Ad3311 Set 1

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B.E / B.Tech.

PRACTICAL END SEMESTER EXAMINATIONS, NOVEMBER/DECEMBER 2022


Third Semester

AD3311 - ARTIFICIAL INTELLIGENCE LABORATORY

(Regulations 2021)

Time : 3 Hours Answer any one Question Max. Marks 100

Aim/Principle/Apparatus Tabulation/Circuit/ Calculation Viva-Voce Record Total


required/Procedure Program/Drawing & Results
20 30 30 10 10 100

Consider you have a 3X3 board, where all numbers are in range 0 to 8. The board has no
1. repeating numbers and an empty space. Implement a program to find the minimum number of
steps required to arrange the board in sequence using 8 puzzle problem.

2. Implement forward chaining and resolution strategies.

Implement a cryptarithmetic puzzle to find digits that replace letters to make mathematical
3.
statements true. Consider the puzzle SEND + MORE = MONEY.

Write a python program to solve tic – tac – toe problem using MINI-MAX algorithm. Find the
4.
next optical move for a player.

Using heuristic methods write A* search algorithm to achieve optimality and completeness in
5.
graph traversals.

Identify the constraints to find a word in crossword puzzle. Implement a crossword puzzle
6.
problem using Constraint Satisfaction Problem.

Import necessary libraries, load required training and test data, and write a program for text
7.
classification using Naive Bayes model.

Consider you have 4 queens, try to arrange them in chess board using python program where
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no queen attack each other.

9. Implement a python program to solve 8 queens problem using basic search strategies.

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Implement a program to discover a better path to a previously expanded node using memory
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bounded A* algorithm.

11. Implement alpha beta pruning search.

12. Write a backtracking search algorithm to implement Constraint Satisfaction Problem.

Consider a map is given, color the map with different shades, so that no color is repeated.
13.
Implement Constraint Satisfaction Problem for map coloring problem.

Write a problem to solve Wumpus world problem as a part of propositional model checking
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algorithms.

Define a game. Write the MINI-MAX algorithm to determine the optimal strategy for MAX to
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decide the best first move.

16. Implement Bayesian networks and perform inferences.

Develop a program to place N chess queens on a NXN chessboard so that no queens attack
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each other.

18. Implement backward chaining and resolution strategies.

BASE + BALL = GAMES is a cryptarithmetic puzzle. Implement a python program to make this
19.
statement true.

Develop a program to solve 8 puzzle problem, where all numbers are in range 0 to 8. 0 and 4
20. are swapped in the 3X3 board, now solve the number of steps required to arrange the
sequence in order.

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