EUR ViridianWS Operator (AM-0205-04)
EUR ViridianWS Operator (AM-0205-04)
EUR ViridianWS Operator (AM-0205-04)
Eurasia
RoHS Compliant
Electronic Gaming Machine
Operator Manual
AM-0205-04
Preface Operator Manual
Copyright in this manual is owned by Aristocrat Technologies Pty Ltd and is protected by Australian and
International intellectual property laws.
Aristocrat Technologies Pty Ltd only permits use and other actions in relation to this manual by a person who:
a. is an authorised licensee of Aristocrat Technologies Pty Ltd;
b. is licensed by each relevant gaming authority to possess equipment to which this manual relates; and
c. at the time of the use or action, is legitimately in possession of the Aristocrat Technologies Australia Pty
Ltd equipment to which this manual relates.
Aristocrat Technologies Pty Ltd does not permit use or other actions in relation to this manual by any other
person. If you have not obtained a licence from Aristocrat Technologies Pty Ltd to use this manual or the
equipment to which it relates, you should contact your local Aristocrat Technologies Pty Ltd office to secure
such licence.
To the extent permitted by law Aristocrat Technologies Pty Ltd prohibits any copying, alteration, modification,
decompilation, or other tampering, adaptation, translation, sale, lease or other commercial exploitation of this
manual or any part of it, or any removal, defacement or replacement of any registered trademarks of Aristocrat
Technologies Pty Ltd which may appear in this manual, software or on the machinery in which it is embodied.
In particular, to the extent permitted by law, Aristocrat Technologies Pty Ltd prohibits any distribution of this
manual to, or access to this manual by, any person other than your employees and/or contractors who are
bona fide engaged in the operation of the equipment to which this manual relates.
Trademarks
Aristocrat and Aristocrat game names and Aristocrat products mentioned in this manual are trademarks or
registered trademarks of Aristocrat Technologies Australia Pty Ltd.
WARNING:
This is a Class A product. In a domestic environment, this product may cause radio
interference, in which case the user may be required to take adequate action.
The equipment described in this manual is certified and classified for indoor use only.
CAUTION:
All functions of the machine are controlled by complex electronics. Unqualified personnel must
not interfere with any mechanisms or controls as this may permanently damage the machine and
lead to expensive repairs or component replacement, and will render the warranty void.
NOTE:
Procedures outlined in the Installation Chapter of the Service Manual and throughout this manual
ensure compliance with the standards AS60950, EN60950 and UL22. These Standards define
the stability requirements for equipment in normal operation and service mode.
ii
Operator Manual Preface
WARNING:
Indicates an operating procedure or maintenance practice which, if not correctly followed, could
result in personal injury or loss of life.
CAUTION:
Indicates an operating procedure or maintenance practice which, if not strictly observed, could
result in damage to or destruction of the equipment, or corruption of the data.
NOTE:
Indicates an operating procedure, maintenance practice or condition which requires highlighting.
The equipment itself is marked with important warning labels detailing dangers.
Check for warning labels whenever opening any part of the equipment.
Read and comply with all warning labels you see when operating or opening the equipment.
Under no circumstances remove or alter any warning label.
Be Careful
If you do not follow the directions in this manual and on warning labels you increase the risk of the following
things occurring:
Serious personal injury, including electrocution and amputation. Unless you are a trained technician,
tampering with the EGM can kill you.
Serious damage to the equipment.
Serious damage to other equipment.
Serious damage to the premises housing the equipment.
Rendering the warranty void.
iii
Preface Operator Manual
Service Manual
The service manual is mainly aimed at technicians. It covers areas of machine servicing and maintenance that
must be carried out by licensed technicians.
Parts Catalogue
The parts catalogue is aimed at operators and service technicians.
iv
Operator Manual Preface
Record of Amendments
Rev. Date Description By
v
Preface Operator Manual
vi
Operator Manual Contents
Table of Contents
General Description....................................................................... 1-1
1.1 Physical Description ................................................................................ 1-1
vii
Contents Operator Manual
viii
Operator Manual Contents
4.7.2 Ithaca Epic 950 Printer Maintenance (if fitted) ..................................................... 4-14
ix
Contents Operator Manual
x
Operator Manual Contents
List of Figures
Figure 4-4 MEI BNA Transport with Scanning Channel Open .............................................................4-7
Figure 4-5 JCM UBA BNA Transport with Scanning Channel Open ....................................................4-9
Figure 4-6 CashCode BNA Transport with Scanning Channel Open .................................................4-11
xi
Contents Operator Manual
List of Tables
Table 1-5 Power Requirements with Dual LCD Screen Configuration ................................................. 1-8
Table 5-2 Conditions and Messages - Feature Topbox Lighting ......................................................... 5-3
Table 5-7 Conditions and Messages - Bank Note Acceptor ................................................................ 5-8
Table 5-9 Conditions and Messages – Main LCD Screen ................................................................. 5-10
Table 5-10 Conditions and Messages – Topbox LCD Screen ............................................................ 5-11
Table 5-11 Conditions and Messages – Electronic Audit Meters ...................................................... 5-11
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Operator Manual General Description
Chapter 1
General Description
1-1
General Description Operator Manual
11
10 12
13
9
14
8
7 15
6 16
5
17
4
18
3
19
1
2
20
1
VIWSC
AB _018
22 21
Legend
1 Lower Main Door 9 Player Marketing Module 17 Bank Note Entry
(PMM) (if fitted) (if fitted)
2 Belly Door/Artwork 10 Topbox LCD Screen 18 Belly Door Lock
3 Mid Trim 11 Speakers 19 Electromechanical
Meters (if fitted)
4 Playbuttons 12 Topbox Door 20 Lower Main Door Lock
5 Ticket Exit 13 Cabinet 21 Woofer
(if fitted)
6 Pay Panel 14 Upper Main Door 22 Coin Tray (if fitted)
7 Coin Entry (if fitted) 15 Reset Key Switch
8 Main LCD Screen 16 Meter/Audit Key Switch
1-2
Operator Manual General Description
8
4
9
10
11
3
12
13
2
14
15
1 16
VIWSCAB_019
Legend
1 Hopper (if fitted) 7 Upper Main Door 13 Lower Main Door
Catch Catch
2 On/Off Switch 8 Reset Key Switch 14 Lower Main Door
Lock
3 Ticket Printer 9 Meter/Audit Key 15 Bank Note Acceptor
(if fitted) Switch Cage Lock
4 Logic Cage 10 Electromechanical 16 Woofer
Meters (if fitted)
5 Speakers (2 off) 11 Bank Note Acceptor
(if fitted)
6 Topbox LCD Screen 12 Bank Note Stacker
1-3
General Description Operator Manual
1
VIWSCAB_021
Legend
1 Lower Main Door 4 Lower Main Door 7 Upper Main Door
Latch and Optics Latch
Light Pipe
2 Coin Chuting (if fitted) 5 Playbutton Switches 8 Upper Main Door
3 Coin Validator 6 Main LCD Screen
(if fitted)
1-4
Operator Manual General Description
6 VIWSCAB_007
Legend
1 Topper (if fitted) 3 LCD Screen 5 Speakers (2 off)
2 Topbox Door 4 Player Marketing Module 6 Topbox Locking Tabs
(PMM) (if fitted) (2 off)
1-5
General Description Operator Manual
The EGM requires keys for locks and switches for effective security and operation. Keys and
locks may vary between venues. Keys can only be removed when returned to the locked
position.
Lower Main Allows the operator to open the lower main door.
KEY
Door Lock Insert the key and turn it clockwise. _002
Belly Door Lock Provides security for the belly door along with the
KEY
belly door switch. Insert the key and turn it _002
clockwise.
Stacker Lock(s) Open the door and remove the bank notes.
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Operator Manual General Description
The backplane board also distributes regulated low-voltage power from the power supply unit.
Electro
Topbox LCD Playbuttons mechanical
LCD Screen Speakers Screen and LEDs meters
Validator
Bank Note
and/or Ticket Coin
Communications Interface Acceptor Diverter
Display and
Indicators
I/O
Network Processor/
Subsidiary Equipment Cashbox Hopper
Network Communications
(External communications
modules will vary with the
EGM configuration)
Coin Tray
VIFUNC_001
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General Description Operator Manual
1.3 Specifications
Table 1-3 Physical Characteristics
Dimensions
Height of cabinet plus topbox (casino top) 1352mm (53.23")
Height of chop top cabinet (to trim) 1103mm (43.43")
Width at back of cabinet/ 540mm (21.26")/
width including trims 585mm (23.03")
Depth (at base) 425mm (16.73")
Minimum recommended console width 711mm (27.99")
Weight
With casino topbox and bank note acceptor (approximate) 105kg (232lb)
The power supply and monitor are capable of accepting different AC mains voltages.
Typical power consumption values are dependent on actual EGM configuration. The values
below are given for EGMs with high range options.
