Installation of Inside Plant Network Intro Notes
Installation of Inside Plant Network Intro Notes
Installation of Inside Plant Network Intro Notes
NETWORK
Computer Networking
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Closed system: A system that is not connected to the network and can’t be
communicated with.
Types of Computer Network Architecture
Computer Network falls under these broad Categories:
Client-Server Architecture: Client-Server Architecture is a type of Computer
Network Architecture in which Nodes can be Servers or Clients. Here, the server
node can manage the Client Node Behaviour.
Peer-to-Peer Architecture: In P2P (Peer-to-Peer) Architecture, there is not any
concept of a Central Server. Each device is free for working as either client or server.
Network Devices
An interconnection of multiple devices, also known as hosts, that are connected using
multiple paths for the purpose of sending/receiving data or media. Computer networks
can also include multiple devices/mediums which help in the communication between
two different devices; these are known as Network devices and include things such as
routers, switches, hubs, and bridges.
Network Devices
Network Topology
The Network Topology is the layout arrangement of the different devices in a network.
Common examples include Bus, Star, Mesh, Ring, and Daisy chain.
Network Topology
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OSI Model
OSI stands for Open Systems Interconnection. It is a reference model that specifies
standards for communications protocols and also the functionalities of each layer. The
OSI has been developed by the International Organization For Standardization and it is
7 layer architecture. Each layer of OSI has different functions and each layer has to
follow different protocols. The 7 layers are as follows:
Physical Layer
Data link Layer
Network Layer
Transport Layer
Session Layer
Presentation Layer
Application Layer
Protocol
A protocol is a set of rules or algorithms which define the way how two entities can
communicate across the network and there exists a different protocol defined at each
layer of the OSI model. A few such protocols are TCP, IP, UDP, ARP, DHCP, FTP,
and so on.
HostName
IP Address (Internet Protocol address): Also known as the Logical Address, the IP
Address is the network address of the system across the network. To identify each
device in the world-wide-web, the Internet Assigned Numbers Authority (IANA)
assigns an IPV4 (Version 4) address as a unique identifier to each device on the
Internet. The length of an IPv4 address is 32 bits, hence, we have 232 IP addresses
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available. The length of an IPv6 address is 128 bits.
Type “ipconfig” in the command prompt and press ‘Enter’, this gives us the IP address
of the device.
MAC Address (Media Access Control address): Also known as physical address,
the MAC Address is the unique identifier of each host and is associated with its NIC
(Network Interface Card). A MAC address is assigned to the NIC at the time of
manufacturing. The length of the MAC address is: 12-nibble/ 6 bytes/ 48 bits Type
“ipconfig/all” in the command prompt and press ‘Enter’, this gives us the MAC
address.
Port: A port can be referred to as a logical channel through which data can be
sent/received to an application. Any host may have multiple applications running, and
each of these applications is identified using the port number on which they are
running.
A port number is a 16-bit integer, hence, we have 2 16 ports available which are
categorized as shown below:
Port Types Range
List of Ports
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Socket: The unique combination of IP address and Port number together is termed a
Socket.
DNS Server: DNS stands for Domain Name System. DNS is basically a server that
translates web addresses or URLs (ex: www.google.com) into their corresponding IP
addresses. We don’t have to remember all the IP addresses of each and every
website. The command ‘nslookup’ gives you the IP address of the domain you are
looking for. This also provides information on our DNS Server. \
Domain IP Address
ARP: ARP stands for Address Resolution Protocol. It is used to convert an IP address
to its corresponding physical address(i.e., MAC Address). ARP is used by the Data Link
Layer to identify the MAC address of the Receiver’s machine.
RARP: RARP stands for Reverse Address Resolution Protocol. As the name
suggests, it provides the IP address of the device given a physical address as input.
But RARP has become obsolete since the time DHCP has come into the picture.
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Mesh Topology
Star Topology
Bus Topology
Ring Topology
Tree Topology
Hybrid Topology
Mesh Topology
In a mesh topology, every device is connected to another device via a particular channel.
In Mesh Topology, the protocols used are AHCP (Ad Hoc Configuration Protocols),
DHCP (Dynamic Host Configuration Protocol), etc.
Mesh Topology
Figure 1: Every device is connected to another via dedicated channels. These channels
are known as links.
Suppose, the N number of devices are connected with each other in a mesh topology,
the total number of ports that are required by each device is N-1. In Figure 1, there
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are 5 devices connected to each other, hence the total number of ports required by
each device is 4. The total number of ports required = N * (N-1).
