ARVR Student Handbook Level1 (2) Compressed Organized
ARVR Student Handbook Level1 (2) Compressed Organized
ARVR Student Handbook Level1 (2) Compressed Organized
Demystifying
eXtended
Reality
01. OVERVIEW 02. THE INFORMATION AGE
This course is to help you recognise the concept of eXtended Reality (XR). You will ACTIVITY
explore what it feels like to augment and imagine something closest to reality as we
BACK TO THE FUTURE!
navigate into the fourth industrial revolution in this digitised world. We will also
discuss the need for extended reality and find more opportunities to apply it in our
daily life. Close your eyes for a moment and think about everything you did last
evening after reaching home.
In this lesson, you will learn about the important factors that shape the digital world
and understand how it differs from and complements our physical world. At the end Scenario
of each section in a unit, we will experience the utility of XR by applying its
fundamental idea in our own world through activities and practical learning.
Maybe you sent your cousin a message, had a video call with your friend, bought
your favourite dress from an e-commerce store, or played a multiplayer game
1.1. Learning Objectives online! Now try to imagine how your parents might have done the same things
when they were kids. Does it look any different? Discuss these differences with
By the end of this lesson, you will be able to: your class.
• Acknowledge the need for XR in this interplay of the physical and the digital You must have realised that our world has not always been like it is today. It is easy
to take for granted how digitised our lives have become. But our computers, laptops,
• Appreciate the unique opportunities presented by XR
smartphones, and virtual reality headsets are more than mere convenient tools for
• Students will be introduced to the metaverse and its elements streaming movies and playing games. They are the products behind the Fourth
Industrial Revolution that is transforming the way we live, work, learn, and play. Just
• Students will be able to create their own metaverse avatar
one generation ago, the gadgets and digital devices, which populate our homes,
existed only in the imaginations of people who grew up watching Dexter’s
Laboratory or The Jetsons.
1.2. Prior Knowledge
You should have:
WhatsApp users
send
And
much more! 4,16,66,667
In today’s messages
information age,
every minute:
TikTok users
Facebook users
watch share
16,70,00,000 2,40,000
videos photos
Check out the fascinating virtual universe of Roblox created by kids like you!
All told, we generate 2.5 quintillion (25,00,00,00,00,00,00,00,000) bytes of data every day.
90 percent of all the data in existence was created in just the last two years. Organisations
use this data for day-to-day things such as weather forecasting, movies and songs
recommendations, fixing your cab fare during surge pricing, and also for more critical uses
such as medical diagnosis, reducing gender discrimination, identifying illiteracy in the
vulnerable population, and estimating the global temperature increase in the coming years.
But, as we will read in the next section, there is a gap between our digital and physical world,
and by bridging this, we can unleash new abilities and possibilities for ourselves.
Example – Using google maps for navigation. (https://www.google.com/maps) Take a look at the picture below.
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What do you think these different bubbles say? Do you know what the different languages
written here are? Try to search them on the internet.
Do not worry if you are a little confused, for technology is here to help us! We can check what
the bubbles actually say by using an application called Google Lens.
You might have guessed that all the bubbles in the activity image say ‘Hello’ in various Column A Column B
languages. But did you have some doubt? Did you struggle in searching the languages on
the internet? Do you agree that technology made our task of translating these words into Example: Example:
our preferred language extremely easy and quick? Discuss with your class.
Now, we should be able to conclude that even though there is a tremendous amount of Example: 10% discount
digital data available in the world, there is a fundamental disconnect between the data and on combo meals!
the physical world in which we apply it. Our world is three-dimensional, but the rich data
and the abundantly liberating virtual worlds remain trapped on two-dimensional pages and
screens. This gap between the real world, the digital world, and the virtual world limits us to
take full advantage of the billions of smart and interconnected digital devices worldwide
and keeps us from exploring the possibilities in the virtual universe.
i)
An exciting set of technologies clubbed under eXtended Reality (XR) promises to bridge this 1. Ball trajectory
gap and release untapped and unique human capabilities – similar to how Google Lens
allows you to understand so many different languages! XR is rapidly becoming a part of our
world and is beginning to impact every area of our lives. Soon, it will transform how we 2. Engineer, 5 years of
ii)
learn, make decisions, and interact with our physical worlds. In the next section, we will experience in IT sector
describe what exactly XR is, its evolving technologies, and how it helps us. Are you as
excited as we are?!
iii)
3. INR 57/dozen
iv)
4. 83 miles per hour
v) 5. 47°C
Do you wear spectacles, and have been wondering to try out some latest designs?
