Output Log 2022-04-23 23-38-53
Output Log 2022-04-23 23-38-53
Output Log 2022-04-23 23-38-53
Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/Games/SteamLibrary/steamapps/common/7 Days To
Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path
D:/Games/SteamLibrary/steamapps/common/7 Days To
Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3080 (ID=0x2216)
Vendor:
VRAM: 10077 MB
Driver: 30.0.15.1215
Begin MonoManager ReloadAssembly
- Completed reload, in 0.124 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.615000 ms
2022-04-23T23:38:55 0.018 INF [Platform] Init
2022-04-23T23:38:55 0.067 INF [Platform] Using native platform: Steam
2022-04-23T23:38:55 0.069 INF [Platform] Using cross platform: EOS
2022-04-23T23:38:55 0.069 INF [Platform] Using server platform: Steam
2022-04-23T23:38:55 0.070 INF [Platform] Initializing Steam
2022-04-23T23:38:55 0.073 INF Starting PlayerInputManager...
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7
Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-04-23T23:38:55 0.292 INF InControl (version 1.8.2 build 9357, native module =
False, XInput = True)
2022-04-23T23:38:55 0.402 INF [Steamworks.NET] SteamAPI_Init() ok
2022-04-23T23:38:55 0.411 INF Not running in Big Picture Mode, no on-screen
keyboard available
2022-04-23T23:38:55 0.411 INF [Platform] Initializing EOS
2022-04-23T23:38:55 0.429 INF [EOS] Initialize: Success
2022-04-23T23:38:56 0.581 INF Localization language: english
2022-04-23T23:38:56 0.602 INF Texture quality is set to 0
2022-04-23T23:38:56 0.603 INF Precaching...
2022-04-23T23:38:56 0.604 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-04-23T23:38:56 0.660 INF [EAC] Not loading, not started from launcher
2022-04-23T23:38:59 3.783 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-04-23T23:38:59 3.803 INF Precaching file: Data/Bundles/blocktextureatlases
2022-04-23T23:39:03 7.658 INF Precaching file: Data/Bundles/terraintextures
2022-04-23T23:39:07 12.226 INF Precaching done
2022-04-23T23:39:07 12.227 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.845300 ms
2022-04-23T23:39:07 12.449 INF [GSM] Disabled...
2022-04-23T23:39:07 12.457 INF Awake IsFocused: True
2022-04-23T23:39:07 12.457 INF Awake
2022-04-23T23:39:07 12.488 INF Version: Alpha 20.3 (b3) Compatibility Version:
Alpha 20.3, Build: Windows 64 Bit
2022-04-23T23:39:07 12.488 INF System information:
2022-04-23T23:39:07 12.488 INF OS: Windows 10 (10.0.22000) 64bit
2022-04-23T23:39:07 12.488 INF CPU: AMD Ryzen 9 3900X 12-Core Processor (cores:
24)
2022-04-23T23:39:07 12.488 INF RAM: 16293 MB
2022-04-23T23:39:07 12.488 INF GPU: NVIDIA GeForce RTX 3080 (10077 MB)
2022-04-23T23:39:07 12.488 INF Graphics API: Direct3D 11.0 [level 11.1] (shader
level 5.0)