Suppose, N number of devices are connected with each other in a mesh topology,
then the total number of dedicated links required to connect them is NC2 i.e. N(N-
1)/2. In Figure 1, there are 5 devices connected to each other, hence the total number
of links required is 5*4/2 = 10.
Advantages of Mesh Topology
Communication is very fast between the nodes.
Mesh Topology is robust.
The fault is diagnosed easily. Data is reliable because data is transferred among the
devices through dedicated channels or links.
Provides security and privacy.
Drawbacks of Mesh Topology
Installation and configuration are difficult.
The cost of cables is high as bulk wiring is required, hence suitable for less number
of devices.
The cost of maintenance is high.
A common example of mesh topology is the internet backbone, where various internet
service providers are connected to each other via dedicated channels. This topology is
also used in military communication systems and aircraft navigation systems.
Star Topology
In Star Topology, all the devices are connected to a single hub through a cable. This
hub is the central node and all other nodes are connected to the central node. The hub
can be passive in nature i.e., not an intelligent hub such as broadcasting devices, at the
same time the hub can be intelligent known as an active hub. Active hubs have repeaters
in them. Coaxial cables or RJ-45 cables are used to connect the computers. In Star
Topology, many popular Ethernet LAN protocols are used as CD(Collision Detection),
CSMA (Carrier Sense Multiple Access), etc.
Star Topology
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Figure 2: A star topology having four systems connected to a single point of connection
i.e. hub.
Advantages of Star Topology
If N devices are connected to each other in a star topology, then the number of cables
required to connect them is N. So, it is easy to set up.
Each device requires only 1 port i.e. to connect to the hub, therefore the total number
of ports required is N.
It is Robust. If one link fails only that link will affect and not other than that.
Easy to fault identification and fault isolation.
Star topology is cost-effective as it uses inexpensive coaxial cable.
Drawbacks of Star Topology
If the concentrator (hub) on which the whole topology relies fails, the whole system
will crash down.
The cost of installation is high.
Performance is based on the single concentrator i.e. hub.
A common example of star topology is a local area network (LAN) in an office where
all computers are connected to a central hub. This topology is also used in wireless
networks where all devices are connected to a wireless access point.
For more, refer to the Advantages and Disadvantages of Star Topology.
Bus Topology
Bus Topology is a network type in which every computer and network device is
connected to a single cable. It is bi-directional. It is a multi-point connection and a non-
robust topology because if the backbone fails the topology crashes. In Bus Topology,
various MAC (Media Access Control) protocols are followed by LAN ethernet
connections like TDMA, Pure Aloha, CDMA, Slotted Aloha, etc.
Bus Topology
Figure 3: A bus topology with shared backbone cable. The nodes are connected to the
channel via drop lines.
Advantages of Bus Topology
If N devices are connected to each other in a bus topology, then the number of cables
required to connect them is 1, known as backbone cable, and N drop lines are
required.
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Coaxial or twisted pair cables are mainly used in bus-based networks that support
up to 10 Mbps.
The cost of the cable is less compared to other topologies, but it is used to build
small networks.
Bus topology is familiar technology as installation and troubleshooting techniques
are well known.
CSMA is the most common method for this type of topology.
Drawbacks of Bus Topology
A bus topology is quite simpler, but still, it requires a lot of cabling.
If the common cable fails, then the whole system will crash down.
If the network traffic is heavy, it increases collisions in the network. To avoid this,
various protocols are used in the MAC layer known as Pure Aloha, Slotted Aloha,
CSMA/CD, etc.
Adding new devices to the network would slow down networks.
Security is very low.
A common example of bus topology is the Ethernet LAN, where all devices are
connected to a single coaxial cable or twisted pair cable. This topology is also used in
cable television networks. For more, refer to the Advantages and Disadvantages of Bus
Topology.
Ring Topology
In a Ring Topology, it forms a ring connecting devices with exactly two neighboring
devices. A number of repeaters are used for Ring topology with a large number of nodes,
because if someone wants to send some data to the last node in the ring topology with
100 nodes, then the data will have to pass through 99 nodes to reach the 100th node.
Hence to prevent data loss repeaters are used in the network.
The data flows in one direction, i.e. it is unidirectional, but it can be made bidirectional
by having 2 connections between each Network Node, it is called Dual Ring Topology.
In-Ring Topology, the Token Ring Passing protocol is used by the workstations to
transmit the data.
Ring Topology
Tree Topology
Hybrid Topology
This topological technology is the combination of all the various types of topologies we
have studied above. Hybrid Topology is used when the nodes are free to take any form.