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Operator Manual General Description
Operating Storage
Minimum Temperature 10°C (50°F) -20°C (-4°F)
Maximum Temperature 40°C (104°F) 60°C (140°F)
Relative Humidity 0 - 85% non-condensing 0 - 95% non-condensing
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General Description Operator Manual
Notes
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Operator Manual Machine Modes
Chapter 2
Machine Modes
Play mode permits game play while the lower main door is closed and locked, the
meter/audit key is in the neutral position and there are no fault or lockup conditions.
Audit mode enables the operator to configure the EGM, view audit information, carry out
EGM tests and reset EGM faults. To access this mode, set the meter/audit key to the audit
position.
Inserting coins.
Inserting tokens.
Inserting bank notes.
Using a cashless system.
In a cashless system, credits are transferred to and from the EGM by either a computer link or a
smart card. The EGM has security features to ensure that only valid currency is accepted.
The player determines how many credits to wager by pressing one of the [Bet] playbuttons. The
bet meter on the screen shows the credits wagered.
The player starts a game by pressing one of the active playbuttons. The EGM runs the game
sequence and displays the outcome on the screen.
The EGM is equipped with electronic audit meters that continuously monitor and record credit
movement and game activity. This information is used for audit calculations and security
purposes. Electromechanical meters may also be fitted.
If the EGM encounters an abnormal condition, it alerts the operator by automatically entering
lockup. In lockup, game play is disabled to prevent any further player interaction and guidance
information is displayed in the game message area.
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Operator Manual Machine Modes
The figure below shows the format of a game display. The symbols on the screen will vary
depending on the game.
The credit, bet and win game meters show the number of credits applicable at the current stage
of the game. Comments appear in four message lines to guide players and operators as the
game progresses. The denomination icon can appear in either the top right or bottom right
corners of the screen. EGM conditions, including security alerts, are also displayed in the
message area. Examples of messages are:
Game comments That’s A Winner
Good Luck
Well Done
Feature information Four Free Spins Remaining
Player instructions Game Over Play Now
1 Credit Per Line
Lockup Message Door Open Belly Panel
Door Open Main
For information on lockup messages, refer to the Operator Mode Menu > Current Lockup
display.
In play mode the EGM operates with full security features. For example, the EGM monitors
operations and alerts operators if a malfunction or tampering occurs. Electronic meters and
electromechanical meters record details of game play and EGM operations in play mode.
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Machine Modes Operator Manual
The EGM provides menu controls that enable the venue to change options to suit player and
house preferences. These options may include:
Game percentage.
Base credit value (a game credit), EGM token amount for coin entry and acceptable bank
note denominations.
Links to house and stand-alone progressives in various levels.
Hopper coin-collect limit.
Game gamble option.
Volume settings for sounds and tunes.
For more information, refer to the Operator Mode Menu - Operator Setup/Selections Menu.
NOTE:
Jurisdictional requirements must be followed when configuring EGMs.
Credits are added to the EGM and the credit meter on the main LCD screen increments and the
mid-trim playbuttons become active and flash. The player may add more credits or press one of
the playbuttons to play the game.
The player selects the number of credits to bet. The number of bets selected is shown on the
bet meter on the main LCD screen.
To begin game play the player pushes the [Play] playbutton. The line combinations are
evaluated at the end of each game played. If a result is a winning combination, a win tune plays
and the main LCD screen shows the number of credits won in the win meter.
The player may send the credits in the win meter to the credit meter by pressing the [Take Win]
playbutton or collect the amount won as a payout by pressing the [Collect] playbutton. The
payout can be collected from the hopper (via the coin tray), the printer (via a ticket) or an
attendant (via a handpay).
When the player collects a win, the EGM prevents functions such as game play and currency
entry until the hopper has dispensed the coins into the coin tray. A hopper sensor counts the
coins being dispensed and the credit meter decrements to zero.
Due to the limit on the number of coins that can be held in the hopper and other payout
considerations, there is a limit to the number of coins that the EGM can pay out. This is called
the hopper collect limit and it may be set via the Operator Mode Menu, by the site controller or
by the host system, depending on EGM and game configuration.
When a player collects a win, the value of the game credits is greater than the hopper collect
limit or the EGM is not configured to pay out via the hopper and a printer is available, a ticket is
printed. The game credit on the screen and the Credit electronic meter are reset to zero.
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Operator Manual Machine Modes
When a player collects a win, the value of the game credits is greater than the hopper collect
limit and a printer is not available, the cancel credit procedure is used to handpay the amount:
The message Cancel Credit Call Attendant is displayed (the value of credits to be
paid out is displayed).
The attendant handpays the value of the credits and resets the EGM using the reset key.
The message Credits paid out $99.99 is displayed on the screen.
The Cancel Credit electronic meters and electromechanical meters record the number of
credits paid out.
The game credit on the screen and the Credit electronic meter and electromechanical
meters are reset to zero.
Pressing the [Reserve] playbutton displays the message Machine Reserved on the screen.
This enables players to reserve an EGM for a short period. Pressing the [Service] playbutton
lights a tier in the light tower to catch the attention of floor attendants.
The simulated spinning reels take up most of the screen area. The area at the top of the screen
displays credit, bet and win information. The message display area is between these two areas.
The coin denomination icon is shown in the top right or bottom right of the screen.
The main LCD screen is fitted with a touch screen that enables games to be played by touching
designated areas of the screen.
Different sounds signify various EGM conditions such as alarm, reel spin, reel stop, win, lose,
double-up win, jackpot bell, coins entering the EGM and coins falling to coin tray. Each game
has specific sounds and tunes. The volume of the sound system can be adjusted in the Sound
System Setup display.
A generic attract mode tune lasting approximately five seconds accompanies the occurrence of
the attract mode screen. It repeats at one minute intervals until attract mode is exited. Attract
mode is configured in the Attract Mode Setup display.
2.2.4 Playbuttons
Playbutton layouts vary in different jurisdictions and for different games. Each playbutton has a
LED behind it that may either be lit, unlit, flashing, or flashing at double speed, depending on the
game situation and the machine mode.
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Machine Modes Operator Manual
The memory holds up to three copies of the electronic meter data: Meter Set 1, Meter Set 2 and
Meter Set 3. If the data in one meter set does not match that in the other two sets, the data of
the two identical sets overwrites the single set.
2.2.6 Security
When the EGM is in play mode, it continuously operates with the following security features.
The coin entry is located on the mid trim and is set to accept a specific coin denomination for a
particular EGM. It does not accept oversized or bent coins.
The coin validator, coin chuting and diverter solenoid are mounted to a panel on the inside of
the lower main door. Coins pass through the validator after they are inserted into the coin entry.
Accepted coins are directed to the hopper or cashbox via the accept chute and rejected coins
are directed to the coin tray via the reject chute.
If the inserted coin is valid, the appropriate credits are registered in the game credit display and
game play may take place. The Cash In and Credit jurisdictional meters and the Cash In
electromechanical meter are incremented accordingly.
The credit meter on the game display accumulates in credits and the electronic meters
accumulate in whole and decimal monetary units. The electromechanical meters accumulate in
whole and decimal monetary units but only display to the nearest whole monetary unit.
Coins are sent to the hopper until it is full. After this, coins are diverted to the cashbox.
The EGM software monitors the signals from the Coin Handling Assembly. Unusual conditions
and faults such as Coin Acceptor Fault and Coin Diverter Fault are registered by
EGM lockup, video messages and increments in the appropriate diagnostic meters.
If the EGM software indicates that coins intended for the hopper are diverted to the cashbox or
vice versa, the Cashbox Instead Hopper or Hopper Instead Cashbox diagnostic meter is
incremented. These totals allow adjustment and balancing of the hopper and cashbox
collections.
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Operator Manual Machine Modes
During a payout, the hopper disc rotates and passes coins onto the coin runner where they are
counted by the hopper photo-optic detector. After passing the detector, they are deposited in the
coin tray for the player to collect. Also:
The Cash Out electronic meter and the Coins Out electromechanical meter are
incremented by the amount paid out.
The game credit on the screen and the Credit electronic meter are decremented by the
amount paid out.
A payout message is displayed on the screen showing the value paid out.
The EGM monitors the hopper operation and the coin’s passage from the hopper to the coin
tray. Unusual conditions and faults are registered by increments in the diagnostic meters, video
messages and EGM lockups. These fault conditions are Illegal Coin Out, Hopper
Empty, Hopper Jammed and Hopper Disconnected.
The EGM monitors the bank note acceptor operation and unusual conditions and faults are
registered by incrementing the diagnostic meters, by displaying messages and by causing the
EGM to lock up. The lockups and display messages include Note Acceptor Error and
Note Acceptor Out of Service. If the bank note stacker door is open, the alarm sounds
and the message Note Stacker Removed is displayed. A lockup occurs if the bank note
acceptor stacker becomes full. The lockup description and display message is Note Acceptor
Full.
The Machine Options menu enables the bank note acceptor to be set on or off and to be
configured to recognise specific bank note denominations.
