Networking 1 Reviewer
Networking 1 Reviewer
Networking 1 Reviewer
WEEK 1
What is a Computer Network?
Computer Network is a group of computers connected with each other through wires, optical fibres or
optical links so that various devices can interact with each other through a network.
The aim of the computer network is the sharing of resources among various devices.
In the case of computer network technology, there are several types of networks that vary from simple
to complex level.
NIC is a device that helps the computer to communicate with another device. The network interface
card contains the hardware addresses, the data-link layer protocol use this address to identify the
system on the network so that it transfers the data to the correct destination.
There are two types of NIC: wireless NIC and wired NIC.
Wireless NIC: All the modern laptops use the wireless NIC. In Wireless NIC, a connection is made using
the antenna that employs the radio wave technology.
Wired NIC: Cables use the wired NIC to transfer the data over the medium.
Hub
Hub is a central device that splits the network connection into multiple devices. When computer
requests for information from a computer, it sends the request to the Hub. Hub distributes this request
to all the interconnected computers.
Switches
Switch is a networking device that groups all the devices over the network to transfer the data to
another device. A switch is better than Hub as it does not broadcast the message over the network, i.e.,
it sends the message to the device for which it belongs to. Therefore, we can say that switch sends the
message directly from source to the destination.
Twisted pair cable: It is a high-speed cable that transmits the data over 1Gbps or more.
Coaxial cable: Coaxial cable resembles like a TV installation cable. Coaxial cable is more expensive than
twisted pair cable, but it provides the high data transmission speed.
Fibre optic cable: Fibre optic cable is a high-speed cable that transmits the data using light beams. It
provides high data transmission speed as compared to other cables. It is more expensive as compared to
other cables, so it is installed at the government level.
Router
Router is a device that connects the LAN to the internet. The router is mainly used to connect the
distinct networks or connect the internet to multiple computers.
Modem
Modem connects the computer to the internet over the existing telephone line. A modem is not
integrated with the computer motherboard. A modem is a separate part on the PC slot found on the
motherboard.
Resource sharing: Resource sharing is the sharing of resources such as programs, printers, and
data among the users on the network without the requirement of the physical location of the
resource and user.
File sharing
Security
Scalability
Reliability
Communication speed
Network provides us to communicate over the network in a fast and efficient manner. For example, we
can do video conferencing, email messaging, etc. over the internet. Therefore, the computer network is
a great way to share our knowledge and ideas.
File sharing
File sharing is one of the major advantage of the computer network. Computer network provides us to
share the files with each other.
Since the files are stored in the main server which is centrally located. Therefore, it is easy to take the
back up from the main server.
We can install the applications on the main server, therefore, the user can access the applications
centrally. So, we do not need to install the software on every machine. Similarly, hardware can also be
shared.
Security
Network allows the security by ensuring that the user has the right to access the certain files and
applications.
Scalability
Scalability means that we can add the new components on the network. Network must be scalable so
that we can extend the network by adding new devices. But, it decreases the speed of the connection
and data of the transmission speed also decreases, this increases the chances of error occurring. This
problem can be overcome by using the routing or switching devices.
Reliability
Computer network can use the alternative source for the data communication in case of any hardware
failure.
Computer Network Architecture is defined as the physical and logical design of the software, hardware,
protocols, and media of the transmission of data. Simply we can say that how computers are organized
and how tasks are allocated to the computer.
Peer-To-Peer network
Client/Server network
Peer-To-Peer network
Peer-To-Peer network is a network in which all the computers are linked together with equal privilege and
responsibilities for processing the data.
Peer-To-Peer network is useful for small environments, usually up to 10 computers.
Peer-To-Peer network has no dedicated server.
Special permissions are assigned to each computer for sharing the resources, but this can lead to a problem if
the computer with the resource is down.
In the case of Peer-To-Peer network, it does not contain the centralized system . Therefore, it
cannot back up the data as the data is different in different locations.
It has a security issue as the device is managed itself.
Client/Server Network
Client/Server network is a network model designed for the end users called clients, to access the
resources such as songs, video, etc. from a central computer known as Server.
The central controller is known as a server while all other computers in the network are
called clients.
A server performs all the major operations such as security and network management.
A server is responsible for managing all the resources such as files, directories, printer, etc.
All the clients communicate with each other through a server. For example, if client1 wants to
send some data to client 2, then it first sends the request to the server for the permission. The
server sends the response to the client 1 to initiate its communication with the client 2.
A Client/Server network contains the centralized system. Therefore we can back up the data
easily.
A Client/Server network has a dedicated server that improves the overall performance of the
whole system.
Security is better in Client/Server network as a single server administers the shared resources.
It also increases the speed of the sharing resources.
Week 2
Computer Network Types
A computer network is a group of computers linked to each other that enables the computer to
communicate with another computer and share their resources, data, and applications.
A computer network can be categorized by their size. A computer network is mainly of four types:
Wireless Personal Area Network: Wireless Personal Area Network is developed by simply using
wireless technologies such as WiFi, Bluetooth. It is a low range network.
Wired Personal Area Network: Wired Personal Area Network is created by using the USB.
Wireless Personal Area Network: Wireless Personal Area Network is developed by simply using wireless
technologies such as WiFi, Bluetooth. It is a low range network.
Wired Personal Area Network: Wired Personal Area Network is created by using the USB.
Body Area Network: Body Area Network is a network that moves with a person. For example, a mobile
network moves with a person. Suppose a person establishes a network connection and then creates a
connection with another device to share the information.
Offline Network: An offline network can be created inside the home, so it is also known as a home network. A
home network is designed to integrate the devices such as printers, computer, television but they are not
connected to the internet.
Small Home Office: It is used to connect a variety of devices to the internet and to a corporate network using a
VPN
Geographical area: A Wide Area Network provides a large geographical area. Suppose if the branch of our
office is in a different city then we can connect with them through WAN. The internet provides a leased line
through which we can connect with another branch.
Centralized data: In case of WAN network, data is centralized. Therefore, we do not need to buy the emails,
files or back up servers.
Get updated files: Software companies work on the live server. Therefore, the programmers get the updated
files within seconds.
Exchange messages: In a WAN network, messages are transmitted fast. The web application like Facebook,
Whatsapp, Skype allows you to communicate with friends.
Sharing of software and resources: In WAN network, we can share the software and other resources like a
hard drive, RAM.
Global business: We can do the business over the internet globally.