Have you been wanting to buy trendy sunglasses but not sure how you will look in
them?
Check out this amazing feature from Lenskart, India’s leading optical retail chain,
which lets you try out cool eyewear designs on their website, just like you would do
in a physical store, before buying one for yourself!
But what we surely know is that XR is going to be crucial in bringing about this change.
XR is a term used for “extending” our reality with the help of technology. It is
essentially an umbrella term for all the immersive technologies, the ones we
already have today – Augmented Reality (AR), Virtual Reality (VR), and Mixed
Reality (MR) – plus the ones still to be created (we will study AR, VR, and MR in
detail in the next lesson). These immersive technologies transform the reality we
experience by either blending the real, digital, and virtual worlds or by creating a
What you just experienced is an example of XR! Can you think of more similar new world altogether. The 3D Pokémon we catch through our smartphone
experiences and share them with the whole class? camera, image filters on different platforms, or even the enthralling multiplayer
gaming environments are all examples of XR!
Imagine what it might be like to live in the year 2050 and beyond! Perhaps, thanks The idea of XR is actually older than most people realise - since the early 1960s. Of
to advancements in XR, you might be able to buy a new home anywhere in the course, it’s only recently that we have started to unlock the potential of the XR landscape,
world as if you were actually on-site, or have lunch with your dear ones in a thanks to the evolving technology and the torrent of data we have access to. This has
faraway land. This essentially means that the tremendous changes lined up for us also paved the way for the discovery of new concepts, like the “metaverse”.
might be beyond our imagination's ability to grasp.
Here are some exciting use cases!
Hope these examples have got you excited about XR and what we can achieve with it.
After you do the activity below, and get a feel of being in a virtual world, we will talk about
metaverse, a concept that is becoming more and more popular every day!
A metaverse, considered to be the next generation of the internet, is a virtual environment Explore stores, museums, games,
where users can interact with each other in a digital space, similar to the real world. It defines houses, etc.
a collective sharing space by combining physical reality.
The metaverse is a massively scalable, persistent network of interconnected virtual worlds
Play single-player and multiplayer
focused on real-time interaction where people can work, socially interact, transact, play and
games
even create. Unlike our universe, we can have more than one metaverse.
and
Just imagine how cool it would be to walk into a supermarket in the metaverse and buy the much more!!!
items you are looking for. How fun would it be to meet up with your friends in the metaverse
and go watch a movie together? And how about buying virtual sneakers from Nike or Samsung
mobile phones from their virtual showrooms, or going to watch your favourite sports team in
their virtual stadium?
Amid all the exhilaration around metaverse, let us now take a look at some of the Most of us look at ourselves in the mirror every day. We style our hair,
elements which make metaverse a functional and liveable space. While you read dress ourselves, maybe put on the sunglasses, and the new pair of
about some of these elements, try to relate them to the real world to grasp them shoes that we bought recently! This is what makes us look like
better. ourselves and helps others recognize us. But what do you think
people look like in the metaverse?
• Digital Currencies: These currencies can only be accessed with a digital device
because they are electronic, like Bitcoins or other cryptocurrencies. They are also
called metaverse tokens and can be used by people within the metaverse to
create, buy, and sell goods.
• Concerts, Social, and Entertainment Events: Virtual concerts taking place within
the metaverse are the next step in the evolution of the music industry. In the
2. Choose your body type by clicking on the appropriate option
metaverse, virtual humans are no longer bound by physical limitations. An artist
can instantly change outfits in a virtual concert or transform the stage from an
outer space realm to an underwater world.
• Digital Humans: Digital humans are 3D versions of chatbots that exist in the
metaverse. They are like AI-enabled non-playing characters in a video game that
can react and respond to your actions and support your digital avatars in the
metaverse.
