Vampire Chronicle
Vampire Chronicle
Vampire Chronicle
Concept
Mystery
Secrets of the City: New York, in its gothic guise, is a city brimming with secrets. From forgotten
subway tunnels to clandestine gatherings in penthouse suites, every corner can hide a mystery. Introduce
cryptic clues, enigmatic NPCs, and obscure lore that the players need to piece together.
Mysterious NPCs: Populate your world with characters who are more than they seem. A seemingly
mundane librarian might be a keeper of forbidden knowledge, or a homeless person in the park could be a
seer with cryptic prophecies. Encourage players to dig deeper into these characters' stories.
Unveiling the Past: With the recent Sabbat-Camarilla war, there's much to be discovered about what
transpired. Perhaps the players find themselves tracking down artifacts or information lost during the
conflict, leading them to uncover hidden aspects of vampire society and history.
New Kindred on the Block: As newcomers to the Kindred world, your players are perfectly positioned
to explore and discover. Let them learn about the different clans, their powers, and histories organically.
Their naivety can be a narrative tool that leads to surprising revelations.
Character-Driven Mysteries: Each character's background and sire can be a source of mystery. Why
were they chosen? What secrets does their bloodline hold? These personal mysteries can drive the plot
and character development.
Mood
Dramatis Personae
Player Characters
Alexander Donovan: A young Ventrue from the blood of Hardestadt, a determined businessman
who wants to restore his family's fortune.
Daniel Cruz: A young Brujah with a dark secret, who runs a car theft business inherited from his
Father from Red Hook.
Alex Grey: A young Tremere, representative of a decimated lineage. A talented surgeon at the
Bedlam Private Hospital.
Anastasia Moore: A young Toreador from an unknown lineage. A fallen singer sacrificed by her
manager on the altar of money.
Gehrman Hisaishi: A young Malkavian haunted by visions. Became a vampire under tragic
circumstances.
Camarilla
The Ivory Tower. Its influence extends to Manhattan and parts of Queens. It vigorously seeks the support
of the old autarkis while grappling with internal weaknesses and the Second Inquisition.
Manhattan Court
Victoria Panchard: "Prince of New York" - Ventrue ancilla from Hardestadt's lineage.
Alexander's Sire.
Qadir al-Asmai: Sheriff and enemy of the Tremere clan. An Assamite elder.
Dr. Howard Netchurch: Malkavian primogen, a research physician at the Bedlam Private
Hospital.
Calebros: Former princeps pro tempore, war hero, Nosferatu primogen.
Mazz: Brujah primogen, a gentleman gangster, former cowboy.
Thomas Arturo: Young Toreador harpy, the Camarilla's architect, Valentine's child.
Others
Younger Hardestadt: An ancient Ventrue, founder of the Camarilla. Met his final death at the
hands of a Brujah in 2012.
Sabbat
Henri Moore: Daniel Cruz's sire, a former gangster in Red Hook.
Bruno Moore
Anton the Butcher
Polonia
Autarkis
Valentine’s Brood
Valentine A mysterious elder, the lord of downtown Brooklyn.
Hamilton Sims: A young Ventrue, Victoria's child who left her. The manager of The Echo and
Valentine's lover.
Others
Aran Rowan Bach: A mysterious Tremere who sired Alex Grey. His grandfather?
Mad Hattie: A Malkavian in Red Hook, an old lady with cats.
Bishop: A Gangrel in Red Hook, a Norwegian backpacker who met a sad fate.
The Malkavian: Gehrman Hisaishi's sire.
However, her music career did not take off and her producer plotted to murder her for the insurance
money. This was the "Death Clause" of her contract, which Anastasia was unaware of. After a
particularly bad show at the Cathedral of Echoes, a huge night club, Anastasia was invited into a back
room where she was drugged, shown the Death Clause in her contract, and then her manager, Darren
administered a lethal dose of heroin into her vein.
Noone knew that the Cathedral of Echoes was the domain of an elder vampire, Valentine. Valentine,
sensing the transgression in his domain, intervened, killed Darren and saved Anastasia by making her a
vampire.
