Literary Device in Fiction

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CREATIVE WRITING Q2

is any unexpected turn of


the story that gives a
new view on its entire
topic. A plot twist at
the end of the story is
called a twist ending.
"The Forgotten Heir" is a tale set in the magical
kingdom of Eldoria, ruled by the wise King Alaric. The
protagonist, Eamon, a humble blacksmith, discovers he
is the long-lost heir to the throne when he stumbles
upon a mysterious pendant. As Eamon unravels the truth
about his lineage, he faces challenges and battles a
dark sorcerer, only to discover that the sorcerer is
his estranged twin brother.
The pendant holds the key to a latent power in their
royal bloodline, and Eamon must decide whether to use
it for the kingdom's good or find an alternative path
to peace. In a surprising twist, Eamon makes a selfless
sacrifice, challenging the traditional notions of
heroism and destiny, ultimately saving Eldoria from a
darker fate.
is a technique used to
focus the readers’, but
not the characters’
attention on an object or
a location that will be
important later in the
story.
Amelia strolled through the bustling market,
the vibrant colors and enticing aromas
captivating her senses. Among the myriad
stalls, one in particular caught her eye—an
old bookstore tucked away at the corner.
The flickering neon sign above the entrance
seemed to hum with an otherworldly glow, and
as Amelia passed by, she felt an inexplicable
pull. She hesitated for a moment, the subtle
yet persistent tug at her curiosity urging
her to take a closer look.
Ignoring the chatter of the crowd, she
glanced through the dusty window. A faded
leather-bound book, almost hidden among the
others, seemed to beckon her. Its title, "The
Key to Another Realm," resonated in her mind,
though she couldn't quite explain why.
Shrugging off the strange feeling, Amelia
continued her journey through the market, but
that flashing arrow pointing toward the old
bookstore lingered in her thoughts.
is a plot device that
distracts the readers
attention from the plot
twists that are important
for the story. It is used
to maintain tension and
uncertainty.
Let's consider a murder mystery story where the
main detective is trying to solve the murder of a
wealthy business tycoon. Throughout the story,
there is a character introduced as the tycoon's
estranged son, who has a history of violent
behavior and a motive for the murder due to a
dispute over the inheritance.
As the detective investigates, all the clues seem to
point to the estranged son as the prime suspect. The
narrative builds tension, and the readers are convinced
that he is the murderer. However, as the story
progresses, it is revealed that the son has a solid
alibi and is innocent of the crime. The focus then
shifts to another character, perhaps a business rival
or a long-lost relative, who was the actual murderer.
In this case, the estranged son serves as the red
herring. The author deliberately leads the readers in
one direction, creating a diversion from the true
identity of the murderer. The purpose of this red
herring is to maintain suspense, keep readers guessing,
and ultimately deliver a more surprising and satisfying
plot twist.
is a plot device that the
villain uses to try to
kill the protagonist and
satisfy his own sadistic
desires.
In "The Labyrinth of Shadows," Detective Alex Mercer
becomes ensnared in a deathtrap devised by the sadistic
serial killer known as "The Puppeteer." Trapped in an
abandoned mansion, Alex must navigate through a series
of deadly challenges within a labyrinth, each designed
to test his wit, agility, and resilience.
The Puppeteer's distorted voice guides him through
these life-threatening obstacles, pushing Alex to the
brink of survival. As the detective faces each
challenge, the labyrinth's complexity increases, and
the ultimate test involves holding a pressure-sensitive
pedestal to stop a rapidly falling hourglass. Exhausted
but determined, Alex emerges victorious, only to
realize that The Puppeteer's twisted game is far from
over.
Point of the Deathtrap:
The deathtrap serves as a sadistic device employed by
The Puppeteer to not only physically challenge
Detective Alex Mercer but also to play mind games with
him. Each challenge reflects The Puppeteer's cunning
and creativity, revealing a methodical and
psychologically tormenting nature. The deathtrap
becomes a tool to explore the limits of the
protagonist's resilience and resourcefulness, creating
suspense and tension throughout the story. Ultimately,
it showcases The Puppeteer's desire to manipulate and
toy with his prey, turning the pursuit into a deadly
game of survival.
is a technique that makes
a major character die or
disappears for forever,
but character reappears
later in the story.
In the bustling metropolis, Nightshade sacrifices
himself to save the city from the Umbra syndicate,
absorbing a dark artifact's energy. Presumed dead, he
is transported to a different dimension where time
behaves differently. Learning to control the shadowy
energy, he returns months later with enhanced powers,
defeating the Umbra and restoring light to the city.
Nightshade's apparent demise becomes a legendary tale,
inspiring hope and marking his triumphant return
against the forces of darkness.
is a cliché-like opening
that usually includes
darkness, violent
lightning, and a general
mood of solitude.
A dark and stormy night enveloped the secluded mansion,
rain pounding relentlessly against its timeworn
windows. Victoria, the reluctant inheritor of the
mysterious estate, found herself alone in the dimly lit
study.
In the midst of flickering candles, she discovered a
cryptic message in an old journal, guiding her to
secrets buried beneath the ancient oak tree outside. As
lightning painted the sky, she followed the
instructions and unveiled a hidden underground chamber,
revealing a forgotten family legacy of arcane
knowledge. The storm outside mirrored the awakening of
Victoria's dormant powers, transforming her into a
sorceress destined to command the elements that had
raged on that fateful night.
is a technique where
begins at the end and
works back towards the
beginning.
The gunshot echoed through the empty alley, leaving a
trail of silence in its wake. A single shell casing
spun through the air and clattered against the
pavement. In the dim light, Jake crumpled to the
ground, blood staining his shirt.
Minutes earlier, Jake stood in the dimly lit room,
nervously clutching a briefcase filled with
incriminating documents. The shadows played on the
walls as a heated argument unfolded. Tensions rose, and
Jake's face contorted with fear as he realized the
danger he was in.
is a literary technique
where narratives starts in
the middle of the story
instead of from the
beginning. The characters,
setting and conflict are
often introduced through a
series of flashbacks.
"Rain pounded against the windows, a relentless
drumming that drowned out all other sounds. Olivia's
heart raced as she clutched the faded photograph in her
hands, staring at the faces frozen in time. The room
smelled of dampness and desperation.
She hadn't seen her sister, Emily, in years. The
reasons for their estrangement were buried deep within
the layers of their shared history, but today, the
urgency of a message had brought Olivia back to the old
family home."
This opening drops the reader into the middle of the
story, right at a crucial moment where Olivia is
grappling with emotions and a mysterious message that
has compelled her to return to her family home and
confront her estranged sister, Emily. The details of
their history and the reasons for their strained
relationship are yet to be revealed, and the narrative
will unfold through a series of flashbacks.
is an item that is
introduced early in the
story and plays a crucial
role later.
Emily peered into the dusty old trunk she had inherited
from her grandmother. Among the mothball-scented linens
and faded photographs, she discovered a small,
intricately crafted key. It seemed insignificant at
first, just another forgotten relic of the past.
Weeks passed, and Emily found herself immersed in a
mysterious adventure when she stumbled upon an ancient
diary hidden in the attic. The diary spoke of a long-
lost family secret, guarded by a hidden door that could
only be unlocked with a special key.
Suddenly, the small key from the trunk became Chekhov's
Gun in Emily's unfolding story. As she delved deeper
into her family's history, the key became the linchpin
to unlocking the hidden chamber, revealing long-buried
secrets that would forever alter her understanding of
who she was and where she came from.
In the story example I provided, the Chekhov's Gun is
the small, intricately crafted key that Emily discovers
in the dusty old trunk inherited from her grandmother.
Initially, the key seems like a minor, insignificant
item, but it gains significance as the story
progresses. The key becomes a crucial element in
unlocking a hidden door, leading to a mysterious
chamber and revealing long-buried family secrets.
is an item whose nature is
never quite explained to
the reader but is a prime
motivation for the
characters.
Title: Whispers of the Celestial Amulet