Lesson 1 | Demystifying
Digital Citizenship
eXtended Reality
5. Explore the various options to customise your avatar using the
3. In this step, we recommend that you ‘Continue without a photo’. You may
available features. Change your hairstyle, your dress, try on a
choose other options after taking permission from your teacher/parents.
headgear, and more to come up with an avatar you like! You can also
move your avatar around using the mouse button. Once you are done,
click on ‘ENTER HUB’
7. Bonus step: You can also download the 3D model of your avatar by
clicking and downloading it on your computer. Use ‘3D Viewer’ or
‘Paint 3D’ or any other similar application to open it in 3D.
• Virtual reality headsets: A device worn on the head that completely covers the • Immersive technologies: Immersive technologies create distinct experiences by
eyes for an immersive 3D virtual experience. merging the physical world with a digital or simulated reality. They are called as
such because interacting with them completely immerses the user in the
• Fourth Industrial Revolution: It creates a world in which virtual and physical
experience.
systems cooperate with each other, driven by the internet and advancement in
intelligent and connected electronic devices. Watch this video to learn more. • Digital avatar: Digital avatar is a graphical illustration of a user in the digital
world. It can be a 2D icon, as we see across social media platforms, or a 3D figure,
as we see in games or virtual worlds.
• Digital device: It is an electronic device that can create, generate, send, share,
communicate, receive, store, display, or process data. Some examples are
desktops, laptops, tablets, smartphones, fitness bands, earbuds, etc.
• Internet: It is a vast network that connects computers all over the world. Through
the internet, people can share information and communicate from anywhere with
an internet connection.
• Sensor: It is an input device that records data about the physical environment
around it. Sensors send data to a computer for storage and processing.
• Real world: It is the physical and natural world that we see around ourselves. This
is where we live.
• Digital world: It is the world of computers and digital devices and where they
collect and store information. This is where our data lives and we need access to
the digital world to analyse our data.
1.1. LEARNING OBJECTIVES Now you can use Google Search to place 3D digital objects right in your own
By the end of this lesson, you will be able to: space directly from search or from websites on Chrome. Learn more about
• Understand augmented, virtual, and mixed realities everything from NASA’s Curiosity Rover to human anatomy to animals like
• Differentiate between 3 types of XR hedgehogs, penguins, and sharks.
• Identify common XR hardware devices 1. On your Android phone, go to google.com or open the Google app
• Identify common XR software devices 2. Search for an animal, object, or place
3. If a 3D result is available, tap ‘View in 3D’
1.2. PRIOR KNOWLEDGE
4. To interact with the 3D result in AR, tap ‘View in your space’
You should already know:
5. Follow the on-screen instructions
• The concept of XR
6. Here are some other things you can search for - Lion, Curiosity Rover,
• How to interact with digital devices - computers, smartphones, tablets, etc. nervous system, Gateway of India
• What is meant by hardware and software
Augmented Reality (AR) overlays digital content and information on our physical
world - as if it is actually there with you, in your space. It opens up new ways for
our digital devices to assist us throughout the day by letting us experience digital
content in a similar way we experience the world. We can now search for things
visually, simply by pointing our cameras at them. AR can put answers to your
questions in front of you by displaying visual and immersive content on top of
your real world.
Do you believe in ghosts? Are you ready to get spooked? Here is your part to
become a part of paranormal mischief, in a virtual reality. Prepare to get
scared, but don't be afraid, because it is only virtual.
Online Conference and Meetings: Various filters and
virtual backgrounds can use AR to change our appearance
and make it appear that people are at the beach, a famous
landmark, or even outer space. Look at this video to
understand how Zoom does it.
Sports: AR is being used in sports for a better Virtual Reality (VR) is the use of computer technology to create a completely
understanding and clear analysis. Watch how cricket has simulated environment which can be explored in 360 degrees. Unlike traditional
already been using this technology interfaces, VR places the user inside the virtual environment to give an immersive
experience. We can tour various places and experience changing viewpoints and
perspectives through the means of different controls available to us.
The below graphic summarizes the three technologies which allow us to extend our realities.
