Dehancer Ae PR Plugin Quick Guide
Dehancer Ae PR Plugin Quick Guide
Dehancer Ae PR Plugin Quick Guide
Contents
Contents 3
Installation, configuration, and first launch 4
Color Settings [Ae, Pr] 5
Performance tips and realtime playback 8
Preview and Rendering quality settings [Pr] 10
Adding Dehancer to the Project [Ae] 12
Adding Dehancer to the Project [Pr] 13
Applying Dehancer to multiple clips at once 14
Dehancer plugin in the FX chain 18
Input source, camera profiles 19
Input corrections 21
Film Profiles, Push/Pull 22
Film Developer 23
Film Compression 25
Expand 27
Print Medium 28
Print Settings 29
CMY Color Head and Print Toning 31
Film Grain 33
Halation 35
Bloom 38
Vignette 40
Film Breath 41
Gate Weave 42
Monitor 44
Output 45
LUT Generator 46
Options 47
4
The installation, initial configuration and activation of the plugin is described
in the Quick Setup Guide, which is also included with the installation package.
5
Correct colour settings for your Project / Sequence are important, as Dehancer
can handle a specific set of colour spaces and gammas at Input.
Although Premiere Pro and After Effects do not offer such a wide range of color
pipelines, please check these settings:
2. Select Video / Working Color Space: Rec. 709 as this is the basic standard
for SDR grading using Dehancer.
Usually, Dehancer Input should match your Project / Sequence color space
and gamma.
In the Ae/Pr workflow, it would be either the Rec. 709 (normal contrast source)
or the Choose Camera (Log footage).
Common tips:
3. Convert the original video to a format that is easier to decode, for example,
DNxHR or Apple ProRes, which is processed with a dedicated hardware codec
on modern Apple computers and creates almost no additional processing load.
5. Close unnecessary applications that may consume memory and actively use
the processor in the background.
[Ae]
[Pr]
1. Disable the Maximum Bit Depth and the Maximum Render Quality
checkboxes in the Sequence Settings. Notice that video quality may suffer with
this setting.
While Film profiles and Print tools don’t stress the hardware, other Dehancer FX,
like Film Grain and Halation, require lots of processing power to run in realtime.
Then, as said, it is logical to temporary disable heavy Dehancer tools if you need
realtime.
Also you can set the Film Grain → Mode to Digital (exp.) for non-critical or low
resolution output. This is a simplified grain generator that speeds-up
the playback.
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When using Dehancer and other plugins with Adobe Premiere Pro, the Preview
and the rendered footage may suffer from posterisation artifacts.
This is caused by insufficient bit depth.
2. Open a Project.
4. In the Effects & Presets tab, open the Film Emulation group and find
Dehancer.
5. Select a clip on the timeline, then drag and drop Dehancer to the clip.
Also, you can double-click the effect to apply it to the selected clip.
Tip:
In the same way, Dehancer can be applied not only to the individual clips,
but also to the Adjustment Layers, thus allowing to grade the entire
timeline with a single Dehancer instance.
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2. Open a Project.
4. In the Effects tab, open the Video Effects / Film Emulation group and find
Dehancer.
5. Select a clip on the timeline, then drag and drop Dehancer to the clip.
Also, you can double-click the effect to apply it to the selected clip.
Tip:
In the same way, Dehancer can be applied not only to the individual clips,
but also to the Adjustment Layers, thus allowing to grade the entire
timeline with a single Dehancer instance.
14
There are several methods to add Dehancer to multiple clips at once, and there
is also a Copy/Paste functionality for effects, + custom presets.
You can configure Dehancer on a single clip, then copy and paste the effect to
the rest of your sequence.
1. Select a clip.
2. Use the Copy and Paste context menu to copy the clip and its attributes.
Also you can press Cmd + C (Ctrl + C)
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Tip:
Don’t forget to revise Dehancer settings to compensate for possible
difference between the clips.
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3. Drag and drop the Adjustment Layer from the Project panel to the
Timeline, just above the clips that should be impacted.
2. In the clip right mouse button menu select Nest… and confirm.
Premiere Pro lets you save current FX parameters as a Preset, which can be
applied to any clip within the current or any other project.
Normally Dehancer plugin should be placed in the end of the processing
sequence, e.g., at the bottom of the effects stack.