High bandwidth: If we use the leased lines for our company then this gives the high bandwidth. The high
bandwidth increases the data transfer rate which in turn increases the productivity of our company.
Security issue: A WAN network has more security issues as compared to LAN and MAN network as all the
technologies are combined together that creates the security problem.
Needs Firewall & antivirus software: The data is transferred on the internet which can be changed or hacked
by the hackers, so the firewall needs to be used. Some people can inject the virus in our system so antivirus is
needed to protect from such a virus.
High Setup cost: An installation cost of the WAN network is high as it involves the purchasing of routers,
switches.
Troubleshooting problems: It covers a large area so fixing the problem is difficult.
Internetwork
An internetwork is defined as two or more computer network LANs or WAN or computer network
segments are connected using devices, and they are configured by a local addressing scheme.
This process is known as internetworking.
An interconnection between public, private, commercial, industrial, or government computer
networks can also be defined as internetworking.
An internetworking uses the internet protocol.
The reference model used for internetworking is Open System Interconnection(OSI).
Types Of Internetwork:
Intranet advantages:
What is Topology?
Topology defines the structure of the network of how all the components are interconnected to each
other. There are two types of topology: physical and logical topology.
TYPES OF TOPOLOGY:
BUS STAR
RING MESH
HYBRID TREE
Bus Topology
The bus topology is designed in such a way that all the stations are connected through a single
cable known as a backbone cable.
Each node is either connected to the backbone cable by drop cable or directly connected to the
backbone cable.
When a node wants to send a message over the network, it puts a message over the network. All
the stations available in the network will receive the message whether it has been addressed or
not.
The bus topology is mainly used in 802.3 (ethernet) and 802.4 standard networks.
The configuration of a bus topology is quite simpler as compared to other topologies.
The backbone cable is considered as a "single lane" through which the message is broadcast to
all the stations.
The most common access method of the bus topologies is CSMA (Carrier Sense Multiple
Access).
CSMA: It is a media access control used to control the data flow so that data integrity is maintained, i.e.,
the packets do not get lost. There are two alternative ways of handling the problems that occur when two
nodes send the messages simultaneously.
CSMA CD: CSMA CD (Collision detection) is an access method used to detect the collision.
Once the collision is detected, the sender will stop transmitting the data. Therefore, it works on
"recovery after the collision".
CSMA CA: CSMA CA (Collision Avoidance) is an access method used to avoid the collision by
checking whether the transmission media is busy or not. If busy, then the sender waits until the
media becomes idle. This technique effectively reduces the possibility of the collision. It does not
work on "recovery after the collision".
Low-cost cable: In bus topology, nodes are directly connected to the cable without passing
through a hub. Therefore, the initial cost of installation is low.
Moderate data speeds: Coaxial or twisted pair cables are mainly used in bus-based networks
that support upto 10 Mbps.
Familiar technology: Bus topology is a familiar technology as the installation and
troubleshooting techniques are well known, and hardware components are easily available.
Limited failure: A failure in one node will not have any effect on other nodes.
Extensive cabling: A bus topology is quite simpler, but still it requires a lot of cabling.
Difficult troubleshooting: It requires specialized test equipment to determine the cable faults. If
any fault occurs in the cable, then it would disrupt the communication for all the nodes.
Signal interference: If two nodes send the messages simultaneously, then the signals of both
the nodes collide with each other.
Reconfiguration difficult: Adding new devices to the network would slow down the network.
Attenuation: Attenuation is a loss of signal leads to communication issues. Repeaters are used
to regenerate the signal.
Ring Topology
A token moves around the network, and it is passed from computer to computer until it reaches
the destination.
The sender modifies the token by putting the address along with the data.
The data is passed from one device to another device until the destination address matches.
Once the token received by the destination device, then it sends the acknowledgment to the
sender.
In a ring topology, a token is used as a carrier.
Network Management: Faulty devices can be removed from the network without bringing the
network down.
Product availability: Many hardware and software tools for network operation and monitoring
are available.
Cost: Twisted pair cabling is inexpensive and easily available. Therefore, the installation cost is
very low.
Reliable: It is a more reliable network because the communication system is not dependent on
the single host computer.
Difficult troubleshooting: It requires specialized test equipment to determine the cable faults. If
any fault occurs in the cable, then it would disrupt the communication for all the nodes.
Failure: The breakdown in one station leads to the failure of the overall network.
Reconfiguration difficult: Adding new devices to the network would slow down the network.
Delay: Communication delay is directly proportional to the number of nodes. Adding new devices
increases the communication delay.
Star Topology
Star topology is an arrangement of the network in which every node is connected to the central
hub, switch or a central computer.
The central computer is known as a server, and the peripheral devices attached to the server are
known as clients.
Coaxial cable or RJ-45 cables are used to connect the computers.
Hubs or Switches are mainly used as connection devices in a physical star topology.
Star topology is the most popular topology in network implementation.
A Central point of failure: If the central hub or switch goes down, then all the connected nodes
will not be able to communicate with each other.
Cable: Sometimes cable routing becomes difficult when a significant amount of routing is
required.
Tree topology
Tree topology combines the characteristics of bus topology and star topology.
A tree topology is a type of structure in which all the computers are connected with each other in
hierarchical fashion.
The top-most node in tree topology is known as a root node, and all other nodes are the
descendants of the root node.
There is only one path exists between two nodes for the data transmission. Thus, it forms a
parent-child hierarchy.
Advantages of Tree topology
Difficult troubleshooting: If any fault occurs in the node, then it becomes difficult to troubleshoot
the problem.
High cost: Devices required for broadband transmission are very costly.
Failure: A tree topology mainly relies on main bus cable and failure in main bus cable will
damage the overall network.
Reconfiguration difficult: If new devices are added, then it becomes difficult to reconfigure.
Mesh topology
Mesh technology is an arrangement of the network in which computers are interconnected with
each other through various redundant connections.
There are multiple paths from one computer to another computer.
It does not contain the switch, hub or any central computer which acts as a central point of
communication.
The Internet is an example of the mesh topology.
Mesh topology is mainly used for WAN implementations where communication failures are a
critical concern.
Mesh topology is mainly used for wireless networks.
Mesh topology can be formed by using the formula:
Number of cables = (n*(n-1))/2;
Reliable: The mesh topology networks are very reliable as if any link breakdown will not affect the
communication between connected computers.