Full immersion in virtual The real world enhanced Interact with both the real
environment with digital objects world and the
virutal environment
ACTIVITY
EMOJI SCAVENGER HUNT
Step
This1:isBoot up your
a game computer
based and let’s look at how to change some settings.
on Computer
Vision where the machine initiates
Step 2: In the Windows search bar, type the word ‘Settings.’
the game by showing an emoji. The
participant is expected to show a
similar object in front of the 5.2. SOFTWARE
camera while the machine keeps
on guessing what is being shown • 3D Modeling and Graphics Designing: 3D modeling and design software are used for creating
to it. This game is best visualisation and interactive content. We can use these tools to create models, animations,
experienced on a mobile phone. and effects for the virtual world.
• Computer Vision: The emoji scavenger hunt game we played at the beginning of this
section is based on Computer Vision technology. This piece of software allows our
digital devices to see and make sense of images and videos. This is how social media
platforms recognise your friends through photo tags, and how you can get yourself a
flower crown by using image filters.
• Software Development Kits: Think about putting together a model car or plane. When
constructing this model, a whole kit of items is needed, including the kit pieces
themselves, the tools needed to put them together, assembly instructions, and so
forth. A software development kit functions in much the same way, providing a set of
tools and guides that allow us to create software applications for specific hardware.
• Computer Programming: Different computer programming languages can be used to
This image of a dog can also The image of a kangaroo
write the software. C#, C/C++, and Java are the most popular programming languages
be represented by the code can be represented by the
among XR developers.
- 1’001’27’5555. code - 1’’1’’0027’’6655.
If you hold the image close to your eyes and keep your eyes unfocused, the rows
should appear at three different depths. This type of stereogram is made simply by
repeating images of different widths and it converts your 2D phone to a 3D device
(with a little help of our eyes and brains).
Lesson 3 | Experience XR
Here are a few more stereograms! Try them out but make sure to not There are multiple devices present in the market for using XR
strain your eyes a lot. applications. Whereas VR is mainly being used with headsets, AR, and
MR are being tested everywhere you can imagine from phones to
wearables, and even on projectors. Let’s take a look at some popular
means of accessing XR.
• HTC Vive
• Tethered to a computer
• Excellent room tracking
• Ideal for large scale experience
• Oculus Rift
• Built-in sound
• Room tracking and hand controllers
• Sleek comfort
• Google Cardboard
• Affordable and easy to use
• Hand-held with limited interaction
• Ideal for 3-5 minutes long experiences
• Microsoft Hololens
• Untethered and powerful
• Cameras and sensors in the headset track your position in space
Did you see a tricycle?
as you move around digital objects
Move your head slightly to see the 3D image.
• Hailed to be the future of computing
• Ideal for AR and MR applications
• Mobile AR
• Highly accessible
• 3D virtual worlds at our fingertips
• Ideal for product demos, sales & marketing, education, and
tourism
Some other popular devices are Google Daydream View, Google Lens,
and Samsung Gear VR.
Lesson 3 | Experience XR
Experience 2
XR APPLICATIONS Search for Kelloggs CocoPops Adventures on your smartphone and select Coco’s face masks!
With so many exciting XR applications, let us try our hands on a few of the AR and
VR applications which allow us to interact with the extended reality.
Experience 3
In another fascinating AR experience, Nestle KitKat came out with an AR experience for their
ACTIVITY Ocean Salt flavour. Users would enter into a deep-sea adventure transporting them deep
beneath the ocean surface. By collecting and removing plastic waste, they would learn about
REFLECTION
the devastating impact this is having on our marine life (the application is in Japanese).
What is Augmented Reality?
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AR starts with a device equipped with a camera - a smartphone, a tablet, or Scan the QR code with your smartphone to join the experience
smart glasses - loaded with AR software. When a user points the device
camera at an object, the software recognizes the object through the Computer
Vision technology, and the device starts displaying the digital content.
Experience 1
For instance, this web-based AR experience makes a Charlie Chaplin poster
come to life.
1. Go to www.onirix.com/try-webar-experience-marker/
2. Scan the given QR code through your smartphone. You can also use the link
given above to use the AR application.
3. Point your device camera to the poster and see it come to life!
Lesson 3 | Experience XR
3.2. VIRTUAL REALITY
04. CONCERNS OF USING XR
The number of users for XR technology increases day by day. But the rapid rise of
these technologies has also left some users wondering what are the privacy,
security, and safety concerns they raise. Let us spend some time discussing the
dangers they could pose.