Other additional correction (Lumetri Color, Color Wheels, Levels, Curves, etc)
can be added before Dehancer.
If your source clip has been shot in Rec.709 color space, it already has
the ‘normal’ contrast and do not require any transformation. It’s just enough
to select the Rec.709 option in the Source settings of the plugin.
Each method has its own benefits and drawbacks. You can choose and adjust
your interpretation, according to the characteristics of the particular clip
or movie concept.
The proper Dehancer Input settings are crucial for both the source
interpretation and the timeline integration of the plugin.
Source
The Source parameter should either match your project/sequence color space
or a particular clip:
Clips with normal contrast (including HLG, all kinds of ‘Flat’ profiles, etc.)
Option 1: De-Log with any convenient tools (Lumetri Color, factory and
custom LUTs, manual correction) and select the Rec.709 Input option
in Dehancer.
Option 2: Use the Dehancer built-in camera profiles (as described below).
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Choose Camera
The Choose Camera option allows you to select from the range of high quality
custom camera profiles built by the Dehancer team.
Dehancer camera profiles can only be applied correctly if all of the following
conditions are met:
3. All other color conversions are turned off in the processing chain before
Dehancer.
Notice:
Camera profiles are custom made to meet our high aesthetic standards
instead of just technically matching. Therefore, our profiles may and will
differ from the factory-made or built-in LUTs and camera profiles.
→ Related articles:
How to manage image contrast and avoid clipping
Complete list of Dehancer camera profiles
21
Input corrections
Input corrections are meant to quickly compensate for obvious technical issues
of a source material.
Exposure Comp.
This setting can be used to compensate for the exposure errors of the source
media.
Defringe
Defringe helps to deal with the chromatic aberrations visible at the edges
that may interfere with some of the Dehancer effects, such as Halation
and Bloom. In Dehancer Pro, Defringe settings are located in the Input
parameters group. In the Dehancer Halation plugin, they are located
in a dedicated group.
Tip 1: Temperature and Tint compensation are better suited for strong
deviations of a source, while Color Head is designed mostly for creative
application and more subtle adjustments.
Tip 2: In some particular cases Defringe may lead to visible halos around
the edges in combination with the Bloom or Halation effects. Lowering
the Defringe amount and radius settings helps to deal with this issue.
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Film Profiles are heart and soul of Dehancer. Each film is accurately sampled
with all of its characteristics. If you are ready to bet on years of film experience –
then you can simply scroll and try film profiles in the list until you get the most
interesting or desired results.
Push/Pull (Ev)
All films behave differently depending on how much light they received during
exposure. In Dehancer film exposure is implemented with the Push/Pull (Ev)
parameter. In fact there are 3 different film exposures sampled to build each
film profile in Dehancer.
→ Related articles:
How we build film profiles
What is Push/Pull and how it works?
Modern motion picture color negative films
Complete list of Dehancer film profiles
23
Film Developer
Contrast Boost
Gamma Correction
Color Separation
The color separation of the negative film is determined by the color filters in the
emulsion layers, the sensitisation of each layer and their order. In Dehancer
you can control the ‘chemical component’ of the developer, which affects
the sensitisation of the emulsion layers.
When Color Separation value is reduced, saturation of the most intense colors
is reduced first, while medium and low saturation colors remain almost
unaffected.
By default, the Color Separation setting has a maximum value of +100. It affects
the image at any Contrast Boost value other than zero.
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Color Boost
→ Related article:
Film Developer – a new Dehancer tool
25
Film Compression
Usually on a negative film, clipping in the highlights occurs much later than
on a digital camera.
Impact
This parameter determines the degree of compression. The higher the Impact
value, the more the highlights are pushed towards the midtones.
White Point
The White Point parameter defines the ‘film clipping threshold’, and directly
affects contrast because it determines the steepness of the transition
to the clipping area. As the white point gets closer to the midtones, the more
contrast the image appears.
The White Point can be lowered, thereby increasing the overall contrast
of the compressed range. The minimum possible value is 50. The lower
the White Point is, the more likely clipping will occur in the highlights.
Alternatively, the white point value can be increased. In this case, the overall
contrast of the compressed range is reduced. The maximum possible value
is 120. The higher the White Point is, the more flat and grayed the highlights
appear.
Tonal Range
This parameter represents the width of the tonal range affected by
Film Compression tool. A minimum value = 0 means no compression.
