U6 - L1 - ADJ - 01 Foodboost Case Study (NUEVO)
U6 - L1 - ADJ - 01 Foodboost Case Study (NUEVO)
U6 - L1 - ADJ - 01 Foodboost Case Study (NUEVO)
THE HOME .
THE GOAL THE RESULTS
Approximately 1/3 of the food produced in the world is wasted Since the launch of the mobile application,
– the equivalent of 1300 million tons – every year. Foodboost there have been 15k installs and users
tasked us with creating a home-focused solution to this have reported a 15% decrease in food
problem. Our mission was to help them communicate that waste from their homes. In addition, 50%
with Foodboost, not only do you not waste food, but you also of monthly active users on the Foodboost
help in the fight against climate change. app are on the Premium plan.
1: THE BRIEF
2: THE PROCESS
3: OUTCOMES
The brief for this project was:
1: THE BRIEF
2: THE PROCESS
For this project, I followed the design thinking
process (as proposed by the Stanford d.School).
It consists of 5 phases: Empathize, Define,
Ideate, Prototype, and Test.
3: OUTCOMES
1: THE BRIEF
DESK RESEARCH:
2: THE PROCESS
• The global volume of food wastage is
2.1: EMPATHIZE PHASE estimated at 1.6 billion tonnes of primary
The Empathize Phase is all about gaining an product equivalents.
empathetic understanding of the problem that
you are trying to solve. I conducted desk
research, did a competitor analysis, and
• Food wastage's carbon footprint is estimated
interviewed several individuals. at 3.3 billion tonnes of CO2 equivalent of GHG
released into the atmosphere per year.
2.2: DEFINE PHASE
1: THE BRIEF
BENCHMARK:
2: THE PROCESS
• Too Good To Go - an app that allows you to
2.1: EMPATHIZE PHASE pick up food from nearby restaurants – that
It is important to understand the current they would be throwing out – but at a reduced
market landscape. I analyzed both direct and price
indirect competitors.
2.2: DEFINE PHASE • OLIO - like Too Good To Go, but emphasizes
sharing with your neighbors
2.3: IDEATE PHASE
• Asana - not directly food related, but does
2.4: PROTOTYPE PHASE
allow you to create to-do lists
2.5: TEST PHASE
• Instacart - delivers groceries to your
apartment/house same day (often times
3: OUTCOMES
within an hour)
3: OUTCOMES
• What do you do with leftovers?
• Tries to eat everything that he cooks
• They aren’t using to freezing food in her
family, so she estimates they throw out
about 20% of the meals that they cook
2: THE PROCESS
3: OUTCOMES
2: THE PROCESS
2: THE PROCESS
3: OUTCOMES
MINDMAP:
2.4: PROTOTYPE PHASE
3: OUTCOMES
1: THE BRIEF
2: THE PROCESS
3: OUTCOMES
1: THE BRIEF
RESULTS:
2: THE PROCESS • 15K app installs to date (June 2020)
NEXT STEPS:
3: OUTCOMES
• More user testing/user research
The biggest takeaway for me from this project
was that one never designs for oneself, even if
they may be consider a part of the target • Establish key partnerships
market. Our team wants to continue on with • Supermarkets
this project and have outlined next steps
(listed on this page). • Nutritionists + chefs
• Scientists
“You have done a great job, very balanced in
research, design, business model, user
experience. You have worked on a product • Secure funding (apply for an accelerator)
that did not exist until now, that solves a real
problem that everyone has, and you have
achieved a result that can work very well.” —
Feedback from client