debug | 10:45:49 PM | 16] job.respond "ok"
[Debug | 10:45:49 PM | 32] [Scope] [22:45:49.383666] [002F20] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 10:45:49 PM | 12] Sending available mic devices Micrófono (2- FANTECH
SNIPER7.1)
[Info | 10:45:49 PM | 12] job.respond 082d7184-a6ae-496c-861c-63432a27dced
[Debug | 10:45:49 PM | 16] SendAvailableMicDevices reply {"success":true}
[Debug | 10:45:49 PM | 20] job.respond "ok"
[Debug | 10:45:49 PM | 12] PollDesktopJobQueue reply [{"uuid":"19d220fc-2dd9-4453-
a85c-713e733ab862","body":
{"jwt":"eyJhbGciOiJFUzI1NiJ9.eyJhdWQiOlsibWVkYWwtcmVjb3JkZXIiXSwiY25mIjp7ImNydCI6Ii
0tLS0tQkVHSU4gQ0VSVElGSUNBVEUtLS0tLVxuTUlJQk9EQ0IzNkFEQWdFQ0FnaDdIdWpUUEV3c09EQUtCZ
2dxaGtqT1BRUURBakFiTVJrd0Z3WURWUVFEREJCb1xuZEhSd2N6b3ZMMjFsWkdGc0xuUjJNQjRYRFRJME1U
RXlOVEUwTVRFeE9Gb1hEVEkwTVRJd09URTBNVEV4T0Zvd1xuS2pFb01DWUdBMVVFQXd3ZlNsZFVJSE5wWjI
1bGNpQm1iM0lnYUhSMGNITTZMeTl0WldSaGJDNTBkakJaTUJNR1xuQnlxR1NNNDlBZ0VHQ0NxR1NNNDlBd0
VIQTBJQUJCL2crQnVYcU9pNU9qSzB5S1lRdmdyTG43Y1dSWmNxL1BiSlxub3BxTnNIUVZ2dGFXTWI4QUlvd
2JnMjZnNmNPRlJ4MTJPdWdoeXhlTEd0UFdIckx5ZC9Jd0NnWUlLb1pJemowRVxuQXdJRFNBQXdSUUloQUxO
Sk5QTThWbWVRZ0d6NW1WS0ZzTlFKVnBLdjBMVFV2ZzBZSTVIVWtBbW5BaUE5NTdoU1xudlB3RlBPVHlHYjJ
iTWJ1Ni9Nb2ZmZkFHZi9Laks4T1k2aGdpWWc9PVxuLS0tLS1FTkQgQ0VSVElGSUNBVEUtLS0tLSJ9LCJjYX
BhYmlsaXRpZXMiOnsidXBsb2FkZWRDb250ZW50TWF4RHVyYXRpb25TZWNvbmRzIjoxMjAsInVwbG9hZGVkQ
29udGVudE1heFJlc29sdXRpb24iOjE5MjAsInVwbG9hZGVkQ29udGVudE1heEZyYW1lUmF0ZSI6NjAsInBy
ZW1pdW1DbGlwQ291bnRRdW90YUJvbnVzIjowLCJhbmltYXRlZFVzZXJUaHVtYm5haWwiOmZhbHNlLCJoYXN
UaWVyMVN1YnNjcmliZXJSb2xlIjpmYWxzZSwiaGFzVGllcjJTdWJzY3JpYmVyUm9sZSI6ZmFsc2UsImhhc1
RpZXIxRm91bmRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMkZvdW5kZXJSb2xlIjpmYWxzZSwiaGFzVmVyaWZpZ
WRSb2xlIjpmYWxzZSwiaGFzQ3JlYXRvclN1cHBvcnRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMURpc2NvcmRT
dWJzY3JpYmVyUm9sZSI6ZmFsc2UsImhhc1RpZXIyRGlzY29yZFN1YnNjcmliZXJSb2xlIjpmYWxzZSwiaGF
zVGllcjFEaXNjb3JkRm91bmRlclJvbGUiOmZhbHNlLCJoYXNUaWVyMkRpc2NvcmRGb3VuZGVyUm9sZSI6Zm
Fsc2UsIndhdGVybWFya0Rpc2FibGVhYmxlIjpmYWxzZSwiZG93bmxvYWRXaXRob3V0V2F0ZXJtYXJrIjpmY
WxzZSwicHJpb3JpdHlDaGF0U3VwcG9ydCI6ZmFsc2UsImF1dG9VcGxvYWRzIjpmYWxzZSwidmlld0NvbnRl
bnRWaWV3ZXJzIjp0cnVlLCJzY3JlZW5SZWNvcmRpbmciOnRydWUsInVwbG9hZFNjcmVlblJlY29yZGluZ3M
iOmZhbHNlLCJjYW5SZWNvcmQiOnRydWUsInNraXBBZHMiOmZhbHNlLCJ1cGxvYWRJbXBvcnRlZENsaXBzIj
pmYWxzZX0sImNsaWVudF9pZCI6ImdnMjc2VDZWaXllRFE0YkZlMG9nUEVZUjdScEJEaW14Mjl2Z2Q1cU9WS
E09IiwiaXNzIjoiaHR0cHM6Ly9tZWRhbC50diIsInN1YiI6InVzZXI6MjM1MzkyNzYwIiwiaWF0IjoxNzMy
NTQ1OTQ4LCJleHAiOjE3MzMxNTA3NDh9.Ci7Ju80Xtl8nKHppBL-_aQ99XDjk5H29B9LZIWInHER-
azjF5as77ECxdkTrzfyr8SmEXr-EWLfR6wxtTxDhSg"},"action":"set.jwt"},{"uuid":"0400fc8f-
f651-4ef0-be6b-219f89f65dcb","body":{"settings":{"set.gameSoundAudioDevice":
{"audioDevices":["Auto"]},"set.micAudioDevice":
{"audioDevice":"Auto"},"set.devmode":{"enabled":false},"set.bookmarkModeEnabled":
{"enabled":false},"set.fullSessionModeEnabled":
{"enabled":false},"set.webcam.overlay":{"enabled":false,"position":
{"index":1,"value":"Top Right"}},"set.webcam.device":{"selected":
{"id":"<None>","label":"<None>","value":"<None>"}},"set.gpu.device":
{"selected":"Auto"},"set.setPushToTalkEnabled":
{"enabled":false},"set.mouseTrigger":{},"set.mouseTriggerEnabled":
{"enabled":false},"set.controllerTriggerEnabled":{"enabled":true},"set.cliplength":
{"cliplength":"15"},"set.icymicliplength":{"cliplength":"0"},"set.inMemoryBuffer":
{"enabled":true},"set.resolution":{"resolution":"High"},"set.fps":
{"fps":"60"},"set.bitrate":{"bitrate":"10"},"set.sdkmode":
{"enabled":false},"set.micinput":{"micinput":0},"set.monoAudio":
{"monoaudio":false},"set.overlayalerts":{"overlayalerts":1},"set.soundalerts":
{"soundalerts":1},"set.bookmarksoundalerts":
{"bookmarksoundalerts":1},"set.aspectRatio":{"aspectRatio":2},"set.detectallgames":
{"detectallgames":0},"set.encoder":{"type":"GPU"},"set.clipFolder":
{"clipFolder":"C:%path.sep%Medal%path.sep
%","clipFolder.base64":"QzpcTWVkYWxc"},"set.autoUploadState":{},"set.autoUpload":
{"autoUpload":false},"set.gameAudioOnly":{"enabled":0},"set.discordAudio":
{"enabled":0},"set.setVoiceClipping":{"enabled":0},"set.multipleAudioTracks":
{"enabled":0},"set.showCursor":{"enabled":0},"set.holdToRecordEnabled":
{"enabled":0},"ICYMIEnabled":{"enabled":0},"set.icymisoundalerts":
{"soundalerts":1},"set.windowsGraphicsCapture":
{"enabled":0},"set.experimentalCapture":{"enabled":0},"set.hdrCompatibility":
{"enabled":0},"set.forceWindowCapture":
{"enabled":0},"set.overlayCurrentInjectedMode":
{"enabled":0},"set.recordingEnabled":{"enabled":1},"set.micNoiseGate":
{"enabled":0},"set.micNoiseSuppress":{"enabled":0},"set.micNoiseGateThreshold":
{"open_threshold":-100},"set.externalFileSources":{"nativeOptions":
[{"label":"NVIDIA
ShadowPlay","value":"shadowplay","enabled":false,"freeUpSpace":false},{"label":"AMD
ReLive","value":"relive","enabled":false,"freeUpSpace":false},
{"label":"OBS","value":"obs","enabled":false,"freeUpSpace":false}],"folders":
[]},"set.advancedOverlayEnabled":{"enabled":true},"set.monitorDeviceName":
{"monitorDeviceName":"","monitorDeviceName.base64":""},"set.gameSoundGain":
{"gain":50},"set.micGain":{"gain":50},"set.hotkeys":{"hotkeys":
[{"action":"clip;length=30","device":"keyboard","type":"short_press","inputs":"F8"}
,{"action":"callback;event=dismiss","inputs":"ALT + SHIFT +
d","device":"keyboard","type":"short_press"},
{"action":"callback;event=answerVoice","inputs":"ALT + SHIFT +
z","device":"keyboard","type":"short_press"},
{"action":"callback;event=declineVoice","inputs":"ALT + SHIFT +
x","device":"keyboard","type":"short_press"},
{"action":"callback;event=acceptMessageRequest","inputs":"ALT + SHIFT +
c","device":"keyboard","type":"short_press"},
{"action":"callback;event=viewScreenshot","inputs":"ALT + SHIFT +
v","device":"keyboard","type":"short_press"}]},"set.toggleScreenCapture":
{"enabled":false},"set.codec":{},"set.switchToGameRecordingOnGameLaunch":
{"enabled":true},"set.windowsgamemode":
{"windowsgamemode":false}}},"action":"set.allSettings"},{"uuid":"082d7184-a6ae-
496c-861c-63432a27dced","body":null,"action":"get.availableMicDevices"}]
[Debug | 10:45:49 PM | 12] Executing Request: get.availableAudioDevices -
[Debug | 10:45:49 PM | 32] [Scope] [22:45:49.735151] [002F20] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Info | 10:45:49 PM | 12] Sending available audio devices Altavoces (2- FANTECH
SNIPER7.1), Realtek Digital Output (Realtek High Definition Audio)
[Info | 10:45:49 PM | 12] job.respond 9b030e83-bf72-4168-add7-f5e82a8104c2
[Debug | 10:45:49 PM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Debug | 10:45:49 PM | 20] SendAvailableAudioDevices reply {"success":true}
[Debug | 10:45:49 PM | 20] job.respond "ok"
[Info | 10:45:49 PM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 10:45:49 PM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 10:45:49 PM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 10:45:49 PM | 12] Clear override settings
[Info | 10:45:49 PM | 12] job.respond 3d4ef63f-f090-4611-b8e3-347d24738765
[Debug | 10:45:49 PM | 12] Executing Request: get.micAudioDevice -
[Debug | 10:45:49 PM | 20] job.respond "ok"
[Info | 10:45:49 PM | 12] Sending selected mic device Auto
[Info | 10:45:49 PM | 12] job.respond 031fa759-7f5c-4870-9560-304aa1f4aebd
[Debug | 10:45:49 PM | 12] Executing Request: get.gameSoundAudioDevice -
[Debug | 10:45:49 PM | 20] SendSelectedMicDevice reply {"success":true}
[Debug | 10:45:49 PM | 20] job.respond "ok"
[Info | 10:45:49 PM | 12] Sending selected audio output devices Auto
[Info | 10:45:49 PM | 12] job.respond daf4cf30-3705-4c58-ae1c-a6a34990cf2a
[Debug | 10:45:49 PM | 20] SendSelectedAudioDevices reply {"success":true}
[Debug | 10:45:49 PM | 12] Executing Request: get.GAODisabledList -
[Debug | 10:45:49 PM | 20] job.respond "ok"
[Info | 10:45:49 PM | 12] Sending games with not supported GAO
[Info | 10:45:49 PM | 12] job.respond b9fd49b5-6b15-4aea-af1a-72a277b0c10e
[Debug | 10:45:49 PM | 12] PollDesktopJobQueue reply [{"uuid":"9b030e83-bf72-4168-
add7-f5e82a8104c2","action":"get.availableAudioDevices"},{"uuid":"3d4ef63f-f090-
4611-b8e3-347d24738765","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"031fa759-7f5c-4870-9560-304aa1f4aebd","action":"get.micAudioDevice"},
{"uuid":"daf4cf30-3705-4c58-ae1c-
a6a34990cf2a","action":"get.gameSoundAudioDevice"},{"uuid":"b9fd49b5-6b15-4aea-
af1a-72a277b0c10e","action":"get.GAODisabledList"}]
[Debug | 10:45:49 PM | 12] SendGAODisabledList reply {"success":true}
[Debug | 10:45:49 PM | 12] job.respond "ok"
[Debug | 10:45:52 PM | 8] [HAGS] Status for NVIDIA GeForce GTX 1660 (57467):
disabled (default disabled), driver support AlwaysOff, from D3DKMT/WDDM2.9
[Info | 10:45:52 PM | 23] [ESM Event] - Delayed fire - ConfigChangedRestart
[Info | 10:45:52 PM | 23] [ESM Event] - ConfigChangedRestart
[Debug | 10:45:52 PM | 8] {"GPU":[{"Name":"NVIDIA GeForce GTX
1660","Status":"OK","Caption":"NVIDIA GeForce GTX
1660","DeviceID":"VideoController1","AdapterDACType":"Integrated
RAMDAC","Monochrome":"False","InstalledDisplayDrivers":"C:\\Windows\\System32\\
DriverStore\\FileRepository\\nvmdi.inf_amd64_978a3b585e321cd9\\nvldumdx.dll,C:\\
Windows\\System32\\DriverStore\\FileRepository\\nvmdi.inf_amd64_978a3b585e321cd9\\
nvldumdx.dll,C:\\Windows\\System32\\DriverStore\\FileRepository\\
nvmdi.inf_amd64_978a3b585e321cd9\\nvldumdx.dll,C:\\Windows\\System32\\DriverStore\\
FileRepository\\nvmdi.inf_amd64_978a3b585e321cd9\\
nvldumdx.dll","DriverVersion":"32.0.15.6109","VideoProcessor":"NVIDIA GeForce GTX
1660","VideoArchitecture":"5","VideoMemoryType":"2","AdapterRAM":"6.0
GB"}],"HardDrives":[{"Name":"Drive C:\\","Drive type":"Fixed","Volume
label":"","File system":"NTFS","Available space to current user":"44.5 GB","Total
available space":"44.5 GB","Total size of drive":"476.3 GB","Root
directory":"C:\\","MediaType":"SSD"}],"CPU":[{"Name":"AMD Ryzen 5 2600 Six-Core
Processor
","DeviceID":"CPU0","Manufacturer":"AuthenticAMD","CurrentClockSpeed":"3400","Capti
on":"AMD64 Family 23 Model 8 Stepping
2","NumberOfCores":"6","NumberOfEnabledCore":"6","NumberOfLogicalProcessors":"12","
Architecture":"x64","Family":"107","ProcessorType":"Central
Processor","Characteristics":"252","AddressWidth":"64","MaxClockSpeed":"3400
MHz","InstructionSet":"SSE3"}],"Memory":
[{"Capacity":"8192","Manufacturer":"Unknown","PartNumber":"3200 C18
Series","Speed":"2666","MemoryType":"Unknown"}],"OS":[{"Caption":"Microsoft Windows
10 Pro","WindowsDirectory":"C:\\Windows","ProductType":"1","SystemDirectory":"C:\\
Windows\\
system32","CountryCode":"52","CurrentTimeZone":"480","Locale":"080a","EncryptionLev
el":"256","OSArchitecture":"64
bits","OSLanguage":"2058","OSType":"18","Version":"10.0.18362","HAGSEnabled":"False
"}],"Monitors":[{"Name":"HP
E223","BitsPerPixel":"32","ScreenWidth":"1920","ScreenHeight":"1080","Primary":"Tru
e","AspectRatio":"16:9","Diagonal":"22"}],"Sound":[{"Name":"Realtek High Definition
Audio","ProductName":"Realtek High Definition Audio","DeviceID":"HDAUDIO\\
FUNC_01&VEN_10EC&DEV_0897&SUBSYS_1458A194&REV_1004\\5&1CA4BB3&0&0001","PowerManagem
entSupported":"False","Status":"OK","StatusInfo":"3"},{"Name":"NVIDIA High
Definition Audio","ProductName":"NVIDIA High Definition
Audio","DeviceID":"HDAUDIO\\
FUNC_01&VEN_10DE&DEV_0099&SUBSYS_14623792&REV_1001\\5&329ECFA7&0&0001","PowerManage
mentSupported":"False","Status":"OK","StatusInfo":"3"},{"Name":"Dispositivo de
audio USB","ProductName":"Dispositivo de audio USB","DeviceID":"USB\\
VID_0D8C&PID_0012&MI_00\\7&39C59C42&0&0000","PowerManagementSupported":"False","Sta
tus":"OK","StatusInfo":"3"}],"Motherboard":[{"Name":"Placa
base","Model":"null","Manufacturer":"Gigabyte Technology Co.,
Ltd.","SlotLayout":"null","Product":"B450M DS3H WIFI-CF"}],"Keyboard":
[{"Name":"Dispositivo de entrada USB"},{"Name":"Dispositivo de teclado HID"},
{"Name":"Dispositivo de teclado HID"},{"Name":"Dispositivo de teclado HID"},
{"Name":"Dispositivo de teclado HID"},{"Name":"Dispositivo de entrada
USB"}],"Mouse":[{"Name":"Mouse compatible con HID","Manufacturer":"Microsoft"},
{"Name":"Mouse compatible con HID","Manufacturer":"Microsoft"}],"Controllers":
[],"Encoder":[{"Name":"n264"}],"Battery":[{"Present":"False"}]}
[Info | 10:45:52 PM | 8] Sending hardware info
[Debug | 10:45:52 PM | 8] SendHardwareInfo reply {"success":true}
[Info | 10:56:47 PM | 25] Game Found Type ProcessClass: League of Legends
[Info | 10:56:47 PM | 25] Process name found League of Legends | Caption | League
of Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 10:56:47 PM | 25] Game found League of Legends Handle: 132446
[Info | 10:56:47 PM | 25] Monitor: 65537 Current DPI: 96, 96
[Info | 10:56:47 PM | 25] Setting up window hooks
[Info | 10:56:47 PM | 1] Window location change event hooked
[Info | 10:56:47 PM | 1] Window focus event hooked
[Info | 10:56:47 PM | 1] Window destroy event hooked
[Info | 10:56:47 PM | 1] Window reorder event hooked
[Info | 10:56:47 PM | 1] Window hooks complete
[Info | 10:56:47 PM | 25] Active game initialized League of Legends
[Info | 10:56:47 PM | 25] [Game Status]: game/started - League of
Legends[bQnfO2HXP]
[Info | 10:56:47 PM | 25] Start recording game League of Legends
[Info | 10:56:47 PM | 25] [ESM Event Async] - WindowCaptureStart
[Info | 10:56:47 PM | 31] [ESM Event] - WindowCaptureStart
[Info | 10:56:47 PM | 31] [->] WindowCaptureState.Start
[Info | 10:56:47 PM | 31] Capture area is 960,540,961,541
[Info | 10:56:47 PM | 31] [->] VideoCaptureState.StartInputThread
[Info | 10:56:47 PM | 31] IsStarted = False
[Info | 10:56:47 PM | 31] Starting
[Info | 10:56:47 PM | 31] [->] VideoCaptureState.OnStart
[Info | 10:56:47 PM | 31] Output Mode: Clip
[Info | 10:56:47 PM | 31] Configuring pipeline
[Info | 10:56:47 PM | 31] Output Mode: Clip
[Info | 10:56:47 PM | 31] Using clip output
[Debug | 10:56:47 PM | 31] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.568796] [002EC4] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 10:56:47 PM | 31] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 10:56:47 PM | 31] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 10:56:47 PM | 31] COR: output resolution 1x1
[Info | 10:56:47 PM | 31] Scaling resolution up from 1x1 for encoder compatibility
[Info | 10:56:47 PM | 31] Scaled resolution up to 240x240
[Info | 10:56:47 PM | 31] Input resolution: 1x1
[Info | 10:56:47 PM | 31] Output resolution: 240x240
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.691660] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.704129] [002EC4] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 10:56:47 PM | 31] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 10:56:47 PM | 31] JWT validation is successful
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.816552] [000E34] pipeline starting to
process user actions
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.925447] [002EC4] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 10:56:47 PM | 39] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 10:56:47 PM | 39] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 10:56:47 PM | 39] Ignoring Toggle Broadcast - Invalid FPS
[Info | 10:56:47 PM | 39] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 10:56:47 PM | 39] Clear override settings
[Info | 10:56:47 PM | 39] job.respond 546d2e2a-89e3-4f00-8623-80a6feaa4442
[Debug | 10:56:47 PM | 44] job.respond "ok"
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.951288] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Info | 10:56:47 PM | 39] Notification message received
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.966371] [002EC4] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.985108] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.985902] [002EC4] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Info | 10:56:47 PM | 39] job.respond c7659f7f-2967-468f-9cad-3e92df300bb2
[Debug | 10:56:47 PM | 44] job.respond "ok"
[Debug | 10:56:47 PM | 32] [Scope] [22:56:47.998902] [002EC4] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 10:56:48 PM | 32] [Scope] [22:56:48.011346] [002EC4] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.013666] [002EC4] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 10:56:48 PM | 32] [Scope] [22:56:48.013683] [002EC4] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.107737] [002EC4] starting pipeline
[Info | 10:56:48 PM | 32] [Scope] [22:56:48.363546] [002EC4] starting FFMPEG audio
encoder
[Info | 10:56:48 PM | 32] [Scope] [22:56:48.363897] [002EC4] starting FFMPEG audio
stream processor
[Info | 10:56:48 PM | 32] [Scope] [22:56:48.364451] [002EC4] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.365060] [002EC4] starting NV video
encoder
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.365317] [0018A4] entering FFMPEG audio
encoder loop
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.365324] [0018A4] regenerating FFMPEG
audio encoder
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.365465] [002EC4] starting D2D video
frame processor
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.366014] [002EC4] starting DXGI window
capture
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.366016] [002EC4] pipeline start issued
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.367206] [001520] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.367900] [000FE4] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368301] [0025F0] entering NV video
encoder main encode loop
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368520] [001A88] entering D2D video
processor main loop
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368537] [001A88] regenerating D2D
video frame processor (iteration 1)
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368691] [0017F4] entering DXGI capture
main loop
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368701] [0017F4] DXGI capture
regenerating
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.368977] [000FE4] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.373053] [000FE4] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009844s)
[Info | 10:56:48 PM | 31] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.398003] [001520] audio stream
processor: generated and configured filter graph
[Debug | 10:56:48 PM | 44] capture/started reply "ok"
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.398033] [001520] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.398052] [001520] all pipeline
components started
[Info | 10:56:48 PM | 31] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 10:56:48 PM | 31] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 10:56:48 PM | 31] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Info | 10:56:48 PM | 31] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 10:56:48 PM | 31] LcuAPI: Lockfile found.
[Info | 10:56:48 PM | 31] LcuAPI: Lockfile copied to temporary location.
[Info | 10:56:48 PM | 31] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.437878] [0017F4] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.438350] [0017F4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.438364] [0017F4] DXGI screen output's
device is 0x2467e51fd88 (LUID 57467), in-use device is 0x2467e51fd88 (LUID 57467)
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.442662] [0017F4] DXGI screen using
texture format 87
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.442717] [0017F4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 10:56:48 PM | 31] [<-] VideoCaptureState.OnStart
[Info | 10:56:48 PM | 31] Started Pipeline
[Info | 10:56:48 PM | 31] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 10:56:48 PM | 31] [<-] VideoCaptureState.StartInputThread
[Info | 10:56:48 PM | 31] [<-] WindowCaptureState.Start
[Info | 10:56:48 PM | 31] ----[ESM State]: WindowCaptureState----
[Info | 10:56:48 PM | 7] ICYMI-LOL: Starting LoL ICYMI
[Info | 10:56:48 PM | 31] InputManager starting...
[Info | 10:56:48 PM | 31] Check for input devices
[Debug | 10:56:48 PM | 32] [Scope] [22:56:48.589600] [0017F4] DXGI capture using
source timestamps (time diff: 0.000328s)
[Info | 10:56:48 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 10:56:49 PM | 24] [ESM Event] - WindowCaptureMoved
[Info | 10:56:49 PM | 24] [ESM Event] - GameWindowResize
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Match info created.
[Info | 10:56:50 PM | 48] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"match":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 10:56:50 PM | 48] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 10:56:51 PM | 48] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 10:56:51 PM | 48] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:51 PM | 48] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 10:56:51 PM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 10:56:51 PM | 48] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 10:56:51 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:52 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:53 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:54 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 10:56:54 PM | 47] game/started reply "ok"
[Debug | 10:56:54 PM | 47] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 10:56:55 PM | 47] Saving OverlayCurrentInjectedMode 0
[Info | 10:56:55 PM | 47] job.respond d99968e5-b926-478f-8b34-1687bc2514be
[Debug | 10:56:55 PM | 47] PollDesktopJobQueue reply [{"uuid":"d99968e5-b926-478f-
8b34-1687bc2514be","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 10:56:55 PM | 47] job.respond "ok"
[Warning | 10:56:55 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 10:56:55 PM | 6] [ESM Event] - GameWindowDefocus
[Warning | 10:56:56 PM | 47] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 10:56:56 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:57 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:58 PM | 47] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 10:56:58 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:56:59 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:57:00 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:57:01 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:57:02 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:57:03 PM | 47] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 10:57:04 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 10:57:09 PM | 31] Added Mouse Device: Mouse
[Info | 10:57:09 PM | 31] InputManager started.
[Info | 10:57:09 PM | 31] Game window resized
[Info | 10:57:09 PM | 31] Capture area is 0,0,1920,1080
[Info | 10:57:09 PM | 31] Restarting for new recording resolution due to game
window resize
[Info | 10:57:09 PM | 42] InputManager: PollInput started
[Info | 10:57:09 PM | 31] [->] WindowCaptureState.OnConfigChangedRestart
[Info | 10:57:09 PM | 31] [->] VideoCaptureState.StopInputThread
[Info | 10:57:09 PM | 31] IsStarted = true, stopping
[Info | 10:57:09 PM | 31] Stopped Pipeline
[Info | 10:57:09 PM | 31] [->] VideoCaptureState.OnStopped
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.173407] [002EC4] stopping pipeline
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.173445] [002EC4] stopping DXGI window
capture
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.175411] [0017F4] exiting DXGI capture
main loop
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.176381] [002EC4] stopping D2D video
frame processor
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.176400] [001A88] exiting D2D video
processor main loop
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.178448] [002EC4] stopped D2D video
frame processor
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.178467] [002EC4] stopping NV video
encoder (put thread)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.178468] [002EC4] NV encoder sending
EOS
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.179128] [002EC4] NV encoder waiting
for EOS event
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.179532] [002EC4] NV encoder sent EOS
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.179538] [002EC4] stopping NV video
encoder (encode thread)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.179544] [0025F0] exiting NV video
encoder main encode loop
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.181783] [002EC4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.181805] [000FE4] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.182547] [002EC4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.182556] [002EC4] stopping FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.183075] [002EC4] stopped FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.183079] [002EC4] stopping FFMPEG audio
encoder
[Info | 10:57:09 PM | 42] InputManager: regenerating trigger inputs for League of
Legends
[Info | 10:57:09 PM | 42] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Info | 10:57:09 PM | 42] Saving Push to talk enabled False
[Info | 10:57:09 PM | 42] [ESM Event] - PushToTalkEnable
[Info | 10:57:09 PM | 42] [ESM Event] - ClipLengthChanged
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.282867] [0018A4] exiting FFMPEG audio
encoder loop
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.285960] [0018A4] leaving FFMPEG audio
encoder run thread
[Info | 10:57:09 PM | 31] Returned from pipeline stop
[Debug | 10:57:09 PM | 31] Calling ClipOutput.OnStopped
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.288447] [002EC4] stopped FFMPEG audio
encoder
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.288467] [002EC4] pipeline stop issued
[Debug | 10:57:09 PM | 31] Calling pipeline dispose
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.297488] [002EC4] stopping pipeline
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297552] [002EC4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297555] [002EC4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297561] [002EC4] stopping FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297562] [002EC4] stopped FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297564] [002EC4] stopping FFMPEG audio
encoder
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.297574] [002EC4] stopped FFMPEG audio
encoder
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.297583] [002EC4] pipeline stop issued
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.297584] [002EC4] pipeline joining user
action thread
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.297608] [000E34] pipeline stopping
processing user actions
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.298176] [002EC4] pipeline joined user
action thread
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.298193] [002EC4] stopping FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.298194] [002EC4] stopped FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.301190] [002EC4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.301199] [002EC4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.317298] [002EC4] stopping FFMPEG audio
encoder
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.317313] [002EC4] stopped FFMPEG audio
encoder
[Info | 10:57:09 PM | 31] [<-] VideoCaptureState.OnStopped
[Info | 10:57:09 PM | 31] [<-] VideoCaptureState.StopInputThread
[Info | 10:57:09 PM | 31] [->] WindowCaptureState.Start
[Info | 10:57:09 PM | 31] Capture area is 0,0,1920,1080
[Info | 10:57:09 PM | 31] [->] VideoCaptureState.StartInputThread
[Info | 10:57:09 PM | 31] IsStarted = False
[Info | 10:57:09 PM | 31] Starting
[Info | 10:57:09 PM | 31] [->] VideoCaptureState.OnStart
[Info | 10:57:09 PM | 31] Output Mode: Clip
[Info | 10:57:09 PM | 31] Configuring pipeline
[Info | 10:57:09 PM | 31] Output Mode: Clip
[Info | 10:57:09 PM | 31] Using clip output
[Debug | 10:57:09 PM | 31] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 10:57:09 PM | 31] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 10:57:09 PM | 31] COR: output resolution 1280x720
[Info | 10:57:09 PM | 31] Input resolution: 1920x1080
[Info | 10:57:09 PM | 31] Output resolution: 1280x720
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.384509] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.397585] [002EC4] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 10:57:09 PM | 31] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 10:57:09 PM | 31] JWT validation is successful
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.409861] [0032A0] pipeline starting to
process user actions
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.469357] [002EC4] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.477038] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.487502] [002EC4] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.495060] [002EC4] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.495095] [002EC4] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.503003] [002EC4] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.512320] [002EC4] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.513206] [002EC4] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.513213] [002EC4] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.514230] [002EC4] starting pipeline
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.736603] [002EC4] starting FFMPEG audio
encoder
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.736636] [002EC4] starting FFMPEG audio
stream processor
[Info | 10:57:09 PM | 32] [Scope] [22:57:09.736676] [002EC4] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736706] [002EC4] starting NV video
encoder
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736711] [002EC4] starting D2D video
frame processor
[Info | 10:57:09 PM | 31] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736765] [002EC4] starting DXGI window
capture
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736770] [002EC4] pipeline start issued
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736996] [0032B8] entering FFMPEG audio
encoder loop
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.736999] [0032B8] regenerating FFMPEG
audio encoder
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737195] [0032BC] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737418] [0032C0] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737601] [0032C8] entering D2D video
processor main loop
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737603] [0032C4] entering NV video
encoder main encode loop
[Debug | 10:57:09 PM | 37] capture/started reply "ok"
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737607] [0032C8] regenerating D2D
video frame processor (iteration 1)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737686] [0032CC] entering DXGI capture
main loop
[Info | 10:57:09 PM | 31] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737687] [0032CC] DXGI capture
regenerating
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737933] [0032C0] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737944] [0032CC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.737948] [0032CC] DXGI screen output's
device is 0x2467e51fd88 (LUID 57467), in-use device is 0x2467e51fd88 (LUID 57467)
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.738828] [0032CC] DXGI screen using
texture format 87
[Info | 10:57:09 PM | 31] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 10:57:09 PM | 31] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.738840] [0032CC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.741047] [0032BC] audio stream
processor: generated and configured filter graph
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.741052] [0032BC] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.741060] [0032BC] all pipeline
components started
[Info | 10:57:09 PM | 31] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.743423] [0032C0] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009918s)
[Info | 10:57:09 PM | 31] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 10:57:09 PM | 31] LcuAPI: Lockfile found.
[Info | 10:57:09 PM | 31] LcuAPI: Lockfile copied to temporary location.
[Info | 10:57:09 PM | 31] LcuAPI: Temporary copy of lockfile deleted.
[Info | 10:57:09 PM | 31] [<-] VideoCaptureState.OnStart
[Info | 10:57:09 PM | 31] Started Pipeline
[Info | 10:57:09 PM | 31] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 10:57:09 PM | 31] Stopping LOL ICYMI
[Info | 10:57:09 PM | 31] [<-] VideoCaptureState.StartInputThread
[Info | 10:57:09 PM | 31] [<-] WindowCaptureState.Start
[Info | 10:57:09 PM | 31] [<-] WindowCaptureState.OnConfigChangedRestart
[Info | 10:57:09 PM | 29] ICYMI-LOL: Starting LoL ICYMI
[Debug | 10:57:09 PM | 32] [Scope] [22:57:09.768695] [0032CC] DXGI capture using
source timestamps (time diff: 0.000150s)
[Info | 10:57:11 PM | 47] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 10:57:11 PM | 37] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 10:57:11 PM | 37] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 10:57:11 PM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 10:57:11 PM | 37] LeagueOfLegends_MatchDetector: Match info created.
[Info | 10:57:11 PM | 37] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"match":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 10:57:11 PM | 47] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 10:57:11 PM | 47] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 10:57:11 PM | 47] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 10:57:11 PM | 12] LeagueOfLegends_MatchDetector: Saved champion name:
Maestro Yi
[Info | 10:57:12 PM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 10:57:12 PM | 12] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 10:57:32 PM | 24] [ESM Event] - GameWindowFocus
[Info | 10:57:32 PM | 24] Fallback set game in focus
[Info | 10:57:32 PM | 7] ICYMI-LOL: leaving loop.
[Info | 10:57:32 PM | 29] ICYMI-LOL: Game mode changed:ARAM
[Info | 10:57:32 PM | 29] ICYMI-LOL: Found player AngelPHH
[Info | 10:57:32 PM | 29] ICYMI-LOL: Generated LoL Match ID:
9DF9B2825386B074A2EE6B92127D2B1C0AEFF9542D7BB6A3906E12F0A44DF98A
[Info | 10:58:41 PM | 27] [ESM Event] - GameWindowDefocus
[Info | 10:58:56 PM | 24] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:58:56 PM | 24] [ESM Event] - GameWindowFocus
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.240740] [0032CC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.250800] [0032CC] DXGI capture
regenerating
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.267651] [0032CC] initialising DXGI
factory (iteration 2)
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.270652] [0032C8] regenerating D2D
video frame processor (iteration 2)
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.272994] [0032C4] regenerating NV video
encoder
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.273007] [0032C4] NV encoder sending
EOS
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.275083] [0032C4] NV encoder waiting
for EOS event
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.275303] [0032C4] NV encoder sent EOS
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.289118] [0032CC] initialising D2D
factory
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.289166] [0032CC] created D2D factory
at feature level 7
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.289587] [0032CC] initialising D3D9Ex
factory
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.357076] [0032CC] DXDeviceManager got
default adapter LUID: 57467
[Info | 10:58:56 PM | 1] [ESM Event] - GameWindowDefocus
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.417462] [0032CC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.540086] [0032CC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.540685] [0032CC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.540693] [0032CC] DXGI screen output's
device is 0x2467c20bfe8 (LUID 57467), in-use device is 0x2467c20bfe8 (LUID 57467)
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.542196] [0032CC] DXGI screen using
texture format 87
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.542223] [0032CC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 10:58:56 PM | 32] [Scope] [22:58:56.569264] [0032CC] DXGI capture using
source timestamps (time diff: 0.000220s)
[Info | 10:58:57 PM | 28] Window is moving, fallback canceled
[Info | 10:58:57 PM | 6] [ESM Event] - WindowCaptureMoved
[Info | 10:58:57 PM | 6] Game window resized
[Info | 10:58:57 PM | 6] Capture area is 0,0,1920,1080
[Info | 10:58:57 PM | 6] [ESM Event] - GameWindowFocus
[Info | 10:58:58 PM | 29] ICYMI-LOL: New game detected.
[Warning | 10:59:42 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:00:14 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:00:18 PM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:00:55 PM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:01:11 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:01:29 PM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:02:17 PM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:02:20 PM | 43] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:03:52 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:04:03 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:04:09 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:05:56 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:06:57 PM | 43] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:07:37 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:07:47 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:09:00 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:10:16 PM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:10:19 PM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:10:52 PM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:11:39 PM | 29] ICYMI-LOL: Ace
[Warning | 11:11:39 PM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:12:14 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:13:00 PM | 12] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 11:13:00 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.587728] [0032CC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.598868] [0032CC] DXGI capture
regenerating
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.599148] [0032CC] initialising DXGI
factory (iteration 3)
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.607160] [0032C8] regenerating D2D
video frame processor (iteration 3)
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.608558] [0032C4] regenerating NV video
encoder
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.608567] [0032C4] NV encoder sending
EOS
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.608806] [0032C4] NV encoder waiting
for EOS event
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.608863] [0032C4] NV encoder sent EOS
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.621023] [0032CC] initialising D2D
factory
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.621080] [0032CC] created D2D factory
at feature level 7
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.621080] [0032CC] initialising D3D9Ex
factory
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.664467] [0032CC] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.706449] [0032CC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.795164] [0032CC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.795467] [0032CC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.795472] [0032CC] DXGI screen output's
device is 0x2467ed298b8 (LUID 57467), in-use device is 0x2467ed298b8 (LUID 57467)
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.796363] [0032CC] DXGI screen using
texture format 87
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.796372] [0032CC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:13:07 PM | 32] [Scope] [23:13:07.821855] [0032CC] DXGI capture using
source timestamps (time diff: 0.000353s)
[Info | 11:13:08 PM | 24] [ESM Event] - GameWindowDefocus
[Info | 11:13:08 PM | 28] Window object destroyed: League of Legends (TM) Client --
132446
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.290545] [0032CC] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 11:13:08 PM | 28] Game is closed
[Info | 11:13:08 PM | 28] League of Legends exited.
[Info | 11:13:08 PM | 28] [Game Status]: game/stopped - League of
Legends[bQnfO2HXP]
[Info | 11:13:08 PM | 28] Stop recording game League of Legends
[Info | 11:13:08 PM | 28] InputManager stopping...
[Info | 11:13:08 PM | 42] InputManager: PollInput stopped
[Info | 11:13:08 PM | 28] InputManager stopped.
[Info | 11:13:08 PM | 28] [ESM Event] - GameClosed
[Info | 11:13:08 PM | 28] [->] VideoCaptureState.StopInputThread
[Info | 11:13:08 PM | 28] IsStarted = true, stopping
[Info | 11:13:08 PM | 28] Stopped Pipeline
[Info | 11:13:08 PM | 28] [->] VideoCaptureState.OnStopped
[Info | 11:13:08 PM | 28] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.437342] [002DB4] stopping pipeline
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.437453] [002DB4] stopping DXGI window
capture
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.444090] [0032CC] exiting DXGI capture
main loop
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.445156] [002DB4] stopping D2D video
frame processor
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.456849] [0032C8] exiting D2D video
processor main loop
[Debug | 11:13:08 PM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:13:08 PM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:13:08 PM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 11:13:08 PM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.460843] [002DB4] stopped D2D video
frame processor
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.460875] [002DB4] stopping NV video
encoder (put thread)
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.460878] [002DB4] NV encoder sending
EOS
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.461306] [002DB4] NV encoder waiting
for EOS event
[Debug | 11:13:08 PM | 21] capture/stopped reply "ok"
[Info | 11:13:08 PM | 12] Clear override settings
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.462803] [002DB4] NV encoder sent EOS
[Info | 11:13:08 PM | 12] job.respond 041e95f7-bc30-4b7a-bc8a-bf454b2e5d4a
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.462816] [002DB4] stopping NV video
encoder (encode thread)
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.462828] [0032C4] exiting NV video
encoder main encode loop
[Debug | 11:13:08 PM | 12] PollDesktopJobQueue reply [{"uuid":"041e95f7-bc30-4b7a-
bc8a-bf454b2e5d4a","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 11:13:08 PM | 12] job.respond "ok"
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.466483] [002DB4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.466512] [0032C0] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.467047] [002DB4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.467054] [002DB4] stopping FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.467474] [002DB4] stopped FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.467479] [002DB4] stopping FFMPEG audio
encoder
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.568130] [0032B8] exiting FFMPEG audio
encoder loop
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.569978] [0032B8] leaving FFMPEG audio
encoder run thread
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.570496] [002DB4] stopped FFMPEG audio
encoder
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.570525] [002DB4] pipeline stop issued
[Info | 11:13:08 PM | 28] Returned from pipeline stop
[Debug | 11:13:08 PM | 28] Calling ClipOutput.OnStopped
[Debug | 11:13:08 PM | 28] Calling pipeline dispose
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.572133] [002DB4] stopping pipeline
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572169] [002DB4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572171] [002DB4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572174] [002DB4] stopping FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572174] [002DB4] stopped FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572176] [002DB4] stopping FFMPEG audio
encoder
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572177] [002DB4] stopped FFMPEG audio
encoder
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.572181] [002DB4] pipeline stop issued
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.572182] [002DB4] pipeline joining user
action thread
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.572205] [0032A0] pipeline stopping
processing user actions
[Debug | 11:13:08 PM | 32] [Scope] [23:13:08.572595] [002DB4] pipeline joined user
action thread
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572606] [002DB4] stopping FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.572607] [002DB4] stopped FFMPEG audio
stream processor
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.574943] [002DB4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.574945] [002DB4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.662633] [002DB4] stopping FFMPEG audio
encoder
[Info | 11:13:08 PM | 32] [Scope] [23:13:08.662648] [002DB4] stopped FFMPEG audio
encoder
[Info | 11:13:08 PM | 28] [<-] VideoCaptureState.OnStopped
[Info | 11:13:08 PM | 28] [<-] VideoCaptureState.StopInputThread
[Info | 11:13:08 PM | 28] ----[ESM State]: ScanningForGame----
[Warning | 11:13:08 PM | 28] Scanning already in progress (0.03s)
[Info | 11:13:08 PM | 28] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 11:13:08 PM | 28] Stopping LOL ICYMI
[Info | 11:13:08 PM | 28] 1 logs of- Stopping LOL ICYMI
[Info | 11:13:08 PM | 28] Removing window hooks
[Debug | 11:13:08 PM | 12] game/stopped reply "ok"
[Info | 11:13:08 PM | 1] Window hooks removed
[Info | 11:13:08 PM | 24] LeagueOfLegends_MatchDetector: Added game mode metadata
to the current match
[Info | 11:13:08 PM | 24] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 11:13:08 PM | 24] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 11:13:08 PM | 24] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"match":
{"externalId":"1575399763","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Maestro
Yi","outcome":"Defeat"}},"subgame":null,"otherPlayers":null,"metadata":null}
[Debug | 11:13:08 PM | 12] game/stopped reply "ok"
[Info | 11:13:09 PM | 12] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Info | 11:13:09 PM | 12] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Debug | 11:13:09 PM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:13:09 PM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:13:09 PM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 11:13:09 PM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 11:13:09 PM | 12] Clear override settings
[Info | 11:13:09 PM | 12] job.respond 23cee132-71ee-4cd0-ba4a-81904f3d4f41
[Debug | 11:13:09 PM | 12] PollDesktopJobQueue reply [{"uuid":"23cee132-71ee-4cd0-
ba4a-81904f3d4f41","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 11:13:09 PM | 12] job.respond "ok"
[Warning | 11:13:10 PM | 12] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 11:13:10 PM | 12] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 11:13:10 PM | 28] Stopping periodic game extension jobs.
[Info | 11:23:20 PM | 23] Game Found Type ProcessClass: League of Legends
[Info | 11:23:20 PM | 23] Process name found League of Legends | Caption | League
of Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 11:23:20 PM | 23] Game found League of Legends Handle: 132716
[Info | 11:23:20 PM | 23] Monitor: 65537 Current DPI: 96, 96
[Info | 11:23:20 PM | 23] Setting up window hooks
[Info | 11:23:20 PM | 1] Window location change event hooked
[Info | 11:23:20 PM | 1] Window focus event hooked
[Info | 11:23:20 PM | 1] Window destroy event hooked
[Info | 11:23:20 PM | 1] Window reorder event hooked
[Info | 11:23:20 PM | 1] Window hooks complete
[Info | 11:23:20 PM | 23] Active game initialized League of Legends
[Info | 11:23:20 PM | 23] [Game Status]: game/started - League of
Legends[bQnfO2HXP]
[Info | 11:23:20 PM | 23] Start recording game League of Legends
[Info | 11:23:20 PM | 23] [ESM Event Async] - WindowCaptureStart
[Info | 11:23:20 PM | 8] [ESM Event] - WindowCaptureStart
[Info | 11:23:20 PM | 8] [->] WindowCaptureState.Start
[Info | 11:23:20 PM | 8] Capture area is 960,540,961,541
[Info | 11:23:20 PM | 8] [->] VideoCaptureState.StartInputThread
[Info | 11:23:20 PM | 8] IsStarted = False
[Info | 11:23:20 PM | 8] Starting
[Info | 11:23:20 PM | 8] [->] VideoCaptureState.OnStart
[Info | 11:23:20 PM | 8] Output Mode: Clip
[Info | 11:23:20 PM | 8] Configuring pipeline
[Info | 11:23:20 PM | 8] Output Mode: Clip
[Info | 11:23:20 PM | 8] Using clip output
[Debug | 11:23:20 PM | 8] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 11:23:20 PM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.152019] [002FCC] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 11:23:20 PM | 8] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 11:23:20 PM | 8] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 11:23:20 PM | 8] COR: output resolution 1x1
[Info | 11:23:20 PM | 8] Scaling resolution up from 1x1 for encoder compatibility
[Info | 11:23:20 PM | 8] Scaled resolution up to 240x240
[Info | 11:23:20 PM | 8] Input resolution: 1x1
[Info | 11:23:20 PM | 8] Output resolution: 240x240
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.170408] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.184959] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 11:23:20 PM | 8] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 11:23:20 PM | 8] JWT validation is successful
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.200685] [0033A0] pipeline starting to
process user actions
[Debug | 11:23:20 PM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:23:20 PM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:23:20 PM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 11:23:20 PM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 11:23:20 PM | 12] Clear override settings
[Info | 11:23:20 PM | 12] job.respond 4db83a4c-a2a0-4a3c-89b9-3f7a9e5b38b3
[Debug | 11:23:20 PM | 12] PollDesktopJobQueue reply [{"uuid":"4db83a4c-a2a0-4a3c-
89b9-3f7a9e5b38b3","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 11:23:20 PM | 12] job.respond "ok"
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.281656] [002FCC] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.292622] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.304090] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.313423] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.313482] [002FCC] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.320926] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 11:23:20 PM | 32] [Scope] [23:23:20.331705] [002FCC] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.332556] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 11:23:20 PM | 32] [Scope] [23:23:20.332569] [002FCC] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.333484] [002FCC] starting pipeline
[Info | 11:23:20 PM | 32] [Scope] [23:23:20.563806] [002FCC] starting FFMPEG audio
encoder
[Info | 11:23:20 PM | 8] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Info | 11:23:20 PM | 32] [Scope] [23:23:20.563873] [002FCC] starting FFMPEG audio
stream processor
[Info | 11:23:20 PM | 8] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 11:23:20 PM | 8] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 11:23:20 PM | 8] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 11:23:20 PM | 12] capture/started reply "ok"
[Info | 11:23:20 PM | 8] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 11:23:20 PM | 8] LcuAPI: Lockfile found.
[Info | 11:23:20 PM | 32] [Scope] [23:23:20.563922] [002FCC] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.563965] [002FCC] starting NV video
encoder
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.563973] [002FCC] starting D2D video
frame processor
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564049] [002FCC] starting DXGI window
capture
[Info | 11:23:20 PM | 8] LcuAPI: Lockfile copied to temporary location.