ACTIVITY
REFLECTION
4.1. SAFETY AND HEALTH ISSUES
What is VR?
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Even though the VR headsets provide a complete immersion and life-like experience, it is
possible to experience virtual reality without the funky headsets too - using your
smartphones. In VR, the 3D environment is controlled by the user who is experiencing it
by moving their devices around, pretty much how they move around to interact with their
real world.
Experience 1
Visit this virtual world created by Timberland, for Green Stride shoes
virtual launch. Here, you can interact with the products and click
through the experience to purchase, all in the unique underground
setting created virtually.
Experience 2
Have you heard about the Winter Olympics? The General Mills • Read and follow all the instructions provided with the device
company enabled Canadians to digitally cheer for their Winter • Always use an XR device under adult supervision
Olympics team! Enter this experience to submit digital cheers to • Do not use XR when you are tired, need sleep, under emotional stress, or
inspire athletes, play interactive games, and learn more about Team anxiety, or when suffering from any sickness
Canada.
• Avoid prolonged usage of XR as this could negatively impact hand-eye
coordination, balance, and multi-tasking ability
Experience 3
• Use only in a safe environment
The Taj Mahal is one of the great artistic treasures of the world, an • Immediately discontinue using the headset if you experience any discomfort
instantly-recognisable emblem of India. It’s a mausoleum, or tomb, • It may be addictive
commissioned in 1632 by Emperor Shah Jahan, one of the greatest • It may lead to a loss of human connection
Mughal Emperors, to house the body of his wife Mumtaz Mahal. What
does the Taj Mahal look like from top?
Lesson 3 | Experience XR
ACTIVITY 4.2. SECURITY AND PRIVACY ISSUES
RIGHT OR WRONG
Here are some points to keep in mind with respect to security and privacy while
Put a tick mark against the correct usage of a headset and put a cross for engaging with XR.
incorrect usage.
1. I should not use sharp or dangerous objects while using XR. __________
• XR systems are prone to cyber attacks and
2. I can use XR while walking or cycling. __________ hacking
• The content on XR applications might not
3. I can use XR even when I feel discomfort in my eyes. __________
always be reliable
4. I should not use a broken or damaged headset __________ • Our personal data such as our photos and
our location can be misused
5. I should always listen to the audio on the maximum __________ • Our privacy may be compromised by
volume when using XR applications. devices equipped with cameras and
microphones
• Online bullying can affect users
psychologically
• Fake identities and identity theft may become
increasingly common in the virtual world
• Users may come across unwanted and
age-inappropriate experiences
ACTIVITY
RIGHT OR WRONG
Put a tick mark against the correct usage of a headset and put a cross for
incorrect usage.
5. I should not trust a person in the virtual world till I have __________
verified their identity.
Lesson 3 | Experience XR
Let’s take you through the steps to make it happen.
ACTIVITY
MY FAVOURITE PLACE! CREATE YOUR
FAVOURITE PLACE WITH AUGMENTED REALITY
It’s been about 2 years since COVID-19 and everything around us has changed. We
all have adapted to working from home.
KEY QUESTIONS
How much do you miss going on a vacation?
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How about you make your own home your favourite place?
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Lesson 3 | Experience XR
Here is another example of how a living room was made into #myfavouriteplace ACTIVITY
ENTER THE METAVERSE
Reflection
What is Metaverse?
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Now go ahead and make your favourite place the way you like it, creating an environment and
adding different objects, animals, pets, characters, monuments etc.
You can also register and create a username to upload your completed design to share for
everyone to see and create your own hashtag.
Lesson 3 | Experience XR
2. Click on ‘Create Room’. 4. Click ‘Enter Room’ and start exploring!
5. You can invite your friends to your virtual room by clicking on the ‘Invite’ option at the
bottom left corner on your screen and sharing the link that appears.
6.You can build things, watch videos together, and enjoy!
Lesson 2
3 | Understanding
Experience XR eXtended Reality
NOTES
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• Wearables: They are a type of electronic device that can be worn on the human
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body.
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……………………..………………………………………………………………………………………………………………………………………..………………………………. • Tethering: Connect to another device with the help of a wire.
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• Cyber attacks: It is an attempt to gain unauthorised access to a digital device
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with the intent to cause damage.
