C++ Interview Questions

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C++ Interview Questions For Freshers

1. What are the different data types present in C++?

The 4 data types in C++ are given below:

 Primitive Datatype(basic datatype). Example- char, short, int, float, long, double,
bool, etc.
 Derived datatype. Example- array, pointer, etc.
 Enumeration. Example- enum
 User-defined data types. Example- structure, class, etc.

2. What is the difference between C and C++?

The main difference between C and C++ are provided in the table below:

C C++
C++ is an object-oriented programming
C is a procedure-oriented programming language.
language.
Data is hidden by encapsulation to ensure
C does not support data hiding. that data structures and operators are used
as intended.
C is a subset of C++ C++ is a superset of C.
Function and operator overloading are not Function and operator overloading is
supported in C supported in C++
Namespace is used by C++, which avoids
Namespace features are not present in C
name collisions.
Functions can be defined inside
Functions can not be defined inside structures.
structures.
calloc() and malloc() functions are used for new operator is used for memory
memory allocation and free() function is used for allocation and deletes operator is used for
memory deallocation. memory deallocation.

3. What are class and object in C++?

A class is a user-defined data type that has data members and member functions. Data
members are the data variables and member functions are the functions that are used to
perform operations on these variables.

An object is an instance of a class. Since a class is a user-defined data type so an object can
also be called a variable of that data type.

A class is defined as-

class A{
private:
int data;
public:
void fun(){

}
};

Class and Object in C++

For example, the following is a class car that can have properties like name, color, etc. and
they can have methods like speed().

4. What is the difference between struct and class?

In C++ a structure is the same as a class except for a few differences like security. The
difference between struct and class are given below:

Structure Class
Members of the class are private by
Members of the structure are public by default.
default.
When deriving a struct from a class/struct, default access When deriving a class, default
specifiers for base class/struct are public. access specifiers are private.

5. What is operator overloading?

Operator Overloading is a very essential element to perform the operations on user-defined


data types. By operator overloading we can modify the default meaning to the operators
like +, -, *, /, <=, etc.

For example -

The following code is for adding two complex number using operator overloading-

class complex{
private:
float r, i;
public:
complex(float r, float i){
this->r=r;
this->i=i;
}
complex(){}
void displaydata(){
cout<<”real part = “<<r<<endl;
cout<<”imaginary part = “<<i<<endl;
}
complex operator+(complex c){
return complex(r+c.r, i+c.i);
}
};
int main(){
complex a(2,3);
complex b(3,4);
complex c=a+b;
c.displaydata();
return 0;
}

6. What is polymorphism in C++?

Polymorphism in simple means having many forms. Its behavior is different in different
situations. And this occurs when we have multiple classes that are related to each other by
inheritance.

For example, think of a base class called a car that has a method called car brand(). Derived
classes of cars could be Mercedes, BMW, Audi - And they also have their own
implementation of a cars

The two types of polymorphism in c++ are:

 Compile Time Polymorphism


 Runtime Polymorphism
Polymo
rphism in C++

7. Explain constructor in C++

The constructor is a member function that is executed automatically whenever an object is


created. Constructors have the same name as the class of which they are members so that
compiler knows that the member function is a constructor. And no return type is used for
constructors.

Example:

class A{
private:
int val;
public:
A(int x){ //one argument constructor
val=x;
}
A(){ //zero argument constructor
}
}
int main(){
A a(3);

return 0;
}
8. Tell me about virtual function

Virtual function is a member function in the base class that you redefine in a derived class.
A virtual function is declared using the virtual keyword. When the function is made virtual,
C++ determines which function is to be invoked at the runtime based on the type of the
object pointed by the base class pointer.

9. Compare compile time polymorphism and Runtime polymorphism

The main difference between compile-time and runtime polymorphism is provided below:

Compile-time polymorphism Run time polymorphism


In this method, we would come to know at In this method, we come to know at run
compile time which method will be called. And time which method will be called. The call
the call is resolved by the compiler. is not resolved by the compiler.
It provides slow execution compared to
It provides fast execution because it is known at
compile-time polymorphism because it is
the compile time.
known at the run time.
It is achieved by function overloading and It can be achieved by virtual functions and
operator overloading. pointers.
Example -
Example -
class A{
int add(int a, int b){ public:
return a+b; virtual void fun(){
} cout<<"base ";
int add(int a, int b, int c){ }
return a+b+c; };
} class B: public A{
public:
int main(){ void fun(){
cout<<add(2,3)<<endl; cout<<"derived ";
cout<<add(2,3,4)<<endl; }
};
int main(){
return 0; A *a=new B;
} a->fun();

return 0;
}

10. What do you know about friend class and friend function?

A friend class can access private, protected, and public members of other classes in which it
is declared as friends.
Like friend class, friend function can also access private, protected, and public members.
But, Friend functions are not member functions.

For example -

class A{
private:
int data_a;
public:
A(int x){
data_a=x;
}
friend int fun(A, B);
}
class B{
private:
int data_b;
public:
A(int x){
data_b=x;
}
friend int fun(A, B);
}
int fun(A a, B b){
return a.data_a+b.data_b;
}
int main(){
A a(10);
B b(20);
cout<<fun(a,b)<<endl;
return 0;
}

Here we can access the private data of class A and class B.

11. What are the C++ access specifiers?

In C++ there are the following access specifiers:

Public: All data members and member functions are accessible outside the class.