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564050] [002FCC] pipeline start issued
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564322] [000ED4] entering FFMPEG audio
encoder loop
[Info | 11:23:20 PM | 8] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564334] [000ED4] regenerating FFMPEG
audio encoder
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564627] [003300] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 11:23:20 PM | 8] [<-] VideoCaptureState.OnStart
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.564939] [001FF8] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565253] [003098] entering NV video
encoder main encode loop
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565267] [0018A4] entering D2D video
processor main loop
[Info | 11:23:20 PM | 8] Started Pipeline
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565272] [0018A4] regenerating D2D
video frame processor (iteration 1)
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565398] [0031B0] entering DXGI capture
main loop
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565399] [0031B0] DXGI capture
regenerating
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565746] [0031B0] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Info | 11:23:20 PM | 8] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 11:23:20 PM | 8] Stopping LOL ICYMI
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.565752] [0031B0] DXGI screen output's
device is 0x2467ed298b8 (LUID 57467), in-use device is 0x2467ed298b8 (LUID 57467)
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.566000] [001FF8] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:20 PM | 8] [<-] VideoCaptureState.StartInputThread
[Info | 11:23:20 PM | 23] ICYMI-LOL: Starting LoL ICYMI
[Info | 11:23:20 PM | 8] [<-] WindowCaptureState.Start
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.566823] [0031B0] DXGI screen using
texture format 87
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.566840] [0031B0] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.569525] [001FF8] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009865s)
[Info | 11:23:20 PM | 8] ----[ESM State]: WindowCaptureState----
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.572062] [003300] audio stream
processor: generated and configured filter graph
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.572069] [003300] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.572132] [003300] all pipeline
components started
[Info | 11:23:20 PM | 8] InputManager starting...
[Info | 11:23:20 PM | 8] Check for input devices
[Debug | 11:23:20 PM | 32] [Scope] [23:23:20.598328] [0031B0] DXGI capture using
source timestamps (time diff: 0.000189s)
[Info | 11:23:20 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 11:23:21 PM | 6] [ESM Event] - WindowCaptureMoved
[Info | 11:23:21 PM | 6] [ESM Event] - GameWindowResize
[Info | 11:23:22 PM | 12] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Match info created.
[Info | 11:23:22 PM | 37] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"match":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 11:23:22 PM | 6] [ESM Event] - GameWindowDefocus
[Info | 11:23:22 PM | 12] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:23:22 PM | 12] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 11:23:22 PM | 12] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 11:23:22 PM | 12] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 11:23:22 PM | 37] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 11:23:22 PM | 12] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:23:22 PM | 37] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 11:23:22 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:23 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 11:23:24 PM | 31] [ESM Event] - GameWindowDefocus
[Warning | 11:23:24 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:25 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:26 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 11:23:27 PM | 12] game/started reply "ok"
[Info | 11:23:27 PM | 30] [ESM Event] - GameWindowDefocus
[Warning | 11:23:27 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 11:23:28 PM | 37] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 11:23:28 PM | 37] Saving OverlayCurrentInjectedMode 0
[Info | 11:23:28 PM | 37] job.respond 5d5666a0-467b-4182-bfe4-22d4377425f8
[Debug | 11:23:28 PM | 37] PollDesktopJobQueue reply [{"uuid":"5d5666a0-467b-4182-
bfe4-22d4377425f8","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 11:23:28 PM | 37] job.respond "ok"
[Warning | 11:23:28 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 11:23:29 PM | 31] [ESM Event] - GameWindowDefocus
[Warning | 11:23:30 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:31 PM | 12] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 11:23:31 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:32 PM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:23:33 PM | 12] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 11:23:41 PM | 8] InputManager started.
[Info | 11:23:41 PM | 21] InputManager: PollInput started
[Info | 11:23:41 PM | 8] Game window resized
[Info | 11:23:41 PM | 8] Capture area is 0,0,1920,1080
[Info | 11:23:41 PM | 8] Restarting for new recording resolution due to game window
resize
[Info | 11:23:41 PM | 8] [->] WindowCaptureState.OnConfigChangedRestart
[Info | 11:23:41 PM | 8] [->] VideoCaptureState.StopInputThread
[Info | 11:23:41 PM | 8] IsStarted = true, stopping
[Info | 11:23:41 PM | 8] Stopped Pipeline
[Info | 11:23:41 PM | 8] [->] VideoCaptureState.OnStopped
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.076645] [002FCC] stopping pipeline
[Info | 11:23:41 PM | 21] InputManager: regenerating trigger inputs for League of
Legends
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.076675] [002FCC] stopping DXGI window
capture
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.078182] [0031B0] exiting DXGI capture
main loop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.078996] [002FCC] stopping D2D video
frame processor
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079014] [0018A4] exiting D2D video
processor main loop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079438] [002FCC] stopped D2D video
frame processor
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079449] [002FCC] stopping NV video
encoder (put thread)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079450] [002FCC] NV encoder sending
EOS
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079660] [002FCC] NV encoder waiting
for EOS event
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079736] [002FCC] NV encoder sent EOS
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079742] [002FCC] stopping NV video
encoder (encode thread)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.079747] [003098] exiting NV video
encoder main encode loop
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.081460] [002FCC] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.081474] [001FF8] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.081716] [002FCC] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.081723] [002FCC] stopping FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.081942] [002FCC] stopped FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.081946] [002FCC] stopping FFMPEG audio
encoder
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.082325] [000ED4] exiting FFMPEG audio
encoder loop
[Info | 11:23:41 PM | 21] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.088622] [000ED4] leaving FFMPEG audio
encoder run thread
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.088960] [002FCC] stopped FFMPEG audio
encoder
[Info | 11:23:41 PM | 8] Returned from pipeline stop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.088969] [002FCC] pipeline stop issued
[Debug | 11:23:41 PM | 8] Calling ClipOutput.OnStopped
[Debug | 11:23:41 PM | 8] Calling pipeline dispose
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.090509] [002FCC] stopping pipeline
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090537] [002FCC] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090539] [002FCC] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090542] [002FCC] stopping FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090543] [002FCC] stopped FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090544] [002FCC] stopping FFMPEG audio
encoder
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090545] [002FCC] stopped FFMPEG audio
encoder
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.090548] [002FCC] pipeline stop issued
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.090548] [002FCC] pipeline joining user
action thread
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.090568] [0033A0] pipeline stopping
processing user actions
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.090874] [002FCC] pipeline joined user
action thread
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090885] [002FCC] stopping FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.090885] [002FCC] stopped FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.092367] [002FCC] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.092369] [002FCC] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:23:41 PM | 8] [<-] VideoCaptureState.OnStopped
[Info | 11:23:41 PM | 8] [<-] VideoCaptureState.StopInputThread
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.096858] [002FCC] stopping FFMPEG audio
encoder
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.096865] [002FCC] stopped FFMPEG audio
encoder
[Info | 11:23:41 PM | 21] Saving Push to talk enabled False
[Info | 11:23:41 PM | 8] [->] WindowCaptureState.Start
[Info | 11:23:41 PM | 21] [ESM Event] - PushToTalkEnable
[Info | 11:23:41 PM | 21] [ESM Event] - ClipLengthChanged
[Info | 11:23:41 PM | 8] Capture area is 0,0,1920,1080
[Info | 11:23:41 PM | 8] [->] VideoCaptureState.StartInputThread
[Info | 11:23:41 PM | 8] IsStarted = False
[Info | 11:23:41 PM | 8] Starting
[Info | 11:23:41 PM | 8] [->] VideoCaptureState.OnStart
[Info | 11:23:41 PM | 8] Output Mode: Clip
[Info | 11:23:41 PM | 8] Configuring pipeline
[Info | 11:23:41 PM | 8] Output Mode: Clip
[Info | 11:23:41 PM | 8] Using clip output
[Debug | 11:23:41 PM | 8] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 11:23:41 PM | 8] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 11:23:41 PM | 8] COR: output resolution 1280x720
[Info | 11:23:41 PM | 8] Input resolution: 1920x1080
[Info | 11:23:41 PM | 8] Output resolution: 1280x720
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.140922] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.150153] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 11:23:41 PM | 8] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 11:23:41 PM | 8] JWT validation is successful
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.156334] [00304C] pipeline starting to
process user actions
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.206328] [002FCC] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.213815] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.223063] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.231209] [002FCC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.231255] [002FCC] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.237999] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.248040] [002FCC] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.248942] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.248949] [002FCC] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.250039] [002FCC] starting pipeline
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.482141] [002FCC] starting FFMPEG audio
encoder
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.482177] [002FCC] starting FFMPEG audio
stream processor
[Info | 11:23:41 PM | 32] [Scope] [23:23:41.482214] [002FCC] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482247] [002FCC] starting NV video
encoder
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482253] [002FCC] starting D2D video
frame processor
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482323] [002FCC] starting DXGI window
capture
[Info | 11:23:41 PM | 8] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482324] [002FCC] pipeline start issued
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482558] [001388] entering FFMPEG audio
encoder loop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482561] [001388] regenerating FFMPEG
audio encoder
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.482642] [002F88] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483038] [003170] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483192] [0005FC] entering D2D video
processor main loop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483196] [0005FC] regenerating D2D
video frame processor (iteration 1)
[Debug | 11:23:41 PM | 12] capture/started reply "ok"
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483308] [001A44] entering DXGI capture
main loop
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483310] [001A44] DXGI capture
regenerating
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483476] [0013B0] entering NV video
encoder main encode loop
[Info | 11:23:41 PM | 8] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483668] [003170] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483679] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Info | 11:23:41 PM | 8] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.483683] [001A44] DXGI screen output's
device is 0x2467ed298b8 (LUID 57467), in-use device is 0x2467ed298b8 (LUID 57467)
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.484487] [001A44] DXGI screen using
texture format 87
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.484499] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.485746] [002F88] audio stream
processor: generated and configured filter graph
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.485750] [002F88] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.485759] [002F88] all pipeline
components started
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.489887] [003170] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009921s)
[Info | 11:23:41 PM | 8] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 11:23:41 PM | 8] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Info | 11:23:41 PM | 8] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 11:23:41 PM | 8] LcuAPI: Lockfile found.
[Info | 11:23:41 PM | 8] LcuAPI: Lockfile copied to temporary location.
[Info | 11:23:41 PM | 8] LcuAPI: Temporary copy of lockfile deleted.
[Info | 11:23:41 PM | 8] [<-] VideoCaptureState.OnStart
[Info | 11:23:41 PM | 8] Started Pipeline
[Info | 11:23:41 PM | 8] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 11:23:41 PM | 8] Stopping LOL ICYMI
[Info | 11:23:41 PM | 8] [<-] VideoCaptureState.StartInputThread
[Info | 11:23:41 PM | 8] [<-] WindowCaptureState.Start
[Info | 11:23:41 PM | 26] ICYMI-LOL: Starting LoL ICYMI
[Info | 11:23:41 PM | 8] [<-] WindowCaptureState.OnConfigChangedRestart
[Debug | 11:23:41 PM | 32] [Scope] [23:23:41.512469] [001A44] DXGI capture using
source timestamps (time diff: 0.000162s)
[Info | 11:23:43 PM | 12] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Match info created.
[Info | 11:23:43 PM | 48] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"match":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 11:23:43 PM | 48] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 11:23:43 PM | 37] LeagueOfLegends_MatchDetector: Saved champion name:
Nidalee
[Info | 11:23:43 PM | 12] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:23:43 PM | 37] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 11:23:53 PM | 7] [ESM Event] - GameWindowDefocus
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.514473] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.524746] [001A44] DXGI capture
regenerating
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.525632] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.525645] [001A44] DXGI screen output's
device is 0x2467ed298b8 (LUID 57467), in-use device is 0x2467ed298b8 (LUID 57467)
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.526716] [001A44] DXGI screen using
texture format 87
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.527213] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.563337] [001A44] DXGI capture using
source timestamps (time diff: 0.000167s)
[Info | 11:24:36 PM | 1] [ESM Event] - GameWindowDefocus
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.631364] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.641793] [001A44] DXGI capture
regenerating
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.642628] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.642635] [001A44] DXGI screen output's
device is 0x2467ed298b8 (LUID 57467), in-use device is 0x2467ed298b8 (LUID 57467)
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.643864] [001A44] DXGI screen using
texture format 87
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.643883] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:24:36 PM | 32] [Scope] [23:24:36.663685] [001A44] DXGI capture using
source timestamps (time diff: 0.001381s)
[Info | 11:24:37 PM | 30] [ESM Event] - WindowCaptureMoved
[Info | 11:24:37 PM | 30] Game window resized
[Info | 11:24:37 PM | 30] Capture area is 0,0,1920,1080
[Info | 11:24:37 PM | 30] [ESM Event] - GameWindowFocus
[Info | 11:24:38 PM | 31] 1 logs of- [ESM Event] - GameWindowFocus
[Info | 11:24:38 PM | 31] [ESM Event] - GameWindowDefocus
[Debug | 11:24:38 PM | 32] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.374666] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.385204] [001A44] DXGI capture
regenerating
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.385512] [001A44] initialising DXGI
factory (iteration 4)
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.387984] [0013B0] regenerating NV video
encoder
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.388003] [0013B0] NV encoder sending
EOS
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.388607] [0013B0] NV encoder waiting
for EOS event
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.389101] [0013B0] NV encoder sent EOS
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.398130] [0005FC] regenerating D2D
video frame processor (iteration 2)
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.403141] [001A44] initialising D2D
factory
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.403182] [001A44] created D2D factory
at feature level 7
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.403185] [001A44] initialising D3D9Ex
factory
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.461758] [001A44] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.528978] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.629613] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.630004] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.630009] [001A44] DXGI screen output's
device is 0x246240fb2b8 (LUID 57467), in-use device is 0x246240fb2b8 (LUID 57467)
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.630944] [001A44] DXGI screen using
texture format 87
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.630975] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:24:38 PM | 32] [Scope] [23:24:38.664536] [001A44] DXGI capture using
source timestamps (time diff: 0.000239s)
[Info | 11:24:39 PM | 24] [ESM Event] - WindowCaptureMoved
[Info | 11:24:39 PM | 24] Game window resized
[Info | 11:24:39 PM | 24] Capture area is 0,0,1,1
[Info | 11:24:39 PM | 24] [ESM Event] - GameWindowResize
[Info | 11:24:40 PM | 28] [ESM Event] - GameWindowDefocus
[Debug | 11:24:57 PM | 32] 4 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.803704] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.814418] [001A44] DXGI capture
regenerating
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.821176] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.821198] [001A44] DXGI screen output's
device is 0x246240fb2b8 (LUID 57467), in-use device is 0x246240fb2b8 (LUID 57467)
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.823192] [001A44] DXGI screen using
texture format 87
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.823229] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:24:57 PM | 32] [Scope] [23:24:57.865160] [001A44] DXGI capture using
source timestamps (time diff: 0.000271s)
[Info | 11:24:58 PM | 8] [ESM Event] - WindowCaptureMoved
[Info | 11:24:58 PM | 8] Game window resized
[Info | 11:24:58 PM | 8] Capture area is 0,0,1920,1080
[Info | 11:24:58 PM | 8] [ESM Event] - GameWindowResize
[Info | 11:24:58 PM | 8] [ESM Event] - GameWindowFocus
[Info | 11:24:59 PM | 29] ICYMI-LOL: leaving loop.
[Info | 11:25:00 PM | 26] ICYMI-LOL: Game mode changed:ARAM
[Info | 11:25:00 PM | 26] ICYMI-LOL: Found player AngelPHH
[Info | 11:25:00 PM | 26] ICYMI-LOL: Generated LoL Match ID:
5D9E0CD384077B6850226CC4653328CD2EE3918B248B0D61BE263C8A97FEC99F
[Info | 11:25:00 PM | 23] ICYMI-LOL: leaving loop.
[Info | 11:25:00 PM | 26] ICYMI-LOL: New game detected.
[Warning | 11:25:51 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:26:03 PM | 37] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:26:06 PM | 37] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:27:21 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:27:25 PM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:27:31 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:28:29 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:28:47 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:29:17 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 11:29:17 PM | 31] [ESM Event] - GameWindowFocus
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.766841] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.777784] [001A44] DXGI capture
regenerating
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.778258] [001A44] initialising DXGI
factory (iteration 5)
[Info | 11:29:17 PM | 24] [ESM Event] - GameWindowDefocus
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.789743] [0005FC] regenerating D2D
video frame processor (iteration 3)
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.791853] [0013B0] regenerating NV video
encoder
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.791882] [0013B0] NV encoder sending
EOS
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.792211] [0013B0] NV encoder waiting
for EOS event
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.792324] [0013B0] NV encoder sent EOS
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.800346] [001A44] initialising D2D
factory
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.800416] [001A44] created D2D factory
at feature level 7
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.800419] [001A44] initialising D3D9Ex
factory
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.854557] [001A44] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:29:17 PM | 32] [Scope] [23:29:17.916313] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.053021] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.053332] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.053350] [001A44] DXGI screen output's
device is 0x2467ca4bcf8 (LUID 57467), in-use device is 0x2467ca4bcf8 (LUID 57467)
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.054695] [001A44] DXGI screen using
texture format 87
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.054717] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:29:18 PM | 32] [Scope] [23:29:18.087298] [001A44] DXGI capture using
source timestamps (time diff: 0.000362s)
[Info | 11:29:18 PM | 23] [ESM Event] - WindowCaptureMoved
[Info | 11:29:18 PM | 23] Game window resized
[Info | 11:29:18 PM | 23] Capture area is 0,0,1,1
[Info | 11:29:18 PM | 23] [ESM Event] - GameWindowResize
[Info | 11:29:19 PM | 6] [ESM Event] - GameWindowDefocus
[Debug | 11:29:20 PM | 32] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.961116] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.972022] [001A44] DXGI capture
regenerating
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.978443] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.978471] [001A44] DXGI screen output's
device is 0x2467ca4bcf8 (LUID 57467), in-use device is 0x2467ca4bcf8 (LUID 57467)
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.981114] [001A44] DXGI screen using
texture format 87
[Debug | 11:29:20 PM | 32] [Scope] [23:29:20.981158] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:29:21 PM | 32] [Scope] [23:29:21.019468] [001A44] DXGI capture using
source timestamps (time diff: 0.000308s)
[Info | 11:29:21 PM | 30] [ESM Event] - WindowCaptureMoved
[Info | 11:29:21 PM | 30] Game window resized
[Info | 11:29:21 PM | 30] Capture area is 0,0,1920,1080
[Info | 11:29:21 PM | 30] [ESM Event] - GameWindowResize
[Info | 11:29:21 PM | 30] [ESM Event] - GameWindowFocus
[Warning | 11:29:48 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:30:00 PM | 47] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:00 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:10 PM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:11 PM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:16 PM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:56 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:31:58 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:32:30 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:33:08 PM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:33:15 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:33:15 PM | 26] ICYMI-LOL: Ace
[Warning | 11:33:16 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:33:37 PM | 1] [ESM Event] - GameWindowDefocus
[Debug | 11:33:37 PM | 32] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.575559] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.585873] [001A44] DXGI capture
regenerating
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.586320] [001A44] initialising DXGI
factory (iteration 6)
[Info | 11:33:37 PM | 31] [ESM Event] - GameWindowFocus
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.593975] [0005FC] regenerating D2D
video frame processor (iteration 4)
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.596116] [0013B0] regenerating NV video
encoder
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.596129] [0013B0] NV encoder sending
EOS
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.596474] [0013B0] NV encoder waiting
for EOS event
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.596513] [0013B0] NV encoder sent EOS
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.608196] [001A44] initialising D2D
factory
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.608687] [001A44] created D2D factory
at feature level 7
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.608690] [001A44] initialising D3D9Ex
factory
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.676002] [001A44] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.737343] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.855233] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.855587] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.855595] [001A44] DXGI screen output's
device is 0x2467c680038 (LUID 57467), in-use device is 0x2467c680038 (LUID 57467)
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.856757] [001A44] DXGI screen using
texture format 87
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.856777] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:33:37 PM | 32] [Scope] [23:33:37.888338] [001A44] DXGI capture using
source timestamps (time diff: 0.000284s)
[Info | 11:33:37 PM | 29] [ESM Event] - GameWindowDefocus
[Info | 11:33:38 PM | 6] [ESM Event] - WindowCaptureMoved
[Info | 11:33:38 PM | 6] Game window resized
[Info | 11:33:38 PM | 6] Capture area is 0,0,1,1
[Info | 11:33:38 PM | 6] [ESM Event] - GameWindowResize
[Info | 11:33:43 PM | 1] [ESM Event] - GameWindowDefocus
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.773884] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.784306] [001A44] DXGI capture
regenerating
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.790810] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.790840] [001A44] DXGI screen output's
device is 0x2467c680038 (LUID 57467), in-use device is 0x2467c680038 (LUID 57467)
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.792784] [001A44] DXGI screen using
texture format 87
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.792819] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:33:43 PM | 32] [Scope] [23:33:43.821311] [001A44] DXGI capture using
source timestamps (time diff: 0.000296s)
[Info | 11:33:44 PM | 27] [ESM Event] - WindowCaptureMoved
[Info | 11:33:44 PM | 27] Game window resized
[Info | 11:33:44 PM | 27] Capture area is 0,0,1920,1080
[Info | 11:33:44 PM | 27] [ESM Event] - GameWindowResize
[Info | 11:33:44 PM | 27] [ESM Event] - GameWindowFocus
[Warning | 11:33:57 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:34:09 PM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:34:15 PM | 26] ICYMI-LOL: Doublekill
[Warning | 11:34:15 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:34:21 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:34:32 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:34:45 PM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:35:11 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:36:04 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:36:07 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:36:47 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:36:48 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:36:53 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:37:00 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:37:18 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:38:29 PM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:38:30 PM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:38:32 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:40:36 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:40:46 PM | 37] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:41:17 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:41:52 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:42:07 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:42:12 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:42:57 PM | 7] [ESM Event] - GameWindowDefocus
[Info | 11:42:57 PM | 29] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:42:57 PM | 29] [ESM Event] - GameWindowFocus
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.004175] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.014326] [001A44] DXGI capture
regenerating
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.014992] [001A44] initialising DXGI
factory (iteration 7)
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.023155] [0013B0] regenerating NV video
encoder
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.024519] [0005FC] regenerating D2D
video frame processor (iteration 5)
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.051883] [0013B0] NV encoder sending
EOS
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.052350] [0013B0] NV encoder waiting
for EOS event
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.052415] [0013B0] NV encoder sent EOS
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.070833] [001A44] initialising D2D
factory
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.070885] [001A44] created D2D factory
at feature level 7
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.070886] [001A44] initialising D3D9Ex
factory
[Info | 11:42:58 PM | 30] [ESM Event] - GameWindowDefocus
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.137684] [001A44] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.211277] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.330709] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.331101] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.331109] [001A44] DXGI screen output's
device is 0x2467e4549b8 (LUID 57467), in-use device is 0x2467e4549b8 (LUID 57467)
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.333027] [001A44] DXGI screen using
texture format 87
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.333065] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:42:58 PM | 32] [Scope] [23:42:58.369857] [001A44] DXGI capture using
source timestamps (time diff: 0.000278s)
[Info | 11:42:58 PM | 29] [ESM Event] - WindowCaptureMoved
[Info | 11:42:58 PM | 29] Game window resized
[Info | 11:42:58 PM | 29] Capture area is 0,0,1,1
[Info | 11:42:58 PM | 29] [ESM Event] - GameWindowResize
[Info | 11:42:59 PM | 25] [ESM Event] - GameWindowDefocus
[Debug | 11:42:59 PM | 32] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.870745] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.881742] [001A44] DXGI capture
regenerating
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.883118] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.883133] [001A44] DXGI screen output's
device is 0x2467e4549b8 (LUID 57467), in-use device is 0x2467e4549b8 (LUID 57467)
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.884677] [001A44] DXGI screen using
texture format 87
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.884725] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:42:59 PM | 32] [Scope] [23:42:59.935763] [001A44] DXGI capture using
source timestamps (time diff: 0.000214s)
[Info | 11:43:00 PM | 25] [ESM Event] - WindowCaptureMoved
[Info | 11:43:00 PM | 25] Game window resized
[Info | 11:43:00 PM | 25] Capture area is 0,0,1920,1080
[Info | 11:43:00 PM | 25] [ESM Event] - GameWindowResize
[Info | 11:43:00 PM | 25] [ESM Event] - GameWindowFocus
[Warning | 11:43:39 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:44:12 PM | 47] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:44:21 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:44:35 PM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:44:36 PM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:46:11 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:46:14 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:46:23 PM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 11:47:02 PM | 47] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 11:47:02 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.814610] [001A44] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.825611] [001A44] DXGI capture
regenerating
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.825887] [001A44] initialising DXGI
factory (iteration 8)
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.839855] [0005FC] regenerating D2D
video frame processor (iteration 6)
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.840592] [001A44] initialising D2D
factory
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.840630] [001A44] created D2D factory
at feature level 7
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.840631] [001A44] initialising D3D9Ex
factory
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.841312] [0013B0] regenerating NV video
encoder
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.841317] [0013B0] NV encoder sending
EOS
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.841482] [0013B0] NV encoder waiting
for EOS event
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.841556] [0013B0] NV encoder sent EOS
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.879405] [001A44] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:47:04 PM | 32] [Scope] [23:47:04.923038] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.014382] [001A44] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.014596] [001A44] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.014600] [001A44] DXGI screen output's
device is 0x2462477ef18 (LUID 57467), in-use device is 0x2462477ef18 (LUID 57467)
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.015278] [001A44] DXGI screen using
texture format 87
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.015302] [001A44] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.048487] [001A44] DXGI capture using
source timestamps (time diff: 0.000144s)
[Info | 11:47:05 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 11:47:05 PM | 30] Window object destroyed: League of Legends (TM) Client --
132716
[Debug | 11:47:05 PM | 32] 1 logs of- Window object destroyed: League of Legends
(TM) Client -- 132716
[Debug | 11:47:05 PM | 32] [Scope] [23:47:05.976920] [001A44] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 11:47:05 PM | 30] Game is closed
[Info | 11:47:05 PM | 30] League of Legends exited.
[Info | 11:47:05 PM | 30] [Game Status]: game/stopped - League of
Legends[bQnfO2HXP]
[Info | 11:47:05 PM | 30] Stop recording game League of Legends
[Info | 11:47:05 PM | 30] InputManager stopping...
[Info | 11:47:06 PM | 21] InputManager: PollInput stopped
[Info | 11:47:06 PM | 30] InputManager stopped.
[Info | 11:47:06 PM | 30] [ESM Event] - GameClosed
[Info | 11:47:06 PM | 30] [->] VideoCaptureState.StopInputThread
[Info | 11:47:06 PM | 30] IsStarted = true, stopping
[Info | 11:47:06 PM | 30] Stopped Pipeline
[Info | 11:47:06 PM | 30] [->] VideoCaptureState.OnStopped
[Info | 11:47:06 PM | 30] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.040139] [002E64] stopping pipeline
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.040189] [002E64] stopping DXGI window
capture
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.042916] [001A44] exiting DXGI capture
main loop
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.043762] [002E64] stopping D2D video
frame processor
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.043795] [0005FC] exiting D2D video
processor main loop
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044368] [002E64] stopped D2D video
frame processor
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044388] [002E64] stopping NV video
encoder (put thread)
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044409] [002E64] NV encoder sending
EOS
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044687] [002E64] NV encoder waiting
for EOS event
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044814] [002E64] NV encoder sent EOS
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044821] [002E64] stopping NV video
encoder (encode thread)
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.044831] [0013B0] exiting NV video
encoder main encode loop
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.048926] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.048954] [003170] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.049645] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.049654] [002E64] stopping FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.050101] [002E64] stopped FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.050120] [002E64] stopping FFMPEG audio
encoder
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.050373] [001388] exiting FFMPEG audio
encoder loop
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.055840] [001388] leaving FFMPEG audio
encoder run thread
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.056449] [002E64] stopped FFMPEG audio
encoder
[Info | 11:47:06 PM | 30] Returned from pipeline stop
[Debug | 11:47:06 PM | 30] Calling ClipOutput.OnStopped
[Debug | 11:47:06 PM | 30] Calling pipeline dispose
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.056468] [002E64] pipeline stop issued
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.059757] [002E64] stopping pipeline
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059791] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059793] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059797] [002E64] stopping FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059798] [002E64] stopped FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059810] [002E64] stopping FFMPEG audio
encoder
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.059811] [002E64] stopped FFMPEG audio
encoder
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.059817] [002E64] pipeline stop issued
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.059817] [002E64] pipeline joining user
action thread
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.059858] [00304C] pipeline stopping
processing user actions
[Debug | 11:47:06 PM | 32] [Scope] [23:47:06.060384] [002E64] pipeline joined user
action thread
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.060396] [002E64] stopping FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.060398] [002E64] stopped FFMPEG audio
stream processor
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.062681] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.062688] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:47:06 PM | 12] capture/stopped reply "ok"
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.141278] [002E64] stopping FFMPEG audio
encoder
[Info | 11:47:06 PM | 32] [Scope] [23:47:06.141292] [002E64] stopped FFMPEG audio
encoder
[Info | 11:47:06 PM | 30] [<-] VideoCaptureState.OnStopped
[Info | 11:47:06 PM | 30] [<-] VideoCaptureState.StopInputThread
[Info | 11:47:06 PM | 30] ----[ESM State]: ScanningForGame----
[Info | 11:47:06 PM | 30] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 11:47:06 PM | 30] Stopping LOL ICYMI
[Info | 11:47:06 PM | 30] 1 logs of- Stopping LOL ICYMI
[Info | 11:47:06 PM | 30] Removing window hooks
[Info | 11:47:06 PM | 1] Window hooks removed
[Info | 11:47:06 PM | 31] LeagueOfLegends_MatchDetector: Added game mode metadata
to the current match
[Info | 11:47:06 PM | 31] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 11:47:06 PM | 31] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 11:47:06 PM | 31] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"match":
{"externalId":"1575403553","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Nidalee","outcome":"Victory"}},"subgame":null,"otherPlayers
":null,"metadata":null}
[Debug | 11:47:06 PM | 12] game/stopped reply "ok"
[Info | 11:47:06 PM | 20] 1 logs of- game/stopped reply "ok"
[Info | 11:47:06 PM | 20] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Info | 11:47:06 PM | 20] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Debug | 11:47:06 PM | 20] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:47:06 PM | 20] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:47:06 PM | 20] Ignoring Toggle Broadcast - Invalid FPS
[Info | 11:47:06 PM | 20] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 11:47:06 PM | 20] Clear override settings
[Info | 11:47:06 PM | 20] job.respond 85b75756-8566-46cb-8ce5-0fee9e79fa63
[Debug | 11:47:06 PM | 20] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:47:06 PM | 20] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:47:06 PM | 20] Ignoring Toggle Broadcast - Invalid FPS
[Debug | 11:47:06 PM | 12] job.respond "ok"
[Info | 11:47:06 PM | 20] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 11:47:06 PM | 20] Clear override settings
[Info | 11:47:06 PM | 20] job.respond 657b9cb4-305e-4e15-9a76-a9068ffb3f71
[Debug | 11:47:06 PM | 20] PollDesktopJobQueue reply [{"uuid":"85b75756-8566-46cb-
8ce5-0fee9e79fa63","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"657b9cb4-305e-4e15-9a76-a9068ffb3f71","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 11:47:06 PM | 12] job.respond "ok"
[Warning | 11:47:07 PM | 12] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 11:47:07 PM | 12] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 11:47:07 PM | 30] Stopping periodic game extension jobs.
[Info | 11:50:48 PM | 28] Game Found Type ProcessClass: League of Legends
[Info | 11:50:48 PM | 28] Process name found League of Legends | Caption | League
of Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 11:50:48 PM | 28] Game found League of Legends Handle: 293733726
[Info | 11:50:48 PM | 28] Monitor: 65537 Current DPI: 96, 96
[Info | 11:50:48 PM | 28] Setting up window hooks
[Info | 11:50:48 PM | 1] Window location change event hooked
[Info | 11:50:48 PM | 1] Window focus event hooked
[Info | 11:50:48 PM | 1] Window destroy event hooked
[Info | 11:50:48 PM | 1] Window reorder event hooked
[Info | 11:50:48 PM | 1] Window hooks complete
[Info | 11:50:48 PM | 28] Active game initialized League of Legends
[Info | 11:50:48 PM | 28] [Game Status]: game/started - League of
Legends[bQnfO2HXP]
[Info | 11:50:48 PM | 28] Start recording game League of Legends
[Info | 11:50:48 PM | 28] [ESM Event Async] - WindowCaptureStart
[Info | 11:50:48 PM | 7] [ESM Event] - WindowCaptureStart
[Info | 11:50:48 PM | 7] [->] WindowCaptureState.Start
[Info | 11:50:48 PM | 7] Capture area is 0,0,1920,1080
[Info | 11:50:48 PM | 7] [->] VideoCaptureState.StartInputThread
[Info | 11:50:48 PM | 7] IsStarted = False
[Info | 11:50:48 PM | 7] Starting
[Info | 11:50:48 PM | 7] [->] VideoCaptureState.OnStart
[Info | 11:50:48 PM | 7] Output Mode: Clip
[Info | 11:50:48 PM | 7] Configuring pipeline
[Info | 11:50:48 PM | 7] Output Mode: Clip
[Info | 11:50:48 PM | 7] Using clip output
[Debug | 11:50:48 PM | 7] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 11:50:48 PM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.725266] [002FBC] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 11:50:48 PM | 7] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 11:50:48 PM | 7] COR: output resolution 1280x720
[Info | 11:50:48 PM | 7] Input resolution: 1920x1080
[Info | 11:50:48 PM | 7] Output resolution: 1280x720
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.735869] [002FBC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.746503] [002FBC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 11:50:48 PM | 7] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 11:50:48 PM | 7] JWT validation is successful
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.753453] [001FF8] pipeline starting to
process user actions
[Debug | 11:50:48 PM | 48] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 11:50:48 PM | 48] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 11:50:48 PM | 48] Ignoring Toggle Broadcast - Invalid FPS
[Info | 11:50:48 PM | 48] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 11:50:48 PM | 48] Clear override settings
[Info | 11:50:48 PM | 48] job.respond 6ef889b9-0f12-44b9-959e-c946848de50c
[Debug | 11:50:48 PM | 48] PollDesktopJobQueue reply [{"uuid":"4f7fec14-045b-4eaa-
854f-91f643adeea3","body":{},"action":"ping"},{"uuid":"6ef889b9-0f12-44b9-959e-
c946848de50c","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 11:50:48 PM | 48] job.respond "ok"
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.809379] [002FBC] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.816716] [002FBC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.826617] [002FBC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.834951] [002FBC] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.834998] [002FBC] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.841882] [002FBC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 11:50:48 PM | 32] [Scope] [23:50:48.851506] [002FBC] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.852322] [002FBC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 11:50:48 PM | 32] [Scope] [23:50:48.852329] [002FBC] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 11:50:48 PM | 32] [Scope] [23:50:48.853143] [002FBC] starting pipeline
[Info | 11:50:49 PM | 32] [Scope] [23:50:49.083860] [002FBC] starting FFMPEG audio
encoder
[Info | 11:50:49 PM | 32] [Scope] [23:50:49.083906] [002FBC] starting FFMPEG audio
stream processor
[Info | 11:50:49 PM | 32] [Scope] [23:50:49.083952] [002FBC] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084006] [002FBC] starting NV video
encoder
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084027] [002FBC] starting D2D video
frame processor
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084319] [002880] entering FFMPEG audio
encoder loop
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084323] [002880] regenerating FFMPEG
audio encoder
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084350] [002FBC] starting DXGI window
capture
[Info | 11:50:49 PM | 7] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084354] [002FBC] pipeline start issued
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084572] [001D94] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 11:50:49 PM | 7] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.084821] [002C8C] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085038] [001920] entering D2D video
processor main loop
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085039] [00103C] entering NV video
encoder main encode loop
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085043] [001920] regenerating D2D
video frame processor (iteration 1)
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085155] [002204] entering DXGI capture
main loop
[Debug | 11:50:49 PM | 48] capture/started reply "ok"
[Info | 11:50:49 PM | 7] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 11:50:49 PM | 7] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085157] [002204] DXGI capture
regenerating
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085578] [002204] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085585] [002204] DXGI screen output's
device is 0x2462477ef18 (LUID 57467), in-use device is 0x2462477ef18 (LUID 57467)
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.085721] [002C8C] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.086471] [002204] DXGI screen using
texture format 87
[Info | 11:50:49 PM | 7] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 11:50:49 PM | 7] LcuAPI: Lockfile found.
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.086491] [002204] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.088700] [001D94] audio stream
processor: generated and configured filter graph
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.088705] [001D94] audio stream
processor: output stream 0 initial time base is 1/48000
[Info | 11:50:49 PM | 7] LcuAPI: Lockfile copied to temporary location.
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.088716] [001D94] all pipeline
components started
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.091846] [002C8C] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009892s)
[Info | 11:50:49 PM | 7] LcuAPI: Temporary copy of lockfile deleted.
[Info | 11:50:49 PM | 7] [<-] VideoCaptureState.OnStart
[Info | 11:50:49 PM | 7] Started Pipeline
[Info | 11:50:49 PM | 7] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 11:50:49 PM | 7] Stopping LOL ICYMI
[Info | 11:50:49 PM | 7] [<-] VideoCaptureState.StartInputThread
[Info | 11:50:49 PM | 7] [<-] WindowCaptureState.Start
[Info | 11:50:49 PM | 7] ----[ESM State]: WindowCaptureState----
[Info | 11:50:49 PM | 6] ICYMI-LOL: Starting LoL ICYMI
[Info | 11:50:49 PM | 7] InputManager starting...
[Info | 11:50:49 PM | 7] Check for input devices
[Debug | 11:50:49 PM | 32] [Scope] [23:50:49.114827] [002204] DXGI capture using
source timestamps (time diff: 0.000174s)
[Info | 11:50:49 PM | 26] ICYMI-LOL: leaving loop.
[Warning | 11:50:49 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:49 PM | 6] ICYMI-LOL: Game mode changed:
[Warning | 11:50:49 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:49 PM | 6] ICYMI-LOL: Found player
[Warning | 11:50:49 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:50 PM | 30] [ESM Event] - GameWindowDefocus
[Info | 11:50:51 PM | 48] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 11:50:51 PM | 11] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 11:50:51 PM | 11] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 11:50:51 PM | 11] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:50:51 PM | 11] LeagueOfLegends_MatchDetector: Match info created.
[Info | 11:50:51 PM | 11] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575409215","name":"League of Legends","metadata":null},"match":
{"externalId":"1575409215","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 11:50:51 PM | 48] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 11:50:51 PM | 11] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 11:50:51 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 11:50:51 PM | 30] [ESM Event] - GameWindowFocus
[Info | 11:50:51 PM | 48] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 11:50:51 PM | 11] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.420360] [002204] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.430797] [002204] DXGI capture
regenerating
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.431074] [002204] initialising DXGI
factory (iteration 9)
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.435442] [001920] regenerating D2D
video frame processor (iteration 2)
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.441240] [00103C] regenerating NV video
encoder
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.441272] [00103C] NV encoder sending
EOS
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.442135] [00103C] NV encoder waiting
for EOS event
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.442237] [00103C] NV encoder sent EOS
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.451204] [002204] initialising D2D
factory
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.451254] [002204] created D2D factory
at feature level 7
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.451255] [002204] initialising D3D9Ex
factory
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.511583] [002204] DXDeviceManager got
default adapter LUID: 57467
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.568292] [002204] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Warning | 11:50:51 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:51 PM | 6] ICYMI-LOL: Game mode changed:
[Warning | 11:50:51 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:51 PM | 6] ICYMI-LOL: Found player
[Warning | 11:50:51 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.678461] [002204] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.678802] [002204] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.678813] [002204] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.680031] [002204] DXGI screen using
texture format 87
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.680063] [002204] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:50:51 PM | 32] [Scope] [23:50:51.726443] [002204] DXGI capture using
source timestamps (time diff: 0.000222s)
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 6] ICYMI-LOL: Game mode changed:
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 6] ICYMI-LOL: Found player
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 8] [ESM Event] - WindowCaptureMoved
[Info | 11:50:52 PM | 8] [ESM Event] - GameWindowResize
[Warning | 11:50:52 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 6] ICYMI-LOL: Game mode changed:
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 6] ICYMI-LOL: Found player
[Warning | 11:50:52 PM | 6] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 11:50:52 PM | 31] [ESM Event] - GameWindowDefocus
[Warning | 11:50:53 PM | 11] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:54 PM | 48] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 11:50:54 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:55 PM | 11] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 11:50:56 PM | 14] game/started reply "ok"
[Debug | 11:50:56 PM | 14] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Warning | 11:50:56 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 11:50:56 PM | 14] Saving OverlayCurrentInjectedMode 0
[Info | 11:50:56 PM | 14] job.respond 63149ac1-db51-40c1-8f54-944080278d85
[Debug | 11:50:56 PM | 14] PollDesktopJobQueue reply [{"uuid":"63149ac1-db51-40c1-
8f54-944080278d85","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 11:50:56 PM | 48] job.respond "ok"
[Warning | 11:50:57 PM | 14] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:58 PM | 48] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 11:50:59 PM | 14] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 11:51:04 PM | 7] InputManager started.
[Info | 11:51:04 PM | 13] InputManager: PollInput started
[Info | 11:51:04 PM | 7] Game window resized
[Info | 11:51:04 PM | 7] Capture area is 0,0,2,2
[Info | 11:51:04 PM | 13] InputManager: regenerating trigger inputs for League of
Legends
[Info | 11:51:04 PM | 13] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Info | 11:51:04 PM | 13] Saving Push to talk enabled False
[Info | 11:51:04 PM | 13] [ESM Event] - PushToTalkEnable
[Info | 11:51:04 PM | 13] [ESM Event] - ClipLengthChanged
[Info | 11:51:07 PM | 8] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 11:51:07 PM | 8] Using advanced overlay.
[Info | 11:51:07 PM | 8] Starting Electron overlay for League of Legends
[Info | 11:51:07 PM | 8] Sending electron overlay toggle injected mode: False
[Info | 11:51:07 PM | 48] SendOverlayToggleInjectedMode reply "ok" after 3.0ms
[Info | 11:51:07 PM | 48] Average response time: 3.0ms (1 measures)
[Info | 11:51:07 PM | 8] Sending electron overlay location: size 2x2 position 0,0
[Info | 11:51:07 PM | 48] SendOverlaySize reply "ok" after 4.0ms
[Info | 11:51:07 PM | 48] Average response time: 3.5ms (2 measures)
[Info | 11:51:07 PM | 8] Starting Medal Performance monitor.
[Info | 11:51:07 PM | 8] Sending electron overlay location: size 2x2 position 0,0
[Info | 11:51:07 PM | 8] Sending electron overlay show: Press F8 at any moment to
save
the last 30 seconds
[Info | 11:51:07 PM | 48] SendOverlaySize reply "ok" after 3.0ms
[Info | 11:51:07 PM | 48] Average response time: 3.3ms (3 measures)
[Debug | 11:51:07 PM | 8] Recording started successfully, resetting failed count
for current mode WindowCapture/DXGI
[Info | 11:51:07 PM | 14] SendOverlayShow reply "ok" after 3.0ms
[Info | 11:51:07 PM | 14] Average response time: 3.3ms (4 measures)
[Info | 11:51:12 PM | 7] Error getting the CPU performance counter: Category does
not exist.
[Warning | 11:51:12 PM | 7] Error getting the Memory performance counter: Category
does not exist.
[Warning | 11:51:12 PM | 7] *** High GPU Mem used total: 1186 MB used
[Info | 11:52:11 PM | 30] [ESM Event] - GameWindowDefocus
[Info | 11:52:28 PM | 1] Game is not in focus
[Info | 11:52:28 PM | 1] 1 logs of- Game is not in focus
[Info | 11:52:28 PM | 1] [ESM Event] - GameWindowDefocus
[Info | 11:52:28 PM | 1] Game is not in focus
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.579709] [002204] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.590549] [002204] DXGI capture
regenerating
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.591282] [002204] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.591289] [002204] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.593110] [002204] DXGI screen using
texture format 87
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.593153] [002204] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 11:52:28 PM | 32] [Scope] [23:52:28.615413] [002204] DXGI capture using
source timestamps (time diff: 0.000198s)
[Info | 11:52:28 PM | 28] Window is moving, fallback canceled
[Warning | 11:52:29 PM | 30] Scanning already in progress (0.05s)
[Info | 11:52:29 PM | 24] [ESM Event] - WindowCaptureMoved
[Info | 11:52:29 PM | 24] Game window resized
[Info | 11:52:29 PM | 24] Capture area is 0,0,1920,1080
[Info | 11:52:29 PM | 24] [ESM Event] - GameWindowResize
[Info | 11:52:29 PM | 24] [ESM Event] - GameWindowFocus
[Info | 11:52:30 PM | 6] ICYMI-LOL: Game mode changed:ARAM
[Info | 11:52:30 PM | 6] ICYMI-LOL: Found player AngelPHH
[Info | 11:52:30 PM | 6] ICYMI-LOL: Generated LoL Match ID:
3D247954306AC7EF007E5A71281F61F51308C477194A904E4C8F52AF1569CE59
[Info | 11:52:31 PM | 6] ICYMI-LOL: New game detected.
[Warning | 11:52:59 PM | 16] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:53:13 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:53:13 PM | 7] *** High GPU Mem used total: 1131 MB used
[Warning | 11:54:01 PM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:54:43 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:55:39 PM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:56:54 PM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:56:59 PM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:57:43 PM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:57:52 PM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 11:59:50 PM | 16] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:00:02 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:00:28 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:01:03 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:01:20 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:01:42 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:01:44 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:02:54 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 12:03:15 AM | 6] ICYMI-LOL: Ace
[Warning | 12:03:16 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:03:46 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:03:55 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:04:06 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:04:07 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:05:17 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 12:05:22 AM | 6] ICYMI-LOL: Doublekill
[Warning | 12:05:23 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:06:07 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:07:03 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:07:04 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:07:36 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 12:07:43 AM | 16] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 12:07:43 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.215377] [002204] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.226275] [002204] DXGI capture
regenerating
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.226626] [002204] initialising DXGI
factory (iteration 10)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.230592] [001920] regenerating D2D
video frame processor (iteration 3)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.235030] [00103C] regenerating NV video
encoder
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.235037] [00103C] NV encoder sending
EOS
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.235223] [00103C] NV encoder waiting
for EOS event
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.235331] [00103C] NV encoder sent EOS
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.241624] [002204] initialising D2D
factory
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.241658] [002204] created D2D factory
at feature level 7
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.241659] [002204] initialising D3D9Ex
factory
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.300193] [002204] DXDeviceManager got
default adapter LUID: 57467
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.346876] [002204] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Info | 12:07:51 AM | 1] Sending electron overlay location: size 2x2 position 0,0
[Info | 12:07:51 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 12:07:51 AM | 1] Game is not in focus
[Info | 12:07:51 AM | 1] SendOverlaySize reply "ok" after 10.0ms
[Info | 12:07:51 AM | 1] Average response time: 4.6ms (5 measures)
[Info | 12:07:51 AM | 27] Window object destroyed: League of Legends (TM) Client --
293733726
[Info | 12:07:51 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 12:07:51 AM | 27] Game is closed
[Info | 12:07:51 AM | 27] League of Legends exited.
[Info | 12:07:51 AM | 27] [Game Status]: game/stopped - League of
Legends[bQnfO2HXP]
[Info | 12:07:51 AM | 27] Stop recording game League of Legends
[Info | 12:07:51 AM | 27] Sending electron overlay toggle injected mode: False
[Info | 12:07:51 AM | 27] InputManager stopping...
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.773989] [002204] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.774321] [002204] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.774325] [002204] DXGI screen output's
device is 0x246753b93e8 (LUID 57467), in-use device is 0x246753b93e8 (LUID 57467)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.775577] [002204] DXGI screen using
texture format 87
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.775615] [002204] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 12:07:51 AM | 13] InputManager: PollInput stopped
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.787418] [002204] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 12:07:51 AM | 27] InputManager stopped.