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Machine Modes Operator Manual
Door Security
A number of mechanical and optical security switches may be used to monitor door access. All
mechanical security switches are battery-backed to enable door access to be detected even
when the EGM is not powered.
If a door fitted with a security switch is opened while the EGM is powered:
A Door Open message is displayed on the screen, specifying which door is open (a Door
Mismatch message refers to an EGM fault where the mechanical and the optical door
security switches are not operating correctly).
The alarm sound is heard.
The EGM locks up, suspending game play.
The appropriate Door Accesses diagnostic meter is incremented.
The condition is reset by closing the appropriate door or by correcting faulty or poorly aligned
mechanical/optical door switches. The security signals are typically distributed as follows.
NOTE:
The actual distribution and use of security switches will depend on the individual
EGM configuration.
In some jurisdictions, the cashbox door security switch function is not required. To meet this
jurisdictional standard, a loop-back plug is installed to simulate that the cashbox door is always
closed.
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Operator Manual Machine Modes
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Machine Modes Operator Manual
For four-tier light towers, a coloured plastic segment surrounds each set of lights. For three-tier
light towers, the middle two sets of lights are combined. For two-tier light towers, the top two
sets and the bottom two sets of lights are combined.
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Operator Manual Machine Modes
NOTE:
An EGM fitted with electromechanical meters does not function if the meters are
not connected.
Due to factory tests, the meter values are not set to zero on delivery of an EGM.
Record the initial meter values before using the EGM.
The meters cannot be reset and are cumulative for the life of the meter. They accumulate and
display currency unless a stroke meter is used. A stroke meter provides a numerical count.
Currency accumulations are accurate but the meters only display amounts in whole units. To
read the electromechanical meters, turn the meter/audit key switch anticlockwise to illuminate
the area, then view the meters through the viewing window.
Electromechanical meters are monitored for abnormal conditions, cage accesses and meter
disconnection. When abnormal conditions are detected, the following steps are performed:
The condition is cleared when the EGM is reset, the lockup is removed and the door is closed.
Refer to Operator Mode Menu - Current Active Lockup.
Some jurisdictions require electronic metering data to be stored in three separate battery-
backed RAM chips. In the case of a meter malfunction in which meters sets do not match, the
EGM displays an error message and the EGM locks up. This message can also indicate that the
game software has been changed or a serious EGM malfunction has occurred.
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Machine Modes Operator Manual
NOTE:
The displays and options covered in this chapter are typical. However, slight
variations may occur between markets.
NOTE:
The Operator Key - Turn off to exit message does not display if a
lockup is present.
Instructions are given on each display to guide the operator through the menus and options
available. Any active lockups are indicated by a flashing message at the bottom of the screen.
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Operator Manual Machine Modes
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Machine Modes Operator Manual
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Access displays by following the on-screen instructions and pressing the appropriate buttons.
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Operator Manual Machine Modes
Current Meters
The Current Meters displays provide the financial counts of EGM activity. Items include
turnover, total wins and amounts inserted in the bill acceptor device.
(Screen below is repeated for Meter Set 2 and 3.)
Periodic Meters
The Periodic Meters displays contain the same information as the Current Meters displays but
the values held relate only to a specified period specified by venue management. The periodic
meters can be reset via Operator Mode Menu > Miscellaneous Menu.
(Screen below is repeated for Meter Set 2 and 3.)
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Machine Modes Operator Manual
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Operator Manual Machine Modes
Feature Statistics
The Feature Statistics display varies with each game installed. It provides specific analysis of
game play and features for selected installed games.
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Machine Modes Operator Manual
Game Statistics
Details of game play are recorded and displayed through the Game Statistics option. Bets and
lines chosen on the EGM are analysed and the number of games played and the money won is
displayed for each sub-division.
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Cash Information
The Cash Information Menu display and options provide details of bill acceptor activities
including information on the last five bills accepted. Voucher in and voucher out details are
recorded and displayed.
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Operator Manual Machine Modes
Vouchers In Meters
The Vouchers In display shows information about vouchers inserted in the bill acceptor. Items
include voucher in type, value, cashable or non-cashable status and the last five vouchers
received.
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Machine Modes Operator Manual
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Information is recorded in the logs whenever an event occurs. Events are listed in time order
until the log is filled. Later events continue to be recorded and the record of the earliest events
is deleted, so each log lists the latest series of events. The sizes of the logs are given below.
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Operator Manual Machine Modes
Security Meters
The Security Meters display provides information about door accesses, disconnections and
meter faults.
Error Log
The Error Log display shows the date, time and type of the most recent error messages. The
log holds information on the last 100 errors.
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Machine Modes Operator Manual
Panic Log
The Panic Log display provides information about critical errors from which the EGM cannot
recover. The log holds information on the last ten errors.
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Operator Manual Machine Modes
Voucher In Log
The Voucher In Log display shows voucher-in events.
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Machine Modes Operator Manual
EFT In Log
Electronic funds transfers (EFT) that add credits in the EGM are itemised on this display.
The EFT In Log Extra Information display provides security check information.
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Operator Manual Machine Modes
The EFT Out Log Extra Information display provides security check information.
Bonus Log
Bonus events are itemised in the Bonus Log display.
The Bonus Log Extra Information display provides security check information.
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Machine Modes Operator Manual
The Multiplied Jackpot Extra Information display provides security check information.
Doors Log
The Doors Log display provides a record of every door in the EGM including the bill acceptor
door. The opening and closing of any door is reported and logged. The log holds information
on the last 100 events.
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Operator Manual Machine Modes
The Printer Signature Extra Information display provides security check information.
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Machine Modes Operator Manual
General Log
The General Log display provides a record of general events, which include all events except for
those in the previously shown displays. The log holds information on the last 1000 events.
Combined Logs
The Combined Logs itemizes events from all logs. Items are listed in order of occurrence.
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Operator Manual Machine Modes
AFT Logs
The AFT Log display shows information about advanced funds transfers.
Smartcard Information
The Smartcard Information display provides information about the smart card used to verify
Aristocrat software.
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Machine Modes Operator Manual
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Operator Manual Machine Modes
Test/diagnostics mode can only be entered when the following conditions are met (otherwise, a
warning display is shown):
Credit is zero.
Lower main door is open.
No other lockups are active.
No game is currently in progress.
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Machine Modes Operator Manual
Lamp Test
The Lamp Test display allows the operator to test the button lamps, animation lamps and light
tower lamps. The state of individual lamps can be set to either on, off, flashing slowly or flashing
quickly. The operator can then observe the lamps to verify correct operation.
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Hopper Test
The Hopper Test display enables the operator to test the hopper. To perform this test, press the
[Take Win] playbutton to activate a hopper payout of ten coins. Close the lower main door and
reinsert all the coins. Any error messages are displayed on the screen.
Button Test
The Button Test display allows the operator to test the function and operation of each button.
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Operator Manual Machine Modes
Test Description
Colour Balance Test Tests the shading of primary colours to confirm the adjustment of
colours
Gray Scale Test Tests the colour guns are equal in intensity
12.5% White Screen Displays a slightly lighter colour than black
Test
Basic Colours Test Displays four collared rectangles - red, green, blue, white
Mode Colours Test Displays the full range of colours available
Red Colour Purity Test Activates all red pixels
Green Colour Purity Activates all green pixels
Test
Blue Colour Purity Test Activates all blue pixels
Black Colour Purity Activates all black pixels
Test
White Colour Purity Activates all white pixels
Test
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Machine Modes Operator Manual
Factory Test
The Factory Test display automatically conducts several tests simultaneously. Tests conducted
include door switch, main LCD screen and sound system tests. The test continues until stopped
by the operator or until an error occurs. If an error occurs, the type of failure is noted on the
display.
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Operator Manual Machine Modes
Combination Test
The Combination Test display allows the operator to select a combination of symbols. This test
is used to check the graphics and sound output associated with any winning combination.
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Machine Modes Operator Manual
Printer Test
The Printer Test display shows the connection status of the printer (connected or not connected)
and highlights paper roll problems. This display shows if the printer is selected (as fitted and
installed) in the device driver options in the Game Machine Options display.
If a printer is not fitted or enabled, the message Printer Not Enabled or Available
displays.
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Operator Manual Machine Modes
The displays provide details on GAMMA ACP configuration, devices (components of the games
and communications elements) and diagnostics.
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Machine Modes Operator Manual
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Operator Manual Machine Modes
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Machine Modes Operator Manual
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Operator Manual Machine Modes
NOTE:
Approval from the jurisdictional authority is required before the items in the Game
Machine Options display can be changed.
The logic door must be open to save changes to machine options.
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Machine Modes Operator Manual
Jurisdictional Settings
The Jurisdictional Settings display provides a detailed list of the configurations and settings
required by the jurisdictional authority that have been selected in the SetChip procedure and
initiated from the audit mode menus.
