Slides of Operating System Chapter 3
Slides of Operating System Chapter 3
Slides of Operating System Chapter 3
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Chapter 3: Processes
Process Concept
Process Scheduling
Operations on Processes
Interprocess Communication
Examples of IPC Systems
Communication in Client-Server Systems
Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne ©2013
Objectives
To introduce the notion of a process -- a program in
execution, which forms the basis of all computation
To describe the various features of processes, including
scheduling, creation and termination, and communication
To explore interprocess communication using shared memory
and message passing
To describe communication in client-server systems
Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne ©2013
Process Concept
Operating System Concepts – 9th Edition 3.4 Silberschatz, Galvin and Gagne ©2013
Process Concept (Cont.)
Program is passive entity stored on disk (executable file),
process is active
Program becomes process when executable file loaded into
memory
Execution of program started via GUI mouse clicks, command
line entry of its name, etc
One program can be several processes
Consider multiple users executing the same program
Operating System Concepts – 9th Edition 3.5 Silberschatz, Galvin and Gagne ©2013
Process in Memory
Operating System Concepts – 9th Edition 3.6 Silberschatz, Galvin and Gagne ©2013
Process State
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Diagram of Process State
Operating System Concepts – 9th Edition 3.8 Silberschatz, Galvin and Gagne ©2013
Process Control Block (PCB)
Information associated with each process
(also called task control block)
Process state – running, waiting, etc
Program counter – location of
instruction to next execute
CPU registers – contents of all process-
centric registers
CPU scheduling information- priorities,
scheduling queue pointers
Memory-management information –
memory allocated to the process
Accounting information – CPU used,
clock time elapsed since start, time
limits
I/O status information – I/O devices
allocated to process, list of open files
Operating System Concepts – 9th Edition 3.9 Silberschatz, Galvin and Gagne ©2013
CPU Switch From Process to Process
Operating System Concepts – 9th Edition 3.10 Silberschatz, Galvin and Gagne ©2013
Threads
So far, process has a single thread of execution
Consider having multiple program counters per process
Multiple locations can execute at once
Multiple threads of control -> threads
Must then have storage for thread details, multiple program
counters in PCB
See next chapter
Operating System Concepts – 9th Edition 3.11 Silberschatz, Galvin and Gagne ©2013
Process Representation in Linux
Operating System Concepts – 9th Edition 3.12 Silberschatz, Galvin and Gagne ©2013
Process Scheduling
Operating System Concepts – 9th Edition 3.13 Silberschatz, Galvin and Gagne ©2013
Ready Queue And Various I/O Device Queues
Operating System Concepts – 9th Edition 3.14 Silberschatz, Galvin and Gagne ©2013
Representation of Process Scheduling
Operating System Concepts – 9th Edition 3.15 Silberschatz, Galvin and Gagne ©2013
Schedulers
Short-term scheduler (or CPU scheduler) – selects which process should
be executed next and allocates CPU
Sometimes the only scheduler in a system
Short-term scheduler is invoked frequently (milliseconds) (must be
fast)
Long-term scheduler (or job scheduler) – selects which processes should
be brought into the ready queue
Long-term scheduler is invoked infrequently (seconds, minutes)
(may be slow)
The long-term scheduler controls the degree of multiprogramming
Processes can be described as either:
I/O-bound process – spends more time doing I/O than computations,
many short CPU bursts
CPU-bound process – spends more time doing computations; few very
long CPU bursts
Long-term scheduler strives for good process mix
Operating System Concepts – 9th Edition 3.16 Silberschatz, Galvin and Gagne ©2013
Addition of Medium Term Scheduling
Medium-term scheduler can be added if degree of multiple
programming needs to decrease
Remove process from memory, store on disk, bring back in
from disk to continue execution: swapping
Operating System Concepts – 9th Edition 3.17 Silberschatz, Galvin and Gagne ©2013
Multitasking in Mobile Systems
Some mobile systems (e.g., early version of iOS) allow only one
process to run, others suspended
Due to screen real estate, user interface limits iOS provides for a
Single foreground process- controlled via user interface
Multiple background processes– in memory, running, but not
on the display, and with limits
Limits include single, short task, receiving notification of events,
specific long-running tasks like audio playback
Android runs foreground and background, with fewer limits
Background process uses a service to perform tasks
Service can keep running even if background process is
suspended
Service has no user interface, small memory use
Operating System Concepts – 9th Edition 3.18 Silberschatz, Galvin and Gagne ©2013
Context Switch
When CPU switches to another process, the system must save
the state of the old process and load the saved state for the
new process via a context switch
Context of a process represented in the PCB
Context-switch time is overhead; the system does no useful
work while switching
The more complex the OS and the PCB the longer the
context switch
Time dependent on hardware support
Some hardware provides multiple sets of registers per CPU
multiple contexts loaded at once
Operating System Concepts – 9th Edition 3.19 Silberschatz, Galvin and Gagne ©2013
Operations on Processes
Operating System Concepts – 9th Edition 3.20 Silberschatz, Galvin and Gagne ©2013
Process Creation
Parent process create children processes, which, in turn
create other processes, forming a tree of processes
Generally, process identified and managed via a process
identifier (pid)
Resource sharing options
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Execution options
Parent and children execute concurrently
Parent waits until children terminate
Operating System Concepts – 9th Edition 3.21 Silberschatz, Galvin and Gagne ©2013
A Tree of Processes in Linux
init
pid = 1
Operating System Concepts – 9th Edition 3.22 Silberschatz, Galvin and Gagne ©2013
Process Creation (Cont.)
