RE2 File List

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RE2 - Ultimate File List

Player models:
pl0000 - LEON
pl0000 (RPD)
pl0001 (RPD injured)
pl0002 (Casual)
pl0003 (Classic costume)
pl0006 (Classic costume injured)
pl0050 (Head)
pl0070 (Hair)

DLC 920561 - LEON NOIR (Costume A)


pl0004 (Body)
pl0050_04 (Noir face - textures only no mesh)
pl0074 (Hair)

DLC 920560 - LEON ARKLAY SHERRIF (Costume B)


pl0005 (Body)
pl0075 (Hat)

DLC 920565 - Leon Costume: '98 (Costume D)


pl0007 (Body)
pl0057 (Head)

PFB files:
default - Jacket
costume_1 - Remake RPD
costume_2 - Remake RPD dirt variation
costume_3 - Injured
costume_4 - Injured RPD dirt variation
costume_5 - Classic police
costume_6 - Classic police
costume_7 - Classic police
costume_8 - Classic wounded
costume_9 - Classic wounded
costume_A - Noir
costume_B - Arklay sherrif
costume_D - '98
pl1000 - CLAIRE
pl1000 (Jacket)
pl1001 (Tank top)
pl1002 (Classic jacket)
pl1003 (Classic tank top)
pl1050 (Head)
pl1070 (Hair)
pl?? (Motorcycle helmet + hair)

DLC 920563 - CLAIRE NOIR (Costume A)


pl1005 (Body)
pl1075 (Hat)

DLC 920562 - CLAIRE MILITARY (Costume B)


pl1006 (Body)
pl1050_04 (Head - no mesh only textures)
pl1071 (Hair + headband)

DLC 920564 - ELZA WALKER COSTUME (Costume C)


pl1004 (Body)

DLC 920566 - Claire Costume: '98 (Costume D)


pl1007 - 98 (Body)
pl1057 - 98 (Head)

PFB files:
default - Jacket
costume_1 - Jacket dirt variation
costume_2 - Jacket dirt variation 2
costume_3 - Tank top
costume_4 - Tank top dirt variation
costume_5 - Classic jacket
costume_6 - Classic jacket
costume_7 - Classic jacket
costume_8 - Classic tank top
costume_9 - Classic tank top
costume_A - Noir
costume_B - Military
costume_C - Elza Walker
costume_D - '98
pl2000 - ADA
pl2000 (Dress)
pl2001 (Trench coat)
pl2002 (Dress injured)
pl2050 (Head)
pl2070 (Hair)

pl3000 - SHERRY
pl3000 (Schoolgirl)
pl3001 (Claire jacket)
pl3002 (Classic costume)
pl3003 (Classic costume with Claire vest)
pl3050 (Head)
pl3070 (Hair)

pl4000 - HUNK
pl4000 (Body)
pl4050 (Head)

pl4100 - TOFU
pl4100 (Tofu)
pl4101 (Uiro-Mochi)
pl4102 (Annin)
pl4103 (Konjac)
pl4104 (Flan)

pl5000 - ROBERT KENDO


pl5000 (Body)
pl5050 (Head)
pl5070 (Hair)

pl5100 - CHIEF BRIAN IRONS


pl5100 (Body)
pl5150 (Head)
pl5170 (Hair)

pl5200 - BEN BERTOLUCCI


pl5200 (Body)
pl5250 (Head)
pl5251 (Squashed head)
pl5270 (Hair)
pl5271 (Hair from squashed head)
pl5300 - ANNETTE BIRKIN
pl5300 (Body)
pl5350 (Head)
pl5370 (Hair)

pl5400 - Chris "I'm Redfield" Redfield (RE7 no helmet)


pl5400 (Body) (not direct RE7 reuse. The model is in a different pose)
pl5450 (Head)
pl5470 (Hair)

pl5500 - Ethan Winters (RE7 protag.)


> Referred to in EXE haven't found him yet

pl5600 - USS soldier (ghost survivors)


Uses Hunk body (unsure if this directly uses a new model in pl5600 or if it just calls Hunk body)
pl5650 (Head)
pl5670 (USS alpha team mask) (one glass broken)

pl5700 - MARVIN BRANAGH


pl5700 (Body)
pl5750 (Head)

pl6000 - WILLIAM BIRKIN (human)


pl6000 (Body)
pl6050 (Head)
pl6070 (Hair)

pl6?00 - "Dead man"

pl6?00 - "John"

pl6400 - MAYORS DAUGHTER (Katherine Warren)


pl6400 (Body)
pl6401 (Static lying down)
pl6402 (Static knocked down)
pl6450 (Head textures)
pl6470 (Hair textures)

pl7100 - HELICOPTER PILOT


pl7100 (Body)
pl7150 (Head)
pl7300 - TRUCK DRIVER
pl7300 (Body)
pl7350 (Head)
pl7370 (Hair + hat)

pl7400 - ZOMBIE TRUCK DRIVER HITS


pl7400 (Body)
pl7450 (Head)
pl7470 (Hair)

pl7500 - ARKLAY SHERIFF (Daniel) WHO GETS BIT AT GAS STATION


pl7500 (Body)
pl7550 (Head)
pl7570 (Hair)
pl7580 (Bitten neck)

