DCC Character Sheet 2022-01-10 10-14-34
DCC Character Sheet 2022-01-10 10-14-34
DCC Character Sheet 2022-01-10 10-14-34
7 | Mod Sum: +9
Name: Name:
Occupation: Wheat Farmer Occupation: Barber
(11) (2)
Alignment: (12) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 2 Speed 30 Init 2
Agility 15 1 Fortitude 1 Equipment Agility 16 2 Fortitude -1 Equipment
Stamina 14 1 Will 0 Starting Funds: 30 cp
Stamina 7 -1 Will 1 Starting Funds: 23 cp
Mule Scissors
Personality 12 0 Weapons
Hammer - small (5 sp)
Personality 14 1 Weapons
Flask - empty (3 cp)
Intelligence 10 0 Pitchfork (as spear) -1 (1d8-1) Intelligence 17 2 Razor (as dagger) +0 (1d4)
Luck 12 0 Luck 13 1
Notes Notes
Lucky Sign: Resisted temptation (Willpower saving throws) (+0) XP Lucky Sign: Warrior's arm (Critical hit tables) (+1) XP
Languages: Common Languages: Common, Orc, Hobgoblin
Name: Name:
Occupation: Blacksmith Occupation: Corn Farmer
(10) (3)
Alignment: (10) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 1 Equipment Agility 12 0 Fortitude 0 Equipment
Stamina 14 1 Will 0 Starting Funds: 37 cp
Stamina 10 0 Will -1 Starting Funds: 27 cp
Steel tongs Goose
Personality 12 0 Weapons
Torch (1 cp)
Personality 7 -1 Weapons
Chain 10' (30 gp)
Intelligence 9 0 Hammer (as club) +0 (1d4) Intelligence 14 1 Pitchfork (as spear) +0 (1d8)
Luck 16 2 Luck 9 0
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+2) XP Lucky Sign: Survived the plague (Magical healing) (+0) XP
Languages: Common Languages: Common, Bugbear
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.8 | Mod Sum: +11
Name: Name:
Occupation: Dwarven stonemason Occupation: Corn Farmer
(11) (2)
Alignment: (9) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 20 Init 1 Strength 10 0 Reflex -1 Speed 30 Init -1
Agility 14 1 Fortitude 0 Equipment Agility 7 -1 Fortitude 1 Equipment
Stamina 11 0 Will 0 Starting Funds: 27 cp
Stamina 13 1 Will 1 Starting Funds: 39 cp
Fine stone (10 lbs) Goat
Personality 10 0 Weapons
Pole - 10-foot (15 cp)
Personality 13 1 Weapons
Torch (1 cp)
Intelligence 12 0 Hammer (as club) +1 (1d4+1) Intelligence 9 0 Pitchfork (as spear) +0 (1d8)
Luck 9 0 Luck 17 2
Notes Notes
Lucky Sign: Resisted temptation (Willpower saving throws) (+0) XP Lucky Sign: Survived a spider bite (Saving throws against poison) (+2) XP
Languages: Common, Dwarf Languages: Common
Dwarven ability: Infravision
Name: Name:
Occupation: Halfling chicken butcher Occupation: Rutabega Farmer
(11) (1)
Alignment: (10) (5)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 12 0 Reflex 2 Speed 20 Init 1 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 13 1 Fortitude 0 Equipment Agility 9 0 Fortitude 1 Equipment
Stamina 11 0 Will 0 Starting Funds: 19 cp
Stamina 14 1 Will 1 Starting Funds: 35 cp
Chicken meat (5 lbs.) Duck
Personality 11 0 Weapons
Holy water (1 vial) (25 gp)
Personality 12 0 Weapons
Flask - empty (3 cp)
Luck 13 1 Luck 15 1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+1) XP Lucky Sign: Resisted temptation (Willpower saving throws) (+1) XP
Languages: Common, Halfling, Alignment Languages: Common
Halfling ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.5 | Mod Sum: -1
Name: Name:
Occupation: Jeweler Occupation: Dwarven herder
(10) (3)
Alignment: (10) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 16 2 Reflex 0 Speed 30 Init 0 Strength 6 -1 Reflex 0 Speed 20 Init 0
Agility 10 0 Fortitude -1 Equipment Agility 12 0 Fortitude -1 Equipment
Stamina 7 -1 Will 0 Starting Funds: 36 cp
Stamina 8 -1 Will 0 Starting Funds: 40 cp
Gem worth 20 gp Sow
Personality 12 0 Weapons
Pole - 10-foot (15 cp)
Personality 12 0 Weapons
Flask - empty (3 cp)
Luck 13 1 Luck 8 -1
Notes Notes
Lucky Sign: Survived the plague (Magical healing) (+1) XP Lucky Sign: Fox's cunning (Find/disable traps) (-1) XP
Languages: Common Languages: Common, Dwarf, Alignment
Dwarven ability: Infravision
Name: Name:
Occupation: Hunter Occupation: Woodcutter
(11) (3)
Alignment: (12) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 8 -1 Reflex 1 Speed 30 Init 1 Strength 9 0 Reflex 2 Speed 30 Init 2
Agility 13 1 Fortitude -1 Equipment Agility 17 2 Fortitude 0 Equipment
Stamina 8 -1 Will 0 Starting Funds: 22 cp
Stamina 12 0 Will -1 Starting Funds: 40 cp
Deer pelt Bundle of wood
Personality 11 0 Weapons
Flask - empty (3 cp)
Personality 8 -1 Weapons
Torch (1 cp)
Luck 12 0 Luck 9 0
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Struck by lightning (Reflex saving throws) (+0) XP
Languages: Common Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10 | Mod Sum: -3