Address space
Child duplicate of parent (has the same program as the
parent)
Child has a program loaded into it
UNIX examples
fork() system call creates new process. The new process
consists of a copy of the address space of the original
process.
exec() system call used after a fork() to replace the
process’ memory space with a new program
move itself off the ready queue until the termination of the child
Operating System Concepts – 9th Edition 3.23 Silberschatz, Galvin and Gagne ©2013
Representation of Process Scheduling
Operating System Concepts – 9th Edition 3.24 Silberschatz, Galvin and Gagne ©2013
C Program Forking Separate Process
Operating System Concepts – 9th Edition 3.25 Silberschatz, Galvin and Gagne ©2013
Process Termination
Operating System Concepts – 9th Edition 3.26 Silberschatz, Galvin and Gagne ©2013
Process Termination
Some operating systems do not allow child to exist if its parent has
terminated. If a process terminates, then all its children must also
be terminated.
cascading termination. All children, grandchildren, etc. are
terminated.
The termination is initiated by the operating system.
The parent process may wait for termination of a child process by
using the wait()system call. The call returns status information
and the pid of the terminated process
pid = wait(&status);
If no parent waiting (did not invoke wait()) process is a zombie
Once the parent calls wait(), the process identifier of the
zombie process and its entry in the process table are released.
If parent terminated without invoking wait , process is an orphan
Assigning the init process as the new parent, periodically
invokes wait()
Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication
Operating System Concepts – 9th Edition 3.28 Silberschatz, Galvin and Gagne ©2013
Communications Models
(a) Message passing. (b) shared memory.
Operating System Concepts – 9th Edition 3.29 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Shared Memory
Operating System Concepts – 9th Edition 3.30 Silberschatz, Galvin and Gagne ©2013
Producer-Consumer Problem
Paradigm for cooperating processes, producer process produces
information that is consumed by a consumer process
unbounded-buffer places no practical limit on the size of the buffer
The consumer may have to wait for new items, but the producer
can always produce new items.
bounded-buffer assumes that there is a fixed buffer size
The consumer must wait if the buffer is empty, and the producer
must wait if the buffer is full.
Operating System Concepts – 9th Edition 3.31 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer – Shared-Memory Solution
Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Operating System Concepts – 9th Edition 3.32 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer – Producer
item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}
Operating System Concepts – 9th Edition 3.33 Silberschatz, Galvin and Gagne ©2013
Bounded Buffer – Consumer
item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
Operating System Concepts – 9th Edition 3.35 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
Operating System Concepts – 9th Edition 3.36 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
Hardware bus
Network
Logical:
Direct or indirect
Synchronous or asynchronous
Operating System Concepts – 9th Edition 3.37 Silberschatz, Galvin and Gagne ©2013
Direct Communication
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Properties of communication link
Links are established automatically
A link is associated with exactly one pair of communicating
processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
Operating System Concepts – 9th Edition 3.38 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Operating System Concepts – 9th Edition 3.39 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Operations
create a new mailbox (port)
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox A
Operating System Concepts – 9th Edition 3.40 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Mailbox sharing
P1, P2, and P3 share mailbox A
P1, sends; P2 and P3 receive
Who gets the message?
Solutions
Allow a link to be associated with at most two processes
Allow only one process at a time to execute a receive
operation
Allow the system to select arbitrarily the receiver.
Sender is notified who the receiver was.