It means these can be individuals such as Ring or Star topology or can be a combination
of various types of topologies seen above. Each individual topology uses the protocol
that has been discussed earlier.
Hybrid Topology
Bit synchronization: The physical layer provides the synchronization of the bits by
providing a clock. This clock controls both sender and receiver thus providing
synchronization at the bit level.
Bit rate control: The Physical layer also defines the transmission rate i.e. the
number of bits sent per second.
Physical topologies: Physical layer specifies how the different, devices/nodes are
arranged in a network i.e. bus, star, or mesh topology.
Transmission mode: Physical layer also defines how the data flows between the
two connected devices. The various transmission modes possible are Simplex,
half-duplex and full-duplex.
Note:
1. Hub, Repeater, Modem, and Cables are Physical Layer devices.
2. Network Layer, Data Link Layer, and Physical Layer are also known as Lower
Layers or Hardware Layers.
Data Link Layer (DLL) – Layer 2
The data link layer is responsible for the node-to-node delivery of the message. The
main function of this layer is to make sure data transfer is error-free from one node to
another, over the physical layer. When a packet arrives in a network, it is the
responsibility of the DLL to transmit it to the Host using its MAC address.
The Data Link Layer is divided into two sublayers:
1. Logical Link Control (LLC)
2. Media Access Control (MAC)
The packet received from the Network layer is further divided into frames depending
on the frame size of the NIC(Network Interface Card). DLL also encapsulates Sender
and Receiver’s MAC address in the header.
The Receiver’s MAC address is obtained by placing an ARP(Address Resolution
Protocol) request onto the wire asking “Who has that IP address?” and the destination
host will reply with its MAC address.
Framing: Framing is a function of the data link layer. It provides a way for a
sender to transmit a set of bits that are meaningful to the receiver. This can be
accomplished by attaching special bit patterns to the beginning and end of the
frame.
Physical addressing: After creating frames, the Data link layer adds physical
addresses (MAC addresses) of the sender and/or receiver in the header of each
frame.
Error control: The data link layer provides the mechanism of error control in which
it detects and retransmits damaged or lost frames.
Note:
1. Packet in the Data Link layer is referred to as Frame.
2. Data Link layer is handled by the NIC (Network Interface Card) and device
drivers of host machines.
3. Switch & Bridge are Data Link Layer devices.
Network Layer – Layer 3
The network layer works for the transmission of data from one host to the other located
in different networks. It also takes care of packet routing i.e. selection of the shortest
path to transmit the packet, from the number of routes available. The sender &
receiver’s IP addresses are placed in the header by the network layer.
Routing: The network layer protocols determine which route is suitable from
source to destination. This function of the network layer is known as routing.
Logical Addressing: To identify each device on Internetwork uniquely, the
network layer defines an addressing scheme. The sender & receiver’s IP addresses
are placed in the header by the network layer. Such an address distinguishes each
device uniquely and universally.
Note:
1. Segment in the Network layer is referred to as Packet.
2. Network layer is implemented by networking devices such as routers and
switches.
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Transport Layer – Layer 4
The transport layer provides services to the application layer and takes services from
the network layer. The data in the transport layer is referred to as Segments. It is
responsible for the End to End Delivery of the complete message. The transport layer
also provides the acknowledgment of the successful data transmission and re-transmits
the data if an error is found.
At the sender’s side: The transport layer receives the formatted data from the upper
layers, performs Segmentation, and also implements Flow & Error control to ensure
proper data transmission. It also adds Source and Destination port numbers in its header
and forwards the segmented data to the Network Layer.
Note: The sender needs to know the port number associated with the receiver’s
application.
Generally, this destination port number is configured, either by default or manually.
For example, when a web application requests a web server, it typically uses port
number 80, because this is the default port assigned to web applications. Many
applications have default ports assigned.
At the receiver’s side: Transport Layer reads the port number from its header and
forwards the Data which it has received to the respective application. It also performs
sequencing and reassembling of the segmented data.
Segmentation and Reassembly: This layer accepts the message from the (session)
layer, and breaks the message into smaller units. Each of the segments produced
has a header associated with it. The transport layer at the destination station
reassembles the message.
Service Point Addressing: To deliver the message to the correct process, the
transport layer header includes a type of address called service point address or
port address. Thus by specifying this address, the transport layer makes sure that
the message is delivered to the correct process.
