DH v1-2 Character Class - Rogue
DH v1-2 Character Class - Rogue
DH v1-2 Character Class - Rogue
THESE MATERIALS ARE FROM MARCH 12, 2024. BEFORE STARTING EACH
SESSION, WE RECOMMEND CHECKING TO SEE IF THERE ARE ANY UPDATES.
Contained within is everything you need to play the Rogue class.
For character creation, you'll only need to print out pages 2-10 of this package.
When you level up, print out the next applicable level page of this package.
We welcome you to fill out the Player Survey using the QR code below or
at www.daggerheart.com/play each time you play a session of Daggerheart.
This is the best way to give us feedback about your experience.
daggerheart.com/play
CHARACTER CREATION
Alucard, Ambrose, Astrid, Ash, Bellamy, Calder, Abbot, Advani, Agoston, Baptiste, Belgarde,
Boreo, Hyteria,
Calypso, Clover, Chartreuse, Dahlia, Darrow, Blossom, Chance, Covault, Dawn, Dennison,
Solteris, Modar,
Deacon, Elowen, Emrys, Fable, Fiorella, Flynn, Drayer, Emrick, Foley, Fury, Gage, Gallamore,
Ceranova, Fynn, Isoldaer,
Gerard, Harlow, Hadron, Indigo, Inara, Jasper, Grove, Hartley, Humfleet, Hyland, Jones,
Jarii, Kroka, Maritov,
Kai, Kismet, Leo, Marigold, Maverick, Mika, Jordon, Knoth, Lagrange, Lockamy, Lyon,
Zorrak, Syr, Chayoss,
Moon, Nyx, Phaedra, Quill, Raphael, Ronan, Marche, Merrell, Newland, Novak, Orwick,
Hidnor, Thotalat, Runruse,
Roux, Reza, Saffron, Sierra, Skye, Talon, Thea, Overholt, Pray, Pyre, Rathbone, Rose,
Xota Fare, Ezotl.
Triton, Vala, Velo, Wisteria, Yarrow, Zahara. Seagrave, Spurlock, Thorn, Tringle, Warren,
Worth, York, Zimarik -the God of-
region names
PLACE NAMES Night, Mountains,
Watcher’s Ravine, Shattered Peaks, Holdland, Tides, Spring, Victory,
Davesh Pass, Branishar, Crown of the World, Stone’s Throw, Golden Goose, Black Willow,
Justice, Summer, Storm,
South Choir, Xuria, Wilting Valley, Bonecross, Limping Liar, Menagerie, Great Expectations,
Birth, Death, Sleep,
Roaming Sea, Mistvale, Hadriel’s Wall, Wicked Smile, Crow’s Nest, Balking Tide, Figero,
Autumn, Peace, Miracles,
Bloomfare, Cloud Isles, Revenance, Mountains Idle Fiend, Quiet Magnitude, Nero’s Compass,
Fire, Winter, Fame,
of Creation, Sunbearer’s Crescent. Netherwell, Kross, Hollow Keep, Salute,
Shadows, Light.
Hearthbreak, Parting Gift, Fool’s Gold.
PRIMARY
MINOR MAJOR SEVERE
NAME TRAIT & RANGE DAMAGE DICE
Mark 1 HP Mark 2 HP Mark 3 HP
hp FEATURE
STRESS
secondary
hope
NAME TRAIT & RANGE DAMAGE DICE
experience
active armor
FEATURE
INVENTORY
gold
class feature
Hide
When you move into a location where no enemies
can see you, you are Hidden (you are unable to be inventory weapon
directly targeted by attacks and any rolls against you
at disadvantage). As a Rogue, when you are Hidden,
NAME TRAIT & RANGE DAMAGE DICE
targets also can’t see you, even if they move into line
of sight. You are no longer Hidden after you move or
attack. When you leave Hidden to make an attack, the FEATURE
roll has advantage.
Sneak Attack
If you have advantage on an attack roll, or an ally is
in melee with your target, always add a d8 to your inventory armor
damage roll. When you use Sneak Attack, you may
also spend any number of Hope before the attack roll, NAME BASE SCORE
and if it is successful, also add a number of d8 equal to
the Hope spent.
FEATURE
You used to have a different life from this one that you’ve tried to leave
behind you. Who from that life is still chasing you? What have I discover about your past that I hold
secret from the others?
