MichelleAD ATS-CV

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Michelle Alexandra Dinata

iOS Developer, UI/UX Engineer, Copywriting and AI Enthusiast

[email protected] | rebrand.ly/michelle-portfolio | https://www.linkedin.com/in/michelle-alexandra/

EXPERIENCES
Apple Developer Academy Catalyst
Startup Incubation Participant (UI/UX, Researcher, Planner, Partnership, Copywriter) Mar 2023 – Aug 2023
• Utilized Kanban methodology to manage the startup development process effectively.
• Implemented HIG (Human Interface Guidelines) theory into the design process.
• Successfully contacted key opinion leaders (KOLs) and manufacturers to establish strategic partnerships.
• Conducted extensive research and developed strategic plans for social media campaigns.
Telkom DBT Tribe IHX (PT. Telekomunikasi Indonesia Tbk)
iOS Developer Intern Jan 2023 – Aug 2023
• Learn and Implement iOS app development using UIKit and Apple framework.
• Utilizing Kanban, SCRUM, and Agile practices to manage application development.
• Contribute to Developing MyIndihome in Development and Operation Tribes to increase the app rating.
Apple Developer Academy @UC
iOS Developer Apprenticeship Feb 2022 – Dec 2022
• Utilizing SCRUM and Agile practices to manage application development.
• Create designs and implement HIG theory in the design process.
• Developed innovative iOS applications utilizing UIKit, SwiftUI, and various Apple frameworks (SceneKit, ARKit,
Audio, and more), resulting in a total of 5 successful applications across different fields, including lifestyle,
productivity, mental awareness, and game.
Telkom Direktorat Digital Business (PT. Telekomunikasi Indonesia Tbk)
iOS Developer Intern Sep 2021 – Mar 2022
• Learn and Develop iOS applications using UIKit and Apple frameworks.
• Collaborated with Telkom Indonesia professionals to analyze application development processes and
implement improvements.
BCA (PT Bank Central Asia Tbk)
Development Intern Jul 2021 – Oct 2021
• Developed an efficient application using Microsoft-supported PowerApps and SharePoint to streamline the
process of requesting items from the operations department.
• Implemented a user-friendly application form utilizing Microsoft-supported PowerApps and SharePoint for
updating employee information on primary PCs, WFH laptops, monitors, and accessories.
KEEPACK (PT Gudang Anak Bangsa)
Project Manager Intern Jul 2021 – Aug 2021
• Developed and executed a comprehensive project plan between stakeholders.
• Achieved project milestones ahead of schedule by effectively monitoring progress and facilitating
communication between the website developer and other team members.
Assistant Lecturer (Universitas Ciputra Surabaya)
Utilizing E-Commerce Sep 2022 – Jan 2023
• Provided guidance and mentorship to 40 students, overseeing their e-commerce projects and evaluating their
assignments.
• Delivered constructive feedback to 40 students utilizing e-commerce for business purposes.
Mobile Development Sep 2021 – Jan 2022
• Developed and implemented a comprehensive mentoring program for student projects.
• Implemented interactive sessions to facilitate student learning.
• Generated practice questions about Model-View-ViewModel, allowing for approx. The 60 students enhanced
their understanding of the concept.
Programming Technique Feb 2021 – Jun 2022
• Created and implemented a comprehensive mentorship program for student projects, providing assignment
guidance and evaluation.
• Developed and delivered engaging practice questions on Object Oriented Programming for a class of
approximately 60 students.
• Collaborated with faculty members to develop innovative teaching methods for programming techniques.
EDUCATION
Universitas Ciputra Surabaya (UC)
Bachelor’s degree, Information Technology Jul 2019 – Oct 2023
Current GPA: 3.94
Notable Awards:
• 1st place LO Kreatif - Aplikasi Web/Mobile
• 3rd place LO Kreatif - UI/UX
• 1st place InaRisk Creative Week - UI/UX by BNPB
• 1st place FIT Competition 2022 - Ide bisnis aplikasi
• 2nd place Asian Team Innovation Challenge by the National University of Singapore
• 3rd place Poster Design Fasttekno 2021
• Best 8 proposal Leadership 101
• Best Student Academic Achievement in Tech 2022 - 2023
• Best team Entrepreneurship Essentials 2019
• Best Academic Odd/Even IMT 2020 – 2021
Scholarships:
• Beasiswa Pembangunan Jaya 2021/2022
• Beasiswa Pembanguan Jaya 2022/2023

ORGANIZATIONS
Universitas Ciputra Surabaya
Vice President of IMT Student Union May 2021 – Apr 2022
• Leading, guiding, directing, and evaluating the work of other members.
• Make a work plan for one period and manage membership.
• Created a national event called 9th NPLC for Senior High School Students.
• Created a collaborative event with System Information and Business (Red Carpet Night, Prodi Day 2021, and
more)
Plan and Concept Department of Leadership 101 Feb 2021 – Apr 2021
• Managed to organize an event with a total of 800 participants.
• Received the award as a very successful event from StafSus Universitas Ciputra Surabaya.
Treasurer of 8th National Logic Programming Competition Oct 2020 – Feb 2021
• Handle all incoming and outgoing banking transactions and manage funds issued up to under 5 million.
Plan and Concept Department of O-Week Jun 2020 – Sep 2020
• Design a layout and agenda for the event with a total of 1000 participants.
• Organize facilities and manage all event details such as entertainment, location, special guests, equipment,
etc.

SELECTED PROJECTS
• UC Internship (UCI) – An Application and Website that works and helps people under Universitas Ciputra
Surabaya circumstances when they must do an internship within a certain hour to gain a scholarship.
• Lemari – An Android application is meant to help people who struggle to find an outfit from their messy
closet. It suits people who don't have time to search their wardrobes, so they can scroll through their phones
and discover information about their clothes (Already washed, clothes age, etc).
• Kartu Tahu – An entertainment application (Android and iOS) that contains various questions with
interesting themes that can be played with friends anywhere and anytime.
• Vixel – An innovative iOS application to assist individuals in transforming their 2D designs into immersive 3D
experiences using Augmented Reality (AR) technology.
• Hexcape – An iOS Game that is played with a deck of cards for riddle game enthusiasts that incorporates a
wide range of technologies (Image Recognition, AR, 3D, and 360 World)
• Batiku – My Thesis project uses ResNet50 (deep learning architecture) and the Flask framework to create an
application to identify the origin of batik through Batik patterns.
For more information

SKILLS
Technologies – Flutter, Firebase, Laravel, Git, Flask, Adobe Illustrator, Adobe Premiere, Adobe After Effects, Adobe
Photoshop, Lightroom, Adobe XD, Medibang Paint Pro, Figma, Sketch, Power Apps, Spark AR, Postman
Soft Skills – Effective Communication, Problem-solving, Teamwork, Initiative, and Organizational skills
Knowledge – Laws of UX, Human Interface Guideline (HIG), SCRUM, Kanban
Programming Languages – Java, HTML, CSS, PHP, JavaScript, Dart, Python, UIKit, SwiftUI, C#
Certifications – Competence in Programming (BNSP), English Proficiency (Clarity English)

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