Molkky Game Rules
Molkky Game Rules
Molkky Game Rules
In a Nutshell
Equipment
- Twelve wooden pins of similar dimensions, marked from
1 to 12
- One bigger throwing pin called the Mölkky 7 9 8
Setup
- The numbered pins are placed in a formation (see image) 5 11 12 6
- A throwing line is drawn about 3-4 metres away from the
pin formation 3 10 4
Principle
- Take turns in knocking down numbered pins with the 1 2
Mölkky
- After each throw, the pins are stood up again in the
location where they landed
- The first player to reach exactly 50 points wins the game
Scoring System
- Knocking over one pin scores the amount of points that is marked on the respective pin
- Knocking over two or more pins scores the number of pins that were knocked over
- A player that exceeds the score of 50, drops back to 25
- A player that misses all of the target pins three times in a row is eliminated
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More detailed
Throughout the years, a general consensus has been established on the details of the Mölkky
game rules. What follows are the rules that have been agreed upon by most of the officially
recognized Mölkky associations and federations.
Launching zone
The mölkkaari (see image) is used to delimit the zone from which a player can throw the Mölkky
at the numbered pins.
Playing field
The playing field is delimited by lines. These lines are considered to be indicative only, which
means they can have no effect on the scoring system as explained above. They exist only for
practical reasons - to prevent pins from mixing with other games nearby. Pins that were knocked
outside of the playing field are stood up again within the playing field, perpendicular to where they
landed and at a Mölkky’s length from the border of the playing field.
A single game
The players (or teams) each play in turn, trying to knock down numbered pins by throwing the
Mölkky from the launching zone. All throwing styles are allowed. A pin is only considered
knocked down if it has fallen entirely to the ground. If a pin is in equilibrium on another pin, the
Mölkky or a natural piece of land (tree stump, tree trunk …) it is not considered as knocked down.
If the pin rests against an artificial element (cement border, a bench, …) it is considered as
knocked down.
A player can score points in only one of two ways:
- Knocking over exactly one pin scores the amount of points that is marked on the respective pin
- Knocking over two or more pins scores the number of pins that were knocked over (e.g. knocking
over 3 pins scores 3 points)
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The winning player is the first to reach exactly 50 points, thereby ending the game. If a player's
score exceeds 50, it is set back to 25. A player that misses all of the target pins three times in a
row is eliminated from the game. In case all players are eliminated before anyone reaches 50
points, the last remaining player wins.
Multiple rounds
A Mölkky battle generally takes place between two teams in a best-of-three setting. A draw (coin
toss) determines which team starts the first round. After two rounds, in the event of a one-round
tie, each team adds their points from both rounds. The team who scored the most points starts
the third and final round. In case of a tie, there is mölkkout.
Mölkkout
Mölkkout is a means of appointing a definitive winner between two teams with the same number
of points.
In mölkkout, the pins 6, 4, 12, 10 and 8 (in that order) are initially placed one after the other,
with a distance of the Mölkky’s length between them. The first pin (number 6) is placed
3.50m (11.5 foot) away from the launching zone. When a pin has been knocked down, it is
stood up again at its starting position. As usual, knocking over exactly one pin scores the
amount of points that is marked on the respective pin. Knocking over two or more pins
scores the number of pins that were knocked over.
A coin toss determines which team gets to throw first. In teams of 1 or 2 players, each
player has to throw twice. In teams of more than 2 players, each player has to throw only once. In
short form, the throwing order of teams A and B looks like this:
- teams of 1 player: A BB A
- teams of 2 players: A BB AA BB A
- teams of 3 players: A BB AA B
- teams of 4 players: A BB AA BB A
- etc…
When all required throws have been executed, the team that scored the most points wins the
mölkkout. If there is still equality in the number of points, each player gets another throw until one
team has scored more points.
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