Diner Dash - Sizzle & Serve (USA) (En, FR, De, Es, It)

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dd ds final.

qxd 4/3/07 11:30 AM Page ii

PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY


PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE WARNING - Repetitive Motion Injuries and Eyestrain
USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME CARD OR Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these
ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
SAFETY INFORMATION. • Avoid excessive play. It is recommended that parents monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING • When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so
may cause fatigue or discomfort.
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. • If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several
hours before playing again.
• If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
WARNING - Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns,
such as while watching TV or playing video games, even if they have never had a seizure before. WARNING - Battery Leakage
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your child have any of the following symptoms: Nintendo DS.
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• Do not peel or damage the battery label.

WARNING - Radio Frequency Interference


The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including
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THIS GAME CARD WILL WORK


TM
ONLY WITH THE NINTENDO DS
The official seal is your assurance VIDEO GAME SYSTEM.
that this product is licensed or
manufactured by Nintendo. Always
look for this seal when buying
video game systems,
accessories, games
and related Wireless DS
Multi-Card
products. 1-2 Play
Nintendo does not license the sale or use of products THIS GAME ALLOWS WIRELESS MULTIPLAYER
without the Official Nintendo Seal. GAMES WITH EACH DS SYSTEM CONTAINING
A SEPARATE GAME CARD.

TODAY ’S MEN U
GETTING STARTED 2
IN THE KITCHEN WITH FLO 2
CONTROLS 3
LET’S GO TO WORK 4
GAME SCREEN 5
SERVING CUSTOMERS — THE BASICS 8
FLO’S TOP TIPS 9
ENDLESS SHIFT 10
MULTIPLAYER (DS WIRELESS COMMUNICATIONS) 12
OPTIONS 15
CUSTOMERS 15
LICENSED BY CREDITS 17

NINTENDO, NINTENDO DS AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO.


© 2006 NINTENDO. ALL RIGHTS RESERVED.
dd ds final.qxd 4/3/07 11:30 AM Page 2

Ge tt i n g Start ed C ontr o ls
1. Turn OFF the Nintendo DS system by pressing the Power Button. Never insert or remove
a Game Card when the power is ON.
2. Insert the Diner Dash®: Sizzle and Serve Game Card into the Game Card slot
on the back of the Nintendo DS and push until it clicks into place. The label should face
toward the bottom of the DS.
3. Turn ON the Nintendo DS system by pressing the Power Button. The Health and Safety
Screen will appear. Touch the Touch Screen to continue.
4. Touch the Diner Dash®: Sizzle and Serve panel on the Touch Screen. The Title
screen will appear.

I N THE KI TC HEN WI TH FLO


Welcome to Diner Dash®: Sizzle and Serve for the Nintendo DS. In this game, you help
Flo seat and serve wave after wave of hungry customers in a number of very busy
restaurants. You can play Diner Dash®: Sizzle and Serve in three ways.
• First, there's Career Mode. Start out in a small diner and work your way up through five • Play Diner Dash®: Sizzle and Serve on the Touch Screen, using
other specially themed restaurants. the Nintendo DS stylus.
• Then there's Endless Shift. It's fast, furious and a frenetic feeding frenzy, but throughout • During a level, use the L Button or R Button to scroll around the restaurant displayed
it all you've still got to deal with tricky customers and keep them smiling! on the Touch Screen.
• And finally, there's the Multiplayer. See if you can do better than a friend in tough, • When playing a level, press START to pause the game and access the Pause Menu.
two-player competitive mode. New challenges, different customer needs and new
• Navigate through menus by touching the Touch Screen.
upgrades push you to the limits. Find out what you (and Flo) are made of!
• See SERVING CUSTOMERS — THE BASICS on page 8 for a step-by-step guide
Diner Dash®: Sizzle and Serve — work 'till you drop!
on the basic controls.
2 3
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Le t ’s Go to Work ! G A ME S CREEN
SET UP 1
Before proceeding to the Select Mode Menu, you are asked to:
• Select your Language by touching the corresponding flag.
• Select a Save Game Slot. You can either choose an empty slot and start fresh, or select 2
a previously saved game to pick up from where you left off.
3
Note: The game autosaves whenever you select an upgrade in Career Mode, finish
an Endless Shift attempt, complete a Multiplayer game, or exit the Options Menu. 5
4
6
SELECT MODE MENU
• Career — Work your way through five individually themed restaurants. Complete all
levels in each restaurantto progress to the next restaurant. Achieve Expert Scores on
five or more levels of a restaurant to unlock four levels from a sixth bonus restaurant. DISPLAYED ON all Career Mode levels
• Endless Shift — An infinite challenge that keeps getting harder! (See page 10.) 1 Clock — Shows your time in the current shift.
• Multiplayer — Play in Versus Mode against a friend. (See page 12.)
2 Open/Closed Indicator — Shows the restaurant status.
• High Scores — See the game’s latest High Scores.
3 Level Indicator — Shows your current level.
• Options — Adjust game options. (See page 15.)
4 Tips/Coin Jar — Shows how well Flo is doing. Fill the jar up to the line to achieve
SAVING YOUR GAME the Standard goal. Fill it to the top to meet the Expert goal.

