8051 Timer Counter

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Embedded Systems

8051 - Timer/Counter

A timer is a specialized type of clock which is used to measure time intervals. A timer that
counts from zero upwards for measuring time elapsed is often called a stopwatch. It is a device
that counts down from a specified time interval and used to generate a time delay, for example,
an hourglass is a timer.

A counter is a device that stores (and sometimes displays) the number of times a particular event
or process occurred, with respect to a clock signal. It is used to count the events happening
outside the microcontroller. In electronics, counters can be implemented quite easily using
register-type circuits such as a flip-flop.

Difference between a Timer and a Counter

Timer Counter

The register incremented for every The register is incremented considering 1 to 0 transition
machine cycle. at its corresponding to an external input pin (T0, T1).

Maximum count rate is 1/12 of the Maximum count rate is 1/24 of the oscillator frequency.
oscillator frequency.

A timer uses the frequency of the A counter uses an external signal to count pulses.
internal clock, and generates delay.

Timers of 8051 and their Associated Registers


The 8051 has two timers, Timer 0 and Timer 1. They can be used as timers or as event counters.
Both Timer 0 and Timer 1 are 16-bit wide. Since the 8051 follows an 8-bit architecture, each 16
bit is accessed as two separate registers of low-byte and high-byte.
Timer 0 Register
The 16-bit register of Timer 0 is accessed as low- and high-byte. The low-byte register is called
TL0 (Timer 0 low byte) and the high-byte register is called TH0 (Timer 0 high byte). These
registers can be accessed like any other register. For example, the instruction MOV TL0,
#4H moves the value into the low-byte of Timer #0.

Timer 1 Register
The 16-bit register of Timer 1 is accessed as low- and high-byte. The low-byte register is called
TL1 (Timer 1 low byte) and the high-byte register is called TH1 (Timer 1 high byte). These
registers can be accessed like any other register. For example, the instruction MOV TL1,
#4H moves the value into the low-byte of Timer 1.

TMOD (Timer Mode) Register


Both Timer 0 and Timer 1 use the same register to set the various timer operation modes. It is an
8-bit register in which the lower 4 bits are set aside for Timer 0 and the upper four bits for
Timers. In each case, the lower 2 bits are used to set the timer mode in advance and the upper 2
bits are used to specify the location.

Gate − When set, the timer only runs while INT(0,1) is high.
C/T − Counter/Timer select bit.
M1 − Mode bit 1.
M0 − Mode bit 0.

GATE
Every timer has a means of starting and stopping. Some timers do this by software, some by
hardware, and some have both software and hardware controls. 8051 timers have both software
and hardware controls. The start and stop of a timer is controlled by software using the
instruction SETB TR1 and CLR TR1 for timer 1, and SETB TR0 and CLR TR0 for timer 0.
The SETB instruction is used to start it and it is stopped by the CLR instruction. These
instructions start and stop the timers as long as GATE = 0 in the TMOD register. Timers can be
started and stopped by an external source by making GATE = 1 in the TMOD register.

C/T (CLOCK / TIMER)


This bit in the TMOD register is used to decide whether a timer is used as a delay generator or
an event manager. If C/T = 0, it is used as a timer for timer delay generation. The clock source
to create the time delay is the crystal frequency of the 8051. If C/T = 0, the crystal frequency
attached to the 8051 also decides the speed at which the 8051 timer ticks at a regular interval.
Timer frequency is always 1/12th of the frequency of the crystal attached to the 8051. Although
various 8051 based systems have an XTAL frequency of 10 MHz to 40 MHz, we normally work
with the XTAL frequency of 11.0592 MHz. It is because the baud rate for serial communication
of the 8051.XTAL = 11.0592 allows the 8051 system to communicate with the PC with no
errors.

M1 / M2

M1 M2 Mode

0 0 13-bit timer mode.

0 1 16-bit timer mode.

1 0 8-bit auto reload mode.

1 1 Spilt mode.

Different Modes of Timers


Mode 0 (13-Bit Timer Mode)
Both Timer 1 and Timer 0 in Mode 0 operate as 8-bit counters (with a divide-by-32 prescaler).
Timer register is configured as a 13-bit register consisting of all the 8 bits of TH1 and the lower
5 bits of TL1. The upper 3 bits of TL1 are indeterminate and should be ignored. Setting the run
flag (TR1) does not clear the register. The timer interrupt flag TF1 is set when the count rolls
over from all 1s to all 0s. Mode 0 operation is the same for Timer 0 as it is for Timer 1.

Mode 1 (16-Bit Timer Mode)


Timer mode "1" is a 16-bit timer and is a commonly used mode. It functions in the same way as
13-bit mode except that all 16 bits are used. TLx is incremented starting from 0 to a maximum
255. Once the value 255 is reached, TLx resets to 0 and then THx is incremented by 1. As being
a full 16-bit timer, the timer may contain up to 65536 distinct values and it will overflow back to
0 after 65,536 machine cycles.

Mode 2 (8 Bit Auto Reload)


Both the timer registers are configured as 8-bit counters (TL1 and TL0) with automatic reload.
Overflow from TL1 (TL0) sets TF1 (TF0) and also reloads TL1 (TL0) with the contents of Th1
(TH0), which is preset by software. The reload leaves TH1 (TH0) unchanged.

The benefit of auto-reload mode is that you can have the timer to always contain a value from
200 to 255. If you use mode 0 or 1, you would have to check in the code to see the overflow and,
in that case, reset the timer to 200. In this case, precious instructions check the value and/or get
reloaded. In mode 2, the microcontroller takes care of this. Once you have configured a timer in
mode 2, you don't have to worry about checking to see if the timer has overflowed, nor do you
have to worry about resetting the value because the microcontroller hardware will do it all for
you. The auto-reload mode is used for establishing a common baud rate.

Mode 3 (Split Timer Mode)


Timer mode "3" is known as split-timer mode. When Timer 0 is placed in mode 3, it becomes
two separate 8-bit timers. Timer 0 is TL0 and Timer 1 is TH0. Both the timers count from 0 to
255 and in case of overflow, reset back to 0. All the bits that are of Timer 1 will now be tied to
TH0.
When Timer 0 is in split mode, the real Timer 1 (i.e. TH1 and TL1) can be set in modes 0, 1 or 2,
but it cannot be started/stopped as the bits that do that are now linked to TH0. The real timer 1
will be incremented with every machine cycle.
Initializing a Timer
Decide the timer mode. Consider a 16-bit timer that runs continuously, and is independent of any
external pins.
Initialize the TMOD SFR. Use the lowest 4 bits of TMOD and consider Timer 0. Keep the two
bits, GATE 0 and C/T 0, as 0, since we want the timer to be independent of the external pins. As
16-bit mode is timer mode 1, clear T0M1 and set T0M0. Effectively, the only bit to turn on is bit
0 of TMOD. Now execute the following instruction −
MOV TMOD,#01h
Now, Timer 0 is in 16-bit timer mode, but the timer is not running. To start the timer in running
mode, set the TR0 bit by executing the following instruction −
SETB TR0
Now, Timer 0 will immediately start counting, being incremented once every machine cycle.

Reading a Timer
A 16-bit timer can be read in two ways. Either read the actual value of the timer as a 16-bit
number, or you detect when the timer has overflowed.

Detecting Timer Overflow


When a timer overflows from its highest value to 0, the microcontroller automatically sets the
TFx bit in the TCON register. So instead of checking the exact value of the timer, the TFx bit
can be checked. If TF0 is set, then Timer 0 has overflowed; if TF1 is set, then Timer 1 has
overflowed.

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