Gray Ashcroft

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Necromancer Noble Tom

CLASS & LEVEL BACKGROUND PLAYER NAME


Gray Ashcroft
Aasimar ( Lawful Evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
19
8 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum


Strength
DEXTERITY
Dexterity

20 Constitution
CURRENT HIT POINTS IDEALS
Intelligence
+5 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
20
Acrobatics (Dex) Total SUCCESSES
+5
Animal Handling (Wis) FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
Athletics (Str)

20 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Charnel Touch: 50/50
+5 Insight (Wis) As an action, declare the number of
Intimidation (Cha) points you wish to expend, up to a
WISDOM Investigation (Int) maximum of 20, and make a melee
Medicine (Wis) spell attack. If you miss the attack,
8 Nature (Int) you don’t expend any points. Can Crit.
Perception (Wis) Thralls
-1
Performance (Cha) 1 CR2 Thrall: Gravetouched Ghoul |
Persuasion (Cha)
Hush
CHARISMA
Religion (Int)
Armor Class 18
8 Sleight of Hand (Dex)
Hit Points 63 (14d8)
Speed 30 ft.
Stealth (Dex)
-1 STR 18 (+4) | DEX 15 (+2) | CON 10
Survival (Wis)
(+0)
SKILLS ATTACKS & SPELLCASTING
INT 9 (–1) | WIS 10 (+0) | CHA 8 (–1)
Damage Immunities poison
PASSIVE WISDOM (PERCEPTION)
CP Condition Immunities charme,
exhaustion, poisoned
SP Senses blindsight 60 ft., passive
Perception 10
EP Languages understands all
languages it knew in life, as well as
GP the languages of its creator, but can’t
speak
PP Regeneration. 5/Fire or Radiant,
The gravetouched ghoul dies only if it
starts its turn with 0 hit points and
doesn’t regenerate.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT Melee Weapon FEATURES & TRAITS
Attack: +6 to hit,
reach
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5

ft., one target.


AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Necromancer Int 18 +10
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6
Chill Touch Animate Dead

Shocking Grasp Nondetection

Mage Hand Remove Curse

Acid Splash Vampiric Touch

Mending
Dancing Lights

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Protection from Evil and Good

Identify
4 3
Unseen Servant

Inflict Wounds Death Ward


SPELLS KNOWN

Greater Invisibility

2 3
Gentle Repose

Invisibility

Misty Step
5 2
Pass Without Trace

Antilife Shell
9
Dispel Evil and Good

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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