Name: Name:
Occupation: Squire Occupation: Tax collector
(10) (3)
Alignment: (10) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 30 Init 0 Strength 8 -1 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 0 Equipment Agility 10 0 Fortitude 0 Equipment
Stamina 11 0 Will -1 Starting Funds: 27 cp
Stamina 11 0 Will 1 Starting Funds: 36 cp
Steel helmet 100 cp
Personality 6 -1 Weapons
Torch (1 cp)
Personality 13 1 Weapons
Crowbar (2 gp)
Luck 9 0 Luck 9 0
Notes Notes
Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP Lucky Sign: Harsh winter (All attack rolls) (+0) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Jester Occupation: Wainwright
(11) (1)
Alignment: (10) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 8 -1 Reflex 1 Speed 30 Init 1 Strength 8 -1 Reflex 0 Speed 30 Init 0
Agility 13 1 Fortitude 0 Equipment Agility 12 0 Fortitude -1 Equipment
Stamina 11 0 Will 0 Starting Funds: 46 cp
Stamina 6 -1 Will -1 Starting Funds: 51 cp
Silk clothes Cart: straw
Personality 12 0 Weapons
Mirror - hand-sized (10 gp)
Personality 6 -1 Weapons
Chest - empty (2 gp)
Luck 11 0 Luck 15 1
Notes Notes
Lucky Sign: Bountiful harvest (Hit points, applies each level) (+0) XP Lucky Sign: The Broken Star (Fumbles) (+1) XP
Languages: Common Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.8 | Mod Sum: +5
Name: Name:
Occupation: Butcher Occupation: Squire
(9) (4)
Alignment: (11) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 13 1 Reflex -1 Speed 30 Init -1 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 7 -1 Fortitude 0 Equipment Agility 14 1 Fortitude 0 Equipment
Stamina 10 0 Will 0 Starting Funds: 46 cp
Stamina 10 0 Will 0 Starting Funds: 27 cp
Side of beef Steel helmet
Personality 9 0 Weapons
Hammer - small (5 sp)
Personality 12 0 Weapons
Flask - empty (3 cp)
Luck 13 1 Luck 8 -1
Notes Notes
Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP Lucky Sign: Survived a spider bite (Saving throws against poison) (-1) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Jeweler Occupation: Smuggler
(12) (2)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex 2 Speed 30 Init 2 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 16 2 Fortitude 0 Equipment Agility 10 0 Fortitude 1 Equipment
Stamina 12 0 Will 1 Starting Funds: 41 cp
Stamina 13 1 Will -1 Starting Funds: 21 cp
Gem worth 20 gp Waterproof sack
Personality 13 1 Weapons
Thieves' tools (25 gp)
Personality 8 -1 Weapons
Crowbar (2 gp)
Luck 11 0 Luck 13 1
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+0) XP Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP
Languages: Common Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.7 | Mod Sum: +1
Name: Name:
Occupation: Dwarven apothacarist Occupation: Orphan
(11) (3)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 6 -1 Reflex 1 Speed 20 Init 1 Strength 9 0 Reflex 0 Speed 30 Init 0
Agility 15 1 Fortitude 0 Equipment Agility 9 0 Fortitude 0 Equipment
Stamina 10 0 Will 1 Starting Funds: 29 cp
Stamina 11 0 Will -1 Starting Funds: 39 cp
Steel vial Rag doll
Personality 15 1 Weapons
Mirror - hand-sized (10 gp)
Personality 8 -1 Weapons
Mirror - hand-sized (10 gp)
Luck 15 1 Luck 11 0
Notes Notes
Lucky Sign: Fortunate date (Missile fire attack rolls) (+1) XP Lucky Sign: Path of the bear (Melee damage rolls) (+0) XP
Languages: Common, Dwarf Languages: Common, Bugbear
Dwarven ability: Infravision
Name: Name:
Occupation: Animal trainer Occupation: Dwarven miner
(9) (3)
Alignment: (10) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex -1 Speed 30 Init -1 Strength 12 0 Reflex 0 Speed 20 Init 0
Agility 8 -1 Fortitude 0 Equipment Agility 9 0 Fortitude 0 Equipment
Stamina 12 0 Will -1 Starting Funds: 31 cp
Stamina 9 0 Will 0 Starting Funds: 27 cp
Pony Lantern
Personality 8 -1 Weapons
Flask - empty (3 cp)
Personality 9 0 Weapons
Iron spike (1 sp)
Luck 14 1 Luck 6 -1
Notes Notes
Lucky Sign: Fox's cunning (Find/disable traps) (+1) XP Lucky Sign: Born under the loom (Skill checks, including thief) (-1) XP
Languages: Common Languages: Common, Dwarf, Gnoll
Dwarven ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11 | Mod Sum: +3
Name: Name:
Occupation: Herbalist Occupation: Noble
(9) (4)
Alignment: (9) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 12 0 Reflex -1 Speed 30 Init -1 Strength 10 0 Reflex -1 Speed 30 Init -1
Agility 7 -1 Fortitude 0 Equipment Agility 8 -1 Fortitude 0 Equipment
Stamina 10 0 Will -1 Starting Funds: 31 cp
Stamina 10 0 Will 1 Starting Funds: 39 cp