Anastasia came to in one of Valentine's safe houses, a nice apartmant in a high-rise of Downtown
Brooklyn. She found there a young woman sent by Valentine to slake her hunger, and anonymous letter
from Valentine, explaining that she is now a vampire and she is free to do whatever she wants. But he
wouldn't want to force his company on her and he has no interest in raising a young vampire.
Later, Anastasia was found by the Camarilla, and she was left in the custody of another player character,
taking a plunge into a dark, criminal world.
One year later, Anastasia has basic knowledge of her vampire skills and abilities, and she can navigate
skillfully in her new domain, the Red Hook district, that she shares with other young vampires.
Anastasia does not yet know details about her lineage. However, she inhereted some unique traits from
Valentine through the blood: she is not affected by blood bonds, she has an appetite for vampire blood
as opposed to mortal blood, and she does not have a reflection.
Story Hooks
- She has a stalker who noticed her sudden and unexplained disappearance from the music scene and
now has conspiration theories.
- An ex-girlfriend who left her, and Anastasia wants her back.
- The manager, Darren, who was murdered by Valentine, left behind a family. The police suspects that
Anastasia killed him then disappeared.
- The producer, Roland, who arranged for Anastasia's death, is still at large, throwing out his web at
other unsuspecting musicians. Anastasia could become a champion for other victims.
Alexander Donovan
Norbi
Ventrue
Van egy húga és munkája, mi van vele?
Alex Grey
Jeri
Egy mágikus jel (kelta fonat) a mellkasán, ami elfeledteti az áldozatokkal a táplálkozást. A táplálkozás
során szívott vér egy része a jelet működteti (megtelik vérrel). Check, hogy lássuk elenyészik-e
(countdown 3).
Atyja bőrkötéses, kézzel írt útmutatót hagyott a lakásán.
Vérszerinti felmenő, aki generációk óta egyengeti a leszármazottai sorsát.
Magas, kopasz, égett arcú 40-es férfi
Neves magánklinikán dolgozott - Netchurch? Staten Island?
Az atyja Tremere Nódista, rátalált a Malkavita nyughelyére, aki megszállta. Most a két vámpr lelke
osztozkodik a testén. Ő teremtette Gehrman-t is, és majd másokat is biztosan.
Az atyja Tremere Nódista, rátalált a Malkavita nyughelyére, aki megszállta. Most a két vámpr lelke
osztozkodik a testén. Ő teremtette Alex-t is, és majd másokat is biztosan.
Maternal feelings towards her children even though she uses them just like she had been used by
her Sire for decades.
Democratic sentiments, believing the domain is too large and should be good for everyone.
Strategic mind, knowledgeable in power dynamics and enemies.
Takes great pride in her lineage, and she advocates that Ventrue are born to rule other Kindred.
Powers
Dominate:
o Command (sufficient to see, not necessary to hear)
o Hypnosis
o Forgetfulness
Presence
o Seduction
o Awe
Significant financial resources
Lot of support from influential vampires, such as the alliance with Qadir
Access to her former Sire’s resources:
o Mortal soldiers
o Detectives and informants
o Connections within city administration
Background
Pronunciation: [pen'sa-d]
Her ghoul is an ex-mercenary woman from Israel, Deborah Naim.
She holds Thomas Arturo close to her now. On the one hand, he is the childe of Valentine and an
important hostage and source of information. On the other hand, Victoria is seeking to reinforce
the Camarilla strongholds, creating safehouses, secret places from the Second Inquisition.
She also holds Calebros in great regard and he is the only one she is willing to open up to.
Calebros is good to her.
Victoria really likes going to concerts and appreciates art.
She has a private gallery of portraits of Ventrue from her lineage and other vampires, e.g. Polonia,
or Calebros.
She spends a lot of time gathering and analyzing information, strategizing and syncing up with
other vampires.
Every three months, she holds court... only Alexander has a back door, but even he experiences
long waiting nowadays.
She spent basically the entire year organizing the big Elysium where she proclaims herself Prince.
Mazz
1854-es ölelés a vadnyugaton, még mindig őrzi a revolverét, ami cowboy-ként szolgálta. NYC szűz terep volt
számára, egyfajta hírnévre tett szert, mint gengszter celeb. Többször is el kellett játszani a halálát.