Playable Daniel (ghost survivors)


pl7501 (Body)
pl7551 (Head)
pl7571 (Hair)

pl7600 - First zombie (gas station)


> Game exe refers to him as "Vance zombie"

pl7700 - EMMA KENDO


pl7700 (Body)
pl7750 (Head)
pl7770 (Hair)

pl7800 - ELLIOT EDWARD


pl7800 (Body)
pl7850 (Head)
pl7870 (Hair)
pl7880 (Intestines)

pl8000 - BITTEN BALD GUY FROM GAS STATION (store manager)


pl8000 (Body)
pl8050 (Head)

pl8100 (Cop with ripped face in west hallway)

pl8300 (Zombie male)


pl8300 (Body and head)
pl8400 - DEAD GUY
pl8400 (Body and head) (zombie body Annette burns with a G-parasite sticking out of it)

pl8500 (Generic scientist man - found dead in a few locations, has slightly chubby face)
pl8500 (Body)
pl8550 (Head)

pl8600 - TRUCK DRIVER FROM TRUE ENDING (ending driver)


pl8600 (Body)
pl8650 (Head)

Ghost survivors hats:


Located: natives\x64\sectionroot\character\accessory\ in the pak file from the GS update

Ac0010 - Skull hat


Ac0011 - Croc hat
Ac0012 - USS helmet (Hunk style)
Ac0013 - Creepy doll hat
Ac0014 - Unicorn hat
Ac0015 - Mr. Raccoon hat
Ac0016 - Molded hat
Ac0017 - G-head
Ac0018 - Ivy head
Ac0019 - Mr. X head
Ac0020 - Licker head
Ac0021 - Tiger head
Ac0022 - Sheep/ram head
Ac0030 - Raccoon hat
Ac0032 - Cat ears

Enemies:
em0000 - Male zombie regular posture
Subfolders:
Body:
body00 - Male zombie base ("nude" body. Underpants only. Includes exploded head, after
headshots split open)
Face:
> em0050 - Male zombie face variations:
FaceXX:
00 - Zombie Matt Walker hair is textured onto the head
01 - Zombie with sunken in cheeks has short spikey hair very visible cheekbones
02 - Rounder face, no nose, missing part of cheek
03 - Wrinkeled cheeks short hair
04 - Asian face, mid long hair on top, sorter near bottom
05 - Older male, longer face, short/balding hair
06 - Bald head, hold in forehead, right cheek ripped open
07 - Older male, bald head, midlong beard, long eyebrows
10 - ??
11 - Zombie head ripped by licker
14 - Bald head (seems like base model similar to 00)
70 - Ripped mouth (no lips) mid long messy hair
71 - Ripped neck, groomed short hair. Might be one of the "just turned" zombies? could be zombie
Daniel from the gas station?
72 - Zombie Marvin head
73 - Zombie Elliot
75 - Model doesn't load. Nothing else in the folder
76 - Model doesn't load folder empty
Hat:
00 - Police hat
01 - Baseball cap
Pants:
I think you can guess these. Different sets of pants
Shirt:
Guess what's in this folder. Multiple tops.

em1000 - Female zombies


Subfolders:
Body:
body00 - Female base (underwear only. Includes exploded head, after headshots split open)
FaceXX:
00 - Scratched face. Mid-long hair (hair is kinda like Rebecca but longer)
01 - Female face with very long hair. Reaches past shoulders. Thick hair, partially covering face
02 - Face with shoulder length hair. Hair is thinner than 01. Forehead exposed
03 - Female face with dreads hairstyle
04 - Shoulder length messy hair, hair covers face no hats for the females
Pants:

Shirt:

em2000 - Male zombies (heavy male)


Subfolder:
Body:
body00 - male zombie base ("nude" body. Underpants only. Includes exploded head, after
headshots split open)
Face:
00 - bald (chubby-ish) face, hair only on the sides and back of the head. Not on top
01 - Left side of mouth is ripped. Short haired male
03 - Wide nose, short subby hair. Wounds on right side of the face next to mouth
70 - Bald chubby faced male head
Pants:

Shirt:

em3000 - Licker

em4000 - Zombie dogs:


Sub folders:
em4000_00 - Dog (body seems to be intact)
em4000_01 - Dog exposed ribs and bone on back leg
em4000_02 - Dog wounds on behind and no tail
em4000_03 - Dog with colar

em4400 - Small (but still kinda big) winged bugs


em5000 - Ivy
em6000 - G-Adult
em6100 - G-Baby "Baby G" small G-goop thing that the G-Adults sometimes drop
em6110 - "Baby G" variation

em6200 - Mr. X body


em6201 - Mr. X body but with some internal guts?
em6250 - Mr. X head
em6270 - Mr. X hat

em6300 - Super tyrant


em6400 - Aligator

em7000 - William Birkin


Subfolders:
em7000 - G-Birkin first form
em7000_01 - G-Birkin pipe
em7001 - G-Birkin second form

em7100 - G-Birkin second form but clothes more torn and looks slightly furter mutated than
em7001?

