Version: Ren'Py 8.1.3.23091805 Early init. took 0.25s Early init. took 0.25s Android search paths: /storage/emulated/0/Android/data/godsonremake.hotzone18.com/files/../../../../ HotZone/RenPy_Saves/godsonremake.hotzone18.com/game /data/user/0/godsonremake.hotzone18.com/files/game Loader init. took 0.03s Loader init. took 0.03s Loading error handling. took 0.20s Loading error handling. took 0.20s Loading script. took 1.23s Loading script. took 1.23s Saving to /storage/emulated/0/Android/data/godsonremake.hotzone18.com/files/../../../../ Documents/RenPy_Saves/godsonremake.hotzone18.com Loading save slot metadata. took 0.15s Loading save slot metadata. took 0.15s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (8, 1, 3) Running init code. took 0.47s Running init code. took 0.47s Loading analysis data. took 0.07s Loading analysis data. took 0.07s Analyze and compile ATL. took 0.02s Analyze and compile ATL. took 0.02s Reloading save slot metadata. took 0.14s Reloading save slot metadata. took 0.14s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.17s Initial gc. took 0.17s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.20s Init translation took 0.20s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.11s Load screen analysis took 0.11s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.30s Prepare screens took 0.30s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.38s Interface start. took 0.38s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2342, 937) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G57 MC2' Version: b'OpenGL ES 3.2 v1.r32p1-00bet5.a87a909447f91dbbba43e39a03b14f82' Display Info: None Screen sizes: virtual=(3840, 2160) physical=(2342, 1080) drawable=(2342, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 4.079802989959717s. Hid presplash. Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(3840, 2160) physical=(2342, 1080) drawable=(2342, 1080) Maximum texture size: 4096x4096 Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.00s Init translation took 0.00s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.10s Load screen analysis took 0.10s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.01s Running _start took 0.01s Screen sizes: virtual=(3840, 2160) physical=(2342, 937) drawable=(2342, 937) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(3840, 2160) physical=(2342, 937) drawable=(2342, 937) Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Entered background. --------------------------------------------