Anton bandájával on/off riválisok és szövetségesek voltak, de más városrészek tartoztak a befolyásuk alá. Mazz
főleg bárokban, szórakozóhelyekben, éttermekben utazik.
Miscellaneous
Autarkis & Anarch
Valentine
Eduarde Claude, a former Anarch who has become an
autarkic ancilla. A Toreador of influence and power, his
alignment is sought after by the Camarilla, but his past is
shrouded in mystery. He is approximately 200 years old
and was a French soldier who personally witnessed
Napoleon's reign.
Domain:
The Echo, an exclusive club that serves as a rich hunting
ground. He allows others to feed on his territory in
exchange for money or favors, dealing ruthlessly with
trespassers and poachers.
Appearance:
- As a mortal, he resembles a model-like, extravagant
young man with a designer stubble and buzzed military
haircut, often seen in fur-collared designer coats, t-shirts,
and jeans.
- As a vampire, he moves with lightning speed and his
eyes emit an unusual glow. His hospitality is spider-like,
dangerously charming, and when threatened, he hisses,
with his eyes flashing menacingly.
Nature:
- Gallant and a vampire celebrity.
Powers:
- Lightning-fast reflexes and cat-like balance.
- Robust constitution.
- An exceptional fencer and marksman.
- Abilities in mesmerism, dominance, summoning, memory erasure, and an intimidating gaze (opposed by
resolve+composure vs 6).
- Telepathy that allows him to recognize other vampires, a connection to his Domain that lets him read the
history of objects through touch.
Mad Hattie
Haunts Red Hook houses: brown brick tenement houses that look like blocks from Budapest
Cat lady, feeds from them too
Attacks kids hanging out near railway tunnel (drug spot)
Watches TV that talks to her
Attends the night market with all the junk she has
Bishop
Gangrel claiming Red Hook as home, but has no problem with Daniel... Circles don't meet.
Likes dogs, lives like a homeless.
Hamilton Sims
Bruno Moore
Anton the Butcher
Aran Rowan Bach
Tremere Anathema.
Biotaumaturgia, alkimia, erős telekinézis, uralom, és vérmágia.
Nódista, Anton társa
A közel-keleten rátalált egy matuzsálem sírhelyére, aki megszállta. Most az irányításért harcolnak
egymással Aran testében. A matuzsálem teremtette Gehrman-t és még többeket.
The Malkavian
A Vándor
Szürke Zarándok
Ő
Aki tébolyt énekel
Anthelios
A Háromszemű
Aki több helyen van egyszerre
A szemfényvesztő
A fekete hold démona
A világvége prófétája
Az őrült
Incubus Passion
Tébolyrobbanás
Childmind
Lobotómia egy pillantással
Elmebörtön
Deborah Naim
Raymond Brown
Mortals
Leopold Delano
River Falls
Night Factions
The Ivory Tower
The Wraiths
Concept
A coterie of Assamites, invited by Qadir to establish a domain. A mysterious crew of masked spies and
assassins.
Domain
They claim the whole city as their hunting ground, but they are a close-knit cabal and their lairs are all
tied to Qadir’s domain.
Characters
Qadir
Enemies:
Tremere
Police
Anarchs
Situation
Even though Qadir is loyal to the Camarilla, he prefers to use the group for his own agendas instead of
lending it to Victoria. His ties to the Wraiths are a mystery.
Plot Hooks
They recently acquired a map of the city that shows the celestial architecture, designed by two
rival architects more than a hundred years ago. The Wraiths are also looking to root out vampires
who threaten the Masquerade.
They might cross paths with Alex Grey or he might be put in a situation where he has to protect
Tremere fugitives hunted by the Wraiths.
