Isaacv1.06.j787 20210412 111248 2032 16096

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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.13572 Compatibility Profile Context 19.11.3


26.20.13031.18002
[INFO] - GLSL version 4.60
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 257 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 608 KB and 435 bytes
[INFO] - Binding of Isaac: Repentance v1.06.J787
[INFO] - load archives: 8945 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - preload anm2: 122 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 2560x1440
[INFO] - Framebuffer Width: 2560
Render Width: 1024
Window Width: 2560
Multiplier: 5.999990
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1024x576
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 4096x2048
[INFO] - Framebuffer Width: 2560
Render Width: 2560
Window Width: 960
Multiplier: 0.500000
DP per point: 3.000000
Point Scale: 2.000000
[INFO] - Framebuffer Width: 2560
Render Width: 2560
Window Width: 2560
Multiplier: 0.187500
DP per point: 1.000000
Point Scale: 5.333333
[INFO] - Framebuffer Width: 2560
Render Width: 2560
Window Width: 2560
Multiplier: 0.166667
DP per point: 1.000000
Point Scale: 6.000000
[INFO] - HQX4 size: 2560x1440
[INFO] - Cutscene: correct anm2 timing: f0 -> f6
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
[INFO] - HQX4 size: 960x540
[INFO] - Cutscene: correct anm2 timing: f43 -> f46
[INFO] - Framebuffer Width: 2560
Render Width: 2560
Window Width: 2560
Multiplier: 0.166667
DP per point: 1.000000
Point Scale: 6.000000
[INFO] - HQX4 size: 2560x1440
[INFO] - Cutscene: correct anm2 timing: f57 -> f65
[INFO] - Cutscene: correct anm2 timing: f66 -> f69
[INFO] - Viewport: 2560x1440
[INFO] - Framebuffer Width: 2560
Render Width: 1024
Window Width: 2560
Multiplier: 5.999990
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1024x576
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - read checksum: 1b7a8d54, generated checksum: 1b7a8d54
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 135
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - read checksum: 1563cda6, generated checksum: 1563cda6
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 135
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: HYMR WCHA (855213813)
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1237 rooms.
[INFO] - [RoomConfig] load stage 4: Caves (mode 0)
[INFO] - allocate 1054 rooms.
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2908614800
[INFO] - Lua mem usage: 608 KB and 335 bytes
[INFO] - Metronome Collectible 247
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - circle too small (radius 34.53).
[INFO] - circle too small (radius 34.53).
[INFO] - circle too small (radius 34.20).
[INFO] - circle too small (radius 34.20).
[INFO] - circle too small (radius 34.20).
[INFO] - item queue flush
[INFO] - Adding collectible 91 (Spelunker Hat) to player 0 (Isaac)
[INFO] - circle too small (radius 39.88).
[INFO] - circle too small (radius 39.88).
[INFO] - circle too small (radius 39.88).
[INFO] - item taken without exchange
[INFO] - circle didn't fit (7 nonmatches).
[INFO] - circle too small (radius 49.13).
[INFO] - circle too small (radius 36.48).
[INFO] - circle too small (radius 42.93).
[INFO] - circle too small (radius 42.93).
[INFO] - circle too small (radius 49.74).
[INFO] - circle too small (radius 49.74).
[INFO] - circle too small (radius 49.74).
[INFO] - circle too small (radius 49.74).
[INFO] - item queue flush
[INFO] - Adding collectible 307 (Capricorn) to player 0 (Isaac)
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 3746362862
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 12
[INFO] - 15 rooms in 11 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 257d0f5c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 125596811
[INFO] - Lua mem usage: 608 KB and 335 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Adding costume for 299 (Taurus) which was added before and never removed.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - [RoomConfig] load stage 35: Home (mode 0)
[INFO] - allocate 39 rooms.
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 50 rooms in 36 loops
[INFO] - placing rooms...
[INFO] - Dark Closet Generated in 1 Loops
[INFO] - Room 1.100(Death Certificate)
[INFO] - SpawnRNG seed: 1512873461
[INFO] - Lua mem usage: 608 KB and 335 bytes
[INFO] - Adding costume for 299 (Taurus) which was added before and never removed.
[INFO] - Caught exception, writing minidump...

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