Mystical Misty 76541695

Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

Monk 1 Mystical_misty

CLASS & LEVEL PLAYER NAME


Draya
Half-Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+3 Constitution +2 16 11 --
+2 +1 Intelligence
CLASS
+4 Wisdom INITIATIVE HIT POINTS
15
+2 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+3 +4

+1
Animal Handling WIS
Arcana INT
Alchemist's Supplies, Dice Set, Thieves'
Tools

16 P +4 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Elvish, Halfling
P +4 Deception CHA
+1 History INT
INTELLIGENCE
+4 Insight WIS
30 ft. (Walking)
+1 P +4 Intimidation CHA
P +3 Investigation INT
13 +4 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +4 Perception WIS


+2 Performance CHA === ACTIONS ===
+4 P +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
19 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX === BONUS ACTIONS ===


CHARISMA Unarmed Strike
+4 Survival WIS
When you use the Attack action with an unarmed

+2 strike or a monk weapon on your turn, you can make


one unarmed strike as a bonus action.

14

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 1d4+2 Bludgeoning

Unarmed Strike +4 1d4+2 Bludgeoning


14 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 1 Mystical_misty
CLASS & LEVEL PLAYER NAME
Draya
Half-Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== MONK FEATURES ===

* Hit Points • PHB 77

* Proficiencies • PHB 77

* Unarmored Defense • PHB 78


While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.

* Martial Arts • PHB 78


While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action.

| Unarmed Strike: 1 Bonus Action

=== HALF-ELF RACIAL TRAITS ===

* Ability Score Increase • BR 39

* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.

* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.

* Languages • BR 39

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb.
PUSH/DRAG/LIFT

450 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
both genetals 19 Medium 2.5m
GENDER AGE SIZE HEIGHT WEIGHT
Draya Chaotic Good islam tan green brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I am incredibly slow to trust. Those who seem the fairest often


have the most to hide.
I don’t pay attention to the risks in a situation. Never tell me the
odds.

PERSONALITY TRAITS

Freedom. Chains are meant to be


broken, as are those who would
forge them. (Chaotic)
IDEALS

My ill-gotten gains go to
support my family.
BONDS

When I see something valuable, I can’t think about


anything but how to steal it.
When faced with a choice between money and my
friends, I usually choose the money.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

You might also like