(Auralization) Sound Localisation Experiment
(Auralization) Sound Localisation Experiment
(Auralization) Sound Localisation Experiment
1 Motivation
2 Experiment
3 Data analysis
4 Summary
Outline 3/19
1 Motivation
2 Experiment
3 Data analysis
4 Summary
Objective 4/19
1 Motivation
2 Experiment
3 Data analysis
4 Summary
Participants 6/19
I Rotating platform
I Auralised experiment
I Bang & Olufsen BeoPlay H6
I iPad mounted at eye level
De Sena et al. “Efficient Synthesis of Room Acoustics via Scattering Delay Networks,”
IEEE TrASLP 2015
Summary 11/19
Anechoic input
I-order
refl. 1
Left ear
SDN
Room Simulator
Right ear
I-order
refl. N
Gyroscope
Outline 12/19
1 Motivation
2 Experiment
3 Data analysis
4 Summary
Anechoic condition 13/19
25
Frequency Percent
20
15
10
0
-180.00 -90.00 .00 90.00 180.00
Error [deg]
Close to wall
Typical Room
High Ceiling
High reverb.
]
[deg
I Most front/back confusions when
ngle
starting around the back
ial a
Init
I Time to complete test–indication of localisation uncertainty
I Percussions: 22.6 s and speech: 28.8 s (t-test p < 0.001)
Anechoic Typical room High ceiling higher reverb.
I
28.0 s 25.0 s 27.2 s; 26.6 s
Outline 16/19
1 Motivation
2 Experiment
3 Data analysis
4 Summary
Summary 17/19