Microprocessor Unit 3

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• Microprocessor - 8086 Overview

• 8086 Microprocessor is an enhanced version of 8085Microprocessor that was designed

by Intel in 1976. It is a 16-bit Microprocessor having 20 address lines and16 data lines

that provides up to 1MB storage. It consists of powerful instruction set, which provides

operations like multiplication and division easily.

• It supports two modes of operation, i.e. Maximum mode and Minimum mode. Maximum

mode is suitable for system having multiple processors and Minimum mode is suitable

for system having a single processor.


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• Features of 8086
The most prominent features of a 8086 microprocessor are as follows −
• It has an instruction queue, which is capable of storing six instruction bytes from the
memory resulting in faster processing.
• It was the first 16-bit processor having 16-bit ALU, 16-bit registers, internal data bus, and
16-bit external data bus resulting in faster processing.
• It is available in 3 versions based on the frequency of operation −
• 8086 → 5MHz
• 8086-2 → 8MHz
• (c)8086-1 → 10 MHz

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• Features of 8086
• It uses two stages of pipelining, i.e. Fetch Stage and Execute Stage, which improves
performance.
• Fetch stage can pre-fetch up to 6 bytes of instructions and stores them in the queue.
• Execute stage executes these instructions.
• It has 256 vectored interrupts.
• It consists of 29,000 transistors.

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• Comparison between 8085 & 8086 Microprocessor
• Size − 8085 is 8-bit microprocessor, whereas 8086 is 16-bit microprocessor.
• Address Bus − 8085 has 16-bit address bus while 8086 has 20-bit address bus.
• Memory − 8085 can access up to 64Kb, whereas 8086 can access up to 1 Mb of memory.
• Instruction − 8085 doesn’t have an instruction queue, whereas 8086 has an instruction
queue.
• Pipelining − 8085 doesn’t support a pipelined architecture while 8086 supports a pipelined
architecture.
• I/O − 8085 can address 2^8 = 256 I/O's, whereas 8086 can access 2^16 = 65,536 I/O's.
• Cost − The cost of 8085 is low whereas that of 8086 is high.

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8086 Microprocessor

(Architecture of 8086 Microprocessor)

By Vimal Sir

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• Architecture of 8086

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• Microprocessor - 8086 Overview

• 8086 Microprocessor is divided into two functional units, i.e., EU (Execution Unit)
and BIU (Bus Interface Unit).
 EU (Execution Unit)
Execution unit gives instructions to BIU stating from where to fetch the data and then decode
and execute those instructions. Its function is to control operations on data using the
instruction decoder & ALU. EU has no direct connection with system buses as shown in the
above figure, it performs operations over data through BIU.

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• ALU
It handles all arithmetic and logical operations, like +, −, ×, /, OR, AND, NOT operations.
• Flag Register
It is a 16-bit register that behaves like a flip-flop, i.e. it changes its status according to the
result stored in the accumulator. It has 9 flags and they are divided into 2 groups − Conditional
Flags and Control Flags.

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• Conditional Flags
It represents the result of the last arithmetic or logical instruction executed. Following is the
list of conditional flags −
Carry flag − This flag indicates an overflow condition for arithmetic operations.
Auxiliary flag − When an operation is performed at ALU, it results in a carry/barrow from
lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 – D7), then this flag is set, i.e. carry given
by D3 bit to D4 is AF flag. The processor uses this flag to perform binary to BCD conversion.
Parity flag − This flag is used to indicate the parity of the result, i.e. when the lower order 8-
bits of the result contains even number of 1’s, then the Parity Flag is set. For odd number of
1’s, the Parity Flag is reset.
Zero flag − This flag is set to 1 when the result of arithmetic or logical operation is zero else it
is set to 0.
Sign flag − This flag holds the sign of the result, i.e. when the result of the operation is
negative, then the sign flag is set to 1 else set to 0.
Overflow flag − This flag represents the result when the system capacity is exceeded.

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• Control Flags
Control flags controls the operations of the execution unit. Following is the list of control flags-
Trap flag − It is used for single step control and allows the user to execute one instruction at a
time for debugging. If it is set, then the program can be run in a single step mode.
Interrupt flag − It is an interrupt enable/disable flag, i.e. used to allow/prohibit the
interruption of a program. It is set to 1 for interrupt enabled condition and set to 0 for
interrupt disabled condition.
Direction flag − It is used in string operation. As the name suggests when it is set then string
bytes are accessed from the higher memory address to the lower memory address and vice-a-
versa.

