Rebecca's Article AR
Rebecca's Article AR
Rebecca's Article AR
Jabatan Bahasa-Bahasa
ABSTRACT
This action research aims to improve the understanding of adjectives of feelings among Year 3
Mawar pupils. During classroom interactions it was noticed that the pupils did not understand
adjectives of feelings in a reading text. It was difficult for them to understand abstract nouns. A cloze
test and observation were administered to assess the pupils understanding of adjective of feelings. As
a result, Mileyation was proposed to overcome the issue concerned. Test, interview and observation
were used as the instruments to collect data. Based on the finding, it is proven that Mileyation is
effective in improving pupils understanding of adjectives of feelings. Pupils are also interested to learn
adjectives of feelings through Mileyation. The graphic representation is very useful because it is easy
to understand. It is proven that the interactive technique of Mileyation is effective in learning new
words and to strengthen pupils’ prior knowledge of adjectives of feelings. The next step for this
research is to focus on the pronunciation of the adjectives of feelings so that they can combine their
comprehension with the correct pronunciation of the words.
Lack of vocabulary has become a common issue for primary school pupils which
becomes a problem when answering questions in English. It is commonly accepted that the
knowledge of word meaning plays a key role in language comprehension (LHF Ferreira,
2007). Teachers are facing problems to explain certain vocabularies. Adjective of feeling is
one aspect that is difficult to explain using words. Most of teachers will end up translating
adjectives of feelings.
During reading lesson, I gave them a text from Year 3 textbook. The text was about
health advice from a doctor and it was not wordy and simple. I asked the pupils to read the
text and circle the unknown words. Many circled the word tired and sleepy. They could not
understand the adjectives of feelings used in the text. I took a lot of time to explain it to them
without having to translate. Then I tested them by asking about certain feelings and only one
pupil could answer me. From here I managed to identify the problem in understanding
adjectives of feelings.
The early data was collected using a test and observation. These data were collected
from 35 pupils of Year 3 Mawar. The test was a simple test of filling in the blanks with
choices of answers given. The observation was carried out during a normal lesson in the
class. The test shows that 5 pupils scored the lowest score of 1 mark. The observational
checklist shows that Pupil A, Pupil C and Pupil D were having problem in understanding,
responding, expressing, showing interest and to tell out feelings.
Instrumen Test
t
Scores 1 2 3 4 5 6 7 8
No 5 6 3 7 4 7 1 2
3.5
3 Note:
1 – Weak
2.5 2 – Fair
Pupil A
2 Pupil B
3 - Good
1.5 Pupil C
1 Pupil D
Pupil E
0.5
0
Understand- Responding Expressing Interest Tell out
ing
. This research is practical because it can be conducted anywhere and anytime. The
materials used for this intervention are smiley faces and word cards together with physical
response. All the parts of Mileyation are portable and flexible which help me to manage this
research well.
ii. Significance
The focus of this research is pupils shoud be able to understand adjectives of feelings.
Most of the pupils lack vocabulary which impedes their understanding and makes them less
interested to learn English. This research is important to help pupils learn in fun and
meaningful environment to improve their vocabulary. Pupils become more interested to learn
and improve their academic achievement.
iii. Relevance
This research is relevant because the focus meets the KSSR requirements and it covers
reading and writing skills. This research is in line with the KSSR curriculum of Year 2 which
outlines a topic on feelings. This is where the pupils are exposed to high frequency words
which facilates their learning.
The research participants are 3 pupils whose academic achievement and English
language proficiency are quite low. They are 2 girls and 1 boy who showed poor
understanding of adjectives of feelings as they scored less marks in the test and performed
quite poorly in the observation.
5.0 ACTION
Kemmis and McTaggart’s model is used as its framework of action. This model
begins with a planning to solve the problem and actions to be taken, executing the planned
action before observing the result of the action and finally reflection upon the observed
results.
Stage 1 - Plan
This is the first phase where the problem was identified. A test and observation were
conducted to identify the pupils’ level in understanding feelings. An action for this research
was planned to improve pupils understanding of adjectives of feelings through Mileyation.
Stage 2 - Act
The implementation of the intervention was done at this stage. Guide was given
before the implementation on how to play Mileyation. Mileyation is a game using smiley
faces to help the pupils to indentify the feelings easily and more creatively together with
acting out the feelings. Mileyation consists of two stages of pasting and matching. At each
stage there are two levels.
Level 1 – Pasting the word card Level 1 – Matching smiley face with the word
card
Level 2 – Pasting the smiley face Level 2 – Matching word card with smiley
face
Stage 3 – Observe
At this stage, the participant’s reactions, feelings and action after using Mileyation
were observed. After the implementation of Mileyation, a test was administered to reflect on
the effectiveness of action. Thus, their performance in the test was observed and this was
supported by pupils’ perception analysis based on interview and observation.
Stage 4 – Reflect
Finally, the data collected and feedbacks were analysed to weigh the strength and
weaknesses of Mileyation. The findings were used to evaluate the need for further
improvement or suggestion. Conclusion was made that a second cycle was not needed in
this research because the findings of this research were very satisfactory. The first cycle was
completed successfully.
Data Collection
In this research, qualitative data were collected in order to evaluate the effectiveness of
Mileyation and they act as evidence. The data of this research were collected using three
different methods; test, interview and observation.
Data Analysis
The data that had been collected from the interview were analysed using coding and
thematic analysis whereas the test scores were analysed using data tabulation of
percentages. Data from observational checklist were analysed using frequency chart.