Herbs (1 lb.) Gold ring worth 10 gp
Personality 8 -1 Weapons
Rope - 50' (25 cp)
Personality 15 1 Weapons
Pole - 10-foot (15 cp)
Luck 3 -3 Luck 7 -1
Notes Notes
Lucky Sign: Survived a spider bite (Saving throws against poison) (-3) XP Lucky Sign: Born under the loom (Skill checks, including thief) (-1) XP
Languages: Common, Gnoll, Elf Languages: Common, Hobgoblin
Name: Name:
Occupation: Dwarven blacksmith Occupation: Butcher
(11) (4)
Alignment: (11) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 17 2 Reflex 1 Speed 20 Init 1 Strength 9 0 Reflex 1 Speed 30 Init 1
Agility 15 1 Fortitude 3 Equipment Agility 15 1 Fortitude 0 Equipment
Stamina 18 3 Will -2 Starting Funds: 31 cp
Stamina 11 0 Will 0 Starting Funds: 38 cp
Mithril (1 oz.) Side of beef
Personality 5 -2 Weapons
Hammer - small (5 sp)
Personality 11 0 Weapons
Oil - 1 flask (2 sp)
Intelligence 11 0 Hammer (as club) +2 (1d4+2) Intelligence 9 0 Cleaver (as axe) +0 (1d6+1)
Luck 9 0 Luck 15 1
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Born on the battlefield (Damage rolls) (+1) XP
Languages: Common, Dwarf Languages: Common
Dwarven ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.8 | Mod Sum: +0
Name: Name:
Occupation: Locksmith Occupation: Halfling chicken butcher
(10) (3)
Alignment: (11) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 8 -1 Reflex 1 Speed 20 Init 1
Agility 9 0 Fortitude -1 Equipment Agility 14 1 Fortitude 0 Equipment
Stamina 8 -1 Will 0 Starting Funds: 28 cp
Stamina 12 0 Will 0 Starting Funds: 29 cp
Fine tools Chicken meat (5 lbs.)
Personality 10 0 Weapons
Sack (small) (8 cp)
Personality 14 1 Weapons
Sack (large) (12 cp)
Luck 14 1 Luck 8 -1
Notes Notes
Lucky Sign: Fortunate date (Missile fire attack rolls) (+1) XP Lucky Sign: Resisted temptation (Willpower saving throws) (-1) XP
Languages: Common Languages: Common, Halfling
Halfling ability: Infravision
Name: Name:
Occupation: Cutpurse Occupation: Smuggler
(11) (2)
Alignment: (10) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 13 1 Reflex 1 Speed 30 Init 1 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 14 1 Fortitude 1 Equipment Agility 9 0 Fortitude 0 Equipment
Stamina 15 1 Will -1 Starting Funds: 24 cp
Stamina 12 0 Will -1 Starting Funds: 37 cp
Small chest Waterproof sack
Personality 6 -1 Weapons
Backpack (2 gp)
Personality 7 -1 Weapons
Sack (large) (12 cp)
Luck 9 0 Luck 12 0
Notes Notes
Lucky Sign: Harsh winter (All attack rolls) (+0) XP Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP
Languages: Common, Ogre Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.1 | Mod Sum: -2
Name: Name:
Occupation: Rice Farmer Occupation: Guild beggar
(9) (2)
Alignment: (9) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 14 1 Reflex -1 Speed 30 Init -1 Strength 8 -1 Reflex -1 Speed 30 Init -1
Agility 7 -1 Fortitude -1 Equipment Agility 6 -1 Fortitude 1 Equipment
Stamina 6 -1 Will 1 Starting Funds: 24 cp
Stamina 13 1 Will 0 Starting Funds: 37 cp
Hen Crutches
Personality 13 1 Weapons
Waterskin (5 sp)
Personality 9 0 Weapons
Chain 10' (30 gp)
Luck 8 -1 Luck 10 0
Notes Notes
Lucky Sign: The Broken Star (Fumbles) (-1) XP Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP
Languages: Common, Bugbear Languages: Common
Name: Name:
Occupation: Rice Farmer Occupation: Cheesemaker
(10) (4)
Alignment: (10) (5)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex 0 Speed 30 Init 0 Strength 7 -1 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 1 Equipment Agility 11 0 Fortitude 1 Equipment
Stamina 13 1 Will 1 Starting Funds: 36 cp
Stamina 13 1 Will -1 Starting Funds: 28 cp
Duck Stinky cheese
Personality 14 1 Weapons
Backpack (2 gp)
Personality 8 -1 Weapons
Waterskin (5 sp)
Intelligence 15 1 Pitchfork (as spear) -1 (1d8-1) Intelligence 12 0 Cudgel (as staff) -1 (1d4-1)
Luck 10 0 Luck 5 -2
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (-2) XP
Languages: Common, Bugbear Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.3 | Mod Sum: +5
Name: Name:
Occupation: Scribe Occupation: Minstrel
(9) (2)
Alignment: (10) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex -1 Speed 30 Init -1 Strength 16 2 Reflex 0 Speed 30 Init 0
Agility 8 -1 Fortitude -2 Equipment Agility 10 0 Fortitude 0 Equipment
Stamina 5 -2 Will -1 Starting Funds: 43 cp
Stamina 12 0 Will 3 Starting Funds: 36 cp
Parchment (10 sheets) Ukulele
Personality 8 -1 Weapons
Rope - 50' (25 cp)
Personality 18 3 Weapons
Pole - 10-foot (15 cp)
Luck 12 0 Luck 11 0
Notes Notes
Lucky Sign: The Broken Star (Fumbles) (+0) XP Lucky Sign: Fortunate date (Missile fire attack rolls) (+0) XP