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Operator Manual Machine Modes
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Machine Modes Operator Manual
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Operator Manual Machine Modes
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Machine Modes Operator Manual
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Out of Service
The Out of Service option enables a floor attendant to place an EGM into or remove an EGM
from out of service mode as required.
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Operator Manual Machine Modes
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Operator Manual Machine Modes
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Machine Modes Operator Manual
Configuration Information
Selecting Configuration Information print out a voucher as shown below.
Peripheral Information
Selecting Peripheral Information prints out a voucher as shown below.
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Operator Manual Machine Modes
NOTE:
Periodic recalibration is recommended.
Menu structure may vary.
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Machine Modes Operator Manual
4. Select Calibrate from the menu and follow the onscreen directions.
NOTE:
Be sure to touch and then lift the finger from the centre of the square. The screen
is calibrated with reference to where the finger is lifted from the screen.
NOTE:
Again, be sure to lift the finger from the centre of the upper square.
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5. Select Touch Screen Test from the menu and follow the onscreen directions.
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Operator intervention requires a special smart card (large Win lockup Reset). Software will
confirm that this special smart card is present before allowing the lockup to be cleared.
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In fault mode, the game message area displays guidance information and the EGM is disabled
to prevent any further player interaction. Enter the Current Active Lockups display by turning the
meter/audit key to audit and selecting Current Lockup from the Operator Mode menu.
The menu displays with conditions requiring attention highlighted by the characters ***. Each
lockup condition has an associated help screen outlining the procedure for fixing the fault.
NOTE:
Upon exiting audit mode, the operator is returned to the state immediately
preceding entering audit mode.
When in lockup state, the operator can exit audit mode with lockups active but will
be unable to play games.
This process is different from the previous software version, which did not allow
the operator to exit audit mode with lockups active.
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NOTE:
The displays and options covered in this chapter are typical. However, slight
variations may occur between markets.
The Operator Key - Turn off to exit message does not display if a
lockup is present.
Instructions are given on each display to guide the operator through the menus and options
available. Any active lockups are indicated by a flashing message at the bottom of the screen.
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Machine Identification
Operator Setup/Selections
Machine Options
Game Machine Options
Credit Limit Configuration
Hopper Refill
Currency Setup
Denomination Options
EFT/AFT/Bonus Options
Bill/Voucher Options
Device Driver Options
Jurisdictional Settings
Progressive Level Setup
Location Name Setup
Real Time Clock Setup
Sound System Setup[
Attract Mode Setup
Bet/Line Variation Settings
SPC Configuration
Market Specific Setup
G2S Configuration
Host Setup
Descriptor Setup
Communications Setup
SCEP Setup
OCSP Setup
Cabinet Profile
Cabinet Limits
Slot Point Limits
ID Reader Options
ID Reader Messages
Player Options
Player Messages
Event Handler Setup
Bonus Awards Enabled
Game Play Options
Progressive
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Accounting Information
Current Credits
Multi-Game Accounting
Sub-Game Accounting
Wager Category
Multi-Denomination Accounting
Sub-Denomination Accounting
Cash Information
Bill Acceptor Meters
Voucher In Meters
Voucher Out Meters
Last Ten Bills Received
Last Ten Vouchers In
Last Ten Vouchers Out
Replay of Previous Games
Gamble Statistics
Current meters
Main 1
Main 2
Other
JP Occurrence
JP Accumulated
JP Wagered
Bonus Jackpots
Periodic Meters
Main 1
Main 2
Other
JP Occurrence
JP Accumulated
Feature Statistics
Game Statistics
Games Played
Money Won
Operating Percentage
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Diagnostic Information
Security Meters
Error Log
Panic Log
BACC Signature Log
Bill Acceptor Log
Voucher In Log
Ticket/Voucher Out Log
EFT In Log
EFT Out Log
Bonus Log
Multiplier Log
Doors Log
Power Log
Printer Signature Log
General Log
Combined Logs
AFT Logs
WAT Logs
Script Log
Package Log
Package Success Log
Smartcard Info
PSD Signature
Media Display Content Log
Test/Diagnostic Mode
Lamp Test
Standard Lamp Test
Feature Top Box Lights Test
Bezel Lights Test
Button Test
Coin Entry Test
Hopper Test
Monitor Test
Colour Balance Test
Grey Scale Test
12.5% White Screen Test
Basic Colours Test
Red Colour Purity Test
Green Colour Purity Test
Blue Colour Purity Test
Black Colour Purity Test
White Colour Purity Test
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Test/Diagnostic Mode
Sound Effects Test
Factory Test
Combination Test
Bill Acceptor Test
Printer Test
Hyperlink Combination Test
Gamma Protocol
Gamma Configuration
Gamma Devices
Gamma Diagnostics
Network Diagnostics
Current Connections
NTP Diagnostics
Mechanical Reel Test
Reel Shutter Test
Reel LED Test
Miscellaneous
BACC CRC Setup
Printer CRC Seed Setup
LCD Panel CRC Seed Setup
Out of Service
Operator Initiated Cancel Credit
Operator Force Game End
Disable Secure Enhanced. Validation
Touch Screen
Calibrate
Touch Screen Test
Enable/Disable Help Screens
Meter Window Error Recovery
System Memory Usage
Card Reader CRC Seed Setup
Key On Credits
Current Lockup
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Machine Options
The Machine Options display enables the operator to control and change some aspects of EGM
operation. Options are selected and changed by following the on-screen guidance and pressing
the appropriate buttons. The EGM options are stored in the CompactFlash card connected to
the carrier board.
NOTE:
Approval from the jurisdictional authority is required before the items in the Game
Machine Options display can be changed.
The logic door must be open to save changes to machine options.
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Hopper Refill
The Hopper Refill display enables the hopper (if fitted) to be filled with coins. The coins are
placed directly into the hopper. Instructions on the screen guide the operator in removing the
lockup and returning the EGM to gameplay
Currency Setup
The Currency Setup display enables the local currency details to be specified.
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Denomination Options
The Denomination Option display shows the denominations that are available. If only one is
available the screen below appears.
EFT/AFT/Bonus Options
The EFT/AFT/Bonus Options display allows the venue to enable or disable cashless transfers
and specify limits for them.
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Bill/Voucher Options
The Bill/Voucher Options display enables the venue to list acceptable notes and specify
validation settings for vouchers.
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Jurisdictional Settings
The Jurisdictional Settings display provides a detailed list of the configurations and settings
required by the jurisdictional authority that have been selected in the SetChip procedure and
initiated from the audit mode menus.
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SPC Configuration
The SPC Configuration Screen display shows information and settings for the serial protocol
converter (SPC).
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G2S Configuration
The G2S Configuration displays allows the operator to configure the G2S (Game to System)
protocol which allows the EGM to communicate with back office management systems.
Host Setup
The Host Setup display enables the network address of the casino management system to be
specified.
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Operator Manual Machine Modes
Descriptor Setup
The Descriptor Setup display lists the available communication classes and their details for the
G2S protocol.
Communications Setup
The Communications Setup display provides information on the communications setup of the
EGM.
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SCEP Setup
The SCEP (Simple Certificate Enrollment Protocol) Setup display enables certificates to be
requested and obtained from a remote server.
OCSP Setup
The OCSP (Online Certificate Status Protocol) Setup display enables the status of a certificate
to be determined.
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Cabinet Profile
The Cabinet Profile display allows the G2S options for a cabinet to be set. The options can be
set from a remote G2S host or via the EGM audit screens.
Cabinet Limits
The Cabinet Limits display shows the G2S cabinet limits. The options can be set from a remote
G2S host or via the EGM audit screens.
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ID Reader Options
The ID Reader Options display shows the ID Reader options that are set remotely from a G2S
host.
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ID Reader Messages
The ID Reader Messages display shows the messages listed in the ID Reader profile. The
options can be set from a remote G2S host or via the EGM audit screens.
Player Options
The Player Options display is used to track player action and incentive points allocated to the
player.
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Player Messages
The Player Messages display shows the messages listed in the Player profile. The options can
be set from a remote G2S host or via the EGM audit screens.
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Progressive
The Progressive display provides details of the details of the last jackpot won.
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Current Credits
The Current Credit Types display shows the types of credits currently available.
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Multi-Game Accounting
The Multi-Game Accounting display shows supported RTP (Return To Player) statistics on
installed games.
Subgame Accounting
The Subgame Accounting display provides detail meter information for each RTP.
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Wager Category
The Wager Category display shows how many wager categories within one paytable have
individual coin-in meters. (Category set to 0 if only one paytable.)
Multi-Denomination Accounting
The Multi-Denomination Accounting display provides information on denomination values used
in the EGM.
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Sub-Denomination Accounting
The Sub-Denomination Accounting display shows the detail meters information for each
available denomination.
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Cash Information
The Cash Information display and options provide details of bill acceptor activities including
information on the bills received. Voucher in and voucher out details are recorded and
displayed.