Easier Reconfiguration: Adding new devices would not disrupt the communication between other
devices.
Cost: A mesh topology contains a large number of connected devices such as a router and more
transmission media than other topologies.
Management: Mesh topology networks are very large and very difficult to maintain and manage.
If the network is not monitored carefully, then the communication link failure goes undetected.
Efficiency: In this topology, redundant connections are high that reduces the efficiency of the
network.
Hybrid Topology
Reliable: If a fault occurs in any part of the network will not affect the functioning of the rest of the
network.
Scalable: Size of the network can be easily expanded by adding new devices without affecting
the functionality of the existing network.
Flexible: This topology is very flexible as it can be designed according to the requirements of the
organization.
Effective: Hybrid topology is very effective as it can be designed in such a way that the strength
of the network is maximized and weakness of the network is minimized.
Disadvantages of Hybrid topology
Complex design: The major drawback of the Hybrid topology is the design of the Hybrid
network. It is very difficult to design the architecture of the Hybrid network.
Costly Hub: The Hubs used in the Hybrid topology are very expensive as these hubs are
different from usual Hubs used in other topologies.
Costly infrastructure: The infrastructure cost is very high as a hybrid network requires a lot of
cabling, network devices, etc.
Transmission modes
The way in which data is transmitted from one device to another device is known as transmission mode.
The transmission mode is also known as the communication mode.
Each communication channel has a direction associated with it, and transmission media provide the direction.
Therefore, the transmission mode is also known as a directional mode.
The transmission mode is defined in the physical layer.
Simplex mode
Half-duplex mode
Full-duplex mode
Simplex mode
In Simplex mode, the communication is unidirectional, i.e., the data flow in one direction.
A device can only send the data but cannot receive it or it can receive the data but cannot send
the data.
This transmission mode is not very popular as mainly communications require the two-way
exchange of data. The simplex mode is used in the business field as in sales that do not require
any corresponding reply.
The radio station is a simplex channel as it transmits the signal to the listeners but never allows
them to transmit back.
Keyboard and Monitor are the examples of the simplex mode as a keyboard can only accept the
data from the user and monitor can only be used to display the data on the screen.
The main advantage of the simplex mode is that the full capacity of the communication channel
can be utilized during transmission.
Half-Duplex mode
In a Half-duplex channel, direction can be reversed, i.e., the station can transmit and receive the
data as well.
Messages flow in both the directions, but not at the same time.
The entire bandwidth of the communication channel is utilized in one direction at a time.
In half-duplex mode, it is possible to perform the error detection, and if any error occurs, then the
receiver requests the sender to retransmit the data.
A Walkie-talkie is an example of the Half-duplex mode. In Walkie-talkie, one party speaks, and
another party listens. After a pause, the other speaks and first party listens. Speaking
simultaneously will create the distorted sound which cannot be understood.
In half-duplex mode, both the devices can send and receive the data and also can utilize the
entire bandwidth of the communication channel during the transmission of data.
In half-duplex mode, when one device is sending the data, then another has to wait, this causes
the delay in sending the data at the right time.
Full-duplex mode
In Full duplex mode, the communication is bi-directional, i.e., the data flow in both the directions.
Both the stations can send and receive the message simultaneously.
Full-duplex mode has two simplex channels. One channel has traffic moving in one direction, and
another channel has traffic flowing in the opposite direction.
The Full-duplex mode is the fastest mode of communication between devices.
The most common example of the full-duplex mode is a telephone network. When two people are
communicating with each other by a telephone line, both can talk and listen at the same time.
Both the stations can send and receive the data at the same time.
Week 3
A communication subsystem is a complex piece of Hardware and software. Early attempts for
implementing the software for such subsystems were based on a single, complex, unstructured
program with many interacting components. The resultant software was very difficult to test and
modify. To overcome such problem, the ISO has developed a layered approach. In a layered
approach, networking concept is divided into several layers, and each layer is assigned a particular
task. Therefore, we can say that networking tasks depend upon the layers.
Layered Architecture
The main aim of the layered architecture is to divide the design into small pieces.
Each lower layer adds its services to the higher layer to provide a full set of services to manage
communications and run the applications.
It provides modularity and clear interfaces, i.e., provides interaction between subsystems.
It ensures the independence between layers by providing the services from lower to higher layer
without defining how the services are implemented. Therefore, any modification in a layer will not
affect the other layers.
The number of layers, functions, contents of each layer will vary from network to network.
However, the purpose of each layer is to provide the service from lower to a higher layer and
hiding the details from the layers of how the services are implemented.
The basic elements of layered architecture are services, protocols, and interfaces.
o Service: It is a set of actions that a layer provides to the higher layer.
o Protocol: It defines a set of rules that a layer uses to exchange the information with peer
entity. These rules mainly concern about both the contents and order of the messages
used.
o Interface: It is a way through which the message is transferred from one layer to another
layer.
In a layer n architecture, layer n on one machine will have a communication with the layer n on
another machine and the rules used in a conversation are known as a layer-n protocol.
In case of layered architecture, no data is transferred from layer n of one machine to layer n of another machine.
Instead, each layer passes the data to the layer immediately just below it, until the lowest layer is reached.
Below layer 1 is the physical medium through which the actual communication takes place.
In a layered architecture, unmanageable tasks are divided into several small and manageable tasks.
The data is passed from the upper layer to lower layer through an interface. A Layered architecture provides a
clean-cut interface so that minimum information is shared among different layers. It also ensures that the
implementation of one layer can be easily replaced by another implementation.
A set of layers and protocols is known as network architecture.
Easy to modify: It ensures the independence of layers so that implementation in one layer can
be changed without affecting other layers.
Easy to test: Each layer of the layered architecture can be analyzed and tested individually.
OSI Model
OSI stands for Open System Interconnection is a reference model that describes how
information from a software application in one computer moves through a physical medium to the
software application in another computer.
OSI consists of seven layers, and each layer performs a particular network function.
OSI model was developed by the International Organization for Standardization (ISO) in 1984,
and it is now considered as an architectural model for the inter-computer communications.
OSI model divides the whole task into seven smaller and manageable tasks. Each layer is
assigned a particular task.
Each layer is self-contained, so that task assigned to each layer can be performed
independently.
The OSI model is divided into two layers: upper layers and lower layers.
