EG Character Sheet v1.2

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Name: _________________________ Player:__________________

Class: __________________________________________________
Race: _________________ Background: _____________________ Experience Points: ­ Next Level:
Gender:_____ Size:______ Height:__________ Weight:_________ Campaign:
Level Age:_______ Hair:__________ Eyes:_________ Alignment:______ Crucible Corps Serial Number:

Skills
Abilities Saving Bonus Skill Name Proficient
Modifier Throw
Score
STR
Burst Fire Acrobatics (Dex)
Astrophysics (Int)
Strength Burst Burst Save
DC Bonus Athletics (Str)
DEX (DC = 8 + Prof iciency Score + Dex bonus) Computers (Int)
Dexterity Deception (Cha)
Proficiency
CON Ability Save DC Bonus Insight (Wis)
Constitution Intimidation (Cha)
8 + ______ 8 + ______
INT + Prof + Prof I nspiration Investigation (Int)
Bonus Bonus
Intelligence Lore (Int)
Saving Throw Advantages/Disadvantages:
WIS ___________________________________________________ Mechanics (Wis)
Wisdom ___________________________________________________ Medicine (Wis)
CHA Special Features Perception (Wis)
Charisma
Feature Max Use Recovery Used
Performance (Cha)
Persuasion (Cha)
Senses Sleight of Hand (Dex)
= 10 +
Stealth (Dex)
Passive Perception Perception
Skill
Survival (Wis)
__________________________________
__________________________________ Xenobiology (Int)

Combat Initiative
Dex
+
Misc Base Speed Encumbered
Hit Points Wounds

Temporary
HP

Armor Class +
Armor
Bonus
Shield
Bonus
+
Medium Armor (Max Bonus = 2)
Dexterity Stealth Max HP
Modifier Heavy Armor (No Dex Bonus) Disadv.
+
Power Hit Dice II Survive
+
Modifier Resistances (Half Damage) Level Die Type Con # Used I III
Item x + I III Perish
Modifier
x II
+
Misc/Mod +
Death Saves
Bonus x + (DC 10)
1/2 max HD after Long Rest

Attacks # of Attacks per Action


Actions (1 Action, 1 Bonus Action, and 1 Reaction per Turn)

Weapon Prof. Range To Hit Damage Dmg. Type Base Actions Bonus Actions

Special

Special

Special Reactions

Special

Special
Character Traits Background
Racial Features Personality Trait

Ideal

Bond

Class Features Flaw

Background Feature

Feats
Feat:

Feat:

Feat:
Proficiencies
Armor: Light Medium Heavy Shields
Feat:
Weapon Simple Martial Other:

Languages Tools

_________ _________ _________ _________


Digital (x 1) Cubil (x 1) Cusara (x 100) Orim (x 1,000)

Equipment
Adventuring Gear Total Cubil (cu) Lifestyle: ___________________ Daily Expenses: _________

Name # Wt. Name # Wt.

Other Valubles
Assigned Vehicles Role /Position

Total Wt. Encumbered Heavily Enc. Push/Lift


=Str x 5 =Str x 10 =(Str x 15) -30
-10 Spd. -20 Spd. Spd.= 5 ft.
Character Sheet by Castle Skydawn Design Original Concept by Javier Aumante and MorePurpleMoreBetter
Character Name:_______________________________ Esper Attack Modifier Esper Power Save DC
(Channeling or Forging)
Esper Ability:__________________________________ = Prof iciency Bonus + your = 8 + Prof iciency Bonus + your
Channeling/Forging ability bonus Channeling/Forging ability bonus

Talent Points Tech Slots # Techniques Prepared:_____


Remaining 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Max
Max TP
Used

Talents and Techniques


Prime Rank 3 TP: 5 Rank 6 TP: 9

Rank 1 TP: 2 Rank 7 TP: 10

Rank 4 TP: 6

Rank 8 TP: 11

Rank 2 TP: 3

Rank 9 TP: 13
Rank 5 TP: 7

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