3
3
3
with plan defined as "any hierarchical process in the organism that can
McDonald, 1965; Packer & Packer, 1959; Strasser, 1967). They also show
the critical connection betwcel. teaching skills and the basic teaching
decision-making processes.
Figures 2-4; Bellack et al., 1966; Taba & Elzey, 1964; Taba, Levine, &
O IONS STATED
ORGANIZATION ORIG
INATING IT POINTS
OF `dIEW OR OPIN
DC NOf NECESSARILY
REPRESENT OFFICIAL
OFF/CE OF EDU
CATION POSITION OR POLICv
CI
LIJ
Richard J. Shavelson
School of Education
Stanford University
Stanford, California
February 1973
ii
Abstract
iii
THE BASIC TEACHING SKILL: DECIS ION MAKING
Richard J. Shavels on
conscious but more often not--that t he teacher makes after the complex
Mc Donald & Allen, 1967; Rosenshine, 1970; Rosenshine & Furst, 1971), then,
Lundgren, 1972; Lundgren & Shavelson, 1972; Salomon & Sieber, 1970).
he answers. Apparently dissatisfied with the answer, the intern asks this
student a second question. The student does not respond. The student is
ually the intern gives up on the student and redirects his questions to
other students. If one were to count the frequency with which the intern
high score. If one could ascertain what the student learned, it probably
tioning the student instead of using some other basic skills such as
"explaining" or "refocusing."
under uncertainty" (cf. Luce & Raiffa, 1967; Raiffa, 1969) and can be
teacher's decisions.
bolically A1, A2, ..., Ai, ..., Am. Suppose further that the intern's
TABLE 1
S ** S S
1 2 3
A 1.1 U u13
1 11 u12
A u u23
cf) 2 21 u22
-;
A.
1
A u u u
m ml m2 m3
with m rows (basic skills) and n columns (student states), For every
see Luce & Raiffa, 1967, Chapter 2), the intern should choose the row
teaching skills and decision making focuses "in the sequential nature of
decision making. It is drawn from the work of Taba and Elzey (1964).
1
level to "reason" level teacher
I
L 1
Cr,
by the TOTE unit (Miller, Galanter, & Pribram, 1960). TOTE stands for a
TOTE unit to the next. The TOTE unit can be applied to Taba and Elzey's
available is less than the information needed, the teacher moves to the
TEST i
EXIT
1
(Ccngruity)
(Incong.fuity)
+
OPERATE
TEST
Does student have sufficient
Does Positive EXIT
information to group instances ?)
1
V'
OPERATE
!Execute basic skill designed
to provide necessary
information
L
operate (0) component. Here the u values assigned to his decision matrix
to the student's learning state, determines the optimal basic sk,..11, and
2
then exercises that skill. Again, the teacher tests (T) whether the
decision tree or Talm and Elzey's [1964] plan in the scemtrio above),
2
At least four operations are carried out at the (0) component.
A better repre;entation of this ,omponent is a hierarchy of TOTE units
(see Miller et :J.., 1960, pp. 31-39). The hierarchy, however, introduces
complexities beyond what is useful for the present di!.cussion.
with plan defined as "any hierarchical process in the organism that can
McDonald, 1965; Packer & Packer, 1959; Strasser, 1967). They also show
the critical connection betwLe:. teaching skills and the basic teaching
decision-making processes.
Figures 2-4; Bellack et al., 1966; Taba & Elzey, 1964; Taba, Levine, &
k
10
and ends with the conclusion of discussion on the topic. The classifi-
cision problem is how to choose one response from all logically possible
responses.
Taba and Elzey (1964: also Taba, Levine, & Elzey, 1964). The relation
task (subject matter knowledge) and by his ability to move upward in the
hierarchy (intelligence). The player is given 84 moves with which to
player arranges his moves into a plan, as defined earlier. Once the
plan is established, the player interacts with one of the four students
teacher move that deals with information below the student's position
level as the student in the hierarchy or higher may get a "Yes" response,
depending on the teacher's past moves and the student's intelligence and
subject matter knowledge. The game continues until the student has
are the alternatives from which the player must choose his next acts.
3
The student's states are learned or unlearned. For each move, the
decision tree) can be built that shows the sequence of decisions made
by the player.
student acts. The interaction data are examined for stable patterns of
acts (see, for example, Bellack et al., 1966). In some cases, these
3
Actually, the student can be in one of three states: learned,
transition from unlearned to learned, or unlearned. This is consistent
with current all-or-none mathematical models of learning (for a review,
see Kintscli, 1970).
12
patterns tell about the teachers' (a) alternative basic teaching skills
(acts), (b) judgments about the various learning states of the student
higher-order questions (cf. Taba & Elzey, 1964). The stage at which
TABLE 2
Probabilities associated
with student states 1.00 0.00
state). Table 2 shows that the expected utility (row sum) of lower-
ers; differences between groups are examined. This form can be used in
skills that they use. Then the correspondence between the teacher's
were grouped, a search was made for systematic differences in the two
hoc groups. Once made, the classification into the original groups
classified here. But the problem with this type of study Is that teach-
ers \ary so much within groups that inter-group Lomparisons are difficult
to interpret (see Dubin & Taveggia [1968] for a review of sane of these
studies).
Stolurow (1965, p. 225): "The idea of modeling the master teacher has
not worked. . . .
Since there probably are fewer ways to teach effec-
teaching behavior."
16
teacher; the human teacher may operate in different ways to achieve the
the program (cf. the Operation phase of the TOTE unit, which might be a
(cf. the Test phase of the TOTE unit). The program contains two com-
form the following functions among others: (a) "specify the performance
on to the next item or concept" (p. 233, cf. Tabs & Elzey's [1964] infor-
only one outcome is accepted for all students" (p. 235; cf. aptitude-
with treatment (see Cronbach & Snow, 1969; Berliner & Cohen, 1972; or
Teaching strategies were identical within each of the four major types
unconscious, that the teacher makes after the complex cognitive pro-
probability that the student, let us say, does or does not understand
the concept the teacher is presenting, and (b) the relative utility of
component. The teacher should be taught not only how to ask, say,
order question.
It
20
References
Luce, R. D., & Raiffa, H. Games and decisions. New York: Wiley, 1967.
Miller, G., Galanter, E., & Pribram, K. H. Plans and the structure of
behavior. New York: Holt, Rinehart & Winston, 1960.
It