Andy Klise 3x3x3 Speedcubing Guide v4

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Andy Klise's Speedcubing Guide Corner in Place, Edge in U Face (25-30)

Algorithms by Dan Harris and Erik Akkersdijk y U' (L' U L) d (R U' R') U (R U' R') y U' (L' U L)
(R U' R' U')(R U' R' U)(R U R')
U (R U' R') U' (F' U F)
First 2 Layers R' F' R U (R U' R') F
U' (F' U F) U (R U' R')
Note – (y U') and (d') are interchangeable
You must solve the cross first. It can be done in 6 moves or less ~82% of the time and ≤7 moves 99.95% of the time
These are just optimal example solves; F2L should be solved intuitively.
y' (R' U R U')(R' U R)
Easy Cases (1-4) (R U' R' U)(R U' R')
(R U' R') U2 (F' U F)
U (R U' R') y' U' (R' U R)
Use (R' F R F') if no U face edges are Use (F R' F' R) if no U face edges are
oriented properly on final slot oriented properly on final slot y' (R' U' R U)(R' U' R) (R U R' U')(R U R')
y' (R' U' R) (R U R')
Note – this image is blue and red Note – this image is green and red
because a cube rotation is required because no cube rotation is required Edge in Place, Corner in U face (31-36)

(R U' R') y' U (R' U R)


Reposition Edge (5-8)
(R U' R' U)(F' U F)
(R U R' U')(R U R' U')(R U R')

2
y' (U R' U' R) U2 (R' U R)
(U' R U R') U (R U' R') d (R' U' R) U2' (R' U R) U' (R U2' R') U (R U R')
Note – (y' U) and (d) are interchangeable (U' R U' R') U2 (R U' R')
U (R U R') U2 (R U R')
y U' (L U' L') U2 (L U' L)
d (R' U R) U2 (R' U R)
y' U (R' U2 R) U2 (R' U R)
U' (R U2' R') U2 (R U' R')
d (R' U2 R) U2' (R' U R) (U' R U R') y' (U R' U' R) y' (U R' U' R) y (U' R U R')
U2 (R U' R') U' (F' U' F) y U2 (L' U L) U (F U F')

Reposition Edge and Flip Corner (9-14)


Edge and Corner in Place (37-42)
y' U (R' U' R U')(R' U' R)
U' (R U R' U)(R U R')
y2 U' (L U') d' (L' U' L) (R U' R') d (R' U2 R) U2' (R' U R)
Solved Pair
(R U R') U2 (R U2 R') d (R' U' R)
2
y' U (R' U R) d' (R U R')
U' (R U2' R') y' U (R' U' R) (R U' R' U)(R U' R') U2 (R U' R') *
R' U2 R2 U R2 U R (R U' R') U' (R U R') U2 (R U' R') (R U' R' U)(R U2' R') U (R U' R')
2
y (L' U' L) U (L' U L U')(L' U' L) (R U R') U2 (R U' R' U)(R U R')
y' U (R' U R U')(R' U' R)
U' (R U' R' U)(R U R')
d (R' U R U')(R' U' R) (R U' R' U) y' (R' U' R U')(R' U' R) (R U' R' U) d (R' U' R U')(R' U R)
y (L' U' L U)(L' U L) U2 (F U F') (R U R' U')(R U' R') U2 (F' U' F)

Split Pair by Going Over (15-18)


Color Coding
y' (R' U R U') y U' (R U R') Green = R U R' U' Family
(R U' R' U) y' U (R' U' R) Blue = R U R' U R U2 R' Family
(R U R') U2 (R U' R' U)(R U' R') *
(R U' R') U2 (F' U' F) Orange = R F' R' F Family
y (L' U L) U2 y (R U R')

(R U2 R') U' (R U R') y' (R' U2 R) U (R' U' R)

Pair Made on Side (19-22)

U (R U2 R') U (R U' R') y' U' (R' U2 R) U' (R' U R)

U2 (R U R' U)(R U' R') y' U2 (R' U' R U')(R' U R) Credits


Dan Harris - http://www.cubestation.co.uk/
Erik Akkersdijk - http://www.erikku.110mb.com
Nathan Christie - http://my.fit.edu/~dchristi/cube/
Weird (23-24) Joël van Noort - http://solvethecube.110mb.com/
Conrad Rider - http://cube.crider.co.uk/
y' (R' U' R U) U (R' U' R U)(R' U' R) And everyone else
(R U R' U') U' (R U R' U')(R U R') y' U2 R2 U2 (R U R' U) R2
U2 R2 U2 (R' U' R U') R2 For more guides just like this, visit my website -
F U (R U' R' F')(R U' R')
http://www.kungfoomanchu.com/
Orient Last Layer (Two Look) Permute Last Layer
Step 1 * - indicates a faster alg. If this is included, then the previous alg is easier to learn

