Shura To

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SHURATO
SHURATO OOREI
REI SHURA
SHURA

CHAPTER 1- HISTORY AND ORIGIN _ _

The entire series is based on Hindu mythology , and tells the story of two boys, Shurato and
Gai, childhood friends and rivals in martial arts . One day, during the final of a tournament,
both are summoned by Vishnu and end ' :

up in the Celestial World .


Right away , Shurato finds Hakeshi and
his faithful pet that looks like a stuffed
bat .
Shurato receives his Shakti from the
White Lion or King Shura. At that moment
his friend Gai appears before him ,
completely changed and wanting to kill
him at any cost. After a fight, Shurato is
saved and taken to Vishnu 's Palace by
Leiga, King Karla . There he meets his
friends, the people of Deva, and learns
his true mission : Defend the Celestial
world from the Evil Forces of Asra ,
commanded by Shiva.

Upon recovering from the shock, he finds


himself before Hakeshi , who tells him
that they are in the Celestial World ,
situated on a higher plane of existence .
Behold , Gai appears , dressed in black
armor ; Shurato addresses his friend but he attacks him . As a defense, the boy takes a
Veda out of his pocket that turns into a vehicle that serves as transport for Indian deities . At
that moment, the female voice reappears asking him to repeat the phrase "Om Shura
Sowaka", causing the transport to transform into armor . Leiga appears and saves and
takes Shurato and Hakeshi away from Gai .

The Encounter with Vishnu

Leiga and Hakeshi lead Shurato to Vishnu, who reveals herself to be the woman who spoke
to him and explains the reason for her call. 10,000 years ago , the kind Dehva, led by
Vishnu, managed to defeat and exile the evil Asuras, whose chief is Shiva. This benefit was
also useful for the Earth. Now, the Asura are preparing a new attack and the Dehva need
two Earthlings to have the eight Divine Generals of the World of the Dehva People .
However , Gai was recruited by the wrong party and Shurato, to understand his friend 's
behavior , decides to help Vishnu.

Vishnu warns that in order to tap into an almost infinite source of energy that resides in the
body, called Soma , Shurato needs to hone his new powers. One night, the traitor Indra
manages to turn Vishnu into stone, preventing her from interfering in his plans to release
the Asura. Hyoga witnesses the incident and counts on Shurato 's help against Indra and
Gai . The other Divine Generals defend Indra but, over time , Ryuma and Leiga see the
truth and begin to help Shurato and Hyoga.

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
The four need to reach the Celestial Palace to save the goddess Vishnu, but first, Shurato
had to develop his Soma with the help of Salas and Mayuri. After crossing the Moonlight
Cave , where they faced Ken'ya and Dan without their Shaktis, Shurato and the others reach
the Celestial Tree , but to climb it, they must light the Sacred Light of Life, whose temples
are protected by the other four Divine Generals under the command of Indra. Shurato goes
to the Temple of the God of the North and defeats Dan. At the Temple of the God of the
West, Hyuga imprisons Lengue in a bier, as she was in love with Indra. Gai defeats Ryoma,
but the hero manages to use Soma on the Temple of the East God . Leiga defeats Ken'ya in
the Temple of the Southern God .
Gai appears to Shurato who has the help of Hyuga, Ryoma and Leiga to defeat him using
the powerful Mandala Formation .

CHAPTER 2 - ENEMIES _
The Demon Triad _

During the climb towards the Celestial Palace , Indra summons the terrible Demon Triad to
kill the heroes . Kundaline is the first to face Shurato, but with Hakeshi 's help , her Shakti is
re -energized and Kundaline dies .

The second is Trailo de Gosanze who


sends Shurato back to the mortal world
without his memory . Upon recovering ,
King Shura manages to return to the
Celestial World and kills Trailo . The
immortal Akalanata of Fudoumyo is the last
to be sent and wants to take revenge on
King Ryu, as Ryuma 's predecessor
defeated him 10,000 years ago . Akalanata
neutralizes all of the heroes ' blows and
even unites Kundaline and Trailo 's Shaktis ,
creating the " Hellfire Explosion " move .
Salas sacrifices himself to help the heroes,
as does Mayuri. As a last resort, Ryuma
advances on Akalanata with everyone 's
Soma on him and manages to defeat the
enemy. However, this costs King Ryu his
life .

When they meet Indra, he reveals himself


as the Emperor of Light of Asura, one of
Shiva 's 12 Commanders . After a long
confrontation, Shurato defeats the former
Master of Dehva . At this moment, Gai
appears and kills Hyuga. Shurato blows up
his Soma and sets out for revenge . Gai
dies and Vishnu is saved. The goddess
returns life to all those who died . But the
battle against Asura has just begun. Shiva 's Transformation Palace arrives in the Celestial
World .

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
The Battle against Asura

To make matters worse with the appearance of the Palace of Transformation , Shiva
transformed Gai into his main warrior . Panic has spread across the fields of the Kingdom of
Vishnu and the Guardians direct people to refuge in the Celestial Palace . Asura 's demons
begin their invasion .
In the midst of the combat , Mount Shumi appears in
the sky , emanating a Soma that sweeps away Shiva 's
disciples . Vishnu says that on Mount Shumi is Brahma
's Shakti , the only weapon capable of defeating Shiva
and Shurato, as Brahma 's successor , can wield it. The
problem is that Gai is also a successor of Brahma and
also goes after the powerful armor. Akalanata is
resurrected and Ken'ya, Lengue and Dan stay to face
him while Shurato and the others go to Mount Shumi,
where Soma cannot be used quickly as it renders the
Shaktis useless . Leiga faces Haila, the Bear Emperor
and defeats him. Next , Hyoga and Ryuma face and
defeat Antela and Santela, Emperors of the and Moon,
respectively. Ultimately , Shurato kills
Sun the Fire Emperor
and ,
Kukpila. Shurato and Gai encounter Brahma 's Shakti
and he chooses to protect King Shura .

Shura turned and met Akalanata.

All the heroes invade the Palace of Transformation after


Shiva but they first need to kill the terrible Bikala ,
Emperor of Darkness. The Transformation Palace is an extension of his body . Bikala is
defeated and Shiva finally appears to Shurato along with Gai. King Yasha finally sees the
purpose of his trip to the Celestial World and joins Shurato against Shiva . _ The two manage
to defeat the God Shiva.