Valentine’s Brood
Concept
Domain
Visszhang Katedrális - egyfajta fizetős elízium/táplálkozó hely,
Characters
Valentine (Toreador, szkeptikus öreg, extravagáns)
Tiago (Nosferatu, szörny, filozofikus)
Hamilton Sims (Victoria’s childe, Valentine elcsábította, igazgató)
Alison Lee (Blood Vessel, DJ, eltökélt)
Notable Assets
Quirks
Szövetségesek
Mr Grischnak fészekalja, Netchurch, Darálók, Skinner
Ellenségek
Wolfram Hart, Camarilla, Sabbat
Situation
Clocks
Mr West’s Brood
Master West
Tiego
Black Molly, the Ghoul Girl
Rufus Leech Face - millió foga van
Rufus the Worm Lord - nem néz ki Nosferatunak elsőre, de ha hozzáérnek az arcához felreped és megmutatja a
szörnyet
Nicodemus
Rubber Johnny
The Bats
Birtok: Papír utcai gyilkos ház, régi papírgyár, elhagyatott házak és raktárok, rossz környékek Red Hook és Upper
NY Bay környékén.
Karakterek: Amanda Fulller (mad bitch, erős, elveszett), Rafe (fenegyerek, nárcisztikus), Billie (tűzzel játszik, gyors)
Bullethead (TRVE ravehead)
Különlegességek: Amanda vámpír denevérei vért gyűjtenek neki és a kémei. A Papír utcai gyilkos ház még őrzi
Anton rezonanciáját, Amanda ebből töltekezik és itt jósol. A vámpírivadékok a Szabbat ostrom óta hosszan
hibernáltak, de Amanda megtalálta képes volt felvenni velük a kapcsolatot.
Szövetségesek: "Ő"
Ellenségek: Mindenki
Szituáció:
Számlálók:
Anton visszatér: 4/1
Amanda ráteszi a kezét valami veszélyesre 8/
Harpies
Birtok:
Karakterek:
Victoria Panchard (Ventrue, státusz, stratéga, tapintatos)
Thomas Arturo (Toreador, menedék-mérnök,
Stephen Patrick Maslowe - Mazz (Brujah, pénzéhes, gengszter)
Erőforrások:
Különlegességek:
Szövetségesek:
Szituáció:
Számlálók:
Day Factions
NYPD
Concept
The New York City Police Department. Also known as the biggest, meanest gang in the city. Corrupt,
violent, and cruel.
Domain
The NYPD claim the whole city as their turf, but they are severely limited in places like Brooklyn and
Bronx by scarce resources and bureaucracy.
Characters
Commander McCleelan (corrupt, angry, arrogant)
Captain Mitchell (ambitious, fierce, confident)
Captain Vale (loyal, insightful, quiet)
Angel Black (demon-ridden, cruel motherfucker)
Notable Assets
Many large gangs of vicious thugs in uniforms. Shield of law, the eye of the Inquisition. Sometimes the
rich boroughs lend resources to other precincts.
Quirks
The NYPD is divided into precincts, and they have fierce rivalries, encouraged by their superiors – often
good-natured, but sometimes violent.
Allies
Mayor’s Office, Camarilla, Bruno Moore
Enemies
Mazz
Situation
The Hooks
The Grinders
Damnation City
Red Hook
Population ~40.000 people
Nighttime Awake:
- **Description:** A cozy basement pub and restaurant tucked away in a less frequented alley of Red
Hook. Its rustic interior, featuring exposed brick walls and dim lighting, creates a welcoming atmosphere
for the weary and those seeking solace from the night.
- **Use in Story:** The Nighttime Awake can serve as a neutral ground where vampires and humans
interact with minimal suspicion. Its position as a haven makes it a strategic spot for meetings, information
exchanges, and discreet observation of patrons. The underground aspect could also hint at literal
underground connections or escape routes, useful in times of conflict or as a means to move unseen
through the area.
Potential Plot Hooks:
- A mortal informant frequents the pub, offering tips on the Hooks' movements or police activity in
exchange for protection.
- An underground passage discovered during renovations could lead to ancient secrets or dangers
lurking beneath Red Hook.
Old Soldier:
- **Description:** This pub caters to the older generation, particularly dock workers who have spent their
lives on the waterfront. Its decor is a homage to maritime history, with naval memorabilia adorning the
walls and sea shanties occasionally filling the air.
Use in Story: The Old Soldier acts as a hub for the working-class mortals of Red Hook, making it an ideal
place for gathering intel on the docks and any smuggled goods or supernatural items that might pass
through. The patronage by older locals also provides a rich source of historical knowledge about the area
and its supernatural occurrences.
