What Is Spatial Audio?
What Is Spatial Audio?
What Is Spatial Audio?
An Introduction to the
Future of Audio
By Alex Solano
Contents
Introduction 3
Prelude 4
Chapter One 5
Chapter Two 6
Chapter Three 7
Chapter Four 8
Chapter Five 9
Chaprter Six 11
Conclusion 10
INTRODUCTION
ALEX SOLANO
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PRELUDE
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CHAPTER ONE: CHANNEL-BASED AUDIO
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CHAPTER TWO: OBJECT-BASED AUDIO
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CHAPTER THREE: IMMERSIVE AUDIO & DOLBY ATMOS
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CHAPTER FOUR: BINAURAL AUDIO
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CHAPTER FIVE: TIPS FOR IMMERSIVE MIXING
Monitoring
When monitoring Dolby Atmos mixes, aim for a target loudness of
-18LKFS. Set up your surround sound to monitor at 82-85 SPL,
using an SPL meter or app. Adjust pre-mixed stems to achieve a
solid balance at this volume. This approach ensures your mix has
headroom and avoids digital clipping.
Stereo Reference
As an immersive mixer, your task is to maintain the tonal balance
and decisions of the stereo reference. Route the stereo reference
to a virtual sound card to compare (AB) your immersive mix with
the stereo mix.
Don’t route the stereo mix to the 7.1.2 bed or objects. If you lack a
separate audio interface output for the stereo mix, use objects
but turn off binaural settings to avoid spatial processing on the
stereo master.
Plug-in Processing
When working with processed tracks, your role is to respect the
original creative intent, not to extensively alter reverbs and delays.
Focus on refining the mix using tools that minimally impact it,
addressing inconsistencies like muddiness.
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CHAPTER SIX: WHAT IS SPATIAL AUDIO?
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CONCLUSION: THE FUTURE OF SOUND
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Your passion for audio is a journey that's
always evolving, and I'm excited to be a
part of that journey with you. Let's explore
the possibilities together and shape the
future of sound!
Best regards,
ALEX SOLANO
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