[Info | 12:07:51 AM | 27] [ESM Event] - GameClosed
[Info | 12:07:51 AM | 27] [->] VideoCaptureState.StopInputThread
[Info | 12:07:51 AM | 27] IsStarted = true, stopping
[Info | 12:07:51 AM | 27] Stopped Pipeline
[Info | 12:07:51 AM | 27] [->] VideoCaptureState.OnStopped
[Info | 12:07:51 AM | 27] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.800957] [002F08] stopping pipeline
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.801053] [002F08] stopping DXGI window
capture
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.809430] [002204] exiting DXGI capture
main loop
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.810599] [002F08] stopping D2D video
frame processor
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.810637] [001920] exiting D2D video
processor main loop
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.811693] [002F08] stopped D2D video
frame processor
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.811713] [002F08] stopping NV video
encoder (put thread)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.811715] [002F08] NV encoder sending
EOS
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.812289] [002F08] NV encoder waiting
for EOS event
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.812635] [002F08] NV encoder sent EOS
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.812644] [002F08] stopping NV video
encoder (encode thread)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.812655] [00103C] exiting NV video
encoder main encode loop
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.816840] [002F08] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.816867] [002C8C] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.817437] [002F08] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.817447] [002F08] stopping FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.817814] [002F08] stopped FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.817818] [002F08] stopping FFMPEG audio
encoder
[Info | 12:07:51 AM | 16] SendOverlayToggleInjectedMode reply "ok" after 110.0ms
[Info | 12:07:51 AM | 16] Average response time: 22.2ms (6 measures)
[Debug | 12:07:51 AM | 16] capture/stopped reply "ok"
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.918528] [002880] exiting FFMPEG audio
encoder loop
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.920294] [002880] leaving FFMPEG audio
encoder run thread
[Info | 12:07:51 AM | 27] Returned from pipeline stop
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.920752] [002F08] stopped FFMPEG audio
encoder
[Debug | 12:07:51 AM | 27] Calling ClipOutput.OnStopped
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.920765] [002F08] pipeline stop issued
[Debug | 12:07:51 AM | 27] Calling pipeline dispose
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.922656] [002F08] stopping pipeline
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922683] [002F08] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922692] [002F08] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922695] [002F08] stopping FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922696] [002F08] stopped FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922697] [002F08] stopping FFMPEG audio
encoder
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.922698] [002F08] stopped FFMPEG audio
encoder
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.922701] [002F08] pipeline stop issued
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.922701] [002F08] pipeline joining user
action thread
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.922731] [001FF8] pipeline stopping
processing user actions
[Debug | 12:07:51 AM | 32] [Scope] [00:07:51.923043] [002F08] pipeline joined user
action thread
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.923052] [002F08] stopping FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.923059] [002F08] stopped FFMPEG audio
stream processor
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.924703] [002F08] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:51 AM | 32] [Scope] [00:07:51.924705] [002F08] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:07:52 AM | 32] [Scope] [00:07:52.027572] [002F08] stopping FFMPEG audio
encoder
[Info | 12:07:52 AM | 32] [Scope] [00:07:52.027587] [002F08] stopped FFMPEG audio
encoder
[Info | 12:07:52 AM | 27] [<-] VideoCaptureState.OnStopped
[Info | 12:07:52 AM | 27] [<-] VideoCaptureState.StopInputThread
[Info | 12:07:52 AM | 27] ----[ESM State]: ScanningForGame----
[Info | 12:07:52 AM | 27] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 12:07:52 AM | 27] Stopping LOL ICYMI
[Info | 12:07:52 AM | 27] Removing window hooks
[Info | 12:07:52 AM | 1] Window hooks removed
[Debug | 12:07:52 AM | 16] game/stopped reply "ok"
[Info | 12:07:52 AM | 27] Stopping performance monitor.
[Info | 12:07:52 AM | 31] LeagueOfLegends_MatchDetector: Added game mode metadata
to the current match
[Info | 12:07:52 AM | 31] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 12:07:52 AM | 31] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575409215","name":"League of Legends","metadata":null},"match":
{"externalId":"1575409215","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","outcome":"Victory"}},"subgame":null,"otherPlayers":null,"metadata":
null}
[Debug | 12:07:52 AM | 11] game/stopped reply "ok"
[Info | 12:07:52 AM | 16] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Debug | 12:07:52 AM | 16] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:07:52 AM | 16] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:07:52 AM | 16] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:07:52 AM | 16] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:07:52 AM | 16] Clear override settings
[Info | 12:07:52 AM | 16] job.respond 4f546e5d-a0ba-4d48-b8d9-714ba2730c25
[Debug | 12:07:52 AM | 16] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:07:52 AM | 16] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:07:52 AM | 16] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:07:52 AM | 16] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:07:52 AM | 16] Clear override settings
[Debug | 12:07:52 AM | 11] job.respond "ok"
[Info | 12:07:52 AM | 16] job.respond 51d29bc5-f910-419d-8a6f-7ae7a3017c8a
[Debug | 12:07:52 AM | 16] PollDesktopJobQueue reply [{"uuid":"4f546e5d-a0ba-4d48-
b8d9-714ba2730c25","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"51d29bc5-f910-419d-8a6f-7ae7a3017c8a","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:07:52 AM | 11] job.respond "ok"
[Info | 12:07:52 AM | 11] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Warning | 12:07:53 AM | 11] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 12:07:53 AM | 11] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 12:07:53 AM | 27] Stopping periodic game extension jobs.
[Info | 12:11:09 AM | 28] Game Found Type ProcessClass: League of Legends
[Info | 12:11:09 AM | 28] Process name found League of Legends | Caption | League
of Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 12:11:09 AM | 28] Game found League of Legends Handle: 22742664
[Info | 12:11:09 AM | 28] Monitor: 65537 Current DPI: 96, 96
[Info | 12:11:09 AM | 28] Setting up window hooks
[Info | 12:11:09 AM | 1] Window location change event hooked
[Info | 12:11:09 AM | 1] Window focus event hooked
[Info | 12:11:09 AM | 1] Window destroy event hooked
[Info | 12:11:09 AM | 1] Window reorder event hooked
[Info | 12:11:09 AM | 1] Window hooks complete
[Info | 12:11:09 AM | 28] Active game initialized League of Legends
[Info | 12:11:09 AM | 28] [Game Status]: game/started - League of
Legends[bQnfO2HXP]
[Info | 12:11:09 AM | 28] Start recording game League of Legends
[Info | 12:11:09 AM | 28] [ESM Event Async] - WindowCaptureStart
[Info | 12:11:09 AM | 23] [ESM Event] - WindowCaptureStart
[Info | 12:11:09 AM | 23] [->] WindowCaptureState.Start
[Info | 12:11:09 AM | 23] Capture area is 960,540,961,541
[Info | 12:11:09 AM | 23] [->] VideoCaptureState.StartInputThread
[Info | 12:11:09 AM | 23] IsStarted = False
[Info | 12:11:09 AM | 23] Starting
[Info | 12:11:09 AM | 23] [->] VideoCaptureState.OnStart
[Info | 12:11:09 AM | 23] Output Mode: Clip
[Info | 12:11:09 AM | 23] Configuring pipeline
[Info | 12:11:09 AM | 23] Output Mode: Clip
[Info | 12:11:09 AM | 23] Using clip output
[Debug | 12:11:09 AM | 23] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 12:11:09 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.723260] [002F4C] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 12:11:09 AM | 23] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 12:11:09 AM | 23] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 12:11:09 AM | 23] COR: output resolution 1x1
[Info | 12:11:09 AM | 23] Scaling resolution up from 1x1 for encoder compatibility
[Info | 12:11:09 AM | 23] Scaled resolution up to 240x240
[Info | 12:11:09 AM | 23] Input resolution: 1x1
[Info | 12:11:09 AM | 23] Output resolution: 240x240
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.738867] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.752618] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 12:11:09 AM | 23] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 12:11:09 AM | 23] JWT validation is successful
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.769284] [001010] pipeline starting to
process user actions
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.831288] [002F4C] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.841326] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.852341] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.860240] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.860287] [002F4C] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.868638] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 12:11:09 AM | 32] [Scope] [00:11:09.880168] [002F4C] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.881245] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 12:11:09 AM | 32] [Scope] [00:11:09.881254] [002F4C] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 12:11:09 AM | 32] [Scope] [00:11:09.882232] [002F4C] starting pipeline
[Debug | 12:11:10 AM | 19] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:11:10 AM | 19] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:11:10 AM | 19] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:11:10 AM | 19] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:11:10 AM | 19] Clear override settings
[Info | 12:11:10 AM | 19] job.respond a3f48944-93b4-4a0a-8bdc-0f0822c83b9d
[Debug | 12:11:10 AM | 19] PollDesktopJobQueue reply [{"uuid":"a3f48944-93b4-4a0a-
8bdc-0f0822c83b9d","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:11:10 AM | 19] job.respond "ok"
[Info | 12:11:10 AM | 32] [Scope] [00:11:10.122425] [002F4C] starting FFMPEG audio
encoder
[Info | 12:11:10 AM | 32] [Scope] [00:11:10.122471] [002F4C] starting FFMPEG audio
stream processor
[Info | 12:11:10 AM | 32] [Scope] [00:11:10.122523] [002F4C] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122567] [002F4C] starting NV video
encoder
[Info | 12:11:10 AM | 23] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122574] [002F4C] starting D2D video
frame processor
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122640] [002F4C] starting DXGI window
capture
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122641] [002F4C] pipeline start issued
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122821] [001298] entering FFMPEG audio
encoder loop
[Info | 12:11:10 AM | 23] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Debug | 12:11:10 AM | 19] capture/started reply "ok"
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122824] [001298] regenerating FFMPEG
audio encoder
[Info | 12:11:10 AM | 23] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 12:11:10 AM | 23] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.122932] [00011C] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123215] [0033CC] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Info | 12:11:10 AM | 23] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 12:11:10 AM | 23] LcuAPI: Lockfile found.
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123379] [0009C8] entering NV video
encoder main encode loop
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123406] [00317C] entering D2D video
processor main loop
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123411] [00317C] regenerating D2D
video frame processor (iteration 1)
[Info | 12:11:10 AM | 23] LcuAPI: Lockfile copied to temporary location.
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123625] [00072C] entering DXGI capture
main loop
[Info | 12:11:10 AM | 23] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.123629] [00072C] DXGI capture
regenerating
[Info | 12:11:10 AM | 23] [<-] VideoCaptureState.OnStart
[Info | 12:11:10 AM | 23] Started Pipeline
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.124011] [00072C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.124016] [00072C] DXGI screen output's
device is 0x246753b93e8 (LUID 57467), in-use device is 0x246753b93e8 (LUID 57467)
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.124065] [0033CC] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.124760] [00072C] DXGI screen using
texture format 87
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.124772] [00072C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.126972] [00011C] audio stream
processor: generated and configured filter graph
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.126978] [00011C] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.126989] [00011C] all pipeline
components started
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.127320] [0033CC] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009864s)
[Info | 12:11:10 AM | 23] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 12:11:10 AM | 23] Stopping LOL ICYMI
[Info | 12:11:10 AM | 23] [<-] VideoCaptureState.StartInputThread
[Info | 12:11:10 AM | 23] [<-] WindowCaptureState.Start
[Info | 12:11:10 AM | 7] ICYMI-LOL: Starting LoL ICYMI
[Info | 12:11:10 AM | 23] ----[ESM State]: WindowCaptureState----
[Info | 12:11:10 AM | 23] InputManager starting...
[Info | 12:11:10 AM | 23] Check for input devices
[Debug | 12:11:10 AM | 32] [Scope] [00:11:10.147957] [00072C] DXGI capture using
source timestamps (time diff: 0.000133s)
[Info | 12:11:10 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 12:11:11 AM | 30] [ESM Event] - WindowCaptureMoved
[Info | 12:11:11 AM | 30] [ESM Event] - GameWindowResize
[Info | 12:11:12 AM | 19] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Match info created.
[Info | 12:11:12 AM | 37] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"match":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 12:11:12 AM | 19] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:12 AM | 19] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 12:11:12 AM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:11:12 AM | 19] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 12:11:12 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 12:11:12 AM | 24] [ESM Event] - GameWindowDefocus
[Warning | 12:11:13 AM | 19] 2 logs of- [ESM Event] - GameWindowDefocus
[Warning | 12:11:13 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:14 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 12:11:14 AM | 26] [ESM Event] - GameWindowFocus
[Info | 12:11:14 AM | 26] Fallback set game in focus
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:15 AM | 7] ICYMI-LOL: Game mode changed:
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:15 AM | 7] ICYMI-LOL: Found player
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 12:11:15 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:15 AM | 7] ICYMI-LOL: Game mode changed:
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:15 AM | 7] ICYMI-LOL: Found player
[Warning | 12:11:15 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:15 AM | 6] ICYMI-LOL: leaving loop.
[Warning | 12:11:16 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:16 AM | 7] ICYMI-LOL: Game mode changed:
[Warning | 12:11:16 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:16 AM | 7] ICYMI-LOL: Found player
[Warning | 12:11:16 AM | 7] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 12:11:16 AM | 25] [ESM Event] - GameWindowDefocus
[Warning | 12:11:16 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 12:11:16 AM | 37] game/started reply "ok"
[Debug | 12:11:17 AM | 37] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 12:11:17 AM | 37] Saving OverlayCurrentInjectedMode 0
[Info | 12:11:17 AM | 37] job.respond c4c4d09e-2f99-44f2-9411-1a41fb7aacb7
[Debug | 12:11:17 AM | 37] PollDesktopJobQueue reply [{"uuid":"c4c4d09e-2f99-44f2-
9411-1a41fb7aacb7","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 12:11:17 AM | 19] job.respond "ok"
[Info | 12:11:17 AM | 8] [ESM Event] - GameWindowDefocus
[Warning | 12:11:17 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:18 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:19 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:11:20 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 12:11:25 AM | 23] InputManager started.
[Info | 12:11:25 AM | 41] InputManager: PollInput started
[Info | 12:11:25 AM | 23] Game window resized
[Info | 12:11:25 AM | 23] Capture area is 0,0,1920,1080
[Info | 12:11:25 AM | 41] InputManager: regenerating trigger inputs for League of
Legends
[Info | 12:11:25 AM | 23] Restarting for new recording resolution due to game
window resize
[Info | 12:11:25 AM | 23] [->] WindowCaptureState.OnConfigChangedRestart
[Info | 12:11:25 AM | 23] [->] VideoCaptureState.StopInputThread
[Info | 12:11:25 AM | 23] IsStarted = true, stopping
[Info | 12:11:25 AM | 23] Stopped Pipeline
[Info | 12:11:25 AM | 23] [->] VideoCaptureState.OnStopped
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.617880] [002F4C] stopping pipeline
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.617903] [002F4C] stopping DXGI window
capture
[Info | 12:11:25 AM | 41] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.624040] [00072C] exiting DXGI capture
main loop
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.624604] [002F4C] stopping D2D video
frame processor
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.624626] [00317C] exiting D2D video
processor main loop
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625353] [002F4C] stopped D2D video
frame processor
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625366] [002F4C] stopping NV video
encoder (put thread)
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625367] [002F4C] NV encoder sending
EOS
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625721] [002F4C] NV encoder waiting
for EOS event
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625818] [002F4C] NV encoder sent EOS
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625825] [002F4C] stopping NV video
encoder (encode thread)
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.625835] [0009C8] exiting NV video
encoder main encode loop
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.628490] [002F4C] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.628514] [0033CC] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.628885] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.628908] [002F4C] stopping FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.629178] [002F4C] stopped FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.629184] [002F4C] stopping FFMPEG audio
encoder
[Info | 12:11:25 AM | 41] Saving Push to talk enabled False
[Info | 12:11:25 AM | 41] [ESM Event] - PushToTalkEnable
[Info | 12:11:25 AM | 41] [ESM Event] - ClipLengthChanged
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.729060] [001298] exiting FFMPEG audio
encoder loop
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.729361] [001298] leaving FFMPEG audio
encoder run thread
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.729784] [002F4C] stopped FFMPEG audio
encoder
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.729797] [002F4C] pipeline stop issued
[Info | 12:11:25 AM | 23] Returned from pipeline stop
[Debug | 12:11:25 AM | 23] Calling ClipOutput.OnStopped
[Debug | 12:11:25 AM | 23] Calling pipeline dispose
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.731491] [002F4C] stopping pipeline
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731514] [002F4C] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731515] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731527] [002F4C] stopping FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731527] [002F4C] stopped FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731528] [002F4C] stopping FFMPEG audio
encoder
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731529] [002F4C] stopped FFMPEG audio
encoder
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.731532] [002F4C] pipeline stop issued
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.731532] [002F4C] pipeline joining user
action thread
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.731544] [001010] pipeline stopping
processing user actions
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.731844] [002F4C] pipeline joined user
action thread
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731851] [002F4C] stopping FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.731851] [002F4C] stopped FFMPEG audio
stream processor
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.733202] [002F4C] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.733204] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.737354] [002F4C] stopping FFMPEG audio
encoder
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.737362] [002F4C] stopped FFMPEG audio
encoder
[Info | 12:11:25 AM | 23] [<-] VideoCaptureState.OnStopped
[Info | 12:11:25 AM | 23] [<-] VideoCaptureState.StopInputThread
[Info | 12:11:25 AM | 23] Sending electron overlay toggle injected mode: False
[Info | 12:11:25 AM | 23] [->] WindowCaptureState.Start
[Info | 12:11:25 AM | 23] Capture area is 0,0,1920,1080
[Info | 12:11:25 AM | 37] SendOverlayToggleInjectedMode reply "ok" after 1.0ms
[Info | 12:11:25 AM | 37] Average response time: 19.1ms (7 measures)
[Info | 12:11:25 AM | 23] [->] VideoCaptureState.StartInputThread
[Info | 12:11:25 AM | 23] IsStarted = False
[Info | 12:11:25 AM | 23] Starting
[Info | 12:11:25 AM | 23] [->] VideoCaptureState.OnStart
[Info | 12:11:25 AM | 23] Output Mode: Clip
[Info | 12:11:25 AM | 23] Configuring pipeline
[Info | 12:11:25 AM | 23] Output Mode: Clip
[Info | 12:11:25 AM | 23] Using clip output
[Debug | 12:11:25 AM | 23] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 12:11:25 AM | 23] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 12:11:25 AM | 23] COR: output resolution 1280x720
[Info | 12:11:25 AM | 23] Input resolution: 1920x1080
[Info | 12:11:25 AM | 23] Output resolution: 1280x720
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.754516] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.764642] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 12:11:25 AM | 23] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 12:11:25 AM | 23] JWT validation is successful
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.774587] [001834] pipeline starting to
process user actions
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.819684] [002F4C] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.827199] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.839147] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.847638] [002F4C] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.847684] [002F4C] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.856238] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.867488] [002F4C] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.869625] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 12:11:25 AM | 32] [Scope] [00:11:25.869646] [002F4C] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 12:11:25 AM | 32] [Scope] [00:11:25.873771] [002F4C] starting pipeline
[Info | 12:11:26 AM | 32] [Scope] [00:11:26.094686] [002F4C] starting FFMPEG audio
encoder
[Info | 12:11:26 AM | 32] [Scope] [00:11:26.094770] [002F4C] starting FFMPEG audio
stream processor
[Info | 12:11:26 AM | 32] [Scope] [00:11:26.094861] [002F4C] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.094915] [002F4C] starting NV video
encoder
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.094924] [002F4C] starting D2D video
frame processor
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.095005] [002F4C] starting DXGI window
capture
[Info | 12:11:26 AM | 23] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.095006] [002F4C] pipeline start issued
[Info | 12:11:26 AM | 23] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 12:11:26 AM | 37] capture/started reply "ok"
[Info | 12:11:26 AM | 23] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 12:11:26 AM | 23] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.100337] [000098] entering FFMPEG audio
encoder loop
[Info | 12:11:26 AM | 23] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.100351] [000098] regenerating FFMPEG
audio encoder
[Info | 12:11:26 AM | 23] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.100581] [0021B0] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 12:11:26 AM | 23] LcuAPI: Lockfile found.
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.100887] [003248] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101295] [0014A0] entering NV video
encoder main encode loop
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101319] [001CC8] entering D2D video
processor main loop
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101335] [001CC8] regenerating D2D
video frame processor (iteration 1)
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101557] [001EFC] entering DXGI capture
main loop
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101559] [001EFC] DXGI capture
regenerating
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101908] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.101913] [001EFC] DXGI screen output's
device is 0x246753b93e8 (LUID 57467), in-use device is 0x246753b93e8 (LUID 57467)
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.103156] [001EFC] DXGI screen using
texture format 87
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.103179] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 12:11:26 AM | 23] LcuAPI: Lockfile copied to temporary location.
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.107459] [003248] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.107866] [003248] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009860s)
[Info | 12:11:26 AM | 23] LcuAPI: Temporary copy of lockfile deleted.
[Info | 12:11:26 AM | 23] [<-] VideoCaptureState.OnStart
[Info | 12:11:26 AM | 23] Started Pipeline
[Info | 12:11:26 AM | 23] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 12:11:26 AM | 23] Stopping LOL ICYMI
[Info | 12:11:26 AM | 23] [<-] VideoCaptureState.StartInputThread
[Info | 12:11:26 AM | 23] [<-] WindowCaptureState.Start
[Info | 12:11:26 AM | 27] ICYMI-LOL: Starting LoL ICYMI
[Info | 12:11:26 AM | 23] [<-] WindowCaptureState.OnConfigChangedRestart
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.118358] [0021B0] audio stream
processor: generated and configured filter graph
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.118383] [0021B0] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.118394] [0021B0] all pipeline
components started
[Debug | 12:11:26 AM | 32] [Scope] [00:11:26.131979] [001EFC] DXGI capture using
source timestamps (time diff: 0.000191s)
[Info | 12:11:28 AM | 37] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Match info created.
[Info | 12:11:28 AM | 19] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"match":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 12:11:28 AM | 19] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 12:11:28 AM | 37] LeagueOfLegends_MatchDetector: Saved champion name: Jinx
[Info | 12:11:28 AM | 48] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:11:28 AM | 37] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 12:12:19 AM | 31] [ESM Event] - GameWindowFocus
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.882568] [001EFC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.893526] [001EFC] DXGI capture
regenerating
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.895092] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.895110] [001EFC] DXGI screen output's
device is 0x246753b93e8 (LUID 57467), in-use device is 0x246753b93e8 (LUID 57467)
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.896425] [001EFC] DXGI screen using
texture format 87
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.896459] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.943704] [001EFC] DXGI capture using
source timestamps (time diff: 0.000302s)
[Info | 12:12:19 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.979861] [001EFC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:12:19 AM | 32] [Scope] [00:12:19.990538] [001EFC] DXGI capture
regenerating
[Debug | 12:12:20 AM | 32] [Scope] [00:12:20.003355] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:12:20 AM | 32] [Scope] [00:12:20.003370] [001EFC] DXGI screen output's
device is 0x246753b93e8 (LUID 57467), in-use device is 0x246753b93e8 (LUID 57467)
[Debug | 12:12:20 AM | 32] [Scope] [00:12:20.005895] [001EFC] DXGI screen using
texture format 87
[Debug | 12:12:20 AM | 32] [Scope] [00:12:20.006013] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:12:20 AM | 32] [Scope] [00:12:20.034426] [001EFC] DXGI capture using
source timestamps (time diff: 0.003650s)
[Info | 12:12:21 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 12:12:21 AM | 6] Game window resized
[Info | 12:12:21 AM | 6] Capture area is 0,0,1920,1080
[Info | 12:12:21 AM | 6] [ESM Event] - GameWindowFocus
[Info | 12:12:21 AM | 7] ICYMI-LOL: leaving loop.
[Info | 12:12:21 AM | 29] [ESM Event] - GameWindowDefocus
[Info | 12:12:21 AM | 28] [ESM Event] - GameWindowFocus
[Info | 12:12:21 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.790071] [001EFC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.800976] [001EFC] DXGI capture
regenerating
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.801696] [001EFC] initialising DXGI
factory (iteration 11)
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.802124] [001CC8] regenerating D2D
video frame processor (iteration 2)
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.803673] [0014A0] regenerating NV video
encoder
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.803686] [0014A0] NV encoder sending
EOS
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.804197] [0014A0] NV encoder waiting
for EOS event
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.804257] [0014A0] NV encoder sent EOS
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.822699] [001EFC] initialising D2D
factory
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.822753] [001EFC] created D2D factory
at feature level 7
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.822754] [001EFC] initialising D3D9Ex
factory
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.886742] [001EFC] DXDeviceManager got
default adapter LUID: 57467
[Debug | 12:12:21 AM | 32] [Scope] [00:12:21.930209] [001EFC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.019131] [001EFC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.019309] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.019313] [001EFC] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.019978] [001EFC] DXGI screen using
texture format 87
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.019990] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:12:22 AM | 32] [Scope] [00:12:22.047099] [001EFC] DXGI capture using
source timestamps (time diff: 0.000132s)
[Info | 12:12:22 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 12:12:22 AM | 26] Game window resized
[Info | 12:12:22 AM | 26] Capture area is 0,0,1,1
[Info | 12:12:22 AM | 26] [ESM Event] - GameWindowResize
[Info | 12:12:24 AM | 29] [ESM Event] - GameWindowDefocus
[Debug | 12:13:44 AM | 32] 2 logs of- [ESM Event] - GameWindowDefocus
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.359225] [001EFC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.370283] [001EFC] DXGI capture
regenerating
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.371688] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.371696] [001EFC] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.373192] [001EFC] DXGI screen using
texture format 87
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.373227] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:13:44 AM | 32] [Scope] [00:13:44.398555] [001EFC] DXGI capture using
source timestamps (time diff: 0.000244s)
[Info | 12:13:44 AM | 24] Window is moving, fallback canceled
[Info | 12:13:45 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 12:13:45 AM | 29] Game window resized
[Info | 12:13:45 AM | 29] Capture area is 0,0,1920,1080
[Info | 12:13:45 AM | 29] [ESM Event] - GameWindowResize
[Info | 12:13:45 AM | 29] [ESM Event] - GameWindowFocus
[Info | 12:13:46 AM | 27] ICYMI-LOL: Game mode changed:ARAM
[Info | 12:13:46 AM | 27] ICYMI-LOL: Found player AngelPHH
[Info | 12:13:46 AM | 27] ICYMI-LOL: Generated LoL Match ID:
6BDBFC3EB69D81712B16680324FD8C30EAF2C7260648F1C4D3AB1020568DDF40
[Info | 12:13:46 AM | 27] ICYMI-LOL: New game detected.
[Warning | 12:15:08 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:16:08 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:16:10 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:16:49 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:16:50 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:18:12 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:18:42 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:18:45 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:19:24 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:21:06 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:21:14 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:21:16 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:22:07 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:22:12 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:22:13 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:22:49 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:23:22 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:24:20 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:25:06 AM | 47] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:25:57 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:26:07 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:26:09 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:26:27 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:27:21 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:27:50 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:28:03 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:30:15 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:30:18 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:30:39 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:31:20 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:31:38 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 12:32:04 AM | 48] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 12:32:04 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.196591] [001EFC] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.207379] [001EFC] DXGI capture
regenerating
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.207699] [001EFC] initialising DXGI
factory (iteration 12)
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.221497] [001EFC] initialising D2D
factory
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.221556] [001EFC] created D2D factory
at feature level 7
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.221558] [001EFC] initialising D3D9Ex
factory
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.221870] [001CC8] regenerating D2D
video frame processor (iteration 3)
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.223387] [0014A0] regenerating NV video
encoder
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.223404] [0014A0] NV encoder sending
EOS
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.223737] [0014A0] NV encoder waiting
for EOS event
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.223787] [0014A0] NV encoder sent EOS
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.270475] [001EFC] DXDeviceManager got
default adapter LUID: 57467
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.319138] [001EFC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.414429] [001EFC] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.414712] [001EFC] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.414717] [001EFC] DXGI screen output's
device is 0x2467eb84918 (LUID 57467), in-use device is 0x2467eb84918 (LUID 57467)
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.415582] [001EFC] DXGI screen using
texture format 87
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.415615] [001EFC] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:32:08 AM | 32] [Scope] [00:32:08.449170] [001EFC] DXGI capture using
source timestamps (time diff: 0.000185s)
[Info | 12:32:08 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 12:32:09 AM | 30] Window object destroyed: League of Legends (TM) Client --
22742664
[Info | 12:32:09 AM | 29] [ESM Event] - GameWindowDefocus
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.203469] [001EFC] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 12:32:09 AM | 30] Game is closed
[Info | 12:32:09 AM | 30] League of Legends exited.
[Info | 12:32:09 AM | 30] [Game Status]: game/stopped - League of
Legends[bQnfO2HXP]
[Info | 12:32:09 AM | 30] Stop recording game League of Legends
[Info | 12:32:09 AM | 30] Sending electron overlay toggle injected mode: False
[Info | 12:32:09 AM | 30] InputManager stopping...
[Info | 12:32:09 AM | 41] InputManager: PollInput stopped
[Info | 12:32:09 AM | 30] InputManager stopped.
[Info | 12:32:09 AM | 30] [ESM Event] - GameClosed
[Info | 12:32:09 AM | 30] [->] VideoCaptureState.StopInputThread
[Info | 12:32:09 AM | 30] IsStarted = true, stopping
[Info | 12:32:09 AM | 30] Stopped Pipeline
[Info | 12:32:09 AM | 30] [->] VideoCaptureState.OnStopped
[Info | 12:32:09 AM | 30] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.304837] [002E64] stopping pipeline
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.304920] [002E64] stopping DXGI window
capture
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.313659] [001EFC] exiting DXGI capture
main loop
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.315298] [002E64] stopping D2D video
frame processor
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.328453] [001CC8] exiting D2D video
processor main loop
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.329452] [002E64] stopped D2D video
frame processor
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.329478] [002E64] stopping NV video
encoder (put thread)
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.329506] [002E64] NV encoder sending
EOS
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.329755] [002E64] NV encoder waiting
for EOS event
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.330123] [002E64] NV encoder sent EOS
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.330131] [002E64] stopping NV video
encoder (encode thread)
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.330370] [0014A0] exiting NV video
encoder main encode loop
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.336269] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.336302] [003248] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.337249] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.337266] [002E64] stopping FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.337976] [002E64] stopped FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.338003] [002E64] stopping FFMPEG audio
encoder
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.338095] [000098] exiting FFMPEG audio
encoder loop
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.339341] [000098] leaving FFMPEG audio
encoder run thread
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.340312] [002E64] stopped FFMPEG audio
encoder
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.340333] [002E64] pipeline stop issued
[Info | 12:32:09 AM | 30] Returned from pipeline stop
[Debug | 12:32:09 AM | 30] Calling ClipOutput.OnStopped
[Debug | 12:32:09 AM | 30] Calling pipeline dispose
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.343431] [002E64] stopping pipeline
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343485] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343487] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343493] [002E64] stopping FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343493] [002E64] stopped FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343495] [002E64] stopping FFMPEG audio
encoder
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.343514] [002E64] stopped FFMPEG audio
encoder
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.343521] [002E64] pipeline stop issued
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.343522] [002E64] pipeline joining user
action thread
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.343558] [001834] pipeline stopping
processing user actions
[Debug | 12:32:09 AM | 32] [Scope] [00:32:09.344135] [002E64] pipeline joined user
action thread
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.344148] [002E64] stopping FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.344148] [002E64] stopped FFMPEG audio
stream processor
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.347571] [002E64] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.347604] [002E64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.427259] [002E64] stopping FFMPEG audio
encoder
[Info | 12:32:09 AM | 32] [Scope] [00:32:09.427287] [002E64] stopped FFMPEG audio
encoder
[Info | 12:32:09 AM | 30] [<-] VideoCaptureState.OnStopped
[Info | 12:32:09 AM | 30] [<-] VideoCaptureState.StopInputThread
[Info | 12:32:09 AM | 12] SendOverlayToggleInjectedMode reply "ok" after 199.0ms
[Info | 12:32:09 AM | 12] Average response time: 41.6ms (8 measures)
[Debug | 12:32:09 AM | 48] capture/stopped reply "ok"
[Info | 12:32:09 AM | 30] ----[ESM State]: ScanningForGame----
[Info | 12:32:09 AM | 30] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 12:32:09 AM | 30] Stopping LOL ICYMI
[Info | 12:32:09 AM | 30] 1 logs of- Stopping LOL ICYMI
[Info | 12:32:09 AM | 30] Removing window hooks
[Info | 12:32:09 AM | 1] Window hooks removed
[Info | 12:32:09 AM | 7] LeagueOfLegends_MatchDetector: Added game mode metadata to
the current match
[Info | 12:32:09 AM | 7] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 12:32:09 AM | 7] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 12:32:09 AM | 7] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"match":
{"externalId":"1575412241","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Jinx","outcome":"Defeat"}},"subgame":null,"otherPlayers":nu
ll,"metadata":null}
[Debug | 12:32:09 AM | 48] game/stopped reply "ok"
[Info | 12:32:09 AM | 48] 1 logs of- game/stopped reply "ok"
[Info | 12:32:09 AM | 48] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Debug | 12:32:10 AM | 48] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:32:10 AM | 48] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:32:10 AM | 48] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:32:10 AM | 48] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:32:10 AM | 48] Clear override settings
[Info | 12:32:10 AM | 48] job.respond e59fdb98-647a-43d2-82d4-93df0360b122
[Debug | 12:32:10 AM | 48] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:32:10 AM | 48] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Debug | 12:32:10 AM | 12] job.respond "ok"
[Info | 12:32:10 AM | 48] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:32:10 AM | 48] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:32:10 AM | 48] Clear override settings
[Info | 12:32:10 AM | 48] job.respond 37a82d5e-e427-4db3-9d67-6ec38f4e4007
[Debug | 12:32:10 AM | 48] PollDesktopJobQueue reply [{"uuid":"e59fdb98-647a-43d2-
82d4-93df0360b122","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"37a82d5e-e427-4db3-9d67-6ec38f4e4007","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:32:10 AM | 12] job.respond "ok"
[Info | 12:32:10 AM | 12] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Warning | 12:32:11 AM | 12] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 12:32:11 AM | 12] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 12:32:11 AM | 30] Stopping periodic game extension jobs.
[Info | 12:34:52 AM | 29] Game Found Type ProcessClass: League of Legends
[Info | 12:34:52 AM | 29] Process name found League of Legends | Caption | League
of Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 12:34:52 AM | 29] Game found League of Legends Handle: 1770538
[Info | 12:34:52 AM | 29] Monitor: 65537 Current DPI: 96, 96
[Info | 12:34:52 AM | 29] Setting up window hooks
[Info | 12:34:52 AM | 1] Window location change event hooked
[Info | 12:34:52 AM | 1] Window focus event hooked
[Info | 12:34:52 AM | 1] Window destroy event hooked
[Info | 12:34:52 AM | 1] Window reorder event hooked
[Info | 12:34:52 AM | 1] Window hooks complete
[Info | 12:34:52 AM | 29] Active game initialized League of Legends
[Info | 12:34:52 AM | 29] [Game Status]: game/started - League of
Legends[bQnfO2HXP]
[Info | 12:34:52 AM | 29] Start recording game League of Legends
[Info | 12:34:52 AM | 29] [ESM Event Async] - WindowCaptureStart
[Info | 12:34:52 AM | 24] [ESM Event] - WindowCaptureStart
[Info | 12:34:52 AM | 24] [->] WindowCaptureState.Start
[Info | 12:34:52 AM | 24] Capture area is 960,540,961,541
[Info | 12:34:52 AM | 24] [->] VideoCaptureState.StartInputThread
[Info | 12:34:52 AM | 24] IsStarted = False
[Info | 12:34:52 AM | 24] Starting
[Info | 12:34:52 AM | 24] [->] VideoCaptureState.OnStart
[Info | 12:34:52 AM | 24] Output Mode: Clip
[Info | 12:34:52 AM | 24] Configuring pipeline
[Info | 12:34:52 AM | 24] Output Mode: Clip
[Info | 12:34:52 AM | 24] Using clip output
[Debug | 12:34:52 AM | 24] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 12:34:52 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.505743] [002F50] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 12:34:52 AM | 24] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 12:34:52 AM | 24] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 12:34:52 AM | 24] COR: output resolution 1x1
[Info | 12:34:52 AM | 24] Scaling resolution up from 1x1 for encoder compatibility
[Info | 12:34:52 AM | 24] Scaled resolution up to 240x240
[Info | 12:34:52 AM | 24] Input resolution: 1x1
[Info | 12:34:52 AM | 24] Output resolution: 240x240
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.519657] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.534148] [002F50] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 12:34:52 AM | 24] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 12:34:52 AM | 24] JWT validation is successful
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.544313] [001550] pipeline starting to
process user actions
[Debug | 12:34:52 AM | 37] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:34:52 AM | 37] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:34:52 AM | 37] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:34:52 AM | 37] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:34:52 AM | 37] Clear override settings
[Info | 12:34:52 AM | 37] job.respond c8cdc6dc-b56f-47cb-8a43-2d982bd0923f
[Debug | 12:34:52 AM | 37] PollDesktopJobQueue reply [{"uuid":"c8cdc6dc-b56f-47cb-
8a43-2d982bd0923f","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:34:52 AM | 37] job.respond "ok"
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.728348] [002F50] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.741615] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.752718] [002F50] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.762218] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.762302] [002F50] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.770933] [002F50] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 12:34:52 AM | 32] [Scope] [00:34:52.780665] [002F50] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.781577] [002F50] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 12:34:52 AM | 32] [Scope] [00:34:52.781585] [002F50] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 12:34:52 AM | 32] [Scope] [00:34:52.782461] [002F50] starting pipeline
[Info | 12:34:53 AM | 32] [Scope] [00:34:53.022734] [002F50] starting FFMPEG audio
encoder
[Info | 12:34:53 AM | 32] [Scope] [00:34:53.022786] [002F50] starting FFMPEG audio
stream processor
[Info | 12:34:53 AM | 32] [Scope] [00:34:53.022851] [002F50] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.022895] [002F50] starting NV video
encoder
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.022903] [002F50] starting D2D video
frame processor
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.022989] [002F50] starting DXGI window
capture
[Info | 12:34:53 AM | 24] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.022990] [002F50] pipeline start issued
[Info | 12:34:53 AM | 24] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 12:34:53 AM | 24] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 12:34:53 AM | 24] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 12:34:53 AM | 37] capture/started reply "ok"
[Info | 12:34:53 AM | 24] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 12:34:53 AM | 24] LcuAPI: Lockfile found.
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.029328] [000928] entering FFMPEG audio
encoder loop
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.029343] [000928] regenerating FFMPEG
audio encoder
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.029361] [0033C4] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 12:34:53 AM | 24] LcuAPI: Lockfile copied to temporary location.
[Info | 12:34:53 AM | 24] LcuAPI: Temporary copy of lockfile deleted.
[Info | 12:34:53 AM | 24] [<-] VideoCaptureState.OnStart
[Info | 12:34:53 AM | 24] Started Pipeline
[Info | 12:34:53 AM | 24] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 12:34:53 AM | 24] Stopping LOL ICYMI
[Info | 12:34:53 AM | 24] [<-] VideoCaptureState.StartInputThread
[Info | 12:34:53 AM | 24] [<-] WindowCaptureState.Start
[Info | 12:34:53 AM | 24] ----[ESM State]: WindowCaptureState----
[Info | 12:34:53 AM | 24] InputManager starting...
[Info | 12:34:53 AM | 24] Check for input devices
[Info | 12:34:53 AM | 23] ICYMI-LOL: Starting LoL ICYMI
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.051677] [001A48] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.055474] [001EFC] entering NV video
encoder main encode loop
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.071616] [0014A0] entering D2D video
processor main loop
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.071638] [0014A0] regenerating D2D
video frame processor (iteration 1)
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.072998] [003248] entering DXGI capture
main loop
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.073012] [003248] DXGI capture
regenerating
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.073367] [003248] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.073373] [003248] DXGI screen output's
device is 0x2467eb84918 (LUID 57467), in-use device is 0x2467eb84918 (LUID 57467)
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.074244] [003248] DXGI screen using
texture format 87
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.074263] [003248] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.083048] [001A48] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.083077] [001A48] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.004508s)
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.083262] [0033C4] audio stream
processor: generated and configured filter graph
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.083266] [0033C4] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.083272] [0033C4] all pipeline
components started
[Debug | 12:34:53 AM | 32] [Scope] [00:34:53.099052] [003248] DXGI capture using
source timestamps (time diff: 0.000334s)
[Info | 12:34:54 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 12:34:55 AM | 45] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 12:34:55 AM | 45] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 12:34:55 AM | 45] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:34:55 AM | 45] LeagueOfLegends_MatchDetector: Match info created.
[Info | 12:34:55 AM | 45] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"match":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 12:34:55 AM | 37] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 12:34:55 AM | 45] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:34:55 AM | 37] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 12:34:55 AM | 30] [ESM Event] - WindowCaptureMoved
[Info | 12:34:55 AM | 30] [ESM Event] - GameWindowResize
[Warning | 12:34:55 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:34:56 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 12:34:56 AM | 30] [ESM Event] - GameWindowDefocus
[Warning | 12:34:57 AM | 45] 2 logs of- [ESM Event] - GameWindowDefocus
[Warning | 12:34:57 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:34:58 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:34:59 AM | 45] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 12:34:59 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 12:34:59 AM | 37] game/started reply "ok"
[Info | 12:35:00 AM | 30] [ESM Event] - GameWindowDefocus
[Warning | 12:35:00 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 12:35:00 AM | 45] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 12:35:00 AM | 45] Saving OverlayCurrentInjectedMode 0
[Info | 12:35:00 AM | 45] job.respond 59a107a6-a79d-4da9-a9c6-7a168c48d03c
[Debug | 12:35:00 AM | 45] PollDesktopJobQueue reply [{"uuid":"59a107a6-a79d-4da9-
a9c6-7a168c48d03c","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 12:35:00 AM | 37] job.respond "ok"
[Warning | 12:35:01 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:35:02 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:35:03 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:35:04 AM | 45] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 12:35:05 AM | 37] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 12:35:13 AM | 24] InputManager started.
[Info | 12:35:13 AM | 39] InputManager: PollInput started
[Info | 12:35:13 AM | 24] Game window resized
[Info | 12:35:13 AM | 24] Capture area is 0,0,1920,1080
[Info | 12:35:13 AM | 39] InputManager: regenerating trigger inputs for League of
Legends
[Info | 12:35:13 AM | 24] Restarting for new recording resolution due to game
window resize
[Info | 12:35:13 AM | 24] [->] WindowCaptureState.OnConfigChangedRestart
[Info | 12:35:13 AM | 24] [->] VideoCaptureState.StopInputThread
[Info | 12:35:13 AM | 24] IsStarted = true, stopping
[Info | 12:35:13 AM | 24] Stopped Pipeline
[Info | 12:35:13 AM | 24] [->] VideoCaptureState.OnStopped
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.479692] [002F50] stopping pipeline
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.479718] [002F50] stopping DXGI window
capture
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.481978] [003248] exiting DXGI capture
main loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.482573] [002F50] stopping D2D video
frame processor
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.482597] [0014A0] exiting D2D video
processor main loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.482893] [002F50] stopped D2D video
frame processor
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.482903] [002F50] stopping NV video
encoder (put thread)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.482904] [002F50] NV encoder sending
EOS
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.483187] [002F50] NV encoder waiting
for EOS event
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.483622] [002F50] NV encoder sent EOS
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.483628] [002F50] stopping NV video
encoder (encode thread)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.483640] [001EFC] exiting NV video
encoder main encode loop
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.485626] [002F50] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 39] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.485637] [001A48] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.485901] [002F50] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.485907] [002F50] stopping FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.486127] [002F50] stopped FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.486130] [002F50] stopping FFMPEG audio
encoder
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.486546] [000928] exiting FFMPEG audio
encoder loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.488068] [000928] leaving FFMPEG audio
encoder run thread
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.488492] [002F50] stopped FFMPEG audio
encoder
[Info | 12:35:13 AM | 24] Returned from pipeline stop
[Debug | 12:35:13 AM | 24] Calling ClipOutput.OnStopped
[Debug | 12:35:13 AM | 24] Calling pipeline dispose
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.488506] [002F50] pipeline stop issued
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.489723] [002F50] stopping pipeline
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489742] [002F50] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489743] [002F50] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489746] [002F50] stopping FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489747] [002F50] stopped FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489748] [002F50] stopping FFMPEG audio
encoder
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.489748] [002F50] stopped FFMPEG audio
encoder
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.489758] [002F50] pipeline stop issued
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.489758] [002F50] pipeline joining user
action thread
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.489770] [001550] pipeline stopping
processing user actions
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.490018] [002F50] pipeline joined user
action thread
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.490027] [002F50] stopping FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.490027] [002F50] stopped FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.491427] [002F50] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.491429] [002F50] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.498911] [002F50] stopping FFMPEG audio
encoder
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.498919] [002F50] stopped FFMPEG audio
encoder
[Info | 12:35:13 AM | 24] [<-] VideoCaptureState.OnStopped
[Info | 12:35:13 AM | 24] [<-] VideoCaptureState.StopInputThread
[Info | 12:35:13 AM | 24] Sending electron overlay toggle injected mode: False
[Info | 12:35:13 AM | 37] SendOverlayToggleInjectedMode reply "ok" after 2.0ms
[Info | 12:35:13 AM | 37] Average response time: 37.2ms (9 measures)
[Info | 12:35:13 AM | 39] Saving Push to talk enabled False
[Info | 12:35:13 AM | 24] [->] WindowCaptureState.Start
[Info | 12:35:13 AM | 39] [ESM Event] - PushToTalkEnable
[Info | 12:35:13 AM | 39] [ESM Event] - ClipLengthChanged
[Info | 12:35:13 AM | 24] Capture area is 0,0,1920,1080
[Info | 12:35:13 AM | 24] [->] VideoCaptureState.StartInputThread
[Info | 12:35:13 AM | 24] IsStarted = False
[Info | 12:35:13 AM | 24] Starting
[Info | 12:35:13 AM | 24] [->] VideoCaptureState.OnStart
[Info | 12:35:13 AM | 24] Output Mode: Clip
[Info | 12:35:13 AM | 24] Configuring pipeline
[Info | 12:35:13 AM | 24] Output Mode: Clip
[Info | 12:35:13 AM | 24] Using clip output
[Debug | 12:35:13 AM | 24] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 12:35:13 AM | 24] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 12:35:13 AM | 24] COR: output resolution 1280x720
[Info | 12:35:13 AM | 24] Input resolution: 1920x1080
[Info | 12:35:13 AM | 24] Output resolution: 1280x720
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.545681] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.555051] [002F50] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 12:35:13 AM | 24] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 12:35:13 AM | 24] JWT validation is successful
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.561755] [000990] pipeline starting to
process user actions
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.616793] [002F50] NV encoder
initialised with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.623367] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.633299] [002F50] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.639715] [002F50] WASAPI loopback
device enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1)
({0.0.0.00000000}.{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.639746] [002F50] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.645990] [002F50] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.653681] [002F50] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.654395] [002F50] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.654403] [002F50] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.655142] [002F50] starting pipeline
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.882764] [002F50] starting FFMPEG audio
encoder
[Info | 12:35:13 AM | 24] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.882798] [002F50] starting FFMPEG audio
stream processor
[Info | 12:35:13 AM | 32] [Scope] [00:35:13.882837] [002F50] starting WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.882874] [002F50] starting NV video
encoder
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.882881] [002F50] starting D2D video
frame processor
[Debug | 12:35:13 AM | 37] capture/started reply "ok"
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.882931] [002F50] starting DXGI window
capture
[Info | 12:35:13 AM | 24] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.882932] [002F50] pipeline start issued
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883160] [002954] entering FFMPEG audio
encoder loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883165] [002954] regenerating FFMPEG
audio encoder
[Info | 12:35:13 AM | 24] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883349] [0022BC] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883574] [000C70] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Info | 12:35:13 AM | 24] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 12:35:13 AM | 24] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883728] [002D7C] entering NV video
encoder main encode loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883769] [00217C] entering D2D video
processor main loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883773] [00217C] regenerating D2D
video frame processor (iteration 1)
[Info | 12:35:13 AM | 24] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 12:35:13 AM | 24] LcuAPI: Lockfile found.
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883872] [0017C4] entering DXGI capture
main loop
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.883874] [0017C4] DXGI capture
regenerating
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.884210] [000C70] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.884222] [0017C4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.884227] [0017C4] DXGI screen output's
device is 0x2467eb84918 (LUID 57467), in-use device is 0x2467eb84918 (LUID 57467)
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.884871] [0017C4] DXGI screen using
texture format 87
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.884882] [0017C4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.886384] [0022BC] audio stream
processor: generated and configured filter graph
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.886388] [0022BC] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.886395] [0022BC] all pipeline
components started
[Info | 12:35:13 AM | 24] LcuAPI: Lockfile copied to temporary location.