The upper layer of the OSI model mainly deals with the application related issues, and they are implemented
only in the software. The application layer is closest to the end user. Both the end user and the application layer
interact with the software applications. An upper layer refers to the layer just above another layer.
The lower layer of the OSI model deals with the data transport issues. The data link layer and the physical layer
are implemented in hardware and software. The physical layer is the lowest layer of the OSI model and is
closest to the physical medium. The physical layer is mainly responsible for placing the information on the
physical medium.
The OSI model is divided into two layers: upper layers and lower layers.
The upper layer of the OSI model mainly deals with the application related issues, and
they are implemented only in the software. The application layer is closest to the end
user. Both the end user and the application layer interact with the software applications.
An upper layer refers to the layer just above another layer.
The lower layer of the OSI model deals with the data transport issues. The data link
layer and the physical layer are implemented in hardware and software. The physical
layer is the lowest layer of the OSI model and is closest to the physical medium. The
physical layer is mainly responsible for placing the information on the physical medium.
Functions of the OSI Layers
There are the seven OSI layers. Each layer has different functions. A list of seven layers are
given below:
1. Physical Layer
2. Data-Link Layer
3. Network Layer
4. Transport Layer
5. Session Layer
6. Presentation Layer
7. Application Layer
The main functionality of the physical layer is to transmit the individual bits from one
node to another node.
It is the lowest layer of the OSI model.
It establishes, maintains and deactivates the physical connection.
It specifies the mechanical, electrical and procedural network interface specifications.
Functions of a Physical layer:
Line Configuration: It defines the way how two or more devices can be connected
physically.
Data Transmission: It defines the transmission mode whether it is simplex, half-duplex
or full-duplex mode between the two devices on the network.
Topology: It defines the way how network devices are arranged.
Signals: It determines the type of the signal used for transmitting the information.
Data-Link Layer
This layer is responsible for the error-free transfer of data frames.
It is responsible for transferring the packets to the Network layer of the receiver that is
receiving.
It identifies the address of the network layer protocol from the header.
A Media access control layer is a link between the Logical Link Control layer and the
network's physical layer.
Framing: The data link layer translates the physical's raw bit stream into packets known as Frames. The
Data link layer adds the header and trailer to the frame. The header which is added to the frame contains
the hardware destination and source address.
Physical Addressing: The Data link layer adds a header to the frame that contains a destination address. The
frame is transmitted to the destination address mentioned in the header.
Flow Control: Flow control is the main functionality of the Data-link layer. It is the technique through which the
constant data rate is maintained on both the sides so that no data get corrupted. It ensures that the transmitting
station such as a server with higher processing speed does not exceed the receiving station, with lower
processing speed.
Error Control: Error control is achieved by adding a calculated value CRC (Cyclic Redundancy Check) that is
placed to the Data link layer's trailer which is added to the message frame before it is sent to the physical layer.
If any error seems to occurr, then the receiver sends the acknowledgment for the retransmission of the corrupted
frames.
Access Control: When two or more devices are connected to the same communication channel, then the data
link layer protocols are used to determine which device has control over the link at a given time.
Network Layer
It is a layer 3 that manages device addressing, tracks the location of devices on the network.
It determines the best path to move data from source to the destination based on the network
conditions, the priority of service, and other factors.
The Data link layer is responsible for routing and forwarding the packets.
Routers are the layer 3 devices, they are specified in this layer and used to provide the routing
services within an internetwork.
The protocols used to route the network traffic are known as Network layer protocols. Examples
of protocols are IP and Ipv6.
Functions of Network Layer:
Addressing: A Network layer adds the source and destination address to the header of the
frame. Addressing is used to identify the device on the internet.
Routing: Routing is the major component of the network layer, and it determines the best
optimal path out of the multiple paths from source to the destination.
Packetizing: A Network Layer receives the packets from the upper layer and converts them into
packets. This process is known as Packetizing. It is achieved by internet protocol (IP).
Transport Layer
The Transport layer is a Layer 4 ensures that messages are transmitted in the order in which
they are sent and there is no duplication of data.
The main responsibility of the transport layer is to transfer the data completely.
It receives the data from the upper layer and converts them into smaller units known as
segments.
o It is a standard protocol that allows the systems to communicate over the internet.
o When data is sent over the TCP connection, then the TCP protocol divides the data into
smaller units known as segments. Each segment travels over the internet using multiple
routes, and they arrive in different orders at the destination. The transmission control
protocol reorders the packets in the correct order at the receiving end.
o It is an unreliable transport protocol as in this case receiver does not send any
acknowledgment when the packet is received, the sender does not wait for any
acknowledgment. Therefore, this makes a protocol unreliable.
Segmentation and reassembly: When the transport layer receives the message from the upper
layer, it divides the message into multiple segments, and each segment is assigned with a
sequence number that uniquely identifies each segment. When the message has arrived at the
destination, then the transport layer reassembles the message based on their sequence
numbers.
Flow control: The transport layer also responsible for flow control but it is performed end-to-
end rather than across a single link.
Error control: The transport layer is also responsible for Error control. Error control is performed
end-to-end rather than across the single link. The sender transport layer ensures that message
reach at the destination without any error.
Session Layer
The Session layer is used to establish, maintain and synchronizes the interaction between
communicating devices.
Dialog control: Session layer acts as a dialog controller that creates a dialog between two
processes or we can say that it allows the communication between two processes which can be
either half-duplex or full-duplex.
Presentation Layer
A Presentation layer is mainly concerned with the syntax and semantics of the information
exchanged between the two systems.
This layer is a part of the operating system that converts the data from one presentation format
to another format.
The Presentation layer is also known as the syntax layer.
Translation: The processes in two systems exchange the information in the form of character
strings, numbers and so on. Different computers use different encoding methods, the
presentation layer handles the interoperability between the different encoding methods. It
converts the data from sender-dependent format into a common format and changes the
common format into receiver-dependent format at the receiving end.
Application Layer
An application layer serves as a window for users and application processes to access network
service.
An application layer is not an application, but it performs the application layer functions.
File transfer, access, and management (FTAM): An application layer allows a user to access the
files in a remote computer, to retrieve the files from a computer and to manage the files in a
remote computer.
Mail services: An application layer provides the facility for email forwarding and storage.
Directory services: An application provides the distributed database sources and is used to
provide that global information about various objects.
TCP/IP model
The TCP/IP model consists of five layers: the application layer, transport layer, network layer,
data link layer and physical layer.
