Assignment Descriptions

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Department of Educational Science,

Mathematics and Creative Multimedia


Faculty of Social Sciences & Humanities
Universiti Teknologi Malaysia, 81310 UTM Johor Bahru, Johor

Faculty Homepage: http://humanities.utm.my/


e-learning: http://elearning.utm.my

COURSE : AUTHORING LANGUAGE AND MOBILE APPS DEVELOPMENT


COURSE CODE : SHPP 2333
CREDIT : 3 credits
SEMESTER : SEM 1 (2023/2024)

PROJECT DIGITAL LEARNING OBJECT (Group)


This project is a group assignment and it will cover a development of a mini project that is referring to
a framework of Digital Learning Object that consists of following elements:

i. Introduction of presentation or a montage to introduce the courseware


ii. Main Menu
iii. Sub-topics
• Number of sub-topics depends on number of group members (must include link to the main
menu complete with instructions)
• Each subtopic must consist of proper notes or tutorial (at least 3 pages)
• Presentation of lessons/contents that integrate multimedia elements.
iv. Exercise or quiz section (consists of at least 6 questions – combination of multiple-choice
questions (MCQ) & text-entry questions)
• Exercises must involve action scripts & variables in Flash such as goto, gotoAndPlay,
gotoAndStop, Stop, loadMovieNum, Input & Output Fields etc.
v. The Ending part of the project (developer information, conclusion, etc).

Students must also prepare a presentation slides that includes the following items:
a. Introduction (Problem with existing teaching and learning approach that can be solved using
DLO)
b. Objective of DLO
c. Project management planning (use PERT or Gantt Chart)
d. Group members responsibility
e. Target group / audience
f. Development of the DLO that include screen capture with brief explanation
− Intro page
− Menu page
− 1 sample subtopic (all pages)
− 1 sample text-entry page, 1 sample MCQ page
− Developer info page
g. References/Resources

* TEAMWORKING WILL BE ASSESS WHERE PEERS WILL EVALUATE YOUR CONTRIBUTION


TOWARDS THE PROJECT COMPLETION

1
PROJECT MOBILE APPS DEVELOPMENT (Individual)
** Full interactivity and Edutainment/game based Mobile Learning Apps

This project is a group assignment, and it will cover a development of a mini game based learning
project on mobile platform that consists of following elements:

i. Interactive application using mobile sensor


ii. Include game elements such as timer, challenge
iii. Display scoring (score, ranking, leader board etc)
iv. Comprise conditional & looping code
v. Integrating elements of multimedia
vi. Creative

Students must also prepare presentation slides that includes the following items:
a. Introduction (What is the game, How the game works)
b. Content of the Apps (List of sprites and multimedia elements)
c. Target group / audience
d. Flowchart of the product
e. Development of the Apps (Screen capture with brief explanation)
f. Strong point of the Apps (Explain how your game is unique from other games)
g. References/Resources

* TEAMWORKING WILL BE ASSESS WHERE PEERS WILL EVALUATE YOUR CONTRIBUTION


TOWARDS THE PROJECT COMPLETION

Reminder:
• Any projects that are found to be the act of plagiarism, the group will automatically be given
zero mark.
• The project developed for this course is not taken from any previous/current
undergraduate/postgraduate project or thesis.

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