Languages: Common Languages: Common, Ogre
Name: Name:
Occupation: Dwarven apothacarist Occupation: Trapper
(9) (2)
Alignment: (12) (5)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 20 Init -1 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 7 -1 Fortitude 1 Equipment Agility 15 1 Fortitude 1 Equipment
Stamina 12 0 Will 1 Starting Funds: 34 cp
Stamina 13 1 Will 0 Starting Funds: 49 cp
Steel vial Badger pelt
Personality 11 0 Weapons
Sack (large) (12 cp)
Personality 10 0 Weapons
Candle (1 cp)
Luck 13 1 Luck 14 1
Notes Notes
Lucky Sign: Lucky sign (Saving throws) (+1) XP Lucky Sign: Charmed house (Armor Class) (+1) XP
Languages: Common, Dwarf, Goblin Languages: Common
Dwarven ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 9.8 | Mod Sum: -5
Name: Name:
Occupation: Merchant Occupation: Guild beggar
(10) (2)
Alignment: (8) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex 0 Speed 30 Init 0 Strength 12 0 Reflex -2 Speed 30 Init -2
Agility 10 0 Fortitude 1 Equipment Agility 4 -2 Fortitude -1 Equipment
Stamina 13 1 Will 2 Starting Funds: 29 cp
Stamina 6 -1 Will 0 Starting Funds: 36 cp
4 gp 14 sp 27 cp Crutches
Personality 16 2 Weapons
Rations (1 day) (5 cp)
Personality 10 0 Weapons
Oil - 1 flask (2 sp)
Luck 5 -2 Luck 13 1
Notes Notes
Lucky Sign: Guardian angel (Savings throws to escape traps) (-2) XP Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Ostler Occupation: Elven forester
(9) (1)
Alignment: (10) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex -1 Speed 30 Init -2 Strength 16 2 Reflex 0 Speed 30 Init 0
Agility 8 -1 Fortitude -1 Equipment Agility 10 0 Fortitude -1 Equipment
Stamina 8 -1 Will 1 Starting Funds: 30 cp
Stamina 8 -1 Will -1 Starting Funds: 37 cp
Bridle Herbs (1 lb.)
Personality 13 1 Weapons
Waterskin (5 sp)
Personality 6 -1 Weapons
Sack (small) (8 cp)
Luck 8 -1 Luck 10 0
Notes Notes
Lucky Sign: Speed of the cobra (Initiative) (-1) XP Lucky Sign: Struck by lightning (Reflex saving throws) (+0) XP
Languages: Common Languages: Common, Elf, Alignment
Elven traits: Heightened senses, iron vulnerability
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.9 | Mod Sum: +4
Name: Name:
Occupation: Cutpurse Occupation: Hunter
(10) (3)
Alignment: (11) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 5 -2 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 1 Speed 30 Init 1
Agility 12 0 Fortitude 1 Equipment Agility 14 1 Fortitude 1 Equipment
Stamina 13 1 Will 1 Starting Funds: 34 cp
Stamina 13 1 Will 1 Starting Funds: 23 cp
Small chest Deer pelt
Personality 15 1 Weapons
Hammer - small (5 sp)
Personality 13 1 Weapons
Sack (large) (12 cp)
Luck 11 0 Luck 10 0
Notes Notes
Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP Lucky Sign: Fortunate date (Missile fire attack rolls) (+0) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Dock worker Occupation: Elven artisan
(10) (3)
Alignment: (9) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex -1 Speed 30 Init -1
Agility 9 0 Fortitude 0 Equipment Agility 8 -1 Fortitude 0 Equipment
Stamina 9 0 Will -1 Starting Funds: 28 cp
Stamina 9 0 Will 0 Starting Funds: 47 cp
1 late RPG book Clay (1 lb.)
Personality 7 -1 Weapons
Oil - 1 flask (2 sp)
Personality 11 0 Weapons
Flint and steel (15 cp)
Luck 11 0 Luck 15 1
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (+0) XP Lucky Sign: The raging storm (Spell damage) (+1) XP
Languages: Common Languages: Common, Elf, Alignment
Elven traits: Heightened senses, iron vulnerability
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 9.8 | Mod Sum: -2
Name: Name:
Occupation: Miller-baker Occupation: Turnip Farmer
(10) (1)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 14 1 Reflex 0 Speed 30 Init 0 Strength 9 0 Reflex 0 Speed 30 Init 0
Agility 10 0 Fortitude -1 Equipment Agility 10 0 Fortitude -1 Equipment
Stamina 6 -1 Will -1 Starting Funds: 28 cp
Stamina 7 -1 Will 1 Starting Funds: 40 cp
Flour (1 lb.) Goat
Personality 6 -1 Weapons
Rations (1 day) (5 cp)
Personality 14 1 Weapons
Iron spike (1 sp)
Luck 6 -1 Luck 10 0
Notes Notes
Lucky Sign: Conceived on horseback (Mounted attack rolls) (-1) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+0) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Hunter Occupation: Miller-baker
(10) (1)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude -1 Equipment Agility 10 0 Fortitude 1 Equipment
Stamina 7 -1 Will -1 Starting Funds: 46 cp
Stamina 13 1 Will 1 Starting Funds: 50 cp
Deer pelt Flour (1 lb.)