Some time later, Ryuma gets married and Hakeshi becomes the new goddess of the Celestial
World after Vishnu 's death . Shurato needs to face the Lost Waters . On this occasion,
Shurato discovers that all things in the world have a Black Soma like Shiva 's , including him .
Shurato is dominated by this dark power and the other six Generals must defeat him. Over
time , peace returns to reign in the Celestial World .

CHAPTER 3- THE WARRIORS OF VISHNU

Vishnu : Goddess of the Celestial world belonging to the forces of Deva.


Mantra : Shibeti Shibeti Handara Bashin Sowaka. On Hand Mei Shindamani Jinbara Un.
On Barada Hand Mei Haan

Rakesh : Shurato 's girlfriend ( he's the only one who doesn't admit it straight away, but that's okay)
and Vishnu 's successor .

Shurato ( O Rei Shura)

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
History: Shurato (" shura man ") is a 16- year - old student studying 2nd grade .
Since childhood , he has had a passion for martial arts . At around 4 years old, he became a disciple
of the same master as Gai and it was there that they met and became great friends. Unlike Gai , he is
impulsive, temperamental and lazy, but like him, he is well-intentioned. He does n't think much about
blocking his opponent 's blows but always wants to attack first and win, and this almost always causes
his defeat.

Gai is like a brother to Shurato, they are never apart. Shurato was very shaken and confused after his
friend tried to kill him mercilessly. Even though the others say that he will have to stay in the Celestial
World , Shurato can't get his mind off returning to Earth with Gai.
Ty +

Shurato 's blow (delivered after reciting the prayer Namah


samanda budanam, a vira hum ken, sowaha ), one of the
most powerful among all the guardians , is initially composed
of several golden rays that resemble comets that , when
they come together , they form the upper half of a huge
lion , which causes an immense release of energy when it
collides with the enemy, leaving a crater several meters
(perhaps tens ) in diameter where its opponent once
agonized . This blow leaves Shurato exhausted for a few
moments.

Personality : Shurato is a very nice and friendly guy , who goes to great lengths to save the
goddess Vishnu and his friend Gai, from the clutches of the deva people .

Style: Kung Fu , School: Private Teacher , Concept: King Shura

Level: 10

Attributes : Strength 18, Constitution 18, Dexterity 16, Agility 16, Intelligence 14,
Willpower 18 , Perception 15 , Charisma 15

Skills : Martial
Art 75/75, Melee 40/40 ( choose 4), Melee 85/85(San-ko-sho ), Dodge 85%, Acrobatics
60%, Etiquette 30%, Heraldry 30%, Stealth 65% , History 45%, Native Language 65%,
Read and Write 65%, Investigation 55%, Interrogation 55%, Leadership 45%, Impress 50%,
Intimidate 50%, Tracking 45%, Religion 30%, Occult 45%, Survival 60 % (choose 3
environment), Meditation 60%, Pedagogy 55%.

Enhancements : Allies 2, Innocent 1, Iron Health 1, Master 2, Heroic Energy 5, Magical


Powers 3, Magical Objects 5, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3 , Create 4 , Control 3 Light 4 Hit
Points : 18 + 10 Sum
Points : 3 +9 Heroic
Energy : 50 Faith
Points : 6 _

Equipment : White Lion Shakti +5 , San - ko -sho +5 , (staff belonging to the Kon-go-sho
class of Hindu weapons ) - Activation phrase : Mantra Naumak
Sanmandah Bodanan Abila Un Ken Sowaka

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SHURATO
SHURATO OOREI
REI SHURA
SHURA

Ryuma (the Dragon King )


Story: Ryuma and the Dragon King . Hyuga 's faithful friend who only believed that Shurato
was telling the truth after fighting his best friend and Shurato asking them to stop . _ The
Fire Dragon is the most powerful attack of all guardians : it is an immense fire dragon with
devastating power that attacks the enemy with incredible speed . _ _ _ But it's not the
Dragon King 's only strike . He can also rotate his trident so much that it transforms it into a
kind of concave shield that fires several rays of golden energy at the opponent.

Ryouma also tends to attack with several strikes from his


trident delivered very quickly, not to mention dangerously.
Ryuma is the first to get married in the group.

Personality: Ryouma is calm, generous, dedicated, loyal


and very courageous, capable of giving his life for what
he believes in: that is, the cause of Vishnu. Even as
irresponsible as Shurato is, he can't help but like the boy.
And Hyuuga 's childhood friend . The prayer recited to
give the Fire Dragon is Namah samanda budanam, nandu
ranandu, sowaha .

Style: Unknown , School: Vishnu 's Strength , Concept: Dragon King ,

Level: 10

Attributes : Strength 20, Constitution 20, Dexterity 15, Agility 15, Intelligence 15,
Willpower 15 , Perception 15 , Charisma 15

Skills : Martial
Art 45/45, White 40/40 (choose 4), Melee 105/105 (Trident), Dodge 75%, Acrobatics 50%,
Weapons

Etiquette 45 %, Heraldry 55%, Stealth 45%, History 45%, Native Language 65%, Read and
Write 65%, Investigation 55%, Interrogation 55%, Leadership 55%, Impress 50%, Intimidation
60%, Tracking 45%, Religion 50%, Occult 45%, Survival 50% (choose 3 environment ),
Meditation 60%, Armorer 40%, Blacksmith 20 % , Pedagogy 55%.