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General purpose register
There are 8 general purpose registers, i.e., AH, AL, BH, BL, CH, CL, DH, and DL. These registers
can be used individually to store 8-bit data and can be used in pairs to store 16bit data. The
valid register pairs are AH and AL, BH and BL, CH and CL, and DH and DL. It is referred to the
AX, BX, CX, and DX respectively.
AX register − It is also known as accumulator register. It is used to store operands for
arithmetic operations.
BX register − It is used as a base register. It is used to store the starting base address of the
memory area within the data segment.
CX register − It is referred to as counter. It is used in loop instruction to store the loop counter.
DX register − This register is used to hold I/O port address for I/O instruction.
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Stack pointer register
It is a 16-bit register, which holds the address from the start of the segment to the memory
location, where a word was most recently stored on the stack.

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BIU (Bus Interface Unit)

BIU takes care of all data and addresses transfers on the buses for the EU like sending addresses,

fetching instructions from the memory, reading data from the ports and the memory as well as

writing data to the ports and the memory. EU has no direction connection with System Buses so

this is possible with the BIU. EU and BIU are connected with the Internal Bus.

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It has the following functional parts −
Instruction queue − BIU contains the instruction queue. BIU gets upto 6 bytes of next
instructions and stores them in the instruction queue. When EU executes instructions and is
ready for its next instruction, then it simply reads the instruction from this instruction queue
resulting in increased execution speed.
Fetching the next instruction while the current instruction executes is called pipelining.
Segment register − BIU has 4 segment buses, i.e. CS, DS, SS& ES. It holds the addresses of
instructions and data in memory, which are used by the processor to access memory locations.
It also contains 1 pointer register IP, which holds the address of the next instruction to executed
by the EU.

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CS − It stands for Code Segment. It is used for addressing a memory location in the code
segment of the memory, where the executable program is stored.
DS − It stands for Data Segment. It consists of data used by the program andis accessed in the
data segment by an offset address or the content of other register that holds the offset
address.
SS − It stands for Stack Segment. It handles memory to store data and addresses during
execution.
ES − It stands for Extra Segment. ES is additional data segment, which is used by the string to
hold the extra destination data.

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Instruction pointer − It is a 16-bit register used to hold the address of the next instruction to be
executed.

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8086 Microprocessor

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• 8086 Pin Diagram

8086 was the first 16-bit microprocessor


available in 40-pin DIP (Dual Inline Package)
chip.

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Power supply and frequency signals- It uses 5V DC supply at VCC pin 40, and uses ground at
VSS pin 1 and 20 for its operation.
Clock signal- Clock signal is provided through Pin-19. It provides timing to the processor for
operations. Its frequency is different for different versions, i.e. 5MHz, 8MHz and 10MHz.
Address/data bus- AD0-AD15. These are 16 address/data bus. AD0-AD7 carries low order byte
data and AD8AD15 carries higher order byte data. During the first clock cycle, it carries 16-bit
address and after that it carries 16-bit data.
Address/status bus- A16-A19/S3-S6. These are the 4 address/status buses. During the first
clock cycle, it carries 4-bit address and later it carries status signals.

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S7/BHE- BHE stands for Bus High Enable. It is available at pin 34 and used to indicate the
transfer of data using data bus D8-D15. This signal is low during the first clock cycle, thereafter
it is active.
Read($\overline{RD}$)- It is available at pin 32 and is used to read signal for Read operation.
Ready- It is available at pin 22. It is an acknowledgement signal from I/O devices that data is
transferred. It is an active high signal. When it is high, it indicates that the device is ready to
transfer data. When it is low, it indicates wait state.
RESET- It is available at pin 21 and is used to restart the execution. It causes the processor to
immediately terminate its present activity. This signal is active high for the first 4 clock cycles
to RESET the microprocessor.

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INTR- It is available at pin 18. It is an interrupt request signal, which is sampled during the last
clock cycle of each instruction to determine if the processor considered this as an interrupt or
not.
NMI- It stands for non-maskable interrupt and is available at pin 17. It is an edge triggered input,
which causes an interrupt request to the microprocessor.
$\overline{TEST}$- This signal is like wait state and is available at pin 23. When this signal is
high, then the processor has to wait for IDLE state, else the execution continues.
MN/$\overline{MX}$- It stands for Minimum/Maximum and is available at pin 33. It indicates
what mode the processor is to operate in; when it is high, it works in the minimum mode and
vice-versa.