A maximum value = 100 means that the compression affects the wide range
from the brightest highlights almost all the way down to the deepest shadows.
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Color Density
Different films reproduce color differently as they get closer to the highlights.
Negative films tend to noticeably loose saturation in the highlights.
Slides remain more vibrant, even though the clipping occurs earlier.
The Color Density parameter controls the color intensity of the compressed
range. Color Density = 0 produces the lowest saturation in the highlights,
which is more typical for negative films. Color Density = 100 provides maximum
saturation, and the image looks more like positive films.
→ Related article:
Film Compression — new Dehancer tool
27
Expand
Expand tool provides a separate manual control for black and white points
in relation to the output color space.
All films naturally have different contrast, different black and white points.
At the sampling stage, we avoid digital correction to preserve the individual
features of the films, which ensures a fair and convincing simulation.
Thus, film profiles in Dehancer, without additional adjustment, usually lack
contrast, but at the same time they have a lot of headroom for creative
adjustments.
Color Mode
The Color Mode option can be useful if you encounter unwanted color shift
or oversaturation. In the Luma mode Expand affects only the luminance
component of an image, but does not affect its color, so the changes in contrast
have no effect on the saturation.
Tip: If your source doesn’t have enough headroom for the Expand
adjustments try to enable the Analogue Range Limiter checkbox
in the Print toolset which gives more ‘relaxed’ extremes.
Also you can use the Film Compression tool to make the highlights more
textured and smooth out the clipping.
→ Related article:
How to manage image contrast and avoid clipping
28
Print Medium
Optical printing is the last stage of the analogue production. As the result we get
a paper print for direct viewing or a positive film for screen projection. Both can
be scanned for digital delivery. Optical printing is the only analogue solution that
can be used for proper interpretation of the negative films.
Beyond the technical significance, any print medium has its own tint, photo
latitude and contrast curve that makes it a useful creative tool.
In the Print parameters group, you have a choice of the print mediums:
Linear
Selected film is ‘printed’ into Cineon film scan format. This parameter also
makes it possible to ‘print-out’ negatives outside Dehancer.
Selected film is ‘printed’ onto Kodak Vision Color Print Film 2383 or
Fujicolor Positive Film Eterna-CP 3513DI.
Print Settings
Target White
Only available when Kodak 2383 Print Film or Fujifilm 3513 Print Film
is selected. Allows to adjust the temperature of the printing light source in the
5500-6500 K range.
Exposure (Ev)
Tonal Contrast
Color Density
Saturation
By default, Print adjustments work within the boundaries of the ‘digital’ contrast
range. Black and white points are normalised to the digital brightness values
of 0 and 100, respectively.
To obtain a softer image and improve the detail at the extremes of the tonal
range, enable the Analogue Range Limiter which uses the uncorrected black
and white point values as they were measured on the reference prints.
Tip 3: Some combinations of the print settings may produce colors falling
out of the gamut, with visible artefacts, especially when Color Density
is increased. In this case lower the contrast and saturation or try another
film or print media profile.
→ Related article:
How to manage image contrast and avoid clipping
31
Subtractive CMY Color Head is based upon the analogue color correction tool
integrated in photo enlargers. The similar method is used in Printer Lights –
a special device for optical movie printing to a positive film. Both have the same
principle – changing the color of light used for print exposure.
In Dehancer the Color Head tool is represented with three complementary color
pairs (YMC-BGR or commonly used CMY-RGB), combining both analogue
devices into one digital tool:
Yellow — Blue
Magenta — Green
Cyan — Red
Gang
Dehancer uses the real-life measured color filters values. Thus, even with
the identical adjustments in all three axis, the color changes are visible. For your
convenience, we have provided the Gang checkbox, which allows changing
all three filters at once.
Shadows Tone
Midtones Tone
Highlights Tone
In a general analogue sense, toning refers to giving a paper print or film positive
additional tints that are not originally characteristic of a particular media
combination. This technique is widely used in movie production to give a special
character or atmosphere when the original film properties are insufficient.
Unlike the digital world, where you can ‘fill’ the entire picture with a single hue,
analog media is more varied. In addition to the natural variations across
the tonal range, a print can be intentionally colored with different
tints in the shadows, midtones, or highlights.
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In Dehancer, the toning control is a natural evolution of the CMY Color Head tool.