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Voucher In Meters
The Vouchers In display shows information about vouchers inserted in the bill acceptor. Items
include voucher in type, value, cashable or non-cashable status and the last five vouchers
received.
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Gamble Statistics
The Gamble Statistics display shows the amount gambled with the [Gamble] button or taken
with the [Take Win] button for each winning combination.
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Current Meters
The Current Meters displays provide the financial counts of EGM activity. Items include
turnover, total wins and amounts inserted in the bill acceptor device. These meters cannot be
reset.
Main 1
The Main 1 display provides information on the financial activity of the machine.
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Main 2
The Main 2 display provides information on the financial activity of the machine.
Other
The Other display provides information on other machine activity.
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JP Occurrence
The JP Occurrence display provides a list of the available jackpot levels and the hits for each.
JP Accumulated
The JP Accumulated display provides accumulated totals for each of the jackpots available.
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JP Wagered
The JP Wagered display provides information about the amount bet on each jackpot level.
Bonus Jackpots
The Bonus Jackpots display enables the venue to award a jackpot to a player. The venue may
also instruct the machine to multiply jackpot wins (MJT).
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Periodic Meters
The Periodic Meters displays contain the same information as the Current Meters displays but
can be reset so the values relate only to a specified period specified by venue management.
Main 1
The Main 1 display provides information on the financial activity of the machine.
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Main 2
The Main 2 display provides information on the financial activity of the machine.
Other
The Other display provides information on other meter activity of the machine.
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JP Occurrence
The JP Occurrence display provides a list of the available jackpot levels and the hits for each.
JP Accumulated
The JP Accumulated display provides accumulated totals for each of the jackpots available.
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Feature Statistics
The Feature Statistics display varies with each game installed. It provides specific analysis of
game play and features for selected installed games.
Game Statistics
Details of game play are recorded and displayed through the Game Statistics option. Bets and
lines chosen on the EGM are analysed and the number of games played and the money won is
displayed for each sub-division.
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Games Played
The Games Played display shows the details of the games played.
Money Won
The Money Won display shows details of the money won in the current games.
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Operating Percentage
The Operating Percentage display shows the actual RTP operating percentage.
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Information is recorded in the logs whenever an event occurs. Events are listed in time order
until the log is filled. Later events continue to be recorded and the record of the earliest events is
deleted, so each log lists the latest series of events.
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Security Meters
The Security Meters display provides information about door accesses, disconnections and
meter faults.
Error Log
The Error Log display shows the date, time and type of the most recent error messages. The log
holds information on the last 100 errors.
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Panic Log
The Panic Log display provides information about critical errors from which the EGM cannot
recover. The log holds information on the last ten errors.
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Operator Manual Machine Modes
Voucher In Log
The Voucher In Log display shows voucher-in events.
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EFT In Log
The EFT In Log display shows the electronic funds transfers (EFT) that put credits in the EGM
are itemised on the EFT In Log display.
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Bonus Log
The Bonus Out Log display shows itemized Bonus events.
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Multiplier Log
The Multiplier Log display shows itemized Multiplier events.
Doors Log
The Doors Log display provides a record of every door in the EGM including the bill acceptor
door. The opening and closing of any door is reported and logged.
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Power Log
Power on/off events are shown in the Power Log display.
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General Log
The General Log display provides a record of general events, which include all events except for
those in the previously shown displays. The log holds information on the last 1000 events.
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Combined Logs
The Combined Logs itemizes events from all logs. Items are listed in order of occurrence.
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AFT Logs
The AFT Log display shows information about advanced funds transfers.
WAT Logs
The WAT (Wagered Account Transfers) Logs display shows the content of the G2S WAT
transactions log.
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Script Log
The Script Log display shows details of the most recent G2S download command. This log will
be cleared during a game install.
Package Log
The Package Log display shows details of the most recent G2S game package command. This
log is cleared following a RAM clear process.
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Smartcard Information
The Smartcard Information display provides information about the smart card used to verify
Aristocrat software.
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PSD Signature
The PSD Signature display provides algorithms which create and check security check codes
for the system.
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Test/diagnostics mode can only be entered when the following conditions are met (otherwise, a
warning display is shown):
Credit is zero.
Lower main door is open.
No other lockups are active.
No game is currently in progress.
Lamp Test
The Lamp Test displays allow the operator to test the button lamps, animation lamps, light tower
lamps, topbox and bezel lights. The state of individual lamps can be set to either on, off, flashing
slowly or flashing quickly. The operator can then observe the lamps to verify correct operation.
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Button Test
The Button Test display enables the operator to test the function and operation of each button.
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Hopper Test
The Hopper Test display enables the operator to test the hopper. To perform this test the
operator activates a hopper payout of coins, then closes the lower main door and reinserts all
the coins. Any error messages are displayed on the screen.
Monitor Test
The Monitor Test options allow a range of tests to be conducted on the main LCD screen.
Inspect the display to determine whether the tests have been passed or failed.
Test Description
Colour Balance Test Tests the shading of primary colours to confirm the adjustment
of colours
Gray Scale Test Tests the colour guns are equal in intensity
12.5% White Screen Test Displays a slightly lighter colour than black
Basic Colours Test Displays four coloured rectangles - red, green, blue, white
Red Colour Purity Test Activates all red pixels
Green Colour Purity Test Activates all green pixels
Blue Colour Purity Test Activates all blue pixels
Black Colour Purity Test Activates all black pixels
White Colour Purity Test Activates all white pixels
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Machine Modes Operator Manual
Factory Test
The Factory Test display automatically conducts several tests simultaneously. Tests conducted
include door switch, main LCD screen and sound system tests. The test continues until stopped
by the operator or until an error occurs.
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Combination Test
The Combination Test display enables the operator to select a combination of symbols. This test
is used to check the graphics and sound output associated with any winning combination.
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Printer Test
The Printer Test display shows the connection status of the printer (connected or not connected)
and highlights paper roll problems. If a printer is not fitted or enabled, the message Printer
Not Enabled or Available displays.
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Gamma Protocol
The GAMMA Protocol display provides procedures relating to the point to point GAMMA A Link
Communications Protocol (ACP) used between an EGM and its machine communications
interface (MCI).
The displays provide details on GAMMA ACP configuration, devices (components of the games
and communications elements) and diagnostics.
Gamma Configuration
The Gamma Configuration display provides information on the configuration of the Gamma
protocol.
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Gamma Devices
The Gamma Devices display provides information on the components of the games and
communications elements.
Gamma Diagnostics
The Gamma Diagnostics display provides information for use in resolving problems with the
Gamma protocol.
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Network Diagnostics
The Network Diagnostics displays shows read-only network information in two sub-menus.
Current Connections
The Current Connections display shows the network addresses, ports and state of the network.
NTP Diagnostics
The NTP Diagnostics display shows the NTP server address and details, if connected to an
NTP server.
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2.4.6 Miscellaneous
The Miscellaneous menu displays provide a range of operational features relating to the bill
acceptor, periodic meters, demonstrations, accounting printouts, cancel credit procedures and
EGM status.
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Operator Manual Machine Modes
Out of Service
The Out of Service option enables a floor attendant to place an EGM into or remove an EGM
from out of service mode as required.
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Operator Manual Machine Modes
NOTE:
Periodic recalibration is recommended.
Calibrate
The calibrate display enables the operator to re-calibrate the screen by repositioning the finger
touch point to the screen recognition point.
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Touch the middle of the red square on the lower left corner of the screen.
Touch the middle of the red square on the upper right corner of the screen.
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Using your fingertip draw something on the screen. When finished press the [Exit] button on the
lower right corner on the screen.
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Operator intervention requires a special smart card. Software will confirm that this special smart
card is present before allowing the lockup to be cleared.
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Machine Modes Operator Manual
Key On Credits
The Key On Credits display enables an amount to be nominated and transferred to the credit
meter without currency entering the EGM.
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In fault mode, the game message area displays guidance information and the EGM is disabled
to prevent any further player interaction. Enter the Current Active Lockups display by turning the
meter/audit key to audit and selecting Current Lockup from the Operator Mode menu.
The menu displays with conditions requiring attention. Each lockup condition has an associated
help screen outlining the procedure for fixing the fault.
NOTE:
Upon exiting audit mode, the operator is returned to the state immediately
preceding entering audit mode.
When in lockup state, the operator can exit audit mode with lockups active but will
be unable to play games.
This process is different from the previous software version, which did not allow
the operator to exit audit mode with lockups active.
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Notes
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Operator Manual Day-to-Day Operations
Chapter 3
Day-to-Day Operations
3.1 Overview
This chapter covers procedures used in day-to-day operations.
3.2 Cabinet
The cabinet is the outer enclosure that houses EGM components.
5
2
6
1
VIWSC
AB_02
0
Legend
1 Lower Main Door 3 Topbox Door 5 Belly Door Lock
2 Belly Door with Artwork 4 Upper Main Door 6 Lower Main Door Lock
3-1
Day-to-Day Operations Operator Manual
Belly Door
The belly door is hinged along the bottom of the door and pivots out and down.