Enhancements : Allies 2, Seducer 1, Iron Health 1, Master 2, Heroic Energy 5, Magical


Powers 3, Magical Objects 5, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3 , Create 3 , Control 3 - Fire 5 Hit
Points : 20 + 10 Sum
Points : 3 +9 Heroic
Energy : 50 Faith
Points : 6 _

Equipment : Dragon Shakti +5 , Trident +5 . Activation Phrase : Mantra Naumak Sanmandah


Bodanan Makakyaraya Eadandu Sowaka _

Hyuga ( The Celestial King ) , History: Hyuuga is blindly faithful to Vishnu and does not accept
anyone speaking ill of her . And he is the one who tries the hardest to save Vishnu, and that is
why he sometimes disagrees with the

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
lazy Shurato. Hyuuga is calm, serene and well-intentioned ; Sometimes he is a little impulsive and
impatient.
Since he was little, he has been great friends with Ryouma, just as Shurato was with Gai.
He has a lot of respect for his friend because he is one of the strongest . Like Shurato, they
trained together.
Hyuuga is capable of anything to save Vishnu. His loyalty and bravery are unquestionable (I
mean, they should be, as Kenya, Renge , and Dan don't seem to agree). Technique number
1 of the "Steel Crystal " is used by reciting the prayer namah samanda budanam , maha
shada, sowaha, which is as follows : with his energized staff , he strikes a blow against the
earth that pierces it and makes it come out from within the land meter - high crystals in front
of you , and the trail of crystals gets closer to the enemy ; After advancing a few meters, the
crystals break away from the earth and attack the enemy with great speed in the air. The
hundreds of crystal blows that the opponent suffers are capable of leaving a guardian out of
action for long moments .

Technique number 2 of the " Steel Crystal ", used after reciting the mantra Namah samanda budanam ,
maha kyalaya , sowaha , in which the crystals form a thicker and longer trail that surrounds the
opponent and leaves him trapped in a " skiff " of crystal.

Personality: Extremely loyal to his god Vishnu and friend goes to great lengths to protect
and maintain the well- being of the goddess Vishnu.

Style: Unknown , School: Vishnu Forces , Concept: Heavenly King

Level: 10

Attributes : Strength 16, Constitution 16, Dexterity 16, Agility 16, Intelligence 16,
Willpower 20 , Perception 17 , Charisma 16

Skills : Martial
Art 65/65, Melee 40/40 4), Melee 85/85 (nunchuck), Dodge 85%, Acrobatics 40%, Etiquette
(choice
45%, Heraldry 45%, Stealth 55 % , History 35 % , Language Native 65%, Read and Write
65%, Investigation 55%, Interrogation 55%, Leadership 45%, Impress 50%, Tracking 35%,
Religion 0%, Occult 45%, Survival 60% (choose 3 environment), Meditation 60% , Armorer
40%, Blacksmith 20 % , Pedagogy 95%.

Enhancements : Allies 2, Angelic Power 1, Iron Health 1, Master 2, Heroic Energy 5, Magical Powers
3, Magical Objects 5, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3 , Create 3 , Control 3 Crystal 5
Hit Points : 16 + 10 Sum
Points : 3 +9 Heroic
Energy : 50 Faith
Points : 6

Equipment : Tiger Shakti +5 , Nunchaco +5 - Activation phrase : Mantra * Naumak


Sanmandah Bodanan Makakyala Sowaka . _ Angelic Power : Willpower attribute increase
+83 . _ _

Reiga ( O Rei Karla)


History: Reiga is androgynous and covered in feminine makeup . She also looks a bit like a
woman, too. He just doesn't like men , quite the opposite , he lives

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
hitting on Rakushu ! _ _ Shurato is jealous when this happens , as Rakushu usually falls for him , but
he actually likes King Shura . _ _ _
Once , during the "hunts " for Shurato and the others, Reiga decided to investigate Indra.
He followed him to a cave where he saw him praising Kali, while brutally murdering innocent
people. Reiga was horrified, but as Indra 's activities had been normal since then, he hid
the fact.
However, catching Indra in the act confessing the truth with his Flying Vision , he joined the
rebels. AND

There are two types of Flying Vision . The first is the


simplest , in which he holds the pen between his fingers,
reciting the prayer On boda hoshani, sowaha. Then close
your eyes and see everything that is around the energetic
feather that flies wherever Reiga wants . _ _
The second type is similar, but Reiga says On boda hoshani
kawani, sowaha. Thus, the scene appears above Reiga ,
as on a circular screen , allowing him and someone else to
see the region around the energetic feather .
The Flying Feather Storm ( namah samanta budanam,
maha Karura sowaha ) is a flurry of golden feathers of energy. The Purple Feather Storm
move creates several purple feathers to locate a hidden enemy and , once it finds them , it
attacks with a blow similar to the Feather Storm , but with purple feathers and multiplied
power . The Wrath of Karura is a blow in which the feathers of the Storm of Feathers come
together to form an immense Karura of energy that, in addition to hitting the enemy with
tremendous force, continues flying for dozens of meters until it disappears, leaving a trail of
destruction and feathers.

Personality: Reiga mixes qualities of Shurato and Gai, but is more mature. And lazy, but
calm and displayed. I didn't participate much in training and always made a blatant excuse
for Master Indra and Vishnu . Reiga is very quiet, generally, when he is with others , he
stays propped up on something " playing " with one of his magical feathers . Reiga is
sensitive but does not shy away from a good fight , being a master of investigation and
stealth .

Style: Unknown , School: Vishnu 's Strength , Concept: King Karla

Level: 10

Attributes : Strength 15, Constitution 15, Dexterity 18, Agility 18, Intelligence 16,
Willpower 15 , Perception 16 , Charisma 17

Skills : Martial
Art 70/70, Melee 40/40 (choose 4), Melee 85/85 ( Double Rings), Dodge 95%, Acrobatics
70%, Etiquette 50% , Heraldry 45 %, Stealth 75% , History 35 %, Native Language 65%,
Read and Write 65%, Investigation 75%, Interrogation 55%, Leadership 45%, Impress 50%,
Tracking 65%, Religion 40%, Occult 45%, Survival 45% (choose 3 environment), Meditation
60%, Dance 40%), Pedagogy 95%.

Enhancements : Allies 2, Esper 1, Master 2, Heroic Energy 5, Magical Powers 3, Magical


Objects 6, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3, Create 3 , Control 3 - Air 5 Hit
Points : 15 + 10 Sum
Points : 3 +9

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
Heroic Energy : 50
Faith Points : 6
Equipment : Fenix Shakti +4 , Twin Rings +2, and Magic Feather +3 , Earring
Magic +2 - Activation Phrase : Mantra Naumak Sanmandah Bodanan Makhakarla _
Sowaka

CHAPTER 4 - SHIVA 'S WARRIORS _

Gai ( O Rei Yasha )

History: Gai was in the same class as Shurato. He was calm, sensitive, was always
ready to help and always thinks before
acting . Once , during a race between him
and Shurato, he stopped when he saw an
injured pigeon and asked Shurato to stop
training for that day and took care of the bird
until it was well.
There was a day when they were training
on the beach and Shurato cut his foot with a
piece of glass that was on the ground. Even
though he said it was nothing, Gai carried
him home to treat his wound saying that if
anything happened to him , he would lose
his best rival . Shurato wanted to reward
him by making a snack, but Gai then
suggested buying some medicine for
indigestion !
It is not well known how Indra corrupted his
mind, turning his soma black , but it worked .