Operating System Concepts – 9th Edition 3.41 Silberschatz, Galvin and Gagne ©2013
Synchronization
Message passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send -- the sender is blocked until the message is
received
Blocking receive -- the receiver is blocked until a message
is available
Non-blocking is considered asynchronous
Non-blocking send -- the sender sends the message and
continue
Non-blocking receive -- the receiver receives:
A valid message, or
Null message
Different combinations possible
Operating System Concepts – 9th Edition 3.42 Silberschatz, Galvin and Gagne ©2013
Synchronization (Cont.)
message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}
message next_consumed;
while (true) {
receive(next_consumed);
Operating System Concepts – 9th Edition 3.43 Silberschatz, Galvin and Gagne ©2013
Buffering
Operating System Concepts – 9th Edition 3.44 Silberschatz, Galvin and Gagne ©2013
Communications in Client-Server Systems
Sockets
Remote Procedure Calls
Pipes
Remote Method Invocation (Java)
Operating System Concepts – 9th Edition 3.45 Silberschatz, Galvin and Gagne ©2013
Sockets
All ports below 1024 are well known, used for standard
services
Operating System Concepts – 9th Edition 3.46 Silberschatz, Galvin and Gagne ©2013
Socket Communication
Operating System Concepts – 9th Edition 3.47 Silberschatz, Galvin and Gagne ©2013
Socket programming
Application Example:
1. Client reads a line of characters (data) from its keyboard and sends
the data to the server.
2. The server receives the data and converts characters to uppercase.
3. The server sends the modified data to the client.
4. The client receives the modified data and displays the line on its
screen.
Operating System Concepts – 9th Edition 3.48 Silberschatz, Galvin and Gagne ©2013
Socket programming with UDP
Application viewpoint:
UDP provides unreliable transfer of groups of bytes
(“datagrams”) between client and server
Operating System Concepts – 9th Edition 3.49 Silberschatz, Galvin and Gagne ©2013
Client/server socket interaction: UDP
write reply to
serverSocket read datagram from
specifying clientSocket
client address,
port number close
clientSocket
Operating System Concepts – 9th Edition 3.50 Silberschatz, Galvin and Gagne ©2013
Example app: UDP client
Python UDPClient
include Python’s socket
library
from socket import *
serverName = ‘hostname’
serverPort = 12000
create UDP socket for clientSocket = socket(socket.AF_INET,
server
Operating System Concepts – 9th Edition 3.51 Silberschatz, Galvin and Gagne ©2013
Example app: UDP server
Python UDPServer
from socket import *
serverPort = 12000
create UDP socket serverSocket = socket(AF_INET, SOCK_DGRAM)
bind socket to local port
number 12000
serverSocket.bind(('', serverPort))
print “The server is ready to receive”
loop forever while 1:
Read from UDP socket into message, clientAddress = serverSocket.recvfrom(2048)
message, getting client’s
address (client IP and port) modifiedMessage = message.upper()
send upper case string serverSocket.sendto(modifiedMessage, clientAddress)
back to this client
Operating System Concepts – 9th Edition 3.52 Silberschatz, Galvin and Gagne ©2013
Socket programming with TCP
Operating System Concepts – 9th Edition 3.53 Silberschatz, Galvin and Gagne ©2013
Client/server socket interaction: TCP
write reply to
connectionSocket read reply from
clientSocket
close
connectionSocket close
clientSocket
Operating System Concepts – 9th Edition 3.54 Silberschatz, Galvin and Gagne ©2013
Example app: TCP client
Python TCPClient
from socket import *
serverName = ’servername’
Operating System Concepts – 9th Edition 3.55 Silberschatz, Galvin and Gagne ©2013
Example app: TCP server
Python TCPServer
from socket import *
create TCP welcoming serverPort = 12000
socket serverSocket = socket(AF_INET,SOCK_STREAM)
serverSocket.bind((‘’,serverPort))
server begins listening for
incoming TCP requests serverSocket.listen(1)
print ‘The server is ready to receive’
loop forever
while 1:
server waits on accept()
for incoming requests, new
connectionSocket, addr = serverSocket.accept()
socket created on return
sentence = connectionSocket.recv(1024)
read bytes from socket (but
not address as in UDP) capitalizedSentence = sentence.upper()
close connection to this connectionSocket.send(capitalizedSentence)
client (but not welcoming
socket) connectionSocket.close()
Operating System Concepts – 9th Edition 3.56 Silberschatz, Galvin and Gagne ©2013
End of Chapter 3
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013