3-2
Operator Manual Day-to-Day Operations
WARNING:
To prevent electrical shock due to high voltages inside the cabinet, turn the EGM
off before touching any components housed in the cabinet unless otherwise
instructed.
VIWSCAB_047
Legend
1 Power Supply Assembly 2 Mains Power Switch
3-3
Day-to-Day Operations Operator Manual
3-4
Operator Manual Day-to-Day Operations
To load tickets:
1. Open the lower main door. The EGM must be turned on to enable the automatic ticket
loading mechanism.
2. Pull out the printer from the printer cage until the ticket tray is accessible.
3. Place the ticket stack in the ticket tray as indicated by the label on the bottom of the tray.
4. Feed the ticket into the ticket loading slot and release it once the motor engages and the
printer grasps the ticket. The printer automatically pulls through a ticket or two, leaving it set
at the top of the next ticket.
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Day-to-Day Operations Operator Manual
1
2
PRN_0
01
Legend
1 Ticket Stack 2 Ticket Tray
The ticket tray is integrated with a guide to direct the ticket into the printer. Once the leading
ticket enters the top of form sensor, the tickets automatically feed into the printer.
To load tickets:
1. Open lower the main door. The EGM must be turned on to enable the automatic ticket
loading mechanism.
2. Slide the printer forward until the ticket tray is clear.
3. Ensure the printed black bar side is at the top front of the ticket.
4. Insert the first ticket of the stack into the printer by hand. After it has been inserted about
13mm (0.51"), the printer automatically completes the loading.
5. Slide the printer back into its working position.
6. Close the lower main door.
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Operator Manual Day-to-Day Operations
5
4
3
1 00
2 2
N_
PR
Legend
1 Ticket Bezel 3 Printer LEDs 5 Ticket
2 Inner Chassis Assembly 4 Ticket Bucket Assembly
Unused tickets can be removed by using the ticket cover or the feed button.
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Day-to-Day Operations Operator Manual
To load tickets:
1. Open the lower main door. The EGM must be turned on to enable the automatic ticket
loading mechanism.
2. Slide the printer forward until the printer drawer is fully exposed.
3. Drop the ticket stack into the ticket cartridge in the orientation indicated on the label in the
bottom of the cartridge.
4. Feed the tickets into printer mechanism until resistance is met. The tickets feed
automatically.
5. Slide the printer back into its working position.
6. Close the lower main door.
2
3
Legend
1 Ticket Stack 2 Ticket Cartridge 3 Printer Drawer
3-8
Operator Manual Day-to-Day Operations
VIWSCAB_049
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Day-to-Day Operations Operator Manual
The coin handling system (if fitted) pays out the balance of credits in coins.
The ticket printer (if fitted) prints a ticket for the balance of credits to be redeemed with the
cashier or at another machine.
If the amount is above jurisdictional or venue limits or a coin handling system or a ticket
printer is not fitted, the EGM signals that a handpay is required. When a handpay is
required, the EGM locks up, a distinctive tune is played and the message Cancel Credit
is displayed on the screen.
To cancel credits:
NOTE:
If the EGM credit amount does not equal whole currency units, the EGM pays out
what it can. The player may either play off the balance of credits or collect the
balance as a book payout.
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Operator Manual Day-to-Day Operations
NOTE:
Verifying a player’s claim may require the attendance of venue management.
1. Note and study the symbols on all lines the EGM currently displays, including credits and
lines bet.
2. Check if the player has bet the appropriate line.
3. Check the bet line against the paytable.
4. Check the current game display against the last game played information in the Replay of
Previous Game display (refer to the Machine Modes chapter).
5. Use the information available in the previous jurisdictional meters displays associated with
the Accounting Information Menu (refer to the Machine Modes chapter.)
It may become necessary to verify the accuracy of the touch screen. Disputes may be resolved
by carrying out a touch screen test where the accuracy can be verified and demonstrated.
NOTE:
If these steps do not resolve a disputed win claim, contact your service
organisation.
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Day-to-Day Operations Operator Manual
NOTE:
Cash flow calculation formulas vary in different jurisdictions depending on the
electronic meters specified.
Accounting and security calculations are shown in the Operator Mode Menu > Accounting
Information displays. EGM auditing is carried out by analysing the meter information and:
The actual number of credits won by the house can be calculated as follows:
The periodic meters can be used to provide information that relates to a specific period of time.
The cash flow cycle is described by the following calculation (assuming existing credit is zero):
CASH FLOW CYCLE = (Coin IN + Bank Notes IN + Cashless IN + Total WINS) - (Coin OUT +
Cancel Credit + Cashless OUT + Turnover)
3-12
Operator Manual Care and General Maintenance
Chapter 4
4.1 Overview
Perform maintenance procedures regularly to keep the EGM in good operating condition.
WARNING: Due to high voltages inside the cabinet, turn the EGM off before
touching any components housed in the cabinet to prevent electrical shock unless
otherwise instructed.
4.2 Cabinet
The exterior of the cabinet may be cleaned with a damp cloth using a mild detergent diluted with
water. Remove any residue with a clean, damp cloth. Do not allow any water to enter the EGM
or the electrical components housed in the cabinet. Do not use aggressive solvents or alkaline
cleaners.
4-1
Care and General Maintenance Operator Manual
To clean the coin validator, open the debris flap and clean the coin path using a clean dry cloth,
canned air or a soft long-bristled paint brush.
4-2
Operator Manual Care and General Maintenance
3 4 5
COIN_002
8 7
Legend
1 Connector for Loom to 4 Debris Flap 7 Rejected Coins Exit
EGM
2 Debris Flap Hinge 5 Locating Pin (4 off) 8 Accepted Coins Exit
3 Coin Entry 6 Accept Gate Solenoid
The following procedure details how to remove a coin jam from the coin validator or coin
handling assembly.
4-3
Care and General Maintenance Operator Manual
COIN_004
4 3 2
Legend
1 Coin Validator 3 Accepted Coins to Hopper
2 Rejected Coins to Coin 4 Accepted Coins to
Tray Cashbox
4-4
Operator Manual Care and General Maintenance
HO
P_ 0
01
Legend
1 Hopper Release Catch
WARNING:
Coin dust may accumulate in the hopper during use. Avoid inhaling the dust during
maintenance.
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Care and General Maintenance Operator Manual
1. Open the lower main door and switch off the EGM.
2. Push the hopper release catch on the hopper base and slide the hopper out of the EGM,
using the handle of the hopper.
3. Lift the hopper using the handle and remove it from the EGM.
4. Remove any dust that may have accumulated in and around the hopper.
5. Wipe the hopper with a damp cloth, making sure that liquid does not seep into the electrical
components.
6. Check that all connectors are in good condition and are secure. Ensure that the unit is
functioning properly.
7. Replace the hopper on the guides holding it by the handle.
8. Using the handle slide the hopper into the guides on the base of the cabinet until the
hopper release catch re-engages the hopper.
9. Switch on the EGM and close the lower main door.
Coin Jams
To clear a coin jam in the Medium Capacity Cyclone Hopper (MCCH) hopper:
1. Open the lower main door and switch off the EGM.
2. Remove the hopper from the EGM and remove the lid from the hopper (if required).
3. Remove all coins from the hopper.
4. Attempt to clear the coin or object by rotating the disc anticlockwise then clockwise.
5. If rotating the disc fails to clear the jam, use the edge of a coin to try to push jammed coin
back into disc area. Remove any bent or damaged coins.
6. Remove any debris from the bed of the disc assembly.
7. Clean the coin exit window with a clean, dry cloth.
8. Re-assemble the hopper components.
9. Refill the hopper with coins.
10. Test the hopper.
CAUTION: Avoid handling the second coin wiper spring. If bent, it may cause an
incorrect coin payout.
If a coin passes the hopper photo-optic detector when the player has not pressed Collect or is
not entitled to a payout, the EGM locks up and displays the fault message Illegal Coin
Out. If a coin jams in the hopper photo-optic detector, the EGM locks up and display the fault
message Hopper Jammed.
1. Open the lower main door and switch off the EGM.
2. Clear any jammed coins from the hopper photo-optic detector and coin chute.
3. Check that the hopper coin chute is correctly aligned with the slot in the door mounting
panel.
4. Switch on the EGM and close and lock the lower main door. Turn the reset key on and off to
reset the EGM.
4-6
Operator Manual Care and General Maintenance
The bank note stacker must be removed to withdraw bank notes and tickets. The BNA must be
removed to clear bank note jams.
1
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A_
BN
Legend
1 Read Head 2 Drive Roller
4-7
Care and General Maintenance Operator Manual
NOTE: Remove the bank note acceptor from the chassis to open the bank note
path. If the bank note acceptor is opened while in the chassis the connector board
at the rear of the acceptor will be damaged.