Personality 6 -1 Weapons
Backpack (2 gp)
Personality 15 1 Weapons
Crowbar (2 gp)
Luck 8 -1 Luck 15 1
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (-1) XP Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP
Languages: Common Languages: Common, Orc
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 9.8 | Mod Sum: -4
Name: Name:
Occupation: Radish Farmer Occupation: Halfling glovemaker
(9) (4)
Alignment: (9) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex 0 Speed 30 Init -1 Strength 15 1 Reflex -1 Speed 20 Init -1
Agility 7 -1 Fortitude 1 Equipment Agility 7 -1 Fortitude -1 Equipment
Stamina 12 0 Will 0 Starting Funds: 32 cp
Stamina 7 -1 Will 2 Starting Funds: 33 cp
Cow Gloves (4 pairs)
Personality 8 -1 Weapons
Iron spike (1 sp)
Personality 16 2 Weapons
Iron spike (1 sp)
Intelligence 7 -1 Pitchfork (as spear) +0 (1d8) Intelligence 5 -2 Awl (as dagger) +0 (1d4+1)
Luck 14 1 Luck 6 -1
Notes Notes
Lucky Sign: Lucky sign (Saving throws) (+1) XP Lucky Sign: The bull (Melee attack rolls) (-1) XP
Languages: Common Languages: Common
Halfling ability: Infravision
Name: Name:
Occupation: Beekeeper Occupation: Wainwright
(9) (1)
Alignment: (9) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex -1 Speed 30 Init -1 Strength 17 2 Reflex -1 Speed 30 Init -1
Agility 7 -1 Fortitude -1 Equipment Agility 7 -1 Fortitude 1 Equipment
Stamina 7 -1 Will 1 Starting Funds: 29 cp
Stamina 13 1 Will 0 Starting Funds: 29 cp
Jar of honey Cart: rocks
Personality 13 1 Weapons
Mirror - hand-sized (10 gp)
Personality 11 0 Weapons
Pole - 10-foot (15 cp)
Luck 11 0 Luck 7 -1
Notes Notes
Lucky Sign: Speed of the cobra (Initiative) (+0) XP Lucky Sign: Four-leafed clover (Find secret doors) (-1) XP
Languages: Common Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.3 | Mod Sum: +0
Name: Name:
Occupation: Dwarven miner Occupation: Beadle
(10) (1)
Alignment: (10) (7)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex 0 Speed 20 Init 0 Strength 14 1 Reflex 0 Speed 25 Init 0
Agility 9 0 Fortitude -1 Equipment Agility 12 0 Fortitude 3 Equipment
Stamina 8 -1 Will 1 Starting Funds: 37 cp
Stamina 18 3 Will -1 Starting Funds: 44 cp
Lantern Holy Symbol
Personality 13 1 Weapons
Chain 10' (30 gp)
Personality 8 -1 Weapons
Rope - 50' (25 cp)
Luck 12 0 Luck 7 -1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+0) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (-1) XP
Languages: Common Languages: Common
Dwarven ability: Infravision
Name: Name:
Occupation: Halfling trader Occupation: Miller-baker
(10) (3)
Alignment: (9) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 20 Init 0 Strength 11 0 Reflex -1 Speed 30 Init -1
Agility 12 0 Fortitude -1 Equipment Agility 8 -1 Fortitude 1 Equipment
Stamina 7 -1 Will 1 Starting Funds: 35 cp
Stamina 13 1 Will 0 Starting Funds: 40 cp
20 sp Flour (1 lb.)
Personality 13 1 Weapons
Torch (1 cp)
Personality 9 0 Weapons
Flask - empty (3 cp)
Luck 11 0 Luck 10 0
Notes Notes
Lucky Sign: The raging storm (Spell damage) (+0) XP Lucky Sign: The raging storm (Spell damage) (+0) XP
Languages: Common, Halfling, Kobold Languages: Common
Halfling ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.9 | Mod Sum: +3
Name: Name:
Occupation: Elven forester Occupation: Dwarven rat-catcher
(10) (1)
Alignment: (12) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex 2 Speed 20 Init 2
Agility 9 0 Fortitude -1 Equipment Agility 16 2 Fortitude -1 Equipment
Stamina 7 -1 Will 1 Starting Funds: 28 cp
Stamina 7 -1 Will 0 Starting Funds: 46 cp
Herbs (1 lb.) Net
Personality 13 1 Weapons
Mirror - hand-sized (10 gp)
Personality 10 0 Weapons
Chalk - 1 piece (1 cp)
Luck 9 0 Luck 7 -1
Notes Notes
Lucky Sign: Hawkeye (Missile fire damage rolls) (+0) XP Lucky Sign: Fox's cunning (Find/disable traps) (-1) XP
Languages: Common, Elf Languages: Common, Dwarf, Alignment
Elven traits: Heightened senses, iron vulnerability Dwarven ability: Infravision
Name: Name:
Occupation: Healer Occupation: Urchin
