Bite The Bullet - Scenario 16 - v. 1.2
Bite The Bullet - Scenario 16 - v. 1.2
Bite The Bullet - Scenario 16 - v. 1.2
1
Bite the bullet
Barrels:
The barrels provide cover when
standing in the square or behind.
General set-up:
Co-op game:
NPC target:
Competitive set-up:
Special rules:
Victory conditions:
South
Solo & Co-op:
Competitive:
Note that map 16 can be combined together with map 1 or 11 (or both) for a big
shootout.
2
Bite the bullet
Reverend
Character standee 1
Steve
Fold
Steve
Fold
2 3
3
Character sheets for reverend
Player Steve
Die N° of AP Die Action
<1 1 action pt
Left Right
If in LoS, panic & do nothing. Other-
≤1
1-2 2 action pts wise, run closer to target [V].
3-5 3 action pts Carry-on 2 Run closer to target [V+H] & shoot.
6 4 action pts
3-4 Move closer to target [H] & shoot.
Wounds
4
1 1 Shotgun Wounds
Sawed-off shotgun
1 1
Jam
Winchester 2 Jam
9 Jam
9
Activation number 9
Player
Die N° of AP
<1 1 action pt
Left Right
4
Wounds
1 1 Shotgun
Jam
Winchester
17 Jam
Activation number 17
Scenario 16: The preach of the reverend
Scenario 16: The preach of the reverend
A
16
B
16