You can save the game in four places: 5 Score — Shows your current score.
6 Goal — Shows Flo's Standard goal for the level. Once you achieve the Standard goal,
• After selecting an upgrade in Career Mode.
this shows the Expert goal.
• After finishing an Endless Mode shift.
• After completing a Multiplayer game.
• After exiting the Options screen.

4 5
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17 18 DISPLAYED ON LATER levels


10 14 Bench — You can seat one group of waiting customers on the Bench so they stay
11 happier longer.
12
16 15 Podium — When Flo stands at the Podium with the waiting customers, she gives
the first four sets of customers in line a happiness boost.
7
19 16 Dessert Station — Customers can only ask for dessert after their meal. Select
the Dessert Station to collect a dessert and take it over to the table.
20
17 Drinks Station — Flo can use the Drinks Station (when available) to serve drinks
14 9
15 21 to customers to improve their happiness. (After each use, the Drinks Station becomes
8 13 22
unavailable for a short period of time.)

SCROLL RIGHT 18 Snack Station — Flo can use this to serve customers who request a snack.
Snacks can be requested before or during a meal.
DISPLAYED ON all Career Mode levels (continued) 19 Highchair — If a baby is in a party of customers, a Highchair will be available
7 Customer Line — Shows customers who are waiting. to keep the baby from crying and annoying other customers.

8 Scroll Arrow — Touch here to scroll the screen left/right. 20 Mop — Flo can use the mop to clean up spills and messes. A clean restaurant is
a happy place.
9 Line Icon — Lets you check on who’s in line, even when you’re focusing
on the restaurant’s main area. 21 Reserved Tables — On some levels, a marker on the Clock indicates when a customer
has made a table reservation. The customer’s party can only be seated at the table
10 Ticket Station — Where you drop off customer orders.
displaying the reservation icon. Reserved tables flash to show that it's time to prepare
11 Counter — Where the chef places the meals ready to be served. the table for the reservation.
12 Bus Station — Dirty dishes go here.
22 Phone Station — Visit here to call for additional help when things get too hectic for Flo.
13 Seat Bonus Multipliers — Every time you seat a customer on a seat of the same color Select from a choice of staff to carry out specific tasks. Available Restaurant Helpers
as the customer’s hair and clothing, you get a bonus. Continue matching the colors are Drinks Server, Waiter, Bus Boy and Maitre d’. Available Entertainers include Pianist,
of customers and seats and watch your Seat Bonus Multiplier grow! Harpist and Dancer.

6 7
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9. Touch the plates, then touch the Bus Station (to the right of the counter) to clear
S ER VI N G C U STO MER S - THE BA SI C S the table.
Don't worry if you're new to the game. You'll get all the help you need when you begin 10. Well done! That table is now ready for a new group of customers. Scroll back
the first level of the first restaurant. As you play through this simple level, you'll be guided to the customer line to check on who is waiting to be served next.
through the basics. In this tutorial, the customers stay happy. On later levels, you’ll
encounter new customers and new items in the restaurant. Don't stress — everything will be
explained before each level.
FLO’s Top T i p s
To help you out, here is a step-by-step guide to serving customers in Diner Dash®: Sizzle
and Serve: Happy customers give larger tips, which lead to higher scores. Here are Flo’s tips to help
keep their stomachs — and hearts — full:
1. On entering a level, touch the red scroll arrow in the bottom left corner (or press
the L Button or R Button) to view the line of customers. • Stand Flo at the Podium to chat with customers in the line.