(10) (4)
Alignment: (9) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 12 0 Reflex 0 Speed 30 Init 0 Strength 14 1 Reflex -1 Speed 30 Init -1
Agility 10 0 Fortitude 0 Equipment Agility 8 -1 Fortitude 1 Equipment
Stamina 12 0 Will 0 Starting Funds: 26 cp
Stamina 13 1 Will -2 Starting Funds: 34 cp
Holy water (1 vial) Begging bowl
Personality 11 0 Weapons
Lantern (10 gp)
Personality 5 -2 Weapons
Lantern (10 gp)
Luck 10 0 Luck 13 1
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: The raging storm (Spell damage) (+1) XP
Languages: Common, Elf Languages: Common, Ogre, Hobgoblin
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.4 | Mod Sum: +2
Name: Name:
Occupation: Cobbler Occupation: Rice Farmer
(10) (4)
Alignment: (10) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 15 1 Reflex 0 Speed 30 Init 0 Strength 13 1 Reflex 0 Speed 30 Init 0
Agility 9 0 Fortitude 0 Equipment Agility 9 0 Fortitude 0 Equipment
Stamina 11 0 Will 1 Starting Funds: 29 cp
Stamina 10 0 Will 0 Starting Funds: 32 cp
Shoehorn Goat
Personality 13 1 Weapons
Torch (1 cp)
Personality 9 0 Weapons
Torch (1 cp)
Intelligence 12 0 Awl (as dagger) +1 (1d4+1) Intelligence 9 0 Pitchfork (as spear) +1 (1d8+1)
Luck 9 0 Luck 9 0
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (+0) XP Lucky Sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Halfling moneylender Occupation: Beekeeper
(10) (3)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 20 Init 0 Strength 6 -1 Reflex 0 Speed 30 Init 0
Agility 11 0 Fortitude -1 Equipment Agility 10 0 Fortitude 1 Equipment
Stamina 12 0 Will 0 Starting Funds: 32 cp
Stamina 14 1 Will 0 Starting Funds: 33 cp
5 gp 10 sp 200 cp Jar of honey
Personality 10 0 Weapons
Flask - empty (3 cp)
Personality 10 0 Weapons
Chain 10' (30 gp)
Luck 7 -1 Luck 15 1
Notes Notes
Lucky Sign: Lived through famine (Fortitude saving throws) (-1) XP Lucky Sign: Conceived on horseback (Mounted attack rolls) (+1) XP
Languages: Common, Halfling Languages: Common
Halfling ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.5 | Mod Sum: +6
Name: Name:
Occupation: Elven navigator Occupation: Woodcutter
(11) (3)
Alignment: (11) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 1 Speed 30 Init 1 Strength 14 1 Reflex 1 Speed 30 Init 1
Agility 15 1 Fortitude 0 Equipment Agility 15 1 Fortitude -2 Equipment
Stamina 11 0 Will 2 Starting Funds: 35 cp
Stamina 5 -2 Will 1 Starting Funds: 43 cp
Spyglass Bundle of wood
Personality 17 2 Weapons
Lantern (10 gp)
Personality 13 1 Weapons
Mirror - hand-sized (10 gp)
Luck 11 0 Luck 8 -1
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: Born under the loom (Skill checks, including thief) (-1) XP
Languages: Common Languages: Common
Elven traits: Heightened senses, iron vulnerability
Name: Name:
Occupation: Halfling moneylender Occupation: Halfling trader
(10) (3)
Alignment: (10) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 13 1 Reflex 0 Speed 20 Init 0 Strength 16 2 Reflex 0 Speed 20 Init 0
Agility 11 0 Fortitude 0 Equipment Agility 12 0 Fortitude 1 Equipment
Stamina 9 0 Will 2 Starting Funds: 21 cp
Stamina 13 1 Will 0 Starting Funds: 34 cp
5 gp 10 sp 200 cp 20 sp
Personality 16 2 Weapons
Chest - empty (2 gp)
Personality 9 0 Weapons
Sack (large) (12 cp)
Luck 11 0 Luck 8 -1
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+0) XP Lucky Sign: Born on the battlefield (Damage rolls) (-1) XP
Languages: Common Languages: Common, Halfling, Alignment
Halfling ability: Infravision Halfling ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.3 | Mod Sum: +0
Name: Name:
Occupation: Halfling mariner Occupation: Shaman
(9) (1)
Alignment: (9) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex -1 Speed 20 Init -1 Strength 13 1 Reflex -1 Speed 30 Init -1
Agility 7 -1 Fortitude 0 Equipment Agility 6 -1 Fortitude 0 Equipment
Stamina 9 0 Will 0 Starting Funds: 25 cp
Stamina 10 0 Will 1 Starting Funds: 51 cp
Sailcloth (2 yards) Herbs (1 lb.)