Services Provided by Transport Layer
1. Connection-Oriented Service
2. Connectionless Service
1. Connection-Oriented Service: It is a three-phase process that includes
Connection Establishment
Data Transfer
Termination/disconnection
In this type of transmission, the receiving device sends an acknowledgment, back to the
source after a packet or group of packets is received. This type of transmission is reliable
and secure.
2. Connectionless service: It is a one-phase process and includes Data Transfer. In this
type of transmission, the receiver does not acknowledge receipt of a packet. This
approach allows for much faster communication between devices. Connection-oriented
service is more reliable than connectionless Service.
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Note:
1. Data in the Transport Layer is called Segments.
2. Transport layer is operated by the Operating System. It is a part of the OS and
communicates with the Application Layer by making system calls.
3. The transport layer is called as Heart of the OSI model.
4. Device or Protocol Use : TCP, UDP NetBIOS, PPTP
Session Layer – Layer 5
This layer is responsible for the establishment of connection, maintenance of sessions,
and authentication, and also ensures security.
Session establishment, maintenance, and termination: The layer allows the two
processes to establish, use and terminate a connection.
Synchronization: This layer allows a process to add checkpoints that are
considered synchronization points in the data. These synchronization points help to
identify the error so that the data is re-synchronized properly, and ends of the
messages are not cut prematurely and data loss is avoided.
Dialog Controller: The session layer allows two systems to start communication
with each other in half-duplex or full-duplex.
Note:
1. All the below 3 layers(including Session Layer) are integrated as a single layer in
the TCP/IP model as the ????pplication Layer”.
2. Implementation of these 3 layers is done by the network application itself. These
are also known as Upper Layers or Software Layers.
3. Device or Protocol Use : NetBIOS, PPTP.
for Example:-
Let us consider a scenario where a user wants to send a message through some
Messenger application running in his browser. The “Messenger” here acts as the
application layer which provides the user with an interface to create the data. This
message or so-called Data is compressed, encrypted (if any secure data), and converted
into bits (0’s and 1’s) so that it can be transmitted.
Establishes Connection,
Session Maintenance, Ensures
Message Gateway
Layer Authentication, and
5 Ensures security.
Transmission of data
Network from one host to another,
Packet Router
Layer located in different
3 networks.
Hub,
Establishing Physical
Physical Repeater,
Connections between Bits
Layer Modem,
Devices.
1 Cables
Overview of Protocol
In Order to make communication successful between devices , some rules and
procedures should be agreed upon at the sending and receiving ends of the system. Such
rules and procedures are called as Protocols . Different types of protocols are used for
different types of communication.
In above diagrams Protocols are shown as set of rules . Such that Communication
between Sender and Receiver is not possible without Protocol.
Key Element of Protocol
Syntax : syntax refers to the structure or the format of the data that gets exchanged
between the devices. Syntax of message includes the type of data, composition of
message and sequencing of message. The starting 8 bits of data is considered as the
address of the sender. The next 8 bits is considered to be the address of the receiver.
The remaining bits are considered as the message itself.
Semantics : Semantics defines data transmitted between devices. It provides rules
and norms for understanding message or data element values and actions.
Timing : Timing refers to the synchronization and coordination between devices
while transferring the data. Timing ensures at what time data should be sent and how
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fast data can be sent. For example, If a sender sends 100 Mbps but the receiver can
only handle 1 Mbps, the receiver will overflow and lose data. Timing ensures
preventing data loss, collisions and other timing related issues.
Sequence control : Sequence control ensures the proper ordering of data packets.
The main responsibility of sequence control is to acknowledge the data while it get
received, and the retransmission of lost data. Through this mechanism the data is
delivered in correct order.
Flow Control : Flow control regulates device data delivery. It limits the sender’s
data or asks the receiver if it’s ready for more. Flow control prevents data congestion
and loss.
Error Control : Error control mechanisms detect and fix data transmission faults.
They include error detection codes, data resend, and error recovery. Error control
detects and corrects noise, interference, and other problems to maintain data
integrity.
Security : Network security safeguards data confidentiality, integrity, and
authenticity. which includes encryption, authentication, access control, and other
security procedures. Network communication’s privacy and trustworthiness are
protected by security standards.
Standards
Standards are the set of rules for data communication that are needed for exchange of
information among devices. It is important to follow Standards which are created by
various Standard Organization like IEEE , ISO , ANSI etc.
Types of Standards
Standards are of two types :
De Facto Standard.
De Jure Standard.
De Facto Standard : The meaning of the work ” De Facto ” is ” By Fact ” or “By
Convention”.These are the standard s that have not been approved by any Organization
, but have been adopted as Standards because of it’s widespread use. Also , sometimes
these standards are often established by Manufacturers.