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INTA- It is an interrupt acknowledgement signal and id available at pin 24. When the
microprocessor receives this signal, it acknowledges the interrupt.
ALE- It stands for address enable latch and is available at pin 25. A positive pulse is generated
each time the processor begins any operation. This signal indicates the availability of a valid
address on the address/data lines.
DEN- It stands for Data Enable and is available at pin 26. It is used to enable Transreceiver 8286.
The transreceiver is a device used to separate data from the address/data bus.
DT/R- It stands for Data Transmit/Receive signal and is available at pin 27. It decides the
direction of data flow through the transreceiver. When it is high, data is transmitted out and
vice-a-versa.

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M/IO- This signal is used to distinguish between memory and I/O operations. When it is high, it
indicates I/O operation and when it is low indicates the memory operation. It is available at pin
28.
WR- It stands for write signal and is available at pin 29. It is used to write the data into the
memory or the output device depending on the status of M/IO signal.
HLDA- It stands for Hold Acknowledgement signal and is available at pin 30. This signal
acknowledges the HOLD signal.
HOLD- This signal indicates to the processor that external devices are requesting to access the
address/data buses. It is available at pin 31.

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QS1 and QS0
These are queue status signals and are available at pin 24 and 25. These signals provide the
status of instruction queue. Their conditions are shown in the following table −

QS0 QS1 Status


0 0 No operation
0 1 First byte of opcode
from the queue
1 0 Empty the queue
1 1 Subsequent byte
from the queue

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S0 , S 1 , S 2
These are the status signals that provide S2 S1 S0 Status
the status of operation, which is used by 0 0 0 Interrupt
acknowledge
the Bus Controller 8288 to generate ment

memory & I/O control signals. These are 0 0 1 I/O Read


0 1 0 I/O Write
available at pin 26, 27, and 28. Following is
0 1 1 Halt
the table showing their status − 1 0 0 Opcode fetch
1 0 1 Memory read
1 1 0 Memory write
1 1 1 Passive

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LOCK
When this signal is active, it indicates to the other processors not to ask the CPU to leave the
system bus. It is activated using the LOCK prefix on any instruction and is available at pin 29.
RQ/GT1 and RQ/GT0
These are the Request/Grant signals used by the other processors requesting the CPU to
release the system bus. When the signal is received by CPU, then it sends acknowledgment.
RQ/GT0 has a higher priority than RQ/GT1.

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• Microprocessor - 8086 Instruction Sets
The 8086 microprocessor supports 8 types of instructions −
• Data Transfer Instructions
• Arithmetic Instructions
• Bit Manipulation Instructions
• String Instructions
• Program Execution Transfer Instructions (Branch & Loop Instructions)
• Processor Control Instructions
• Iteration Control Instructions
• Interrupt Instructions

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• Data Transfer Instructions
These instructions are used to transfer the data from the source operand to the destination
operand. Following are the list of instructions under this group −
Instruction to transfer a word
• MOV − Used to copy the byte or word from the provided source to the provided destination.
• PPUSH − Used to put a word at the top of the stack.
• POP − Used to get a word from the top of the stack to the provided location.
• PUSHA − Used to put all the registers into the stack.
• POPA − Used to get words from the stack to all registers.
• XCHG − Used to exchange the data from two locations.
• XLAT − Used to translate a byte in AL using a table in the memory.
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Instructions for input and output port transfer
IN − Used to read a byte or word from the provided port to the accumulator.
OUT − Used to send out a byte or word from the accumulator to the provided port.
Instructions to transfer the address
LEA − Used to load the address of operand into the provided register.
LDS − Used to load DS register and other provided register from the memory
LES − Used to load ES register and other provided register from the memory.
Instructions to transfer flag registers
LAHF − Used to load AH with the low byte of the flag register.
SAHF − Used to store AH register to low byte of the flag register.
PUSHF − Used to copy the flag register at the top of the stack.
POPF − Used to copy a word at the top of the stack to the flag register.
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• Arithmetic Instructions
These instructions are used to perform arithmetic operations like addition, subtraction,
multiplication, division, etc.
Following is the list of instructions under this group −
Instructions to perform addition
ADD − Used to add the provided byte to byte/word to word.
ADC − Used to add with carry.
INC − Used to increment the provided byte/word by 1.
AAA − Used to adjust ASCII after addition.
DAA − Used to adjust the decimal after the addition/subtraction operation.

