CH 11
CH 11
CH 11
Systems
Operating System Concepts– 99h Edition Silberschatz, Galvin and Gagne © 2013
Chapter 11: Implementing File Systems
File-System Structure
File-System Implementation
Directory Implementation
Allocation Methods
Free-Space Management
Efficiency and Performance
Recovery
NFS
Example: WAFL File System
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Objectives
To describe the details of implementing local file systems and directory structures
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File-System Structure
File structure
Logical storage unit
Collection of related information
File system resides on secondary storage (disks)
Provided user interface to storage, mapping logical to physical
Provides efficient and convenient access to disk by allowing data to be stored, located retrieved
easily
Disk provides in-place rewrite and random access
I/O transfers performed in blocks of sectors (usually 512 bytes)
File control block – storage structure consisting of information about a file
Device driver controls the physical device
File system organized into layers
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Layered File System
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File System Layers
Device drivers manage I/O devices at the I/O control layer
Given commands like “read drive1, cylinder 72, track 2, sector 10, into memory location 1060” outputs low-
level hardware specific commands to hardware controller
Basic file system given command like “retrieve block 123” translates to device driver
Also manages memory buffers and caches (allocation, freeing, replacement)
Buffers hold data in transit
Caches hold frequently used data
File organization module understands files, logical address, and physical blocks
Translates logical block # to physical block #
Manages free space, disk allocation
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File System Layers (Cont.)
Logical file system manages metadata information
Translates file name into file number, file handle, location by maintaining file control blocks (inodes in Unix)
Directory management
Protection
Layering useful for reducing complexity and redundancy, but adds overhead and can decrease performance
Logical layers can be implemented by any coding method according to OS designer
Many file systems, sometimes many within an operating system
Each with its own format (CD-ROM is ISO 9660; Unix has UFS, FFS; Windows has FAT, FAT32, NTFS as
well as floppy, CD, DVD Blu-ray, Linux has more than 40 types, with extended file system ext2 and ext3
leading; plus distributed file systems, etc)
New ones still arriving – ZFS, GoogleFS, Oracle ASM, FUSE
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File-System Implementation
We have system calls at the API level, but how do we implement their functions?
On-disk and in-memory structures
Boot control block contains info needed by system to boot OS from that volume
Needed if volume contains OS, usually first block of volume
Volume control block (superblock, master file table) contains volume details
Total # of blocks, # of free blocks, block size, free block pointers or array
Directory structure organizes the files
Names and inode numbers, master file table
Per-file File Control Block (FCB) contains many details about the file
Inode number, permissions, size, dates
NFTS stores into in master file table using relational DB structures
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A Typical File Control Block
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In-Memory File System Structures
Mount table storing file system mounts, mount points, file system types
The following figure illustrates the necessary file system structures provided by the operating systems
Data from read eventually copied to specified user process memory address
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In-Memory File System Structures
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Partitions and Mounting
Partition can be a volume containing a file system (“cooked”) or raw – just a sequence of blocks with no file
system
Boot block can point to boot volume or boot loader set of blocks that contain enough code to know how to load the
kernel from the file system
Or a boot management program for multi-os booting
Root partition contains the OS, other partitions can hold other Oses, other file systems, or be raw
Mounted at boot time
Other partitions can mount automatically or manually
At mount time, file system consistency checked
Is all metadata correct?
If not, fix it, try again
If yes, add to mount table, allow access
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Virtual File Systems
Virtual File Systems (VFS) on Unix provide an object-oriented way of implementing file systems
VFS allows the same system call interface (the API) to be used for different types of file systems
Separates file-system generic operations from implementation details
Implementation can be one of many file systems types, or network file system
Implements vnodes which hold inodes or network file details
Then dispatches operation to appropriate file system implementation routines
The API is to the VFS interface, rather than any specific type of file system
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Schematic View of Virtual File System
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Virtual File System Implementation
For example, Linux has four object types:
inode, file, superblock, dentry
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Directory Implementation
Linear list of file names with pointer to the data blocks
Simple to program
Time-consuming to execute
Linear search time
Could keep ordered alphabetically via linked list or use B+ tree
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Allocation Methods
An allocation method refers to how disk blocks are allocated for
files:
Contiguous allocation
Linked allocation
Indexed allocation
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Contiguous Allocation
Each file occupies a set of contiguous blocks on
the disk
Random access
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Contiguous Allocation
(block size = 512)
Mapping from logical to physical
LA/512
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Contiguous Allocation of Disk Space
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Extent-Based Systems
Many newer file systems (i.e., Veritas File System) use a modified contiguous allocation scheme
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Allocation Methods - Linked
Linked allocation – each file a linked list of blocks
File ends at nil pointer
No external fragmentation
Each block contains pointer to next block
No compaction, external fragmentation
Free space management system called when new block needed
Improve efficiency by clustering blocks into groups but increases internal fragmentation
Reliability can be a problem
Locating a block can take many I/Os and disk seeks
FAT (File Allocation Table) variation
Beginning of volume has table, indexed by block number
Much like a linked list, but faster on disk and cacheable
New block allocation simple
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Linked Allocation
Each file is a linked list of disk blocks: blocks may be scattered anywhere on the disk
block = pointer
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Linked Allocation (Cont.)
