Nagus (Warlock Degli Antichi Livello 2)
Nagus (Warlock Degli Antichi Livello 2)
Nagus (Warlock Degli Antichi Livello 2)
Human 300
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH Guild Business - Alchemists and Apothecaries
13 +1 30 Trait - I always want to know how things work and what
makes people tick.
-1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
8 PERSONALITY TRAITS
+1
+1
+1
Dexterity
Constitution
15 pursue his or her own livelihood.
CURRENT HIT POINTS IDEALS
-1
Intelligence
12 ● +5
Wisdom
I will get revenge on the evil forces that destroyed my
● +5
Charisma place of business and ruined my livelihood.
+1
+1
Acrobatics (Dex) Total 2d8 SUCCESSES
I’ll do anything to get my hands
12
+3
Animal Handling (Wis) 2 FAILURES on something rare or priceless.
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
-1
Athletics (Str)
-1 ●
+5
-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
--==Racial==--
***Race - Human***
E. Blast +5 1d10+3For *Ability Score - Charisma +1 and Wisdom +1
Insight (Wis)
*Size - Medium
9 ●
+5
*Skill - Perception(Wis)
*Feat - Elemental Adept(Lightning)
●
+5
Intimidation (Cha) W. Bolt +5 1d12Light *Languages - Common and Draconic
--==Background==--
Investigation (Int)
***Background - Guild Artisan***
WISDOM -1
*Skills - Insight(Wis) and Persuasion(Cha)
*Tool - Alchemist's Supplies
Medicine (Wis)
+3 *Language - Deep Speech
+3
-1
Nature (Int) Eldritch Blast - 120' 1 target ranged spell
--==Class==--
***Class - Warlock***
*Hit Dice - 2d8
*Armor - Light
attack for 1d10+3 Force damage
Perception (Wis)
● +5 *Weapons - Simple
15+1 *Saving Throws - Wisdom and Charisma
*Skills - Intimidation(Cha) and Deception(Cha)
Performance (Cha)
*Starting Wealth - 160GP(4d4x10)
+3
Witch Bolt - 30' 1 target ranged spell attack
--==Archetype==--
for 1d12 Lightning damage, concentration to
Persuasion (Cha)
+5 ***Archetype - Great Old One***
●
CHARISMA apply 1d12 per round up to 9 additional *Pact Magic - spell slots are of the same level and refresh after a short rest.
*Awakened Mind - you may communicate telepathically with any visible creature within 30'
of you that can understand at least one language.
-1
Religion (Int) rounds as an action, any action besides,
+3 +1
Sleight of Hand (Dex)
enemy out of range or behind cover ends the
spell.
--==Special==--
***Feats***
*Elemental Adept(Lightning) - spells you cast ignore Resistance to Lightning and you can
treat 1's rolled for damage as 2's.
+1
Stealth (Dex) ***Eldritch Invocations(2)***
*1 - Agonizing Blast - add Charisma Modifier to Eldritch Blast damage
15+1 *2 - Devil's Sight - you can see normally in magical and non-magical Darkness up to 120'
+3
Survival (Wis)
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Warlock
Charisma 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Eldritch Blast
Minor Illusion
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 2 7
EPAR
SPELL NAME
ED
PR
Witch Bolt
Unseen Servant
4
Arms of Hadar
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.