TT PNP
TT PNP
TT PNP
SETUP
•••
• There must be 3 or more players participating in the
• Pinky, Spriggy, Brain and Spriggazord are the Bosses
• Place this card and the other Boss Cards on the table
TRIPLE
”.
•
of the other three Boss Cards.
•
Tokens on one of the three Boss Cards that has no
the last of the three other Boss Cards. TRANSFORMATION
• Sighting Put the other Boss Cards and their models in the
on this card. Reserve. Then place Spriggazord in your Zone.
•
Fusion is required. ACTIVATION
SIGHTING whether to discard two Trick Cards, or Sacrifice two
Students.
into the Reserve; then, follow the instructions on
those for Bosses not yet . SPECIAL
• All Bonus Values of the Trick Cards played from the
FUSION Scholar’s Hand in the same Zone as Spriggazord are
reduced by 1.
•
located, Spriggazord follows him and always remains
Transformation. Rest Activity or passes through the Starting Zone.
GLUE
TRIPLE THREAT
LINKING
activated the Boss Effect. If the Scholar is already
LINKING
activated the Boss Effect. If the Scholar is already
TRIPLE THREAT
LINKING
activated the Boss Effect. If the Scholar is already
randomized Scholar who is not linked to anyone
The two models will remain linked until an effect
removes Spriggy from the game.
HEAVY STEP
All Bonus Values of Trick Cards played from the
Scholar’s Hand linked to Spriggy are reduced by 1.
SPRIGGY
••• HEAVY KICKS
NO STUN TOKEN
flip it over and perform .
During his turn, the Scholar linked to Spriggy can
Cubes present in his Zone in the order he prefers.
GLUE