Who from that other life you were most sad to say goodbye to?
Who from that other life you were most sad to say goodbye to?
When you level up, record it on your When you level up, record it on your character When you level up, record it on your character
character sheet, then choose two available sheet, then choose two from the list below or any sheet, then choose two from the list below or any
options from the list below and mark them. unmarked from the previous tier. unmarked from the previous tier.
Increase two unmarked Character Increase two unmarked Character Traits Increase two unmarked Character
Traits by +1 and mark them. by +1 and mark them. Traits by +1 and mark them.
Permanently add one Hit Point Slot. Permanently add one Hit Point Slot. Permanently add one Hit Point Slot.
Permanently add one Stress Slot. Permanently add one Stress Slot. Permanently add one Stress Slot.
Increase two Experiences by +1. Increase two Experiences by +1. Increase two Experiences by +1.
Increase your Proficiency by +1. Increase your Proficiency by +1. Increase your Proficiency by +1.
Permanently add one Armor Slot or Permanently add one Armor Slot or Permanently add one Armor Slot or
take +1 to your Evasion. take +1 to your Evasion. take +1 to your Evasion.
Increase your Major Damage Increase your Major Damage Threshold by Increase your Severe Damage
Threshold by +2. +2 or Severe Damage Threshold by +4 Threshold by +4.
Increase your Minor Damage Increase your Minor or Major Damage Increase your Major Damage
Threshold by +1. Threshold by +1. Threshold by +1.
Then increase your Severe Damage Take an upgraded subclass card. Then Take an upgraded subclass card. Then cross
cross out the multiclass option for this tier. out the multiclass option for this tier.
Threshold by +2 and choose a new Domain
Deck card at your Level or lower. Multiclass: Choose an additional class for Multiclass: Choose an additional class for
your character, then cross out an unused your character, then cross out an unused
“Take an upgraded subclass card” and the “Take an upgraded subclass card” and the
other multiclass option on this sheet. other multiclass option on this sheet.
Then, increase your Damage Thresholds: Major by Then, increase your Damage Thresholds: Minor by
+1 and Severe by +3. Then choose a new Domain +1, Major by +2, and Severe by +4. Then choose a
Deck card at your Level or lower. If your loadout is new Domain Deck card at your Level or lower. If your
full, you may choose a card to swap. loadout is full, you may choose a card to swap.
Starting Armor
Name Feature Armor Score
Leather Armor Light: +1 to Evasion. 3
Breastplate Armor 5
Chainmail Armor Heavy: -1 to Evasion. 7
Full Plate Armor Very Heavy: -2 to Evasion and -1 Agility. 9
+1 Agility • On a failure with Hope, things don’t go to plan. You probably don’t get what you want and must
face the consequences. Gain a Hope.
+1 Thief
• On a failure with Fear, things go really bad. You probably don’t get what you want, and there is a
Decide what modifiers
major consequence or complication because of it. The GM gains a Fear.
apply. Spend Hope to add an
Experience.
DAMAGE ROLLS
When you make a successful attack: Roll a number of weapon dice equal to your proficiency and add
6 12 them together.
If the attack roll was a Critical Success: Take the maximum potential value of all your damage dice
added together, and add it as a modifier to your damage roll.
Roll your Duality Dice and
add them together along
with your modifiers.
USING ARMOR
6 6 When you are attacked: If you are taking damage, you may mark armor slots to reduce the amount
by your armor score. Multiple armor slots may be marked to reduce the damage further.
Downtime represents moments of respite within the perilous journey player characters
DOWNTIME are on together. It is not only an opportunity to recover and prepare for what lies ahead,
but also a time to share more quiet, intimate scenes that help to build or showcase the
relationships characters have with one another.
rogue
LEVEL 1
midnight: level 1 grace: level 1 SUBCLASS: FOUNDATION
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 2
midnight: level 2 grace: level 2
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 3
midnight: level 3 grace: level 3
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 4
midnight: level 4 grace: level 4
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 5
midnight: level 5 grace: level 5 SUBCLASS: SPECIALIZATION
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 6
midnight: level 6 grace: level 6
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 7
midnight: level 7 grace: level 7
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 8
midnight: level 8 grace: level 8 SUBCLASS: MASTERY
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 9
midnight: level 9 grace: level 9
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.2
rogue
LEVEL 10
midnight: level 10 grace: level 10