Permutations of Edges or Corners Only


Bonus
R2 U (F B') R2 (F' B) U R2 R2 U' (F B') R2 (F' B) U' R2
F U (R U' R') F' y (R2' U)(R U R' U')(R' U')(R' U R') * y' (R2 U')(R' U' R U)(R U)(R U' R) *
F (R U R' U') F'
y2 f (R U R' U') f' y (M2' U' M) U2 (M' U' M2') y (M2' U M) U2 (M' U M2')
Probability = ¼
Probability = ½
Ub - Probability = 1/18 Ua - Probability = 1/18

x' F (R U' R' U)(D R')(D U')(R' U R) D2'


F (R U R' U') F' f (R U R' U') f' (M2' U' M2') U2 (M2' U' M2')
Move to Second Look (R' U' R U') R U (R U' R' U) R U R2 U' R' (U2) *
2 2
(R' F R F') U (R' F R F ') U F 2 (R' M2' R) U' (R' M2' R) U2 (R' M2' R) U' (R' M2' R)
y (M2' U' M') U2' M2' U2' (M' U M2')
Probability = 1/8
Probability = 1/8 H - Probability = 1/72
Z - Probability = 1/36

x (R' U R') D2 (R U' R')(D2 R2) x (R2 D2)(R U R') D2 (R U' R)

Orient Last Layer (Two Look) Aa - Probability = 1/18 Ab - Probability = 1/18

Step 2
x' (R U' R') D (R U R') D' (R U R') D (R U' R') D'
All Edges Oriented Correctly R2 U R' y (R U' R' U)*3 y' R U' R2 * Solved
x' (R U' R') D (R U R') u2 (R' U R) D (R' U' R)
Probability = 1/72
(R U R' U R U2' R') (R' U' R U' R' U2 R) E -Probability = 1/36
y' (R' U2 R U R' U R) * y (R U2 R' U' R U' R')
Probability = 4/27 Probability = 4/27
Swap One Set of Adjacent Corners
(R U2')(R' U2)(R B')(R' U' R U)(R B R2 U)
2 2 2 2 2 (R U R' U)(R U' R' U)(R U2 R') y' (R U' R' U')(R U R) D (R' U' R) D' (R' U2 R')(U') (R' U2)(R U2')(R' F)(R U R' U')(R' F' R2 U')
R U ' R ' U' R U' R ' U R
y R U2 R' (U' R U R')(U' R U' R') y2 z (U R2')(U' R2)(U F')(U' R' U R)(U F U2' R)
Probability = 4/27 Rb - Probability = 1/18
Probability = 2/27
Ra - Probability = 1/18

(R' F)(R B')(R' F')(R B) (R U')(L' U)(R' U2)(L U')(L' U2') L (L' U)(R U')(L U2)(R' U)(R U2') R'
x (R' U')(L U)(R U')(L' U)
y2 x' D (R U R') D' (R U' R') x y2 (R' U2 R) U z D' (R2' U)(R' D R U') z' * (R U R' F')(R U R' U')(R' F)(R2 U')(R' U') *
y x' (R U R') D (R U' R') D' x
x (R' U R) D' (R' U' R) D
Probability = 4/27 Ja - Probability = 1/18 Jb - Probability = 1/18
Probability = 4/27

(R' U R U') R2 y' (R' U' R U) y x (R U R' U') R2 B'


(R2' D)(R' U2)(R D')(R' U2 R') (R U R' U')(R' F)(R2 U')(R' U' R U) R' F' y (R' U' F')(R U R' U')(R' F)(R2 U')(R' U' R U) R' U R *
Solved
y2 (R2 D')(R U2)(R' D)(R U2 R) y2 (R' U2 R') d' (R' F')(R2 U' R' U)(R' F)(R U') F
Probability = 1/27 T - Probability = 1/18
Probability = 4/27
F - Probability = 1/18

Swap One Set of Corners Diagonally

Notation (R' U R' U') y (R' F')(R2 U')(R' U R' F)(R F)


(R' U R' U') x2 y' (R' U R' U') l (R U' R' U) R U
F (R U')(R' U' R U)(R' F')(R U R' U')(R' F R F')
F R U (R U2 R')(L' U R U')(L U2')(R2 F')
V - Probability = 1/18 Y - Probability = 1/18

[(L U') R U2' (L' U) R']*2 U' [(R' U) L' U2 (R U') L]*2 U
2
R R' R r/Rw r'/Rw' x y z (R' U R') D (R2' U' R)(U D')(R' D R2' U' R D') * (R' U R U')(R' F' U')(F R U)(R' F R' F')(R U' R) *
Na - Probability = 1/72 Nb - Probability = 1/72

Double Spins

U U' U2 u/Uw u'/Uw' z M (R2' u)(R' U R' U')(R u') R2 y' (R' U R)
(L2 u')(L U' L U)(L' u) L2 y' (R U' R')
y2 (R2 u')(R U' R U)(R' u) R2 y (R U' R') *
Ga - Probability = 1/18
Gc - Probability = 1/18

(L' U' L) y (L2' u)(L' U L U')(L u') L2


(R U R') y' (R2 u')(R U' R' U)(R' u) R2 y2 (R' U' R)(U D')(R2' U)(R' U R U')(R U') R2 D U' *
F F' L L' B B' D D' Gd - Probability = 1/18
(L' U' L) y' (R2' u)(R' U R U')(R u') R2
Gb - Probability = 1/18

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