Personality 11 0 Weapons
Crowbar (2 gp)
Personality 15 1 Weapons
Pole - 10-foot (15 cp)
Luck 9 0 Luck 11 0
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (+0) XP
Languages: Common Languages: Common
Halfling ability: Infravision
Name: Name:
Occupation: Miller-baker Occupation: Woodcutter
(10) (1)
Alignment: (12) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex 0 Speed 35 Init 0 Strength 14 1 Reflex 2 Speed 30 Init 2
Agility 10 0 Fortitude 0 Equipment Agility 17 2 Fortitude 0 Equipment
Stamina 9 0 Will 1 Starting Funds: 26 cp
Stamina 12 0 Will -2 Starting Funds: 45 cp
Flour (1 lb.) Bundle of wood
Personality 13 1 Weapons
Holy water (1 vial) (25 gp)
Personality 5 -2 Weapons
Hammer - small (5 sp)
Luck 15 1 Luck 11 0
Notes Notes
Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+1) XP Lucky Sign: Warrior's arm (Critical hit tables) (+0) XP
Languages: Common Languages: Common
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.2 | Mod Sum: -1
Name: Name:
Occupation: Elven forester Occupation: Mendicant
(8) (3)
Alignment: (12) (6)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex -2 Speed 30 Init -2 Strength 12 0 Reflex 2 Speed 30 Init 2
Agility 5 -2 Fortitude 0 Equipment Agility 17 2 Fortitude 2 Equipment
Stamina 11 0 Will 0 Starting Funds: 25 cp
Stamina 16 2 Will 0 Starting Funds: 33 cp
Herbs (1 lb.) Cheese dip
Personality 10 0 Weapons
Torch (1 cp)
Personality 9 0 Weapons
Holy water (1 vial) (25 gp)
Luck 12 0 Luck 7 -1
Notes Notes
Lucky Sign: Path of the bear (Melee damage rolls) (+0) XP Lucky Sign: Born under the loom (Skill checks, including thief) (-1) XP
Languages: Common Languages: Common, Hobgoblin
Elven traits: Heightened senses, iron vulnerability
Name: Name:
Occupation: Dwarven herder Occupation: Butcher
(10) (3)
Alignment: (11) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 20 Init 0 Strength 4 -2 Reflex 1 Speed 30 Init 1
Agility 11 0 Fortitude 0 Equipment Agility 13 1 Fortitude -1 Equipment
Stamina 9 0 Will 0 Starting Funds: 29 cp
Stamina 7 -1 Will -1 Starting Funds: 45 cp
Sow Side of beef
Personality 10 0 Weapons
Thieves' tools (25 gp)
Personality 6 -1 Weapons
Waterskin (5 sp)
Luck 9 0 Luck 12 0
Notes Notes
Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+0) XP
Languages: Common, Dwarf Languages: Common, Alignment
Dwarven ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.5 | Mod Sum: +6
Name: Name:
Occupation: Tax collector Occupation: Armorer
(11) (4)
Alignment: (12) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex 1 Speed 30 Init 1 Strength 16 2 Reflex 2 Speed 30 Init 2
Agility 15 1 Fortitude 1 Equipment Agility 17 2 Fortitude 0 Equipment
Stamina 14 1 Will -1 Starting Funds: 34 cp
Stamina 12 0 Will 0 Starting Funds: 36 cp
100 cp Iron helmet
Personality 8 -1 Weapons
Pole - 10-foot (15 cp)
Personality 12 0 Weapons
Flint and steel (15 cp)
Luck 10 0 Luck 15 1
Notes Notes
Lucky Sign: Fox's cunning (Find/disable traps) (+0) XP Lucky Sign: Fox's cunning (Find/disable traps) (+1) XP
Languages: Common, Orc Languages: Common
Name: Name:
Occupation: Jester Occupation: Caravan guard
(10) (1)
Alignment: (9) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 30 Init 0 Strength 9 0 Reflex -1 Speed 30 Init -1
Agility 12 0 Fortitude -1 Equipment Agility 8 -1 Fortitude 0 Equipment
Stamina 8 -1 Will 1 Starting Funds: 25 cp
Stamina 10 0 Will 1 Starting Funds: 38 cp
Silk clothes Linen (1 yard)
Personality 13 1 Weapons
Rations (1 day) (5 cp)
Personality 10 0 Weapons
Crowbar (2 gp)
Luck 5 -2 Luck 13 1
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (-2) XP Lucky Sign: Resisted temptation (Willpower saving throws) (+1) XP
Languages: Common, Dwarf Languages: Common, Hobgoblin
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10 | Mod Sum: -3
Name: Name:
Occupation: Hunter Occupation: Halfling chicken butcher
(10) (2)
Alignment: (9) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 10 0 Reflex -1 Speed 20 Init -1
Agility 11 0 Fortitude 0 Equipment Agility 6 -1 Fortitude 0 Equipment
Stamina 10 0 Will 0 Starting Funds: 40 cp
Stamina 12 0 Will 0 Starting Funds: 39 cp
Deer pelt Chicken meat (5 lbs.)
Personality 11 0 Weapons
Sack (small) (8 cp)
Personality 11 0 Weapons
Sack (small) (8 cp)
Luck 11 0 Luck 7 -1
Notes Notes
Lucky Sign: Unholy house (Corruption rolls) (+0) XP Lucky Sign: Raised by wolves (Unarmed attack rolls) (-1) XP
Languages: Common, Gnoll, Alignment Languages: Common
Halfling ability: Infravision
Name: Name:
Occupation: Locksmith Occupation: Elven falconer
(11) (2)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 8 -1 Reflex 1 Speed 30 Init 1 Strength 6 -1 Reflex 0 Speed 30 Init 0
Agility 13 1 Fortitude 0 Equipment Agility 12 0 Fortitude -1 Equipment
Stamina 9 0 Will 0 Starting Funds: 22 cp
Stamina 6 -1 Will -1 Starting Funds: 32 cp
Fine tools Falcon
Personality 9 0 Weapons
Chain 10' (30 gp)