4-8
Operator Manual Care and General Maintenance
Figure 4-5 JCM UBA BNA Transport with Scanning Channel Open
3
4
5
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00
2
7
6
Legend
1 Interface Connector 4 Drive Roller 7 Centring Guide
2 Optical Scanners 5 Bezel Connector
3 Transport Belt 6 Front Latch
4-9
Care and General Maintenance Operator Manual
The scanning and transport channel of the BNA passes items directly to the stacker.
NOTE: Remove the bank note acceptor from the chassis to open the bank note
path. If the bank note acceptor is opened while in the chassis the connector board
at the rear of the acceptor will be damaged.
1. Open the lower main door and switch off the EGM.
2. Press down and hold the lower latch bar located at the front of the transport.
3. Slide the assembly towards you and out of the frame.
4. Open the acceptor and remove the jammed bank note from the unit.
5. Replace the acceptor. Ensure that all leads are correctly connected.
6. Switch on the EGM and close the lower main door.
4-10
Operator Manual Care and General Maintenance
8
01
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Legend
1 Read Head 2 Drive Roller
4-11
Care and General Maintenance Operator Manual
NOTE: Remove the bank note acceptor (validating head) from the chassis before
opening the bank note path.
4-12
Operator Manual Care and General Maintenance
4.6.4 Maintenance
To maintain the BNA:
Wipe the plastic bezel surface occasionally to remove surface deposits and smudges. A
soft, dry, lint-free cloth is recommended for cleaning.
With prolonged use, a build-up of dirt from the surface of the bank notes will accumulate on
the pressure rollers, drive belt surfaces and BNA optics. Clean these areas to ensure
reliable operation.
CAUTION: Be careful not to flood the bezel area, as liquids must not be allowed to
seep down into the BNA units.
Do not use any solvent, except as recommended by the BNA manufacturer, as
permanent damage to the validator optic lenses and other internal items may
result.
4-13
Care and General Maintenance Operator Manual
If there is streaking on the printed ticket, the print head requires cleaning. Inform venue
management so service of the printer can be arranged.
1. Use a soft long-bristled paintbrush or canned air to clean the paper dust from inside the
printer and chassis area.
2. Remove paper dust from the sensor optics.
If there is streaking on the printed ticket, the print head requires cleaning.
4-14
Operator Manual Care and General Maintenance
NOTE: Under normal operating conditions, the Nanoptix Paycheck print head
should be cleaned at least every three months or 5km of paper printed.
1. Slide the printer drawer open and remove the ticket tray.
2. Remove excess dust using canned air.
1. Press down on the paper guide assembly and pull one side of the roller towards the front
and remove the roller.
2. Clean the roller with a cotton swab dipped in isopropyl alcohol.
3. Clean the print line (black line on the print head) with a cotton swab dipped in isopropyl
alcohol. Take care not to wet other parts of the printer.
Unduly shiny.
Prone to create paper dust.
Undersized.
Too thin.
Ensure that only high quality paper is used. Perform appropriate maintenance as required.
Do not remove the black tape that protects the electrodes at the edge of the screen and
that excludes light and dust.
Blow contaminants from the surface with a filtered de-ionized air source before cleaning
with a soft, lint-free cloth dampened with a mild alcohol based cleaner. Ensure that there
are no contaminants in the cloth.
Prevent liquids from contacting the edges of the touch screen.
4-15
Care and General Maintenance Operator Manual
Notes
4-16
Operator Manual Machine Conditions and Messages
Chapter 5
Machine Conditions and Messages
5.1 Machine Alerts
The Aristocrat™ electronic gaming machine (EGM) uses a number of machine conditions and
messages to alert the operator to security, customer service and maintenance events. When an
event occurs, the EGM responds by displaying messages, locking up and sounding an alarm. If
the EGM is fitted with a bank note acceptor, the bank note entry LEDs indicate some EGM
conditions.
During the EGM setup, configuration of some EGM functions and operational controls takes
place. Refer to the Machine Modes chapter for more information.
NOTE:
Alerts and messages can vary depending on jurisdictions and game.
5-1
Machine Conditions and Messages Operator Manual
5.2.1 Cabinet
The following sections cover fault finding procedures for the components attached to the
cabinet.
5-2
Operator Manual Machine Conditions and Messages
5-3
Machine Conditions and Messages Operator Manual
Sound
This table describes faults that may occur with sound and the actions to be taken if such faults
occur.
There is no sound. The volume is set too low. Adjust the volume from
The volume needs to be Operator Setup/Selections
adjusted. Menu > Sound System
Setup.
There is an open circuit in Contact your service
the speaker. organisation.
The loom between the
backplane board and the
speaker is faulty.
The backplane board is
faulty.
The carrier board is faulty.
5-4
Operator Manual Machine Conditions and Messages
5.2.2 Power
This table describes faults that may occur during power up and the actions to be taken if such
faults occur.
5-5
Machine Conditions and Messages Operator Manual
5-6
Operator Manual Machine Conditions and Messages
A coin jam fails to clear. The coin exit is obstructed. Ensure that the coin exit is
clear.
There is an incorrect coin in Ensure that no incorrect
the hopper. coins are in the hopper bowl.
There is a bent coin in the Ensure that no bent coins
hopper. are in the hopper bowl.
The motor fails to run. The EGM is not connected to Contact your service
power or the fuse is blown. organisation.
The internal thermal cut-out
switch has tripped.
Too many coins are paid out. There is dirt or dust in the Contact your service
opto/coin exit area. organisation.
Too few coins are paid out. There are insufficient coins Refill the hopper.
in the hopper.
The hopper connections are Contact your service
faulty. organisation.
5-7
Machine Conditions and Messages Operator Manual
5-8
Operator Manual Machine Conditions and Messages
5-9
Machine Conditions and Messages Operator Manual
5-10
Operator Manual Machine Conditions and Messages
5-11
Machine Conditions and Messages Operator Manual
Notes
5-12
Operator Manual Glossary
Glossary
Accounting meters An electronic and electromechanical means of storing and displaying
statistical data within the EGM. Typical information includes Total In,
Total Out, Combined Drop, Attendant Paid etc.
Assembly A group of components that is used to perform a specific task.
Attendant An employee with responsibilities to verify and pay jackpots.
Attract mode If active, following a specific period of inactivity the EGM may display
graphics, flash lamps or play music to attract potential players.
Audit mode An EGM mode in which the Operator Mode menu displays.
Backplane board A printed circuit board that enables connection between EGM
components and the carrier board.
BNA Bank note acceptor. An assembly that examines currency or coupons
and communicates the value to the EGM. Accepted items register as
credits and rejected items are returned to the player.
BNA bezel The outer trim of the BNA that accepts bank notes.
Bank note stacker A device that holds bank notes that have been inserted into the EGM.
Base A specially designed box unit on which the cabinet stands. The
cashbox is usually located securely within the base.
Belly door A door underneath the mid trim that provides access to the belly
panel artwork, the belly panel lighting system and the bank note
stacker.
Bonus A reward for playing the maximum wager.
Cabinet The major casing that houses EGM components.
Calibration A procedure that ensures the accuracy of EGM equipment.
Cancel credit A procedure that allows the attendant to pay a player manually when
the credit amount is greater than the amount that the EGM can pay
out automatically.
Carrier board An assembly that provides central control for the EGM.
Cash out An action by a player that transfers credits to a player’s card,
converts credits to cash or converts credits to payable vouchers.
Cashbox A receptacle that holds coins that are in excess of what the hopper
can hold.
CCFL Cold cathode fluorescent lighting. A light source used to light up
artwork panels.
Coin handling assembly A device that checks and accepts valid coins and sends their
currency value to the EGM. Accepted items register as credits and
rejected items are returned to the player.
Component A part that makes up a whole. For example, the bank note acceptor is
a component of the EGM while the bank note stacker is a component
of the bank note acceptor.
Credit A value in the EGM that represents the amount of money available to
the player. One unit of currency may equal more than one credit (e.g.
$1 might equal 100 credits). Prizes are shown as credits until the
player chooses to collect them.
Credit denomination The value of each credit. For example, an EGM configured for 25
cents registers four credits for each dollar received through the BNA
G-1
Glossary Operator Manual
Credit meter The area on main the LCD screen where credits for play or collection
are indicated to the player.
Currency denomination The amount of money that a bank note is worth (e.g. $1, $5, etc.).
Cursor The symbol on a display indicating where the next character will
appear or where the next action will take place.
DIP switch Dual in-line package switch. A set of switches mounted on circuit
boards.
Double up A secondary game in which a player may wager part or all of the
winnings from the most recent game to double them.
Drop The process of removing bank notes from an EGM.
EGM Electronic gaming machine. A device that allows game play.
Electromechanical meters Lifetime counters within the EGM that record accounting and security
information. Usage varies with jurisdiction and configuration. These
meters cannot be reset and are cumulative for the life of the EGM.
Electronic meters Software counters within the EGM that record audit information. Data
recorded in these meters is stored in an electronic format and can be
reset.