2. Identify a party of customers you want to seat. • Seat waiting customers on a Bench.

3. Touch the customers, and while maintaining contact with the screen, “drag” them • Make sure reserved tables are cleared and ready.
to a suitable table. • Make sure families are given a Highchair.
4. Before breaking contact with the screen, trace a circle on the table to shuffle • Bring Snacks to the table as soon as they’re requested.
the seating order (then release your contact).
• Serve Drinks to customers low on happiness.
5. When the customers wave to you, touch their table to take their order. (Their table
• Bring Desserts to the table when requested.
number is then displayed.)
• Use the Mop to clear up spills.
6. Touch the Ticket Station on the counter to give the order to the kitchen.
• Call in extra staff using the Phone Station.
7. When the chef has prepared the meal, touch the dish on the counter, and then touch
the correct table to serve the meal. (Match the number on the dish to the table number.) To further boost your scores:

8. When the customers have finished their meal and are waving to you, touch their table • Chain similar actions as much as possible.
and they will pay their bill. • Build up your Seat Bonus Multipliers (max = 4).

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END LES S S H I F T
Upgrades and Features
When you get to a target score, an upgrade icon flashes on the Touch Screen. Touch
the icon to pause the game. You can now choose one restaurant upgrade feature each
from three of the following options:
• Standard Drinks Station — A Drinks Station as in Career Mode,
with two additional upgrades.
• Oven — Makes food appear on the Counter much faster.
• Energy Bar — Allows Flo to move more quickly around the restaurant.
• Podium — A Podium as in Career Mode, with additional upgrades.
• Bench — A Bench as in Career Mode, with additional upgrades.
• Radio — Mood music from the Radio gives a happiness boost to all customers.
• Compact Stereo — Similar to the Radio but gives a greater happiness boost
to the customers.
SCROLL RIGHT • New Table — Add an extra table to the restaurant. More tables mean more customers
Your challenge in Endless Shift Mode is to keep going while serving a never-ending line seated, more tips — and more work for Flo!
of customers appearing in the restaurant.
• Each restaurant you’ve unlocked in Career Mode can be played in Endless Shift Mode
on an Easy, Medium or Hard difficulty level.
• When you begin, you get a target score. When you reach that target, a new target score
is set, and so on.
• You start with a certain number of Lives, shown as stars. The game ends when you lose
your last star.
10 11
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M ult i pl ayer Versus Modes


• Highest Score — Play over a number of rounds. The highest score wins the round;
( D S WI RELES S C O MM UNI C AT I ON S ) the winner of a pre-set number of rounds wins the match.
• First to Serve — Play over a number of rounds until a pre-set number of customers
have been served. The winner is the one who reaches that number first.
• Survival — Play over a number of rounds with no Clock. A game round is lost if a player
loses three customers. The aim is to survive longer than your opponent.
Note: Each player has identical customers in line in any game, but each time a new
game is started the customers are different.

Game Set-up
SCROLL RIGHT • Characters — Multiplayer Mode lets you choose to play as one of five characters:
Flo, the Waiter, the Maitre d', the Bus Boy or the Chef.
• Restaurants — You will play in the first restaurant, but all five restaurants will be
Connecting available when they have been unlocked in Career Mode. The restaurant you play in
Multiplayer Diner Dash®: Sizzle and Serve lets you challenge a friend in two-player determines the game difficulty level (i.e. customer types and diner features).
competitive Versus Modes. One player (the host) creates a game and then the second
player joins in.
1. Select Multiplayer from the Main Menu.
2. Select Create and the game will seek another player.
3. Choose a character.
4. Select a Versus mode. (See page 13.)
5. The host then sets up the game (number of rounds, etc.).

12 13
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Power-Ups OPT I ON S
Power-ups give you the edge over your opponent for a short period of time. These are
dropped by the Restaurant Critic (see page 16). There are two types of power-ups: Access the Options Menu from the Select Mode Menu to adjust the following options:

• Beneficial Power Ups — These help you out: • Music — Adjust the music volume.
— Energy Bar — Increases your character’s movement speed. • Sound FX — Adjust the sound effects volume.
— Quiet Time — Silences all noisy customers. • Awards — Check out your Restaurant Reviews (star ratings awarded by the Restaurant
— Set Menu — Customers order food immediately. Critic when you complete the final level of each restaurant); Flo's Wardrobe (complete
— Helper Staff — Helps your character with his or her duties a restaurant to unlock an outfit Flo can wear in another restaurant) and the Gallery
(reveals unlocked images awarded).
• Reversal Power-Ups — There are three specific reversal power-ups for each Versus
Mode. Use these to make life difficult for your opponent — but only for a brief period: • Credits — See the people responsible for creating Diner Dash®: Sizzle and Serve
and getting it to you.
— Highest Score Mode: Carry One Item; No Chains; Chairs Reset.
— First to Serve Mode: Slow Mo; Stop Chef; Dirty Tables.
— Survival Mode: No Drinks; No Highchair; Mood Drop.
C U STO MER S
AWARDS The restaurant is visited by all types of different customers; some more frequently
than others. Try to cater to their individual needs as much as possible.
Check out customer awards (feedback) waiting to be unlocked in Multiplayer Mode.
• Young Lady — She orders and eats at a moderate speed, is moderately
patient, but dislikes too much noise. She’s an average tipper.
• Student — Moderate tipper, is very impatient in line
and lingers at the table.
• Family — They order and eat
at a moderate speed, are moderately
patient, but noisy when unhappy.
They don't mind other people's noise.

14 15
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• Mobile Phone (Cellphone) Addict — Orders and eats very fast,


is not patient, is always noisy, but doesn't mind other noise.
CRED I TS
He’s a good tipper.
PLAYFIRST
• Bookworm — Orders and eats very slowly, is very patient,
Executive in Charge Art Director Special Thanks
but strongly dislikes noise. He’s an average tipper. of Production Nick Stern Nick Fortugno
Kenny Dinkin Peter Lee
• Business Woman — Fast to order and eat, is impatient Program Manager
Senior Producer Fionnuala McEvoy-Pecko Matia Romeo
and generally dislikes noise. She’s a good tipper. Erik Zwerling Peter Nicolan
Director of Marketing and the entire team
• Senior — Slow to order and eat, is patient in line and at the table, Diner Dash®: Sizzle and Serve Heidi Perry at Gamelab
Line Producer
and generally dislikes noise. He’s a bad tipper. Chris Bennett

• Jogger — Orders and eats at a moderate speed, CLIMAX


is moderately patient and doesn’t mind noise.
Executive Producers Additional Programming QA Team
He’s an average tipper. Karl Jeffery Bishakha Bakshi Russell Linn
Simon Gardner Charles Beattie Ben Cousins
• Restaurant Critic — Although the Restaurant Critic
VP of Development Sharwin Raghoebardayal Doug Townsley
doesn’t appear very often, it's very important to pay her a lot of attention. Chris Keegan Jonathon Stoller Barry Martin
Geoff Woods Hannah Peppiatt
She will visit each restaurant on three occasions (in Career Mode) and determine Art Director
Lead Artists Tom Ball
your Star Rating in a review. To get a Three Star Rating, you must keep this critic Glenn Brace
Richard Turner Audio
very happy. In Multiplayer Mode, a happy critic will leave a power-up for you. Outsource Manager Graham Bell Mark Day
Derek Doherty Rob Day
Art Team
Design Director Niki Hunter Special Thanks
Rhys Cadle Mike Oakley Grant Arthur
Senior Producer Ian Sutton Jane Luckraft
Jim Walker Geraldine Wales Pete Morrish
Vanessa Wells
Lead Programmer
Robert Swan Lead Designer
Derek Poon
Programming Team
Rob Baker Design Team
Zane Desir Rob Mackenzie
Gabor Dorka Mat Trumble
Garvin Haslett
Tom Ireland
Kingsley Pratt
16 17
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© 2007 PlayFirst, Inc. All rights reserved. PlayFirst, the PlayFirst logo, Diner Dash, and Diner Dash: Sizzle
and Serve are trademarks of PlayFirst, Inc. PlayFirst, the PlayFirst logo, and Diner Dash are registered in the
United States and other countries. Gamelab and the Gamelab logo are trademarks of Gamelab, LLC. Developed
by Climax Studios. Climax and the Climax logo are trademarks of the Climax group. The rating icon is a
registered trademark of the Entertainment Software Association. Secret Stash Games, the Secret Stash Games
logo, Eidos & the Eidos logo are trademarks of Eidos Interactive Ltd. All other trademarks are property of their
respective owners. All Rights Reserved.
18

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