em7200 - G-Birkin 3rd form (fight after aquiring the sample as Leon)
em7201 - Same? maybe heart exposed or something. Hard to tell the difference
em7300 - G4 William
em7300 (Body)
em7301 (More body)

em7400 - G5 William
em7400 (Body)
em7410 (Circle of tentacles)

Ghost survivors:
(These enemies have models in sectionroot\character\enemy\em0000\rogue\
em8200 - "Bomb" - zombies with the explosive gas canisters (ghost survivors)
Em8400 - "Regenerate" - pale heads/mutated zombies (ghost survivors)
em8500 - "Poison" - purple poison zombies (ghost survivors)
In this folder there's also the "backpack" zombies wear and riot "armor" zombies

em9000 – Chief Brian Irons with G monster coming out of him


em9000 (Body)
em9050 (Head)
em9070 (Hair)

Weapons and ammo:


wp0000 - Matilda (handgun)
wp0001 - ? (Broken mesh)
wp0100 - M19 (handgun)
wp0100 - Also includes some of the files for upgrades for the Matilda for some reason?
wp0200 - JMB Hp3 (handgun)
wp0300 - Quickdraw Army (revolver)
wp0400 - Glock Handgun (handgun)
wp0500 - Bronwing HP textures?
wp0600 - USP (handgun)
wp0700 - Makarov (Ada handgun)
wp0800 - S&W model 649 revolver (Claire handgun)
wp1000 - W-870 (shotgun)
wp1001 - Shotgun cartridge
wp1100 - Remington 870 (shotgun)
wp2000 - MQ 11 (Claire SMG)
wp2100 - MQ 11 (textures)
wp2200 - H&K MP5 (Hunk SMG)
wp3000 - Lightning Hawk (magnum)
wp3200 - Chief Iron S&W 329 revolver/magnum thing
wp4000 - EMF visualizer hacking tool
wp4100 - Grenade launcher
wp4110 - Grenade launcher (ammo)
wp4200 - Chemical flamethrower
wp4300 - Spark shot
wp4310 - Spark shot (ammo)
wp4400 - Anti-Tank (RPG)
wp4500 - Combat knife
wp4510 - Infinite/unbreakable knife
wp4530 - Flashlight
wp4600 - M202 flash (RPG)
wp4610 - M202 flash (RPG) (again)
wp4700 - Minigun
wp4701 - Minigun (ammo)
wp4900 - Annette anti-virus gun
wp4901 - Annette anti-virus gun (ammo)
wp6200 - Grenade (defense item)
wp6202 - Grenade lever (defense item)
wp6300 - Flash grenade
wp6301 - Flash grenade lever

DLC:
DLC 920569 - Samurai Edge (Jill)
wp7020 - Jill Samurai Edge
DLC 920570 - Samurai Edge (Chris)
wp7010 - Chris Samurai Edge
DLC 920568 - Samurai Edge (Wesker)
wp7030 - Wesker Samurai Edge

Items:
sm70_000 - First aid spray
sm70_001 - Green herb
sm70_002 - Red herb
sm70_003 - Blue herb
sm70_004 - Mixed herb (green + green)
sm70_005 - Mixed herb (green + red)
sm70_006 - Mixed herb (green + blue)
sm70_007 - Mixed herb (green + green + blue)
sm70_008 - Mixed herb (green + green + green)
sm70_009 - Mixed herb (green + red + blue)
sm70_010 - Mixed herb (red + blue)
sm70_051 - Green herb (item)
sm70_052 - Red herb (item)
sm70_053 - Blue herb (item)
sm70_100 - Handgun bullets
sm70_101 - Shotgun bullets
sm70_102 - Submachinegun bullets
sm70_103 - Magnum bullets
sm70_106 - Grenade launcher - acid bullets (black?)
sm70_107 - Grenade launcher - acid bullets
sm70_108 - Grenade launcher - fire bullets
sm70_109 - Sparkshot bullets
sm70_110 - Flamethrower fueltank
sm70_111 - Big gun bullets
sm70_112 - SLS60 special bullets
sm70_201 - Ink ribbon
sm70_202 - Wood barricade
sm70_203 - C4 detonator
sm70_204 - 9V battery
sm70_205 - Gunpowder
sm70_206 - Gunpowder (large)
sm70_207 - High-Grade gunpowder (yellow)
sm70_208 - High-Grade gunpowder (white)

Models located in:


natives\x64\objectroot\setmodel\sm7x_item\sm70
Textures located in:
natives/x64/objectroot/setmodel/textures you also have to change them in streaming/objectroot
as well for the HQ textures

Stages/levels/environments:
? - Laboratory
? - "Mountain" - cut area
? - RPD
? - "Laboratory undermost"
? - "Wastewater" (sewers)
? - Gas station
? - Orphan approach
? - Orphanage
? - Greenhouse
? - Crocodiles area
? - RPD_B1
?-
Others:
SM files:
sm60_175 - Ending truck front (truck car)
sm60_180 - Ending truck trailer

DLC:
DLC 920567 - Classic OST/SFX

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