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Instructions to perform subtraction
SUB − Used to subtract the byte from byte/word from word.
SBB − Used to perform subtraction with borrow.
DEC − Used to decrement the provided byte/word by 1.
NPG − Used to negate each bit of the provided byte/word and add 1/2’s complement.
CMP − Used to compare 2 provided byte/word.
AAS − Used to adjust ASCII codes after subtraction.
DAS − Used to adjust decimal after subtraction.

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Instruction to perform multiplication
MUL − Used to multiply unsigned byte by byte/word by word.
IMUL − Used to multiply signed byte by byte/word by word.
AAM − Used to adjust ASCII codes after multiplication.
Instructions to perform division
DIV − Used to divide the unsigned word by byte or unsigned double word by word.
IDIV − Used to divide the signed word by byte or signed double word by word.
AAD − Used to adjust ASCII codes after division.
CBW − Used to fill the upper byte of the word with the copies of sign bit of the lower byte.
CWD − Used to fill the upper word of the double word with the sign bit of the lower word.

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• Bit Manipulation Instructions
These instructions are used to perform operations where data bits are involved, i.e. operations
like logical, shift, etc. Following is the list of instructions under this group −
Instructions to perform logical operation
NOT − Used to invert each bit of a byte or word.
AND − Used for adding each bit in a byte/word with the corresponding bit in another byte/word.
OR − Used to multiply each bit in a byte/word with the corresponding bit in another byte/word.
XOR − Used to perform Exclusive-OR operation over each bit in a byte/word with the
corresponding bit in another byte/word.
TEST − Used to add operands to update flags, without affecting operands.

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Instructions to perform shift operations
SHL/SAL − Used to shift bits of a byte/word towards left and put zero(S) in LSBs.
SHR − Used to shift bits of a byte/word towards the right and put zero(S) in MSBs.
SAR − Used to shift bits of a byte/word towards the right and copy the old MSB into the new
MSB.
Instructions to perform rotate operations
ROL − Used to rotate bits of byte/word towards the left, i.e. MSB to LSB and to Carry Flag *CF+.
ROR − Used to rotate bits of byte/word towards the right, i.e. LSB to MSB and to Carry Flag *CF+.
RCR − Used to rotate bits of byte/word towards the right, i.e. LSB to CF and CF to MSB.
RCL − Used to rotate bits of byte/word towards the left, i.e. MSB to CF and CF to LSB.

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• String Instructions
String is a group of bytes/words and their memory is always allocated in a sequential order.
Following is the list of instructions under this group −
REP − Used to repeat the given instruction till CX ≠ 0.
REPE/REPZ − Used to repeat the given instruction until CX = 0 or zero flag ZF = 1.
REPNE/REPNZ − Used to repeat the given instruction until CX = 0 or zero flag ZF = 1.
MOVS/MOVSB/MOVSW − Used to move the byte/word from one string to another.
COMS/COMPSB/COMPSW − Used to compare two string bytes/words.
INS/INSB/INSW − Used as an input string/byte/word from the I/O port to the provided memory
location.
OUTS/OUTSB/OUTSW − Used as an output string/byte/word from the provided memory
location to the I/O port.
SCAS/SCASB/SCASW − Used to scan a string and compare its byte with a byte in AL or string
word with a word in AX.
LODS/LODSB/LODSW − Used to store the string byte into AL or string word into AX.

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• Program Execution Transfer Instructions (Branch and Loop Instructions)
These instructions are used to transfer/branch the instructions during an execution. It includes
the following instructions −
Instructions to transfer the instruction during an execution without any condition −
CALL − Used to call a procedure and save their return address to the stack.
RET − Used to return from the procedure to the main program.
JMP − Used to jump to the provided address to proceed to the next instruction.

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Instructions to transfer the instruction during an execution with some conditions −
JA/JNBE − Used to jump if above/not below/equal instruction satisfies.
JAE/JNB − Used to jump if above/not below instruction satisfies.
JBE/JNA − Used to jump if below/equal/ not above instruction satisfies.
JC − Used to jump if carry flag CF = 1
JE/JZ − Used to jump if equal/zero flag ZF = 1
JG/JNLE − Used to jump if greater/not less than/equal instruction satisfies.
JGE/JNL − Used to jump if greater than/equal/not less than instruction satisfies.