The first four layers provide physical standards, network interface, internetworking, and
transport functions that correspond to the first four layers of the OSI model and these four
layers are represented in TCP/IP model by a single layer called the application layer.
TCP/IP is a hierarchical protocol made up of interactive modules, and each of them provides
specific functionality.
Here, hierarchical means that each upper-layer protocol is supported by two or more lower-level
protocols.
A network layer is the combination of the Physical layer and Data Link layer defined in the OSI
reference model.
It defines how the data should be sent physically through the network.
This layer is mainly responsible for the transmission of the data between two devices on the
same network.
The functions carried out by this layer are encapsulating the IP datagram into frames
transmitted by the network and mapping of IP addresses into physical addresses.
The protocols used by this layer are ethernet, token ring, FDDI, X.25, frame relay.
Internet Layer
The main responsibility of the internet layer is to send the packets from any network, and they
arrive at the destination irrespective of the route they take.
IP Protocol: IP protocol is used in this layer, and it is the most significant part of the entire TCP/IP suite.
Data Encapsulation and Formatting: An IP protocol accepts the data from the transport layer
protocol. An IP protocol ensures that the data is sent and received securely, it encapsulates the
data into message known as IP datagram.
Fragmentation and Reassembly: The limit imposed on the size of the IP datagram by data link
layer protocol is known as Maximum Transmission unit (MTU). If the size of IP datagram is
greater than the MTU unit, then the IP protocol splits the datagram into smaller units so that
they can travel over the local network. Fragmentation can be done by the sender or
intermediate router. At the receiver side, all the fragments are reassembled to form an original
message.
Routing: When IP datagram is sent over the same local network such as LAN, MAN, WAN, it is
known as direct delivery. When source and destination are on the distant network, then the IP
datagram is sent indirectly. This can be accomplished by routing the IP datagram through
various devices such as routers.
ARP Protocol
ARP is a network layer protocol which is used to find the physical address from the IP address.
The two terms are mainly associated with the ARP Protocol:
o ARP request: When a sender wants to know the physical address of the device, it
broadcasts the ARP request to the network.
o ARP reply: Every device attached to the network will accept the ARP request and
process the request, but only recipient recognize the IP address and sends back its
physical address in the form of ARP reply. The recipient adds the physical address both
to its cache memory and to the datagram header
ICMP Protocol
A datagram travels from router-to-router until it reaches its destination. If a router is unable to
route the data because of some unusual conditions such as disabled links, a device is on fire or
network congestion, then the ICMP protocol is used to inform the sender that the datagram is
undeliverable.
o ICMP Test: ICMP Test is used to test whether the destination is reachable or not.
o ICMP Reply: ICMP Reply is used to check whether the destination device is responding
or not.
The core responsibility of the ICMP protocol is to report the problems, not correct them. The
responsibility of the correction lies with the sender.
ICMP can send the messages only to the source, but not to the intermediate routers because
the IP datagram carries the addresses of the source and destination but not of the router that it
is passed to.
Transport Layer
The transport layer is responsible for the reliability, flow control, and correction of data which is being sent over the
network.
The two protocols used in the transport layer are User Datagram protocol and Transmission control protocol.
Application Layer
When one application layer protocol wants to communicate with another application layer, it
forwards its data to the transport layer.
There is an ambiguity occurs in the application layer. Every application cannot be placed inside
the application layer except those who interact with the communication system. For example:
text editor cannot be considered in application layer while web browser using HTTP protocol to
interact with the network where HTTP protocol is an application layer protocol.
Following are the main protocols used in the application layer:
HTTP: HTTP stands for Hypertext transfer protocol. This protocol allows us to access the data
over the world wide web. It transfers the data in the form of plain text, audio, video. It is known
as a Hypertext transfer protocol as it has the efficiency to use in a hypertext environment where
there are rapid jumps from one document to another.
SNMP: SNMP stands for Simple Network Management Protocol. It is a framework used for
managing the devices on the internet by using the TCP/IP protocol suite.
SMTP: SMTP stands for Simple mail transfer protocol. The TCP/IP protocol that supports the e-
mail is known as a Simple mail transfer protocol. This protocol is used to send the data to
another e-mail address.
DNS: DNS stands for Domain Name System. An IP address is used to identify the connection of a
host to the internet uniquely. But, people prefer to use the names instead of addresses.
Therefore, the system that maps the name to the address is known as Domain Name System.
TELNET: It is an abbreviation for Terminal Network. It establishes the connection between the
local computer and remote computer in such a way that the local terminal appears to be a
terminal at the remote system.
FTP: FTP stands for File Transfer Protocol. FTP is a standard internet protocol used for
transmitting the files from one computer to another computer.
WEEK 4
What is Transmission media?
Transmission media is a communication channel that carries the information from the sender to
the receiver. Data is transmitted through the electromagnetic signals.
The main functionality of the transmission media is to carry the information in the form of bits
through LAN(Local Area Network).
The electrical signals can be sent through the copper wire, fibre optics, atmosphere, water, and
vacuum.
The characteristics and quality of data transmission are determined by the characteristics of
medium and signal.
Transmission media is of two types are wired media and wireless media. In wired media,
medium characteristics are more important whereas, in wireless media, signal characteristics
are more important.
Different transmission media have different properties such as bandwidth, delay, cost and ease
of installation and maintenance.
The transmission media is available in the lowest layer of the OSI reference model, i.e., Physical
layer.
Bandwidth: All the factors are remaining constant, the greater the bandwidth of a medium, the
higher the data transmission rate of a signal.
Transmission impairment: When the received signal is not identical to the transmitted one due
to the transmission impairment. The quality of the signals will get destroyed due to transmission
impairment.
Interference: An interference is defined as the process of disrupting a signal when it travels over
a communication medium on the addition of some unwanted signal.
Attenuation: Attenuation means the loss of energy, i.e., the strength of the signal decreases
with increasing the distance which causes the loss of energy.
Distortion: Distortion occurs when there is a change in the shape of the signal. This type of
distortion is examined from different signals having different frequencies. Each frequency
component has its own propagation speed, so they reach at a different time which leads to the
delay distortion.
Noise: When data is travelled over a transmission medium, some unwanted signal is added to it
which creates the noise.
Guided Media
It is defined as the physical medium through which the signals are transmitted. It is also known as
Bounded media.