Simple – need only starting address
Free-space management system – no waste of
space
No random access block = pointer
Mapping Q
LA/511
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File-Allocation Table
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Allocation Methods - Indexed
Indexed allocation
Each file has its own index block(s) of pointers to its data blocks
Logical view
index table
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Example of Indexed Allocation
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Indexed Allocation (Cont.)
Need index table
Random access
Dynamic access without external fragmentation, but have overhead of index block
Mapping from logical to physical in a file of maximum size of 256K bytes and block size of 512 bytes.
We need only 1 block for index table
Q
LA/512
R
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Indexed Allocation – Mapping (Cont.)
Mapping from logical to physical in a file of unbounded length (block size of 512 words)
Q1
LA / (512 x 511)
R1
Q1 = block of index table
R1 is used as follows:
Q2
R1 / 512
R2
Q2 = displacement into block of index table
R2 displacement into block of file:
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Indexed Allocation – Mapping (Cont.)
Two-level index (4K blocks could store 1,024 four-byte pointers in outer index -> 1,048,567 data blocks and file
size of up to 4GB)
Q1
LA / (512 x 512)
R1
Q2
R1 / 512
R2
Q2 = displacement into block of index table
R2 displacement into block of file:
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Indexed Allocation – Mapping (Cont.)
outer-index
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Combined Scheme: UNIX UFS
(4K bytes per block, 32-bit addresses)
Note: More index
blocks than can
be addressed
with 32-bit file
pointer
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Performance
Best method depends on file access type
Contiguous great for sequential and random
Linked good for sequential, not random
Declare access type at creation -> select either contiguous or linked
Indexed more complex
Single block access could require 2 index block reads then data block read
Clustering can help improve throughput, reduce CPU overhead
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Performance (Cont.)
Adding instructions to the execution path to save one disk I/O is reasonable
Intel Core i7 Extreme Edition 990x (2011) at 3.46Ghz = 159,000 MIPS
http://en.wikipedia.org/wiki/Instructions_per_second
Typical disk drive at 250 I/Os per second
159,000 MIPS / 250 = 630 million instructions during one disk I/O
Fast SSD drives provide 60,000 IOPS
159,000 MIPS / 60,000 = 2.65 millions instructions during one disk I/O
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Free-Space Management
File system maintains free-space list to track available blocks/clusters
(Using term “block” for simplicity)
Bit vector or bit map (n blocks)
0 1 2 n-1
1 block[i] free
bit[i] =
0 block[i] occupied
(number of bits per word) * (number of 0-value words) + offset of first 1 bit
CPUs have instructions to return offset within word of first “1” bit
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Free-Space Management (Cont.)
Bit map requires extra space
Example:
block size = 4KB = 212 bytes
disk size = 240 bytes (1 terabyte)
n = 240/212 = 228 bits (or 256 MB)
if clusters of 4 blocks -> 64MB of memory
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Free-Space Management (Cont.)
Need to protect:
Pointer to free list
Bit map
Must be kept on disk
Allocate block[i]
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Linked Free Space List on Disk
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Free-Space Management (Cont.)
Grouping (group size = n blocks)
Modify linked list to store address of next n-1 free blocks in first free block, plus a pointer to next block that
contains free-block-pointers (like this one)
Counting
Because space is frequently contiguously used and freed, with contiguous-allocation allocation, extents, or
clustering
Keep address of first free block and count of following free blocks
Free space list then has entries containing addresses and counts
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Free-Space Management (Cont.)
Space Maps
Used in ZFS
Consider meta-data I/O on very large file systems
Full data structures like bit maps couldn’t fit in memory -> thousands of I/Os
Divides device space into metaslab units and manages metaslabs
Given volume can contain hundreds of metaslabs
Each metaslab has associated space map
Uses counting algorithm
But records to log file rather than file system
Log of all block activity, in time order, in counting format
Metaslab activity -> load space map into memory in balanced-tree structure, indexed by offset
Replay log into that structure
Combine contiguous free blocks into single entry
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Directory Implementation
Linear list of file names with pointer to the data
blocks
simple to program
time-consuming to execute
Hash Table – linear list with hash data structure
decreases directory search time
collisions – situations where two file names
hash to the same location
fixed size
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Efficiency and Performance
Efficiency dependent on:
Disk allocation and directory algorithms
Types of data kept in file’s directory entry
Pre-allocation or as-needed allocation of metadata structures
Fixed-size or varying-size data structures
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Efficiency and Performance (Cont.)