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JL/JNGE − Used to jump if less than/not greater than/equal instruction satisfies.
JLE/JNG − Used to jump if less than/equal/if not greater than instruction satisfies.
JNC − Used to jump if no carry flag (CF = 0)
JNE/JNZ − Used to jump if not equal/zero flag ZF = 0
JNO − Used to jump if no overflow flag OF = 0
JNP/JPO − Used to jump if not parity/parity odd PF = 0
JNS − Used to jump if not sign SF = 0
JO − Used to jump if overflow flag OF = 1
JP/JPE − Used to jump if parity/parity even PF = 1
JS − Used to jump if sign flag SF = 1

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• Processor Control Instructions
These instructions are used to control the processor action by setting/resetting the flag values.
Following are the instructions under this group −
STC − Used to set carry flag CF to 1
CLC − Used to clear/reset carry flag CF to 0
CMC − Used to put complement at the state of carry flag CF.
STD − Used to set the direction flag DF to 1
CLD − Used to clear/reset the direction flag DF to 0
STI − Used to set the interrupt enable flag to 1, i.e., enable INTR input.
CLI − Used to clear the interrupt enable flag to 0, i.e., disable INTR input.

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• Iteration Control Instructions
These instructions are used to execute the given instructions for number of times. Following is
the list of instructions under this group −
LOOP − Used to loop a group of instructions until the condition satisfies, i.e., CX = 0
LOOPE/LOOPZ − Used to loop a group of instructions till it satisfies ZF = 1 & CX = 0
LOOPNE/LOOPNZ − Used to loop a group of instructions till it satisfies ZF = 0 & CX = 0
JCXZ − Used to jump to the provided address if CX = 0

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• Interrupt Instructions
These instructions are used to call the interrupt during program execution.
INT − Used to interrupt the program during execution and calling service specified.
INTO − Used to interrupt the program during execution if OF = 1
IRET − Used to return from interrupt service to the main program

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8086 Microprocessor

(Interrupts of 8086 Microprocessor)


(Hardware Interrupts and Software Interrupts)

By Vimal Sir
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FUNDAMENTALS OFKCS
ELECTRONICS ENGINEERING
403, KEE 602 & KEC502 (BEC-101/201)
• Microprocessor - 8086 Interrupts

Interrupt is the method of creating a


temporary halt during program execution
and allows peripheral devices to access
the microprocessor. The microprocessor
responds to that interrupt with
an ISR (Interrupt Service Routine), which
is a short program to instruct the
microprocessor on how to handle the
interrupt.

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FUNDAMENTALS OFKCS
ELECTRONICS ENGINEERING
403, KEE 602 & KEC502 (BEC-101/201)
• Hardware Interrupts

Hardware interrupt is caused by any peripheral device by sending a signal through a


specified pin to the microprocessor.
The 8086 has two hardware interrupt pins, i.e. NMI and INTR. NMI is a non-maskable
interrupt and INTR is a maskable interrupt having lower priority. One more interrupt pin
associated is INTA called interrupt acknowledge.
• NMI
It is a single non-maskable interrupt pin (NMI) having higher priority than the maskable
interrupt request pin (INTR).

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FUNDAMENTALS OFKCS
ELECTRONICS ENGINEERING
403, KEE 602 & KEC502 (BEC-101/201)
• INTR
The INTR is a maskable interrupt because the microprocessor will be interrupted only if
interrupts are enabled using set interrupt flag instruction. It should not be enabled using clear
interrupt Flag instruction.
The INTR interrupt is activated by an I/O port. If the interrupt is enabled and NMI is disabled,
then the microprocessor first completes the current execution and sends ‘0’ on INTA pin twice.
The first ‘0’ means INTA informs the external device to get ready and during the second ‘0’ the
microprocessor receives the 8 bit, say X, from the programmable interrupt controller.

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ELECTRONICS ENGINEERING
403, KEE 602 & KEC502 (BEC-101/201)
• Software Interrupts
Some instructions are inserted at the desired position into the program to create interrupts.
These interrupt instructions can be used to test the working of various interrupt handlers. It
includes −
INT- Interrupt instruction with type number
It is 2-byte instruction. First byte provides the op-code and the second byte provides the
interrupt type number. There are 256 interrupt types under this group.

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403, KEE 602 & KEC502 (BEC-101/201)
INT 3-Break Point Interrupt Instruction
It is a 1-byte instruction having op-code is CCH. These instructions are inserted into the
program so that when the processor reaches there, then it stops the normal execution of
program and follows the break-point procedure.

INTO - Interrupt on overflow instruction


It is a 1-byte instruction and their mnemonic INTO. The op-code for this instruction is CEH. As
the name suggests it is a conditional interrupt instruction, i.e. it is active only when the overflow
flag is set to 1 and branches to the interrupt handler whose interrupt type number is 4. If the
overflow flag is reset then, the execution continues to the next instruction.

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