[Info | 12:35:13 AM | 24] LcuAPI: Temporary copy of lockfile deleted.
[Info | 12:35:13 AM | 24] [<-] VideoCaptureState.OnStart
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.887777] [000C70] WASAPI device
capture: using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009917s)
[Info | 12:35:13 AM | 24] Started Pipeline
[Info | 12:35:13 AM | 24] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 12:35:13 AM | 24] Stopping LOL ICYMI
[Info | 12:35:13 AM | 24] [<-] VideoCaptureState.StartInputThread
[Info | 12:35:13 AM | 24] [<-] WindowCaptureState.Start
[Info | 12:35:13 AM | 24] [<-] WindowCaptureState.OnConfigChangedRestart
[Info | 12:35:13 AM | 28] ICYMI-LOL: Starting LoL ICYMI
[Debug | 12:35:13 AM | 32] [Scope] [00:35:13.912479] [0017C4] DXGI capture using
source timestamps (time diff: 0.000170s)
[Info | 12:35:15 AM | 37] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 12:35:15 AM | 45] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 12:35:15 AM | 45] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 12:35:15 AM | 45] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:35:15 AM | 45] LeagueOfLegends_MatchDetector: Match info created.
[Info | 12:35:15 AM | 45] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"match":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 12:35:16 AM | 45] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 12:35:16 AM | 45] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 12:35:16 AM | 45] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 12:35:16 AM | 48] LeagueOfLegends_MatchDetector: Saved champion name: Ahri
[Info | 12:35:16 AM | 37] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 12:35:16 AM | 48] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 12:35:47 AM | 6] [ESM Event] - GameWindowFocus
[Info | 12:35:47 AM | 6] Fallback set game in focus
[Info | 12:35:47 AM | 23] ICYMI-LOL: leaving loop.
[Info | 12:35:48 AM | 25] 1 logs of- ICYMI-LOL: leaving loop.
[Info | 12:35:48 AM | 25] [ESM Event] - GameWindowDefocus
[Info | 12:36:30 AM | 25] [ESM Event] - GameWindowFocus
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.795236] [0017C4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.805748] [0017C4] DXGI capture
regenerating
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.806354] [0017C4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.806361] [0017C4] DXGI screen output's
device is 0x2467eb84918 (LUID 57467), in-use device is 0x2467eb84918 (LUID 57467)
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.807381] [0017C4] DXGI screen using
texture format 87
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.807408] [0017C4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.844355] [0017C4] DXGI capture using
source timestamps (time diff: 0.000115s)
[Info | 12:36:30 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.898718] [0017C4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.908801] [0017C4] DXGI capture
regenerating
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.909800] [0017C4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.909809] [0017C4] DXGI screen output's
device is 0x2467eb84918 (LUID 57467), in-use device is 0x2467eb84918 (LUID 57467)
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.911544] [0017C4] DXGI screen using
texture format 87
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.911571] [0017C4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:36:30 AM | 32] [Scope] [00:36:30.944887] [0017C4] DXGI capture using
source timestamps (time diff: 0.000120s)
[Info | 12:36:31 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 12:36:31 AM | 31] Game window resized
[Info | 12:36:31 AM | 31] Capture area is 0,0,1920,1080
[Info | 12:36:31 AM | 31] [ESM Event] - GameWindowFocus
[Info | 12:36:32 AM | 28] ICYMI-LOL: Game mode changed:ARAM
[Info | 12:36:32 AM | 28] ICYMI-LOL: Found player AngelPHH
[Info | 12:36:32 AM | 28] ICYMI-LOL: Generated LoL Match ID:
E242D952F9AD8FA3A489E4F91A90235102724DCC46083DED5E707F0BC3E3282B
[Info | 12:36:32 AM | 28] ICYMI-LOL: New game detected.
[Warning | 12:38:04 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:39:38 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:39:40 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:39:43 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:39:47 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:39:51 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:41:04 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:41:48 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:41:55 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:42:27 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:42:32 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:42:51 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:43:31 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:44:44 AM | 48] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:45:20 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:45:22 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:46:22 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:46:50 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:47:29 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:48:20 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:49:03 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:49:06 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:49:13 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:50:08 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:50:17 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 12:50:21 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 12:50:50 AM | 21] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 12:50:50 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.297828] [0017C4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.308509] [0017C4] DXGI capture
regenerating
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.308764] [0017C4] initialising DXGI
factory (iteration 13)
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.316243] [00217C] regenerating D2D
video frame processor (iteration 2)
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.318004] [002D7C] regenerating NV video
encoder
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.318010] [002D7C] NV encoder sending
EOS
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.318247] [002D7C] NV encoder waiting
for EOS event
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.318786] [002D7C] NV encoder sent EOS
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.324316] [0017C4] initialising D2D
factory
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.324367] [0017C4] created D2D factory
at feature level 7
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.324368] [0017C4] initialising D3D9Ex
factory
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.363796] [0017C4] DXDeviceManager got
default adapter LUID: 57467
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.412965] [0017C4] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.489113] [0017C4] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.489343] [0017C4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.489347] [0017C4] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.490121] [0017C4] DXGI screen using
texture format 87
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.490146] [0017C4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.731873] [0017C4] DXGI capture using
source timestamps (time diff: 0.000116s)
[Info | 12:50:59 AM | 29] Window object destroyed: League of Legends (TM) Client --
1770538
[Info | 12:50:59 AM | 24] [ESM Event] - GameWindowDefocus
[Debug | 12:50:59 AM | 32] [Scope] [00:50:59.993700] [0017C4] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 12:50:59 AM | 29] Game is closed
[Info | 12:50:59 AM | 29] League of Legends exited.
[Info | 12:50:59 AM | 29] [Game Status]: game/stopped - League of
Legends[bQnfO2HXP]
[Info | 12:51:00 AM | 29] Stop recording game League of Legends
[Info | 12:51:00 AM | 29] Sending electron overlay toggle injected mode: False
[Info | 12:51:00 AM | 29] InputManager stopping...
[Info | 12:51:00 AM | 39] InputManager: PollInput stopped
[Info | 12:51:00 AM | 29] InputManager stopped.
[Info | 12:51:00 AM | 29] [ESM Event] - GameClosed
[Info | 12:51:00 AM | 29] [->] VideoCaptureState.StopInputThread
[Info | 12:51:00 AM | 29] IsStarted = true, stopping
[Info | 12:51:00 AM | 29] Stopped Pipeline
[Info | 12:51:00 AM | 29] [->] VideoCaptureState.OnStopped
[Info | 12:51:00 AM | 29] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.073568] [002DD4] stopping pipeline
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.073619] [002DD4] stopping DXGI window
capture
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.081692] [0017C4] exiting DXGI capture
main loop
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.082565] [002DD4] stopping D2D video
frame processor
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.083587] [00217C] exiting D2D video
processor main loop
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.084526] [002DD4] stopped D2D video
frame processor
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.084543] [002DD4] stopping NV video
encoder (put thread)
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.084555] [002DD4] NV encoder sending
EOS
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.084791] [002DD4] NV encoder waiting
for EOS event
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.085206] [002DD4] NV encoder sent EOS
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.085212] [002DD4] stopping NV video
encoder (encode thread)
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.085227] [002D7C] exiting NV video
encoder main encode loop
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.088123] [002DD4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.088154] [000C70] exiting WASAPI
capture loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.088739] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.088748] [002DD4] stopping FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.089203] [002DD4] stopped FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.089219] [002DD4] stopping FFMPEG audio
encoder
[Info | 12:51:00 AM | 14] SendOverlayToggleInjectedMode reply "ok" after 95.0ms
[Info | 12:51:00 AM | 14] Average response time: 43.0ms (10 measures)
[Debug | 12:51:00 AM | 21] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Debug | 12:51:00 AM | 48] capture/stopped reply "ok"
[Info | 12:51:00 AM | 21] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:51:00 AM | 21] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:51:00 AM | 21] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:51:00 AM | 21] Clear override settings
[Info | 12:51:00 AM | 21] job.respond add51e32-631e-4906-ae81-52df2c7a52f9
[Debug | 12:51:00 AM | 21] PollDesktopJobQueue reply [{"uuid":"add51e32-631e-4906-
ae81-52df2c7a52f9","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:51:00 AM | 21] job.respond "ok"
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.189722] [002954] exiting FFMPEG audio
encoder loop
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.190180] [002954] leaving FFMPEG audio
encoder run thread
[Info | 12:51:00 AM | 29] Returned from pipeline stop
[Debug | 12:51:00 AM | 29] Calling ClipOutput.OnStopped
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.190943] [002DD4] stopped FFMPEG audio
encoder
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.190968] [002DD4] pipeline stop issued
[Debug | 12:51:00 AM | 29] Calling pipeline dispose
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.194443] [002DD4] stopping pipeline
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194523] [002DD4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194524] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194531] [002DD4] stopping FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194532] [002DD4] stopped FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194557] [002DD4] stopping FFMPEG audio
encoder
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.194558] [002DD4] stopped FFMPEG audio
encoder
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.194566] [002DD4] pipeline stop issued
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.194567] [002DD4] pipeline joining user
action thread
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.194612] [000990] pipeline stopping
processing user actions
[Debug | 12:51:00 AM | 32] [Scope] [00:51:00.195252] [002DD4] pipeline joined user
action thread
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.195276] [002DD4] stopping FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.195278] [002DD4] stopped FFMPEG audio
stream processor
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.198881] [002DD4] stopping WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.198885] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.260491] [002DD4] stopping FFMPEG audio
encoder
[Info | 12:51:00 AM | 32] [Scope] [00:51:00.260500] [002DD4] stopped FFMPEG audio
encoder
[Info | 12:51:00 AM | 29] [<-] VideoCaptureState.OnStopped
[Info | 12:51:00 AM | 29] [<-] VideoCaptureState.StopInputThread
[Info | 12:51:00 AM | 29] ----[ESM State]: ScanningForGame----
[Info | 12:51:00 AM | 29] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 12:51:00 AM | 29] Stopping LOL ICYMI
[Info | 12:51:00 AM | 29] 1 logs of- Stopping LOL ICYMI
[Info | 12:51:00 AM | 29] Removing window hooks
[Info | 12:51:00 AM | 1] Window hooks removed
[Info | 12:51:00 AM | 24] LeagueOfLegends_MatchDetector: Added game mode metadata
to the current match
[Info | 12:51:00 AM | 24] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 12:51:00 AM | 24] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 12:51:00 AM | 24] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"match":
{"externalId":"1575415270","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Ahri","outcome":"Victory"}},"subgame":null,"otherPlayers":n
ull,"metadata":null}
[Debug | 12:51:00 AM | 21] game/stopped reply "ok"
[Info | 12:51:00 AM | 48] 1 logs of- game/stopped reply "ok"
[Info | 12:51:00 AM | 48] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Info | 12:51:00 AM | 48] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Debug | 12:51:01 AM | 48] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 12:51:01 AM | 48] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 12:51:01 AM | 48] Ignoring Toggle Broadcast - Invalid FPS
[Info | 12:51:01 AM | 48] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 12:51:01 AM | 48] Clear override settings
[Info | 12:51:01 AM | 48] job.respond 5c161fc7-715b-4758-b171-b1e995c3b1f2
[Debug | 12:51:01 AM | 48] PollDesktopJobQueue reply [{"uuid":"5c161fc7-715b-4758-
b171-b1e995c3b1f2","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 12:51:01 AM | 21] job.respond "ok"
[Warning | 12:51:01 AM | 21] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 12:51:01 AM | 21] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 12:51:01 AM | 29] Stopping periodic game extension jobs.
[Info | 1:06:00 AM | 31] [ESM Event] - GameDBCheckForUpdate
[Info | 1:06:00 AM | 31] ----[ESM State]: UpdatingGameDatabase----
[Info | 1:06:00 AM | 31] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 1:06:00 AM | 31] Remote Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:06:00 AM | 31] Local Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:06:00 AM | 31] No update is available.
[Info | 1:06:00 AM | 31] [ESM Event] - GameDBUpdateComplete
[Info | 1:06:00 AM | 31] GameDB: C:\Users\ANGEL\AppData\Local\Medal\recorder-
3.907.0\MedalGameInfo.db
[Info | 1:06:00 AM | 31] ----[ESM State]: ScanningForGame----
[Info | 1:06:00 AM | 31] [Game Status]: game/stopped - [2LBr6_ltG]
[Debug | 1:06:00 AM | 22] game/stopped reply "ok"
[Debug | 1:06:01 AM | 22] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 1:06:01 AM | 22] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 1:06:01 AM | 22] Ignoring Toggle Broadcast - Invalid FPS
[Info | 1:06:01 AM | 22] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 1:06:01 AM | 22] Clear override settings
[Info | 1:06:01 AM | 22] job.respond e01cdc8a-889d-43e9-a568-4445878dd1ae
[Debug | 1:06:01 AM | 22] PollDesktopJobQueue reply [{"uuid":"e01cdc8a-889d-43e9-
a568-4445878dd1ae","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 1:06:01 AM | 43] job.respond "ok"
[Info | 1:21:00 AM | 29] [ESM Event] - GameDBCheckForUpdate
[Info | 1:21:00 AM | 29] ----[ESM State]: UpdatingGameDatabase----
[Info | 1:21:00 AM | 29] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 1:21:00 AM | 29] Remote Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:21:00 AM | 29] Local Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:21:00 AM | 29] No update is available.
[Info | 1:21:00 AM | 29] [ESM Event] - GameDBUpdateComplete
[Info | 1:21:00 AM | 29] GameDB: C:\Users\ANGEL\AppData\Local\Medal\recorder-
3.907.0\MedalGameInfo.db
[Info | 1:21:00 AM | 29] ----[ESM State]: ScanningForGame----
[Info | 1:21:00 AM | 29] [Game Status]: game/stopped - [2LBr6_ltG]
[Debug | 1:21:00 AM | 11] game/stopped reply "ok"
[Debug | 1:21:01 AM | 11] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 1:21:01 AM | 11] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 1:21:01 AM | 11] Ignoring Toggle Broadcast - Invalid FPS
[Info | 1:21:01 AM | 11] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 1:21:01 AM | 11] Clear override settings
[Info | 1:21:01 AM | 11] job.respond 400b2467-4314-42f4-92e3-a649f08c3dc6
[Debug | 1:21:01 AM | 11] PollDesktopJobQueue reply [{"uuid":"400b2467-4314-42f4-
92e3-a649f08c3dc6","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 1:21:01 AM | 37] job.respond "ok"
[Info | 1:36:00 AM | 7] [ESM Event] - GameDBCheckForUpdate
[Info | 1:36:00 AM | 7] ----[ESM State]: UpdatingGameDatabase----
[Info | 1:36:00 AM | 7] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 1:36:00 AM | 7] Remote Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:36:00 AM | 7] Local Info:
{"Version":"2.1057","Command":"none","Environment":"production"}
[Info | 1:36:00 AM | 7] No update is available.
[Info | 1:36:00 AM | 7] [ESM Event] - GameDBUpdateComplete
[Info | 1:36:00 AM | 7] GameDB: C:\Users\ANGEL\AppData\Local\Medal\recorder-
3.907.0\MedalGameInfo.db
[Info | 1:36:00 AM | 7] ----[ESM State]: ScanningForGame----
[Info | 1:36:00 AM | 7] [Game Status]: game/stopped - [2LBr6_ltG]
[Debug | 1:36:00 AM | 19] game/stopped reply "ok"
[Debug | 1:36:01 AM | 19] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 1:36:01 AM | 19] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 1:36:01 AM | 19] Ignoring Toggle Broadcast - Invalid FPS
[Info | 1:36:01 AM | 19] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 1:36:01 AM | 19] Clear override settings
[Info | 1:36:01 AM | 19] job.respond 29a54479-021a-4b74-8a7d-c1a2e45aa197
[Debug | 1:36:01 AM | 19] PollDesktopJobQueue reply [{"uuid":"29a54479-021a-4b74-
8a7d-c1a2e45aa197","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 1:36:01 AM | 22] job.respond "ok"
[Info | 1:39:38 AM | 7] Game Found Type ProcessClass: League of Legends
[Info | 1:39:38 AM | 7] Process name found League of Legends | Caption | League of
Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 1:39:38 AM | 7] Game found League of Legends Handle: 34079928
[Info | 1:39:38 AM | 7] Monitor: 65537 Current DPI: 96, 96
[Info | 1:39:38 AM | 7] Setting up window hooks
[Info | 1:39:38 AM | 1] Window location change event hooked
[Info | 1:39:38 AM | 1] Window focus event hooked
[Info | 1:39:38 AM | 1] Window destroy event hooked
[Info | 1:39:38 AM | 1] Window reorder event hooked
[Info | 1:39:38 AM | 1] Window hooks complete
[Info | 1:39:38 AM | 7] Active game initialized League of Legends
[Info | 1:39:38 AM | 7] [Game Status]: game/started - League of Legends[bQnfO2HXP]
[Info | 1:39:38 AM | 7] Start recording game League of Legends
[Info | 1:39:38 AM | 7] [ESM Event Async] - WindowCaptureStart
[Info | 1:39:38 AM | 25] [ESM Event] - WindowCaptureStart
[Info | 1:39:38 AM | 25] [->] WindowCaptureState.Start
[Info | 1:39:38 AM | 25] Capture area is 960,540,961,541
[Info | 1:39:38 AM | 25] [->] VideoCaptureState.StartInputThread
[Info | 1:39:38 AM | 25] IsStarted = False
[Info | 1:39:38 AM | 25] Starting
[Info | 1:39:38 AM | 25] [->] VideoCaptureState.OnStart
[Info | 1:39:38 AM | 25] Output Mode: Clip
[Info | 1:39:38 AM | 25] Configuring pipeline
[Info | 1:39:38 AM | 25] Output Mode: Clip
[Info | 1:39:38 AM | 25] Using clip output
[Debug | 1:39:38 AM | 25] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 1:39:38 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.686736] [002F64] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 1:39:38 AM | 25] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 1:39:38 AM | 25] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 1:39:38 AM | 25] COR: output resolution 1x1
[Info | 1:39:38 AM | 25] Scaling resolution up from 1x1 for encoder compatibility
[Info | 1:39:38 AM | 25] Scaled resolution up to 240x240
[Info | 1:39:38 AM | 25] Input resolution: 1x1
[Info | 1:39:38 AM | 25] Output resolution: 240x240
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.700279] [002F64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.712470] [002F64] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 1:39:38 AM | 25] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 1:39:38 AM | 25] JWT validation is successful
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.722045] [003344] pipeline starting to
process user actions
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.776449] [002F64] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.784302] [002F64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.794701] [002F64] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.801756] [002F64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.801804] [002F64] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.806871] [002F64] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 1:39:38 AM | 32] [Scope] [01:39:38.814516] [002F64] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.815193] [002F64] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 1:39:38 AM | 32] [Scope] [01:39:38.815200] [002F64] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 1:39:38 AM | 32] [Scope] [01:39:38.815941] [002F64] starting pipeline
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.052496] [002F64] starting FFMPEG audio
encoder
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.052532] [002F64] starting FFMPEG audio
stream processor
[Info | 1:39:39 AM | 25] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.052571] [002F64] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052613] [002F64] starting NV video
encoder
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052627] [002F64] starting D2D video
frame processor
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052682] [002F64] starting DXGI window
capture
[Info | 1:39:39 AM | 25] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 1:39:39 AM | 25] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 1:39:39 AM | 25] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 1:39:39 AM | 16] capture/started reply "ok"
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052683] [002F64] pipeline start issued
[Info | 1:39:39 AM | 25] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052921] [000948] entering FFMPEG audio
encoder loop
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.052925] [000948] regenerating FFMPEG
audio encoder
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053158] [0032AC] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053387] [002FF4] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053599] [0032EC] entering NV video
encoder main encode loop
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053600] [00181C] entering D2D video
processor main loop
[Info | 1:39:39 AM | 25] LcuAPI: Lockfile found.
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053606] [00181C] regenerating D2D video
frame processor (iteration 1)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053738] [0016E4] entering DXGI capture
main loop
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.053741] [0016E4] DXGI capture
regenerating
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.054114] [0016E4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.054118] [0016E4] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.054168] [002FF4] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.054866] [0016E4] DXGI screen using
texture format 87
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.054883] [0016E4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 1:39:39 AM | 25] LcuAPI: Lockfile copied to temporary location.
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.055055] [002FF4] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009873s)
[Info | 1:39:39 AM | 25] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.056783] [0032AC] audio stream
processor: generated and configured filter graph
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.056788] [0032AC] audio stream
processor: output stream 0 initial time base is 1/48000
[Info | 1:39:39 AM | 25] [<-] VideoCaptureState.OnStart
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.056805] [0032AC] all pipeline
components started
[Info | 1:39:39 AM | 25] Started Pipeline
[Info | 1:39:39 AM | 25] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 1:39:39 AM | 25] Stopping LOL ICYMI
[Info | 1:39:39 AM | 25] [<-] VideoCaptureState.StartInputThread
[Info | 1:39:39 AM | 25] [<-] WindowCaptureState.Start
[Info | 1:39:39 AM | 23] ICYMI-LOL: Starting LoL ICYMI
[Info | 1:39:39 AM | 25] ----[ESM State]: WindowCaptureState----
[Info | 1:39:39 AM | 25] InputManager starting...
[Info | 1:39:39 AM | 25] Check for input devices
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.189938] [0016E4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.200055] [0016E4] DXGI capture
regenerating
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.200770] [0016E4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.200777] [0016E4] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.201609] [0016E4] DXGI screen using
texture format 87
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.201624] [0016E4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.242924] [0016E4] DXGI capture using
source timestamps (time diff: 0.002182s)
[Info | 1:39:39 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.282442] [0016E4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.293130] [0016E4] DXGI capture
regenerating
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.351092] [0016E4] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.351128] [0016E4] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.353517] [0016E4] DXGI screen using
texture format 87
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.353563] [0016E4] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.383134] [0016E4] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.394114] [0016E4] DXGI capture
regenerating
[Warning | 1:39:39 AM | 32] [Scope] [01:39:39.394236] [0016E4] failing DXGI capture
due to regen loop: Se abandon� la exclusi�n mutua con clave. (887A0026) (-0404)
[Warning | 1:39:39 AM | 32] [Scope] [01:39:39.394300] [0016E4] DXGI video capture
thread exited with error: Se abandon� la exclusi�n mutua con clave. (887A0026) (-
404)
[Warning | 1:39:39 AM | 32] [Scope] [01:39:39.394317] [0016E4] pipeline component
FAILED: vcap.DXGIWindowCapture[vcap] after 0.340555s, error: Se abandon� la
exclusi�n mutua con clave. (887A0026) (-404)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.394342] [003344] stopping pipeline
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.395050] [003344] stopping D2D video
frame processor
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.395107] [00181C] exiting D2D video
processor main loop
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.395844] [003344] stopped D2D video
frame processor
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.395852] [003344] stopping NV video
encoder (put thread)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.395853] [003344] NV encoder sending EOS
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.396136] [003344] NV encoder waiting for
EOS event
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.396149] [003344] NV encoder sent EOS
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.396154] [003344] stopping NV video
encoder (encode thread)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.396161] [0032EC] exiting NV video
encoder main encode loop
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.397839] [003344] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.397858] [002FF4] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.398161] [003344] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.398168] [003344] stopping FFMPEG audio
stream processor
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.398370] [003344] stopped FFMPEG audio
stream processor
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.398373] [003344] stopping FFMPEG audio
encoder
[Debug | 1:39:39 AM | 16] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 1:39:39 AM | 16] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 1:39:39 AM | 16] Ignoring Toggle Broadcast - Invalid FPS
[Info | 1:39:39 AM | 16] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 1:39:39 AM | 16] Clear override settings
[Info | 1:39:39 AM | 16] job.respond 029a6a74-b5b2-4744-b6a5-2697337c84a6
[Info | 1:39:39 AM | 16] Notification message received
[Debug | 1:39:39 AM | 19] job.respond "ok"
[Info | 1:39:39 AM | 16] Sending electron overlay location: size 0x0 position 0,0
[Info | 1:39:39 AM | 16] Sending electron overlay show: Medal is connected to
League of Legends
[Info | 1:39:39 AM | 16] job.respond ad966917-1b90-4439-83d9-b1bbfc93a78d
[Info | 1:39:39 AM | 16] SendOverlaySize reply "ok" after 3.0ms
[Info | 1:39:39 AM | 16] Average response time: 39.4ms (11 measures)
[Info | 1:39:39 AM | 16] SendOverlayShow reply "ok" after 4.0ms
[Debug | 1:39:39 AM | 15] job.respond "ok"
[Info | 1:39:39 AM | 16] Average response time: 36.4ms (12 measures)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.499133] [000948] exiting FFMPEG audio
encoder loop
[Warning | 1:39:39 AM | 41] Scope pipeline error: vcap reported failure: Se
abandon� la exclusi�n mutua con clave. (887A0026) (SCOPE_ERR_GPU_ACCESS_LOST)
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.499437] [000948] leaving FFMPEG audio
encoder run thread
[Info | 1:39:39 AM | 32] [Scope] [01:39:39.499839] [003344] stopped FFMPEG audio
encoder
[Debug | 1:39:39 AM | 32] [Scope] [01:39:39.499853] [003344] pipeline stop issued
[Debug | 1:39:39 AM | 41] Capture failed (SCOPE_ERR_GPU_ACCESS_LOST), new failed
count for current mode WindowCapture/DXGI: 1
[Info | 1:39:39 AM | 41] [ESM Event Async] - Error
[Info | 1:39:39 AM | 27] [ESM Event] - Error
[Info | 1:39:40 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 1:39:40 AM | 26] [ESM Event] - GameWindowResize
[Info | 1:39:40 AM | 26] [ESM Event] - GameWindowFocus
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 16] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Match info created.
[Info | 1:39:41 AM | 15] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"match":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 1:39:41 AM | 19] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:41 AM | 19] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 1:39:41 AM | 15] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 1:39:41 AM | 19] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 1:39:41 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:41 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:41 AM | 28] ICYMI-LOL: leaving loop.
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:42 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:42 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:42 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:42 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:42 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:42 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:43 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:43 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:43 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:43 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:43 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:43 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:44 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:44 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:44 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:44 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:44 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:44 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Debug | 1:39:44 AM | 19] game/started reply "ok"
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:45 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:45 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:45 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 1:39:45 AM | 15] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 1:39:45 AM | 15] Saving OverlayCurrentInjectedMode 0
[Info | 1:39:45 AM | 15] job.respond 7f3a61d6-ad50-4aa6-bdc5-f0c4915340ac
[Debug | 1:39:45 AM | 15] PollDesktopJobQueue reply [{"uuid":"7f3a61d6-ad50-4aa6-
bdc5-f0c4915340ac","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 1:39:45 AM | 19] job.respond "ok"
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:45 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:45 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:45 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:46 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:46 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:46 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:46 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:46 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:46 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:47 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:47 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:47 AM | 19] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:47 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:47 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:47 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:48 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:48 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:48 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:48 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:48 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:48 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:49 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:49 AM | 23] ICYMI-LOL: Game mode changed:
[Warning | 1:39:49 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 1:39:49 AM | 23] ICYMI-LOL: Found player
[Warning | 1:39:49 AM | 23] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 1:39:49 AM | 15] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 1:39:50 AM | 23] ICYMI-LOL: Game mode changed:ARAM
[Info | 1:39:50 AM | 23] ICYMI-LOL: Found player AngelPHH
[Info | 1:39:50 AM | 23] ICYMI-LOL: Generated LoL Match ID:
108EFB9CB6D17767ECED9E6BEEF8796BBC5A8BA666398504384EC3FD995533B2
[Info | 1:39:54 AM | 25] InputManager started.
[Info | 1:39:54 AM | 12] InputManager: PollInput started
[Info | 1:39:54 AM | 25] [->] VideoCaptureState.StopInputThread
[Info | 1:39:54 AM | 12] InputManager: regenerating trigger inputs for League of
Legends
[Info | 1:39:54 AM | 25] IsStarted = true, stopping
[Info | 1:39:54 AM | 25] Stopped Pipeline
[Info | 1:39:54 AM | 25] [->] VideoCaptureState.OnStopped
[Info | 1:39:54 AM | 25] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.543848] [002F64] stopping pipeline
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.543906] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.544408] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.544416] [002F64] stopping FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.544417] [002F64] stopped FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.544419] [002F64] stopping FFMPEG audio
encoder
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.544421] [002F64] stopped FFMPEG audio
encoder
[Info | 1:39:54 AM | 25] Returned from pipeline stop
[Debug | 1:39:54 AM | 25] Calling ClipOutput.OnStopped
[Debug | 1:39:54 AM | 19] capture/stopped reply "ok"
[Debug | 1:39:54 AM | 25] Calling pipeline dispose
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.544430] [002F64] pipeline stop issued
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.547885] [002F64] stopping pipeline
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547909] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547910] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547913] [002F64] stopping FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547923] [002F64] stopped FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547924] [002F64] stopping FFMPEG audio
encoder
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.547925] [002F64] stopped FFMPEG audio
encoder
[Info | 1:39:54 AM | 25] [<-] VideoCaptureState.OnStopped
[Info | 1:39:54 AM | 25] [<-] VideoCaptureState.StopInputThread
[Info | 1:39:54 AM | 25] InputManager stopping...
[Info | 1:39:54 AM | 12] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.547930] [002F64] pipeline stop issued
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.547930] [002F64] pipeline joining user
action thread
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.547947] [003344] pipeline stopping
processing user actions
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.548446] [002F64] pipeline joined user
action thread
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.548456] [002F64] stopping FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.548457] [002F64] stopped FFMPEG audio
stream processor
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.549969] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.549978] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.553626] [002F64] stopping FFMPEG audio
encoder
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.553630] [002F64] stopped FFMPEG audio
encoder
[Info | 1:39:54 AM | 12] Saving Push to talk enabled False
[Info | 1:39:54 AM | 12] [ESM Event] - PushToTalkEnable
[Info | 1:39:54 AM | 12] [ESM Event] - ClipLengthChanged
[Info | 1:39:54 AM | 12] InputManager: PollInput stopped
[Info | 1:39:54 AM | 25] InputManager stopped.
[Info | 1:39:54 AM | 25] ----[ESM State]: ScanningForGame----
[Info | 1:39:54 AM | 25] Stop recording game League of Legends
[Info | 1:39:54 AM | 25] Switching recording to League of Legends
[Info | 1:39:54 AM | 25] Start recording game League of Legends
[Info | 1:39:54 AM | 25] [ESM Event Async] - WindowCaptureStart
[Info | 1:39:54 AM | 8] [ESM Event] - WindowCaptureStart
[Info | 1:39:54 AM | 8] [->] WindowCaptureState.Start
[Info | 1:39:54 AM | 8] Capture area is 0,0,1920,1080
[Info | 1:39:54 AM | 8] [->] VideoCaptureState.StartInputThread
[Info | 1:39:54 AM | 8] IsStarted = False
[Info | 1:39:54 AM | 8] Starting
[Info | 1:39:54 AM | 8] [->] VideoCaptureState.OnStart
[Info | 1:39:54 AM | 8] Output Mode: Clip
[Info | 1:39:54 AM | 8] Configuring pipeline
[Info | 1:39:54 AM | 8] Output Mode: Clip
[Info | 1:39:54 AM | 8] Using clip output
[Debug | 1:39:54 AM | 8] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 1:39:54 AM | 8] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 1:39:54 AM | 8] COR: output resolution 1280x720
[Info | 1:39:54 AM | 8] Input resolution: 1920x1080
[Info | 1:39:54 AM | 8] Output resolution: 1280x720
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.678716] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.690508] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 1:39:54 AM | 8] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 1:39:54 AM | 8] JWT validation is successful
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.697391] [0030D0] pipeline starting to
process user actions
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.749169] [002FCC] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.757174] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.768948] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.779084] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.779132] [002FCC] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.785914] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.796084] [002FCC] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.798006] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 1:39:54 AM | 32] [Scope] [01:39:54.798022] [002FCC] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 1:39:54 AM | 32] [Scope] [01:39:54.799208] [002FCC] starting pipeline
[Info | 1:39:55 AM | 32] [Scope] [01:39:55.016489] [002FCC] starting FFMPEG audio
encoder
[Info | 1:39:55 AM | 32] [Scope] [01:39:55.016544] [002FCC] starting FFMPEG audio
stream processor
[Info | 1:39:55 AM | 32] [Scope] [01:39:55.016596] [002FCC] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 1:39:55 AM | 8] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016638] [002FCC] starting NV video
encoder
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016656] [002FCC] starting D2D video
frame processor
[Info | 1:39:55 AM | 8] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016734] [002FCC] starting DXGI window
capture
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016735] [002FCC] pipeline start issued
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016912] [001168] entering FFMPEG audio
encoder loop
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.016917] [001168] regenerating FFMPEG
audio encoder
[Debug | 1:39:55 AM | 19] capture/started reply "ok"
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017063] [003204] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 1:39:55 AM | 8] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 1:39:55 AM | 8] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 1:39:55 AM | 8] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017368] [0016CC] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017554] [000460] entering NV video
encoder main encode loop
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017849] [00181C] entering DXGI capture
main loop
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017851] [00181C] DXGI capture
regenerating
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017933] [0016E4] entering D2D video
processor main loop
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.017937] [0016E4] regenerating D2D video
frame processor (iteration 1)
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.018209] [0016CC] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.018219] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.018224] [00181C] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Info | 1:39:55 AM | 8] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.019410] [00181C] DXGI screen using
texture format 87
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.019438] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.021564] [003204] audio stream
processor: generated and configured filter graph
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.021571] [003204] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.021581] [003204] all pipeline
components started
[Info | 1:39:55 AM | 8] LcuAPI: Lockfile found.
[Debug | 1:39:55 AM | 32] [Scope] [01:39:55.025482] [0016CC] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009898s)
[Info | 1:39:55 AM | 8] LcuAPI: Lockfile copied to temporary location.
[Info | 1:39:55 AM | 8] LcuAPI: Temporary copy of lockfile deleted.
[Info | 1:39:55 AM | 8] [<-] VideoCaptureState.OnStart
[Info | 1:39:55 AM | 8] Started Pipeline
[Info | 1:39:55 AM | 8] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 1:39:55 AM | 8] Stopping LOL ICYMI
[Info | 1:39:55 AM | 8] [<-] VideoCaptureState.StartInputThread
[Info | 1:39:55 AM | 8] [<-] WindowCaptureState.Start
[Info | 1:39:55 AM | 26] ICYMI-LOL: Starting LoL ICYMI
[Info | 1:39:55 AM | 8] ----[ESM State]: WindowCaptureState----
[Info | 1:39:55 AM | 8] InputManager starting...
[Info | 1:39:55 AM | 8] Check for input devices
[Info | 1:39:55 AM | 23] ICYMI-LOL: leaving loop.
[Info | 1:39:55 AM | 26] ICYMI-LOL: Game mode changed:ARAM
[Info | 1:39:55 AM | 26] ICYMI-LOL: Found player AngelPHH
[Info | 1:39:55 AM | 26] ICYMI-LOL: Generated LoL Match ID:
108EFB9CB6D17767ECED9E6BEEF8796BBC5A8BA666398504384EC3FD995533B2
[Info | 1:39:57 AM | 15] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Match info created.
[Info | 1:39:57 AM | 14] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"match":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 1:39:57 AM | 14] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 1:39:57 AM | 15] LeagueOfLegends_MatchDetector: Saved champion name: Kai'Sa
[Info | 1:39:57 AM | 19] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 1:39:57 AM | 15] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Debug | 1:40:00 AM | 32] [Scope] [01:40:00.931877] [00181C] DXGI capture using
source timestamps (time diff: 0.000111s)
[Info | 1:40:10 AM | 8] InputManager started.
[Info | 1:40:10 AM | 41] InputManager: PollInput started
[Info | 1:40:10 AM | 41] InputManager: regenerating trigger inputs for League of
Legends
[Info | 1:40:10 AM | 41] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Info | 1:40:10 AM | 41] Saving Push to talk enabled False
[Info | 1:40:10 AM | 41] [ESM Event] - PushToTalkEnable
[Info | 1:40:10 AM | 41] [ESM Event] - ClipLengthChanged
[Info | 1:40:13 AM | 7] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 1:40:13 AM | 7] Using advanced overlay.
[Info | 1:40:13 AM | 7] Starting Electron overlay for League of Legends
[Info | 1:40:13 AM | 7] Sending electron overlay toggle injected mode: False
[Info | 1:40:13 AM | 7] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 1:40:13 AM | 46] SendOverlayToggleInjectedMode reply "ok" after 2.0ms
[Info | 1:40:13 AM | 46] Average response time: 33.8ms (13 measures)
[Info | 1:40:13 AM | 7] Starting Medal Performance monitor.
[Info | 1:40:13 AM | 7] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 1:40:13 AM | 19] SendOverlaySize reply "ok" after 4.0ms
[Info | 1:40:13 AM | 19] Average response time: 31.7ms (14 measures)
[Info | 1:40:13 AM | 7] Sending electron overlay show: Press F8 at any moment to
save
the last 30 seconds
[Debug | 1:40:13 AM | 7] Recording started successfully, resetting failed count for
current mode WindowCapture/DXGI
[Info | 1:40:13 AM | 46] SendOverlaySize reply "ok" after 3.0ms
[Info | 1:40:13 AM | 46] Average response time: 29.7ms (15 measures)
[Info | 1:40:13 AM | 30] Error getting the CPU performance counter: Category does
not exist.
[Info | 1:40:13 AM | 46] SendOverlayShow reply "ok" after 3.0ms
[Info | 1:40:13 AM | 46] Average response time: 28.1ms (16 measures)
[Warning | 1:40:13 AM | 30] Error getting the Memory performance counter: Category
does not exist.
[Info | 1:41:07 AM | 1] Sending electron overlay location: size 1x1 position
960,540
[Info | 1:41:07 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 1:41:07 AM | 1] Game is not in focus
[Info | 1:41:07 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 1:41:07 AM | 27] [ESM Event] - GameWindowFocus
[Info | 1:41:07 AM | 1] Sending electron overlay location: size 1x1 position 0,0
[Info | 1:41:07 AM | 1] SendOverlaySize reply "ok" after 12.0ms
[Info | 1:41:07 AM | 1] Average response time: 27.1ms (17 measures)
[Info | 1:41:07 AM | 1] SendOverlaySize reply "ok" after 7.0ms
[Info | 1:41:07 AM | 1] Average response time: 26.0ms (18 measures)
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.162856] [00181C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.173492] [00181C] DXGI capture
regenerating
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.173792] [00181C] initialising DXGI
factory (iteration 14)
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.176706] [000460] regenerating NV video
encoder
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.176714] [000460] NV encoder sending EOS
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.177533] [000460] NV encoder waiting for
EOS event
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.177756] [000460] NV encoder sent EOS
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.182511] [0016E4] regenerating D2D video
frame processor (iteration 2)
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.190339] [00181C] initialising D2D
factory
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.190372] [00181C] created D2D factory at
feature level 7
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.190373] [00181C] initialising D3D9Ex
factory
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.251248] [00181C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.305787] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.404059] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.404278] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.404282] [00181C] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.405283] [00181C] DXGI screen using
texture format 87
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.405303] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:41:07 AM | 32] [Scope] [01:41:07.433223] [00181C] DXGI capture using
source timestamps (time diff: 0.000393s)
[Info | 1:41:08 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 1:41:08 AM | 24] Game window resized
[Info | 1:41:08 AM | 24] Capture area is 0,0,1,1
[Info | 1:41:08 AM | 24] [ESM Event] - GameWindowResize
[Warning | 1:41:08 AM | 30] *** High GPU Mem used total: 1580 MB used
[Info | 1:41:08 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 1:41:08 AM | 23] Fallback set game defocus
[Info | 1:41:40 AM | 1] Game is not in focus
[Info | 1:41:40 AM | 1] 1 logs of- Game is not in focus
[Info | 1:41:40 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 1:41:40 AM | 1] Game is not in focus
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.187807] [00181C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.198527] [00181C] DXGI capture
regenerating
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.200844] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.200875] [00181C] DXGI screen output's
device is 0x24674518be8 (LUID 57467), in-use device is 0x24674518be8 (LUID 57467)
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.203945] [00181C] DXGI screen using
texture format 87
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.204007] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:41:40 AM | 32] [Scope] [01:41:40.236851] [00181C] DXGI capture using
source timestamps (time diff: 0.000433s)
[Info | 1:41:41 AM | 25] [ESM Event] - WindowCaptureMoved
[Info | 1:41:41 AM | 25] Game window resized
[Info | 1:41:41 AM | 25] Capture area is 0,0,1920,1080
[Info | 1:41:41 AM | 25] [ESM Event] - GameWindowResize
[Info | 1:41:41 AM | 25] [ESM Event] - GameWindowFocus
[Info | 1:41:42 AM | 26] ICYMI-LOL: New game detected.
[Info | 1:41:45 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 1:41:45 AM | 1] Game is not in focus
[Info | 1:41:45 AM | 6] [ESM Event] - GameWindowFocus
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.278486] [00181C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.288567] [00181C] DXGI capture
regenerating
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.289337] [00181C] initialising DXGI
factory (iteration 15)
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.300249] [0016E4] regenerating D2D video
frame processor (iteration 3)
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.302181] [000460] regenerating NV video
encoder
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.302189] [000460] NV encoder sending EOS
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.302372] [000460] NV encoder waiting for
EOS event
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.302463] [000460] NV encoder sent EOS
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.305640] [00181C] initialising D2D
factory
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.305685] [00181C] created D2D factory at
feature level 7
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.305686] [00181C] initialising D3D9Ex
factory
[Info | 1:41:45 AM | 27] [ESM Event] - GameWindowDefocus
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.360790] [00181C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.417728] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.553841] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.554277] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.554283] [00181C] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.555342] [00181C] DXGI screen using
texture format 87
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.555362] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:41:45 AM | 32] [Scope] [01:41:45.583321] [00181C] DXGI capture using
source timestamps (time diff: 0.000607s)
[Info | 1:41:46 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 1:41:46 AM | 23] Game window resized
[Info | 1:41:46 AM | 23] Capture area is 0,0,1,1
[Info | 1:41:46 AM | 23] [ESM Event] - GameWindowResize
[Info | 1:41:49 AM | 25] [ESM Event] - GameWindowDefocus
[Info | 1:41:56 AM | 1] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:41:56 AM | 1] Game is not in focus
[Info | 1:41:56 AM | 1] 1 logs of- Game is not in focus
[Info | 1:41:56 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 1:41:56 AM | 1] Game is not in focus
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.699897] [00181C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.710958] [00181C] DXGI capture
regenerating
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.712472] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.713175] [00181C] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.715109] [00181C] DXGI screen using
texture format 87
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.715136] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 1:41:56 AM | 32] [Scope] [01:41:56.749739] [00181C] DXGI capture using
source timestamps (time diff: 0.000519s)
[Info | 1:41:57 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 1:41:57 AM | 28] Game window resized
[Info | 1:41:57 AM | 28] Capture area is 0,0,1920,1080
[Info | 1:41:57 AM | 28] [ESM Event] - GameWindowResize
[Info | 1:41:57 AM | 28] [ESM Event] - GameWindowFocus
[Warning | 1:42:52 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 1:42:57 AM | 26] ICYMI-LOL: Doublekill
[Warning | 1:42:57 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:43:09 AM | 30] *** High GPU Mem used total: 1493 MB used
[Warning | 1:44:46 AM | 43] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:45:10 AM | 30] *** High GPU Mem used total: 1069 MB used
[Warning | 1:45:25 AM | 37] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:45:40 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:46:49 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:47:10 AM | 30] *** High GPU Mem used total: 1069 MB used
[Warning | 1:47:38 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:47:46 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:48:24 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:48:33 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:49:07 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:49:11 AM | 30] *** High GPU Mem used total: 1069 MB used
[Warning | 1:49:22 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:49:37 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:51:12 AM | 30] *** High GPU Mem used total: 1060 MB used
[Warning | 1:51:32 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:51:33 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:51:37 AM | 47] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:51:40 AM | 47] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:52:51 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:52:52 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:53:05 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:53:07 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:53:13 AM | 30] *** High GPU Mem used total: 1068 MB used
[Warning | 1:53:40 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:53:52 AM | 15] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:53:58 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:55:09 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:55:14 AM | 30] *** High GPU Mem used total: 1064 MB used
[Warning | 1:55:14 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:55:22 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:56:45 AM | 15] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:02 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:07 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:14 AM | 30] *** High GPU Mem used total: 1064 MB used
[Warning | 1:57:18 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:45 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:49 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:57:50 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:58:44 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:58:46 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:58:47 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:58:53 AM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:58:57 AM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 1:59:15 AM | 30] *** High GPU Mem used total: 1063 MB used
[Warning | 2:00:08 AM | 43] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:01:01 AM | 43] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:01:03 AM | 15] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:01:16 AM | 30] *** High GPU Mem used total: 1064 MB used
[Warning | 2:01:51 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:01:56 AM | 12] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:02:01 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:02:25 AM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:03:16 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:03:17 AM | 30] *** High GPU Mem used total: 1064 MB used
[Warning | 2:03:34 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:03:39 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 2:04:27 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:04:27 AM | 1] Game is not in focus
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.152810] [00181C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:04:27 AM | 29] [ESM Event] - GameWindowFocus
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.163795] [00181C] DXGI capture
regenerating
[Info | 2:04:27 AM | 27] [ESM Event] - GameWindowDefocus
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.164171] [00181C] initialising DXGI
factory (iteration 16)
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.165298] [000460] regenerating NV video
encoder
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.165305] [000460] NV encoder sending EOS
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.165605] [000460] NV encoder waiting for
EOS event
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.166173] [000460] NV encoder sent EOS
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.178977] [0016E4] regenerating D2D video
frame processor (iteration 4)
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.187001] [00181C] initialising D2D
factory
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.187089] [00181C] created D2D factory at
feature level 7
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.187091] [00181C] initialising D3D9Ex
factory
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.249395] [00181C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.316094] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.449523] [00181C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.449838] [00181C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.449843] [00181C] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.451351] [00181C] DXGI screen using
texture format 87
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.451474] [00181C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:04:27 AM | 32] [Scope] [02:04:27.489099] [00181C] DXGI capture using
source timestamps (time diff: 0.000343s)
[Info | 2:04:28 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:04:28 AM | 7] Game window resized
[Info | 2:04:28 AM | 7] Capture area is 0,0,1,1
[Info | 2:04:28 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:04:28 AM | 39] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 2:04:28 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 2:04:30 AM | 25] [ESM Event] - GameWindowDefocus
[Info | 2:04:38 AM | 25] Window object destroyed: League of Legends (TM) Client --
34079928
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.738423] [00181C] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 2:04:38 AM | 25] Game is closed
[Info | 2:04:38 AM | 25] League of Legends exited.
[Info | 2:04:38 AM | 25] [Game Status]: game/stopped - League of Legends[bQnfO2HXP]
[Info | 2:04:38 AM | 25] Stop recording game League of Legends
[Info | 2:04:38 AM | 25] Sending electron overlay toggle injected mode: False
[Info | 2:04:38 AM | 25] InputManager stopping...
[Info | 2:04:38 AM | 41] InputManager: PollInput stopped
[Info | 2:04:38 AM | 25] InputManager stopped.
