1366 Second Edition
1366 Second Edition
1366 Second Edition
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A Medieval Oddity!
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By!
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Graham Rose!
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Second Edition
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Second Edition
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A Role Playing Game!
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By!
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Graham Rose!
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Images are derived from public domain sources.!
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11 Agerasia!
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names!
11 Agone!
rolls of 1 or 2 count as a result of 1, 3 or 4 as a 12 Ambit! 12 Agelart!
2, and 5 or 6 as a 3. Rolls of more than a 13 Aubade! 13 Alack!
14 Bel! 14 Anon!
single d3 have a different number preceding 15 Belike! 15 Arrant!
the 'd'. For example, '3d3' means make three 16 Charette! 16 Aroint!
rolls of a d3, totalling the results.! 21 Crantara! 21 Ascian!
22 Crose! 22 Carker!
2d: The roll of two dice, adding the results 23 Deasil! 23 Crambazzle!
together.! 24 Dratchell! 24 Cribble!
3d: The roll of three dice, adding the results 25 Droud! 25 Curglaff!
26 Eft! 26 Curpin!
together.! 31 Ell! 31 Cursned!
11-66: The roll of two dice, reading the results 32 Ere! 32 Forby!
33 Fain! 33 Fossick!
separately to achieve a score of between 11 34 Fie! 34 Froward!
and 66. The best way to do this is to have dice 35 Flyndrig! 35 Fyerk!
of different colours, such as a red die and a 36 Galea! 36 Gar!
41 Hadehavia! 41 Garn!
white die. Players can then roll both dice, and 42 Hemerine! 42 Gaum!
read the red die first (as a 'tens' die) and the 43 Iwis! 43 Grinagog!
white die second (as a 'units' die). Thus, a roll 44 Kantele! 44 Hist!
45 Lar! 45 Kerf!
of 3 on the red die and 4 on the white die for 46 Leeftail! 46 Lob!
example, gives a result of 34.! 51 Muleta! 51 Murklins!
! 52 Parfay! 52 Rede!
! 53 Quean!
54 Skirl!
53 Shoat!
54 Smatchet!
CHARACTERS! 55 Slimikin! 55 Snath!
! 56 Talana!
61 Thrip!
56 Stalko!
61 Sutler!
A good starting point when creating a 62 Tippet! 62 Sweven!
character is to define their sex and to name 63 Wellnigh! 63 Tother!
64 Wist! 64 Usward!
them. Sex can be determined randomly 65 Yon!
65 Zel!
should a player wish to; an odd number on 66 Zeren! 66 Valgus!
the roll of a die indicates the characters is
male, an even number indicates the character
is female.! !
! Humor!
Many medieval names were not that
dissimilar to modern names, though some
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In the medieval world, a persons demeanour
have fallen out of use. Several name lists are
provided below, and a characters name can be could be said to be linked to the balance of
determined randomly by making an 11-66 roll the four 'humors'. !
if desired.! The notion of humors, also known as the four
! temperaments (when applied to an
The below lists show actual names from the
medieval period, and some unusual names individuals personality), were based on
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11Agnes!
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Male first names!
11 Alfred!
Choleric individuals are people of passion and
ambition. They may at times be ill tempered
12 Aubreda! 12 Benedict!
13 Beatrice! 13 Benjamin! and quick to anger.!
14 Bertha! 14 Cuthbert! Melancholic individuals are often thoughtful,
15 Bridget! 15 Duncan!
16 Claramunda! 16 Edgar! creative types that can occasionally succumb
21 Durilda! 21 Edric!
22 Edwen! 22 Edmund! to despondency. They may also at times be
23 Elfreda! 23 Egbert! irritable and worrisome.!
24 Elinor! 24 Eric!
25 Elysant! 25 Fulke! Phlegmatic persons are calm, reserved and
26 Flurekin! 26 Gilbert!
31 Flora! 31 Godfrey! rational. They can at times be shy and
32 Godiva! 32 Godwin!
33 Godwife! 33 Guy!
stubborn.!
34 Hilde! 34 Harold! Sanguine individuals are extroverts, given to
35 Hilla! 35 Henric!
36 Isolda! 36 Hugo! strong emotions. They can be boisterous and
41 Jacquette! 41 Jacob!
42 Lia! 42 Olaf! amorous but also unreliable and sarcastic.!
43 Madelina!
44 Magota!
43 Oliver!
44 Osbert!
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45 Malina! 45 Osgood! A character described as conflicted has two of
46 Maud! 46 Oswald!
51 Melisant! 51 Ragnald! the above humors that are equally dominant,
52 Merwenna! 52 Redwald! which means the character may exhibit traits
53 Mogge! 53 Roderick!
54 Mylla! 54 Roger! from both of the humors.!
55 Olyve! 55 Theobald!
56 Petronella! 56 Thomas! A character described as a lunatic has
61 Pollekin! 61 Samuel!
62 Swanhild! 62 Sigbert!
variable humors, with the dominant humor
63 Sybil! 63 Sigmund! changing on a monthly basis. Note that in this
64 Thomasin! 64 Solomon!
65 Ursula! 65 Ulrick! sense 'lunatic' describes a person that is more
66 Winifred! 66 Wilcok!
temperamental than they are insane.!
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ancient medical teachings which were used to Players may choose or randomly determine
define physical and mental disorders.! their characters humor. For a random humor,
roll a die on the below table:!
In 1366, most characters can be said to have a
dominant humor, though some may be
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1 Choleric!
considered to be 'conflicted' (two humors are 2 Conflicted (roll again twice, ignoring rolls
dominant) or lunatics (with changeable of 'conflicted' or 'lunatic')!
3 Lunatic (see below)!
humors).! 4 Melancholic!
! 5 Phlegmatic!
The humors are:! 6 Sanguine!
! !
Lunatics!
Choleric!
Melancholic!
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Historically many people believed that there
Phlegmatic! was a link between the phases of the moon
Sanguine! and a persons demeanour. Even in the (so
! called) enlightened modern era some people
believe that certain incidents of hysteria and
disorder were linked to the full moon, despite
there being no real evidence to prove this.!
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