Starheart, Erenel Race
Starheart, Erenel Race
Starheart, Erenel Race
B
as any other Draconic but with scales that
shimmer as if in starlight. Starhearts are not
born. They are reborn after volunteering their
life and being accepted by Eol the Starheart,
an ancient dragon turned star constellation
and ally of Luniwyn, the Silver Maiden.
Eol accepts only those truly dedicated to supporting his
cause of ridding the world from Null infestations. He
requires complete devotion, an uneasy decision that will
cost a Starheart their friends, family and old way of life.
In return for joining the never-ending fight, Eol grants
his Starhearts celestial might to fight back the void.
Starheart Traits
Your Starheart character has a variety of natural
abilities common with your ancestry.
Ability Score Increase: Choose one of: (a) Choose any
+2; choose any other +1 (b) Choose any +1; choose
any other +1; choose any other +1
Size: Small or Medium
Speed: 30 feet
Languages: You can speak, read, and write Common
and one other language that you and your DM agree Shifting Stars
is appropriate for your character. You have resistance to one of the following damage
types of your choice: psychic, necrotic. You can change
Constellation Barrage the damage type when you finish a short rest.
When you take the attack action on your turn, you can As an action, you can remove your resistance to gain
replace one of your attacks with an exhalation of cosmic Retribution. Your resistance is removed and Retribution
energy in a 15-foot cone. Each creature in that area remains active until you finish a short rest and choose a
must make a Dexterity saving throw (DC = 8 + your new damage type resistance.
Constitution modifier + your proficiency bonus). On a
failed save, the creature takes 1d10 radiant damage. On Retribution: Once per turn, when you make a melee
a successful save, it takes half as much damage. This attack against an aberration, you deal an additional 1d6
damage increases by 1d10 when you reach 5th level radiant damage.
(2d10), 11th level (3d10), and 17th level (4d10).
You can use your Constellation Barrage a number of Created by Gamingbrew
times equal to your proficiency bonus, and you regain all Visit the Content Vault for more 5E content!
expended uses when you finish a long rest. http://bit.ly/GBVault
Darkvision Learn more about the Erenel Campaign Setting
Accustomed to twilit surroundings and the night sky, https://bit.ly/Erenel
you have superior vision in dark and dim conditions.
You can see in dim light within 60 feet of you as if it
were bright light, and in darkness as if it were dim light.
You can’t discern color in darkness, only shades of gray.
Guiding Light
At the end of a long rest, choose one willing ally to guide
until the end of your next long rest. While you are within
30 feet of your ally, you both have advantage on saving
throws against being charmed or frightened. This
features fails if you have no ally or your ally is dead.
Starheart | Erenel Race 1