Fov Aimbot
Fov Aimbot
Fov Aimbot
UserInputService.InputBegan:Connect(onKeyDown)
if distance < last and isVisible and distance < fov then
last = distance
nearest = player
end
end
end
end
return nearest
end
RunService.RenderStepped:Connect(function()
updateDrawings()
local closest = getClosestPlayerInFOV("Head")
if closest and closest.Character:FindFirstChild("Head") then
lookAt(closest.Character.Head.Position)
end
end)