Summary:
In the mystical realm of Eldoria, a prophecy foretells
the rise of a powerful sorcerer who will wield
unimaginable power through a mysterious artifact known
as the Celestial Amulet. Seraphina, a skilled
enchantress, discovers the existence of the amulet and
sets out on a perilous journey to find and safeguard
it.
Title: Whispers of the Celestial Amulet

Summary:
Meanwhile, the dark sorcerer Malachi seeks the amulet
for his own nefarious purposes. As the characters
converge on the elusive artifact, alliances and
betrayals unfold, and the true nature of the Celestial
Amulet remains shrouded in mystery.
MacGuffin: The Celestial Amulet
The Celestial Amulet is an ancient and powerful
artifact with origins and purposes that are never fully
explained in the story. It serves as the prime
motivation for the characters, driving their actions
and decisions.
MacGuffin: The Celestial Amulet
The amulet's appearance is seemingly mundane, but it
possesses an otherworldly aura that captivates those
who seek it. Throughout the narrative, the true
capabilities and significance of the Celestial Amulet
remain elusive, adding an element of intrigue and
wonder to the unfolding tale. The amulet's mysterious
nature propels the plot forward, shaping the destiny of
the characters and leaving readers with lingering
questions about its true essence.
is an object that is
crucial for resolving the
conflict and completing
the story. Commonly, it is
a supernatural artefact
divided into several parts
and scattered all over the
world.
Summary:

"The Shard of Eternity" is a fantasy adventure that


unfolds in the magical realm of Eldoria. The land faces
imminent darkness as the powerful artifact, the Shard
of Eternity, is shattered into seven pieces by the
nefarious sorcerer Zephyrion. Aria, a young mage,
learns of her destiny as the chosen one to restore the
shard and save Eldoria.
Summary:

Accompanied by a diverse group of companions, she


embarks on a perilous quest to retrieve the scattered
shards, each possessing a unique elemental power. Along
the way, they face challenges, decode prophecies, and
confront Zephyrion's dark minions. The climactic battle
reveals a surprising twist, as Aria discovers the final
shard within her own heart, leading to a self-sacrifice
that restores the Shard of Eternity and saves Eldoria.
Plot Coupon Usage:

The Plot Coupon in this story is the Shard of Eternity


itself, a mystical artifact crucial for resolving the
conflict. Aria and her companions collect six out of
seven shards, each granting her control over a specific
elemental magic.
Plot Coupon Usage:

The ultimate revelation occurs during the climactic


battle with Zephyrion when Aria realizes that the last
shard is hidden within her own heart. This self-
discovery becomes the pivotal moment where the Plot
Coupon is utilized – Aria sacrifices herself to
complete the artifact, triggering a burst of radiant
energy that purifies the shard and saves Eldoria from
destruction. The restoration of the Shard of Eternity
marks the resolution of the conflict and the
fulfillment of the story's quest.
0

is an object similar to
both plot coupon and
Chekhov’s gun which is
usually presented to the
protagonist at the
beginning of the story and
plays an important role in
the resolving of the
conflict.
Summary:

In the town of Eldoria, archaeologist Amelia Harper


inherits a peculiar device, the "Chrono Compass," from
her eccentric uncle. This antique gadget turns out to
be a plot voucher with the ability to transport Amelia
through time, revealing forgotten conflicts and long-
buried secrets in the town's history.
Summary:

Facing a modern crisis, Amelia discovers a hidden


treasure through her time-traveling adventures,
realizing that it holds the key to Eldoria's salvation.
With the Chrono Compass in hand, she races against time
to unravel the town's mysteries and confront a ruthless
corporation threatening Eldoria's future. The climax
sees Amelia using the Chrono Compass in a showdown,
exposing the truth about the town's past and securing a
brighter future for Eldoria.
Plot Voucher: The Chrono Compass

The "Chrono Compass" is an intricately designed device


bequeathed to Amelia by her uncle. At first glance, it
seems like a mere family heirloom, but it becomes the
crucial plot voucher in the story.
Plot Voucher: The Chrono Compass

This time-traveling gadget allows Amelia to witness


pivotal moments in Eldoria's history, unveiling the
hidden conflicts and secrets that have shaped the
town's destiny. The Chrono Compass serves as a guide,
providing Amelia with the information needed to
understand the modern-day crisis and the corporation's
threat.
Plot Voucher: The Chrono Compass

In the climax, the device glows in her hand as she uses


it to confront the villains, revealing the truth about
the hidden treasure and ultimately securing Eldoria's
future. The Chrono Compass, initially a mysterious and
seemingly insignificant object, becomes the linchpin in
resolving the conflict and leaves a lasting impact on
the town's history.
is an abrupt ending
that leaves the plot
incomplete, without
denouement.
is an unexpected
finale that gives an
entirely new vision
on the entire plot.
is a finale when
everything ends in
the best way for the
hero.
is a type of a happy
ending where the
virtue is rewarded
and the vice is
punished.
a plot device dating
back to ancient Greek
theatre, where the
conflict is resolved
through means (by god,
deus) that seem
unrelated to the story.
Sight, hearing, taste, smell, touch
The theme is the overall message
the author wants readers to
understand. The theme isn't stated.
Readers must pay close attention to
the setting, characters, and
conflict to make inferences about
the theme.
A red rose is not just a
rose, but a symbol of
love and beauty.
A dove is not just a
bird, but also a symbol
of peace.
Comparing a
person’s
stages of
life to
seasons of
the year.

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