Potential Plot Hooks:
- A retired dock worker unwittingly possesses an artifact of supernatural origin, sparking interest from
various factions.
- The pub hosts a secret meeting of vampire hunters, offering a daring opportunity for eavesdropping or
infiltration.
The Beat
The Beat, a 30-floor tower, stands in a neighborhood where old Brooklyn's industrial past and its tech-
driven future collide. The tower is a glass and steel monument echoing the area's resurgence, houses
music studios and record labels, crowned by a renowned concert venue that attracts talent from across the
globe.
The tower's developer, Alexei Romanov, a visionary with rumored ties to the city's underground, sought
to create a space where art and technology meet. The venue's manager, DJ Luna, known for her uncanny
ability to discover new talent, is a respected figure in the music scene, with whispers suggesting she
knows more about the tower's acoustics than she lets on.
Velvet Underground
An exclusive, mobile underground club, Velvet Underground is where punk and goth collide with the
vampiric underworld, offering a space for revelry and recruitment. Its location is a closely guarded secret,
shared through cryptic graffiti and digital whispers.
Sunset Park
Industrial docs, cheap residential buildings. Mostly thin bloods and wights. The Hooks patrol the area
sometimes to hunt vampires.
Chronicle Log
First Session
Chronicle: Dark Horizons
Summary
The chronicle is set in the contested boroughs of New York City. After a brutal war in the 90s between
rivaling vampire factions, the city lies fragmented, with individual vampires and gangs acting as they
will. The old Camarilla faction, the vampire elite, looks to spread influence on the city from Manhattan.
After 20 years, they are able to produce a Prince again who would claim control over the entire city.
Many have tried before, all have failed and turned to ashes. For their ambition, the Camarilla needs allies
in unexpected places.
The chronicle narrows down in Northern Brooklyn, specifically Red Hook, where a coterie of young
vampires emerges as champions for the Camarilla’s cause.
The coterie must secure their hold on their territory, the Red Hook. Then if they want to conquer new
territories, they must navigate the unknown power structure in Brooklyn. Meanwhile, they must also stick
together and drive out anyone who would challenge their claim on Red Hook... new contenders, and
enemies from the past as well.
First Session:
Daniel Cruz, a lonely vampire running a gang in Red Hook, NYC is approached by the leaders of the
Camarilla faction in the city. They urge Daniel to establish a Domain in Red Hook that could be an ally of
the Camarilla. In return, they promise him resources to strengthen his power base and to improve the
Domain.
To Daniel's surprise, by resources, the Camarilla means taking in newly turned vampires, and teaching
and shaping them to become useful assets in Daniel's plans. To assist Daniel, the would-be Camarilla
Prince bids her childe, Alexander Donovan to act as a strong ally to Daniel.
The three fledgling vampires, Anastasia Moore, Gehrman Hisaishi, and Dr Alex Grey were turned by
unknown, mysterious vampires around the same time, then abandoned. Now, Daniel and Alexander will
act as their Sires.
Session 2
The fledglings must quickly adjust to their new unlife while salvaging the remains of their old mortal
past. Meanwhile, Daniel and Alexander must learn to work together despite their differences.
Alexander relies on his Sire, Victoria for guidance in his new task. They muse on the city's past and
future, and what role Daniel and the fledglings might play. They even uncover the identity of Dr Grey's
Sire, a surviving member of the fallen Tremere clan.
Daniel focuses mostly on earning the trust of the young vampires, establishing himself as a father figure.
He helps Gehrman, a troubled offspring of the cursed Malkavian line, to get over his traumatic embrace.
They must fake Gehrman's death and funeral to keep up the Masquerade, the great conspiracy that veils
the existence of vampires from mortals.
Session 3
A whole year goes past and the fledglings mature into neonates. Now, they are ready to fight together with
Daniel and grow Red Hook into a powerful Domain.
The session starts off with the coterie strategizing in their lair. They are surrounded by unknown threats
and enemies from all sides. Their most immediate problem is the Hooks, a mortal gang spreading drugs
and ruin in Red Hook. The coterie investigates these lowly criminals, trying to find an angle for attack.