Personality 8 -1 Weapons
Hammer - small (5 sp)
Luck 8 -1 Luck 14 1
Notes Notes
Lucky Sign: Born on the battlefield (Damage rolls) (-1) XP Lucky Sign: The bull (Melee attack rolls) (+1) XP
Languages: Common, Elf Languages: Common, Elf
Elven traits: Heightened senses, iron vulnerability
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 11.1 | Mod Sum: +5
Name: Name:
Occupation: Turnip Farmer Occupation: Astrologer
(9) (4)
Alignment: (10) (2)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex 1 Speed 30 Init -1 Strength 6 -1 Reflex 0 Speed 30 Init 0
Agility 7 -1 Fortitude 0 Equipment Agility 12 0 Fortitude 0 Equipment
Stamina 11 0 Will 1 Starting Funds: 33 cp
Stamina 9 0 Will 0 Starting Funds: 37 cp
Hen Spyglass
Personality 14 1 Weapons
Rope - 50' (25 cp)
Personality 12 0 Weapons
Hammer - small (5 sp)
Luck 16 2 Luck 15 1
Notes Notes
Lucky Sign: Struck by lightning (Reflex saving throws) (+2) XP Lucky Sign: Hawkeye (Missile fire damage rolls) (+1) XP
Languages: Common Languages: Common
Name: Name:
Occupation: Elven artisan Occupation: Outlaw
(10) (3)
Alignment: (10) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 11 0 Reflex 0 Speed 30 Init 0 Strength 17 2 Reflex 0 Speed 30 Init 0
Agility 12 0 Fortitude 0 Equipment Agility 10 0 Fortitude -1 Equipment
Stamina 10 0 Will 1 Starting Funds: 39 cp
Stamina 8 -1 Will 0 Starting Funds: 24 cp
Clay (1 lb.) Leather armor
Personality 13 1 Weapons
Grappling hook (1 gp)
Personality 10 0 Weapons
Rations (1 day) (5 cp)
Luck 13 1 Luck 15 1
Notes Notes
Lucky Sign: Survived the plague (Magical healing) (+1) XP Lucky Sign: Bountiful harvest (Hit points, applies each level) (+1) XP
Languages: Common, Elf Languages: Common
Elven traits: Heightened senses, iron vulnerability
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.1 | Mod Sum: -5
Name: Name:
Occupation: Elven artisan Occupation: Locksmith
(10) (3)
Alignment: (11) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 8 -1 Reflex 0 Speed 35 Init 0 Strength 12 0 Reflex 1 Speed 30 Init 1
Agility 12 0 Fortitude 0 Equipment Agility 13 1 Fortitude 0 Equipment
Stamina 11 0 Will 0 Starting Funds: 19 cp
Stamina 10 0 Will -1 Starting Funds: 39 cp
Clay (1 lb.) Fine tools
Personality 10 0 Weapons
Holy water (1 vial) (25 gp)
Personality 8 -1 Weapons
Waterskin (5 sp)
Luck 13 1 Luck 9 0
Notes Notes
Lucky Sign: Wild child (Speed, each +1 = +5' speed) (+1) XP Lucky Sign: Born on the battlefield (Damage rolls) (+0) XP
Languages: Common Languages: Common
Elven traits: Heightened senses, iron vulnerability
Name: Name:
Occupation: Woodcutter Occupation: Halfling moneylender
(11) (4)
Alignment: (7) (4)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 10 0 Reflex 1 Speed 30 Init 1 Strength 12 0 Reflex -3 Speed 20 Init -3
Agility 13 1 Fortitude 0 Equipment Agility 3 -3 Fortitude 0 Equipment
Stamina 10 0 Will 1 Starting Funds: 32 cp
Stamina 10 0 Will 0 Starting Funds: 28 cp
Bundle of wood 5 gp 10 sp 200 cp
Personality 14 1 Weapons
Holy water (1 vial) (25 gp)
Personality 11 0 Weapons
Holy water (1 vial) (25 gp)
Luck 12 0 Luck 8 -1
Notes Notes
Lucky Sign: Born under the loom (Skill checks, including thief) (+0) XP Lucky Sign: Conceived on horseback (Mounted attack rolls) (-1) XP
Languages: Common, Elf Languages: Common, Halfling
Halfling ability: Infravision
Source: Rulebook | Roll Mode: 3d6 | HP: normal | Augur: normal | Roll Avg: 10.4 | Mod Sum: +0
Name: Name:
Occupation: Butcher Occupation: Cheesemaker
(10) (4)
Alignment: (11) (1)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 9 0 Reflex 0 Speed 30 Init 0 Strength 9 0 Reflex 1 Speed 30 Init 1
Agility 9 0 Fortitude 1 Equipment Agility 15 1 Fortitude 0 Equipment
Stamina 15 1 Will 0 Starting Funds: 47 cp
Stamina 9 0 Will 0 Starting Funds: 35 cp
Side of beef Stinky cheese
Personality 12 0 Weapons
Holy water (1 vial) (25 gp)
Personality 12 0 Weapons
Torch (1 cp)
Intelligence 14 1 Cleaver (as axe) +0 (1d6) Intelligence 15 1 Cudgel (as staff) +0 (1d4)
Luck 9 0 Luck 5 -2
Notes Notes
Lucky Sign: Seventh son (Spell checks) (+0) XP Lucky Sign: Born under the loom (Skill checks, including thief) (-2) XP
Languages: Common, Alignment Languages: Common, Alignment
Name: Name:
Occupation: Cobbler Occupation: Noble
(11) (2)
Alignment: (10) (3)
Alignment:
AC HP Law Neutral Chaos AC HP Law Neutral Chaos
Saves Saves
mod mod
Strength 7 -1 Reflex 1 Speed 30 Init 1 Strength 7 -1 Reflex 0 Speed 30 Init 1
Agility 13 1 Fortitude 0 Equipment Agility 10 0 Fortitude 1 Equipment
Stamina 11 0 Will -1 Starting Funds: 39 cp
Stamina 13 1 Will 0 Starting Funds: 52 cp
Shoehorn Gold ring worth 10 gp
Personality 8 -1 Weapons
Chest - empty (2 gp)
Personality 9 0 Weapons
Sack (small) (8 cp)
Luck 13 1 Luck 15 1
Notes Notes
Lucky Sign: Righteous heart (Turn unholy checks) (+1) XP Lucky Sign: Speed of the cobra (Initiative) (+1) XP
Languages: Common Languages: Common