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Lesson 3 | Experience XR
Lesson 4
XR
Applications
01. OVERVIEW 02. XR AROUND US
The last lesson would have given you the first experience of using XR technologies. Gone are the days when we had only one world to live in and only the things
In recent years, the use of XR has increased tremendously, with the onset of around us to experience! Today, we can participate in exciting alternate
advanced computers, fast internet, and big datasets. In this section, we will explore realities and interact with digital objects. We keep seeing exciting uses of XR
and identify different ways of using XR in our day-to-day activities. around us in our daily life.
Benefit - Helps buyers to look at cars without having to visit the showroom.
Lesson 4 | XR Applications
1. Use and Benefit
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03. XR APPLICATIONS - BENEFITS
AND CHALLENGES
2. Use and Benefit
……………………..……………………………………………………………………………………………………………………………………….… In the previous activity, you came up with at least 5 benefits provided by XR. Because of
…………………………….……………………..…………………………………………………………………………………………………………… such usefulness, XR has gained a lot of popularity in recent times. It is being adopted by all
…………………………..……………………………….……………………..…………………………………………………………………………… kinds of businesses, and is receiving appreciation by their customers alike. But, as with any
…………………………………………………………..……………………………….……………………..…………………………………………… new technology, there could be some potential challenges in implementing XR. Some relate
…………………………………………………………………………………………..……………………………….……………………..…………… to the technology itself; others relate to its accessibility. Let's take a look.
• Perform hands-free: The ability to interact with XR technologies without using our hands
leads to an increase in productivity of the users.
Lesson 4 | XR Applications
3.2 CHALLENGES
• Limited user-experience: Most of the common digital devices are unable to provide
04. SECTOR-WISE DEMONSTRATION
full-fledged AR/VR experiences. Users need powerful and advanced devices to get the
full ‘flavor’ of XR technologies.
OF XR APPLICATIONS
Numerous organizations from the gaming industry, healthcare, engineering, entertainment
• Aesthetics and comfort: The aesthetics of any device is very important for its adoption.
Currently, most XR devices are very heavy and bulky. industry, real estate, retail, and military forces around the world are already making the most of XR.
Let’s explore some examples of successful XR use cases.
• Digital fatigue: A lot of users are getting wary of spending too much time interacting with
their digital devices, with laptops and mobile phones having become an important part of
our lives. Video games 34%
• High price of developing new technology: Still in its infancy, access to most XR Healthcare 15%
technologies is still very costly.
Engineering 14%
• Issue of miniaturization: Everyone wants to use a fully functional XR headset just like an Live events 12%
everyday eyeglass, but this has proved hard to achieve till now.
Video
entertainment 9%
• Technology and skill gaps: A lot of business owners, engineers, and users have cited a
lack of knowledge about using XR. This has kept them away from openly accepting the Real estate 7%
new realities.
Retail 5%
Military
4%
Lesson 4 | XR Applications
ACTIVITY
Real Estate: XR allows potential customers to get
information about vacant accommodations or view
BUILD YOUR OWN CITY!
properties without having to physically be there. It
Have you ever wanted to build your own metropolis? How many hospitals and
can also help with architecture and interior
police stations will you build, and where will you locate the residential
designing.
apartments and offices?
Here is a concept video of what future of real estate
Well, it's time that we stop thinking about it and start building it! Let’s play a
might look like with XR.
quick game which offers you a chance to build your own city.
Take a look at how we can explore various interior
designs using VR.
Choose 5 different places that you have built in your city, and come up with new and
exciting use cases of XR for each of these places! A couple of examples have been
given for your understanding.
Education: XR is making the toys and books in our
schools more interactive to aid the learning. The
possibilities here are boundless! Place XR use case
See this interactive globe which takes you on a
global journey. Sports stadium Watching sports matches in the stadium using VR.
This is a video of a virtual reality class for pilots.
Movie Theater Watching movies in a virtual theater.
Elements 4D app makes learning chemistry more
fun.
1.
2.
3.
4.
5.
Bonus: Go on to complete the challenge by meeting the goals set for your chosen city and
share with your friends!
Lesson 4 | XR Applications
NOTES
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……………………..………………………………………………………………………………………………………………………………………..………………………………. • Full-fledged: Something which is completely developed.