Meanwhile, Yhorm - previously known as Gehrman, and Daniel investigate a mysterious vampire spotted
here and there among the warehouses. After a few days, the stranger decides to approach them and
introduce himself as Bishop, a lone wanderer of the Gangrel clan. Daniel accepts him as a new, temporary
resident in his Domain, still assessing if Bishop's an asset or if he poses just another threat.
Session 3.1 – Doctor’s Visit
Dr Grey, only a few weeks after becoming a vampire, pays a visit to his mortal touchstone in a short
flashback session. Dr Wolfe, an elderly medical professor, old friend, and mentor meets the fledgling
vampire in his private office. The old doctor quickly notices Grey’s condition and asks him whether he
belongs to them now… and Grey admits that yes, he is a vampire now.
Over the next two months, Grey secretly meets his old friend once a week late in the evening. Dr Wolfe
becomes his confidante, learning about the vampire condition and the young vampire’s personal struggles
in adjusting to his unlife. Soon, however, the old man openly asks Grey to turn him into a vampire, saving
him from old age and from his imminent death.
Grey, torn with moral dilemma and fear for hurting his friend, requests an audience with Victoria, the de
facto ruler of the city. He tells Victoria about his situation and asks for guidance.
Victoria tests the young vampire, and educates him about what is means when a mortal is embraced as
one of the Kindred. Then she declines Grey’s request, stressing that it is forbidden to create a vampire in
New York without her permission, punishable by death.
As a parting gift, Victoria guides Dr Grey to a powerful vampire, Dr Netchurch, who claims the Bedlam
Private Hospital as his domain. Dr Grey befriends Netchurch who becomes his mentor over the course of
the year.
Up on the metal catwalk, she spots a bestial silhouette hiding high up in the eaves of the church. Very
much like the Hunchback of Notre Dame, the creature quickly moves out of sight. Anastasia decides to
search for it, hoping for some answers.
Soon after, she seduces as security guard to guide him into one of the bell towers. Ascending the stairs,
she receives a telepathic invitation to go to the very top. There, she finally meets her creator, Valentine,
overlooking Downtown Brooklyn in the cold winter night like a gargoyle. Valentine looks young and
nonthreatening, but even his friendly and playful demeanor cannot mask that he is an old predator and the
master of a powerful Domain.
They converse throughout the night, starting to form a friendly bond born out of mutual sympathy.
Valentine reveals his motivation for turning Anastasia into a vampire, saving her life and condemning her
to centuries of unlife at the same time. Not long before dawn, they part ways. Valentine assures his childe
that she is welcome at the Cathedral in the future, but Anastasia cannot shrug off the feeling that he is still
not willing to take responsibility for creating her, and that he is only an unreliable ally at best.
Potential Scenes
The Hooks Strike Back
The Thin-Blood Escapes into the Sun
Problems at the Red Hook Clinic
Netchurch’s Test
Echoes of the Old Chantry
Murder Scene
Child Lost in Red Hook
Scene Archive
Happy Unbirthday
Concept: Anastasia decides to return to the Cathedral of Echoes, on the anniversary of her death. She
finds Valentine there, who has been there the whole time, willing to talk to her childe if she decides to
seek him out.
Themes:
Identity and Transformation: Explore how Anastasia has changed since her last visit to the
Cathedral.
Belonging and Isolation: Despite being surrounded by Kindred, Anastasia might feel a profound
sense of isolation, underscored by her unique situation with Valentine. Can she be a part of this?
Location: The Cathedral of Echoes is a kind of an elysium for vampires, where they can meet and
socialize, or hunt and feed safely for a price. So, there are always a few vampires present.
Action: When Anastasia enters, her music starts to play her past performance, a psychological
manifestation of her power. This causes confusion but the DJ then takes advantage of this haunting and
creates cool tunes to stir the party. Later, she tells others about the paranormal phenomenon.
Valentine immediately senses Anastasia and reaches out telepathically, guiding her childe through the
hunting ground, challenging her to hunt or display her powers. In the end, he invites her to him.
Other:
Situation
Appereance
Roleplaying
Powers
Background
Miscellaneous