[Info | 2:04:38 AM | 25] [ESM Event] - GameClosed
[Info | 2:04:38 AM | 25] [->] VideoCaptureState.StopInputThread
[Info | 2:04:38 AM | 25] IsStarted = true, stopping
[Info | 2:04:38 AM | 25] Stopped Pipeline
[Info | 2:04:38 AM | 25] [->] VideoCaptureState.OnStopped
[Info | 2:04:38 AM | 25] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.760181] [002F64] stopping pipeline
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.760222] [002F64] stopping DXGI window
capture
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.760469] [00181C] exiting DXGI capture
main loop
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.761305] [002F64] stopping D2D video
frame processor
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.761339] [0016E4] exiting D2D video
processor main loop
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.761957] [002F64] stopped D2D video
frame processor
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.761981] [002F64] stopping NV video
encoder (put thread)
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.761982] [002F64] NV encoder sending EOS
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.762168] [002F64] NV encoder waiting for
EOS event
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.762264] [002F64] NV encoder sent EOS
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.762271] [002F64] stopping NV video
encoder (encode thread)
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.762278] [000460] exiting NV video
encoder main encode loop
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.766304] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.766334] [0016CC] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.767216] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.767295] [002F64] stopping FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.768010] [002F64] stopped FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.768016] [002F64] stopping FFMPEG audio
encoder
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.769225] [001168] exiting FFMPEG audio
encoder loop
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.776480] [001168] leaving FFMPEG audio
encoder run thread
[Info | 2:04:38 AM | 25] Returned from pipeline stop
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.777269] [002F64] stopped FFMPEG audio
encoder
[Debug | 2:04:38 AM | 25] Calling ClipOutput.OnStopped
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.777296] [002F64] pipeline stop issued
[Debug | 2:04:38 AM | 25] Calling pipeline dispose
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.779509] [002F64] stopping pipeline
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779564] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779566] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779572] [002F64] stopping FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779585] [002F64] stopped FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779586] [002F64] stopping FFMPEG audio
encoder
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.779587] [002F64] stopped FFMPEG audio
encoder
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.779592] [002F64] pipeline stop issued
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.779593] [002F64] pipeline joining user
action thread
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.779623] [0030D0] pipeline stopping
processing user actions
[Debug | 2:04:38 AM | 32] [Scope] [02:04:38.779999] [002F64] pipeline joined user
action thread
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.780012] [002F64] stopping FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.780013] [002F64] stopped FFMPEG audio
stream processor
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.782730] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.782757] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:04:38 AM | 18] SendOverlayToggleInjectedMode reply "ok" after 107.0ms
[Debug | 2:04:38 AM | 43] capture/stopped reply "ok"
[Info | 2:04:38 AM | 18] Average response time: 30.3ms (19 measures)
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.856115] [002F64] stopping FFMPEG audio
encoder
[Info | 2:04:38 AM | 32] [Scope] [02:04:38.856126] [002F64] stopped FFMPEG audio
encoder
[Info | 2:04:38 AM | 25] [<-] VideoCaptureState.OnStopped
[Info | 2:04:38 AM | 25] [<-] VideoCaptureState.StopInputThread
[Info | 2:04:38 AM | 25] ----[ESM State]: ScanningForGame----
[Info | 2:04:38 AM | 25] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 2:04:38 AM | 25] Stopping LOL ICYMI
[Info | 2:04:38 AM | 25] 1 logs of- Stopping LOL ICYMI
[Info | 2:04:38 AM | 25] Removing window hooks
[Info | 2:04:38 AM | 1] Window hooks removed
[Info | 2:04:38 AM | 25] Stopping performance monitor.
[Info | 2:04:38 AM | 27] LeagueOfLegends_MatchDetector: Added game mode metadata to
the current match
[Info | 2:04:38 AM | 27] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 2:04:38 AM | 27] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 2:04:38 AM | 27] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"match":
{"externalId":"1575427220","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Kai'Sa","outcome":"Victory"}},"subgame":null,"otherPlayers"
:null,"metadata":null}
[Debug | 2:04:38 AM | 43] game/stopped reply "ok"
[Info | 2:04:39 AM | 43] 1 logs of- game/stopped reply "ok"
[Info | 2:04:39 AM | 43] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Info | 2:04:39 AM | 43] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Debug | 2:04:39 AM | 18] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:04:39 AM | 18] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:04:39 AM | 18] Ignoring Toggle Broadcast - Invalid FPS
[Info | 2:04:39 AM | 18] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 2:04:39 AM | 18] Clear override settings
[Info | 2:04:39 AM | 18] job.respond 33be6edb-15a7-48f6-ac8d-8a81508ab12a
[Debug | 2:04:39 AM | 18] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:04:39 AM | 18] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:04:39 AM | 18] Ignoring Toggle Broadcast - Invalid FPS
[Info | 2:04:39 AM | 18] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 2:04:39 AM | 18] Clear override settings
[Info | 2:04:39 AM | 18] job.respond 67aee446-1575-44a8-a885-bf1d68591a4f
[Debug | 2:04:39 AM | 43] job.respond "ok"
[Debug | 2:04:39 AM | 18] PollDesktopJobQueue reply [{"uuid":"33be6edb-15a7-48f6-
ac8d-8a81508ab12a","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"67aee446-1575-44a8-a885-bf1d68591a4f","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Warning | 2:04:40 AM | 18] 1 logs of- PollDesktopJobQueue reply
[{"uuid":"33be6edb-15a7-48f6-ac8d-8a81508ab12a","body":
{"enabled":false},"action":"set.toggleBroadcast"},{"uuid":"67aee446-1575-44a8-a885-
bf1d68591a4f","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Warning | 2:04:40 AM | 18] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 2:04:40 AM | 18] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 2:04:40 AM | 25] Stopping periodic game extension jobs.
[Info | 2:07:23 AM | 7] Game Found Type ProcessClass: League of Legends
[Info | 2:07:23 AM | 7] Process name found League of Legends | Caption | League of
Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 2:07:23 AM | 7] Game found League of Legends Handle: 75629736
[Info | 2:07:23 AM | 7] Monitor: 65537 Current DPI: 96, 96
[Info | 2:07:23 AM | 7] Setting up window hooks
[Info | 2:07:23 AM | 1] Window location change event hooked
[Info | 2:07:23 AM | 1] Window focus event hooked
[Info | 2:07:23 AM | 1] Window destroy event hooked
[Info | 2:07:23 AM | 1] Window reorder event hooked
[Info | 2:07:23 AM | 1] Window hooks complete
[Info | 2:07:23 AM | 7] Active game initialized League of Legends
[Info | 2:07:23 AM | 7] [Game Status]: game/started - League of Legends[bQnfO2HXP]
[Info | 2:07:23 AM | 7] Start recording game League of Legends
[Info | 2:07:23 AM | 7] [ESM Event Async] - WindowCaptureStart
[Info | 2:07:23 AM | 23] [ESM Event] - WindowCaptureStart
[Info | 2:07:23 AM | 23] [->] WindowCaptureState.Start
[Info | 2:07:23 AM | 23] Capture area is 960,540,961,541
[Info | 2:07:23 AM | 23] [->] VideoCaptureState.StartInputThread
[Info | 2:07:23 AM | 23] IsStarted = False
[Info | 2:07:23 AM | 23] Starting
[Info | 2:07:23 AM | 23] [->] VideoCaptureState.OnStart
[Info | 2:07:23 AM | 23] Output Mode: Clip
[Info | 2:07:23 AM | 23] Configuring pipeline
[Info | 2:07:23 AM | 23] Output Mode: Clip
[Info | 2:07:23 AM | 23] Using clip output
[Debug | 2:07:23 AM | 23] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 2:07:23 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.320413] [002F4C] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 2:07:23 AM | 23] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Debug | 2:07:23 AM | 23] COR: input resolution <= output resolution (1x1 vs
720x720), not upscaling
[Info | 2:07:23 AM | 23] COR: output resolution 1x1
[Info | 2:07:23 AM | 23] Scaling resolution up from 1x1 for encoder compatibility
[Info | 2:07:23 AM | 23] Scaled resolution up to 240x240
[Info | 2:07:23 AM | 23] Input resolution: 1x1
[Info | 2:07:23 AM | 23] Output resolution: 240x240
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.335345] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.347116] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 2:07:23 AM | 23] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 2:07:23 AM | 23] JWT validation is successful
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.353855] [00302C] pipeline starting to
process user actions
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.405326] [002F4C] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.412829] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.422341] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.430357] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.430399] [002F4C] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.438758] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 2:07:23 AM | 32] [Scope] [02:07:23.449381] [002F4C] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.450104] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 2:07:23 AM | 32] [Scope] [02:07:23.450111] [002F4C] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.450883] [002F4C] starting pipeline
[Info | 2:07:23 AM | 32] [Scope] [02:07:23.683730] [002F4C] starting FFMPEG audio
encoder
[Info | 2:07:23 AM | 23] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Info | 2:07:23 AM | 32] [Scope] [02:07:23.683774] [002F4C] starting FFMPEG audio
stream processor
[Info | 2:07:23 AM | 23] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 2:07:23 AM | 32] [Scope] [02:07:23.683821] [002F4C] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.683875] [002F4C] starting NV video
encoder
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.683884] [002F4C] starting D2D video
frame processor
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.683952] [002F4C] starting DXGI window
capture
[Info | 2:07:23 AM | 23] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 2:07:23 AM | 23] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Info | 2:07:23 AM | 23] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 2:07:23 AM | 23] LcuAPI: Lockfile found.
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.683952] [002F4C] pipeline start issued
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.684228] [002AE4] entering FFMPEG audio
encoder loop
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.684235] [002AE4] regenerating FFMPEG
audio encoder
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.684541] [002714] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 2:07:23 AM | 23] LcuAPI: Lockfile copied to temporary location.
[Debug | 2:07:23 AM | 43] capture/started reply "ok"
[Info | 2:07:23 AM | 23] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.684903] [003110] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.685489] [001208] entering NV video
encoder main encode loop
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.685609] [001488] entering D2D video
processor main loop
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.685634] [001488] regenerating D2D video
frame processor (iteration 1)
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.685767] [000A00] entering DXGI capture
main loop
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.685768] [000A00] DXGI capture
regenerating
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.686054] [000A00] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Info | 2:07:23 AM | 23] [<-] VideoCaptureState.OnStart
[Info | 2:07:23 AM | 23] Started Pipeline
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.686058] [000A00] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.686162] [003110] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.687071] [000A00] DXGI screen using
texture format 87
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.687085] [000A00] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:07:23 AM | 23] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.688909] [002714] audio stream
processor: generated and configured filter graph
[Info | 2:07:23 AM | 23] Stopping LOL ICYMI
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.688912] [002714] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.688926] [002714] all pipeline
components started
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.691450] [003110] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009876s)
[Info | 2:07:23 AM | 23] [<-] VideoCaptureState.StartInputThread
[Info | 2:07:23 AM | 23] [<-] WindowCaptureState.Start
[Info | 2:07:23 AM | 31] ICYMI-LOL: Starting LoL ICYMI
[Info | 2:07:23 AM | 23] ----[ESM State]: WindowCaptureState----
[Info | 2:07:23 AM | 23] InputManager starting...
[Info | 2:07:23 AM | 23] Check for input devices
[Debug | 2:07:23 AM | 32] [Scope] [02:07:23.715521] [000A00] DXGI capture using
source timestamps (time diff: 0.000131s)
[Debug | 2:07:24 AM | 43] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:07:24 AM | 43] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:07:24 AM | 43] Ignoring Toggle Broadcast - Invalid FPS
[Info | 2:07:24 AM | 43] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 2:07:24 AM | 43] Clear override settings
[Info | 2:07:24 AM | 43] job.respond 6ea31f31-dc27-4c30-ad0d-26ff5094d940
[Debug | 2:07:24 AM | 43] PollDesktopJobQueue reply [{"uuid":"6ea31f31-dc27-4c30-
ad0d-26ff5094d940","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 2:07:24 AM | 43] job.respond "ok"
[Warning | 2:07:24 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:24 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:24 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:24 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:24 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:24 AM | 26] ICYMI-LOL: leaving loop.
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.565055] [000A00] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.575571] [000A00] DXGI capture
regenerating
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.576918] [000A00] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.576933] [000A00] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.578082] [000A00] DXGI screen using
texture format 87
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.578107] [000A00] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:07:24 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.617568] [000A00] DXGI capture using
source timestamps (time diff: 0.000175s)
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.666805] [000A00] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.677606] [000A00] DXGI capture
regenerating
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.678267] [000A00] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.678274] [000A00] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.679373] [000A00] DXGI screen using
texture format 87
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.679394] [000A00] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:07:24 AM | 32] [Scope] [02:07:24.716656] [000A00] DXGI capture using
source timestamps (time diff: 0.000213s)
[Info | 2:07:25 AM | 30] [ESM Event] - WindowCaptureMoved
[Info | 2:07:25 AM | 30] [ESM Event] - GameWindowResize
[Info | 2:07:25 AM | 30] [ESM Event] - GameWindowFocus
[Info | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 2:07:25 AM | 22] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 2:07:25 AM | 22] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 2:07:25 AM | 22] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 2:07:25 AM | 22] LeagueOfLegends_MatchDetector: Match info created.
[Info | 2:07:25 AM | 22] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"match":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 2:07:25 AM | 43] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 2:07:25 AM | 22] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 2:07:25 AM | 43] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 2:07:25 AM | 22] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:26 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:26 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:26 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:26 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:26 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:26 AM | 43] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:27 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:27 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:27 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:27 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:27 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:27 AM | 22] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:28 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:28 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:28 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:28 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:28 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:28 AM | 43] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:29 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:29 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Debug | 2:07:29 AM | 43] game/started reply "ok"
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:29 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:29 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:29 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:29 AM | 22] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 2:07:30 AM | 22] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 2:07:30 AM | 22] Saving OverlayCurrentInjectedMode 0
[Info | 2:07:30 AM | 22] job.respond 4dee7537-2ea1-4919-a371-190984138471
[Debug | 2:07:30 AM | 22] PollDesktopJobQueue reply [{"uuid":"4dee7537-2ea1-4919-
a371-190984138471","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 2:07:30 AM | 43] job.respond "ok"
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:30 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:30 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:30 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:30 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:30 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:31 AM | 22] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:31 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:31 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:31 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:31 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:31 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:32 AM | 43] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:32 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:32 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:32 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:32 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:32 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:33 AM | 22] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:33 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:33 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:33 AM | 31] ICYMI-LOL: Game mode changed:
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:33 AM | 31] ICYMI-LOL: Found player
[Warning | 2:07:33 AM | 31] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:07:35 AM | 31] ICYMI-LOL: Game mode changed:ARAM
[Info | 2:07:35 AM | 31] ICYMI-LOL: Found player AngelPHH
[Info | 2:07:35 AM | 31] ICYMI-LOL: Generated LoL Match ID:
2CD7B6E47A3C5C6B222254C4DAA658574C8BD91177F027D73CF6295AC46686B5
[Info | 2:07:44 AM | 23] InputManager started.
[Info | 2:07:44 AM | 45] InputManager: PollInput started
[Info | 2:07:44 AM | 23] Game window resized
[Info | 2:07:44 AM | 23] Capture area is 0,0,1920,1080
[Info | 2:07:44 AM | 45] InputManager: regenerating trigger inputs for League of
Legends
[Info | 2:07:44 AM | 23] Restarting for new recording resolution due to game window
resize
[Info | 2:07:44 AM | 23] [->] WindowCaptureState.OnConfigChangedRestart
[Info | 2:07:44 AM | 23] [->] VideoCaptureState.StopInputThread
[Info | 2:07:44 AM | 23] IsStarted = true, stopping
[Info | 2:07:44 AM | 23] Stopped Pipeline
[Info | 2:07:44 AM | 23] [->] VideoCaptureState.OnStopped
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.089518] [002F4C] stopping pipeline
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.089535] [002F4C] stopping DXGI window
capture
[Info | 2:07:44 AM | 45] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.099210] [000A00] exiting DXGI capture
main loop
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.099800] [002F4C] stopping D2D video
frame processor
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.100290] [001488] exiting D2D video
processor main loop
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.100581] [002F4C] stopped D2D video
frame processor
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.100590] [002F4C] stopping NV video
encoder (put thread)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.100591] [002F4C] NV encoder sending EOS
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.100838] [002F4C] NV encoder waiting for
EOS event
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.101048] [002F4C] NV encoder sent EOS
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.101056] [002F4C] stopping NV video
encoder (encode thread)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.101063] [001208] exiting NV video
encoder main encode loop
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.103522] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.103542] [003110] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.104095] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.104102] [002F4C] stopping FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.104456] [002F4C] stopped FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.104460] [002F4C] stopping FFMPEG audio
encoder
[Info | 2:07:44 AM | 45] Saving Push to talk enabled False
[Info | 2:07:44 AM | 45] [ESM Event] - PushToTalkEnable
[Info | 2:07:44 AM | 45] [ESM Event] - ClipLengthChanged
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.205205] [002AE4] exiting FFMPEG audio
encoder loop
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.205460] [002AE4] leaving FFMPEG audio
encoder run thread
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.205886] [002F4C] stopped FFMPEG audio
encoder
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.205904] [002F4C] pipeline stop issued
[Info | 2:07:44 AM | 23] Returned from pipeline stop
[Debug | 2:07:44 AM | 23] Calling ClipOutput.OnStopped
[Debug | 2:07:44 AM | 23] Calling pipeline dispose
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.207672] [002F4C] stopping pipeline
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207696] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207706] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207709] [002F4C] stopping FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207710] [002F4C] stopped FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207711] [002F4C] stopping FFMPEG audio
encoder
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.207712] [002F4C] stopped FFMPEG audio
encoder
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.207715] [002F4C] pipeline stop issued
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.207715] [002F4C] pipeline joining user
action thread
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.207727] [00302C] pipeline stopping
processing user actions
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.207996] [002F4C] pipeline joined user
action thread
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.208004] [002F4C] stopping FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.208011] [002F4C] stopped FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.209327] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.209329] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.213591] [002F4C] stopping FFMPEG audio
encoder
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.213598] [002F4C] stopped FFMPEG audio
encoder
[Info | 2:07:44 AM | 23] [<-] VideoCaptureState.OnStopped
[Info | 2:07:44 AM | 23] [<-] VideoCaptureState.StopInputThread
[Info | 2:07:44 AM | 23] Sending electron overlay toggle injected mode: False
[Info | 2:07:44 AM | 23] [->] WindowCaptureState.Start
[Info | 2:07:44 AM | 23] Capture area is 0,0,1920,1080
[Info | 2:07:44 AM | 13] SendOverlayToggleInjectedMode reply "ok" after 1.0ms
[Info | 2:07:44 AM | 23] [->] VideoCaptureState.StartInputThread
[Info | 2:07:44 AM | 23] IsStarted = False
[Info | 2:07:44 AM | 23] Starting
[Info | 2:07:44 AM | 23] [->] VideoCaptureState.OnStart
[Info | 2:07:44 AM | 13] Average response time: 28.8ms (20 measures)
[Info | 2:07:44 AM | 23] Output Mode: Clip
[Info | 2:07:44 AM | 23] Configuring pipeline
[Info | 2:07:44 AM | 23] Output Mode: Clip
[Info | 2:07:44 AM | 23] Using clip output
[Debug | 2:07:44 AM | 23] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 2:07:44 AM | 23] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 2:07:44 AM | 23] COR: output resolution 1280x720
[Info | 2:07:44 AM | 23] Input resolution: 1920x1080
[Info | 2:07:44 AM | 23] Output resolution: 1280x720
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.231347] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.241099] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 2:07:44 AM | 23] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 2:07:44 AM | 23] JWT validation is successful
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.247885] [001B20] pipeline starting to
process user actions
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.294629] [002F4C] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.302072] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.311633] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.318474] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.318505] [002F4C] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.324415] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.333493] [002F4C] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.334270] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.334278] [002F4C] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.335009] [002F4C] starting pipeline
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.556829] [002F4C] starting FFMPEG audio
encoder
[Info | 2:07:44 AM | 23] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.556864] [002F4C] starting FFMPEG audio
stream processor
[Info | 2:07:44 AM | 32] [Scope] [02:07:44.556927] [002F4C] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:07:44 AM | 23] Match detector LeagueOfLegends_MatchDetector cancelled.
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.556957] [002F4C] starting NV video
encoder
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.556963] [002F4C] starting D2D video
frame processor
[Debug | 2:07:44 AM | 19] capture/started reply "ok"
[Info | 2:07:44 AM | 23] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 2:07:44 AM | 23] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Info | 2:07:44 AM | 23] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Info | 2:07:44 AM | 23] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Info | 2:07:44 AM | 23] LcuAPI: Lockfile found.
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557015] [002F4C] starting DXGI window
capture
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557015] [002F4C] pipeline start issued
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557256] [003300] entering FFMPEG audio
encoder loop
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557261] [003300] regenerating FFMPEG
audio encoder
[Info | 2:07:44 AM | 23] LcuAPI: Lockfile copied to temporary location.
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557365] [001450] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 2:07:44 AM | 23] LcuAPI: Temporary copy of lockfile deleted.
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557730] [003310] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Info | 2:07:44 AM | 23] [<-] VideoCaptureState.OnStart
[Info | 2:07:44 AM | 23] Started Pipeline
[Info | 2:07:44 AM | 23] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557887] [0031B0] entering NV video
encoder main encode loop
[Info | 2:07:44 AM | 23] Stopping LOL ICYMI
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557906] [00324C] entering D2D video
processor main loop
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.557911] [00324C] regenerating D2D video
frame processor (iteration 1)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.558009] [001088] entering DXGI capture
main loop
[Info | 2:07:44 AM | 29] ICYMI-LOL: Starting LoL ICYMI
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.558010] [001088] DXGI capture
regenerating
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.558265] [001088] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Info | 2:07:44 AM | 23] [<-] VideoCaptureState.StartInputThread
[Info | 2:07:44 AM | 23] [<-] WindowCaptureState.Start
[Info | 2:07:44 AM | 23] [<-] WindowCaptureState.OnConfigChangedRestart
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.558272] [001088] DXGI screen output's
device is 0x24674369688 (LUID 57467), in-use device is 0x24674369688 (LUID 57467)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.558489] [003310] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.559705] [001088] DXGI screen using
texture format 87
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.559736] [001088] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.561472] [001450] audio stream
processor: generated and configured filter graph
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.561485] [001450] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.561494] [001450] all pipeline
components started
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.561967] [003310] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009913s)
[Debug | 2:07:44 AM | 32] [Scope] [02:07:44.581166] [001088] DXGI capture using
source timestamps (time diff: 0.000137s)
[Info | 2:07:44 AM | 31] ICYMI-LOL: leaving loop.
[Info | 2:07:45 AM | 29] ICYMI-LOL: Game mode changed:ARAM
[Info | 2:07:45 AM | 29] ICYMI-LOL: Found player AngelPHH
[Info | 2:07:45 AM | 29] ICYMI-LOL: Generated LoL Match ID:
2CD7B6E47A3C5C6B222254C4DAA658574C8BD91177F027D73CF6295AC46686B5
[Info | 2:07:46 AM | 19] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Match info created.
[Info | 2:07:46 AM | 13] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"match":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Saved champion name: Veigar
[Info | 2:07:46 AM | 19] LeagueOfLegends_MatchDetector: Saved game mode ARAM
[Info | 2:07:46 AM | 13] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 2:09:35 AM | 29] ICYMI-LOL: New game detected.
[Warning | 2:10:38 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:11:38 AM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:11:39 AM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:12:11 AM | 19] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:13:18 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:13:22 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:13:28 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:14:07 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:14:56 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:15:05 AM | 49] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:15:20 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:15:22 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:15:34 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:16:31 AM | 17] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:16:38 AM | 21] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:17:08 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:17:09 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:17:13 AM | 14] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:17:55 AM | 22] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:18:09 AM | 18] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:18:49 AM | 13] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:18:57 AM | 20] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:19:26 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:19:48 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:20:26 AM | 11] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:21:14 AM | 39] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:22:08 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:22:17 AM | 42] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:22:51 AM | 16] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:22:57 AM | 5] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:24:10 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:24:11 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Warning | 2:24:14 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 2:24:37 AM | 22] LeagueOfLegends_MatchDetector: Added outcome to matchdata
[Warning | 2:24:37 AM | 41] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.726126] [001088] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.736492] [001088] DXGI capture
regenerating
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.736855] [001088] initialising DXGI
factory (iteration 17)
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.746944] [00324C] regenerating D2D video
frame processor (iteration 2)
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.749945] [0031B0] regenerating NV video
encoder
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.749965] [0031B0] NV encoder sending EOS
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.750618] [0031B0] NV encoder waiting for
EOS event
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.750756] [0031B0] NV encoder sent EOS
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.756075] [001088] initialising D2D
factory
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.756133] [001088] created D2D factory at
feature level 7
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.756135] [001088] initialising D3D9Ex
factory
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.817133] [001088] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.874502] [001088] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.992507] [001088] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.992932] [001088] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.992938] [001088] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.994465] [001088] DXGI screen using
texture format 87
[Debug | 2:24:41 AM | 32] [Scope] [02:24:41.994494] [001088] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:24:42 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 2:24:42 AM | 32] [Scope] [02:24:42.563719] [001088] DXGI capture using
source timestamps (time diff: 0.000287s)
[Info | 2:24:42 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:24:42 AM | 26] Window object destroyed: League of Legends (TM) Client --
75629736
[Info | 2:24:42 AM | 26] Game is still running
[Debug | 2:24:42 AM | 32] [Scope] [02:24:42.621801] [001088] DXGI capture switched
to no monitor, stopping capture of current screen
[Warning | 2:24:43 AM | 25] Failed to get the game rect: failed to get trimmed
window rect (SCOPE_ERR_UNKNOWN)
[Info | 2:24:43 AM | 25] [ESM Event] - WindowCaptureMoved
[Info | 2:24:43 AM | 25] Game window resized
[Info | 2:24:43 AM | 25] Capture area is 0,0,0,0
[Info | 2:24:43 AM | 25] [ESM Event] - GameWindowResize
[Info | 2:24:44 AM | 26] Game window changed. Finding new game window
[Info | 2:24:44 AM | 26] Found 0 windows that match process caption and class
[Info | 2:24:44 AM | 26] Finding new game window failed
[Info | 2:24:44 AM | 26] League of Legends exited.
[Info | 2:24:44 AM | 26] [Game Status]: game/stopped - League of Legends[bQnfO2HXP]
[Info | 2:24:44 AM | 26] Stop recording game League of Legends
[Info | 2:24:44 AM | 26] Sending electron overlay toggle injected mode: False
[Info | 2:24:44 AM | 26] InputManager stopping...
[Info | 2:24:44 AM | 41] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Info | 2:24:44 AM | 45] InputManager: PollInput stopped
[Info | 2:24:44 AM | 26] InputManager stopped.
[Info | 2:24:44 AM | 26] [ESM Event] - GameClosed
[Info | 2:24:44 AM | 26] [->] VideoCaptureState.StopInputThread
[Info | 2:24:44 AM | 26] IsStarted = true, stopping
[Info | 2:24:44 AM | 26] Stopped Pipeline
[Info | 2:24:44 AM | 26] [->] VideoCaptureState.OnStopped
[Info | 2:24:44 AM | 26] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.349338] [002F68] stopping pipeline
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.349394] [002F68] stopping DXGI window
capture
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.351175] [001088] exiting DXGI capture
main loop
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.352987] [002F68] stopping D2D video
frame processor
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.360848] [00324C] exiting D2D video
processor main loop
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.362393] [002F68] stopped D2D video
frame processor
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.362443] [002F68] stopping NV video
encoder (put thread)
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.362446] [002F68] NV encoder sending EOS
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.362784] [002F68] NV encoder waiting for
EOS event
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.364355] [002F68] NV encoder sent EOS
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.364371] [002F68] stopping NV video
encoder (encode thread)
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.364395] [0031B0] exiting NV video
encoder main encode loop
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.367421] [002F68] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.367454] [003310] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.368355] [002F68] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.368378] [002F68] stopping FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.368764] [002F68] stopped FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.368770] [002F68] stopping FFMPEG audio
encoder
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.369300] [003300] exiting FFMPEG audio
encoder loop
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.371076] [003300] leaving FFMPEG audio
encoder run thread
[Info | 2:24:44 AM | 26] Returned from pipeline stop
[Debug | 2:24:44 AM | 26] Calling ClipOutput.OnStopped
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.371869] [002F68] stopped FFMPEG audio
encoder
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.371891] [002F68] pipeline stop issued
[Debug | 2:24:44 AM | 26] Calling pipeline dispose
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.374441] [002F68] stopping pipeline
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374502] [002F68] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374504] [002F68] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374510] [002F68] stopping FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374530] [002F68] stopped FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374534] [002F68] stopping FFMPEG audio
encoder
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.374535] [002F68] stopped FFMPEG audio
encoder
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.374542] [002F68] pipeline stop issued
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.374543] [002F68] pipeline joining user
action thread
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.374591] [001B20] pipeline stopping
processing user actions
[Debug | 2:24:44 AM | 32] [Scope] [02:24:44.375223] [002F68] pipeline joined user
action thread
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.375241] [002F68] stopping FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.375242] [002F68] stopped FFMPEG audio
stream processor
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.377737] [002F68] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.377755] [002F68] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 2:24:44 AM | 17] SendOverlayToggleInjectedMode reply "ok" after 157.0ms
[Info | 2:24:44 AM | 17] Average response time: 34.9ms (21 measures)
[Debug | 2:24:44 AM | 22] capture/stopped reply "ok"
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.439649] [002F68] stopping FFMPEG audio
encoder
[Info | 2:24:44 AM | 32] [Scope] [02:24:44.439670] [002F68] stopped FFMPEG audio
encoder
[Info | 2:24:44 AM | 26] [<-] VideoCaptureState.OnStopped
[Info | 2:24:44 AM | 26] [<-] VideoCaptureState.StopInputThread
[Info | 2:24:44 AM | 26] ----[ESM State]: ScanningForGame----
[Info | 2:24:44 AM | 26] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 2:24:44 AM | 26] Stopping LOL ICYMI
[Info | 2:24:44 AM | 26] 1 logs of- Stopping LOL ICYMI
[Info | 2:24:44 AM | 26] Removing window hooks
[Info | 2:24:44 AM | 1] Window hooks removed
[Info | 2:24:44 AM | 25] LeagueOfLegends_MatchDetector: Added game mode metadata to
the current match
[Info | 2:24:44 AM | 25] LeagueOfLegends_MatchDetector: Added champion metadata to
the current match
[Info | 2:24:44 AM | 25] LeagueOfLegends_MatchDetector: Added outcome metadata to
the current match
[Info | 2:24:44 AM | 25] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"match":
{"externalId":"1575433210","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":
{"mode":"ARAM","agent":"Veigar","outcome":"Victory"}},"subgame":null,"otherPlayers"
:null,"metadata":null}
[Debug | 2:24:44 AM | 22] game/stopped reply "ok"
[Info | 2:24:44 AM | 17] 1 logs of- game/stopped reply "ok"
[Info | 2:24:44 AM | 17] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Debug | 2:24:44 AM | 17] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:24:44 AM | 17] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:24:44 AM | 17] Ignoring Toggle Broadcast - Invalid FPS
[Info | 2:24:44 AM | 17] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 2:24:44 AM | 17] Clear override settings
[Info | 2:24:44 AM | 17] job.respond 766a93b8-ede9-45bd-90d8-67b5dfe85faa
[Debug | 2:24:44 AM | 17] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:24:44 AM | 17] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:24:44 AM | 17] Ignoring Toggle Broadcast - Invalid FPS
[Info | 2:24:44 AM | 17] Ignoring Toggle Broadcast - Invalid Resolution
[Debug | 2:24:44 AM | 22] job.respond "ok"
[Info | 2:24:44 AM | 17] Clear override settings
[Info | 2:24:44 AM | 17] job.respond 53c7bb9f-55a9-4aaa-bda9-91da6892e9ec
[Debug | 2:24:44 AM | 17] PollDesktopJobQueue reply [{"uuid":"766a93b8-ede9-45bd-
90d8-67b5dfe85faa","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"53c7bb9f-55a9-4aaa-bda9-91da6892e9ec","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 2:24:44 AM | 22] job.respond "ok"
[Warning | 2:24:46 AM | 22] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 2:24:46 AM | 22] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 2:24:46 AM | 26] Stopping periodic game extension jobs.
[Info | 2:25:28 AM | 25] Game Found Type ProcessClass: League of Legends
[Info | 2:25:28 AM | 25] Process name found League of Legends | Caption | League of
Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 2:25:28 AM | 25] Game found League of Legends Handle: 3998182
[Info | 2:25:28 AM | 25] Monitor: 65537 Current DPI: 96, 96
[Info | 2:25:28 AM | 25] Setting up window hooks
[Info | 2:25:28 AM | 1] Window location change event hooked
[Info | 2:25:28 AM | 1] Window focus event hooked
[Info | 2:25:28 AM | 1] Window destroy event hooked
[Info | 2:25:28 AM | 1] Window reorder event hooked
[Info | 2:25:28 AM | 1] Window hooks complete
[Info | 2:25:28 AM | 25] Active game initialized League of Legends
[Info | 2:25:28 AM | 25] [Game Status]: game/started - League of Legends[bQnfO2HXP]
[Info | 2:25:28 AM | 25] Start recording game League of Legends
[Info | 2:25:28 AM | 25] [ESM Event Async] - WindowCaptureStart
[Info | 2:25:28 AM | 8] [ESM Event] - WindowCaptureStart
[Info | 2:25:28 AM | 8] [->] WindowCaptureState.Start
[Info | 2:25:28 AM | 8] Capture area is 0,0,1920,1080
[Info | 2:25:28 AM | 8] [->] VideoCaptureState.StartInputThread
[Info | 2:25:28 AM | 8] IsStarted = False
[Info | 2:25:28 AM | 8] Starting
[Info | 2:25:28 AM | 8] [->] VideoCaptureState.OnStart
[Info | 2:25:28 AM | 8] Output Mode: Clip
[Info | 2:25:28 AM | 8] Configuring pipeline
[Info | 2:25:28 AM | 8] Output Mode: Clip
[Info | 2:25:28 AM | 8] Using clip output
[Debug | 2:25:28 AM | 8] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 2:25:28 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.893635] [002FCC] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 2:25:28 AM | 8] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 2:25:28 AM | 8] COR: output resolution 1280x720
[Info | 2:25:28 AM | 8] Input resolution: 1920x1080
[Info | 2:25:28 AM | 8] Output resolution: 1280x720
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.905990] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.919420] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 2:25:28 AM | 8] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 2:25:28 AM | 8] JWT validation is successful
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.928794] [000220] pipeline starting to
process user actions
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.985190] [002FCC] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 2:25:28 AM | 20] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 2:25:28 AM | 20] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 2:25:28 AM | 20] Ignoring Toggle Broadcast - Invalid FPS
[Debug | 2:25:28 AM | 32] [Scope] [02:25:28.993228] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Info | 2:25:28 AM | 20] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 2:25:28 AM | 20] Clear override settings
[Info | 2:25:28 AM | 20] job.respond d168fd7a-ea1a-4ae4-8652-b87da6d3add7
[Debug | 2:25:28 AM | 20] PollDesktopJobQueue reply [{"uuid":"d168fd7a-ea1a-4ae4-
8652-b87da6d3add7","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 2:25:28 AM | 17] job.respond "ok"
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.004911] [002FCC] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.014463] [002FCC] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.014531] [002FCC] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.021008] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 2:25:29 AM | 32] [Scope] [02:25:29.031836] [002FCC] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.033232] [002FCC] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 2:25:29 AM | 32] [Scope] [02:25:29.033249] [002FCC] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.034517] [002FCC] starting pipeline
[Info | 2:25:29 AM | 32] [Scope] [02:25:29.282984] [002FCC] starting FFMPEG audio
encoder
[Info | 2:25:29 AM | 32] [Scope] [02:25:29.283069] [002FCC] starting FFMPEG audio
stream processor
[Info | 2:25:29 AM | 32] [Scope] [02:25:29.283180] [002FCC] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283254] [002FCC] starting NV video
encoder
[Info | 2:25:29 AM | 8] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283265] [002FCC] starting D2D video
frame processor
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283417] [002FCC] starting DXGI window
capture
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283419] [002FCC] pipeline start issued
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283588] [000E38] entering FFMPEG audio
encoder loop
[Info | 2:25:29 AM | 8] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Debug | 2:25:29 AM | 17] capture/started reply "ok"
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283591] [000E38] regenerating FFMPEG
audio encoder
[Info | 2:25:29 AM | 8] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.283754] [0031B0] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.284242] [003310] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.284638] [001450] entering NV video
encoder main encode loop
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.284651] [002144] entering D2D video
processor main loop
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.284761] [003300] entering DXGI capture
main loop
[Info | 2:25:29 AM | 8] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.285031] [002144] regenerating D2D video
frame processor (iteration 1)
[Info | 2:25:29 AM | 8] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.285032] [003300] DXGI capture
regenerating
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.285473] [003310] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.285518] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.285524] [003300] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.286935] [003300] DXGI screen using
texture format 87
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.286958] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:25:29 AM | 8] LcuAPI: Lockfile found.
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.289083] [0031B0] audio stream
processor: generated and configured filter graph
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.289090] [0031B0] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.289111] [0031B0] all pipeline
components started
[Info | 2:25:29 AM | 8] LcuAPI: Lockfile copied to temporary location.
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.291311] [003310] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009784s)
[Info | 2:25:29 AM | 8] LcuAPI: Temporary copy of lockfile deleted.
[Info | 2:25:29 AM | 8] [<-] VideoCaptureState.OnStart
[Info | 2:25:29 AM | 8] Started Pipeline
[Info | 2:25:29 AM | 8] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 2:25:29 AM | 8] Stopping LOL ICYMI
[Info | 2:25:29 AM | 8] [<-] VideoCaptureState.StartInputThread
[Info | 2:25:29 AM | 27] ICYMI-LOL: Starting LoL ICYMI
[Info | 2:25:29 AM | 8] [<-] WindowCaptureState.Start
[Info | 2:25:29 AM | 8] ----[ESM State]: WindowCaptureState----
[Info | 2:25:29 AM | 8] InputManager starting...
[Info | 2:25:29 AM | 8] Check for input devices
[Debug | 2:25:29 AM | 32] [Scope] [02:25:29.309496] [003300] DXGI capture using
source timestamps (time diff: 0.000196s)
[Info | 2:25:29 AM | 29] ICYMI-LOL: leaving loop.
[Warning | 2:25:29 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:29 AM | 27] ICYMI-LOL: Game mode changed:
[Warning | 2:25:29 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:29 AM | 27] ICYMI-LOL: Found player
[Warning | 2:25:29 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Warning | 2:25:30 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:30 AM | 27] ICYMI-LOL: Game mode changed:
[Warning | 2:25:30 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:30 AM | 27] ICYMI-LOL: Found player
[Warning | 2:25:30 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:30 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:25:31 AM | 17] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Saved game mode
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Match info created.
[Info | 2:25:31 AM | 20] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575436616","name":"League of Legends","metadata":null},"match":
{"externalId":"1575436616","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Fetching all game data
[Warning | 2:25:31 AM | 20] LeagueOfLegendsAPI: Failed to get all game data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Received no response
from the API when fetching all game data
[Info | 2:25:31 AM | 17] LeagueOfLegends_MatchDetector: Saved game mode
[Info | 2:25:31 AM | 20] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Warning | 2:25:31 AM | 17] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:32 AM | 20] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 2:25:32 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:25:33 AM | 29] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:25:33 AM | 29] [ESM Event] - GameWindowFocus
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.498560] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.509004] [003300] DXGI capture
regenerating
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.509429] [003300] initialising DXGI
factory (iteration 18)
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.512508] [002144] regenerating D2D video
frame processor (iteration 2)
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.520443] [001450] regenerating NV video
encoder
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.520453] [001450] NV encoder sending EOS
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.520766] [001450] NV encoder waiting for
EOS event
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.521096] [001450] NV encoder sent EOS
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.531741] [003300] initialising D2D
factory
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.531797] [003300] created D2D factory at
feature level 7
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.531797] [003300] initialising D3D9Ex
factory
[Warning | 2:25:33 AM | 17] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.597951] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.658241] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.781541] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.781916] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.781922] [003300] DXGI screen output's
device is 0x2467ef86a08 (LUID 57467), in-use device is 0x2467ef86a08 (LUID 57467)
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.782932] [003300] DXGI screen using
texture format 87
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.782955] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:25:33 AM | 32] [Scope] [02:25:33.825750] [003300] DXGI capture using
source timestamps (time diff: 0.000303s)
[Warning | 2:25:33 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:33 AM | 27] ICYMI-LOL: Game mode changed:
[Warning | 2:25:33 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:33 AM | 27] ICYMI-LOL: Found player
[Warning | 2:25:33 AM | 27] ICYMI-LOL: Error parsing JSON: The remote server
returned an error: (404) Not Found.
[Info | 2:25:33 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:25:33 AM | 26] Fallback set game defocus
[Info | 2:25:34 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 2:25:34 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:25:34 AM | 26] [ESM Event] - GameWindowResize
[Warning | 2:25:34 AM | 41] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:35 AM | 21] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:36 AM | 41] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 2:25:37 AM | 17] game/started reply "ok"
[Warning | 2:25:37 AM | 17] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Debug | 2:25:38 AM | 17] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 2:25:38 AM | 17] Saving OverlayCurrentInjectedMode 0
[Info | 2:25:38 AM | 17] job.respond 13bcc657-d9e7-4b7d-be37-b3d5966a1d4b
[Debug | 2:25:38 AM | 17] PollDesktopJobQueue reply [{"uuid":"13bcc657-d9e7-4b7d-
be37-b3d5966a1d4b","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 2:25:38 AM | 41] job.respond "ok"
[Warning | 2:25:38 AM | 17] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:39 AM | 41] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Warning | 2:25:40 AM | 17] LeagueOfLegendsAPI: Failed to get live event data:
Response status code does not indicate success: 404 (Not Found).
[Info | 2:25:44 AM | 8] InputManager started.
[Info | 2:25:44 AM | 37] InputManager: PollInput started
[Info | 2:25:44 AM | 8] Game window resized
[Info | 2:25:44 AM | 8] Capture area is 0,0,2,2
[Info | 2:25:44 AM | 37] InputManager: regenerating trigger inputs for League of
Legends
[Info | 2:25:44 AM | 37] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Info | 2:25:44 AM | 37] Saving Push to talk enabled False
[Info | 2:25:44 AM | 37] [ESM Event] - PushToTalkEnable
[Info | 2:25:44 AM | 37] [ESM Event] - ClipLengthChanged
[Info | 2:25:47 AM | 6] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 2:25:47 AM | 6] Using advanced overlay.
[Info | 2:25:47 AM | 6] Starting Electron overlay for League of Legends
[Info | 2:25:47 AM | 6] Sending electron overlay toggle injected mode: False
[Info | 2:25:47 AM | 6] Sending electron overlay location: size 2x2 position 0,0
[Info | 2:25:47 AM | 17] SendOverlayToggleInjectedMode reply "ok" after 3.0ms
[Info | 2:25:47 AM | 6] Starting Medal Performance monitor.
[Info | 2:25:47 AM | 17] Average response time: 33.5ms (22 measures)
[Info | 2:25:47 AM | 6] Sending electron overlay location: size 2x2 position 0,0
[Info | 2:25:47 AM | 6] Sending electron overlay show: Press F8 at any moment to
save
the last 30 seconds
[Debug | 2:25:47 AM | 6] Recording started successfully, resetting failed count for
current mode WindowCapture/DXGI
[Info | 2:25:47 AM | 41] SendOverlaySize reply "ok" after 10.0ms
[Info | 2:25:47 AM | 41] Average response time: 32.4ms (23 measures)
[Info | 2:25:47 AM | 30] Error getting the CPU performance counter: Category does
not exist.
[Info | 2:25:47 AM | 17] SendOverlaySize reply "ok" after 6.0ms
[Info | 2:25:47 AM | 17] Average response time: 31.3ms (24 measures)
[Info | 2:25:47 AM | 17] SendOverlayShow reply "ok" after 8.0ms
[Info | 2:25:47 AM | 17] Average response time: 30.4ms (25 measures)
[Warning | 2:25:47 AM | 30] Error getting the Memory performance counter: Category
does not exist.