2022-04-23T23:39:07 12.489 INF Last played version: Alpha 20.3
2022-04-23T23:39:07 12.489 INF Local UTC offset: -3 hours
2022-04-23T23:39:07 12.491 INF Command line arguments: D:\Games\SteamLibrary\
steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile D:\Games\
SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2022-04-
23__23-38-53.txt
2022-04-23T23:39:07 12.524 INF Occlusion: Awake
2022-04-23T23:39:08 12.531 INF ApplyAllOptions streaming budget 9069.3 MB
2022-04-23T23:39:08 12.531 INF ApplyAllOptions current screen 3440 x 1440, 100hz,
window 3440 x 1440, mode FullScreenWindow
2022-04-23T23:39:08 12.532 INF Texture quality is set to 0
2022-04-23T23:39:08 12.532 INF ApplyTextureFilter 3, AF Enable
2022-04-23T23:39:08 12.533 INF ApplyTerrainOptions 4
2022-04-23T23:39:08 13.399 INF [MODS] Start loading
2022-04-23T23:39:08 13.403 INF [MODS] Trying to load from folder: SMXhud
2022-04-23T23:39:09 13.530 INF [MODS] Found ModAPI in SMXhud.dll, creating instance
2022-04-23T23:39:09 13.531 INF [MODS] Loaded Mod: SMXhud (r20.rc5)
2022-04-23T23:39:09 13.531 INF [MODS] Trying to load from folder: SMXlib
2022-04-23T23:39:09 13.533 INF [MODS] Found ModAPI in XUiComponentsLoader.dll,
creating instance
2022-04-23T23:39:09 13.534 INF [MODS] Loaded Mod: SMXlib (r20.rc7)
2022-04-23T23:39:09 13.534 INF [MODS] Trying to load from folder: SMXmenu
2022-04-23T23:39:09 13.534 INF [MODS] Loaded Mod: SMXmenu (r20.rc3)
2022-04-23T23:39:09 13.534 INF [MODS] Trying to load from folder: SMXui
2022-04-23T23:39:09 13.535 INF [MODS] Found ModAPI in SMXui.dll, creating instance
2022-04-23T23:39:09 13.536 INF [MODS] Loaded Mod: SMXui (r20.rc4)
2022-04-23T23:39:09 13.536 INF [MODS] Trying to load from folder: ZMXhudCP
2022-04-23T23:39:09 13.536 INF [MODS] Loaded Mod: ZMXhudCP (r20.rc4)
2022-04-23T23:39:09 13.536 INF [MODS] Trying to load from folder: ZMXhudCPTHB
2022-04-23T23:39:09 13.537 INF [MODS] Loaded Mod: ZMXhudCPTHB (r20.rc1)
2022-04-23T23:39:09 13.537 INF [MODS] Trying to load from folder: ZMXuiCP
2022-04-23T23:39:09 13.538 INF [MODS] Loaded Mod: ZMXuiCP (r20.rc4)
2022-04-23T23:39:09 13.538 INF [MODS] Trying to load from folder: ZMXuiCPBBMl
2022-04-23T23:39:09 13.538 INF [MODS] Loaded Mod: ZMXuiCPBBMl (r20.rc2)
2022-04-23T23:39:09 13.538 INF [MODS] Trying to load from folder: ZMXuiCPTFS
2022-04-23T23:39:09 13.539 INF [MODS] Loaded Mod: ZMXuiCPTFS (r20.rc1)
2022-04-23T23:39:09 13.539 INF [MODS] Initializing mod code
Loading Patch: SMXhud Mod: SMXhud
Unloading 376 unused Assets to reduce memory usage. Loaded Objects now: 5799.
Total: 15.638100 ms (FindLiveObjects: 0.213000 ms CreateObjectMapping: 0.114900 ms
MarkObjects: 14.963900 ms DeleteObjects: 0.346100 ms)
Unloading 54216 unused Assets to reduce memory usage. Loaded Objects now: 90660.