Protected: All data members and member functions are accessible inside the class and to
the derived class.

Private: All data members and member functions are not accessible outside the class.

12. Define inline function


If a function is inline, the compiler places a copy of the code of that function at each point
where the function is called at compile time. One of the important advantages of using an
inline function is that it eliminates the function calling overhead of a traditional function.

13. What is a reference in C++?

A reference is like a pointer. It is another name of an already existing variable. Once a


reference name is initialized with a variable, that variable can be accessed by the variable
name or reference name both.

For example-

int x=10;
int &ref=x; //reference variable

If we change the value of ref it will be reflected in x. Once a reference variable is initialized
it cannot refer to any other variable. We can declare an array of pointers but an array of
references is not possible.

14. What do you mean by abstraction in C++?

Abstraction is the process of showing the essential details to the user and hiding the details
which we don’t want to show to the user or hiding the details which are irrelevant to a
particular user.

15. Is deconstructor overloading possible? If yes then explain and if no then why?

No destructor overloading is not possible. Destructors take no arguments, so there’s only


one way to destroy an object. That’s the reason destructor overloading is not possible.

16. What do you mean by call by value and call by reference?

In call by value method, we pass a copy of the parameter is passed to the functions. For
these copied values a new memory is assigned and changes made to these values do not
reflect the variable in the main function.

In call by reference method, we pass the address of the variable and the address is used to
access the actual argument used in the function call. So changes made in the parameter alter
the passing argument.

17. What is an abstract class and when do you use it?

A class is called an abstract class whose objects can never be created. Such a class exists as
a parent for the derived classes. We can make a class abstract by placing a pure virtual
function in the class.

18. What are destructors in C++?


A constructor is automatically called when an object is first created. Similarly when an
object is destroyed a function called destructor automatically gets called. A destructor has
the same name as the constructor (which is the same as the class name) but is preceded by a
tilde.

Example:

class A{
private:
int val;
public:
A(int x){
val=x;
}
A(){
}
~A(){ //destructor
}
}
int main(){
A a(3);
return 0;
}

19. What are the static members and static member functions?

When a variable in a class is declared static, space for it is allocated for the lifetime of the
program. No matter how many objects of that class have been created, there is only one
copy of the static member. So same static member can be accessed by all the objects of that
class.

A static member function can be called even if no objects of the class exist and the static
function are accessed using only the class name and the scope resolution operator ::

20. Explain inheritance

Inheritance is the process of creating new classes, called derived classes, from existing
classes. These existing classes are called base classes. The derived classes inherit all the
capabilities of the base class but can add new features and refinements of their own.

Example-
Inheritance in C++

Class Bus, Class Car, and Class Truck inherit the properties of Class Vehicle.

The most important thing about inheritance is that it permits code reusability.

21. What is the difference between virtual functions and pure virtual functions?

A virtual function is a member function in the base class that you redefine in a derived
class. It is declared using the virtual keyword.

Example-

class base{
public:
virtual void fun(){

}
};

A pure virtual function is a function that has no implementation and is declared by


assigning 0. It has no body.

Example-

class base{
public:
virtual void fun()=0;
};

Here, = sign has got nothing to do with the assignment, and value 0 is not assigned to
anything. It is used to simply tell the compiler that a function will be pure and it will not
have anybody.
22. If class D is derived from a base class B. When creating an object of type D in what
order would the constructors of these classes get called?

The derived class has two parts, a base part, and a derived part. When C++ constructs
derived objects, it does so in phases. First, the most-base class(at the top of the inheritance
tree) is constructed. Then each child class is constructed in order until the most-child class
is constructed last.
So the first Constructor of class B will be called and then the constructor of class D will be
called.

During the destruction exactly reverse order is followed. That is destructor starts at the
most-derived class and works its way down to base class.
So the first destructor of class D will be called and then the destructor of class B will be
called.

23. Can we call a virtual function from a constructor?

Yes, we can call a virtual function from a constructor. But the behavior is a little different
in this case. When a virtual function is called, the virtual call is resolved at runtime. It is
always the member function of the current class that gets called. That is the virtual machine
doesn’t work within the constructor.

For example-

class base{
private:
int value;
public:
base(int x){
value=x;
}
virtual void fun(){

}
}

class derived{
private:
int a;
public:
derived(int x, int y):base(x){
base *b;
b=this;
b->fun(); //calls derived::fun()
}
void fun(){
cout<<”fun inside derived class”<<endl;
}
}
24. What are void pointers?

A void pointer is a pointer which is having no datatype associated with it. It can hold
addresses of any type.

For example-

void *ptr;
char *str;
p=str; // no error
str=p; // error because of type mismatch

We can assign a pointer of any type to a void pointer but the reverse is not true unless you
typecast it as

str=(char*) ptr;

25. What is this pointer in C++?

The member functions of every object have a pointer named this, which points to the object
itself. The value of this is set to the address of the object for which it is called. It can be
used to access the data in the object it points to.

Example

class A{
private:
int value;
public:
void setvalue(int x){
this->value=x;
}
};

int main(){
A a;
a.setvalue(5);
return 0;
}

25. How do you allocate and deallocate memory in C++?

The new operator is used for memory allocation and deletes operator is used for memory
deallocation in C++.

For example-

int value=new int; //allocates memory for storing 1 integer


delete value; // deallocates memory taken by value
int *arr=new int[10]; //allocates memory for storing 10 int
delete []arr; // deallocates memory occupied by arr

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