Now his soma feeds on the destruction of


the Celestial World , becoming more and
more powerful !
His main prayer is On varara tamaku khan
Yasha han, and with it he gives his Cutting
Wind of the Devil Wolf Sword , a whirlwind
capable of uprooting trees and large pieces
of earth .
Gai , King Yasha was a friend of Shurato , but when he went to the spiritual world he ended
up switching to the evil side and wanting to kill his friend Shurato. Gai is also a successor of
Brahma.

Personality: Gai, before coming to the spiritual world , was a kind person , and was always
calm and attentive , but after he came to the spiritual world through the powers of Shiva , he
ended up becoming a cold and calculating person .

Style: Kung Fu , School: Special , Concept: King Yasha

Level: 11

Attributes : Strength 18, Constitution 18, Dexterity 18, Agility 18, Intelligence 15,
Willpower 14 , Perception 15 , Charisma 15

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SHURATO
SHURATO OOREI
REI SHURA
SHURA

Skills : Martial
Art 80/80, Melee 40/40 (choose 4), Melee 95/95 (Sword), Dodge 85%, Acrobatics 65%,
Etiquette 45%, Heraldry 45%, Stealth 55 % , History 40% , Native Language 65%, Reading
and Writing 65%, Investigation 50%, Interrogation 40%, Torture 65% , Intimidation 65 %,
Leadership 65%, Impress 50%, Tracking 45%, Religion 40%, Occult 50%, Survival 50 %
(choose 4 environment), Meditation 60%, Pedagogy 50%.

Enhancements : Allies 2, Iron Health 1, Master 2, Heroic Energy 5, Magical Powers 4,


Magical Objects 6, Enemies -2 , Protect the Defenseless -1.
Power Points : Understand 3 , Create 3 , Control 3 - Air 4 - Fire 3 Hit
Points : 18 + 11 Sum
Points : 5 +10 Heroic
Energy : 55 Faith
Points : 6

Equipment : Wolf Shakti +4 , Sword +4, Earring +2 , Claws +2 - Phrase _


Activation : Mantra On Bazara Tamakukhan Yasha Haan

And ( O Rei Riba )


History: Dan was always quarrelsome and mean to the weakest . To prove his strength, he
became a divine general and then one of the eight guardians. Once , at the age of 14 , he
beat a rival with such fury that Vishnu spoke to him personally , telling him that true strength
is not what he demonstrates , but what is within. She gave him a locket so he would always
remember it .

However , he remained arrogant and arrogant, despite being well-intentioned. He was


defeated by Shurato, who tired of telling him the truth with no return. About to die , he took
the medallion and asked Vishnu why he had been defeated.

Dan seriously injured Shurato and he was unconscious for a long time and, when he woke up, he had
to face Gai.

Dan throws his ax charged with energy to the ground using a technique called Brilliant
Quicksand , causing a wave of blue energy to pass through the ground and transform it into
energetic quicksand , swallowing the enemy . However, this blow did not have much effect
on Shurato, who freed himself with his powerful soma. The prayer to be recited to use this
scam is Namah samanda budanam, on boku ken. To apply the Sandstorm technique , no
prayer is necessary . _ _ _ This technique is a whirlwind of sand capable of destroying
anything in its path . _

Personality: Dan is the big guy who does n't run away from a fight and hates cowardice.
When he's not in a fight , it's normal for him to challenge other guardians to a good arm
wrestle .

Style: Unknown , School: Force of Vishnu, Concept: Rei Riba, Signature: Serious look

Level: 10

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
Attributes : Strength 22, Constitution 22, Dexterity 14, Agility 14, Intelligence 14,
Willpower 16 , Perception 14 , Charisma 14

Skills : Martial
Art 40/40, Melee 40/40 (choose 4), Melee 85/85 (Axe), Dodge 65%, Acrobatics 40%, Etiquette 45%,
Heraldry 45%, Stealth 45%, History 35 % , Native Language 65%, Read and Write 65%, Investigation
35%, Interrogation 55%, Leadership 55%, Impress 50%, Intimidate 75%, Tracking 45%, Religion 50%,
Occult 45%, Survival 60% (choose 3 environment), Meditation 60%, Armorer 40%, Blacksmith 55 % ,
Pedagogy 55%.

Enhancements : Allies 2, Fellowship 1, Master 2, Heroic Energy 5, Magical Powers 3,


Magical Objects 6, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3 , Create 3 , Control 3 - Earth 5 Hit
Points : 22 + 10 Sum
Points : 3 +9 Heroic
Energy : 50 Faith
Points : 6

Equipment : Rhino Shakti +5 , Ax +5 , - Activation Phrase : *


Mantra Naumak Sanmandah Bodanan On Boku And Sowaka

Ken'nya ( O Rei Dappa )


History : Kuuya is the most dedicated of all guardians to his spirit , his being the strongest
of the guardians , while Ryouma 's power is the greatest . He spent two days under a
waterfall in meditation . He has three brothers who admire him a lot. Kuuya is kind, brave,
sensitive , and incredibly calm. However, he was blind to see the truth.

