12 Computer Science and Applications

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ANDHRA PRADESH

RECRUITMENT OF ASSISTANT PROFESSORS IN THE UNIVERSITY


SYLLABUS FOR THE SCREENING TEST

COMPUTER SCIENCE AND APPLICATIONS


SUBJECT CODE - 12

1. Discrete Structures :
Set Theory: Sets, Relations, Functions. Pigeonhole Principle, Inclusion-Exclusion Principle,
Equivalence and Partial Orderings, Elementary Counting Techniques, Probability. Measure (s)
for information and Mutual information.
Graph : Definition, walks, paths, trails, connected graphs, regular and bipartite graphs, cycles
and circuits. Tree and rooted tree. Spanning trees. Eccentricity of a vertex radius and diameter
of a graph. Central Graphs. Centres of a tree. Hamiltonian and Eulerian graphs, Planar graphs.
Groups : Finite fields and Error correcting / detecting codes.

2. Computer Arithmetic :
Propositional ( Boolean ) Logic, Predicate Logic, Well – formed – formulae ( WFF ),
Satisfiability and Tautology.
Logic Families : TTL, ECL and C – MOS gates. Boolean algebra and Minimization of Boolean
functions. Flip-flops – types, race condition and comparison. Design of combinational and
sequential circuits.
Representation of Integers: Octal, Hex, Decimal, and Binary. 2′s complement and 1′s
complement arithmetic. Floating point representation.

3. Programming in C and C++ :


Programming in C : Elements of C – Tokens, identifiers, data types in C. Control structures
in C. Sequence, selection and iteration(s). Structured data types in C-arrays, struct, union,
string, and pointers.
Object Oriented Programming Concepts: Class, object, instantiation. Inheritance,
polymorphism and overloading.
C++ Programming: Elements of C++ – Tokens, identifiers. Variables and constants,
Datatypes, Operators, Control statements, Functions parameter passing, Class and objects,
Constructors and destructors. Overloading, Inheritance, Templates, Exception handling.
4. Theory of Computation
Computability: Models of computation-Finite Automata, Pushdown Automata, Non –
determinism and NFA, DPDA and PDAs, and Languages accepted by these structures.
Grammars, Languages, Non – computability and Examples of non – computable problems.

5. Computer Organization
Machine instructions and addressing modes. ALU, data path and control unit. Instruction
pipelining, pipeline hazards. Memory hierarchy: cache, main memory and secondary storage;
I/O interface (interrupt and DMA mode).

6. Relational Database Design and SQL :


E-R diagrams : E-R diagrams and their transformation to relational design.
Normalization : INF, 2NF, 3NF, BCNF and 4NF.Limitations of 4NF and BCNF.
SQL: Data Definition Language ( DDL ), Data Manipulation Language ( DML ), Data Control
Language ( DCL ) commands. Database objects like-Views, indexes, sequences, synonyms,
data dictionary.

7. Data and File structures :


Data structures: Data, Information, Definition of data structure. Arrays, stacks, queues, linked
lists, trees, graphs, priority queues, and heaps.
File Structures: Fields, records and files. Sequential, direct, index-sequential and relative files.
Hashing, inverted lists and multi–lists. B trees and B+ trees.

8. Computer Networks :
Network fundamentals: Local Area Networks ( LAN ), Metropolitan Area Networks ( MAN),
Wide Area Networks ( WAN ), Wireless Networks, Inter Networks.
Reference Models : The OSI model, TCP / IP model.
Data Communication: Channel capacity. Transmission media-twisted pair, coaxial cables,
fibre–optic cables, wireless transmission-radio, microwave, infrared and millimeter waves.
Lightwave transmission. Telephones – local loop, trunks, multiplexing, switching, narrowband
ISDN, broadband ISDN, ATM, High speed LANS. Cellular Radio. Communication satellites-
geosynchronous and low-orbit.
Internetworking: Switch / Hub, Bridge, Router, Gateways, Concatenated virtual circuits,
Tunnelling, Fragmentation, Firewalls.
Routing: Virtual circuits and datagrams. Routing algorithms. Congestion control.
Network Security: Cryptography-public key, secret key. Domain Name System ( DNS ) –
Electronic Mail and Worldwide Web ( WWW ). The DNS, Resource Records, Name servers.
E-mail-architecture and Serves.