Data Triangulation
The data collected from the interview, observation checklist and diagnostic test were
valid and reliable because of the use of different methods and sources. The triangulation of
data strengthened the findings of this research by increasing the reliability and validity.
PA 1 13 8 100 87
PB 1 13 8 100 87
PC 1 13 8 100 87
Item 1 in the observational checklist dealt with participants’ reaction towards the use
of Mileyation. Participant A and C showed very positive reactions by giving full attention and
getting actively involved in the lesson. The second item gauged pupils’ ability to paste or
match the word card to the smileys correctly. It was remarkable that all the participants
scored very well for this item. This proved that they have managed to understand adjectives
of feelings.
The interviews were conducted with all the participants and the class teacher. The first
question is on expressing some adjectives of feelings. Participant B and C were able to tell
all the 8 feelings confidently and Participant A was able to tell 7 feelings. The next item is
about expressing the meaning of ‘confused’ in Malay. It was tremendous that all the
participants were able translate the meaning of confused to Malay. Besides that, the
teacher’s responses clearly illustrate that Mileyation improves the understanding of
adjectives of feelings among the participants.
(b) Are the pupils interested in using Mileyation to improve their understanding
of adjectives of feelings?
Researcher expects that Mileyation will be an interesting and enjoyable way to learn
adjectives of feelings. Two instruments interview and observation were used to answer this
question.
4. Do you want to play Mileyation again? Why? Yes. It is interesting, colourful, cute
5. Do you want to recommend Mileyation to your other Yes. Play together, more fun
friends?
There were three items asked in the interview to answer this question. For the first
question all the participants answered yes confidently. The responses to the second
question show that they want to play Mileyation again and they cited the reason that
Mileyation is interesting to play. All the participants were ready to recommend Mileyation to
their friends and they commented that it will be more fun to play together. All the answers
from these three questions indicate that pupils enjoy using Mileyation and are interested to
play again with other friends. The pupils became very interested because Mileyation comes
in the form of a game. According to Andrew.W, David.B and Michael.B (1984) games help
and encourage many learners to sustain their interest and work.
Items
Besides interview, observation was used to answer this question. There are two
items for the observation. For item 1, all the participants showed positive responses. They
were laughing when they were acting out and jumping when they got points. Participant A
and C demonstrated very good engagement during the lesson for the second item while
Participant B gave good attention but was seen to be distracted and passive sometimes. The
second item was based on how the participants reacted when the other pupils were playing
which shows that they were paying attention to the game. They were clapping and shouting
when their friends got the questions right. The participants really enjoyed playing Mileyation
and this fulfills my expectation of Mileyation.
6. How does Mileyation help you to understand Smiley picture (A), play and learn
adjectives of feelings? (B), doing action(C) – easy to
understand.
I anticipated that the use of smiley emoticons will help the participants to understand
adjectives of feelings better. The responses given by the participants for the interview varied.
Based on the different responses, it shows that Mileyation has three different aspects which
contribute towards participants understanding adjectives of feelings easier. The smiley faces
are vivid in expressing emotions and feelings and it was easy for them to differentiate one
smiley with another. When the participants do the action and act out, they are realising the
feelings and thus enhancing their understanding. Mileyation combines the element of play
and learn which benefits the pupils in meaningful ways.
Item
1. The graphic representation of ‘Mileyation’ makes pupils more interested.
All the participants scored very well for this item. The use of smiley emoticons worked
well with the participants because they can relate very well to the graphic representations.
Scientists have discovered that when we look at a smiley face online, the same very specific
parts of the brain are activated just like when we look at a real human face. They would have
come across these smileys before and the smileys are something that they know and use.
According to a study conducted by the University of Missouri-St. Louis, the researcher
discovered that smiley faces in both types of fictional emails made the recipient like the
sender more and feel that the sender liked them more (Courtney. S, 2015). It has been
proven that the use of smiley emoticons in Mileyation is effective helps the participants to
understand adjectives of feelings better.
The focus of this research is improving pupils’ understanding of feelings only. This is
because the proficiency level of the participants is very low and I did not want to make it
complicated by including other language aspects. Because Mileyation focus on identifying
and understanding of adjectives of feelings, I suggest that there should be exposure to the
pronunciation of each feeling to make sure that the pupils are able to pronounce the
correctly. It was noticed during interaction that many pupils got the pronunciation wrong.
Besides, more feelings can be included when the pupils have mastered the basic adjectives
of feelings.
9.0 REFERENCE
Adam J. S (2011). Why Use Games in the Language Classroom?. Retrieved on 3rd August
2016 from, http://www.hltmag.co.uk/apr11/mart02.htm
Andrew.W, David.B and Michael.B(1984.). 'Games for Language Learning'. Retrieved on 6th
August 2016, from http://www.teflgames.com/why.html
Courtney.S ( 2015). 7 Reasons to Use Emoticons in Your Writing and Social Media,
According to Science. Retrieved on 7th August 2016, from https://blog.bufferapp.com/7-
reasons-use-emoticons-writing-social-media-according-science
Jenny White(2016). Social, Emotional, Creative & Spiritual Growth in Children. Retrieved on
29th July 2016, from http://oureverydaylife.com/social-emotional-creative-spiritual-
growth-children-27549.html
Jon Ord(2012). John Dewey and Experiential Learning: Developing the theory of youth work.
Retrieved on 4th August 2016, from
http://www.youthandpolicy.org/wp-content/uploads/2013/07/ord-yandp108.pdf