Reiga was the one who faced him . Karura 's Flying Feather showed Kuuya that his little
sister has red bubble disease and then invaded Indra 's privacy . _ _ _ _ Indra looked at the
feather and a sinister red glow in his eyes destroyed it, giving it a cruel appearance . The
fight continues and once again Reiga tries to send the feathers, but Indra makes a close
siege of energy, destroying them . Reiga was very injured as it was as if the feathers were
part of his body.
Seeing Reiga 's insistence , Kuuya began to doubt that he was a traitor and the Sacred Light
of Life showed him the truth . His last feat was trying to light it. To do this, he would have to
reach the crystal sphere with a sum of superior power and he failed , dying . Reiga invited
him to light it together.
Water Thunder is a technique in which you become invisible to the opponent 's eyes and
attack by surprise with water lightning . To use it, Kuuya recites the prayer namah samanda
budanam, gyanau sanra, sanra, sowaha." To perform the Cutting Water Wheel blow, where
the target is attacked by a whirlwind of water , he says " namah samanda budanam ,
guendali van .
It is named after an esoteric Buddhist monk from the 16th century , who gained great
strength through hard training . In the Brazilian dubbing was Kenya.

Personality: Ken'nya looks more like a monk , always calm and calm , never losing his
calmness even in the most tense moments , when he is not fighting and it is normal for him
to be meditating.

Estilo: Kabbadi , Escola: Força de Vishnu, Conceito: Rei Dappa,

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SHURATO
SHURATO OOREI
REI SHURA
SHURA
Level: 10

Attributes : Strength 16, Constitution 16, Dexterity 15, Agility 15, Intelligence 18,
Willpower 18 , Perception 17 , Charisma 15

Skills : Martial
Art 65/70, Melee 40/40 (choose 4), Melee 85/85 (Chacara), Dodge 85%, Acrobatics 40%, Etiquette
45%, Heraldry 45 % , Stealth 55%, History 65 % , Native Language 65%, Read and Write 65%,
Investigation 65%, Interrogation 45%, Leadership 45%, Impress 50%, Tracking 45%, Religion 70%,
Occult 70%, Survival 60% (choose 3 environment), Meditation 90%, Pedagogy 90%.

Enhancements : Allies 2, Heightened Senses 1, Number Sense 1, Master 2, Heroic Energy


5, Magical Powers 3, Magical Objects 5, Enemies -2, Protect the Defenseless -1.
)

Power Points : Understand 3 , Create 3 , Control 3 - Water


5 Hit Points : 16 + 10
Sum Points : 3 +9
Heroic Energy : 50
Faith Points : 6

Equipment : Dappa Shakti +5 , Chacara +5 - Activation Phrase : Mantra * _


Naumak Sanmandah Bodanan Gyanauh Leprosy Leprosy Sowaka

Raine ( O Raina Nahila )

Story: Renge has a very beautiful and kind sister who leads a peaceful life : Sati.
When Shurato and friends passed through the gates to the Celestial Tree , it was as if they
entered a strange dimension with several energy traps . Shurato became separated from
the others and became lost, also losing consciousness . When he woke up, Sati was taking
care of him and he was a little forgetful about things.
Discovering later that King Shura 's team killed Renge and that Shurato was himself , Sati
tried to kill him . Shurato was pursued by a group of dozens of Divine Generals who did n't
care about her - as they also thought she was a rebel - and tried to destroy her together.
Shurato tried to save her and at the same time tell her the truth. In the end, it was found by
Ryouma and the others and she stayed right there.
There was also Mariichi of Mariichiten, another divine general , who was in love with Renge.
As she did n't want anyone to know her feelings for Indra, she rejected Mariichi stating that
in a warrior 's heart there is no place for love .

Mariichi grew up with Hyuuga and is therefore a brother to him . Mariichi truly loved Renge,
but ended up leaving her life at her wish . Then, some time later, he was infected by the evil
of the red bubbles and wanted to see her and the Hyuuga again. With Hyuuga and his
friends he fought the envoys of Indra Mulah and Tala and gave his life to Renge in battle,
moving everyone . Renge left , with tears, without doing anything to Shurato 's group .

The mantra of Mariichi was Namah samanda budanam, on Mariichiten, sowaha.


Renge has as henchmen two Divine Generals - Mariposa (who uses the mantra On
sarabaya mun ha to create clouds of dust from the moths ' wings ) and Scarab - with whom
he once hunted Shurato, Ryouma and Hyuuga. They are completely obedient to her.
It was in this battle that Shurato learned to transform his soma into a blow - with Mayuri 's guidance -,
which destroyed Renge 's two servants and broke Renge 's arm ,

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who hid behind a tree a few meters away ! Truly, one should not underestimate the Power
of Shura.
The prayer to apply the Solitary Flower of Nara is namah samanda budanam, maha Nara,
sowaha. In this blow, a huge energetic lotus flower comes spinning towards the enemy .
The prayer namah samanda budanam, on olikya, sowaha is recited to deliver the Scarlet
Flower of Nara blow , in which hundreds of tiny lotus flowers rush at the enemy , spinning.

Personality: Renge ("lotus flower " in Japanese) is outgoing, courageous and impetuous.
Nobody knew this, but she is totally in love with Master Indra and that is why she is the most
faithful to him, following his orders blindly. Therefore , Hyuuga had nothing else to do but kill
her, because even though he saw the truth - the Sacred Light of Life in the temple he
guarded has the gift of showing the truth - he said that he would become a demon if it were
for Indra . Renge is an excellent warrior and is always ready to fight and does not back
down , even though she is a warrior , she still takes care of her appearance.

Style: Unknown, School: Vishnu 's Strength , Concept: Queen of Nahla

Level: 10

Attributes : Strength 15, Constitution 15, Dexterity 17, Agility 17, Intelligence 16,
Willpower 16 , Perception 16 , Charisma 18

Skills : Martial
Art 80/80, Melee 40/40 (choose 4), Melee 100/80 (Whip), Dodge 70 % , Acrobatics 70 % ,
Etiquette 50 % , Heraldry 40 %, Stealth 55%, History 45% , Native Language 65%, Read
and Write 65%, Investigation 55%, Interrogation 55%, Leadership 45%, Impress 50%,
Tracking 35%, Religion 40%, Occult 45%, Survival 60% (choose 3 environment), Meditation
60%, Pedagogy 55%.

