4 Memory Management

Download as pdf or txt
Download as pdf or txt
You are on page 1of 53

Memory Management

❖ Background
❖ Swapping
❖ Contiguous Allocation
❖ Paging
❖ Segmentation
❖ Segmentation with Paging
Background
❖ Program must be brought into memory and placed within a
process for it to be run.

❖ Input queue – collection of processes on the disk that are


waiting to be brought into memory to run the program.

❖ User programs go through several steps before being run.


Logical vs. Physical Address
Space
❖ The concept of a logical address space that is bound to a
separate physical address space is central to proper
memory management.
– Logical address – generated by the CPU; also referred
to as virtual address.
– Physical address – address seen by the memory unit.

❖ Logical and physical addresses are the same in compile-


time and load-time address-binding schemes; logical
(virtual) and physical addresses differ in execution-time
address-binding scheme.
Memory-Management Unit
(MMU)
❖ Hardware device that maps virtual to physical address.

❖ In MMU scheme, the value in the relocation register is


added to every address generated by a user process at the
time it is sent to memory.

❖ The user program deals with logical addresses; it never


sees the real physical addresses.
Dynamic Relocation Using a
Relocation Register
Dynamic Loading
❖ Routine is not loaded until it is called
❖ Better memory-space utilization; unused routine is never
loaded.
❖ Useful when large amounts of code are needed to handle
infrequently occurring cases.
❖ No special support from the operating system is required
implemented through program design.
Dynamic Linking
❖ Linking postponed until execution time.
❖ Small piece of code, stub, used to locate the appropriate
memory-resident library routine.
❖ Stub replaces itself with the address of the routine, and
executes the routine.
❖ Operating system needed to check if routine is in
processes’ memory address.
❖ Dynamic linking is particularly useful for libraries.
Overlays
❖ Keep in memory only those instructions and data that are
needed at any given time.

❖ Needed when process is larger than amount of memory


allocated to it.

❖ Implemented by user, no special support needed from


operating system, programming design of overlay structure
is complex
Overlays for a Two-Pass
Assembler
Swapping
❖ A process can be swapped temporarily out of memory to a
backing store, and then brought back into memory for
continued execution.
❖ Backing store – fast disk large enough to accommodate
copies of all memory images for all users; must provide
direct access to these memory images.
❖ Roll out, roll in – swapping variant used for priority-based
scheduling algorithms; lower-priority process is swapped
out so higher-priority process can be loaded and executed.
❖ Major part of swap time is transfer time; total transfer time
is directly proportional to the amount of memory swapped.
❖ Modified versions of swapping are found on many
systems, i.e., UNIX, Linux, and Windows.
Schematic View of Swapping
Contiguous Allocation
❖ Main memory usually into two partitions:
– Resident operating system, usually held in low memory
with interrupt vector.
– User processes then held in high memory.
– Single-partition allocation
– Relocation-register scheme used to protect user
processes from each other, and from changing
operating-system code and data.
– Relocation register contains value of smallest physical
address; limit register contains range of logical
addresses – each logical address must be less than the
limit register.
Hardware Support for Relocation
and Limit Registers
Contiguous Allocation (Cont.)
❖ Multiple-partition allocation
– Hole – block of available memory; holes of various size
are scattered throughout memory.
– When a process arrives, it is allocated memory from a
hole large enough to accommodate it.
– Operating system maintains information about:
a) allocated partitions b) free partitions (hole)

OS OS OS OS

process 5 process 5 process 5 process 5


process 9 process 9

process 8 process 10

process 2 process 2 process 2 process 2


Dynamic Storage-Allocation
Problem
How to satisfy a request of size n from a list of free holes.

❖ First-fit: Allocate the first hole that is big enough.


❖ Best-fit: Allocate the smallest hole that is big enough;
must search entire list, unless ordered by size. Produces
the smallest leftover hole.
❖ Worst-fit: Allocate the largest hole; must also search
entire list. Produces the largest leftover hole.

First-fit and best-fit better than worst-fit in terms of speed


and storage utilization.
Fragmentation
❖ External Fragmentation – total memory space exists to
satisfy a request, but it is not contiguous.
❖ Internal Fragmentation – allocated memory may be
slightly larger than requested memory; this size difference
is memory internal to a partition, but not being used.
❖ Reduce external fragmentation by compaction
– Shuffle memory contents to place all free memory
together in one large block.
– Compaction is possible only if relocation is dynamic,
and is done at execution time.
– I/O problem
• Latch job in memory while it is involved in I/O.
• Do I/O only into OS buffers.
Paging
❖ Logical address space of a process can be noncontiguous;
process is allocated physical memory whenever the latter is
available.
❖ Divide physical memory into fixed-sized blocks called
frames (size power of 2, between 512 bytes & 8192 bytes).
❖ Divide logical memory into blocks of same size called
pages.
❖ Keep track of all free frames.
❖ To run a program of size n pages, need to find n free frames
and load program.
❖ Set up a page table to translate logical to physical addresses.
❖ Internal fragmentation.
Address Translation Scheme
❖ Address generated by CPU is divided into:
– Page number (p) – used as an index into a page table
which contains base address of each page in physical
memory.