Error message A message that reports device malfunctions in the EGM.
Fault finding The process of systematically locating and eliminating the source of a
malfunction.
Firmware Software stored in an integrated circuit.
Game A program designed to operate on an EGM that offers a player the
opportunity to win money by wagering on the outcome of the game’s
activity. There can be several games on one EGM.
Gen7 The version of the electronics used in the EGM.
Handpay A book payment made for any amount in excess of the cancel credit
limit of the EGM.
Hopper A device that holds coins that have been inserted into the EGM.
Host A computer system in which networked EGMs are the target systems.
House The club, casino or organisation that is running the games.
Jackpot lockup A game state that requires intervention by an attendant because the
current win exceeds the setting at win lockup or the current credits
exceed the setting at credit collect lockup upon cash out.
Jurisdiction An area under the influence of a gaming control agency that has the
rights and power to interpret and apply the law as it applies to
gaming.
LCD Liquid crystal display. A screen that uses liquid crystals, electricity
and a light source to show images.
LED Light emitting diode. A semiconductor that glows when supplied with
a current.
Light pipe A sensor that detects a beam of light directed into it. Used to
determine if the doors are open or closed.
Light tower The multi-lamp assembly mounted at the top of the EGM that
displays EGM states and game conditions using combinations of
steady and flashing lamps.
Lockup A state that renders the EGM unplayable and is triggered by a
malfunction, a jackpot win (if the program permits) or a player
collecting a win when the credit amount is higher than the cancel
credit amount.
G-2
Operator Manual Glossary
Logic cage A secure cage containing the printed circuit board and other sensitive
equipment.
Loom A connector that attaches a group of cables to a component using a
plastic harness.
Lower main door A door that provides access to components including the bank note
acceptor, ticket printer, coin validator and hopper.
Meter/audit key switch A switch activated by a key that is used to turn on meter illumination
light and switch the EGM from play mode to audit mode.
Meters Devices that record and display important audit information for the
operator.
Mid trim The part of the EGM cabinet to which playbuttons and peripheral
bezels are mounted.
Module A component of the EGM that performs a specific function.
Operator Any person, partnership, company or corporation who owns,
operates, services, maintains and derives profit from their association
with gaming equipment.
Operator mode menu A display that provides access to electronic accounting information,
diagnostic functions and game configuration options.
Opto Abbreviation for optical. Used to refer to optical sensors and
optointerrupters.
Pay panel The part of the EGM cabinet to which the coin entry, bank note entry
and printer apertures are mounted.
Paytable A chart that describes the prizes that can be won from different
symbol combinations.
Payout book Book used to record jackpot amount and cancel credit amount.
PCB Printed circuit board. Fibreglass on which electrical connections are
formed by a printing and etching process. Integrated circuits and
other electronic components are added, forming a functional unit.
Play mode An EGM mode in which players can play games.
Playbutton An illuminated button on the mid-trim panel that is used in game play.
Player A person who deposits money into an EGM to play a game.
PMM Player marketing module. A computer, software and accessories
connected to gaming devices that allow the operator to identify a
player, accumulate data and reward the player accordingly.
Port A connector that allows communication between a digital system and
an external device.
Print head The part of a printer that transfers ink from the cartridge to the paper.
Protocol The communication standard used by two compatible devices.
PSU Power supply unit. A device that supplies electricity in the correct
voltage to EGM components.
RAM Random access memory. Memory that can be read or written.
Replay A function that allows the operator to review past games, including
the winning combination, the amount collected, the amount wagered,
the amount won and available credits.
Reserve A playbutton on the EGM that allows a player to indicate to others
that the EGM is reserved. This reserve message remains lit for three
minutes.
Reset key A key switch that resets the EGM after a cashier payout or corrected
EGM fault.
G-3
Glossary Operator Manual
RTC Real time clock. A device that maintains time and date information.
Sensor A component that converts an input signal to a quantity that is
measured and changed to a readable signal for an information
gathering system.
Site controller An external computer that controls multiple EGMs at a venue.
Smart card A card that houses a microchip and is used in Aristocrat EGMs to
verify authenticity of game software or to establish credits.
Solenoid An electromagnetic device that converts electrical energy into
mechanical energy.
SPC Serial protocol converter. A device that converts the Aristocrat EGM
serial protocol to the SAS protocol.
Symbols The designs on the spinning reels. Common symbols include jacks,
kings, aces, cherries and gold bars.
Ticket A printed receipt that transfers credits from one EGM to another or
can be redeemed for cash, depending on jurisdiction.
Ticket printer A device that provides printed receipts.
Ticket printer bezel The outer trim of the printer that allows tickets to be collected.
Topbox An enclosed area at the top of the EGM that typically contains a light
assembly and artwork or an LCD screen as well as a light tower and
other optional assemblies.
Topper A unit that sits on top of the topbox and displays artwork to attract
players.
Touch screen A device that allows players to make selections by touching the LCD
screen.
Transport The part of the bank note acceptor that moves the bank note to the
bank note stacker.
Yoyo An error that occurs when a coin moves backwards through the coin
entry system.
G-4
Operator Manual Index
Index
Maintenance ...................................... 4-7, 4-13
A
AC Power Cord ................................................. 4-1 Security ....................................................... 2-7
Accounting Information ................................... 2-89 Bonus Log ........................................... 2-31, 2-113
Accounting Information Menu ......................... 2-16 Button Test .......................................... 2-40, 2-124
Adjusting Volume .......................... 2-42, 2-52, 2-78 Buttons - Lamp Test ....................................... 2-38
BACC CRC Setup ......................................... 2-135 Cancelling Credit ..................................... 2-5, 3-10
BACC Signature Log ............................ 2-28, 2-110 Care and General Maintenance ........................ 4-1
Bank Note Acceptor ................................ See BNA Cash Information ................................... 2-22, 2-93
JCM UBA BNA .......................................... 4-10 Stacker Removal and Replacement .......... 4-12
Bank Note Stacker Clearance ........................... 3-5 Casino Top ....................................................... 1-5
Belly Door ......................................................... 3-2 Changing Hopper Refill Settings ....................... 3-4
Bet/Line and Variation Settings ....................... 2-53 Clearing the Bank Note Stacker ....................... 3-5
Bill Acceptor CRC Seed Setup........................ 2-55 Coin Entry Test .................................... 2-39, 2-124
Bill Acceptor Log .................................. 2-29, 2-111 Fault Finding ............................................... 5-6
I-1
Index Operator Manual
Diagnostic Information Menu .......................... 2-26 Topbox LCD Screen .................................. 5-11
Disable Secure Enhanced Validation... 2-58, 2-138 Feature Statistics .................................2-19, 2-105
Display PSD Signature ........................ 2-36, 2-121 Feature Topbox Lights Test ............................ 2-39
E G
EFT In Log ........................................... 2-30, 2-112 Gamble Statistics ...................................2-19, 2-97
EFT Out Log ........................................ 2-31, 2-113 Game Display .................................................... 2-3
I-2
Operator Manual Index
Hopper Collect Limit .......................................... 2-4 Lower Main Door .............................................. 3-2
JCM UBA BNA .......................................... 4-10 JCM UBA BNA ............................................ 4-9
JCM UBA BNA - Maintenance .......................... 4-9 Ticket Printer ............................................. 4-14
I-3
Index Operator Manual
Operator Mode ................................. 2-12, 2-66 Operator Initiated Cancel Credit .................... 2-137
Operator Setup/Selections ........................ 2-48 Operator Initiated Cancel Credit Request ........ 2-57
Multi-Game Accounting .................................. 2-90 Power Up, Fault Finding .................................... 5-5
Multiplied Jackpot Log .................................... 2-32 Primary Accounting Meters Voucher ............... 2-59
Network Diagnostics ..................................... 2-132 Progressive and Game Play Meters Voucher.. 2-59
Bank Note Stacker ...................................... 3-5 Real Time Clock Setup...........................2-51, 2-77
I-4
Operator Manual Index
CashCode BNA Bank Note Stacker .......... 4-12 Sub Game Information.................................... 2-24
JCM UBA BNA Bank Note Stacker ............. 4-9 Suit Gamble Statistics..................................... 2-19
MEI BNA Bank Note Stacker ....................... 4-8 Switching EGM On or Off ................................. 3-3
Replay of Previous Games .................... 2-18, 2-96 System Memory Usage ....................... 2-64, 2-143
Setting the Location Name .............................. 2-51 Touch Screen ............................. 2-61, 2-139, 4-15
Volume .................................... 2-42, 2-52, 2-78 Voucher In Log .................................... 2-29, 2-111
Sound Effects Tests ...................................... 2-126 Voucher Printer - Test .................................... 2-44
Sound System Setup ............................. 2-52, 2-78 Vouchers In Meters ........................................ 2-23
Sound System Tests ....................................... 2-42 Vouchers Out Meters ...................................... 2-24
I-5
Index Operator Manual
Notes
I-6