Enhancements : Allies 2, Seducer 1, Status 1, Master 2, Heroic Energy 5, Magical Powers


3, Magical Objects 5, Enemies -2, Protect the Defenseless -1.
Power Points : Understand 3 , Create 4 , Control 3 Light 4
Hit Points : 15 + 10 Sum
Points : 3 +9 Heroic
Energy : 50 Faith
Points : 6

Equipment : Nalha Flower Shakti +4 , Whip +4 , Earring +2 Phrase of


Enhancement : Mantra * Naumak Sanmandah Bodanan Makhanahla Sowaka

MASTER
INDRA History: At another time he was the Commander of Deva 's forces , admired by
everyone and had so many powers second only to the goddess Vishnu. But he betrayed
Deva 's people as soon as Shiva 's power began to awaken and petrified the goddess Vishnu
with his spell and used all of Deva 's guardians .

Personality: Indra is a charismatic , calm and highly manipulative person , always hiding
his real goals. Indra uses everything and everyone to achieve his goals , even if he has to
betray a loved one .

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Style: Kabbadi , School: Vishnu 's Strength , Concept: Master

Level: 15

Attributes : Strength 16, Constitution 20, Dexterity 16, Agility 16, Intelligence 17,
Willpower 16 , Perception 17 , Charisma 17

Skills : Martial
Art 80/80, Melee 75/75 (choose 4), Dodge 90 %, Acrobatics 40%, Etiquette 55%, Heraldry
65%, History 50%, Native Language 65%, Read and Write 65%, Investigation 70%,
Interrogation 70%, Intimidation 70%, Leadership 85%, Impress 50%, Tracking 65%, Religion
95%, Occult 80%, Survival 60% (choose 7 environment), Meditation 95%, Armorer 90%,
Blacksmith 90 % , Pedagogy 95%.

Enhancements : Command Sect 2, Clergy 3, Place of Control 1, Heroic Energy 5, Magical


Powers 6, Pact 5, Enemies -2, Protect the Defenseless -1.
Power points : Understand 6, Create 6, Control 6 - (choose 7 elements 1 )
Hit Points : 18 + 15
Sum Points : 9 + 14
Heroic Energy : 50
Faith Points : 3 + 15 _

Pact - Telekinesis level 6 - and IP 4

Equipment : 8 Iron Balls Indra uses his telekinesis to attack with his balls . Activation
Phrase : Mantra Vish Horadara Kisha Bazara Handara Un Hattaa _ _

Shiva : God of the Celestial world belonging to the forces of Asra.

CHAPTER 5 - NEW RULES


Campaign Type _

In Shurato, Players will be Guardians. And they will have 120 Attribute Points , (between 12
and 20) , 6 Enhancement points , and 500% Skill points . And they start with 2 enemies or
with a Great Duty and have to buy Magical Objects (A magic armor and a magic weapon ).

The Shakti have the following IP 5 data . -3 Dexterity and Agility reduction , magic modifiers
nullify these reductions according to their power . _ _

Evolving

Was your character the only survivor of an adventure?


Of the other four characters, two were destroyed by the Group of Enemies , one went crazy
and the other will spend eternity in a prison .
In a horror RPG , surviving an adventure is already a reward in itself, but to reward the
characters who bravely resisted the Challenges, and who managed to solve an adventure
(or part of it , or come out alive, at least), there is a system which allows characters to
increase their powers through new experiences .

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This system is called experience . Characters who survive many adventures, encounter many unknown creatures , or
face many dangers become more experienced over time , acquire more powers , and improve their natural abilities .

Whenever an adventure or set of adventures ends, the Master must evaluate each character 's
participation and decide which ones are capable of increasing their knowledge levels ( generally at
the end of 3 or 4 successful adventures or at the end of a short campaign ).

However, the Master must take into account the following factor: in Shurato, the Soma
active in the Guardians ' bodies makes them extremely strong, and the more these energies
are developed, the more powerful the character becomes .

What is a Level ? _
A character 's Level is the numerical expression of their combat experience and the
development of their spiritual energy . _ The Level is increased whenever the character
acquires Experience Points . The character advances a Level whenever his Experience
Points reach a value equal to his Current Level +10 up to level 10, Current Level +20 up to
level 15 , Current Level +25 up to level 20 , and so on , adding more 5 every 5 levels .

Increasing Level implies bonuses for the character , in all or at least some of its
characteristics .
In addition to the automatic increase , the character uses his acquired Experience Points to
increase the characteristic he desires .
When paying attention to the score, the player will notice that, playing with a beginner
character long enough until he becomes a Veteran , for example, he will be more powerful
than a newly created Veteran character , which reflects the extensive experience he has .
your character has more than one created on the fly .

Note: it is not enough for the player to simply "spend" his points on the chosen characteristic :
he needs to justify to the Master how and why that particular characteristic of his character
was improved.

Soma Protection Index || _ Health points _ ||Attributes Enhancement | Skills


1 Home Home Home Home Home Home
2 +1 +2 +1 +25

3 +1 +1 +2 +1 +1 +25
4 +1 +2 +1 +25
5
+1 +2 +1 +25
6
+1 +2 +1 +25
7
+1 +2 +1 +25
8
+1 +2 +1 +25
9
+1 +2 +1 +25

+1 +2 +1 +25

In addition to the characteristics automatically increasing with the advancement of Level, the character
has the ability to increase each characteristic individually by spending their Experience Points :

| Feature [Cost [Feature [Cost

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Soma 3
Points dell Power 5 x Power Level _
Experience every
Protection Index _ 5 Points of Attributes 10 Experience Points each _
Experience every
Health points _ 4 Points dell Perícias 1 Experience Point = 2 %
Experience each

How do you earn (and use ) Experience Points ?

Experience is gained both by the character 's participation in the campaign and by the player 's
performance in the game session . As a general rule , a game session should have at least 2 solid
hours of play ( total seriousness with the campaign environment and roleplaying according to each
character ) .
At the end of the session , the Master distributes Experience Points (EP) to each player to "store" in
their character, to be spent in the future and make them more powerful .

1 Point - the player attended the game session 1


Point - the character made decisions at the necessary times 1 Point
- the character interacted properly with NPCs and had a notable participation 1 point - the
player
's interpretation was very good ; acted in accordance with the character that built 1 point - the
player 's
performance and/or participation was not only very good - it brought drama to the scenes,
possibly changing decisions made in the campaign , both by NPCs and PCs 1 point - give this
point additional to whoever had the
best performance in the group . It can be seen that a player who performs very
well can, in just two game sessions , raise the Level of his beginner character , while a player
who is inattentive and unconcerned with the game, despite having played the same number of
sessions as your partner, you will not progress as quickly.