Therefore, it’s based on split printing through color filters, with the only
difference that masking is performed automatically.
You can control the color temperature separately within three equally quantised
ranges – in shadows, midtones, and highlights.
Preserve Exposure
Impact
This slider adjusts an overall impact of the effect, acting like ‘opacity’.
Tip 1: Prefer the Color Head tool for creative adjustments, while leaving
the Input Temperature and Tint compensation for strong WB deviations
of a source material.
→ Related article:
CMY Color Head – analogue correction for digital images
33
Film Grain
Real grain on film isn’t just overlaid on top of an image, but in fact the image
itself entirely consists of grain. Dehancer literally reconstructs the shot, using
the local color and brightness characteristics along with a complex physical
modelling of a film emulsion.
Film Type
2. Positive grain uses the ‘classic’ algorithm that reproduces a softer grain,
which is less pronounced in the highlights and is more typical for positive
films.
Processing Mode
1. Analogue is the original type of grain that requires more processing power
but results in lifelike simulation.
Size
This parameter determines a size of silver halide granules. A higher Size value
corresponds to a more photosensitive (and therefore more granular) emulsion.
Amount
Film Resolution
Usually the smallest image detail on film does not exceed the grain size.
Dehancer Film Grain is considering this fact by design. Also it is possible
to manually adjust this effect to mimic a specific emulsion resolution
or to compensate for an excessive image softness.
Film Resolution parameter set to 100 keeps the initial sharpness of a source
media. Lowering the Resolution results in gradual loss of detail, while an image
becomes more blurred. Resolution set to 50 represents the detail balanced
with a current grain size and amount.
Chroma
Tip 1: On the real film, grain can be found in both the deepest shadows
and the lightest highlights. But it cannot be visible on pitch black or pure
white – technically there’s no detail in there. That is why Film Grain
naturally affects black and white points, lowering visible contrast when
enabled. Thus the Expand correction is recommended to regain
the contrast.
Tip 2: Sometimes, even at the minimum Size and Amount settings, grain
appears too obvious for some applications. To get even subtler and softer
grain lower the Shadows, Midtones and Highlights values and use
the Film Resolution to make-up the excessive sharpness. Also you can try
different grain types and processing modes.
→ Related article:
How does film grain work in Dehancer OFX plugin
35
Halation
Halation is the film emulsion effect visible as the local red-orange halos around
the bright light sources, specular highlights and contrasting edges. Also, halation
may produce a well pronounced red glare in the midtones, mostly affecting
the skin tones.
Source Limiter
This setting defines the minimum light source brightness that is able to produce
halation. The default value = 0 means that even the weakest source is able
to produce halation. By increasing this value, you can cut the effect produced
by low intensity lights.
Background Gain
This parameter sets the range of the background tones on which halation
becomes visible. Default value allows halation to appear on most backgrounds.
Decreasing this value eliminates the effect over the lighter ones.
Smoothness
This integral parameter controls the distribution of the halation effect between
the large and small sources, visually smoothing smaller halation details.
Increasing the Smoothness value reduces the effect around the point sources in
favour of the larger areas. Setting the Smoothness to zero leads to the most
detailed halos.
Local Diffusion
This parameter defines how far the light spreads in an ‘emulsion’. The higher
the Local Diffusion value, the larger the geometric size (radius) of the halos.
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Global Diffusion
Amplify
It is important not to confuse this setting with the Impact as the Amplify affects
the sensitivity of an ‘emulsion’ to the scattered light, not the opacity
of the effect. Increasing the Amplify value makes the effect more pronounced
and shifts the halation toward yellow hues.
Hue
Blue Comp.
Impact
Mask Mode
This checkbox enables a special preview mode which allows you to better
control the settings with the effect preview isolated from the source image.
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Halation + Defringe
In Dehancer Pro, Defringe settings are located in the Input parameters group.
In Dehancer Halation plugin, they are grouped in a dedicated tool.
Halation + Bloom
Usually these effects coexist on film and mutually influence each other.
Therefore, it is generally best to use Halation and Bloom in tandem to get a
more accurate simulation.
→ Related article:
Halation and its simulation in Dehancer
38
Bloom
Highlights
Source Limiter
Source Limiter is used to cut-off the unwanted blooming from the lower end
of the tonal range defined by the Highlights setting.