[Warning | 2:25:47 AM | 30] *** High GPU Mem used total: 1119 MB used
[Info | 2:26:22 AM | 1] Game is not in focus
[Info | 2:26:22 AM | 1] 1 logs of- Game is not in focus
[Info | 2:26:22 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:26:22 AM | 1] Game is not in focus
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.936745] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.947169] [003300] DXGI capture
regenerating
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.947850] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.947856] [003300] DXGI screen output's
device is 0x2467ef86a08 (LUID 57467), in-use device is 0x2467ef86a08 (LUID 57467)
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.949400] [003300] DXGI screen using
texture format 87
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.949429] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:26:22 AM | 32] [Scope] [02:26:22.997968] [003300] DXGI capture using
source timestamps (time diff: 0.000600s)
[Info | 2:26:23 AM | 24] Window is moving, fallback canceled
[Info | 2:26:23 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 2:26:23 AM | 23] Game window resized
[Info | 2:26:23 AM | 23] Capture area is 0,0,1920,1080
[Info | 2:26:23 AM | 23] [ESM Event] - GameWindowResize
[Info | 2:26:23 AM | 23] [ESM Event] - GameWindowFocus
[Info | 2:26:25 AM | 1] Sending electron overlay location: size 2x2 position 0,0
[Info | 2:26:25 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:26:25 AM | 1] Game is not in focus
[Info | 2:26:25 AM | 24] [ESM Event] - GameWindowFocus
[Info | 2:26:25 AM | 1] SendOverlaySize reply "ok" after 11.0ms
[Info | 2:26:25 AM | 1] Average response time: 29.7ms (26 measures)
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.135181] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.145602] [003300] DXGI capture
regenerating
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.146138] [003300] initialising DXGI
factory (iteration 19)
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.150140] [001450] regenerating NV video
encoder
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.150160] [001450] NV encoder sending EOS
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.150510] [001450] NV encoder waiting for
EOS event
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.150617] [001450] NV encoder sent EOS
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.161249] [002144] regenerating D2D video
frame processor (iteration 3)
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.166630] [003300] initialising D2D
factory
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.166687] [003300] created D2D factory at
feature level 7
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.166688] [003300] initialising D3D9Ex
factory
[Info | 2:26:25 AM | 26] [ESM Event] - GameWindowDefocus
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.227479] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.289416] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.400448] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.400759] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.400763] [003300] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.402031] [003300] DXGI screen using
texture format 87
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.402057] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:26:25 AM | 32] [Scope] [02:26:25.431111] [003300] DXGI capture using
source timestamps (time diff: 0.000219s)
[Info | 2:26:26 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:26:26 AM | 28] Game window resized
[Info | 2:26:26 AM | 28] Capture area is 0,0,2,2
[Info | 2:26:26 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:26:27 AM | 31] [ESM Event] - GameWindowDefocus
[Info | 2:26:37 AM | 1] Game is not in focus
[Info | 2:26:37 AM | 1] 1 logs of- Game is not in focus
[Info | 2:26:37 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:26:37 AM | 1] Game is not in focus
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.161544] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.172007] [003300] DXGI capture
regenerating
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.173671] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.173688] [003300] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.175307] [003300] DXGI screen using
texture format 87
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.175362] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:26:37 AM | 32] [Scope] [02:26:37.179820] [003300] DXGI capture using
source timestamps (time diff: 0.000193s)
[Info | 2:26:38 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:26:38 AM | 7] Game window resized
[Info | 2:26:38 AM | 7] Capture area is 0,0,1920,1080
[Info | 2:26:38 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:26:38 AM | 7] [ESM Event] - GameWindowFocus
[Info | 2:26:38 AM | 27] ICYMI-LOL: Game mode changed:TFT
[Info | 2:26:43 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:26:43 AM | 1] Game is not in focus
[Info | 2:26:43 AM | 26] [ESM Event] - GameWindowFocus
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.120293] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.130946] [003300] DXGI capture
regenerating
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.131345] [003300] initialising DXGI
factory (iteration 20)
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.135897] [001450] regenerating NV video
encoder
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.135911] [001450] NV encoder sending EOS
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.136212] [001450] NV encoder waiting for
EOS event
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.136346] [001450] NV encoder sent EOS
[Info | 2:26:43 AM | 28] [ESM Event] - GameWindowDefocus
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.144071] [002144] regenerating D2D video
frame processor (iteration 4)
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.155827] [003300] initialising D2D
factory
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.155912] [003300] created D2D factory at
feature level 7
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.155919] [003300] initialising D3D9Ex
factory
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.218652] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.275308] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.377696] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.378213] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.378231] [003300] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.379099] [003300] DXGI screen using
texture format 87
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.379114] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:26:43 AM | 32] [Scope] [02:26:43.395562] [003300] DXGI capture using
source timestamps (time diff: 0.001076s)
[Info | 2:26:44 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 2:26:44 AM | 31] Game window resized
[Info | 2:26:44 AM | 31] Capture area is 0,0,2,2
[Info | 2:26:44 AM | 31] [ESM Event] - GameWindowResize
[Info | 2:26:47 AM | 7] [ESM Event] - GameWindowDefocus
[Info | 2:26:51 AM | 1] Game is not in focus
[Info | 2:26:51 AM | 1] 1 logs of- Game is not in focus
[Info | 2:26:51 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:26:51 AM | 1] Game is not in focus
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.185908] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.196071] [003300] DXGI capture
regenerating
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.196979] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.196992] [003300] DXGI screen output's
device is 0x2467e455bd8 (LUID 57467), in-use device is 0x2467e455bd8 (LUID 57467)
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.198814] [003300] DXGI screen using
texture format 87
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.198847] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:26:51 AM | 32] [Scope] [02:26:51.211628] [003300] DXGI capture using
source timestamps (time diff: 0.000282s)
[Info | 2:26:52 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:26:52 AM | 26] Game window resized
[Info | 2:26:52 AM | 26] Capture area is 0,0,1920,1080
[Info | 2:26:52 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:26:52 AM | 26] [ESM Event] - GameWindowFocus
[Warning | 2:27:48 AM | 30] *** High GPU Mem used total: 1326 MB used
[Warning | 2:29:49 AM | 30] *** High GPU Mem used total: 1029 MB used
[Info | 2:30:41 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:30:41 AM | 1] Game is not in focus
[Info | 2:30:41 AM | 7] [ESM Event] - GameWindowDefocus
[Info | 2:30:41 AM | 29] [ESM Event] - GameWindowFocus
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.841047] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.851825] [003300] DXGI capture
regenerating
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.852175] [003300] initialising DXGI
factory (iteration 21)
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.861634] [002144] regenerating D2D video
frame processor (iteration 5)
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.863995] [001450] regenerating NV video
encoder
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.864018] [001450] NV encoder sending EOS
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.864452] [001450] NV encoder waiting for
EOS event
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.864551] [001450] NV encoder sent EOS
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.882740] [003300] initialising D2D
factory
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.882822] [003300] created D2D factory at
feature level 7
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.883454] [003300] initialising D3D9Ex
factory
[Debug | 2:30:41 AM | 32] [Scope] [02:30:41.939752] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.014992] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.143442] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.143776] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.143782] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.144840] [003300] DXGI screen using
texture format 87
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.144858] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:30:42 AM | 32] [Scope] [02:30:42.153207] [003300] DXGI capture using
source timestamps (time diff: 0.000199s)
[Info | 2:30:42 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 2:30:42 AM | 23] Game window resized
[Info | 2:30:42 AM | 23] Capture area is 0,0,2,2
[Info | 2:30:42 AM | 23] [ESM Event] - GameWindowResize
[Info | 2:30:44 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 2:30:44 AM | 24] Fallback set game defocus
[Info | 2:30:54 AM | 1] Game is not in focus
[Info | 2:30:54 AM | 1] 1 logs of- Game is not in focus
[Info | 2:30:54 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:30:54 AM | 1] Game is not in focus
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.709872] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.720167] [003300] DXGI capture
regenerating
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.722333] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.722354] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.724330] [003300] DXGI screen using
texture format 87
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.724368] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:30:54 AM | 32] [Scope] [02:30:54.739832] [003300] DXGI capture using
source timestamps (time diff: 0.000242s)
[Info | 2:30:55 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:30:55 AM | 29] Game window resized
[Info | 2:30:55 AM | 29] Capture area is 0,0,1920,1080
[Info | 2:30:55 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:30:55 AM | 29] [ESM Event] - GameWindowFocus
[Info | 2:31:49 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:31:49 AM | 1] Game is not in focus
[Info | 2:31:49 AM | 8] [ESM Event] - GameWindowFocus
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.776327] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.786667] [003300] DXGI capture
regenerating
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.786989] [003300] initialising DXGI
factory (iteration 22)
[Info | 2:31:49 AM | 27] [ESM Event] - GameWindowDefocus
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.793889] [002144] regenerating D2D video
frame processor (iteration 6)
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.796425] [001450] regenerating NV video
encoder
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.796435] [001450] NV encoder sending EOS
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.796731] [001450] NV encoder waiting for
EOS event
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.796888] [001450] NV encoder sent EOS
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.813166] [003300] initialising D2D
factory
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.813224] [003300] created D2D factory at
feature level 7
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.813224] [003300] initialising D3D9Ex
factory
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.877109] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:31:49 AM | 32] [Scope] [02:31:49.939853] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.051934] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.052314] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.052320] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.053673] [003300] DXGI screen using
texture format 87
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.053704] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:31:50 AM | 32] [Scope] [02:31:50.068913] [003300] DXGI capture using
source timestamps (time diff: 0.000156s)
[Info | 2:31:50 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:31:50 AM | 26] Game window resized
[Info | 2:31:50 AM | 26] Capture area is 0,0,2,2
[Info | 2:31:50 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:31:54 AM | 23] [ESM Event] - GameWindowDefocus
[Warning | 2:31:55 AM | 30] *** High GPU Mem used total: 1293 MB used
[Info | 2:32:04 AM | 1] Game is not in focus
[Info | 2:32:04 AM | 1] 1 logs of- Game is not in focus
[Info | 2:32:04 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:04 AM | 1] Game is not in focus
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.610226] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.621027] [003300] DXGI capture
regenerating
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.623350] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.623376] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.625828] [003300] DXGI screen using
texture format 87
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.626473] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:04 AM | 32] [Scope] [02:32:04.642402] [003300] DXGI capture using
source timestamps (time diff: 0.000355s)
[Info | 2:32:05 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:32:05 AM | 29] Game window resized
[Info | 2:32:05 AM | 29] Capture area is 0,0,1920,1080
[Info | 2:32:05 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:32:05 AM | 29] [ESM Event] - GameWindowFocus
[Info | 2:32:07 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:07 AM | 1] Game is not in focus
[Info | 2:32:07 AM | 8] [ESM Event] - GameWindowFocus
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.395231] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.405870] [003300] DXGI capture
regenerating
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.406241] [003300] initialising DXGI
factory (iteration 23)
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.411329] [002144] regenerating D2D video
frame processor (iteration 7)
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.413572] [001450] regenerating NV video
encoder
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.413585] [001450] NV encoder sending EOS
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.413913] [001450] NV encoder waiting for
EOS event
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.413971] [001450] NV encoder sent EOS
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.431093] [003300] initialising D2D
factory
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.431156] [003300] created D2D factory at
feature level 7
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.431158] [003300] initialising D3D9Ex
factory
[Info | 2:32:07 AM | 31] [ESM Event] - GameWindowDefocus
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.494922] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.562752] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.676875] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.677181] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.677186] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.678253] [003300] DXGI screen using
texture format 87
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.678275] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:07 AM | 32] [Scope] [02:32:07.687373] [003300] DXGI capture using
source timestamps (time diff: 0.000185s)
[Info | 2:32:08 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:32:08 AM | 6] Game window resized
[Info | 2:32:08 AM | 6] Capture area is 0,0,2,2
[Info | 2:32:08 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:32:18 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:32:18 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:32:18 AM | 1] Game is not in focus
[Info | 2:32:18 AM | 1] 1 logs of- Game is not in focus
[Info | 2:32:18 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:18 AM | 1] Game is not in focus
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.942510] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.952694] [003300] DXGI capture
regenerating
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.953733] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.953743] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.956852] [003300] DXGI screen using
texture format 87
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.956894] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:18 AM | 32] [Scope] [02:32:18.975108] [003300] DXGI capture using
source timestamps (time diff: 0.000352s)
[Info | 2:32:19 AM | 27] Window is moving, fallback canceled
[Info | 2:32:19 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:32:19 AM | 28] Game window resized
[Info | 2:32:19 AM | 28] Capture area is 0,0,1920,1080
[Info | 2:32:19 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:32:19 AM | 28] [ESM Event] - GameWindowFocus
[Info | 2:32:25 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:25 AM | 1] Game is not in focus
[Info | 2:32:25 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.389991] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:32:25 AM | 26] [ESM Event] - GameWindowFocus
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.400635] [003300] DXGI capture
regenerating
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.401019] [003300] initialising DXGI
factory (iteration 24)
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.410520] [002144] regenerating D2D video
frame processor (iteration 8)
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.412784] [001450] regenerating NV video
encoder
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.412797] [001450] NV encoder sending EOS
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.413109] [001450] NV encoder waiting for
EOS event
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.413186] [001450] NV encoder sent EOS
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.431414] [003300] initialising D2D
factory
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.431493] [003300] created D2D factory at
feature level 7
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.431495] [003300] initialising D3D9Ex
factory
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.501938] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.567378] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.691719] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.691963] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.691968] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.693174] [003300] DXGI screen using
texture format 87
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.693196] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:25 AM | 32] [Scope] [02:32:25.701215] [003300] DXGI capture using
source timestamps (time diff: 0.000226s)
[Info | 2:32:26 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:32:26 AM | 24] Game window resized
[Info | 2:32:26 AM | 24] Capture area is 0,0,2,2
[Info | 2:32:26 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:32:27 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:32:27 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:32:27 AM | 1] Game is not in focus
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.499364] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.509699] [003300] DXGI capture
regenerating
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.510346] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.510366] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.512149] [003300] DXGI screen using
texture format 87
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.512183] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:32:27 AM | 1] Game is not in focus
[Info | 2:32:27 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:27 AM | 1] Game is not in focus
[Debug | 2:32:27 AM | 32] [Scope] [02:32:27.544098] [003300] DXGI capture using
source timestamps (time diff: 0.010221s)
[Info | 2:32:28 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:32:28 AM | 6] Game window resized
[Info | 2:32:28 AM | 6] Capture area is 0,0,1920,1080
[Info | 2:32:28 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:32:28 AM | 6] [ESM Event] - GameWindowFocus
[Info | 2:32:29 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:29 AM | 1] Game is not in focus
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.414968] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:32:29 AM | 27] [ESM Event] - GameWindowFocus
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.425854] [003300] DXGI capture
regenerating
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.426269] [003300] initialising DXGI
factory (iteration 25)
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.426713] [002144] regenerating D2D video
frame processor (iteration 9)
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.428402] [001450] regenerating NV video
encoder
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.428418] [001450] NV encoder sending EOS
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.428775] [001450] NV encoder waiting for
EOS event
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.428878] [001450] NV encoder sent EOS
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.449578] [003300] initialising D2D
factory
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.449647] [003300] created D2D factory at
feature level 7
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.449649] [003300] initialising D3D9Ex
factory
[Info | 2:32:29 AM | 6] [ESM Event] - GameWindowDefocus
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.505610] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.571997] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.691170] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.691386] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.691390] [003300] DXGI screen output's
device is 0x24623e58338 (LUID 57467), in-use device is 0x24623e58338 (LUID 57467)
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.692132] [003300] DXGI screen using
texture format 87
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.692140] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:29 AM | 32] [Scope] [02:32:29.701425] [003300] DXGI capture using
source timestamps (time diff: 0.000195s)
[Info | 2:32:30 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 2:32:30 AM | 23] Game window resized
[Info | 2:32:30 AM | 23] Capture area is 0,0,2,2
[Info | 2:32:30 AM | 23] [ESM Event] - GameWindowResize
[Info | 2:32:30 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:32:30 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:32:30 AM | 1] Game is not in focus
[Info | 2:32:30 AM | 1] 1 logs of- Game is not in focus
[Info | 2:32:30 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:30 AM | 1] Game is not in focus
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.911058] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.921734] [003300] DXGI capture
regenerating
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.923275] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.923297] [003300] DXGI screen output's
device is 0x24623e58338 (LUID 57467), in-use device is 0x24623e58338 (LUID 57467)
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.925861] [003300] DXGI screen using
texture format 87
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.925923] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:30 AM | 32] [Scope] [02:32:30.952007] [003300] DXGI capture using
source timestamps (time diff: 0.000515s)
[Info | 2:32:31 AM | 8] [ESM Event] - WindowCaptureMoved
[Info | 2:32:31 AM | 8] Game window resized
[Info | 2:32:31 AM | 8] Capture area is 0,0,1920,1080
[Info | 2:32:31 AM | 8] [ESM Event] - GameWindowResize
[Info | 2:32:31 AM | 8] [ESM Event] - GameWindowFocus
[Info | 2:32:33 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:33 AM | 1] Game is not in focus
[Info | 2:32:33 AM | 27] [ESM Event] - GameWindowFocus
[Info | 2:32:33 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:32:33 AM | 1] Game is not in focus
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.871981] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.882292] [003300] DXGI capture
regenerating
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.882661] [003300] initialising DXGI
factory (iteration 26)
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.895366] [002144] regenerating D2D video
frame processor (iteration 10)
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.897585] [001450] regenerating NV video
encoder
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.897607] [001450] NV encoder sending EOS
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.898181] [001450] NV encoder waiting for
EOS event
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.898292] [001450] NV encoder sent EOS
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.915309] [003300] initialising D2D
factory
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.915375] [003300] created D2D factory at
feature level 7
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.915387] [003300] initialising D3D9Ex
factory
[Debug | 2:32:33 AM | 32] [Scope] [02:32:33.965849] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.086149] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.223378] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.223715] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.223721] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.224442] [003300] DXGI screen using
texture format 87
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.224467] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:34 AM | 32] [Scope] [02:32:34.235147] [003300] DXGI capture using
source timestamps (time diff: 0.000365s)
[Info | 2:32:34 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:32:34 AM | 29] Game window resized
[Info | 2:32:34 AM | 29] Capture area is 0,0,2,2
[Info | 2:32:34 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:32:35 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:32:35 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:32:35 AM | 1] Game is not in focus
[Info | 2:32:35 AM | 1] 1 logs of- Game is not in focus
[Info | 2:32:35 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:35 AM | 1] Game is not in focus
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.340800] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.351630] [003300] DXGI capture
regenerating
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.354692] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.354709] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.357207] [003300] DXGI screen using
texture format 87
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.357286] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:35 AM | 32] [Scope] [02:32:35.370879] [003300] DXGI capture using
source timestamps (time diff: 0.000507s)
[Info | 2:32:35 AM | 1] Game is not in focus
[Info | 2:32:36 AM | 29] 1 logs of- Game is not in focus
[Info | 2:32:36 AM | 29] [ESM Event] - GameWindowFocus
[Info | 2:32:36 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.015542] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.026401] [003300] DXGI capture
regenerating
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.027054] [003300] initialising DXGI
factory (iteration 27)
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.027544] [002144] regenerating D2D video
frame processor (iteration 11)
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.028878] [001450] regenerating NV video
encoder
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.028892] [001450] NV encoder sending EOS
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.029228] [001450] NV encoder waiting for
EOS event
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.029313] [001450] NV encoder sent EOS
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.053047] [003300] initialising D2D
factory
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.053107] [003300] created D2D factory at
feature level 7
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.053108] [003300] initialising D3D9Ex
factory
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.105673] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.162221] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.272215] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.272487] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.272492] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.273730] [003300] DXGI screen using
texture format 87
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.273751] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:36 AM | 32] [Scope] [02:32:36.286615] [003300] DXGI capture using
source timestamps (time diff: 0.000832s)
[Info | 2:32:37 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 2:32:37 AM | 23] Game window resized
[Info | 2:32:37 AM | 23] Capture area is 0,0,2,2
[Info | 2:32:37 AM | 23] [ESM Event] - GameWindowResize
[Info | 2:32:38 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:32:38 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:32:38 AM | 1] Game is not in focus
[Info | 2:32:38 AM | 1] 1 logs of- Game is not in focus
[Info | 2:32:38 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:32:38 AM | 1] Game is not in focus
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.975034] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.985770] [003300] DXGI capture
regenerating
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.987845] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.987867] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.989778] [003300] DXGI screen using
texture format 87
[Debug | 2:32:38 AM | 32] [Scope] [02:32:38.989834] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:32:39 AM | 32] [Scope] [02:32:39.008466] [003300] DXGI capture using
source timestamps (time diff: 0.014376s)
[Info | 2:32:39 AM | 24] Window is moving, fallback canceled
[Info | 2:32:39 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:32:39 AM | 6] Game window resized
[Info | 2:32:39 AM | 6] Capture area is 0,0,1920,1080
[Info | 2:32:39 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:32:39 AM | 6] [ESM Event] - GameWindowFocus
[Info | 2:33:31 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:33:31 AM | 1] Game is not in focus
[Info | 2:33:31 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:33:31 AM | 7] [ESM Event] - GameWindowFocus
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.334821] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.345282] [003300] DXGI capture
regenerating
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.345702] [003300] initialising DXGI
factory (iteration 28)
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.345996] [001450] regenerating NV video
encoder
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.346002] [001450] NV encoder sending EOS
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.346269] [001450] NV encoder waiting for
EOS event
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.346335] [001450] NV encoder sent EOS
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.359589] [002144] regenerating D2D video
frame processor (iteration 12)
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.374709] [003300] initialising D2D
factory
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.374790] [003300] created D2D factory at
feature level 7
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.374791] [003300] initialising D3D9Ex
factory
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.426317] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.483794] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.603860] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.604132] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.604136] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.604745] [003300] DXGI screen using
texture format 87
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.604756] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:33:31 AM | 32] [Scope] [02:33:31.618930] [003300] DXGI capture using
source timestamps (time diff: 0.000265s)
[Info | 2:33:32 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:33:32 AM | 28] Game window resized
[Info | 2:33:32 AM | 28] Capture area is 0,0,2,2
[Info | 2:33:32 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:33:34 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 2:33:34 AM | 6] Fallback set game defocus
[Info | 2:33:47 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:33:47 AM | 1] Game is not in focus
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.975561] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.985992] [003300] DXGI capture
regenerating
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.987700] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.987712] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.989552] [003300] DXGI screen using
texture format 87
[Debug | 2:33:47 AM | 32] [Scope] [02:33:47.989583] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:33:48 AM | 1] Game is not in focus
[Info | 2:33:48 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:33:48 AM | 1] Game is not in focus
[Debug | 2:33:48 AM | 32] [Scope] [02:33:48.025304] [003300] DXGI capture using
source timestamps (time diff: 0.007689s)
[Info | 2:33:49 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:33:49 AM | 29] Game window resized
[Info | 2:33:49 AM | 29] Capture area is 0,0,1920,1080
[Info | 2:33:49 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:33:49 AM | 29] [ESM Event] - GameWindowFocus
[Warning | 2:33:56 AM | 30] *** High GPU Mem used total: 1310 MB used
[Info | 2:34:15 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:34:15 AM | 1] Game is not in focus
[Info | 2:34:15 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 2:34:15 AM | 7] [ESM Event] - GameWindowFocus
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.840398] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.851001] [003300] DXGI capture
regenerating
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.851380] [003300] initialising DXGI
factory (iteration 29)
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.859765] [002144] regenerating D2D video
frame processor (iteration 13)
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.862643] [001450] regenerating NV video
encoder
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.862663] [001450] NV encoder sending EOS
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.863020] [001450] NV encoder waiting for
EOS event
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.863062] [001450] NV encoder sent EOS
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.876893] [003300] initialising D2D
factory
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.876963] [003300] created D2D factory at
feature level 7
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.876964] [003300] initialising D3D9Ex
factory
[Debug | 2:34:15 AM | 32] [Scope] [02:34:15.944853] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.086414] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.238530] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.238929] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.238934] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.240087] [003300] DXGI screen using
texture format 87
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.240120] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:34:16 AM | 32] [Scope] [02:34:16.251821] [003300] DXGI capture using
source timestamps (time diff: 0.000347s)
[Info | 2:34:16 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:34:16 AM | 6] Game window resized
[Info | 2:34:16 AM | 6] Capture area is 0,0,2,2
[Info | 2:34:16 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:34:18 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 2:34:18 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:34:18 AM | 1] Game is not in focus
[Info | 2:34:18 AM | 1] 1 logs of- Game is not in focus
[Info | 2:34:18 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:34:18 AM | 1] Game is not in focus
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.540168] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.550609] [003300] DXGI capture
regenerating
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.553984] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.554030] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.556036] [003300] DXGI screen using
texture format 87
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.556067] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:34:18 AM | 32] [Scope] [02:34:18.573500] [003300] DXGI capture using
source timestamps (time diff: 0.000425s)
[Info | 2:34:19 AM | 8] Window is moving, fallback canceled
[Info | 2:34:19 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:34:19 AM | 7] Game window resized
[Info | 2:34:19 AM | 7] Capture area is 0,0,1920,1080
[Info | 2:34:19 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:34:19 AM | 7] [ESM Event] - GameWindowFocus
[Info | 2:35:37 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:35:37 AM | 1] Game is not in focus
[Info | 2:35:37 AM | 24] [ESM Event] - GameWindowFocus
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.586009] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.596621] [003300] DXGI capture
regenerating
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.597018] [003300] initialising DXGI
factory (iteration 30)
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.609936] [002144] regenerating D2D video
frame processor (iteration 14)
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.613105] [001450] regenerating NV video
encoder
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.613120] [001450] NV encoder sending EOS
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.613430] [001450] NV encoder waiting for
EOS event
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.613605] [001450] NV encoder sent EOS
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.624587] [003300] initialising D2D
factory
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.624646] [003300] created D2D factory at
feature level 7
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.624647] [003300] initialising D3D9Ex
factory
[Info | 2:35:37 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.696696] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.773838] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.911941] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.912353] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.912361] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.913647] [003300] DXGI screen using
texture format 87
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.913674] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:35:37 AM | 32] [Scope] [02:35:37.947112] [003300] DXGI capture using
source timestamps (time diff: 0.000183s)
[Info | 2:35:38 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:35:38 AM | 24] Game window resized
[Info | 2:35:38 AM | 24] Capture area is 0,0,2,2
[Info | 2:35:38 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:35:56 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:35:56 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:35:56 AM | 1] Game is not in focus
[Info | 2:35:56 AM | 1] 1 logs of- Game is not in focus
[Info | 2:35:56 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:35:56 AM | 1] Game is not in focus
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.507238] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.518270] [003300] DXGI capture
regenerating
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.520754] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.520768] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.522550] [003300] DXGI screen using
texture format 87
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.522599] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:35:56 AM | 32] [Scope] [02:35:56.538125] [003300] DXGI capture using
source timestamps (time diff: 0.000435s)
[Warning | 2:35:56 AM | 30] *** High GPU Mem used total: 1249 MB used
[Info | 2:35:57 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:35:57 AM | 27] Game window resized
[Info | 2:35:57 AM | 27] Capture area is 0,0,1920,1080
[Info | 2:35:57 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:35:57 AM | 27] [ESM Event] - GameWindowFocus
[Info | 2:36:00 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:36:00 AM | 1] Game is not in focus
[Info | 2:36:00 AM | 28] [ESM Event] - GameWindowFocus
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.581141] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.591488] [003300] DXGI capture
regenerating
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.591937] [003300] initialising DXGI
factory (iteration 31)
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.592912] [002144] regenerating D2D video
frame processor (iteration 15)
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.596733] [001450] regenerating NV video
encoder
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.596754] [001450] NV encoder sending EOS
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.597273] [001450] NV encoder waiting for
EOS event
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.597428] [001450] NV encoder sent EOS
[Info | 2:36:00 AM | 6] [ESM Event] - GameWindowDefocus
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.616977] [003300] initialising D2D
factory
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.617045] [003300] created D2D factory at
feature level 7
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.617046] [003300] initialising D3D9Ex
factory
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.675966] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.741696] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.863885] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.864224] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.864230] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.865639] [003300] DXGI screen using
texture format 87
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.865667] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:36:00 AM | 32] [Scope] [02:36:00.881380] [003300] DXGI capture using
source timestamps (time diff: 0.000228s)
[Info | 2:36:01 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:36:01 AM | 7] Game window resized
[Info | 2:36:01 AM | 7] Capture area is 0,0,2,2
[Info | 2:36:01 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:36:05 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 2:36:05 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:36:05 AM | 1] Game is not in focus
[Info | 2:36:05 AM | 1] 1 logs of- Game is not in focus
[Info | 2:36:05 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:36:05 AM | 1] Game is not in focus
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.674913] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.685382] [003300] DXGI capture
regenerating
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.688309] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.688597] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.690762] [003300] DXGI screen using
texture format 87
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.690800] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:36:05 AM | 32] [Scope] [02:36:05.712772] [003300] DXGI capture using
source timestamps (time diff: 0.000401s)
[Info | 2:36:06 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:36:06 AM | 6] Game window resized
[Info | 2:36:06 AM | 6] Capture area is 0,0,1920,1080
[Info | 2:36:06 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:36:06 AM | 6] [ESM Event] - GameWindowFocus
[Info | 2:36:20 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:36:20 AM | 1] Game is not in focus
[Info | 2:36:20 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:36:20 AM | 8] [ESM Event] - GameWindowFocus
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.749921] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.760643] [003300] DXGI capture
regenerating
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.761373] [003300] initialising DXGI
factory (iteration 32)
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.762017] [002144] regenerating D2D video
frame processor (iteration 16)
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.765014] [001450] regenerating NV video
encoder
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.765042] [001450] NV encoder sending EOS
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.765357] [001450] NV encoder waiting for
EOS event
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.765436] [001450] NV encoder sent EOS
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.792468] [003300] initialising D2D
factory
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.792544] [003300] created D2D factory at
feature level 7
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.792545] [003300] initialising D3D9Ex
factory
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.848200] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:36:20 AM | 32] [Scope] [02:36:20.908691] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.023805] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.024080] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.024093] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.025305] [003300] DXGI screen using
texture format 87
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.025323] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:36:21 AM | 32] [Scope] [02:36:21.047400] [003300] DXGI capture using
source timestamps (time diff: 0.000241s)
[Info | 2:36:21 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:36:21 AM | 26] Game window resized
[Info | 2:36:21 AM | 26] Capture area is 0,0,2,2
[Info | 2:36:21 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:36:23 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:36:23 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:36:23 AM | 1] Game is not in focus
[Debug | 2:36:23 AM | 32] [Scope] [02:36:23.994417] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.004543] [003300] DXGI capture
regenerating
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.006051] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.006068] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.007144] [003300] DXGI screen using
texture format 87
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.007159] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:36:24 AM | 1] Game is not in focus
[Info | 2:36:24 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:36:24 AM | 1] Game is not in focus
[Debug | 2:36:24 AM | 32] [Scope] [02:36:24.043331] [003300] DXGI capture using
source timestamps (time diff: 0.013324s)
[Info | 2:36:24 AM | 6] Window is moving, fallback canceled
[Info | 2:36:25 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:36:25 AM | 27] Game window resized
[Info | 2:36:25 AM | 27] Capture area is 0,0,1920,1080
[Info | 2:36:25 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:36:25 AM | 27] [ESM Event] - GameWindowFocus
[Info | 2:37:21 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:37:21 AM | 1] Game is not in focus
[Info | 2:37:21 AM | 8] [ESM Event] - GameWindowFocus
[Info | 2:37:21 AM | 26] [ESM Event] - GameWindowDefocus
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.798707] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.809644] [003300] DXGI capture
regenerating
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.810089] [003300] initialising DXGI
factory (iteration 33)
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.813160] [001450] regenerating NV video
encoder
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.813179] [001450] NV encoder sending EOS
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.813459] [001450] NV encoder waiting for
EOS event
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.813577] [001450] NV encoder sent EOS
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.826663] [002144] regenerating D2D video
frame processor (iteration 17)
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.845265] [003300] initialising D2D
factory
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.845454] [003300] created D2D factory at
feature level 7
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.845457] [003300] initialising D3D9Ex
factory
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.903758] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:37:21 AM | 32] [Scope] [02:37:21.972464] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.108752] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.109076] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.109083] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.110151] [003300] DXGI screen using
texture format 87
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.110172] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:37:22 AM | 32] [Scope] [02:37:22.113482] [003300] DXGI capture using
source timestamps (time diff: 0.000385s)
[Info | 2:37:22 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:37:22 AM | 29] Game window resized
[Info | 2:37:22 AM | 29] Capture area is 0,0,2,2
[Info | 2:37:22 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:37:24 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 2:37:24 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:37:24 AM | 1] Game is not in focus
[Info | 2:37:24 AM | 1] 1 logs of- Game is not in focus
[Info | 2:37:24 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:37:24 AM | 1] Game is not in focus
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.683834] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.694650] [003300] DXGI capture
regenerating
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.696111] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.696129] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.698098] [003300] DXGI screen using
texture format 87
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.698159] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:37:24 AM | 32] [Scope] [02:37:24.701667] [003300] DXGI capture using
source timestamps (time diff: 0.000243s)
[Info | 2:37:25 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:37:25 AM | 28] Game window resized
[Info | 2:37:25 AM | 28] Capture area is 0,0,1920,1080
[Info | 2:37:25 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:37:25 AM | 28] [ESM Event] - GameWindowFocus
[Info | 2:37:37 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:37:37 AM | 1] Game is not in focus
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.672800] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:37:37 AM | 31] [ESM Event] - GameWindowFocus
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.683093] [003300] DXGI capture
regenerating
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.683435] [003300] initialising DXGI
factory (iteration 34)
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.693078] [002144] regenerating D2D video
frame processor (iteration 18)
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.695918] [001450] regenerating NV video
encoder
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.695942] [001450] NV encoder sending EOS
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.696920] [001450] NV encoder waiting for
EOS event
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.696950] [001450] NV encoder sent EOS
[Info | 2:37:37 AM | 26] [ESM Event] - GameWindowDefocus
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.704657] [003300] initialising D2D
factory
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.704720] [003300] created D2D factory at
feature level 7
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.704721] [003300] initialising D3D9Ex
factory
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.767637] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.838678] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.972219] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.972928] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.972938] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.974243] [003300] DXGI screen using
texture format 87
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.974266] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:37:37 AM | 32] [Scope] [02:37:37.981322] [003300] DXGI capture using
source timestamps (time diff: 0.000467s)
[Info | 2:37:38 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:37:38 AM | 6] Game window resized
[Info | 2:37:38 AM | 6] Capture area is 0,0,2,2
[Info | 2:37:38 AM | 6] [ESM Event] - GameWindowResize
[Info | 2:37:45 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:37:45 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:37:45 AM | 1] Game is not in focus
[Info | 2:37:45 AM | 1] 1 logs of- Game is not in focus
[Info | 2:37:45 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:37:45 AM | 1] Game is not in focus
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.839925] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.850757] [003300] DXGI capture
regenerating
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.852140] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.852165] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.856005] [003300] DXGI screen using
texture format 87
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.856042] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:37:45 AM | 32] [Scope] [02:37:45.867700] [003300] DXGI capture using
source timestamps (time diff: 0.000609s)
[Info | 2:37:46 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:37:46 AM | 24] Game window resized
[Info | 2:37:46 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:37:46 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:37:46 AM | 24] [ESM Event] - GameWindowFocus
[Warning | 2:37:57 AM | 30] *** High GPU Mem used total: 1259 MB used
[Info | 2:39:01 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:39:01 AM | 1] Game is not in focus
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.752417] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:39:01 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 2:39:01 AM | 27] [ESM Event] - GameWindowFocus
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.763492] [003300] DXGI capture
regenerating
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.763931] [003300] initialising DXGI
factory (iteration 35)
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.776056] [002144] regenerating D2D video
frame processor (iteration 19)
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.778982] [001450] regenerating NV video
encoder
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.779000] [001450] NV encoder sending EOS
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.779236] [001450] NV encoder waiting for
EOS event
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.779776] [001450] NV encoder sent EOS
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.783928] [003300] initialising D2D
factory
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.784003] [003300] created D2D factory at
feature level 7
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.784005] [003300] initialising D3D9Ex
factory
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.844954] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:39:01 AM | 32] [Scope] [02:39:01.914093] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.031923] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.032182] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.032187] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.033157] [003300] DXGI screen using
texture format 87
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.033185] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:39:02 AM | 32] [Scope] [02:39:02.044650] [003300] DXGI capture using
source timestamps (time diff: 0.000193s)
[Info | 2:39:02 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 2:39:02 AM | 31] Game window resized
[Info | 2:39:02 AM | 31] Capture area is 0,0,2,2
[Info | 2:39:02 AM | 31] [ESM Event] - GameWindowResize
[Info | 2:39:04 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 2:39:04 AM | 24] Fallback set game defocus
[Info | 2:39:05 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:39:06 AM | 1] Game is not in focus
[Debug | 2:39:06 AM | 32] [Scope] [02:39:06.987976] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:39:06 AM | 32] [Scope] [02:39:06.998719] [003300] DXGI capture
regenerating
[Debug | 2:39:07 AM | 32] [Scope] [02:39:07.001264] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:39:07 AM | 32] [Scope] [02:39:07.001301] [003300] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 2:39:07 AM | 32] [Scope] [02:39:07.003085] [003300] DXGI screen using
texture format 87
[Debug | 2:39:07 AM | 32] [Scope] [02:39:07.003121] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:39:07 AM | 1] Game is not in focus
[Info | 2:39:07 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:39:07 AM | 1] Game is not in focus
[Debug | 2:39:07 AM | 32] [Scope] [02:39:07.035608] [003300] DXGI capture using
source timestamps (time diff: 0.009318s)
[Info | 2:39:08 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:39:08 AM | 26] Game window resized
[Info | 2:39:08 AM | 26] Capture area is 0,0,1920,1080
[Info | 2:39:08 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:39:08 AM | 26] [ESM Event] - GameWindowFocus
[Info | 2:39:16 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:39:16 AM | 1] Game is not in focus
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.169597] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:39:16 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:39:16 AM | 26] [ESM Event] - GameWindowFocus
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.179892] [003300] DXGI capture
regenerating
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.180225] [003300] initialising DXGI
factory (iteration 36)
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.180912] [001450] regenerating NV video
encoder
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.180916] [001450] NV encoder sending EOS
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.181182] [001450] NV encoder waiting for
EOS event
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.181263] [001450] NV encoder sent EOS
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.191210] [002144] regenerating D2D video
frame processor (iteration 20)
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.203308] [003300] initialising D2D
factory
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.203383] [003300] created D2D factory at
feature level 7
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.203384] [003300] initialising D3D9Ex
factory
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.259203] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.338705] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.457510] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.457836] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.457842] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.458771] [003300] DXGI screen using
texture format 87
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.458782] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:39:16 AM | 32] [Scope] [02:39:16.477268] [003300] DXGI capture using
source timestamps (time diff: 0.000302s)
[Info | 2:39:17 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:39:17 AM | 24] Game window resized
[Info | 2:39:17 AM | 24] Capture area is 0,0,2,2
[Info | 2:39:17 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:39:17 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:39:33 AM | 1] Game is not in focus
[Info | 2:39:33 AM | 1] 1 logs of- Game is not in focus
[Info | 2:39:33 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:39:33 AM | 1] Game is not in focus
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.648087] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.659232] [003300] DXGI capture
regenerating
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.661687] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.661715] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.664238] [003300] DXGI screen using
texture format 87
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.664286] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:39:33 AM | 32] [Scope] [02:39:33.679924] [003300] DXGI capture using
source timestamps (time diff: 0.000238s)
[Info | 2:39:34 AM | 28] Window is moving, fallback canceled
[Info | 2:39:34 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:39:34 AM | 24] Game window resized
[Info | 2:39:34 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:39:34 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:39:34 AM | 24] [ESM Event] - GameWindowFocus
[Warning | 2:39:58 AM | 30] *** High GPU Mem used total: 1411 MB used
[Info | 2:40:12 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:40:12 AM | 1] Game is not in focus
[Info | 2:40:12 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:40:12 AM | 24] [ESM Event] - GameWindowFocus
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.745539] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.755988] [003300] DXGI capture
regenerating
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.756454] [003300] initialising DXGI
factory (iteration 37)
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.760474] [002144] regenerating D2D video
frame processor (iteration 21)
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.762735] [001450] regenerating NV video
encoder
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.762769] [001450] NV encoder sending EOS
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.763131] [001450] NV encoder waiting for
EOS event
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.763150] [001450] NV encoder sent EOS
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.781530] [003300] initialising D2D
factory
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.781610] [003300] created D2D factory at
feature level 7
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.781612] [003300] initialising D3D9Ex
factory
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.838124] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:40:12 AM | 32] [Scope] [02:40:12.896098] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.011335] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.011639] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.011656] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.012739] [003300] DXGI screen using
texture format 87
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.012756] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:40:13 AM | 32] [Scope] [02:40:13.027851] [003300] DXGI capture using
source timestamps (time diff: 0.000320s)
[Info | 2:40:13 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:40:13 AM | 24] Game window resized
[Info | 2:40:13 AM | 24] Capture area is 0,0,2,2
[Info | 2:40:13 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:40:14 AM | 29] [ESM Event] - GameWindowDefocus
[Info | 2:40:14 AM | 29] Fallback set game defocus
[Info | 2:40:17 AM | 1] Game is not in focus
[Info | 2:40:17 AM | 1] 1 logs of- Game is not in focus
[Info | 2:40:17 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:40:17 AM | 1] Game is not in focus
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.386766] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.397262] [003300] DXGI capture
regenerating
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.398805] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.398823] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.401973] [003300] DXGI screen using
texture format 87
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.402025] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:40:17 AM | 32] [Scope] [02:40:17.429060] [003300] DXGI capture using
source timestamps (time diff: 0.000513s)
[Info | 2:40:18 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:40:18 AM | 26] Game window resized
[Info | 2:40:18 AM | 26] Capture area is 0,0,1920,1080
[Info | 2:40:18 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:40:18 AM | 26] [ESM Event] - GameWindowFocus
[Info | 2:40:45 AM | 23] Check for input devices
[Warning | 2:41:59 AM | 30] 1 logs of- Check for input devices
[Warning | 2:41:59 AM | 30] *** High GPU Mem used total: 1310 MB used
[Info | 2:42:36 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:42:36 AM | 1] Game is not in focus
[Info | 2:42:36 AM | 28] [ESM Event] - GameWindowFocus
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.265504] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.276465] [003300] DXGI capture
regenerating
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.276749] [003300] initialising DXGI
factory (iteration 38)
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.278088] [001450] regenerating NV video
encoder
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.278096] [001450] NV encoder sending EOS
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.278495] [001450] NV encoder waiting for
EOS event
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.278590] [001450] NV encoder sent EOS
[Info | 2:42:36 AM | 31] [ESM Event] - GameWindowDefocus
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.292726] [002144] regenerating D2D video
frame processor (iteration 22)
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.297718] [003300] initialising D2D
factory
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.297792] [003300] created D2D factory at
feature level 7
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.297793] [003300] initialising D3D9Ex
factory
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.354809] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.473948] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.614853] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.615248] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.615255] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.616980] [003300] DXGI screen using
texture format 87
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.617001] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:42:36 AM | 32] [Scope] [02:42:36.638456] [003300] DXGI capture using
source timestamps (time diff: 0.000193s)
[Info | 2:42:37 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 2:42:37 AM | 31] Game window resized
[Info | 2:42:37 AM | 31] Capture area is 0,0,2,2
[Info | 2:42:37 AM | 31] [ESM Event] - GameWindowResize
[Info | 2:43:03 AM | 31] [ESM Event] - GameWindowDefocus
[Info | 2:43:04 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:43:04 AM | 1] Game is not in focus
[Info | 2:43:04 AM | 1] 1 logs of- Game is not in focus
[Info | 2:43:04 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:43:04 AM | 1] Game is not in focus
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.210977] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.221414] [003300] DXGI capture
regenerating
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.223337] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.223359] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.225368] [003300] DXGI screen using
texture format 87
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.225919] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:43:04 AM | 32] [Scope] [02:43:04.243840] [003300] DXGI capture using
source timestamps (time diff: 0.000380s)
[Info | 2:43:04 AM | 28] Window is moving, fallback canceled
[Info | 2:43:05 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:43:05 AM | 24] Game window resized
[Info | 2:43:05 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:43:05 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:43:05 AM | 24] [ESM Event] - GameWindowFocus
[Info | 2:43:31 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:43:31 AM | 1] Game is not in focus
[Info | 2:43:31 AM | 23] [ESM Event] - GameWindowDefocus
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.388956] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:43:31 AM | 6] [ESM Event] - GameWindowFocus
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.399108] [003300] DXGI capture
regenerating
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.399433] [003300] initialising DXGI
factory (iteration 39)
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.408046] [002144] regenerating D2D video
frame processor (iteration 23)
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.410747] [001450] regenerating NV video
encoder
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.410758] [001450] NV encoder sending EOS
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.411016] [001450] NV encoder waiting for
EOS event
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.411102] [001450] NV encoder sent EOS
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.426680] [003300] initialising D2D
factory
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.426767] [003300] created D2D factory at
feature level 7
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.426768] [003300] initialising D3D9Ex
factory
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.492530] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.553290] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.663753] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.664000] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.664005] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.664675] [003300] DXGI screen using
texture format 87
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.664683] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:43:31 AM | 32] [Scope] [02:43:31.672383] [003300] DXGI capture using
source timestamps (time diff: 0.000250s)
[Info | 2:43:32 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:43:32 AM | 28] Game window resized
[Info | 2:43:32 AM | 28] Capture area is 0,0,2,2
[Info | 2:43:32 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:43:34 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 2:43:34 AM | 6] Fallback set game defocus
[Info | 2:43:34 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:43:35 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:43:35 AM | 1] Game is not in focus
[Info | 2:43:35 AM | 1] 1 logs of- Game is not in focus
[Info | 2:43:35 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:43:35 AM | 1] Game is not in focus
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.211871] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.222571] [003300] DXGI capture
regenerating
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.223411] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.223418] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.224721] [003300] DXGI screen using
texture format 87
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.224753] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:43:35 AM | 32] [Scope] [02:43:35.247374] [003300] DXGI capture using
source timestamps (time diff: 0.000546s)
[Info | 2:43:36 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:43:36 AM | 26] Game window resized
[Info | 2:43:36 AM | 26] Capture area is 0,0,1920,1080
[Info | 2:43:36 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:43:36 AM | 26] [ESM Event] - GameWindowFocus
[Info | 2:43:56 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:43:56 AM | 1] Game is not in focus
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.781659] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:43:56 AM | 23] [ESM Event] - GameWindowFocus
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.792388] [003300] DXGI capture
regenerating
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.792694] [003300] initialising DXGI
factory (iteration 40)
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.795656] [001450] regenerating NV video
encoder
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.795681] [001450] NV encoder sending EOS
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.796104] [001450] NV encoder waiting for
EOS event
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.796217] [001450] NV encoder sent EOS
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.807615] [002144] regenerating D2D video
frame processor (iteration 24)
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.815744] [003300] initialising D2D
factory
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.815803] [003300] created D2D factory at
feature level 7
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.815804] [003300] initialising D3D9Ex
factory
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.860360] [003300] DXDeviceManager got
default adapter LUID: 57467
[Info | 2:43:56 AM | 26] [ESM Event] - GameWindowDefocus
[Debug | 2:43:56 AM | 32] [Scope] [02:43:56.940613] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.217074] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.217391] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.217396] [003300] DXGI screen output's
device is 0x24623e56928 (LUID 57467), in-use device is 0x24623e56928 (LUID 57467)
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.219431] [003300] DXGI screen using
texture format 87
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.219482] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:43:57 AM | 32] [Scope] [02:43:57.280831] [003300] DXGI capture using
source timestamps (time diff: 0.009645s)
[Info | 2:43:57 AM | 6] [ESM Event] - WindowCaptureMoved
[Info | 2:43:57 AM | 6] Game window resized
[Info | 2:43:57 AM | 6] Capture area is 0,0,2,2
[Info | 2:43:57 AM | 6] [ESM Event] - GameWindowResize
[Warning | 2:44:00 AM | 30] *** High GPU Mem used total: 1349 MB used
[Info | 2:44:06 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:44:06 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:44:06 AM | 1] Game is not in focus