See how to spend the Experience points gained on each characteristic : _ _ _

Soma The spiritual energy of living beings lives in constant change and, so to speak ,
evolution. Because of this, the player does not need any other explanation for the increase
in his character 's Soma other than the constant use of it.

Protection Index As
the Guardians ' IP comes from their spiritual energies ( unless the Master allows the character
to acquire another type of IP , through other powers ) , the explanation for its increase follows
the same rule as Soma . _ _

Hit Points
Because Guardians find themselves in combat situations much more often than other creatures ,
it is natural that their bodies are more trained to withstand attacks than normal . Although the
player does not need a detailed explanation , the DM could prevent the character 's Life Points
from being increased through the use of Experience Points if the character has gone through
trials such as lack of food , malnutrition or another factor that he finds appropriate . .

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Attributes
The character gains Attributes normally while acting (and increases in Level). If the player
wishes to increase any of their character 's Attributes , make sure they have the time and
means to train and / or practice. The same Attribute cannot be increased twice in a row.

Enhancements
During his life, the character interacts with many people, and during this time he can acquire
Allies, Contacts or even Enemies. While the character cannot acquire Enhancements by
spending Experience points , he can obtain some Enhancement ( s) just by being in the right
place , at the right time , with the right people .

In SHURATO, however, there are certain Improvements that are not linked to the character
's ability to acquire things over time (such as wealth , contacts and others ), but rather
through training or practice . These are :
Ambidexterity (10 EP), Hard to Kill (4 EP each level). The rest is earned with levels normally,
or acquired in game.

Skills
Characters naturally evolve their Skills as they use them throughout their lives. In addition
to daily use , the character can take specific time to train a certain Skill. The DM must take
into consideration how much time the character has to train and how much he wants to
increase his percentage before allowing the player to spend Experience Points .

CHAPTER 6 ALTERNATIVE WAY TO USE ATTRIBUTES _ _


BASIC ATTRIBUTES
Attributes are numbers that convey a character 's characteristics to the game . These
numbers tell you how the character is compared to other characters and creatures .
.

The Attributes presented here are compatible with ARKANUN, INVASION, DARKNESS,
VAMPIRES, ANGELS AND DEMONS, as well as all RPGs released by Daemon Editora .
There are eight Attributes, divided between Physical and Mental. The Physiques are
Constitution, Strength, Dexterity and Agility. The Mental ones are Intelligence, Willpower ,
Perception and Charisma.
During character creation , each player starts with a certain number of points ,
depending on their race and the type of campaign , to distribute among their Attributes .

PHYSICAL ATTRIBUTES

Constitution (CON)
Determines the character 's stamina, health , and physical condition . Generally
speaking , a character with a low Constitution value is puny and ugly, while a high value
guarantees a good appearance - or a brutish appearance , it 's up to you . This does not
determine whether the character is strong or weak - that is determined by Strength.
Constitution determines the amount of Life Points - the higher the CON , the more HP the
character will also have . It is also used to calculate the character 's IP , for every 10 CON , the
character gains 1 point in his IP.

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Strength (FR)
Determines the character 's physical strength , muscular capacity . Strength does n't have as
much influence on a character 's appearance as Constitution does - a skinny Karate fighter might be
strong enough to break a pile of bricks, but a muscular bodybuilder could hardly match such a feat .

Strength , like Constitution , has influence on the calculation of Hit Points .


The higher the FR, the more HP a character will have. Strength also affects the damage he
is capable of causing with melee weapons , and the maximum weight he can carry or sustain
as shown in the table in the system 's basic book .

Dexterity (DEX)
Define the character 's manual skill , his dexterity with his hands and/or feet.
It does not include bodily agility , only manual dexterity . A character with high dexterity
can better handle weapons , use tools, operate delicate instruments , grab objects in mid-
air...

Agility (AGI)
Unlike Dexterity , Agility applies to the entire body . _ _ With a high Agility value , a
character can run faster , balance better, dodge attacks , and for every 10 difference in
initiative between two characters, 1 extra attack is made ... It is important to fix the difference
between Dexterity and Agility.

MENTAL ATTRIBUTES

Intelligence (INT)
AND the ability to solve problems, no more, no less. An intelligent character is better able to understand what is happening around
him , and is not so easily fooled . _ It also deals with memory , the ability to abstract concepts, discover new things , learn and develop
doctrines more quickly and easily. For every 5 points above ten in INT, the character gains 1 extra point of experience .

Willpower ( WILL )
This is the character 's ability to concentrate and determine . A high Willpower will
make the character resist things like torture , panic , temptations , and mind control . _ It
is also related to psychic powers .

Perception (PER)
And the ability to observe the world around and notice important details - like that gun
barrel appearing around the bend in the hallway . A character with high Perception is
attentive to strange things and almost imperceptible minutiae , while a character with low
Perception is distracted. It also serves to read the enemy 's movements and defend
yourself better. For every 10 PER that the character has, 1 extra Defense is allowed in the
turn .

Charisma (CAR)
Determines the character 's charm , his ability to make other people like him . A high
Charisma value does not mean that he is beautiful or anything like that, just friendly: a
professional model who has high Constitution and low Charisma would be an insufferable
bore ; An ugly , skinny , but friendly little guy could gather lots of friends around him .

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Charisma also defines the character 's influence . After all , people of high Concept
tend to be more respected than even the most powerful brutes. In game terms , for every 5
points above ten you have in charisma , you decrease your enemy 's initiative by 1 ,
discouraging him from attacking a person whose mere presence is so threatening and so
predominant . _ Who knows what you 're going to do...

Test Numbers At
any point in the game , the GM can require a player to make an Attribute Test to find
out if they can do something . The Attribute tested will depend on the nature of the action.
Attribute values range from 1 to 100 or more , but for most characters they are between 10
and 40. To test them , you need to find the test number . This number is equal to the Attribute
value multiplied by 4, and is given as a percentage, usually somewhere between 40% and
160% (it's okay if it's more than 100%). This will be the test number , in percentage. Write
down the Test numbers next to the corresponding Attributes on the Character Sheet .

