Gateway - Quick Character
Gateway - Quick Character
Gateway - Quick Character
Work with your GM on how your character concept fits into the game and what specific things they might be good or bad at.
Now that you have a general idea in mind of what you want to play, you can use the following steps below to help flesh out
and create your character. Important Note: Do not build your characters to “WIN” the game, it is way MORE interesting and
fun to have balanced characters.
Step 2) Choose what Method of Character Creation is being used (Ask Your GM)
OR
For Standard Creation, this will be based on DEX Character Trait stat.
For Advanced Creation, this will be based on the Dexterity Saving Throw stat.
“+” Proficiency = 14 AC
“-” Deficiency = 10 AC
Normal (having neither) = 12 AC
For Standard Creation, this will be based on CON Character Trait stat.
For Advanced Creation, this will be based on the Constitution Saving Throw stat.
Wooden Club, Dagger, Throwing Knife, Taser, Blow Dart, Light Hammer, Sickle, Sling,
Light 1d4 Whip, Snub Pistol
Hand Axe, Short Sword, Short Bow, Hand Crossbow, Javelin, Quarterstaff, Spear,
Medium 1d6 Scimitar, Trident, Pistol (ex. 9mm), Regular Revolver, Hunting Rifle, Musket Small
Laser Pistol, Grenade, Naginata, Small Lightsaber
Great Club, Light Crossbow, Battle-axe, Flail, Longsword, Morningstar, Rapier, War-
Pick, Warhammer, Longbow, Large Pistol (ex. Desert Eagle), Large Revolver (ex. Colt
Heavy 1d8 45), Assault Rifle, Shotgun, Uzi, Submachine Gun, Katana, Lightsaber, Large Laser
Blaster
Glaive, Claymore, Great Sword, Halberd, Maul, Pike, Heavy Crossbow, Great Axe,
Great Weapons 1d10 Sniper Rifle, Heavy Machine Gun, Elephant Gun, Tommy Gun, Two Handed Katana,
Double-bladed Lightsaber
Lance, Tank-Killer Sniper Rifle, RPG, Bazooka, Missile Launcher, Railgun, BFG,
Ultra-Weapons 1d12 Gatling Gun
Examples:
Multi-Attack - When you take an Attack Action, you can use a Bonus Action to take a second attack
X-Ray Vision - You can use a Bonus Action to be able to see through objects such as walls, doors, clothes, etc.
Telepathy - You can communicate to any other character through your mind. This is Always Active.
Examples:
Medical Kit – You can use this as an Action or Bonus Action to Heal Wounds to full health.
Disguise Kit- You can use this to help disguise yourself. Gain Advantage on Deception Checks