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……………………..………………………………………………………………………………………………………………………………………..………………………………. • Aesthetics: It refers to the way a product looks and feels.
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Lesson 4 | XR Applications
Lesson 5
XR for
Social Good
01. OVERVIEW 02. LESSON IN
ETHICS PLAN
XR
As we have learned so far, a fact remains that the world is embracing XR as a power
technology with all the benefits it brings to various sectors. As a part of the experience,
2.1. RECAP
empathy and social perspectives have become essential elements. It is important to
understand XR in terms of ethical aspects, and efficiency. The applications must be designed
What are
Do you Ethics?
remember what you’ve learned about digital etiquette or netiquette?
Let’sdeals
Ethics refresh
withyour memory
the way with
things a short
ought quiz.
to be - it deals with what is good
in such a way that it does not hinder our human abilities.
and bad. Understanding ethics can help people decide what to do when
In this section, we will learn the positive and negative outcomes of XR and how to ensure that
Which
they haveof these situations requires you to follow the
choices. rules
it brings out the best in the world around us, as it becomes an integral part of our daily lives.
of digital etiquette?
A. Sending an email to your grandmother
1.1. Learning Objectives The enthusiasm for XR and its technology has rapidly increased along with its application and
B. Sending a birthday card to your cousin
affordability. Both the users and the developers consider XR an efficient medium to deliver a
At the end of this unit, you will: C. Reading
powerful and a text message
immersive from a friend
experience. However, just like anything else in our world, XR comes
• Learn about ethics in XR with
D. its own ethical
Picking dilemmas.
the ringtone These
for your ethical questions can be categorised as below.
smartphone
Human
Why Rights people act meaner online than in person?
might
• A.
How do we
Typing ensure
gives users’
them timeprivacy?
to consider what to say
• B.
How do can
They we ensure users’ security?
stay anonymous
• C.
How do people
Most we guarantee datafriends
have fewer protection?
online
• D.
WillSocial
XR create
mediainequalities in a society?
sites encourage users to argue
The above questions do not necessarily have a right answer. Thus, it becomes important to
have an analytical lens while creating XR applications and using them so that it supports a
flourishing society in an inclusive manner.
ACTIVITY
YES, NO, MAYBE?
Listed below are situations for which you should think with an ethical lens
and decide if the respective statements can be agreed with a ‘Yes’, disagreed
with a ‘No’ or a ‘Maybe’ for more thought and discussion.
Countries have committed to prioritise progress for those who're furthest behind. The SDGs
are designed to end poverty, hunger, AIDS, and discrimination against women and girls.
How many countries do you think are a part of this partnership to achieve the goals?
___________________________________________________________
The creativity, knowhow, technology, and financial resources from all of society is necessary
to achieve the SDGs in every context. You will learn more about how XR can help to meet the
Sustainable Development Goals.
Can you list some SDGs where XR can be applied directly for better reach?
The main agenda for learning about XR is to make sure it ultimately is used for the social good
around us. At this stage, it makes it important to see how XR can help achieve the Sustainable Ex: SDG Number Name
Development Goals. SDGs were created to address the challenges in every field and sector
1.________________________________________________________
and here we see how XR can help overcome these challenges with its benefits and
2.________________________________________________________
applications.
3.________________________________________________________
4.________________________________________________________
5.________________________________________________________
Although we talk about direct impact, XR has its own approach to support each SDG and
accelerate its achievements.
For example, SDGs 13 Climate Action, SDG 14 Life Below Water, and SDG 15 Life on Land are
some great examples of how XR can help create awareness to understand the whole
problem and plan interventions accordingly. At this stage we’re sure you are motivated to
take some action towards achieving the SDGs through XR. But it is very important to first
understand what's happening in the respective area behind the SDG. This video shows how
VR can help understand SDGs, create sustainable solutions, and achievable goals from the
grassroots.
You can learn more about each area of SDG by watching this video.
XR plays an important role in creating awareness, using the XR design to make some
innovative solutions, creating opportunities for interactive experiences and more
conversation around important concepts, altogether helping in taking steps towards
sustainability and development.
You may now have an understanding of what the goals are meant for and how it can make the
world a better place.