For example : Apple and Google are two companies which established their own rules
on their products which are different . Also they use some same standard rules for
manufacturing for their products.
De Jure Standard : The meaning of the word “De Jure” is “By Law” or
“By Regulations”.Thus , these are the standards that have been approved by officially
recognized body like ANSI , ISO , IEEE etc. These are the standard which are important
to follow if it is required or needed.
For example : All the data communication standard protocols like SMTP , TCP , IP
, UDP etc. are important to follow the same when we needed them.
Protocols and standards enable secure and efficient computer network communication.
They regulate data exchange, formatting, endpoints, and reliable device
communication.
These protocols and standards ensure network security and performance. Complying
can prevent data breaches and system breakdowns.
TCP/IP MODEL
The OSI Model we just looked at is just a reference/logical model. It was designed to
describe the functions of the communication system by dividing the communication
procedure into smaller and simpler components.
TCP/IP was designed and developed by the Department of Defense (DoD) in the 1960s
and is based on standard protocols. It stands for Transmission Control Protocol/Internet
Protocol. The TCP/IP model is a concise version of the OSI model. It contains four
layers, unlike the seven layers in the OSI model.
The number of layers is sometimes referred to as five or four. Here In this article, we’ll
study five layers. The Physical Layer and Data Link Layer are referred to as one single
layer as the ‘Physical Layer’ or ‘Network Interface Layer’ in the 4-layer reference.
What Does TCP/IP Do?
The main work of TCP/IP is to transfer the data of a computer from one device to
another. The main condition of this process is to make data reliable and accurate so that
the receiver will receive the same information which is sent by the sender. To ensure
that, each message reaches its final destination accurately, the TCP/IP model divides its
data into packets and combines them at the other end, which helps in maintaining the
accuracy of the data while transferring from one end to another end.
What is the Difference between TCP and IP?
TCP and IP are different protocols of Computer Networks. The basic difference
between TCP (Transmission Control Protocol) and IP (Internet Protocol) is in the
transmission of data. In simple words, IP finds the destination of the mail and TCP has
the work to send and receive the mail. UDP is another protocol, which does not require
IP to communicate with another computer. IP is required by only TCP. This is the basic
difference between TCP and IP.
How Does the TCP/IP Model Work?
Whenever we want to send something over the internet using the TCP/IP Model, the
TCP/IP Model divides the data into packets at the sender’s end and the same packets
have to be recombined at the receiver’s end to form the same data, and this thing
happens to maintain the accuracy of the data. TCP/IP model divides the data into a 4-
layer procedure, where the data first go into this layer in one order and again in reverse
order to get organized in the same way at the receiver’s end.
For more, you can refer to TCP/IP in Computer Networking.
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Layers of TCP/IP Model
1. Application Layer
2. Transport Layer(TCP/UDP)
3. Network/Internet Layer(IP)
4. Data Link Layer (MAC)
5. Physical Layer
The diagrammatic comparison of the TCP/IP and OSI model is as follows:
1. Physical Layer
It is a group of applications requiring network communications. This layer is
responsible for generating the data and requesting connections. It acts on behalf of the
sender and the Network Access layer on the behalf of the receiver. During this article,
we will be talking on the behalf of the receiver.
2. Data Link Layer
The packet’s network protocol type, in this case, TCP/IP, is identified by the data-link
layer. Error prevention and “framing” are also provided by the data-link layer. Point-
to-Point Protocol (PPP) framing and Ethernet IEEE 802.2 framing are two examples of
data-link layer protocols.
3. Internet Layer
This layer parallels the functions of OSI’s Network layer. It defines the protocols which
are responsible for the logical transmission of data over the entire network. The main
protocols residing at this layer are as follows:
IP: IP stands for Internet Protocol and it is responsible for delivering packets from
the source host to the destination host by looking at the IP addresses in the packet
headers. IP has 2 versions: IPv4 and IPv6. IPv4 is the one that most websites are
using currently. But IPv6 is growing as the number of IPv4 addresses is limited in
number when compared to the number of users.
The Transport layer in TCP/IP does not In the OSI model, the transport layer
provide assurance delivery of packets. provides assurance delivery of packets.
FAQ:
Q.1 Which IP Addresses Do TCP/IP Work With?
Answer:
TCP/IP generally works with both the IP that is, IPv4 and IPv6. If you are using IPv4
or IPv6, it seems that you are already working on TCP/IP Model.