[Info | 2:44:06 AM | 1] 1 logs of- Game is not in focus
[Info | 2:44:06 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:44:06 AM | 1] Game is not in focus
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.377990] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.388072] [003300] DXGI capture
regenerating
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.389342] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.389353] [003300] DXGI screen output's
device is 0x24623e56928 (LUID 57467), in-use device is 0x24623e56928 (LUID 57467)
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.391312] [003300] DXGI screen using
texture format 87
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.391354] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:44:06 AM | 32] [Scope] [02:44:06.406627] [003300] DXGI capture using
source timestamps (time diff: 0.000177s)
[Info | 2:44:07 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:44:07 AM | 24] Game window resized
[Info | 2:44:07 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:44:07 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:44:07 AM | 24] [ESM Event] - GameWindowFocus
[Info | 2:45:23 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:45:23 AM | 1] Game is not in focus
[Info | 2:45:23 AM | 26] [ESM Event] - GameWindowFocus
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.218510] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.229033] [003300] DXGI capture
regenerating
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.230566] [003300] initialising DXGI
factory (iteration 41)
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.241552] [002144] regenerating D2D video
frame processor (iteration 25)
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.242889] [001450] regenerating NV video
encoder
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.242904] [001450] NV encoder sending EOS
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.243327] [001450] NV encoder waiting for
EOS event
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.243352] [001450] NV encoder sent EOS
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.254993] [003300] initialising D2D
factory
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.255042] [003300] created D2D factory at
feature level 7
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.255042] [003300] initialising D3D9Ex
factory
[Info | 2:45:23 AM | 6] [ESM Event] - GameWindowDefocus
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.320832] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.390419] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.510215] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.510590] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.510596] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.511540] [003300] DXGI screen using
texture format 87
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.511552] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:45:23 AM | 32] [Scope] [02:45:23.520897] [003300] DXGI capture using
source timestamps (time diff: 0.000215s)
[Info | 2:45:24 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 2:45:24 AM | 23] Game window resized
[Info | 2:45:24 AM | 23] Capture area is 0,0,2,2
[Info | 2:45:24 AM | 23] [ESM Event] - GameWindowResize
[Info | 2:45:37 AM | 1] Game is not in focus
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.618117] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.628420] [003300] DXGI capture
regenerating
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.635289] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.635337] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.636980] [003300] DXGI screen using
texture format 87
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.637043] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:45:37 AM | 1] Game is not in focus
[Info | 2:45:37 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:45:37 AM | 1] Game is not in focus
[Debug | 2:45:37 AM | 32] [Scope] [02:45:37.667482] [003300] DXGI capture using
source timestamps (time diff: 0.011918s)
[Info | 2:45:38 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:45:38 AM | 7] Game window resized
[Info | 2:45:38 AM | 7] Capture area is 0,0,1920,1080
[Info | 2:45:38 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:45:38 AM | 7] [ESM Event] - GameWindowFocus
[Warning | 2:46:01 AM | 30] *** High GPU Mem used total: 1310 MB used
[Info | 2:46:46 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:46:46 AM | 1] Game is not in focus
[Info | 2:46:46 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.498092] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:46:46 AM | 7] [ESM Event] - GameWindowFocus
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.508622] [003300] DXGI capture
regenerating
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.509094] [003300] initialising DXGI
factory (iteration 42)
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.511294] [001450] regenerating NV video
encoder
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.511308] [001450] NV encoder sending EOS
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.511541] [001450] NV encoder waiting for
EOS event
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.512278] [001450] NV encoder sent EOS
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.523436] [002144] regenerating D2D video
frame processor (iteration 26)
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.532676] [003300] initialising D2D
factory
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.532741] [003300] created D2D factory at
feature level 7
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.532742] [003300] initialising D3D9Ex
factory
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.601633] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.675861] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.876522] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.876821] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.876827] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.877854] [003300] DXGI screen using
texture format 87
[Debug | 2:46:46 AM | 32] [Scope] [02:46:46.877872] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:46:47 AM | 32] [Scope] [02:46:47.058474] [003300] DXGI capture using
source timestamps (time diff: 0.006512s)
[Info | 2:46:47 AM | 26] [ESM Event] - WindowCaptureMoved
[Info | 2:46:47 AM | 26] Game window resized
[Info | 2:46:47 AM | 26] Capture area is 0,0,2,2
[Info | 2:46:47 AM | 26] [ESM Event] - GameWindowResize
[Info | 2:46:50 AM | 7] [ESM Event] - GameWindowDefocus
[Info | 2:46:50 AM | 7] Fallback set game defocus
[Info | 2:46:52 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 2:46:52 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:46:52 AM | 1] Game is not in focus
[Debug | 2:46:52 AM | 32] [Scope] [02:46:52.994805] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.005097] [003300] DXGI capture
regenerating
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.007780] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.007802] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.009676] [003300] DXGI screen using
texture format 87
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.009729] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 2:46:53 AM | 1] Game is not in focus
[Info | 2:46:53 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:46:53 AM | 1] Game is not in focus
[Debug | 2:46:53 AM | 32] [Scope] [02:46:53.050283] [003300] DXGI capture using
source timestamps (time diff: 0.013661s)
[Info | 2:46:54 AM | 8] [ESM Event] - WindowCaptureMoved
[Info | 2:46:54 AM | 8] Game window resized
[Info | 2:46:54 AM | 8] Capture area is 0,0,1920,1080
[Info | 2:46:54 AM | 8] [ESM Event] - GameWindowResize
[Info | 2:46:54 AM | 8] [ESM Event] - GameWindowFocus
[Warning | 2:48:02 AM | 30] *** High GPU Mem used total: 1083 MB used
[Info | 2:48:05 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:48:05 AM | 1] Game is not in focus
[Info | 2:48:05 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:48:05 AM | 29] [ESM Event] - GameWindowFocus
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.284144] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.294788] [003300] DXGI capture
regenerating
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.295125] [003300] initialising DXGI
factory (iteration 43)
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.307353] [002144] regenerating D2D video
frame processor (iteration 27)
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.310118] [001450] regenerating NV video
encoder
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.310142] [001450] NV encoder sending EOS
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.310545] [001450] NV encoder waiting for
EOS event
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.310621] [001450] NV encoder sent EOS
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.325774] [003300] initialising D2D
factory
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.325848] [003300] created D2D factory at
feature level 7
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.325865] [003300] initialising D3D9Ex
factory
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.384416] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.460230] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.584066] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.584409] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.584416] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.585576] [003300] DXGI screen using
texture format 87
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.585597] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:48:05 AM | 32] [Scope] [02:48:05.601783] [003300] DXGI capture using
source timestamps (time diff: 0.000305s)
[Info | 2:48:06 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:48:06 AM | 27] Game window resized
[Info | 2:48:06 AM | 27] Capture area is 0,0,2,2
[Info | 2:48:06 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:48:10 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 2:48:10 AM | 24] Fallback set game defocus
[Info | 2:48:12 AM | 1] Game is not in focus
[Info | 2:48:12 AM | 1] 1 logs of- Game is not in focus
[Info | 2:48:12 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:48:12 AM | 1] Game is not in focus
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.529279] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.540641] [003300] DXGI capture
regenerating
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.541433] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.541442] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.543153] [003300] DXGI screen using
texture format 87
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.543191] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:48:12 AM | 32] [Scope] [02:48:12.554851] [003300] DXGI capture using
source timestamps (time diff: 0.000606s)
[Info | 2:48:13 AM | 8] [ESM Event] - WindowCaptureMoved
[Info | 2:48:13 AM | 8] Game window resized
[Info | 2:48:13 AM | 8] Capture area is 0,0,1920,1080
[Info | 2:48:13 AM | 8] [ESM Event] - GameWindowResize
[Info | 2:48:13 AM | 8] [ESM Event] - GameWindowFocus
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.955701] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.966002] [003300] DXGI capture
regenerating
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.978809] [003300] initialising DXGI
factory (iteration 44)
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.979561] [002144] regenerating D2D video
frame processor (iteration 28)
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.991384] [001450] regenerating NV video
encoder
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.991406] [001450] NV encoder sending EOS
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.991629] [001450] NV encoder waiting for
EOS event
[Debug | 2:48:41 AM | 32] [Scope] [02:48:41.991710] [001450] NV encoder sent EOS
[Info | 2:48:41 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:48:42 AM | 1] Game is not in focus
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.004283] [003300] initialising D2D
factory
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.004324] [003300] created D2D factory at
feature level 7
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.004325] [003300] initialising D3D9Ex
factory
[Info | 2:48:42 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:48:42 AM | 31] [ESM Event] - GameWindowFocus
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.065148] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.142368] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.285624] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.285905] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.285910] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.286550] [003300] DXGI screen using
texture format 87
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.286563] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:48:42 AM | 32] [Scope] [02:48:42.302550] [003300] DXGI capture using
source timestamps (time diff: 0.000944s)
[Info | 2:48:43 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:48:43 AM | 29] Game window resized
[Info | 2:48:43 AM | 29] Capture area is 0,0,2,2
[Info | 2:48:43 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:48:45 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:48:45 AM | 26] Fallback set game defocus
[Info | 2:48:47 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 2:48:50 AM | 1] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:48:50 AM | 1] Game is not in focus
[Info | 2:48:50 AM | 1] 1 logs of- Game is not in focus
[Info | 2:48:50 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:48:50 AM | 1] Game is not in focus
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.689150] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.699691] [003300] DXGI capture
regenerating
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.703106] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.703132] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.705618] [003300] DXGI screen using
texture format 87
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.705747] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:48:50 AM | 32] [Scope] [02:48:50.720694] [003300] DXGI capture using
source timestamps (time diff: 0.000416s)
[Info | 2:48:51 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 2:48:51 AM | 31] Game window resized
[Info | 2:48:51 AM | 31] Capture area is 0,0,1920,1080
[Info | 2:48:51 AM | 31] [ESM Event] - GameWindowResize
[Info | 2:48:51 AM | 31] [ESM Event] - GameWindowFocus
[Warning | 2:50:03 AM | 30] *** High GPU Mem used total: 1310 MB used
[Info | 2:51:58 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:51:58 AM | 1] Game is not in focus
[Info | 2:51:58 AM | 31] [ESM Event] - GameWindowDefocus
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.076115] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:51:58 AM | 23] [ESM Event] - GameWindowFocus
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.087094] [003300] DXGI capture
regenerating
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.087475] [003300] initialising DXGI
factory (iteration 45)
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.088943] [002144] regenerating D2D video
frame processor (iteration 29)
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.092474] [001450] regenerating NV video
encoder
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.092494] [001450] NV encoder sending EOS
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.092791] [001450] NV encoder waiting for
EOS event
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.092845] [001450] NV encoder sent EOS
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.121151] [003300] initialising D2D
factory
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.121233] [003300] created D2D factory at
feature level 7
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.121235] [003300] initialising D3D9Ex
factory
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.179707] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.266036] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.389455] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.389973] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.389986] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.390774] [003300] DXGI screen using
texture format 87
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.390791] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:51:58 AM | 32] [Scope] [02:51:58.395852] [003300] DXGI capture using
source timestamps (time diff: 0.000281s)
[Info | 2:51:59 AM | 7] [ESM Event] - WindowCaptureMoved
[Info | 2:51:59 AM | 7] Game window resized
[Info | 2:51:59 AM | 7] Capture area is 0,0,2,2
[Info | 2:51:59 AM | 7] [ESM Event] - GameWindowResize
[Info | 2:52:00 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 2:52:00 AM | 28] Fallback set game defocus
[Warning | 2:52:04 AM | 30] *** High GPU Mem used total: 1216 MB used
[Info | 2:52:05 AM | 1] Game is not in focus
[Info | 2:52:05 AM | 1] 1 logs of- Game is not in focus
[Info | 2:52:05 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:52:05 AM | 1] Game is not in focus
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.404583] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.414977] [003300] DXGI capture
regenerating
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.418968] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.419002] [003300] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.420979] [003300] DXGI screen using
texture format 87
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.421004] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:52:05 AM | 32] [Scope] [02:52:05.440284] [003300] DXGI capture using
source timestamps (time diff: 0.000340s)
[Info | 2:52:06 AM | 8] [ESM Event] - WindowCaptureMoved
[Info | 2:52:06 AM | 8] Game window resized
[Info | 2:52:06 AM | 8] Capture area is 0,0,1920,1080
[Info | 2:52:06 AM | 8] [ESM Event] - GameWindowResize
[Info | 2:52:06 AM | 8] [ESM Event] - GameWindowFocus
[Info | 2:53:01 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 2:53:01 AM | 1] Game is not in focus
[Info | 2:53:01 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:53:01 AM | 1] Game is not in focus
[Info | 2:53:01 AM | 6] [ESM Event] - GameWindowFocus
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.527758] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.538798] [003300] DXGI capture
regenerating
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.539111] [003300] initialising DXGI
factory (iteration 46)
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.549846] [002144] regenerating D2D video
frame processor (iteration 30)
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.553293] [001450] regenerating NV video
encoder
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.553311] [001450] NV encoder sending EOS
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.553643] [001450] NV encoder waiting for
EOS event
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.553829] [001450] NV encoder sent EOS
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.562379] [003300] initialising D2D
factory
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.562431] [003300] created D2D factory at
feature level 7
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.562433] [003300] initialising D3D9Ex
factory
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.622382] [003300] DXDeviceManager got
default adapter LUID: 57467
[Info | 2:53:01 AM | 29] [ESM Event] - GameWindowDefocus
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.701675] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.830509] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.830735] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.830739] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.831680] [003300] DXGI screen using
texture format 87
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.831700] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:53:01 AM | 32] [Scope] [02:53:01.846485] [003300] DXGI capture using
source timestamps (time diff: 0.000271s)
[Info | 2:53:02 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:53:02 AM | 27] Game window resized
[Info | 2:53:02 AM | 27] Capture area is 0,0,2,2
[Info | 2:53:02 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:53:03 AM | 1] Game is not in focus
[Info | 2:53:03 AM | 1] 1 logs of- Game is not in focus
[Info | 2:53:03 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:53:03 AM | 1] Game is not in focus
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.319543] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.330259] [003300] DXGI capture
regenerating
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.331218] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.331247] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.334137] [003300] DXGI screen using
texture format 87
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.334260] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:53:03 AM | 32] [Scope] [02:53:03.351127] [003300] DXGI capture using
source timestamps (time diff: 0.000315s)
[Info | 2:53:04 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:53:04 AM | 24] Game window resized
[Info | 2:53:04 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:53:04 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:53:04 AM | 24] [ESM Event] - GameWindowFocus
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.811949] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.822136] [003300] DXGI capture
regenerating
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.839708] [003300] initialising DXGI
factory (iteration 47)
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.841313] [002144] regenerating D2D video
frame processor (iteration 31)
[Info | 2:53:51 AM | 7] [ESM Event] - GameWindowDefocus
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.851899] [001450] regenerating NV video
encoder
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.851908] [001450] NV encoder sending EOS
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.852584] [001450] NV encoder waiting for
EOS event
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.859098] [001450] NV encoder sent EOS
[Info | 2:53:51 AM | 1] Game is not in focus
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.866000] [003300] initialising D2D
factory
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.866036] [003300] created D2D factory at
feature level 7
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.866036] [003300] initialising D3D9Ex
factory
[Info | 2:53:51 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:53:51 AM | 1] Game is not in focus
[Info | 2:53:51 AM | 26] [ESM Event] - GameWindowFocus
[Debug | 2:53:51 AM | 32] [Scope] [02:53:51.936627] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.019324] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.153890] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.154214] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.154220] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.155361] [003300] DXGI screen using
texture format 87
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.155375] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:53:52 AM | 32] [Scope] [02:53:52.174842] [003300] DXGI capture using
source timestamps (time diff: 0.000173s)
[Info | 2:53:52 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 2:53:52 AM | 28] Game window resized
[Info | 2:53:52 AM | 28] Capture area is 0,0,2,2
[Info | 2:53:52 AM | 28] [ESM Event] - GameWindowResize
[Info | 2:53:55 AM | 31] [ESM Event] - GameWindowDefocus
[Info | 2:53:55 AM | 31] Fallback set game defocus
[Warning | 2:54:05 AM | 30] *** High GPU Mem used total: 1091 MB used
[Info | 2:54:16 AM | 1] Game is not in focus
[Info | 2:54:16 AM | 1] 1 logs of- Game is not in focus
[Info | 2:54:16 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:54:16 AM | 1] Game is not in focus
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.764809] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.775686] [003300] DXGI capture
regenerating
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.776458] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.776465] [003300] DXGI screen output's
device is 0x24623e5b758 (LUID 57467), in-use device is 0x24623e5b758 (LUID 57467)
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.778184] [003300] DXGI screen using
texture format 87
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.778216] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:54:16 AM | 32] [Scope] [02:54:16.801936] [003300] DXGI capture using
source timestamps (time diff: 0.000475s)
[Info | 2:54:17 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 2:54:17 AM | 29] Game window resized
[Info | 2:54:17 AM | 29] Capture area is 0,0,1920,1080
[Info | 2:54:17 AM | 29] [ESM Event] - GameWindowResize
[Info | 2:54:17 AM | 29] [ESM Event] - GameWindowFocus
[Warning | 2:56:06 AM | 30] *** High GPU Mem used total: 1107 MB used
[Info | 2:57:19 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:57:19 AM | 1] Game is not in focus
[Info | 2:57:19 AM | 7] [ESM Event] - GameWindowDefocus
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.253300] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:57:19 AM | 24] [ESM Event] - GameWindowFocus
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.263883] [003300] DXGI capture
regenerating
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.264509] [003300] initialising DXGI
factory (iteration 48)
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.272737] [002144] regenerating D2D video
frame processor (iteration 32)
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.275052] [001450] regenerating NV video
encoder
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.275068] [001450] NV encoder sending EOS
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.275413] [001450] NV encoder waiting for
EOS event
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.275474] [001450] NV encoder sent EOS
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.294521] [003300] initialising D2D
factory
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.294614] [003300] created D2D factory at
feature level 7
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.294633] [003300] initialising D3D9Ex
factory
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.364508] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.447015] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.705380] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.706149] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.706157] [003300] DXGI screen output's
device is 0x24623e56928 (LUID 57467), in-use device is 0x24623e56928 (LUID 57467)
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.708047] [003300] DXGI screen using
texture format 87
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.708098] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:57:19 AM | 32] [Scope] [02:57:19.746286] [003300] DXGI capture using
source timestamps (time diff: 0.007582s)
[Info | 2:57:20 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:57:20 AM | 27] Game window resized
[Info | 2:57:20 AM | 27] Capture area is 0,0,2,2
[Info | 2:57:20 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:57:20 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 2:57:20 AM | 8] Fallback set game defocus
[Info | 2:57:42 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 2:57:42 AM | 1] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:57:42 AM | 1] Game is not in focus
[Info | 2:57:42 AM | 1] 1 logs of- Game is not in focus
[Info | 2:57:42 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:57:42 AM | 1] Game is not in focus
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.727906] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.738932] [003300] DXGI capture
regenerating
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.739908] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.739922] [003300] DXGI screen output's
device is 0x24623e56928 (LUID 57467), in-use device is 0x24623e56928 (LUID 57467)
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.741546] [003300] DXGI screen using
texture format 87
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.741579] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:57:42 AM | 32] [Scope] [02:57:42.758296] [003300] DXGI capture using
source timestamps (time diff: 0.000362s)
[Info | 2:57:43 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 2:57:43 AM | 31] Game window resized
[Info | 2:57:43 AM | 31] Capture area is 0,0,1920,1080
[Info | 2:57:43 AM | 31] [ESM Event] - GameWindowResize
[Info | 2:57:43 AM | 31] [ESM Event] - GameWindowFocus
[Warning | 2:58:07 AM | 30] *** High GPU Mem used total: 1350 MB used
[Info | 2:59:28 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:59:28 AM | 1] Game is not in focus
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.311954] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 2:59:28 AM | 26] [ESM Event] - GameWindowFocus
[Info | 2:59:28 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.322046] [003300] DXGI capture
regenerating
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.322496] [003300] initialising DXGI
factory (iteration 49)
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.324080] [001450] regenerating NV video
encoder
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.324107] [001450] NV encoder sending EOS
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.324414] [001450] NV encoder waiting for
EOS event
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.324474] [001450] NV encoder sent EOS
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.337188] [002144] regenerating D2D video
frame processor (iteration 33)
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.349515] [003300] initialising D2D
factory
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.349607] [003300] created D2D factory at
feature level 7
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.349609] [003300] initialising D3D9Ex
factory
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.416555] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.482332] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.608193] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.608609] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.608614] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.609319] [003300] DXGI screen using
texture format 87
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.609333] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:59:28 AM | 32] [Scope] [02:59:28.621311] [003300] DXGI capture using
source timestamps (time diff: 0.000526s)
[Info | 2:59:29 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 2:59:29 AM | 27] Game window resized
[Info | 2:59:29 AM | 27] Capture area is 0,0,2,2
[Info | 2:59:29 AM | 27] [ESM Event] - GameWindowResize
[Info | 2:59:35 AM | 29] [ESM Event] - GameWindowDefocus
[Info | 2:59:39 AM | 1] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 2:59:39 AM | 1] Game is not in focus
[Info | 2:59:39 AM | 1] 1 logs of- Game is not in focus
[Info | 2:59:39 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 2:59:39 AM | 1] Game is not in focus
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.960450] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.971493] [003300] DXGI capture
regenerating
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.974303] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.974328] [003300] DXGI screen output's
device is 0x24623e5eb78 (LUID 57467), in-use device is 0x24623e5eb78 (LUID 57467)
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.978902] [003300] DXGI screen using
texture format 87
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.979028] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 2:59:39 AM | 32] [Scope] [02:59:39.992477] [003300] DXGI capture using
source timestamps (time diff: 0.000396s)
[Info | 2:59:40 AM | 27] Window is moving, fallback canceled
[Info | 2:59:40 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 2:59:40 AM | 24] Game window resized
[Info | 2:59:40 AM | 24] Capture area is 0,0,1920,1080
[Info | 2:59:40 AM | 24] [ESM Event] - GameWindowResize
[Info | 2:59:40 AM | 24] [ESM Event] - GameWindowFocus
[Warning | 3:00:08 AM | 30] *** High GPU Mem used total: 1275 MB used
[Warning | 3:02:09 AM | 30] *** High GPU Mem used total: 1052 MB used
[Warning | 3:03:10 AM | 46] LeagueOfLegendsAPI: Failed to get active player score
Response status code does not indicate success: 400 (Bad Request).
[Info | 3:03:18 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 3:03:18 AM | 1] Game is not in focus
[Info | 3:03:18 AM | 8] [ESM Event] - GameWindowFocus
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.416575] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.427263] [003300] DXGI capture
regenerating
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.427726] [003300] initialising DXGI
factory (iteration 50)
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.429925] [001450] regenerating NV video
encoder
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.429944] [001450] NV encoder sending EOS
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.430238] [001450] NV encoder waiting for
EOS event
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.430699] [001450] NV encoder sent EOS
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.437375] [002144] regenerating D2D video
frame processor (iteration 34)
[Info | 3:03:18 AM | 27] [ESM Event] - GameWindowDefocus
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.447548] [003300] initialising D2D
factory
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.447592] [003300] created D2D factory at
feature level 7
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.447593] [003300] initialising D3D9Ex
factory
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.522445] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.603823] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.744695] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.745329] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.745339] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.746519] [003300] DXGI screen using
texture format 87
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.746548] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 3:03:18 AM | 32] [Scope] [03:03:18.751825] [003300] DXGI capture using
source timestamps (time diff: 0.003077s)
[Info | 3:03:19 AM | 27] [ESM Event] - WindowCaptureMoved
[Info | 3:03:19 AM | 27] Game window resized
[Info | 3:03:19 AM | 27] Capture area is 0,0,2,2
[Info | 3:03:19 AM | 27] [ESM Event] - GameWindowResize
[Info | 3:03:19 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 3:03:20 AM | 1] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:03:20 AM | 1] Game is not in focus
[Info | 3:03:21 AM | 1] 1 logs of- Game is not in focus
[Info | 3:03:21 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 3:03:21 AM | 1] Game is not in focus
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.028557] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.039540] [003300] DXGI capture
regenerating
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.040740] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.040757] [003300] DXGI screen output's
device is 0x24623e53508 (LUID 57467), in-use device is 0x24623e53508 (LUID 57467)
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.042146] [003300] DXGI screen using
texture format 87
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.042444] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 3:03:21 AM | 32] [Scope] [03:03:21.056812] [003300] DXGI capture using
source timestamps (time diff: 0.001133s)
[Info | 3:03:22 AM | 24] [ESM Event] - WindowCaptureMoved
[Info | 3:03:22 AM | 24] Game window resized
[Info | 3:03:22 AM | 24] Capture area is 0,0,1920,1080
[Info | 3:03:22 AM | 24] [ESM Event] - GameWindowResize
[Info | 3:03:22 AM | 24] [ESM Event] - GameWindowFocus
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.898415] [003300] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.908928] [003300] DXGI capture
regenerating
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.909323] [003300] initialising DXGI
factory (iteration 51)
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.920321] [002144] regenerating D2D video
frame processor (iteration 35)
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.924868] [001450] regenerating NV video
encoder
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.924879] [001450] NV encoder sending EOS
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.925101] [001450] NV encoder waiting for
EOS event
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.925164] [001450] NV encoder sent EOS
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.931492] [003300] initialising D2D
factory
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.931590] [003300] created D2D factory at
feature level 7
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.931592] [003300] initialising D3D9Ex
factory
[Debug | 3:03:24 AM | 32] [Scope] [03:03:24.989765] [003300] DXDeviceManager got
default adapter LUID: 57467
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.051368] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.169303] [003300] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.169569] [003300] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.169574] [003300] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.170676] [003300] DXGI screen using
texture format 87
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.170698] [003300] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 3:03:25 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 3:03:25 AM | 1] Game is not in focus
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.233284] [003300] DXGI capture using
source timestamps (time diff: 0.000159s)
[Info | 3:03:25 AM | 29] Window object destroyed: League of Legends (TM) Client --
3998182
[Info | 3:03:25 AM | 8] [ESM Event] - GameWindowDefocus
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.269075] [003300] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 3:03:25 AM | 29] Game is closed
[Info | 3:03:25 AM | 29] League of Legends exited.
[Info | 3:03:25 AM | 29] [Game Status]: game/stopped - League of Legends[bQnfO2HXP]
[Info | 3:03:25 AM | 29] Stop recording game League of Legends
[Info | 3:03:25 AM | 29] Sending electron overlay toggle injected mode: False
[Info | 3:03:25 AM | 29] InputManager stopping...
[Info | 3:03:25 AM | 37] InputManager: PollInput stopped
[Info | 3:03:25 AM | 29] InputManager stopped.
[Info | 3:03:25 AM | 29] [ESM Event] - GameClosed
[Info | 3:03:25 AM | 29] [->] VideoCaptureState.StopInputThread
[Info | 3:03:25 AM | 29] IsStarted = true, stopping
[Info | 3:03:25 AM | 29] Stopped Pipeline
[Info | 3:03:25 AM | 29] [->] VideoCaptureState.OnStopped
[Info | 3:03:25 AM | 29] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.377214] [002DD4] stopping pipeline
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.377264] [002DD4] stopping DXGI window
capture
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.377366] [003300] exiting DXGI capture
main loop
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.390833] [002DD4] stopping D2D video
frame processor
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.391215] [002144] exiting D2D video
processor main loop
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.392307] [002DD4] stopped D2D video
frame processor
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.392325] [002DD4] stopping NV video
encoder (put thread)
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.392326] [002DD4] NV encoder sending EOS
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.393098] [002DD4] NV encoder waiting for
EOS event
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.396373] [002DD4] NV encoder sent EOS
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.396406] [002DD4] stopping NV video
encoder (encode thread)
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.396511] [001450] exiting NV video
encoder main encode loop
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.400800] [002DD4] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.400849] [003310] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.402267] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.402288] [002DD4] stopping FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.402832] [002DD4] stopped FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.402839] [002DD4] stopping FFMPEG audio
encoder
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.405877] [000E38] exiting FFMPEG audio
encoder loop
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.413232] [000E38] leaving FFMPEG audio
encoder run thread
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.414439] [002DD4] stopped FFMPEG audio
encoder
[Info | 3:03:25 AM | 29] Returned from pipeline stop
[Debug | 3:03:25 AM | 29] Calling ClipOutput.OnStopped
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.414463] [002DD4] pipeline stop issued
[Debug | 3:03:25 AM | 29] Calling pipeline dispose
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.417446] [002DD4] stopping pipeline
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417510] [002DD4] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417512] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417516] [002DD4] stopping FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417517] [002DD4] stopped FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417519] [002DD4] stopping FFMPEG audio
encoder
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.417520] [002DD4] stopped FFMPEG audio
encoder
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.417526] [002DD4] pipeline stop issued
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.417526] [002DD4] pipeline joining user
action thread
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.417820] [000220] pipeline stopping
processing user actions
[Debug | 3:03:25 AM | 32] [Scope] [03:03:25.418317] [002DD4] pipeline joined user
action thread
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.418342] [002DD4] stopping FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.418343] [002DD4] stopped FFMPEG audio
stream processor
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.422410] [002DD4] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.422422] [002DD4] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:03:25 AM | 17] SendOverlayToggleInjectedMode reply "ok" after 162.3ms
[Info | 3:03:25 AM | 17] Average response time: 34.6ms (27 measures)
[Debug | 3:03:25 AM | 17] capture/stopped reply "ok"
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.508128] [002DD4] stopping FFMPEG audio
encoder
[Info | 3:03:25 AM | 32] [Scope] [03:03:25.508141] [002DD4] stopped FFMPEG audio
encoder
[Info | 3:03:25 AM | 29] [<-] VideoCaptureState.OnStopped
[Info | 3:03:25 AM | 29] [<-] VideoCaptureState.StopInputThread
[Info | 3:03:25 AM | 29] ----[ESM State]: ScanningForGame----
[Info | 3:03:25 AM | 29] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 3:03:25 AM | 29] Stopping LOL ICYMI
[Info | 3:03:25 AM | 29] Removing window hooks
[Info | 3:03:25 AM | 1] Window hooks removed
[Info | 3:03:25 AM | 29] Stopping performance monitor.
[Info | 3:03:25 AM | 23] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575436616","name":"League of Legends","metadata":null},"match":
{"externalId":"1575436616","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Debug | 3:03:25 AM | 17] game/stopped reply "ok"
[Info | 3:03:25 AM | 17] 1 logs of- game/stopped reply "ok"
[Info | 3:03:25 AM | 17] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Debug | 3:03:26 AM | 17] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 3:03:26 AM | 17] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 3:03:26 AM | 17] Ignoring Toggle Broadcast - Invalid FPS
[Info | 3:03:26 AM | 17] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 3:03:26 AM | 17] Clear override settings
[Info | 3:03:26 AM | 17] job.respond b059a4db-ab01-4c1a-aa92-83625b5c8d2e
[Debug | 3:03:26 AM | 17] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 3:03:26 AM | 17] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 3:03:26 AM | 17] Ignoring Toggle Broadcast - Invalid FPS
[Debug | 3:03:26 AM | 43] job.respond "ok"
[Info | 3:03:26 AM | 17] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 3:03:26 AM | 17] Clear override settings
[Info | 3:03:26 AM | 17] job.respond fb86b57d-b54f-4653-ada8-63a266ab3466
[Debug | 3:03:26 AM | 17] PollDesktopJobQueue reply [{"uuid":"b059a4db-ab01-4c1a-
aa92-83625b5c8d2e","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"fb86b57d-b54f-4653-ada8-63a266ab3466","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 3:03:26 AM | 43] job.respond "ok"
[Info | 3:03:26 AM | 43] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Warning | 3:03:27 AM | 43] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 3:03:27 AM | 43] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 3:03:27 AM | 29] Stopping periodic game extension jobs.
[Warning | 3:04:13 AM | 30] Scanning already in progress (0.03s)
[Info | 3:04:41 AM | 8] Game Found Type ProcessClassCaption: ARK: Survival Evolved
[Info | 3:04:41 AM | 8] Process name found ShooterGame | Caption | ARK: Survival
Evolved | and class | UnrealWindow | Detect all Games | False
[Info | 3:04:41 AM | 8] Game found ShooterGame Handle: 642451062
[Info | 3:04:41 AM | 8] Monitor: 65537 Current DPI: 96, 96
[Info | 3:04:41 AM | 8] Setting up window hooks
[Info | 3:04:41 AM | 1] Window location change event hooked
[Info | 3:04:41 AM | 1] Window focus event hooked
[Info | 3:04:41 AM | 1] Window destroy event hooked
[Info | 3:04:41 AM | 1] Window reorder event hooked
[Info | 3:04:41 AM | 1] Window hooks complete
[Info | 3:04:41 AM | 8] Active game initialized ARK: Survival Evolved
[Info | 3:04:41 AM | 8] [Game Status]: game/started - ARK: Survival
Evolved[1kj1mFZv1J]
[Info | 3:04:41 AM | 8] Start recording game ARK: Survival Evolved
[Info | 3:04:41 AM | 8] [ESM Event Async] - WindowCaptureStart
[Info | 3:04:41 AM | 30] [ESM Event] - WindowCaptureStart
[Info | 3:04:41 AM | 30] [->] WindowCaptureState.Start
[Info | 3:04:41 AM | 30] Capture area is 0,-20,1920,1060
[Info | 3:04:41 AM | 30] [->] VideoCaptureState.StartInputThread
[Info | 3:04:41 AM | 30] IsStarted = False
[Info | 3:04:41 AM | 30] Starting
[Info | 3:04:41 AM | 30] [->] VideoCaptureState.OnStart
[Info | 3:04:41 AM | 30] Output Mode: Clip
[Info | 3:04:41 AM | 30] Configuring pipeline
[Info | 3:04:41 AM | 30] Output Mode: Clip
[Info | 3:04:41 AM | 30] Using clip output
[Debug | 3:04:41 AM | 30] WinRTCheck: checking FSO status for C:\Program Files
(x86)\Steam\steamapps\common\ARK\ShooterGame\Binaries\Win64\ShooterGame.exe
[Debug | 3:04:41 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Program
Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Binaries\Win64\ShooterGame.exe
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.200559] [002E64] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 3:04:41 AM | 30] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 3:04:41 AM | 30] COR: output resolution 1280x720
[Info | 3:04:41 AM | 30] Input resolution: 1920x1080
[Info | 3:04:41 AM | 30] Output resolution: 1280x720
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.224271] [002E64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.244767] [002E64] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 3:04:41 AM | 30] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 3:04:41 AM | 30] JWT validation is successful
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.260886] [001CC8] pipeline starting to
process user actions
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.387750] [002E64] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.403349] [002E64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.421328] [002E64] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.438115] [002E64] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.438261] [002E64] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.447369] [002E64] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 3:04:41 AM | 32] [Scope] [03:04:41.470961] [002E64] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.472058] [002E64] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 3:04:41 AM | 32] [Scope] [03:04:41.472068] [002E64] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.473332] [002E64] starting pipeline
[Debug | 3:04:41 AM | 47] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 3:04:41 AM | 47] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 3:04:41 AM | 47] Ignoring Toggle Broadcast - Invalid FPS
[Info | 3:04:41 AM | 47] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 3:04:41 AM | 47] Clear override settings
[Info | 3:04:41 AM | 47] job.respond 4019b98d-4d63-4d3e-b9b0-2ac6d27b5b90
[Info | 3:04:41 AM | 47] Notification message received
[Info | 3:04:41 AM | 47] Sending electron overlay location: size 0x0 position 0,0
[Info | 3:04:41 AM | 47] Sending electron overlay show: Medal is connected to ARK:
Survival Evolved
[Debug | 3:04:41 AM | 13] job.respond "ok"
[Info | 3:04:41 AM | 47] job.respond 87c67e30-e857-49df-b76d-02a49d4eca32
[Info | 3:04:41 AM | 47] SendOverlaySize reply "ok" after 7.0ms
[Info | 3:04:41 AM | 47] Average response time: 33.6ms (28 measures)
[Info | 3:04:41 AM | 47] SendOverlayShow reply "ok" after 7.0ms
[Info | 3:04:41 AM | 47] Average response time: 32.7ms (29 measures)
[Debug | 3:04:41 AM | 47] job.respond "ok"
[Info | 3:04:41 AM | 32] [Scope] [03:04:41.707204] [002E64] starting FFMPEG audio
encoder
[Info | 3:04:41 AM | 32] [Scope] [03:04:41.707251] [002E64] starting FFMPEG audio
stream processor
[Info | 3:04:41 AM | 32] [Scope] [03:04:41.707296] [002E64] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 3:04:41 AM | 30] [Game Status]: capture/started - ARK: Survival
Evolved[1kj1mFZv1J]
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707357] [002E64] starting NV video
encoder
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707366] [002E64] starting D2D video
frame processor
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707467] [002E64] starting DXGI window
capture
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707469] [002E64] pipeline start issued
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707852] [00096C] entering FFMPEG audio
encoder loop
[Debug | 3:04:41 AM | 47] capture/started reply "ok"
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.707857] [00096C] regenerating FFMPEG
audio encoder
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708076] [001D88] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708367] [002EF4] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708527] [002448] entering NV video
encoder main encode loop
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708573] [0026A8] entering D2D video
processor main loop
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708578] [0026A8] regenerating D2D video
frame processor (iteration 1)
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708704] [001050] entering DXGI capture
main loop
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.708706] [001050] DXGI capture
regenerating
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.709054] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.709059] [001050] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Info | 3:04:41 AM | 30] Steam_Detector: OnGameStarted triggered
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.709197] [002EF4] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.710597] [001050] DXGI screen using
texture format 87
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.710645] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 3:04:41 AM | 30] [<-] VideoCaptureState.OnStart
[Info | 3:04:41 AM | 30] Started Pipeline
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.714163] [001D88] audio stream
processor: generated and configured filter graph
[Info | 3:04:41 AM | 30] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 3:04:41 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 3:04:41 AM | 30] Stopping LOL ICYMI
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.714171] [001D88] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.714181] [001D88] all pipeline
components started
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.715512] [002EF4] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009844s)
[Debug | 3:04:41 AM | 32] [Scope] [03:04:41.730557] [001050] DXGI capture using
source timestamps (time diff: 0.000207s)
[Info | 3:04:41 AM | 30] [<-] VideoCaptureState.StartInputThread
[Info | 3:04:41 AM | 30] [<-] WindowCaptureState.Start
[Info | 3:04:41 AM | 30] ----[ESM State]: WindowCaptureState----
[Info | 3:04:41 AM | 30] InputManager starting...
[Info | 3:04:41 AM | 30] Check for input devices
[Info | 3:04:42 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 3:04:42 AM | 28] [ESM Event] - GameWindowResize
[Info | 3:04:42 AM | 28] [ESM Event] - GameWindowFocus
[Debug | 3:04:53 AM | 48] game/started reply "ok"
[Debug | 3:04:53 AM | 48] Executing Request: set.overlayCurrentInjectedMode - {
"enabled": 0
}
[Info | 3:04:53 AM | 48] Saving OverlayCurrentInjectedMode 0
[Info | 3:04:53 AM | 48] job.respond a15afa25-fcfc-4908-aadc-34234cf51910
[Debug | 3:04:53 AM | 48] PollDesktopJobQueue reply [{"uuid":"a15afa25-fcfc-4908-
aadc-34234cf51910","body":{"enabled":0},"action":"set.overlayCurrentInjectedMode"}]
[Debug | 3:04:53 AM | 47] job.respond "ok"
[Info | 3:05:02 AM | 30] InputManager started.
[Info | 3:05:02 AM | 22] InputManager: PollInput started
[Info | 3:05:02 AM | 30] Game window resized
[Info | 3:05:02 AM | 30] Capture area is 0,0,1920,1080
[Info | 3:05:02 AM | 22] InputManager: regenerating trigger inputs for ARK:
Survival Evolved
[Info | 3:05:02 AM | 22] Updated hotkeys for ARK: Survival Evolved, now have 6
hotkeys configured
[Info | 3:05:02 AM | 22] Saving Push to talk enabled False
[Info | 3:05:02 AM | 22] [ESM Event] - PushToTalkEnable
[Info | 3:05:02 AM | 22] [ESM Event] - ClipLengthChanged
[Info | 3:05:03 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 3:05:04 AM | 6] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:05:04 AM | 6] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 3:05:04 AM | 6] Using advanced overlay.
[Info | 3:05:04 AM | 6] Starting Electron overlay for ARK: Survival Evolved
[Info | 3:05:04 AM | 6] Sending electron overlay toggle injected mode: False
[Info | 3:05:04 AM | 6] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 3:05:04 AM | 43] SendOverlayToggleInjectedMode reply "ok" after 9.1ms
[Info | 3:05:04 AM | 43] Average response time: 31.9ms (30 measures)
[Info | 3:05:04 AM | 6] Starting Medal Performance monitor.
[Info | 3:05:04 AM | 43] SendOverlaySize reply "ok" after 8.0ms
[Info | 3:05:04 AM | 43] Average response time: 31.1ms (31 measures)
[Info | 3:05:04 AM | 6] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 3:05:04 AM | 6] Sending electron overlay show: Press F8 at any moment to
save
the last 30 seconds
[Debug | 3:05:04 AM | 6] Recording started successfully, resetting failed count for
current mode WindowCapture/DXGI
[Info | 3:05:04 AM | 43] SendOverlaySize reply "ok" after 5.0ms
[Info | 3:05:04 AM | 43] Average response time: 30.3ms (32 measures)
[Info | 3:05:04 AM | 43] SendOverlayShow reply "ok" after 8.0ms
[Info | 3:05:04 AM | 43] Average response time: 29.6ms (33 measures)
[Info | 3:05:04 AM | 31] Error getting the CPU performance counter: Category does
not exist.
[Warning | 3:05:04 AM | 31] Error getting the Memory performance counter: Category
does not exist.
[Warning | 3:05:04 AM | 31] *** High GPU Mem used total: 1043 MB used
[Info | 3:05:21 AM | 24] [ESM Event] - GameWindowFocus
[Info | 3:05:21 AM | 24] Fallback set game in focus
[Info | 3:06:29 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 3:06:41 AM | 6] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:06:41 AM | 6] [ESM Event] - GameWindowFocus
[Info | 3:06:41 AM | 6] Fallback set game in focus
[Info | 3:06:51 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 3:06:51 AM | 28] Fallback set game defocus
[Info | 3:06:52 AM | 1] Game is not in focus
[Info | 3:06:56 AM | 27] [ESM Event] - GameWindowFocus
[Info | 3:06:56 AM | 27] Fallback set game in focus
[Info | 3:07:17 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 3:11:01 AM | 27] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:11:01 AM | 27] [ESM Event] - GameWindowFocus
[Info | 3:13:33 AM | 25] [ESM Event] - GameWindowDefocus
[Info | 3:13:50 AM | 8] 7 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:13:50 AM | 8] [ESM Event] - GameWindowFocus
[Info | 3:13:58 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 3:14:01 AM | 29] [ESM Event] - GameWindowFocus
[Info | 3:14:01 AM | 29] Fallback set game in focus
[Info | 3:22:09 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 3:22:53 AM | 27] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:22:53 AM | 27] [ESM Event] - GameWindowFocus
[Info | 3:22:57 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 3:22:57 AM | 24] Fallback set game defocus
[Info | 3:23:52 AM | 24] [ESM Event] - GameWindowFocus
[Info | 3:23:59 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 3:24:11 AM | 25] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:24:11 AM | 25] [ESM Event] - GameWindowFocus
[Info | 3:24:20 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 3:24:24 AM | 8] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:24:24 AM | 8] [ESM Event] - GameWindowFocus
[Info | 3:25:47 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 3:25:47 AM | 26] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:25:47 AM | 26] [ESM Event] - GameWindowFocus
[Info | 3:56:34 AM | 6] [ESM Event] - GameWindowDefocus
[Info | 3:57:05 AM | 6] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:57:05 AM | 6] [ESM Event] - GameWindowFocus
[Warning | 3:57:54 AM | 31] *** High GPU Mem used total: 1078 MB used
[Info | 3:58:47 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 3:59:47 AM | 6] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:59:47 AM | 6] [ESM Event] - GameWindowFocus
[Warning | 3:59:56 AM | 31] *** High GPU Mem used total: 3324 MB used
[Warning | 4:01:57 AM | 31] *** High GPU Mem used total: 3217 MB used
[Info | 4:02:30 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 4:03:20 AM | 23] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:03:20 AM | 23] [ESM Event] - GameWindowFocus
[Warning | 4:03:58 AM | 31] *** High GPU Mem used total: 3979 MB used
[Warning | 4:05:59 AM | 31] *** High GPU Mem used total: 4840 MB used
[Warning | 4:06:16 AM | 22] InputManager polling slowly: average of 2.796ms
[Warning | 4:06:21 AM | 22] InputManager polling slowly: average of 2.759ms
[Warning | 4:08:00 AM | 31] *** High GPU Mem used total: 4840 MB used
[Warning | 4:10:01 AM | 31] *** High GPU Mem used total: 4819 MB used
[Info | 4:11:13 AM | 30] [ESM Event] - GameWindowDefocus
[Warning | 4:12:02 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 4:12:02 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:14:04 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:16:05 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:18:06 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:20:07 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:22:08 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:24:09 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:25:16 AM | 25] Scanning already in progress (0.09s)
[Warning | 4:26:10 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:28:11 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:30:12 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:32:13 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:34:14 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:36:15 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:38:17 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:40:17 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:42:19 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:44:20 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:46:21 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:48:22 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:50:23 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:52:24 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:54:25 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:56:26 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 4:58:27 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:00:28 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:02:30 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:04:31 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:06:32 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:08:33 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:10:34 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:12:35 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:14:36 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:16:37 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:18:38 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:20:39 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:22:41 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:24:42 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:26:43 AM | 31] *** High GPU Mem used total: 4927 MB used
[Info | 5:28:38 AM | 25] [ESM Event] - GameWindowFocus
[Warning | 5:28:44 AM | 31] *** High GPU Mem used total: 4927 MB used
[Warning | 5:30:45 AM | 31] *** High GPU Mem used total: 4820 MB used
[Warning | 5:32:46 AM | 31] *** High GPU Mem used total: 4858 MB used
[Info | 5:33:23 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 5:33:29 AM | 26] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:33:29 AM | 26] [ESM Event] - GameWindowFocus
[Warning | 5:34:47 AM | 31] *** High GPU Mem used total: 4912 MB used
[Warning | 5:36:48 AM | 31] *** High GPU Mem used total: 4900 MB used
[Warning | 5:38:49 AM | 31] *** High GPU Mem used total: 4786 MB used
[Warning | 5:40:50 AM | 31] *** High GPU Mem used total: 4785 MB used
[Info | 5:41:10 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 5:41:49 AM | 29] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:41:49 AM | 29] [ESM Event] - GameWindowFocus
[Info | 5:41:54 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 5:42:27 AM | 8] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:42:27 AM | 8] [ESM Event] - GameWindowFocus
[Warning | 5:42:52 AM | 31] *** High GPU Mem used total: 4786 MB used
[Info | 5:43:09 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 5:43:11 AM | 6] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:43:11 AM | 6] [ESM Event] - GameWindowFocus
[Warning | 5:44:53 AM | 31] *** High GPU Mem used total: 4942 MB used
[Warning | 5:45:07 AM | 32] [Scope] [05:45:07.329606] [0026A8] NV encoder had to
wait 321.8ms for free encode slot
[Debug | 5:45:07 AM | 32] [Scope] [05:45:07.333861] [0026A8] pipeline event fired:
venc.wait_for_encode_slot by venc.NVEncoder[venc]
[Warning | 5:45:14 AM | 32] [Scope] [05:45:14.565221] [0026A8] NV encoder had to
wait 262.9ms for free encode slot
[Debug | 5:45:14 AM | 32] [Scope] [05:45:14.565269] [0026A8] pipeline event fired:
venc.wait_for_encode_slot by venc.NVEncoder[venc]
[Warning | 5:46:54 AM | 31] *** High GPU Mem used total: 17035 MB used
[Info | 5:48:29 AM | 6] [ESM Event] - GameWindowDefocus
[Warning | 5:48:55 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 5:48:55 AM | 31] *** High GPU Mem used total: 17139 MB used
[Info | 5:49:41 AM | 27] [ESM Event] - GameWindowFocus
[Info | 5:49:54 AM | 30] [ESM Event] - GameWindowDefocus
[Info | 5:50:10 AM | 8] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:50:10 AM | 8] [ESM Event] - GameWindowFocus
[Info | 5:50:47 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 5:50:56 AM | 25] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:50:56 AM | 25] [ESM Event] - GameWindowFocus
[Warning | 5:50:56 AM | 31] *** High GPU Mem used total: 17139 MB used
[Info | 5:50:58 AM | 23] [ESM Event] - GameWindowDefocus
[Info | 5:51:03 AM | 6] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:51:03 AM | 6] [ESM Event] - GameWindowFocus
[Info | 5:51:25 AM | 30] [ESM Event] - GameWindowDefocus
[Info | 5:52:10 AM | 28] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:52:10 AM | 28] [ESM Event] - GameWindowFocus
[Info | 5:52:14 AM | 30] [ESM Event] - GameWindowDefocus
[Info | 5:52:47 AM | 24] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:52:47 AM | 24] [ESM Event] - GameWindowFocus
[Warning | 5:52:58 AM | 31] *** High GPU Mem used total: 17001 MB used
[Warning | 5:54:59 AM | 31] *** High GPU Mem used total: 17034 MB used
[Info | 5:55:36 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 5:55:44 AM | 29] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:55:44 AM | 29] [ESM Event] - GameWindowFocus
[Info | 5:56:00 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 5:56:05 AM | 30] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:56:05 AM | 30] [ESM Event] - GameWindowFocus
[Warning | 5:57:00 AM | 31] *** High GPU Mem used total: 17019 MB used
[Info | 5:57:12 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 5:57:17 AM | 6] [ESM Event] - GameWindowFocus
[Info | 5:57:17 AM | 6] Fallback set game in focus
[Info | 5:58:20 AM | 25] [ESM Event] - GameWindowDefocus
[Warning | 5:59:01 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 5:59:01 AM | 31] *** High GPU Mem used total: 17126 MB used
[Info | 5:59:30 AM | 23] [ESM Event] - GameWindowFocus
[Warning | 6:01:02 AM | 31] *** High GPU Mem used total: 16994 MB used
[Warning | 6:03:04 AM | 31] *** High GPU Mem used total: 17053 MB used
[Info | 6:03:15 AM | 27] [ESM Event] - GameWindowDefocus
[Info | 6:04:28 AM | 25] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:04:28 AM | 25] [ESM Event] - GameWindowFocus
[Info | 6:04:36 AM | 24] [ESM Event] - GameWindowDefocus
[Warning | 6:05:05 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:05:05 AM | 31] *** High GPU Mem used total: 17127 MB used
[Info | 6:06:59 AM | 28] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:06:59 AM | 28] [ESM Event] - GameWindowFocus
[Info | 6:07:02 AM | 24] [ESM Event] - GameWindowDefocus
[Warning | 6:07:06 AM | 31] 4 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:07:06 AM | 31] *** High GPU Mem used total: 17134 MB used
[Warning | 6:07:19 AM | 8] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:07:19 AM | 8] Scanning already in progress (0.12s)
[Warning | 6:09:08 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:09:08 AM | 31] *** High GPU Mem used total: 17134 MB used
[Warning | 6:11:10 AM | 31] 9 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:11:10 AM | 31] *** High GPU Mem used total: 17134 MB used
[Warning | 6:13:11 AM | 31] 10 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:13:11 AM | 31] *** High GPU Mem used total: 17126 MB used
[Warning | 6:15:13 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:17:14 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:19:15 AM | 31] 5 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:19:15 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:21:16 AM | 31] 7 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:21:16 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:23:17 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:25:18 AM | 31] 10 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:25:18 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:27:19 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:29:20 AM | 31] 5 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:29:20 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:31:21 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:31:21 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:33:22 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:35:23 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:37:25 AM | 31] 6 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:37:25 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:39:26 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 6:39:26 AM | 31] *** High GPU Mem used total: 17133 MB used
[Warning | 6:41:26 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:43:27 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:45:28 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:47:29 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:49:30 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:51:30 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:53:31 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:55:32 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:57:33 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 6:59:34 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:01:35 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:03:35 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:05:36 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:07:37 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:09:38 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:11:39 AM | 31] *** High GPU Mem used total: 17133 MB used
[Warning | 7:13:40 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:15:40 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:17:41 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:19:42 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:21:43 AM | 31] *** High GPU Mem used total: 17133 MB used
[Warning | 7:23:44 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:25:44 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:27:45 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:29:46 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:31:47 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:33:48 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:35:48 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:37:49 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:39:50 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:41:51 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:43:51 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:45:52 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:47:53 AM | 31] *** High GPU Mem used total: 17133 MB used
[Warning | 7:49:54 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:51:54 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:53:55 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:55:56 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:57:57 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 7:59:58 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:01:58 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:03:59 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:06:00 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:08:01 AM | 31] *** High GPU Mem used total: 17133 MB used
[Warning | 8:10:01 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:12:02 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:14:03 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:16:04 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:18:04 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:20:05 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:22:06 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:24:07 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:26:08 AM | 31] *** High GPU Mem used total: 17142 MB used
[Info | 8:27:44 AM | 26] Check for input devices
[Warning | 8:28:08 AM | 31] 1 logs of- Check for input devices
[Warning | 8:28:08 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:30:09 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:32:10 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:34:11 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:36:11 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:38:12 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:40:13 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:42:14 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:44:14 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:46:15 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:48:16 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:50:17 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:52:17 AM | 31] *** High GPU Mem used total: 17142 MB used
[Warning | 8:54:18 AM | 31] *** High GPU Mem used total: 17142 MB used
[Info | 8:54:58 AM | 8] [ESM Event] - GameWindowDefocus
[Warning | 8:56:20 AM | 31] 6 logs of- [ESM Event] - GameWindowDefocus
[Warning | 8:56:20 AM | 31] *** High GPU Mem used total: 17142 MB used
[Info | 8:56:45 AM | 30] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:56:45 AM | 30] [ESM Event] - GameWindowFocus
[Info | 8:56:54 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 8:57:05 AM | 25] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:57:05 AM | 25] [ESM Event] - GameWindowFocus
[Info | 8:57:55 AM | 8] [ESM Event] - GameWindowDefocus
[Warning | 8:58:21 AM | 31] 3 logs of- [ESM Event] - GameWindowDefocus
[Warning | 8:58:21 AM | 31] *** High GPU Mem used total: 17134 MB used
[Info | 8:58:46 AM | 8] [ESM Event] - GameWindowFocus
[Info | 8:58:57 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 8:59:03 AM | 25] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:59:03 AM | 25] [ESM Event] - GameWindowFocus
[Warning | 9:00:22 AM | 31] *** High GPU Mem used total: 17002 MB used
[Info | 9:01:02 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 9:01:04 AM | 28] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:01:04 AM | 28] [ESM Event] - GameWindowFocus
[Info | 9:01:30 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 9:01:52 AM | 30] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:01:52 AM | 30] [ESM Event] - GameWindowFocus
[Info | 9:02:16 AM | 30] [ESM Event] - GameWindowDefocus
[Info | 9:02:23 AM | 30] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:02:23 AM | 30] [ESM Event] - GameWindowFocus
[Warning | 9:02:23 AM | 31] *** High GPU Mem used total: 17118 MB used
[Info | 9:02:58 AM | 29] [ESM Event] - GameWindowDefocus
[Warning | 9:03:36 AM | 25] 6 logs of- [ESM Event] - GameWindowDefocus
[Warning | 9:03:36 AM | 25] Scanning already in progress (0.65s)
[Warning | 9:03:41 AM | 22] 1 logs of- [ESM Event] - GameWindowDefocus
[Warning | 9:03:41 AM | 22] InputManager polling slowly: average of 2.030ms
[Info | 9:03:45 AM | 30] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:03:45 AM | 30] Game Found Type ProcessClass: League of Legends
[Info | 9:03:45 AM | 30] Process name found League of Legends | Caption | League of
Legends (TM) Client | and class | RiotWindowClass | Detect all Games | False
[Info | 9:03:45 AM | 30] Game found League of Legends Handle: 100794994
[Info | 9:03:45 AM | 30] Monitor: 65537 Current DPI: 96, 96
[Info | 9:03:45 AM | 30] Setting up window hooks
[Info | 9:03:45 AM | 1] Window location change event hooked
[Info | 9:03:45 AM | 1] Window focus event hooked
[Info | 9:03:45 AM | 1] Window destroy event hooked
[Info | 9:03:45 AM | 1] Window reorder event hooked
[Info | 9:03:45 AM | 1] Window hooks complete
[Info | 9:03:45 AM | 30] Active game initialized League of Legends
[Info | 9:03:45 AM | 30] [Game Status]: game/started - League of Legends[bQnfO2HXP]
[Info | 9:03:45 AM | 30] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 9:03:45 AM | 30] Sending electron overlay show: League of Legends just
started.
