Lastexception 63832387526
Lastexception 63832387526
Lastexception 63832387526
><root>
<report><version>2</version><sessionid>4f291d2d027509ea651fe23a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-10-
06 13:19:02</createtime><buildsignature>Local.Unknown.Unknown.1.101.290.1030-
1.200.000.607.Release</buildsignature><categoryid>asm.py:1072</
categoryid><desyncid>4f291d2d027509ea651fe23a</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 71512)>: Attempt to
traverse between two states (pickup -> exit) where no valid path exists! Actors
{'x': (<weakref at 0x00007FF4DC605AF8; to 'object_sim' at
0x00007FF4B0801450>, None, <AnimationParticipant.ACTOR = 101>),
'carryObject': (<weakref at 0x00007FF4DE92D100; to
'Prop_University_CradleNotebook' at 0x00007FF4DD098110>, None,
<AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:22516 on
Prop_University_CradleNotebook:0x028011a274ea2519 running interaction =
running terrain_putdown:22548 on None) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 221,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 426, in do_transition_animation File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_postures.py", line 808, in
append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 2694, in append_exit_to_arb File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1072, in request RuntimeError:
ASM :: Carry_GenericObject (HANDLE :: 71512)>: Attempt to traverse between two
states (pickup -> exit) where no valid path exists! Actors {'x': (<weakref at
0x00007FF4DC605AF8; to 'object_sim' at 0x00007FF4B0801450>, None,
<AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x00007FF4DE92D100; to 'Prop_University_CradleNotebook' at 0x00007FF4DD098110>,
None, <AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:22516 on
Prop_University_CradleNotebook:0x028011a274ea2519running interaction = running
terrain_putdown:22548 on Nonertim=0 Client Session Time: 14.98
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,37,0,5550 Modded: True SystemInfo: Windows 10 10.0.19045
GPU: NVIDIA GeForce GTX 1660 Ti nvldumdx.dll 30.0.15.1123, GUID: D7B71E3E-62C2-
11CF-B173-5F170EC2D335 </desyncdata></report>
<report><version>2</version><sessionid>4f291d2d027509ea651fe23a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-10-
06 13:45:21</createtime><buildsignature>Local.Unknown.Unknown.1.101.290.1030-
1.200.000.607.Release</buildsignature><categoryid>log.py:274</
categoryid><desyncid>4f291d2d027509ea651fe23a</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim_Chat:43343 on
(guaranteed), cancel_reason_msg is Failed to enter SI state.: (IndexError: list
index out of range) Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\postures\transition_sequence.py", line 4263, in
do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4214, in _create_transition_interaction
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
4115, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 4562, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 5376, in cancel File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5131, in _cancel_eventually
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\
social_super_interaction.py", line 1727, in _cancel File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5297, in
_cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5387, in _interrupt_active_work File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 949, in
cancel File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 980, in cancel_sequence File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5376, in
cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5131, in _cancel_eventually File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1728, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1784, in _detach_from_group
File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 874, in
detach File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line
1098, in _remove File "T:\InGame\Gameplay\Scripts\Server\socials\
group.py", line 1113, in shutdown File "T:\InGame\Gameplay\Scripts\
Server\socials\group.py", line 1020, in remove File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5376, in
cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5131, in _cancel_eventually File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1727, in _cancel File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5308, in _cancel File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5482, in
_update_autonomy_timer_on_cancel File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 7646, in
_update_autonomy_timer File "T:\InGame\Gameplay\Scripts\Core\sims4\
log.py", line 854, in exception File "T:\InGame\Gameplay\Scripts\Core\
sims4\log.py", line 274, in exception IndexError: list index out of
rangertim=0 Client Session Time: 14.98 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,37,0,5550
Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce
GTX 1660 Ti nvldumdx.dll 30.0.15.1123, GUID: D7B71E3E-62C2-11CF-B173-
5F170EC2D335 </desyncdata></report>
</root>