Delta Green RPG Character Sheet

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1. LAST NAME, FIRST NAME, MIDDLE INITIAL 2.

PROFESSION (RANK IF APPLICABLE)


PERSONAL DATA

William Evenson Deputy Marshal, Investigative Operations

3. EMPLOYER 4. NATIONALITY
U.S. Marshals Service
United States
5. SEX 6. AGE AND D.O.B. 7. EDUCATION AND OCCUPATIONAL HISTORY
 F ✔
 M  37, 4/15/1984 Bachelor, former state trooper in Virginia

8. STATISTICS SCORE ×5 DISTINGUISHING FEATURES 11. BONDS SCORE

Strength (STR) 10 50 Senior Marshal: John Carson 9

Constitution (CON) 15 75 Wife: Sarah 9

Dexterity (DEX) 13 65 Kids: Stephen and Anne 9

PSYCHOLOGICAL DATA
Intelligence (INT) 14 70

Power (POW) 11 55
STATISTICAL DATA

Charisma (CHA) 9 45

9. DERIVED ATTRIBUTES MAXIMUM CURRENT 12. MOTIVATIONS AND MENTAL DISORDERS

Hit Points (HP) 13 13 Hopes to keep the world safe for his kids, even if they
don’t realize what he does or how much it consumes
Willpower Points (WP) 11 5
him.
Sanity Points (SAN) 55 57

Breaking Point (BP) 44

10. PHYSICAL DESCRIPTION


Wirery, Fit, very observant but a bit of a know it all. 13. INCIDENTS OF SAN LOSS WITHOUT GOING INSANE

Violence    adapted Helplessness    adapted

 Accounting (10%) 60  First Aid (10%) 30  Ride (10%)

 Alertness (20%) 50  Forensics (0%) 30  Science (0%):

 Anthropology (0%)  Heavy Machinery (10%)

 Archeology (0%)  Heavy Weapons (0%)  Search (20%) 50

 Art (0%): 20  History (10%)  SIGINT (0%)

 HUMINT (10%) 60  Stealth (10%) 30

 Artillery (0%)  Law (0%) 30  Surgery (0%)

50 30
APPLICABLE SKILL SETS

 Athletics (30%)  Medicine (0%)  Survival (10%)

 Bureaucracy (10%) 40  Melee Weapons (30%) 50  Swim (20%)

 Computer Science (0%)  Military Science (0%):  Unarmed Combat (40%) 60

 Craft (0%): Unnatural (0%)

 Navigate (10%) Foreign Languages and Other Skills:

 Criminology (10%) 70  Occult (10%) 

 Demolitions (0%)  Persuade (20%) 50 


THIS IS A WORK OF FICTION

 Disguise (10%) 30  Pharmacy (0%) 

 Dodge (30%) 50  Pilot (0%): 

 Drive (20%) 50 

 Firearms (20%) 50  Psychotherapy (10%) 

Check a box when you attempt to use a skill and fail. After the session, add 1D4−1 to each checked skill and erase all checks.
14. WOUNDS AND AILMENTS

INJURIES

Has First Aid been attempted since the last injury?  yes: only Medicine, Surgery, or long-term rest can help further

15. ARMOR AND GEAR


Agency badge and identification card, medium pistol in a belt holster, one spare magazine in a belt pouch, tactical light,
handcuffs in a belt pouch, Kevlar vest, windbreaker jacket printed with the US Marshal Services, encrypted smartphone,
police-band radio with earpiece and throat microphone, small evidence-collection kit. !

Additional equipment carried in the agency car includes pump-action shotgun with 40 spare rounds in boxes (half of
them slugs), tactical body armor, Kevlar helmet, encrypted laptop with access to agency networks, first aid kit, and a
portable fire extinguisher.
EQUIPMENT

Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.
16. WEAPONS SKILL % BASE RANGE DAMAGE ARMOR PIERCING LETHALITY % KILL RADIUS AMMO
Medium pistol 50 15 m. 1D10 N/A N/A N/A 15
(a)

(b)

(c)

(d)

(e)

(f)

(g)

17. PERSONAL DETAILS AND NOTES 18. DEVELOPMENTS WHICH AFFECT HOME AND FAMILY
This agent was recruited into Delta Green via a cold case
in which he acted as a friendly, involving several children
drowning unexplainably in public, without water. Wants to
keep anything like that from happening to his own family.
REMARKS

19. SPECIAL TRAINING SKILL OR STAT USED THIS IS A WORK OF FICTION

Please indicate why this agent was recruited and why the agent agreed to be recruited.

20. AUTHORIZING OFFICER 21. AGENT SIGNATURE

UNITED STATES
DD 315 112382
TOP SECRET//ORCON//SPECIAL ACCESS REQUIRED-DELTA GREEN
FORM
AGENT DOCUMENTATION SHEET

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