Twisted pair:
Twisted pair is a physical media made up of a pair of cables twisted with each other. A twisted pair cable
is cheap as compared to other transmission media. Installation of the twisted pair cable is easy, and it is
a lightweight cable. The frequency range for twisted pair cable is from 0 to 3.5KHz.
A twisted pair consists of two insulated copper wires arranged in a regular spiral pattern.
The degree of reduction in noise interference is determined by the number of turns per foot. Increasing
the number of turns per foot decreases noise interference.
An unshielded twisted pair is widely used in telecommunication. Following are the categories of the
unshielded twisted pair cable:
Category 1: Category 1 is used for telephone lines that have low-speed data.
Category 4: It can support upto 20Mbps. Therefore, it can be used for long-distance
communication.
It is cheap.
Disadvantage:
This cable can only be used for shorter distances because of attenuation.
A shielded twisted pair is a cable that contains the mesh surrounding the wire that allows the higher
transmission rate.
The cost of the shielded twisted pair cable is not very high and not very low.
Disadvantages
Coaxial cable is very commonly used transmission media, for example, TV wire is usually a coaxial cable.
The name of the cable is coaxial as it contains two conductors parallel to each other.
It has a higher frequency as compared to Twisted pair cable.
The inner conductor of the coaxial cable is made up of copper, and the outer conductor is made up of copper
mesh. The middle core is made up of non-conductive cover that separates the inner conductor from the outer
conductor.
The middle core is responsible for the data transferring whereas the copper mesh prevents from
the EMI(Electromagnetic interference).
1. Baseband transmission: It is defined as the process of transmitting a single signal at high speed.
If any fault occurs in the cable causes the failure in the entire network.
Fibre Optic
Fibre optic cable is a cable that uses electrical signals for communication.
Fibre optic is a cable that holds the optical fibres coated in plastic that are used to send the data by pulses of
light.
The plastic coating protects the optical fibres from heat, cold, electromagnetic interference from other types of
wiring.
Fibre optics provide faster data transmission than copper wires.
Core: The optical fibre consists of a narrow strand of glass or plastic known as a core. A core is a
light transmission area of the fibre. The more the area of the core, the more light will be
transmitted into the fibre.
Cladding: The concentric layer of glass is known as cladding. The main functionality of the
cladding is to provide the lower refractive index at the core interface as to cause the reflection
within the core so that the light waves are transmitted through the fibre.
Jacket: The protective coating consisting of plastic is known as a jacket. The main purpose of a
jacket is to preserve the fibre strength, absorb shock and extra fibre protection.
Greater Bandwidth: The fibre optic cable provides more bandwidth as compared copper.
Therefore, the fibre optic carries more data as compared to copper cable.
Faster speed: Fibre optic cable carries the data in the form of light. This allows the fibre optic
cable to carry the signals at a higher speed.
Longer distances: The fibre optic cable carries the data at a longer distance as compared to
copper cable.
Better reliability: The fibre optic cable is more reliable than the copper cable as it is immune to
any temperature changes while it can cause obstruct in the connectivity of copper cable.
Thinner and Sturdier: Fibre optic cable is thinner and lighter in weight so it can withstand more
pull pressure than copper cable.
UnGuided Transmission
An unguided transmission transmits the electromagnetic waves without using any physical
medium. Therefore it is also known as wireless transmission.
In unguided media, air is the media through which the electromagnetic energy can flow easily.
Radio waves
Radio waves are the electromagnetic waves that are transmitted in all the directions of free
space.
Radio waves are omnidirectional, i.e., the signals are propagated in all the directions.
In the case of radio waves, the sending and receiving antenna are not aligned, i.e., the wave
sent by the sending antenna can be received by any receiving antenna.
A Radio wave is useful for multicasting when there is one sender and many receivers.
Radio waves cover a large area, and they can penetrate the walls.
Microwaves
Terrestrial microwave
Terrestrial Microwave transmission is a technology that transmits the focused beam of a radio
signal from one ground-based microwave transmission antenna to another.
Microwaves are the electromagnetic waves having the frequency in the range from 1GHz to
1000 GHz.
Microwaves are unidirectional as the sending and receiving antenna is to be aligned, i.e., the
waves sent by the sending antenna are narrowly focussed.
In this case, antennas are mounted on the towers to send a beam to another antenna which is
km away.
It works on the line of sight transmission, i.e., the antennas mounted on the towers are the
direct sight of each other.
Characteristics of Microwave:
Frequency range: The frequency range of terrestrial microwave is from 4-6 GHz to 21-23 GHz.
Advantages Of Microwave:
It is free from land acquisition as it does not require any land for the installation of cables.
Out of phase signal: A signal can be moved out of phase by using microwave transmission.
A satellite is a physical object that revolves around the earth at a known height.
Satellite communication is more reliable nowadays as it offers more flexibility than cable and
fibre optic systems.
We can communicate with any point on the globe by using satellite communication.
The satellite accepts the signal that is transmitted from the earth station, and it amplifies the signal. The
amplified signal is retransmitted to another earth station.
The coverage area of a satellite microwave is more than the terrestrial microwave.
The transmission cost of the satellite is independent of the distance from the centre of the
coverage area.
It is easy to install.
Satellite designing and development requires more time and higher cost.
The Satellite needs to be monitored and controlled on regular periods so that it remains in orbit.
The life of the satellite is about 12-15 years. Due to this reason, another launch of the satellite
has to be planned before it becomes non-functional.
Infrared
An infrared transmission is a wireless technology used for communication over short ranges.
The frequency of the infrared in the range from 300 GHz to 400 THz.
It is used for short-range communication such as data transfer between two cell phones, TV
remote operation, data transfer between a computer and cell phone resides in the same closed
area.
Characteristics Of Infrared:
It supports high bandwidth, and hence the data rate will be very high.
Infrared waves cannot penetrate the walls. Therefore, the infrared communication in one room
cannot be interrupted by the nearby rooms.
Infrared communication is unreliable outside the building because the sun rays will interfere
with the infrared waves.
Week 5
What is Multiplexing?
Multiplexing is a technique used to combine and send the multiple data streams over a single medium.
The process of combining the data streams is known as multiplexing and hardware used for multiplexing
is known as a multiplexer.
Multiplexing is achieved by using a device called Multiplexer (MUX) that combines n input lines to
generate a single output line. Multiplexing follows many-to-one, i.e., n input lines and one output line.