– Page offset (d) – combined with base address to define


the physical memory address that is sent to the memory
unit.
Address Translation Architecture
Paging Example
Paging Example
Free Frames

Before allocation After allocation


Implementation of Page Table
❖ Page table is kept in main memory.
❖ Page-table base register (PTBR) points to the page table.
❖ Page-table length register (PRLR) indicates size of the
page table.
❖ In this scheme every data/instruction access requires two
memory accesses. One for the page table and one for the
data/instruction.
❖ The two memory access problem can be solved by the use
of a special fast-lookup hardware cache called associative
memory or translation look-aside buffers (TLBs)
Associative Memory
❖ Associative memory – parallel search

Page # Frame #

Address translation (A´, A´´)


– If A´ is in associative register, get frame # out.
– Otherwise get frame # from page table in memory
Paging Hardware With TLB
Effective Access Time
❖ Associative Lookup =  time unit
❖ Assume memory cycle time is 1 microsecond
❖ Hit ratio – percentage of times that a page number is found
in the associative registers; ration related to number of
associative registers.
❖ Hit ratio = 
❖ Effective Access Time (EAT)
EAT = (1 + )  + (2 + )(1 – )
=2+–
Memory Protection
❖ Memory protection implemented by associating protection
bit with each frame.

❖ Valid-invalid bit attached to each entry in the page table:


– “valid” indicates that the associated page is in the
process’ logical address space, and is thus a legal page.
– “invalid” indicates that the page is not in the process’
logical address space.
Valid (v) or Invalid (i) Bit In A
Page Table
Page Table Structure
❖ Hierarchical Paging

❖ Inverted Page Tables


Hierarchical Page Tables
❖ Break up the logical address space into multiple page
tables.

❖ A simple technique is a two-level page table.


Two-Level Paging Example
❖ A logical address (on 32-bit machine with 4K page size) is
divided into:
– a page number consisting of 20 bits.
– a page offset consisting of 12 bits.
❖ Since the page table is paged, the page number is further
divided into:
– a 10-bit page number.
– a 10-bit page offset.

page number page offset


pi p2 d

10 10 12
Two-Level Paging Example
(Cont)
❖ Thus, a logical address is as follows:
page number page offset
pi p2 d

10 10 12

where pi is an index into the outer page table, and p2 is the


displacement within the page of the outer page table..
Two-Level Page-Table Scheme
Address-Translation Scheme
❖ Address-translation scheme for a two-level 32-bit paging
architecture
Inverted Page Table
❖ One entry for each real page of memory.
❖ Entry consists of the virtual address of the page stored in
that real memory location, with information about the
process that owns that page.
❖ Decreases memory needed to store each page table, but
increases time needed to search the table when a page
reference occurs.
❖ Use hash table to limit the search to one — or at most a
few — page-table entries.
Inverted Page Table Architecture
Shared Pages
❖ Shared code
– One copy of read-only (reentrant) code shared among
processes (i.e., text editors, compilers, window
systems).
– Shared code must appear in same location in the logical
address space of all processes.

❖ Private code and data


– Each process keeps a separate copy of the code and
data.
– The pages for the private code and data can appear
anywhere in the logical address space.
Shared Pages Example
Segmentation
❖ Memory-management scheme that supports user view of
memory.
❖ A program is a collection of segments. A segment is a
logical unit such as:
main program,
procedure,
function,
method,
object,
local variables, global variables,
common block,
stack,
symbol table, arrays
User’s View of a Program
Logical View of Segmentation
1

4
1

3 2
4

user space physical memory space


Segmentation Architecture
❖ Logical address consists of a two tuple:
<segment-number, offset>,
❖ Segment table – maps two-dimensional physical addresses;
each table entry has:
– base – contains the starting physical address where the
segments reside in memory.
– limit – specifies the length of the segment.
❖ Segment-table base register (STBR) points to the segment
table’s location in memory.
❖ Segment-table length register (STLR) indicates number of
segments used by a program;
segment number s is legal if s < STLR.
Segmentation Architecture
(Cont.)
❖ Relocation.
– dynamic
– by segment table

❖ Sharing.
– shared segments
– same segment number

❖ Allocation.
– first fit/best fit
– external fragmentation
Segmentation Architecture
(Cont.)
❖ Protection. With each entry in segment table associate:
– validation bit = 0  illegal segment
– read/write/execute privileges
❖ Protection bits associated with segments; code sharing
occurs at segment level.
❖ Since segments vary in length, memory allocation is a
dynamic storage-allocation problem.
❖ A segmentation example is shown in the following
diagram
Segmentation Hardware
Example of Segmentation
Sharing of Segments
Segmentation with Paging –
MULTICS
❖ The MULTICS system solved problems of external
fragmentation and lengthy search times by paging the
segments.

❖ Solution differs from pure segmentation in that the


segment-table entry contains not the base address of the
segment, but rather the base address of a page table for this
segment.
MULTICS Address Translation
Scheme
Segmentation with Paging
Questions on Segmentated Paging
Questions on Segmentated Paging

You might also like