Total: 414.846200 ms (FindLiveObjects: 6.366700 ms CreateObjectMapping: 8.446700 ms
MarkObjects: 374.224900 ms DeleteObjects: 25.807800 ms)
2022-04-23T23:47:08 493.074 INF Time: 7.47m FPS: 65.79 Heap: 3645.0MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 9 Ent: 10 (13) Items: 0 CO: 1 RSS: 7225.8MB
2022-04-23T23:47:38 523.075 INF Time: 7.97m FPS: 88.18 Heap: 3680.8MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 10 Ent: 11 (14) Items: 0 CO: 1 RSS: 7221.1MB
2022-04-23T23:47:45 530.068 WRN chunk missing 320 2080
2022-04-23T23:47:52 536.999 INF Entity animalWolf 596 killed
2022-04-23T23:48:08 553.090 INF Time: 8.47m FPS: 75.59 Heap: 3823.4MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 9 Ent: 10 (14) Items: 0 CO: 1 RSS: 7235.2MB
2022-04-23T23:48:32 576.878 WRN chunk missing 320 2080
2022-04-23T23:48:38 582.933 INF VehicleManager saving 0 (0 + 0)
2022-04-23T23:48:38 582.933 INF DroneManager saving 0 (0 + 0)
2022-04-23T23:48:38 582.936 INF VehicleManager saved 9 bytes
2022-04-23T23:48:38 582.936 INF DroneManager saved 9 bytes
2022-04-23T23:48:38 583.103 INF Time: 8.97m FPS: 68.85 Heap: 3677.1MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 9 Ent: 10 (14) Items: 0 CO: 1 RSS: 7221.9MB
2022-04-23T23:48:38 583.433 INF SectionType change from None to Suspense
2022-04-23T23:48:38 583.438 INF Notified SectionSelector that music played
2022-04-23T23:49:08 613.113 INF Time: 9.47m FPS: 66.39 Heap: 3823.2MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 9 Ent: 10 (14) Items: 0 CO: 1 RSS: 7458.9MB
2022-04-23T23:49:38 643.111 INF Time: 9.97m FPS: 63.66 Heap: 3821.9MB Max: 3879.6MB
Chunks: 354 CGO: 227 Ply: 1 Zom: 11 Ent: 12 (16) Items: 0 CO: 1 RSS: 7483.8MB
2022-04-23T23:50:08 673.118 INF Time: 10.47m FPS: 69.99 Heap: 3817.5MB Max:
3879.6MB Chunks: 354 CGO: 227 Ply: 1 Zom: 12 Ent: 13 (17) Items: 0 CO: 1 RSS:
7481.6MB
2022-04-23T23:50:38 702.832 INF SectionType change from Suspense to Combat
2022-04-23T23:50:38 702.937 INF VehicleManager saving 0 (0 + 0)
2022-04-23T23:50:38 702.938 INF DroneManager saving 0 (0 + 0)
2022-04-23T23:50:38 702.941 INF VehicleManager saved 9 bytes
2022-04-23T23:50:38 702.941 INF DroneManager saved 9 bytes
2022-04-23T23:50:38 703.122 INF Time: 10.97m FPS: 76.03 Heap: 3838.2MB Max:
3879.6MB Chunks: 354 CGO: 227 Ply: 1 Zom: 12 Ent: 13 (17) Items: 0 CO: 1 RSS:
7497.3MB
2022-04-23T23:51:08 733.148 INF Time: 11.47m FPS: 55.39 Heap: 4021.1MB Max:
4021.1MB Chunks: 354 CGO: 232 Ply: 1 Zom: 12 Ent: 13 (17) Items: 0 CO: 1 RSS:
7594.1MB
2022-04-23T23:51:13 737.929 INF SectionType change from Combat to HomeNight
Calling Animator.GotoState on Synchronize layer
2022-04-23T23:51:38 763.149 INF Time: 11.97m FPS: 69.99 Heap: 3970.2MB Max:
4021.1MB Chunks: 354 CGO: 232 Ply: 1 Zom: 12 Ent: 13 (17) Items: 0 CO: 1 RSS:
7599.3MB
2022-04-23T23:51:51 775.778 INF SectionType change from HomeNight to Combat
2022-04-23T23:52:04 788.741 WRN chunk missing 320 2080
2022-04-23T23:52:08 793.158 INF Time: 12.47m FPS: 82.62 Heap: 3881.8MB Max:
4021.1MB Chunks: 354 CGO: 241 Ply: 1 Zom: 12 Ent: 13 (17) Items: 0 CO: 1 RSS:
7606.5MB
2022-04-23T23:52:25 810.294 WRN chunk missing 320 2080
Calling Animator.GotoState on Synchronize layer