Demultiplexing is achieved by using a device called Demultiplexer (DEMUX) available at the receiving
end. DEMUX separates a signal into its component signals (one input and n outputs). Therefore, we can
say that demultiplexing follows the one-to-many approach.
Why Multiplexing?
The transmission medium is used to send the signal from sender to receiver. The medium can
only have one signal at a time.
If there are multiple signals to share one medium, then the medium must be divided in such a
way that each signal is given some portion of the available bandwidth. For example: If there are
10 signals and bandwidth of medium is100 units, then the 10 unit is shared by each signal.
When multiple signals share the common medium, there is a possibility of collision. Multiplexing
concept is used to avoid such collision.
History of Multiplexing
Concept of Multiplexing
The 'n' input lines are transmitted through a multiplexer and multiplexer combines the signals to
form a composite signal.
The composite signal is passed through a Demultiplexer and demultiplexer separates a signal to
component signals and transfers them to their respective destinations.
Advantages of Multiplexing:
Multiplexing Techniques
Frequency-division
Wavelenght-division
Time-division
Synchrunos TDM
Asynchrunos TDM
It is an analog technique.
In the above diagram, a single transmission medium is subdivided into several frequency channels, and each
frequency channel is given to different devices. Device 1 has a frequency channel of range from 1 to 5.
The input signals are translated into frequency bands by using modulation techniques, and they are combined by
a multiplexer to form a composite signal.
The main aim of the FDM is to subdivide the available bandwidth into different frequency channels and allocate
them to different devices.
Using the modulation technique, the input signals are transmitted into frequency bands and then combined to
form a composite signal.
The carriers which are used for modulating the signals are known as sub-carriers. They are represented as
f1,f2..fn.
FDM is mainly used in radio broadcasts and TV networks.
Advantages Of FDM:
Disadvantages Of FDM:
Applications Of FDM:
It is used in FM and AM broadcasting. Each FM radio station has different frequencies, and they
are multiplexed to form a composite signal. The multiplexed signal is transmitted in the air.
Wavelength Division Multiplexing is same as FDM except that the optical signals are transmitted
through the fibre optic cable.
It is used to utilize the high data rate capability of fibre optic cable.
Optical signals from different source are combined to form a wider band of light with the help of
multiplexer.
At the receiving end, demultiplexer separates the signals to transmit them to their respective
destinations.
Prism can perform a role of multiplexer by combining the various optical signals to form a
composite signal, and the composite signal is transmitted through a fibre optical cable.
It is a digital technique.
In Frequency Division Multiplexing Technique, all signals operate at the same time with different
frequency, but in case of Time Division Multiplexing technique, all signals operate at the same
frequency with different time.
In Time Division Multiplexing technique, the total time available in the channel is distributed
among different users. Therefore, each user is allocated with different time interval known as a
Time slot at which data is to be transmitted by the sender.
In Time Division Multiplexing technique, data is not transmitted simultaneously rather the data
is transmitted one-by-one.
In TDM, the signal is transmitted in the form of frames. Frames contain a cycle of time slots in
which each frame contains one or more slots dedicated to each user.
It can be used to multiplex both digital and analog signals but mainly used to multiplex digital
signals.
Synchronous TDM
Asynchronous TDM
Synchronous TDM
In Synchronous TDM, each device is given some time slot irrespective of the fact that the device
contains the data or not.
If the device does not have any data, then the slot will remain empty.
In Synchronous TDM, signals are sent in the form of frames. Time slots are organized in the form
of frames. If a device does not have data for a particular time slot, then the empty slot will be
transmitted.
The most popular Synchronous TDM are T-1 multiplexing, ISDN multiplexing, and SONET
multiplexing.
The capacity of the channel is not fully utilized as the empty slots are also transmitted which is
having no data. In the above figure, the first frame is completely filled, but in the last two
frames, some slots are empty. Therefore, we can say that the capacity of the channel is not
utilized efficiently.
The speed of the transmission medium should be greater than the total speed of the input lines.
An alternative approach to the Synchronous TDM is Asynchronous Time Division Multiplexing.
Asynchronous TDM
An asynchronous TDM is a technique in which time slots are not fixed as in the case of
Synchronous TDM. Time slots are allocated to only those devices which have the data to send.
Therefore, we can say that Asynchronous Time Division multiplexor transmits only the data from
active workstations.
An asynchronous TDM technique dynamically allocates the time slots to the devices.
In Asynchronous TDM, total speed of the input lines can be greater than the capacity of the
channel.
Asynchronous Time Division multiplexor accepts the incoming data streams and creates a frame
that contains only data with no empty slots.
In Asynchronous TDM, each slot contains an address part that identifies the source of the data.
The difference between Asynchronous TDM and Synchronous TDM is that many slots in
Synchronous TDM are unutilized, but in Asynchronous TDM, slots are fully utilized. This leads to
the smaller transmission time and efficient utilization of the capacity of the channel.
In Synchronous TDM, if there are n sending devices, then there are n time slots. In
Asynchronous TDM, if there are n sending devices, then there are m time slots where m is less
than n (m<n).
The number of slots in a frame depends on the statistical analysis of the number of input lines.
Switching
When a user accesses the internet or another computer network outside their immediate
location, messages are sent through the network of transmission media. This technique of
transferring the information from one computer network to another network is known
as switching.
Network switches operate at layer 2 (Data link layer) in the OSI model.
Switching is transparent to the user and does not require any configuration in the home
network.
Bandwidth: It is defined as the maximum transfer rate of a cable. It is a very critical and
expensive resource. Therefore, switching techniques are used for the effective utilization of the
bandwidth of a network.
Collision: Collision is the effect that occurs when more than one device transmits the message
over the same physical media, and they collide with each other. To overcome this problem,
switching technology is implemented so that packets do not collide with each other.
Advantages of Switching:
It reduces the workload on individual PCs as it sends the information to only that device which
has been addressed.
It increases the overall performance of the network by reducing the traffic on the network.
There will be less frame collision as switch creates the collision domain for each connection.
Disadvantages of Switching:
Proper designing and configuration of the switch are required to handle multicast packets.
Switching Modes
The layer 2 switches are used for transmitting the data on the data link layer, and it also
performs error checking on transmitted and received frames.
The layer 2 switches forward the packets with the help of MAC address.
Different modes are used for forwarding the packets known as Switching modes.
In switching mode, Different parts of a frame are recognized. The frame consists of several parts
such as preamble, destination MAC address, source MAC address, user's data, FCS.