9. System Software and Compilers :


• Assembly Language Fundamentals :Assembly language fundamentals ( 8085 based
assembly language programming ).
Assemblers-2-pass and single-pass. Macros and microprocessors.
• Loader and Linker: Loading, linking, relocation, program relocatability. Linkage editing.
Text editors. Programming Environments. Debuggers and program generators.
• Compiler and Basics : Compilation and Interpretation. Bootstrap compilers. Phases of
compilation process. Lexical analysis. Lex package on Unix system.
• Parsing: Context-free grammars. Parsing and parse trees. Representation of parse
(derivation) trees as rightmost and leftmost derivations. Bottom-up parsers-shift-reduce,
operator precedence, and LR. YACC package on Unix system.
Top-down parsers-left recursion and its removal. Recursive descent parser. Predictive parser.
Code Generation and Optimization: Intermediate codes-Quadruples, Triples. Intermediate
code generation, Code generation, Code optimization.

10. Operating Systems:


Main functions of operating systems. Multiprogramming, multiprocessing, and multitasking.
Memory Management: Virtual memory, paging, fragmentation.
Concurrent Processing: Mutual exclusion. Critical regions, lock and unlock.
Scheduling: CPU scheduling, I / O scheduling, Resource scheduling. Deadlock and scheduling
algorithms. Banker’s algorithm for deadlock handling.
UNIX :
• The Unix System: File system, process management, bourne shell, shell variables, command
line programming.
• Filters and Commands: Pr, head, tail, cut, paste, sort, uniq, tr, join, etc., grep, egrep, fgrep,
etc., sed, awk, etc.
• System Calls : Create, open, close, read, write, lseek, link, unlink, stat, fstat, umask, chmod,
exec, fork, wait, system.

11. Software Engineering:


• System Development Life Cycle ( SDLC ) : Steps, Water fall model, Prototypes, Spiral
model.
• Software Metrics: Software Project Management.
• Software Design: System design, detailed design, function-oriented design, object-oriented
design, user interface design. Design level metrics.
• Coding and Testing: Testing level metrics. Software quality and reliability. Clean room
approach, software re-engineering.

12. Current Trends and Technologies :


The topics of current interest in Computer Science and Computer Applications shall be
covered. The experts shall use their judgment from time to time to include topics of popular
interest, which are expected to be known for an application development software professional,
currently, they include :
Parallel Computing:
Parallel virtual machine ( pvm ) and message passing interface ( MPI ) libraries and calls.
Advanced architectures. Today’s fastest computers.
Mobile Computing :
Mobile connectivity – Cells, Framework, wireless delivery technology and switching methods,
mobile information access devices, mobile data internetworking standards, cellular data
communication protocols, mobile computing applications. Mobile databases – protocols,
scope, tools and technology. M-business.
Data Warehousing and Mining
• Data Warehousing: Data Warehouse environment, architecture of a data warehouse
methodology, analysis, design, construction and administration.
• Data Mining: Extracting models and patterns from large databases, data mining techniques,
classification, regression, clustering, summarization, dependency modeling, link analysis,
sequencing analysis, mining scientific and business data.

Artificial Intelligence
Reasoning, problem-solving, Knowledge Representation, Learning, Natural language
processing.
E – Technologies:
• Electronic Commerce : Framework, Media Convergence of Applications, Consumer
Applications, Organisation Applications.
• Electronic Payment Systems : Digital Token, Smart Cards, Credit Cards, Risks in Electronic
Payment System, Designing Electronic Payment Systems.
• Electronic Data Interchange ( EDI ) : Concepts, Applications, ( Legal, Security and Privacy)
issues, EDI and Electronic Commerce, Standardization and EDI, EDI Software
Implementation, EDI Envelope for Message Transport, Internet – Based EDI.
• Digital Libraries and Data Warehousing : Concepts, Types of Digital documents, Issues
behind document Infrastructure, Corporate Data Warehouses.
• Software Agents : Characteristics and Properties of Agents, Technology behind Software
Agents ( Applets, Browsers and Software Agents ).
• Broadband Telecommunications : Concepts, Frame Relay, Cell Relay, Switched
Multimegabit Data Service, Asynchronous Transfer Mode. Main
concepts in Geographical Information System ( GIS ), E – cash, E – Business, ERP packages.

Windows Programming:
Introduction to Windows programming – Win32, Microsoft Foundation Classes ( MFC ),
Documents and views, Resources, Message handling in Windows.
Simple Applications ( in Windows) : Scrolling, splitting views, docking toolbars, status bars,
common dialogs.
Advanced Windows Programming: Multiple Document Interface ( MDI ), Multithreading.
Object linking and Embedding ( OLE ). Active X controls. Active Template Library ( ATL ).
Network programming.

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