5e Rogue Subclass - Dancer
5e Rogue Subclass - Dancer
5e Rogue Subclass - Dancer
Practiced Moves
Beginning at 3rd level, you have learned to use your skill
with dancing when in conflict with other creatures. You can
make use of the following moves, and a creature can choose
to fail the saving throw if it wishes.
Elegant Twirl. As a bonus action, you can grab a Medium
or smaller creature standing within 5 feet of you and force it
to make a Dexterity saving throw. On a failed save, you and
the creature switch places.
Hand-Off. As a bonus action, you can grab a creature
holding something in its hand and force it to make a
Strength saving throw. On a failed save, you twist its arm
around, forcing it to drop one of the items or weapons it is
holding, if it is able.
Kick Up. When prone, you only need to use 5 feet of
movement to stand back up.
Sweep the Leg. When you hit a Large or smaller creature
with a melee attack while standing within 5 feet of it, you
can use a bonus action to force the creature to make a
Dexterity saving throw. On a failed save, the creature falls
prone after you deal damage.