Performance
Keeping data and metadata close together
Buffer cache – separate section of main memory for frequently used blocks
Synchronous writes sometimes requested by apps or needed by OS
No buffering / caching – writes must hit disk before acknowledgement
Asynchronous writes more common, buffer-able, faster
Free-behind and read-ahead – techniques to optimize sequential access
Reads frequently slower than writes
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Page Cache
A page cache caches pages rather than disk blocks using virtual memory techniques and addresses
Routine I/O through the file system uses the buffer (disk) cache
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I/O Without a Unified Buffer Cache
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Unified Buffer Cache
A unified buffer cache uses the same page cache to cache both memory-mapped pages and ordinary
file system I/O to avoid double caching
But which caches get priority, and what replacement algorithms to use?
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I/O Using a Unified Buffer Cache
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Recovery
Consistency checking – compares data in directory structure with data blocks on disk, and tries to fix
inconsistencies
Can be slow and sometimes fails
Use system programs to back up data from disk to another storage device (magnetic tape, other magnetic
disk, optical)
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Log Structured File Systems
Log structured (or journaling) file systems record each metadata update to the file system as a
transaction
All transactions are written to a log
A transaction is considered committed once it is written to the log (sequentially)
Sometimes to a separate device or section of disk
However, the file system may not yet be updated
The transactions in the log are asynchronously written to the file system structures
When the file system structures are modified, the transaction is removed from the log
If the file system crashes, all remaining transactions in the log must still be performed
Faster recovery from crash, removes chance of inconsistency of metadata
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The Sun Network File System (NFS)
An implementation and a specification of a software system for accessing remote files across LANs (or
WANs)
The implementation is part of the Solaris and SunOS operating systems running on Sun workstations using
an unreliable datagram protocol (UDP/IP protocol and Ethernet
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NFS (Cont.)
Interconnected workstations viewed as a set of independent machines with independent file systems,
which allows sharing among these file systems in a transparent manner
A remote directory is mounted over a local file system directory
The mounted directory looks like an integral subtree of the local file system, replacing the
subtree descending from the local directory
Specification of the remote directory for the mount operation is nontransparent; the host name of the
remote directory has to be provided
Files in the remote directory can then be accessed in a transparent manner
Subject to access-rights accreditation, potentially any file system (or directory within a file system),
can be mounted remotely on top of any local directory
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NFS (Cont.)
NFS is designed to operate in a heterogeneous environment of different machines, operating systems, and
network architectures; the NFS specifications independent of these media
This independence is achieved through the use of RPC primitives built on top of an External Data
Representation (XDR) protocol used between two implementation-independent interfaces
The NFS specification distinguishes between the services provided by a mount mechanism and the actual
remote-file-access services
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Three Independent File Systems
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Mounting in NFS
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NFS Mount Protocol
Establishes initial logical connection between server and client
Mount operation includes name of remote directory to be mounted and name of server machine storing it
Mount request is mapped to corresponding RPC and forwarded to mount server running on server
machine
Export list – specifies local file systems that server exports for mounting, along with names of
machines that are permitted to mount them
Following a mount request that conforms to its export list, the server returns a file handle—a key for further
accesses
File handle – a file-system identifier, and an inode number to identify the mounted directory within the
exported file system
The mount operation changes only the user’s view and does not affect the server side
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NFS Protocol
Provides a set of remote procedure calls for remote file operations. The procedures support the following
operations:
searching for a file within a directory
reading a set of directory entries
manipulating links and directories
accessing file attributes
reading and writing files
NFS servers are stateless; each request has to provide a full set of arguments (NFS V4 is just coming
available – very different, stateful)
Modified data must be committed to the server’s disk before results are returned to the client (lose
advantages of caching)
The NFS protocol does not provide concurrency-control mechanisms
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Three Major Layers of NFS Architecture
UNIX file-system interface (based on the open, read, write, and close calls, and file descriptors)
Virtual File System (VFS) layer – distinguishes local files from remote ones, and local files are further
distinguished according to their file-system types
The VFS activates file-system-specific operations to handle local requests according to their file-
system types
Calls the NFS protocol procedures for remote requests
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Schematic View of NFS Architecture
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NFS Path-Name Translation
Performed by breaking the path into component names and
performing a separate NFS lookup call for every pair of
component name and directory vnode
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NFS Remote Operations
Nearly one-to-one correspondence between regular UNIX system calls and the NFS protocol RPCs
(except opening and closing files)
NFS adheres to the remote-service paradigm, but employs buffering and caching techniques for the sake
of performance
File-blocks cache – when a file is opened, the kernel checks with the remote server whether to fetch or
revalidate the cached attributes
Cached file blocks are used only if the corresponding cached attributes are up to date
File-attribute cache – the attribute cache is updated whenever new attributes arrive from the server
Clients do not free delayed-write blocks until the server confirms that the data have been written to disk
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Example: WAFL File System
Used on Network Appliance “Filers” – distributed file system appliances
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The WAFL File Layout
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Snapshots in WAFL
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Exercise
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