Lecture 3ppt
Lecture 3ppt
Lecture 3ppt
Introduction
➢ Any object has three dimensions, viz., length, width and thickness.
➢ A projection is defined as a representation of an object on a two dimensional
plane. The projections of an object should convey all the three dimensions, along
with other details of the object on a sheet of paper.
➢ The elements to be considered while obtaining a projection are :
i. The object
ii. The plane of projection
iii. The point of sight
iv. The rays of sight
➢ A projection is called orthographic projection when the point of sight is
imagined to be located at infinity so that the rays of sight are parallel to each
other and intersect the plane of projection at right angle to it
How to represent an object
Projection system
Orthographic
Projection
Multiview - Orthogonal
Step 1: Imagine workpiece inside cube
Multiview - Orthogonal
Step 2: Make the orthogonal projection of the piece on each side of the cube
Multiview - Orthogonal
Step 3: Choose a front view that will represent the part. This view has to view
the maximum of details on the coin. Here we choose the view colored in yellow.
Multiview - Orthogonal
Step 4: Do the drawdown of all faces of the cube in the same plane of the front
view so that all views are in the same plane.
Multiview - Orthogonal
Multiview - Orthogonal
Multiview - Orthogonal
Presentation Of Views
Correspondence of views
In practice, a part must be defined completely and
unambiguously by a minimum number of views.
We choose the most representative views and
whose faces form a direct triad. In our case, these
are views from the front, right and seen from
above. For parts of revolution in General, two are
sufficient for their full definition
Correspondence of views
Correspondence of views
Designation And Relative Positions Of Views