[Debug | 9:03:45 AM | 21] game/started reply "ok"
[Info | 9:03:45 AM | 21] SendOverlaySize reply "ok" after 402.1ms
[Info | 9:03:45 AM | 21] Average response time: 40.6ms (34 measures)
[Info | 9:03:45 AM | 21] SendOverlayShow reply "ok" after 404.1ms
[Info | 9:03:45 AM | 21] Average response time: 51.0ms (35 measures)
[Debug | 9:03:45 AM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 9:03:46 AM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 9:03:46 AM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 9:03:46 AM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 9:03:46 AM | 12] Clear override settings
[Info | 9:03:46 AM | 12] job.respond 94d846a1-2855-4eec-b9cf-0081a0746d91
[Debug | 9:03:46 AM | 12] PollDesktopJobQueue reply [{"uuid":"94d846a1-2855-4eec-
b9cf-0081a0746d91","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 9:03:46 AM | 21] job.respond "ok"
[Warning | 9:03:46 AM | 22] InputManager polling slowly: average of 2.050ms
[Warning | 9:03:49 AM | 24] Slow game scan: completed (491 handles) after 3261.8ms
[Warning | 9:03:49 AM | 24] window handles: 28.3ms, 500 results
[Warning | 9:03:49 AM | 24] window infos: 52.1ms, 491 results
[Warning | 9:03:49 AM | 24] window checks: 3058.2ms
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.154609] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.167414] [001050] DXGI capture
regenerating
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.174256] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.174494] [001050] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.177906] [001050] DXGI screen using
texture format 87
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.177935] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.261104] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.272429] [001050] DXGI capture
regenerating
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.279403] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.279419] [001050] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.281220] [001050] DXGI screen using
texture format 87
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.281241] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:03:50 AM | 32] [Scope] [09:03:50.318697] [001050] DXGI capture using
source timestamps (time diff: 0.000313s)
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.678267] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.688935] [001050] DXGI capture
regenerating
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.703372] [001050] initialising DXGI
factory (iteration 52)
[Info | 9:04:00 AM | 23] [ESM Event] - GameWindowDefocus
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.704782] [002448] regenerating NV video
encoder
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.705149] [002448] NV encoder sending EOS
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.706001] [002448] NV encoder waiting for
EOS event
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.707153] [002448] NV encoder sent EOS
[Info | 9:04:00 AM | 28] [ESM Event] - GameWindowDefocus
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.719530] [0026A8] regenerating D2D video
frame processor (iteration 2)
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.877190] [001050] initialising D2D
factory
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.877282] [001050] created D2D factory at
feature level 7
[Debug | 9:04:00 AM | 32] [Scope] [09:04:00.877283] [001050] initialising D3D9Ex
factory
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.092764] [001050] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.232936] [001050] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.452168] [001050] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.452548] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.452554] [001050] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.453709] [001050] DXGI screen using
texture format 87
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.453741] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:04:01 AM | 32] [Scope] [09:04:01.488025] [001050] DXGI capture using
source timestamps (time diff: 0.000332s)
[Info | 9:04:04 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 9:04:05 AM | 8] Fallback set game defocus
[Info | 9:04:10 AM | 23] [ESM Event] - GameWindowDefocus
[Warning | 9:04:24 AM | 31] 2 logs of- [ESM Event] - GameWindowDefocus
[Warning | 9:04:24 AM | 31] *** High GPU Mem used total: 17740 MB used
[Debug | 9:04:26 AM | 32] 1 logs of- [ESM Event] - GameWindowDefocus
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.677346] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.688342] [001050] DXGI capture
regenerating
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.690397] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.690420] [001050] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.692526] [001050] DXGI screen using
texture format 87
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.692558] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:04:26 AM | 32] [Scope] [09:04:26.716512] [001050] DXGI capture using
source timestamps (time diff: 0.008033s)
[Info | 9:04:30 AM | 29] Fallback set game in focus
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.543413] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.555316] [001050] DXGI capture
regenerating
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.555909] [001050] initialising DXGI
factory (iteration 53)
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.556415] [002448] regenerating NV video
encoder
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.556433] [002448] NV encoder sending EOS
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.557608] [002448] NV encoder waiting for
EOS event
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.557714] [002448] NV encoder sent EOS
[Info | 9:04:32 AM | 30] [ESM Event] - GameWindowDefocus
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.568566] [0026A8] regenerating D2D video
frame processor (iteration 3)
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.581927] [001050] initialising D2D
factory
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.581982] [001050] created D2D factory at
feature level 7
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.581983] [001050] initialising D3D9Ex
factory
[Info | 9:04:32 AM | 25] [ESM Event] - GameWindowDefocus
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.657550] [001050] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.752710] [001050] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.905511] [001050] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.906121] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.906128] [001050] DXGI screen output's
device is 0x24623e60588 (LUID 57467), in-use device is 0x24623e60588 (LUID 57467)
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.907329] [001050] DXGI screen using
texture format 87
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.907357] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:04:32 AM | 32] [Scope] [09:04:32.919309] [001050] DXGI capture using
source timestamps (time diff: 0.000556s)
[Info | 9:04:35 AM | 30] [ESM Event] - GameWindowFocus
[Info | 9:04:35 AM | 28] Fallback set game defocus
[Info | 9:04:49 AM | 28] [ESM Event] - GameWindowDefocus
[Debug | 9:04:49 AM | 32] 2 logs of- [ESM Event] - GameWindowDefocus
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.780242] [001050] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.791226] [001050] DXGI capture
regenerating
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.793366] [001050] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.793380] [001050] DXGI screen output's
device is 0x24623e60588 (LUID 57467), in-use device is 0x24623e60588 (LUID 57467)
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.794751] [001050] DXGI screen using
texture format 87
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.794774] [001050] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:04:49 AM | 32] [Scope] [09:04:49.809515] [001050] DXGI capture using
source timestamps (time diff: 0.001364s)
[Info | 9:04:50 AM | 25] Fallback set game in focus
[Info | 9:05:16 AM | 8] League of Legends has been in focus for over 20 seconds.
Switching recording.
[Info | 9:05:16 AM | 8] Switching recording to League of Legends
[Info | 9:05:16 AM | 8] Alerting Electron of switching game
[Info | 9:05:16 AM | 8] [Game Switched]: ARK: Survival Evolved -> League of
Legends[bQnfO2HXP] - auto
[Info | 9:05:16 AM | 8] Stop recording game ARK: Survival Evolved
[Info | 9:05:16 AM | 8] Start recording game League of Legends
[Info | 9:05:16 AM | 8] [ESM Event Async] - WindowCaptureStart
[Info | 9:05:16 AM | 23] [ESM Event] - WindowCaptureStart
[Info | 9:05:16 AM | 8] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 9:05:16 AM | 23] [->] VideoCaptureState.StopInputThread
[Info | 9:05:16 AM | 23] IsStarted = true, stopping
[Info | 9:05:16 AM | 8] Sending electron overlay show: Switching game recording to
League of Legends
[Debug | 9:05:16 AM | 5] GameSwitched reply "ok"
[Info | 9:05:16 AM | 23] Stopped Pipeline
[Info | 9:05:16 AM | 23] [->] VideoCaptureState.OnStopped
[Info | 9:05:16 AM | 22] InputManager: active game switch detected, regenerating
trigger inputs for League of Legends
[Info | 9:05:16 AM | 23] [Game Status]: capture/stopped - ARK: Survival
Evolved[1kj1mFZv1J]
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.669898] [002F4C] stopping pipeline
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.670889] [002F4C] stopping DXGI window
capture
[Info | 9:05:16 AM | 37] SendOverlaySize reply "ok" after 16.0ms
[Info | 9:05:16 AM | 37] Average response time: 50.0ms (36 measures)
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.677429] [001050] exiting DXGI capture
main loop
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.682878] [002F4C] stopping D2D video
frame processor
[Info | 9:05:16 AM | 37] SendOverlayShow reply "ok" after 23.0ms
[Info | 9:05:16 AM | 37] Average response time: 49.3ms (37 measures)
[Debug | 9:05:16 AM | 37] capture/stopped reply "ok"
[Info | 9:05:16 AM | 22] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.700396] [0026A8] exiting D2D video
processor main loop
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.702484] [002F4C] stopped D2D video
frame processor
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.703878] [002F4C] stopping NV video
encoder (put thread)
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.703894] [002F4C] NV encoder sending EOS
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.704115] [002F4C] NV encoder waiting for
EOS event
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.704314] [002F4C] NV encoder sent EOS
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.704321] [002F4C] stopping NV video
encoder (encode thread)
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.704363] [002448] exiting NV video
encoder main encode loop
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.709741] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.709767] [002EF4] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.713727] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.714624] [002F4C] stopping FFMPEG audio
stream processor
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.718189] [002F4C] stopped FFMPEG audio
stream processor
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.718212] [002F4C] stopping FFMPEG audio
encoder
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.816340] [00096C] exiting FFMPEG audio
encoder loop
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.824498] [00096C] leaving FFMPEG audio
encoder run thread
[Info | 9:05:16 AM | 23] Returned from pipeline stop
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.831763] [002F4C] stopped FFMPEG audio
encoder
[Debug | 9:05:16 AM | 23] Calling ClipOutput.OnStopped
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.831787] [002F4C] pipeline stop issued
[Debug | 9:05:16 AM | 23] Calling pipeline dispose
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.834113] [002F4C] stopping pipeline
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834164] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834165] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834177] [002F4C] stopping FFMPEG audio
stream processor
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834178] [002F4C] stopped FFMPEG audio
stream processor
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834179] [002F4C] stopping FFMPEG audio
encoder
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.834180] [002F4C] stopped FFMPEG audio
encoder
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.834184] [002F4C] pipeline stop issued
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.834185] [002F4C] pipeline joining user
action thread
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.835221] [001CC8] pipeline stopping
processing user actions
[Debug | 9:05:16 AM | 32] [Scope] [09:05:16.837753] [002F4C] pipeline joined user
action thread
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.838813] [002F4C] stopping FFMPEG audio
stream processor
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.838818] [002F4C] stopped FFMPEG audio
stream processor
[Info | 9:05:16 AM | 22] Saving Push to talk enabled False
[Info | 9:05:16 AM | 22] [ESM Event] - PushToTalkEnable
[Info | 9:05:16 AM | 22] [ESM Event] - ClipLengthChanged
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.855364] [002F4C] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:16 AM | 32] [Scope] [09:05:16.855374] [002F4C] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.018879] [002F4C] stopping FFMPEG audio
encoder
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.018896] [002F4C] stopped FFMPEG audio
encoder
[Info | 9:05:17 AM | 23] [<-] VideoCaptureState.OnStopped
[Info | 9:05:17 AM | 23] [<-] VideoCaptureState.StopInputThread
[Info | 9:05:17 AM | 23] InputManager stopping...
[Info | 9:05:17 AM | 22] InputManager: PollInput stopped
[Info | 9:05:17 AM | 23] InputManager stopped.
[Info | 9:05:17 AM | 23] [->] WindowCaptureState.Start
[Info | 9:05:17 AM | 23] Capture area is 0,0,1920,1080
[Info | 9:05:17 AM | 23] [->] VideoCaptureState.StartInputThread
[Info | 9:05:17 AM | 23] IsStarted = False
[Info | 9:05:17 AM | 23] Starting
[Info | 9:05:17 AM | 23] [->] VideoCaptureState.OnStart
[Info | 9:05:17 AM | 23] Output Mode: Clip
[Info | 9:05:17 AM | 23] Configuring pipeline
[Info | 9:05:17 AM | 23] Output Mode: Clip
[Info | 9:05:17 AM | 23] Using clip output
[Debug | 9:05:17 AM | 23] WinRTCheck: checking FSO status for C:\Riot Games\League
of Legends\Game\League of Legends.exe
[Debug | 9:05:17 AM | 32] 1 logs of- WinRTCheck: checking FSO status for C:\Riot
Games\League of Legends\Game\League of Legends.exe
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.149340] [002F4C] WinRT borderless
support check: failed (IsBorderRequired not found)
[Debug | 9:05:17 AM | 23] CreateConfig: base state using main LUID 57467, encode
LUID 57467, codec SCOPE_VID_CODEC_H264
[Info | 9:05:17 AM | 23] COR: output resolution 1280x720
[Info | 9:05:17 AM | 23] Input resolution: 1920x1080
[Info | 9:05:17 AM | 23] Output resolution: 1280x720
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.174588] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.189496] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Info | 9:05:17 AM | 23] Choosing capture mode SCOPE_VCAP_WINDOW_MODE_DXGI
[Info | 9:05:17 AM | 23] JWT validation is successful
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.204774] [003530] pipeline starting to
process user actions
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.355322] [002F4C] NV encoder initialised
with Latest backend (NVENC 12.0, driver max NVENC 12.2)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.366817] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.381433] [002F4C] WASAPI capture device
enum: found 1 devices, default: Micrófono (2- FANTECH SNIPER7.1) ({0.0.1.00000000}.
{4341a07a-fd80-4044-9b1d-d7504e27105d})
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.397547] [002F4C] WASAPI loopback device
enum: found 2 devices, default: Altavoces (2- FANTECH SNIPER7.1) ({0.0.0.00000000}.
{9e7eea84-7590-4c66-a3f4-d22966bbea27})
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.397684] [002F4C] creating WASAPI
capture for device Altavoces (2- FANTECH SNIPER7.1); loopback aiming to use WASAPI
events
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.406043] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) trying format Wave (PCM, float, 32-bit,
interleaved), 48000Hz, 2ch
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.417472] [002F4C] created WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1); loopback client using WASAPI events
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.419277] [002F4C] WASAPI device capture
for Altavoces (2- FANTECH SNIPER7.1) using retrieved capture period of 10.000ms
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.419300] [002F4C] format: Wave (PCM,
float, 32-bit, interleaved), 2 channels, 48000Hz
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.435130] [002F4C] starting pipeline
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.684237] [002F4C] starting FFMPEG audio
encoder
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.684286] [002F4C] starting FFMPEG audio
stream processor
[Info | 9:05:17 AM | 32] [Scope] [09:05:17.684349] [002F4C] starting WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684762] [004324] entering FFMPEG audio
encoder loop
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684765] [004324] regenerating FFMPEG
audio encoder
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684826] [002F4C] starting NV video
encoder
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684837] [002F4C] starting D2D video
frame processor
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684881] [004220] audio stream
processor: generating filter graph for 1 input streams -> 1 output streams
[Info | 9:05:17 AM | 23] [Game Status]: capture/started - League of
Legends[bQnfO2HXP]
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684915] [002F4C] starting DXGI window
capture
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.684916] [002F4C] pipeline start issued
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685467] [001084] entering D2D video
processor main loop
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685474] [001084] regenerating D2D video
frame processor (iteration 1)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685637] [003DC8] entering NV video
encoder main encode loop
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685846] [003578] WASAPI capture for
Altavoces (2- FANTECH SNIPER7.1) using WASAPI events
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685968] [00432C] entering DXGI capture
main loop
[Info | 9:05:17 AM | 23] LcuAPI: Found registry riot command : "C:\Riot Games\Riot
Client\RiotClientServices.exe" --app-command="%1"
[Info | 9:05:17 AM | 23] LcuAPI: Directory path : C:\Riot Games\Riot Client
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.685974] [00432C] DXGI capture
regenerating
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.686538] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Info | 9:05:17 AM | 23] LcuAPI: Riot path : C:\Riot Games\Riot Client
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.686545] [00432C] DXGI screen output's
device is 0x24623e60588 (LUID 57467), in-use device is 0x24623e60588 (LUID 57467)
[Info | 9:05:17 AM | 23] LcuAPI: Found lockfile path at C:\Riot Games\League of
Legends\lockfile
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.686587] [003578] entering WASAPI
capture loop for loopback device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.687743] [00432C] DXGI screen using
texture format 87
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.687766] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 9:05:17 AM | 23] LcuAPI: Lockfile found.
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.689688] [003578] WASAPI device capture:
using source timestamps for Altavoces (2- FANTECH SNIPER7.1) (time diff: -
0.009315s)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.699785] [00432C] DXGI capture using
source timestamps (time diff: 0.000252s)
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.725275] [004220] audio stream
processor: generated and configured filter graph
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.725322] [004220] audio stream
processor: output stream 0 initial time base is 1/48000
[Debug | 9:05:17 AM | 32] [Scope] [09:05:17.725354] [004220] all pipeline
components started
[Info | 9:05:17 AM | 23] LcuAPI: Lockfile copied to temporary location.
[Info | 9:05:17 AM | 23] LcuAPI: Temporary copy of lockfile deleted.
[Info | 9:05:17 AM | 23] [<-] VideoCaptureState.OnStart
[Info | 9:05:17 AM | 23] Started Pipeline
[Info | 9:05:17 AM | 23] ICYMI initializing. Config Enabled: True - Settings
Enabled: False
[Info | 9:05:17 AM | 23] [<-] VideoCaptureState.StartInputThread
[Info | 9:05:17 AM | 23] [<-] WindowCaptureState.Start
[Info | 9:05:17 AM | 26] ICYMI-LOL: Starting LoL ICYMI
[Info | 9:05:17 AM | 23] ----[ESM State]: WindowCaptureState----
[Info | 9:05:17 AM | 23] InputManager starting...
[Info | 9:05:17 AM | 23] Check for input devices
[Debug | 9:05:18 AM | 37] capture/started reply "ok"
[Info | 9:05:18 AM | 26] ICYMI-LOL: Game mode changed:TFT
[Info | 9:05:19 AM | 37] Notification message received
[Info | 9:05:19 AM | 37] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 9:05:19 AM | 37] Sending electron overlay show: Medal is connected to
League of Legends
[Info | 9:05:19 AM | 37] job.respond 61ad0c45-d763-4436-be7e-1a219fe80ba6
[Info | 9:05:19 AM | 12] SendOverlaySize reply "ok" after 4.0ms
[Info | 9:05:19 AM | 12] Average response time: 48.1ms (38 measures)
[Info | 9:05:19 AM | 12] SendOverlayShow reply "ok" after 5.0ms
[Debug | 9:05:19 AM | 37] job.respond "ok"
[Info | 9:05:19 AM | 12] Average response time: 47.0ms (39 measures)
[Info | 9:05:19 AM | 37] LeagueOfLegends_MatchDetector: Match ID found.
[Info | 9:05:19 AM | 12] LeagueOfLegends_MatchDetector: Saved summoner name
AngelPHH
[Info | 9:05:19 AM | 12] LeagueOfLegends_MatchDetector: Saved puuid ba0c01e4-2a66-
5f34-93ba-59f52b0ea4bc
[Info | 9:05:19 AM | 12] LeagueOfLegends_MatchDetector: Saved game mode
[Info | 9:05:19 AM | 12] LeagueOfLegends_MatchDetector: Match info created.
[Info | 9:05:19 AM | 12] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575547966","name":"League of Legends","metadata":null},"match":
{"externalId":"1575547966","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Info | 9:05:20 AM | 12] LeagueOfLegends_MatchDetector: Match posted successfully.
[Info | 9:05:20 AM | 12] LeagueOfLegends_MatchDetector: Game data updated with
match info.
[Info | 9:05:20 AM | 12] LeagueOfLegends_MatchDetector: Fetching all game data
[Info | 9:05:20 AM | 21] LeagueOfLegends_MatchDetector: Saved champion name:
[Info | 9:05:20 AM | 5] LeagueOfLegends_MatchDetector: Saved game mode
[Info | 9:05:20 AM | 21] LeagueOfLegends_MatchDetector: Saved player rank: NA
[Info | 9:05:33 AM | 23] InputManager started.
[Info | 9:05:33 AM | 39] InputManager: PollInput started
[Info | 9:05:33 AM | 39] InputManager: regenerating trigger inputs for League of
Legends
[Info | 9:05:33 AM | 39] Updated hotkeys for League of Legends, now have 6 hotkeys
configured
[Info | 9:05:33 AM | 39] Saving Push to talk enabled False
[Info | 9:05:33 AM | 39] [ESM Event] - PushToTalkEnable
[Info | 9:05:33 AM | 39] [ESM Event] - ClipLengthChanged
[Info | 9:05:35 AM | 25] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 9:05:35 AM | 25] Using advanced overlay.
[Info | 9:05:35 AM | 25] Starting Electron overlay for League of Legends
[Info | 9:05:35 AM | 25] Sending electron overlay toggle injected mode: False
[Info | 9:05:35 AM | 25] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 9:05:35 AM | 5] SendOverlayToggleInjectedMode reply "ok" after 3.0ms
[Info | 9:05:35 AM | 5] Average response time: 45.1ms (41 measures)
[Info | 9:05:35 AM | 20] SendOverlaySize reply "ok" after 15.0ms
[Info | 9:05:35 AM | 20] Average response time: 45.1ms (41 measures)
[Info | 9:05:35 AM | 25] Starting Medal Performance monitor.
[Info | 9:05:35 AM | 25] Sending electron overlay location: size 1920x1080 position
0,0
[Info | 9:05:35 AM | 25] Sending electron overlay show: Press F8 at any moment to
save
the last 30 seconds
[Debug | 9:05:35 AM | 25] Recording started successfully, resetting failed count
for current mode WindowCapture/DXGI
[Info | 9:05:35 AM | 20] SendOverlaySize reply "ok" after 6.0ms
[Info | 9:05:35 AM | 20] Average response time: 44.2ms (42 measures)
[Info | 9:05:35 AM | 20] SendOverlayShow reply "ok" after 8.0ms
[Info | 9:05:35 AM | 20] Average response time: 43.3ms (43 measures)
[Info | 9:05:35 AM | 27] Error getting the CPU performance counter: Category does
not exist.
[Warning | 9:05:35 AM | 27] Error getting the Memory performance counter: Category
does not exist.
[Warning | 9:05:35 AM | 27] *** High GPU Mem used total: 17068 MB used
[Warning | 9:06:26 AM | 31] *** High GPU Mem used total: 17075 MB used
[Warning | 9:07:37 AM | 27] *** High GPU Mem used total: 17075 MB used
[Warning | 9:08:27 AM | 31] *** High GPU Mem used total: 16993 MB used
[Warning | 9:09:38 AM | 27] *** High GPU Mem used total: 16960 MB used
[Warning | 9:10:29 AM | 31] *** High GPU Mem used total: 16960 MB used
[Warning | 9:11:39 AM | 27] *** High GPU Mem used total: 16960 MB used
[Warning | 9:12:30 AM | 31] *** High GPU Mem used total: 16960 MB used
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.950485] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.961322] [00432C] DXGI capture
regenerating
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.975413] [00432C] initialising DXGI
factory (iteration 54)
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.976006] [001084] regenerating D2D video
frame processor (iteration 2)
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.983143] [003DC8] regenerating NV video
encoder
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.983151] [003DC8] NV encoder sending EOS
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.985822] [003DC8] NV encoder waiting for
EOS event
[Debug | 9:12:38 AM | 32] [Scope] [09:12:38.986413] [003DC8] NV encoder sent EOS
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.025172] [00432C] initialising D2D
factory
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.025231] [00432C] created D2D factory at
feature level 7
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.025233] [00432C] initialising D3D9Ex
factory
[Info | 9:12:39 AM | 1] Sending electron overlay location: size 1x1 position 0,0
[Info | 9:12:39 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:12:39 AM | 1] Game is not in focus
[Info | 9:12:39 AM | 1] SendOverlaySize reply "ok" after 12.0ms
[Info | 9:12:39 AM | 1] Average response time: 42.6ms (44 measures)
[Info | 9:12:39 AM | 28] [ESM Event] - GameWindowDefocus
[Info | 9:12:39 AM | 23] [ESM Event] - GameWindowFocus
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.087263] [00432C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.176151] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.353283] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.353713] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.353721] [00432C] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.355690] [00432C] DXGI screen using
texture format 87
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.355725] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:12:39 AM | 32] [Scope] [09:12:39.364389] [00432C] DXGI capture using
source timestamps (time diff: 0.000300s)
[Info | 9:12:39 AM | 8] Fallback set game in focus
[Info | 9:12:40 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 9:12:40 AM | 29] Game window resized
[Info | 9:12:40 AM | 29] Capture area is 0,0,1,1
[Info | 9:12:40 AM | 25] [ESM Event] - GameWindowDefocus
[Info | 9:12:40 AM | 25] Fallback set game defocus
[Info | 9:12:41 AM | 29] [ESM Event] - GameWindowDefocus
[Info | 9:12:44 AM | 29] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:12:44 AM | 29] Fallback set game defocus
[Info | 9:12:44 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 9:12:44 AM | 23] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:12:44 AM | 23] Window object destroyed: ARK: Survival Evolved --
642451062
[Info | 9:12:44 AM | 1] Game is not in focus
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.751332] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.762319] [00432C] DXGI capture
regenerating
[Info | 9:12:44 AM | 1] Game is not in focus
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.764417] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.764432] [00432C] DXGI screen output's
device is 0x24623e5d168 (LUID 57467), in-use device is 0x24623e5d168 (LUID 57467)
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.765984] [00432C] DXGI screen using
texture format 87
[Info | 9:12:44 AM | 1] [ESM Event] - GameWindowDefocus
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.766005] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 9:12:44 AM | 1] Game is not in focus
[Info | 9:12:44 AM | 23] Game is closed
[Info | 9:12:44 AM | 23] ARK: Survival Evolved exited.
[Info | 9:12:44 AM | 23] [Game Status]: game/stopped - ARK: Survival
Evolved[1kj1mFZv1J]
[Info | 9:12:44 AM | 23] Removing window hooks
[Info | 9:12:44 AM | 1] Window hooks removed
[Info | 9:12:44 AM | 23] Stopping performance monitor.
[Debug | 9:12:44 AM | 32] [Scope] [09:12:44.785431] [00432C] DXGI capture using
source timestamps (time diff: 0.000378s)
[Info | 9:12:44 AM | 23] Stopping periodic game extension jobs.
[Debug | 9:12:44 AM | 22] game/stopped reply "ok"
[Debug | 9:12:45 AM | 13] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 9:12:45 AM | 13] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 9:12:45 AM | 13] Ignoring Toggle Broadcast - Invalid FPS
[Info | 9:12:45 AM | 13] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 9:12:45 AM | 13] Clear override settings
[Info | 9:12:45 AM | 13] job.respond 8e3db386-6024-4745-8af3-4148ef0284a4
[Debug | 9:12:45 AM | 13] PollDesktopJobQueue reply [{"uuid":"8e3db386-6024-4745-
8af3-4148ef0284a4","body":{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 9:12:45 AM | 22] job.respond "ok"
[Info | 9:12:45 AM | 25] [ESM Event] - WindowCaptureMoved
[Info | 9:12:45 AM | 25] Game window resized
[Info | 9:12:45 AM | 25] Capture area is 0,0,1920,1080
[Info | 9:12:45 AM | 25] [ESM Event] - GameWindowResize
[Info | 9:12:45 AM | 25] [ESM Event] - GameWindowFocus
[Info | 9:12:46 AM | 8] [ESM Event] - GameWindowDefocus
[Info | 9:12:46 AM | 1] Game is not in focus
[Info | 9:12:46 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:12:46 AM | 1] Game is not in focus
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.954091] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.965480] [00432C] DXGI capture
regenerating
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.965845] [00432C] initialising DXGI
factory (iteration 55)
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.975837] [001084] regenerating D2D video
frame processor (iteration 3)
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.980055] [003DC8] regenerating NV video
encoder
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.980070] [003DC8] NV encoder sending EOS
[Info | 9:12:46 AM | 29] [ESM Event] - GameWindowFocus
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.980896] [003DC8] NV encoder waiting for
EOS event
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.980933] [003DC8] NV encoder sent EOS
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.998981] [00432C] initialising D2D
factory
[Debug | 9:12:46 AM | 32] [Scope] [09:12:46.999061] [00432C] created D2D factory at
feature level 7
[Debug | 9:12:47 AM | 32] [Scope] [09:12:46.999064] [00432C] initialising D3D9Ex
factory
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.158291] [00432C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.225692] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.353487] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.353972] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.353982] [00432C] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.355649] [00432C] DXGI screen using
texture format 87
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.355668] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:12:47 AM | 32] [Scope] [09:12:47.362391] [00432C] DXGI capture using
source timestamps (time diff: 0.000234s)
[Info | 9:12:47 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 9:12:48 AM | 29] Game window resized
[Info | 9:12:48 AM | 29] Capture area is 0,0,1,1
[Info | 9:12:48 AM | 29] [ESM Event] - GameWindowResize
[Info | 9:12:48 AM | 26] [ESM Event] - GameWindowDefocus
[Warning | 9:12:48 AM | 39] InputManager polling slowly: average of 5.354ms
[Info | 9:12:48 AM | 22] Game process ShooterGame for ARK: Survival Evolved exited
with code 0, hook attempted: no
[Warning | 9:12:53 AM | 39] InputManager polling slowly: average of 5.375ms
[Info | 9:12:55 AM | 1] Game is not in focus
[Info | 9:12:55 AM | 1] 1 logs of- Game is not in focus
[Info | 9:12:55 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:12:55 AM | 1] Game is not in focus
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.647933] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.658475] [00432C] DXGI capture
regenerating
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.660603] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.660623] [00432C] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.663529] [00432C] DXGI screen using
texture format 87
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.663576] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:12:55 AM | 32] [Scope] [09:12:55.713518] [00432C] DXGI capture using
source timestamps (time diff: 0.000174s)
[Info | 9:12:55 AM | 26] Window is moving, fallback canceled
[Info | 9:12:56 AM | 23] [ESM Event] - WindowCaptureMoved
[Info | 9:12:56 AM | 23] Game window resized
[Info | 9:12:56 AM | 23] Capture area is 0,0,1920,1080
[Info | 9:12:56 AM | 23] [ESM Event] - GameWindowResize
[Info | 9:12:56 AM | 23] [ESM Event] - GameWindowFocus
[Warning | 9:13:40 AM | 27] *** High GPU Mem used total: 17539 MB used
[Info | 9:15:06 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:15:06 AM | 1] Game is not in focus
[Info | 9:15:06 AM | 26] [ESM Event] - GameWindowDefocus
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.629887] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 9:15:06 AM | 31] [ESM Event] - GameWindowFocus
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.640701] [00432C] DXGI capture
regenerating
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.641043] [00432C] initialising DXGI
factory (iteration 56)
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.642851] [001084] regenerating D2D video
frame processor (iteration 4)
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.647280] [003DC8] regenerating NV video
encoder
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.647417] [003DC8] NV encoder sending EOS
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.647723] [003DC8] NV encoder waiting for
EOS event
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.648041] [003DC8] NV encoder sent EOS
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.666984] [00432C] initialising D2D
factory
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.667052] [00432C] created D2D factory at
feature level 7
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.667054] [00432C] initialising D3D9Ex
factory
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.721153] [00432C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.778744] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.879667] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.879945] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.879960] [00432C] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.881271] [00432C] DXGI screen using
texture format 87
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.881298] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:15:06 AM | 32] [Scope] [09:15:06.895162] [00432C] DXGI capture using
source timestamps (time diff: 0.000225s)
[Info | 9:15:07 AM | 26] [ESM Event] - GameWindowDefocus
[Info | 9:15:07 AM | 31] [ESM Event] - WindowCaptureMoved
[Info | 9:15:07 AM | 31] Game window resized
[Info | 9:15:07 AM | 31] Capture area is 0,0,1,1
[Info | 9:15:07 AM | 31] [ESM Event] - GameWindowResize
[Info | 9:15:07 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 9:15:07 AM | 1] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:15:07 AM | 1] Game is not in focus
[Info | 9:15:07 AM | 1] 1 logs of- Game is not in focus
[Debug | 9:15:07 AM | 32] 1 logs of- Game is not in focus
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.839344] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 9:15:07 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:15:07 AM | 1] Game is not in focus
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.849702] [00432C] DXGI capture
regenerating
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.851441] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.851460] [00432C] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.854125] [00432C] DXGI screen using
texture format 87
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.854168] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:15:07 AM | 32] [Scope] [09:15:07.866233] [00432C] DXGI capture using
source timestamps (time diff: 0.000479s)
[Info | 9:15:08 AM | 29] [ESM Event] - WindowCaptureMoved
[Info | 9:15:08 AM | 29] Game window resized
[Info | 9:15:08 AM | 29] Capture area is 0,0,1920,1080
[Info | 9:15:08 AM | 29] [ESM Event] - GameWindowResize
[Info | 9:15:08 AM | 29] [ESM Event] - GameWindowFocus
[Warning | 9:15:41 AM | 27] *** High GPU Mem used total: 17551 MB used
[Warning | 9:17:42 AM | 27] *** High GPU Mem used total: 17295 MB used
[Warning | 9:19:43 AM | 27] *** High GPU Mem used total: 17261 MB used
[Warning | 9:21:44 AM | 27] *** High GPU Mem used total: 17261 MB used
[Warning | 9:23:45 AM | 27] *** High GPU Mem used total: 17261 MB used
[Warning | 9:25:46 AM | 27] *** High GPU Mem used total: 17261 MB used
[Info | 9:26:21 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:26:21 AM | 1] Game is not in focus
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.317103] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Info | 9:26:21 AM | 25] [ESM Event] - GameWindowFocus
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.328067] [00432C] DXGI capture
regenerating
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.329284] [00432C] initialising DXGI
factory (iteration 57)
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.336494] [001084] regenerating D2D video
frame processor (iteration 5)
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.344308] [003DC8] regenerating NV video
encoder
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.344319] [003DC8] NV encoder sending EOS
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.344509] [003DC8] NV encoder waiting for
EOS event
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.344599] [003DC8] NV encoder sent EOS
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.348088] [00432C] initialising D2D
factory
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.348146] [00432C] created D2D factory at
feature level 7
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.348147] [00432C] initialising D3D9Ex
factory
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.395965] [00432C] DXDeviceManager got
default adapter LUID: 57467
[Info | 9:26:21 AM | 23] [ESM Event] - GameWindowDefocus
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.464634] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.578637] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.578882] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.578885] [00432C] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.580155] [00432C] DXGI screen using
texture format 87
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.580180] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Debug | 9:26:21 AM | 32] [Scope] [09:26:21.593980] [00432C] DXGI capture using
source timestamps (time diff: 0.000234s)
[Info | 9:26:22 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 9:26:22 AM | 28] Game window resized
[Info | 9:26:22 AM | 28] Capture area is 0,0,1,1
[Info | 9:26:22 AM | 28] [ESM Event] - GameWindowResize
[Info | 9:26:23 AM | 24] [ESM Event] - GameWindowDefocus
[Info | 9:26:27 AM | 1] Game is not in focus
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.318785] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.329590] [00432C] DXGI capture
regenerating
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.332452] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.332480] [00432C] DXGI screen output's
device is 0x24623e54f18 (LUID 57467), in-use device is 0x24623e54f18 (LUID 57467)
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.334744] [00432C] DXGI screen using
texture format 87
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.334778] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 9:26:27 AM | 1] Game is not in focus
[Info | 9:26:27 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:26:27 AM | 1] Game is not in focus
[Debug | 9:26:27 AM | 32] [Scope] [09:26:27.346296] [00432C] DXGI capture using
source timestamps (time diff: 0.000202s)
[Info | 9:26:28 AM | 28] [ESM Event] - WindowCaptureMoved
[Info | 9:26:28 AM | 28] Game window resized
[Info | 9:26:28 AM | 28] Capture area is 0,0,1920,1080
[Info | 9:26:28 AM | 28] [ESM Event] - GameWindowResize
[Info | 9:26:28 AM | 28] [ESM Event] - GameWindowFocus
[Warning | 9:27:46 AM | 27] *** High GPU Mem used total: 17586 MB used
[Warning | 9:29:47 AM | 27] *** High GPU Mem used total: 17333 MB used
[Warning | 9:31:48 AM | 27] *** High GPU Mem used total: 17258 MB used
[Warning | 9:33:49 AM | 27] *** High GPU Mem used total: 17275 MB used
[Warning | 9:35:50 AM | 27] *** High GPU Mem used total: 17275 MB used
[Warning | 9:37:51 AM | 27] *** High GPU Mem used total: 17271 MB used
[Warning | 9:39:51 AM | 27] *** High GPU Mem used total: 17271 MB used
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.523785] [00432C] DXGI capture hit
recoverable DXGI error, regenerating: Se abandon� la exclusi�n mutua con clave.
(887A0026) (-404)
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.533872] [00432C] DXGI capture
regenerating
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.534211] [00432C] initialising DXGI
factory (iteration 58)
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.534927] [003DC8] regenerating NV video
encoder
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.534932] [003DC8] NV encoder sending EOS
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.535181] [003DC8] NV encoder waiting for
EOS event
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.535253] [003DC8] NV encoder sent EOS
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.546747] [001084] regenerating D2D video
frame processor (iteration 6)
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.548829] [00432C] initialising D2D
factory
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.548881] [00432C] created D2D factory at
feature level 7
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.548882] [00432C] initialising D3D9Ex
factory
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.625283] [00432C] DXDeviceManager got
default adapter LUID: 57467
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.676407] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 0
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.795213] [00432C] DXDeviceManager
created DXDevice for adapter NVIDIA GeForce GTX 1660 (LUID 57467) with usage 1
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.795551] [00432C] creating DXGI screen
for output @ 0,0 + 1920,1080 on LUID 57467
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.795559] [00432C] DXGI screen output's
device is 0x24623e59d48 (LUID 57467), in-use device is 0x24623e59d48 (LUID 57467)
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.796472] [00432C] DXGI screen using
texture format 87
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.796483] [00432C] DXGI capture switched
to monitor 0x10001 on LUID 57467 (1920x1080 with bounds [0,0,1920,1080])
[Info | 9:40:58 AM | 1] [ESM Event] - GameWindowDefocus
[Info | 9:40:58 AM | 1] Game is not in focus
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.914018] [00432C] DXGI capture using
source timestamps (time diff: 0.000231s)
[Info | 9:40:58 AM | 25] Window object destroyed: League of Legends (TM) Client --
100794994
[Info | 9:40:58 AM | 24] [ESM Event] - GameWindowDefocus
[Debug | 9:40:58 AM | 32] [Scope] [09:40:58.942079] [00432C] DXGI capture switched
to no monitor, stopping capture of current screen
[Info | 9:40:58 AM | 25] Game is closed
[Info | 9:40:58 AM | 25] League of Legends exited.
[Info | 9:40:58 AM | 25] [Game Status]: game/stopped - League of Legends[bQnfO2HXP]
[Info | 9:40:58 AM | 25] Stop recording game League of Legends
[Info | 9:40:58 AM | 25] Sending electron overlay toggle injected mode: False
[Info | 9:40:58 AM | 25] InputManager stopping...
[Info | 9:40:59 AM | 39] InputManager: PollInput stopped
[Info | 9:40:59 AM | 25] InputManager stopped.
[Info | 9:40:59 AM | 25] [ESM Event] - GameClosed
[Info | 9:40:59 AM | 25] [->] VideoCaptureState.StopInputThread
[Info | 9:40:59 AM | 25] IsStarted = true, stopping
[Info | 9:40:59 AM | 25] Stopped Pipeline
[Info | 9:40:59 AM | 25] [->] VideoCaptureState.OnStopped
[Info | 9:40:59 AM | 25] [Game Status]: capture/stopped - League of
Legends[bQnfO2HXP]
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.035723] [002F64] stopping pipeline
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.035767] [002F64] stopping DXGI window
capture
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.040885] [00432C] exiting DXGI capture
main loop
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.047646] [002F64] stopping D2D video
frame processor
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.050696] [001084] exiting D2D video
processor main loop
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.051771] [002F64] stopped D2D video
frame processor
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.051792] [002F64] stopping NV video
encoder (put thread)
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.051795] [002F64] NV encoder sending EOS
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.052055] [002F64] NV encoder waiting for
EOS event
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.052268] [002F64] NV encoder sent EOS
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.052275] [002F64] stopping NV video
encoder (encode thread)
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.052280] [003DC8] exiting NV video
encoder main encode loop
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.056223] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.056256] [003578] exiting WASAPI capture
loop for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.057201] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.057220] [002F64] stopping FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.057956] [002F64] stopped FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.057964] [002F64] stopping FFMPEG audio
encoder
[Info | 9:40:59 AM | 17] SendOverlayToggleInjectedMode reply "ok" after 134.0ms
[Debug | 9:40:59 AM | 12] capture/stopped reply "ok"
[Info | 9:40:59 AM | 17] Average response time: 44.7ms (45 measures)
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.157953] [004324] exiting FFMPEG audio
encoder loop
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.160683] [004324] leaving FFMPEG audio
encoder run thread
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.161338] [002F64] stopped FFMPEG audio
encoder
[Info | 9:40:59 AM | 25] Returned from pipeline stop
[Debug | 9:40:59 AM | 25] Calling ClipOutput.OnStopped
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.161354] [002F64] pipeline stop issued
[Debug | 9:40:59 AM | 25] Calling pipeline dispose
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.163028] [002F64] stopping pipeline
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163069] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163070] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163074] [002F64] stopping FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163075] [002F64] stopped FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163075] [002F64] stopping FFMPEG audio
encoder
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163076] [002F64] stopped FFMPEG audio
encoder
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.163080] [002F64] pipeline stop issued
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.163080] [002F64] pipeline joining user
action thread
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.163113] [003530] pipeline stopping
processing user actions
[Debug | 9:40:59 AM | 32] [Scope] [09:40:59.163479] [002F64] pipeline joined user
action thread
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163495] [002F64] stopping FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.163495] [002F64] stopped FFMPEG audio
stream processor
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.165637] [002F64] stopping WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.165640] [002F64] stopped WASAPI capture
for device Altavoces (2- FANTECH SNIPER7.1)
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.231698] [002F64] stopping FFMPEG audio
encoder
[Info | 9:40:59 AM | 32] [Scope] [09:40:59.231709] [002F64] stopped FFMPEG audio
encoder
[Info | 9:40:59 AM | 25] [<-] VideoCaptureState.OnStopped
[Info | 9:40:59 AM | 25] [<-] VideoCaptureState.StopInputThread
[Info | 9:40:59 AM | 25] ----[ESM State]: ScanningForGame----
[Info | 9:40:59 AM | 25] [Game Status]: game/stopped - [2LBr6_ltG]
[Info | 9:40:59 AM | 25] Stopping LOL ICYMI
[Info | 9:40:59 AM | 25] Removing window hooks
[Info | 9:40:59 AM | 1] Window hooks removed
[Info | 9:40:59 AM | 25] Stopping performance monitor.
[Info | 9:40:59 AM | 31] Post Match Info: {"categoryId":"11","server":
{"externalId":"1575547966","name":"League of Legends","metadata":null},"match":
{"externalId":"1575547966","name":"League of Legends","metadata":null},"player":
{"externalId":"ba0c01e4-2a66-5f34-93ba-
59f52b0ea4bc","name":"AngelPHH","metadata":null,"matchMetadata":null},"subgame":nul
l,"otherPlayers":null,"metadata":null}
[Debug | 9:40:59 AM | 17] game/stopped reply "ok"
[Info | 9:40:59 AM | 12] 1 logs of- game/stopped reply "ok"
[Info | 9:40:59 AM | 12] LeagueOfLegends_MatchDetector: Successfully posted match
stats
[Debug | 9:40:59 AM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 9:40:59 AM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Info | 9:40:59 AM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 9:40:59 AM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 9:40:59 AM | 12] Clear override settings
[Info | 9:40:59 AM | 12] job.respond a4a14f35-8fa8-42bd-8129-09631decabe3
[Debug | 9:40:59 AM | 12] Executing Request: set.toggleBroadcast - {
"enabled": false
}
[Info | 9:40:59 AM | 12] Toggle Broadcast - Enabled:False, Resolution:, Fps:0
[Debug | 9:40:59 AM | 17] job.respond "ok"
[Info | 9:40:59 AM | 12] Ignoring Toggle Broadcast - Invalid FPS
[Info | 9:40:59 AM | 12] Ignoring Toggle Broadcast - Invalid Resolution
[Info | 9:40:59 AM | 12] Clear override settings
[Info | 9:40:59 AM | 12] job.respond be4ee793-4033-4bba-be91-8d67fc057c18
[Debug | 9:40:59 AM | 12] PollDesktopJobQueue reply [{"uuid":"a4a14f35-8fa8-42bd-
8129-09631decabe3","body":{"enabled":false},"action":"set.toggleBroadcast"},
{"uuid":"be4ee793-4033-4bba-be91-8d67fc057c18","body":
{"enabled":false},"action":"set.toggleBroadcast"}]
[Debug | 9:40:59 AM | 17] job.respond "ok"
[Info | 9:41:00 AM | 17] Game process League of Legends for League of Legends
exited with code 0, hook attempted: no
[Warning | 9:41:00 AM | 17] LeagueOfLegendsAPI: Failed to get live event data: An
error occurred while sending the request.
[Info | 9:41:00 AM | 17] Match detector LeagueOfLegends_MatchDetector cancelled.
[Info | 9:41:00 AM | 25] Stopping periodic game extension jobs.
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