Agile Prototyping
Agile Prototyping
Agile Prototyping
wondering whether it will be feasible. It can also provide you and your team with clarity if
you’re not entirely sure about the direction or requirements of your project. You may also find
that you’re ready to get started on a project, but investors or stakeholders are unable to see the
value. In this case, you can provide decision-makers with an interactive wireframe so you can
communicate key ideas. Prototyping is also a solid choice if you have a small budget. The more
time spent in development cycle, the more your project is likely to cost. Instead, working with
increasingly functional prototypes will mean that developers can spot issues and bugs early on.
That way, large problems can be solved well before development phase has begun- when issues
are much more time-consuming and expensive to fix.
This is can be similar with Agile- Agile is a development methodology. Basically, the agile
developers will develop and test in different stages (iterations) instead of waiting until the whole
product has been completed. Agile software development methodologies are popular due to its
detailed, accurate, consistent, and simple nature. The software is delivered in small parts, which
are considered to be miniature projects themselves. Just as the director of a play will work on
each scene individually before putting it all together, the agile model is about breaking a large
project down into multiple iterations. These iterative models are called sprints, and they can help
minimize risk. That’s because the agile development methodology involves a cycle of strict
planning, testing, integration, and risk evaluation. This reduces the chances that your project will
fail.
Prototyping begins before development is underway. Prototypes can range from a quick sketch
on a whiteboard to a fully interactive mockup.
1. Requirements Analysis
In this section, as the first step of SDLC, the proponents identify the requirements,
especially the system functional requirements, which will be emphasized and discussed
under the data gathering procedure.
The researchers will collect certain tools or instruments that will be utilized as the
primary basis for creating interference. In developing the Web-based Barangay
Information and Management System for the Barangays in the City of Iligan,
techniques are applied in gathering the important data that serves as the basis in
developing this system, which includes interviews, library research, and internet
research.
1.3 Interview
For this study, the researchers will visit various educational libraries. The
primary sources allow the researchers to get as close to the facts as possible.
Sources of relevant literature and research are gathered to contribute in the
development of the proposed system. Books, journals, and these are used to
acquire common functionality and data about the research.
3.4.2.6 Survey
2. Quick Design- The second phase could consist of a preliminary design or a quick design.
During this stage, the system’s basic design is formed. However, it is not a complete
design. It provides the user with a quick overview of the system. The rapid design aids in
the development of the prototype.
3. Build a Prototype - During this stage, an actual prototype is intended to support the
knowledge gained from quick design. It is a small low-level working model of the
desired system.
4. Initial user evaluation- The proposed system is presented to the client for preliminary
testing at this stage. It is beneficial to investigate the performance model’s strengths and
weaknesses. Customer feedback and suggestions are gathered and forwarded to the
developer.
5. Refining prototype - If the user is dissatisfied with the current model, you may want to
improve the type that responds to user feedback and suggestions. When the user is
satisfied with the upgraded model, a final system based on the approved final type is
created.
6. Implement Product and Maintain - The final system was fully tested and distributed to
production after it was developed to support the original version. To reduce downtime
and prevent major failures, the programmer is run on a regular basis.
User - Case Evaluation
Barangay- The design is there but need more improvement for the rest of the system. Workout
more on the system design rather than the visual design. So that I would be easier to access the
website.
Secretary- Minimal design but I will rather go to the functions. The functions is there but needs
more improvement and then I will follow it up with suggesting a feature where we can see the
calendar events for upcoming events each in every month, is editable by me.
Residents- The design is good and it can successfully pass the information to the barangay and
we cannot see other resident’s information as well as any barangay member’s information. We
can see that our information will not leak easily. Secure our information at all cost.
Credits: https://www.intergy.com.au/agile-development-and-prototyping/
Credits: https://www.geeksforgeeks.org/software-prototyping-model-and-phases/?
fbclid=IwAR2IYbOwIJhWnfHS-tXtsYyFGh4D3Nt4ZRfVzB8KZGmqldLhHCHA2Qs1bYc