There are three types of switching modes:
Store-and-forward
Cut-through
Fragment-free
Store-and-forward
Store-and-forward is a technique in which the intermediate nodes store the received frame and then
check for errors before forwarding the packets to the next node.
The layer 2 switch waits until the entire frame has received. On receiving the entire frame, switch
store the frame into the switch buffer memory. This process is known as storing the frame.
When the frame is stored, then the frame is checked for the errors. If any error found, the message is
discarded otherwise the message is forwarded to the next node. This process is known as forwarding
the frame.
CRC (Cyclic Redundancy Check) technique is implemented that uses a number of bits to check for the
errors on the received frame.
The store-and-forward technique ensures a high level of security as the destination network will not
be affected by the corrupted frames.
Store-and-forward switches are highly reliable as it does not forward the collided frames.
Cut-through Switching
Cut-through switching is a technique in which the switch forwards the packets after the
destination address has been identified without waiting for the entire frame to be received.
Once the frame is received, it checks the first six bytes of the frame following the preamble, the
switch checks the destination in the switching table to determine the outgoing interface port,
and forwards the frame to the destination.
It has low latency rate as the switch does not wait for the entire frame to be received before
sending the packets to the destination.
It has no error checking technique. Therefore, the errors can be sent with or without errors to
the receiver.
A Cut-through switching technique has low wait time as it forwards the packets as soon as it
identifies the destination MAC address.
In this technique, collision is not detected, if frames have collided will also be forwarded.
Fragment-free Switching
It has a high wait time as it waits for the entire frame It has low wait time as cut-through switches do
to be received before taking any forwarding decisions. not store the whole frame or packets.
Switching techniques
In large networks, there can be multiple paths from sender to receiver. The switching technique will
decide the best route for data transmission.
Switching technique is used to connect the systems for making one-to-one communication.
Circuit Switching
Circuit switching is a switching technique that establishes a dedicated path between sender and
receiver.
In the Circuit Switching Technique, once the connection is established then the dedicated path
will remain to exist until the connection is terminated.
A complete end-to-end path must exist before the communication takes place.
In case of circuit switching technique, when any user wants to send the data, voice, video, a
request signal is sent to the receiver then the receiver sends back the acknowledgment to
ensure the availability of the dedicated path. After receiving the acknowledgment, dedicated
path transfers the data.
Circuit switching is used in public telephone network. It is used for voice transmission.
Circuit establishment
Data transfer
Circuit Disconnect
Space Division Switching is a circuit switching technology in which a single transmission path is
accomplished in a switch by using a physically separate set of crosspoints.
Space Division Switching can be achieved by using crossbar switch. A crossbar switch is a
metallic crosspoint or semiconductor gate that can be enabled or disabled by a control unit.
The Crossbar switch is made by using the semiconductor. For example, Xilinx crossbar switch
using FPGAs.
Space Division Switching has high speed, high capacity, and nonblocking switches.
Crossbar Switch
Multistage Switch
Crossbar Switch
The Crossbar switch is a switch that has n input lines and n output lines. The crossbar switch has
n2 intersection points known as crosspoints.
The number of crosspoints increases as the number of stations is increased. Therefore, it becomes very
expensive for a large switch. The solution to this is to use a multistage switch.
Multistage Switch
Multistage Switch is made by splitting the crossbar switch into the smaller units and then
interconnecting them.
Once the dedicated path is established, the only delay occurs in the speed of data transmission.
It takes a long time to establish a connection approx 10 seconds during which no data can be
transmitted.
It is more expensive than other switching techniques as a dedicated path is required for each
connection.
It is inefficient to use because once the path is established and no data is transferred, then the
capacity of the path is wasted.
In this case, the connection is dedicated therefore no other data can be transferred even if the
channel is free.
Message Switching
Message Switching is a switching technique in which a message is transferred as a complete unit and routed
through intermediate nodes at which it is stored and forwarded.
In Message Switching technique, there is no establishment of a dedicated path between the sender and
receiver.
The destination address is appended to the message. Message Switching provides a dynamic routing as the
message is routed through the intermediate nodes based on the information available in the message.
Message switches are programmed in such a way so that they can provide the most efficient routes.
Each and every node stores the entire message and then forward it to the next node. This type of network is
known as store and forward network.
Message switching treats each message as an independent entity.
Data channels are shared among the communicating devices that improve the efficiency of using
available bandwidth.
Traffic congestion can be reduced because the message is temporarily stored in the nodes.
The size of the message which is sent over the network can be varied. Therefore, it supports the
data of unlimited size.
The Long delay can occur due to the storing and forwarding facility provided by the message
switching technique.
Packet Switching
The packet switching is a switching technique in which the message is sent in one go, but it is
divided into smaller pieces, and they are sent individually.
The message splits into smaller pieces known as packets and packets are given a unique number
to identify their order at the receiving end.
Every packet contains some information in its headers such as source address, destination
address and sequence number.
Packets will travel across the network, taking the shortest path as possible.
All the packets are reassembled at the receiving end in correct order.
If any packet is missing or corrupted, then the message will be sent to resend the message.
If the correct order of the packets is reached, then the acknowledgment message will be sent.
In the case of Virtual circuit switching, a preplanned route is established before the messages
are sent.
Call request and call accept packets are used to establish the connection between sender and
receiver.
In this case, the path is fixed for the duration of a logical connection.
In the above diagram, A and B are the sender and receiver respectively. 1 and 2 are the nodes.
Call request and call accept packets are used to establish a connection between the sender and
receiver.
After transmission of data, an acknowledgment signal is sent by the receiver that the message
has been received.
If the user wants to terminate the connection, a clear signal is sent for the termination.
Congestion cannot occur as all the packets Congestion can occur when the node is busy, and it does
travel in different directions. not allow other packets to pass through.
Reliable: If any node is busy, then the packets can be rerouted. This ensures that the Packet
Switching technique provides reliable communication.
Efficient: Packet Switching is an efficient technique. It does not require any established path
prior to the transmission, and many users can use the same communication channel
simultaneously, hence makes use of available bandwidth very efficiently.
Packet Switching technique cannot be implemented in those applications that require low delay
and high-quality services.
The protocols used in a packet switching technique are very complex and requires high
implementation cost.
If the network is overloaded or corrupted, then it requires re transmission of lost packets. It can
also lead to the loss of critical information if errors are nor recovered.