Details
This setting controls the distribution of the bloom effect between large
and small light sources. Increasing the value makes the effect more detailed
and precise, up to the smallest point sources. Lowering the Details results
in a more global effect across a frame, affecting larger objects.
Diffusion
Diffusion controls the extent of the bloom effect relative to the boundary where
it appears. The bigger is the Diffusion value, the larger is the geometric size
of the glow radius.
Amplify
Amplify controls the overall effect strength by virtually ‘changing’ the brightness
of a light source and the diffusion properties of an emulsion. The higher
the value, the more obvious the whole effect becomes.
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Save Lights
Bloom affects not only the background but also increases brightness of a light
source itself. In digital pipeline this may lead to visible clipping. Save Lights
simply does what it’s supposed to do, protecting highlights from possible
clipping induced by the Bloom effect.
Saturation
Naturally Bloom inherits the hue and saturation of a light source. This setting
makes it possible to desaturate the effect at your taste..
Impact
Mask Mode
This checkbox enables a special preview mode which allows you to better
control the settings with the effect preview isolated from a source image.
→ Related article:
Bloom: what it is and how it works
40
Vignette
Exposure
Size
Feather
Aspect Ratio
Center
These fields specify the X and Y offset of a vignette relative to the center
of a frame in the range of -1 to +1 (from one edge to the other
where 0 represents the center).
Film Breath
The film breath effect is an accidental change in exposure, contrast and color
from frame to frame as the film moves. Caused by uneven emulsion coating
or development, instability of a camera shutter and other deviations, film breath
greatly affects the viewers’ experience in terms of ‘analogue feeling’.
Period
The Exposure, Tonal Contrast and Color parameters determine the amplitude
of fluctuations. With greater values, the variations of the corresponding
parameters will be more pronounced.
Impact
Impact adjusts the overall effect. All fluctuations are reduced or increased
altogether.
→ Related article:
Film Breath and Gate Weave. Introduction to the new tools
42
Gate Weave
Gate weave stands for mechanical swinging of a film strip while it is being pulled
through a frame window in a film camera, projector or video coding device.
It is often simulated intentionally to ‘breathe life’ into a digital cinema.
Period
Translation X, Translation Y
Rotation
This parameter sets the maximum angle of random frame rotation in relative
units.
Auto Zoom
Impact
Within the Gate Weave tool the Impact parameter adjusts the overall impact
factor, not the ‘opacity’ of the effect. When Impact is reduced, all shifts
and geometric distortions in a frame are proportionally reduced.
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Tip 2: If you are experiencing excessive loss of detail with Gate Weave,
and the Film Grain is enabled, it is possible to partially compensate
the effect increasing the Film Resolution parameter.
→ Related article:
Film Breath and Gate Weave. Introduction to the new tools
44
Monitor
False Color tool represents different luminance values by distinct color ‘zones’
which gives a clear view of the exposure levels. False Color is a popular method
of a technical image control that provides a foolproof clipping and exposure
monitoring, emphasises details that otherwise aren’t visible to the human eye
and reveals hidden textures. This tool is often useful for adjusting skin tone
exposure and for clip matching.
Clipping Indication
The Clipping Indication allows you to perfectly see the areas of the image
with minimum exposure in shadows (RGB 0-5, filled with blue) and with
maximum exposure in highlights (RGB 250-255, filled with red).
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Output
The Total Impact slider is the single parameter in this group that controls
the overall impact of all the effects engaged in Dehancer plugin.
LUT Generator
LUT Size
In most cases the small LUT is enough for DIT on-stage preview tasks.
Also, it reduces the processing load. If you encounter visible artefacts,
try the Normal setting as a possible workaround.
This option excludes the effect of Input settings from a generated LUT,
thus allowing for using this LUT universally, with any source and color science.
Tip: Notice that an exported LUT doesn’t include the effects based
on geometric transformation or local corrections (including Film Grain,
Halation, Bloom, Vignette, Film Breath and Gate Weave) and therefore
cannot be used as a grading preset. Furthermore, the quality of a simple
LUT may not be sufficient for demanding delivery.
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Options
License Info
This button launches the Licence Info widget where you can view current
activation status of the plugin and activate your License Key.
Check Profiles
Use this button to check and download the updated Camera and Film Profiles.
→ Related articles:
F.A.Q.: Dehancer plugin and Profiles Update
F.A.Q.: How to buy and activate the License?