CHAPTER 7 - A LITTLE SHURATO


A Hindu Mythology

The author 's first concern was to keep the story as close as possible to Hindu/Buddhist
mythology , which has nothing to do with Greek . Despite the drama, Shurato does n't spend
three chapters with the same duel like in Saint Seiya. And the best part : it follows Hindu /
Buddhist mythology almost exactly .

The Indian myths are certainly the most complicated, they have several ramifications and
the recovered texts present several divergences and contradictions. Despite this, the staging
artist knew how to represent them well, making them less chaotic.

As for Buddhism , this is an ethical, religious and philosophical system founded by prince
Siddhartha Gautama , the Buddha, spread throughout the Far East , and which consists
fundamentally of the teaching of how, by conquering the highest knowledge, one escapes
the wheel of births and reach nirvana . _

The Six Worlds


Hindu Buddhism divides the Universe into six worlds: the Devas, the Asuras (in Japanese
Ashuras or Shuras), the Men, the Animals, the Pretas and the Mist .

The World of Fog ( or Hell itself ) represents Hatred and is inhabited by totally perverse
spirits or demonic beings .

The World of Pretas is inhabited by hungry demons who represent Greed and Suffering . _

The World of Animals represents Ignorance and is inhabited by animals .

The World of Men represents Inconsequence .

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The World of Asuras is inhabited by beings that have the form of human beings , but with three faces
and three pairs of arms. As they cannot harvest the sum of the Devas, they live in constant war
against them. They represent Envy .

The World of the Gods or Celestial World is inhabited by immensely beautiful beings , the Devas,
always surrounded by abundance and opulence, drinking soma . As not everyone is aware that one
day these pleasures will end , some are arrogant. Thus, they represent Pride .

Deva ["Brilliant"] : In the religions of the East they are each of several male deities who
stand between the superior divine beings and men . In Brahmanism, they are beneficial
and immortal gods to whom sacrifices are offered .

Garuda Generic designation of the vehicles of the gods. Sometimes confused with _
baruda.

Mandala : Object where each of its points represents a source of energy . In other words, a
circle with several points, which when interconnected generate a great energy concentration .
In Tantrism, Mandala is a diagram composed of concentric circles and squares ; an image
of the world and an instrument that serves meditation .

Mantra [" Psychic channeler "] : In Tantrism, it is an incantation formula , endowed with
the power to materialize the invoked divinity .

Moksha ["Extinction"] : 'It is the state of total absence of suffering; It is the peace and plenitude reached
by a total evasion of self that is the realization of wisdom . _ Called Nirvana in Buddhism .

Shakti [ "Energy"] : In Hinduism , all male gods have a shakti as a wife, with whom they
unite ( also in the sexual sense) in marriage to become complete and share in all universal
knowledge .

Soma : It is an alcoholic preparation that Vedic Hindus poured over the sacrificial fire . The
Vedas describe som as being the nectar of immortality.

Tantras ["Use, plot ") : Sometimes confused with mantra, they are books of religious doctrine
created in India from the 7th century onwards , which bring together speculations, beliefs,
symbols, rituals and diverse magical practices , which from the 15th century onwards
contributed for the formation of tantrism.

Tantrism : Syncretic religion derived from Hinduism, Buddhism and popular cults, and which
crystallized around the 15th century , characterized by magic and occultism , associated
with complex symbolism , iconolatry and the practice of yoga .

Ten-ryuu Hachi-busshuu [" Heavenly Dragons 8 Buddha Guardians "] : It is customary to call them
just by Hachi-busshuu ("8 Buddha Guardians "). It is the name given to the eight minor gods who
protect the Buddhist and maintain harmony in the Universe. They are

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called rajás (kings) . They are : Raja Ashura Ragora, the God of Fight, the only one of his race
who is not an enemy of the Devas; the Raja Naga, in Japanese Ryuu, the Dragon King ; the
Raja Yahsha, the King of the Night; the Raja Deva, in Japanese Ten, the Celestial King ; the Rajah
Karura, the Phoenix King , also called Garuda Karura; Raja Gandharva, in Japanese Hiba , the
Rhinoceros King ; the Raja Mahoraga, in Japanese Dappa, the Water Buffalo King ; and the Raja
Kimnara, or simply Nara, the Unicorn King (Queen in Shurato) .

Thanks
Well guys, the supplement is finished but I 'm not satisfied with the fact that I was n't able to
create a balanced rule for combined attacks ( Mandala formation ) but I'm making the Marvel
X Street Fighter Net Book and it will have the rule that will be compatible with this Net Book.

1. To the group Sábios Warriors (Daniel Doutrina, Eriko o Nelson , Diogo o Ricardinho ,
Dudu , Felipe Ferrugem , Marcelo Morcecão , George o Ringo Moca, Rafael-Fumaça ,
João Paulo o VP ) for always being willing to test my projects and see his flaws .

2. To the Holy Knight Group (Diego Lestat "My nephew", Adam " PCC - needs a haircut ",
Joel "My Brother ", Daniel "Master Samurai", Carlos "Samurai", Vanessa "
Nick , Ricardo " Mau" and all the CEHS staff who support the RPG . ) for now helping with
the testing of the materials .

3. To Dudu from the wise warriors group for helping with the rules of _ _
attributes.

4. To Professor Maciel of Geography at the school for recommending the anime , he was
fundamental for this material to come out , he followed the teachings of Buddha and
helped in the research for the supplement.

5. To the staff at http://www.shinryuu.hpg.ig.com.br/Shurato , chapter 6 _ and all


of them, it 's worth taking a look.

6. To the loves of my life My mother and my girlfriend.

7. To the people at Mitsukai for giving me the space to post my Net Book, and for
RPG support .

8. And to the gods for giving me this idea.

9. Coming soon the supplement Jiraiya the Incredible Ninja , Marvel X Street Fighter ,
Samurai Shodown , Taking requests Samurai _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Guys , please , any criticism , get in touch so I can find out what I should improve , or request
for Net Book from other systems, or help put together a Book , get in touch Mail -
SamuraidablackdragonQyahoo.com.br
Net - Bad Boy . : AND

of counted

Or ICQ - no. 110775787 - Bad Boy . I give priority to those who contact me via ICQ .

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